History - net.minecraft.client.render.Effect
1.13.2
Names
dcr
dcs
net.minecraft.unmapped.C_91973820
net.minecraft.class_1871
Fields
org.apache.logging.log4j.Logger: a, f_32569073, LOGGER, field_148003_a
org.apache.logging.log4j.Logger: a, field_8018, LOGGER, field_148003_a, LOGGER
Uniform: b, f_72106518, DUMMY_UNIFORM, field_148001_b
Uniform: b, field_8019, DUMMY_UNIFORM, field_148001_b, DEFAULT_SHADER_UNIFORM
Effect: c, f_79565446, lastAppliedEffect, field_148002_c
Effect: c, field_8020, lastAppliedEffect, field_148002_c, staticShaderManager
int: d, f_66974992, lastProgramId, field_147999_d
int: d, field_8021, lastProgramId, field_147999_d, currentProgram
Map<String, Object>: e, f_15761786, samplerMap, field_147997_f
Map<String, Object>: e, field_8023, samplerMap, field_147997_f, shaderSamplers
List<String>: f, f_37382108, samplerNames, field_147998_g
List<String>: f, field_8024, samplerNames, field_147998_g, samplerNames
List<Integer>: g, f_69802118, samplerLocations, field_148010_h
List<Integer>: g, field_8025, samplerLocations, field_148010_h, shaderSamplerLocations
List<SimpleUniform>: h, f_12121337, uniforms, field_148011_i
List<SimpleUniform>: h, field_8026, uniforms, field_148011_i, shaderUniforms
List<Integer>: i, f_58544741, uniformLocations, field_148008_j
List<Integer>: i, field_8027, uniformLocations, field_148008_j, shaderUniformLocations
Map<String, SimpleUniform>: j, f_23970459, uniformMap, field_148009_k
Map<String, SimpleUniform>: j, field_8028, uniformMap, field_148009_k, mappedShaderUniforms
int: k, f_11632030, programId, field_148006_l
int: k, field_8029, programId, field_148006_l, program
String: l, f_62599957, name, field_148007_m
String: l, field_8030, name, field_148007_m, programFilename
boolean: m, f_50649228, cull, field_148004_n
boolean: m, field_8031, cull, field_148004_n, useFaceCulling
boolean: n, f_53719303, dirty, field_148005_o
boolean: n, field_8032, dirty, field_148005_o, isDirty
BlendMode: o, f_42099674, blend, field_148016_p
BlendMode: o, field_8033, blend, field_148016_p, blendingMode
List<Integer>: p, f_79368881, attributes, field_148015_q
List<Integer>: p, field_8034, attributes, field_148015_q, attribLocations
List<String>: q, f_56240165, attributeNames, field_148014_r
List<String>: q, field_8035, attributeNames, field_148014_r, attributes
Program: r, f_76656841, vertexProgram, field_148013_s
Program: r, field_8036, vertexProgram, field_148013_s, vertexShaderLoader
Program: s, f_20454374, fragmentProgram, field_148012_t
Program: s, field_8037, fragmentProgram, field_148012_t, fragmentShaderLoader
Constructors
Methods
void (): a, m_66723071, clear, func_147993_b
void (): a, method_6935, clear, func_147993_b, endShader
void (): b, m_96482853, apply, func_147995_c
void (): b, method_6938, apply, func_147995_c, useShader
void (): c, m_14056717, markDirty, func_147985_d
void (): c, method_6939, markDirty, func_147985_d, markDirty
SimpleUniform (String): a, m_29251219, getUniform, func_147991_a
SimpleUniform (String): a, method_6933, getUniform, func_147991_a, getShaderUniform
void (): h, m_58718010, updateLocations, func_147990_i
void (): h, method_6943, updateLocations, func_147990_i, setupUniforms
void (com.google.gson.JsonElement): a, m_09948035, parseSamplerNode, func_147996_a
void (com.google.gson.JsonElement): a, method_6932, parseSamplerNode, func_147996_a, parseSampler
void (String, Object): a, m_91541331, setSampler, func_147992_a
void (String, Object): a, method_6934, setSampler, func_147992_a, addSamplerTexture
void (com.google.gson.JsonElement): b, m_57967184, parseUniformNode, func_147987_b
void (com.google.gson.JsonElement): b, method_6936, parseUniformNode, func_147987_b, parseUniform
Program (): d, m_57584201, getVertexProgram, func_147989_e
Program (): d, method_6940, getVertexProgram, func_147989_e, getVertexShaderLoader
Program (): e, m_97403744, getFragmentProgram, func_147994_f
Program (): e, method_6941, getFragmentProgram, func_147994_f, getFragmentShaderLoader
int (): g, m_18417553, getId, func_147986_h
int (): g, method_6942, getId, func_147986_h, getProgram
void (): close, close
void (): close, close, close, close
Uniform (String): b, m_94650766, safeGetUniform, func_195653_b
Uniform (String): b, method_6937, safeGetUniform, func_195653_b, getShaderUniformOrDefault
1.13.1
Names
dci
dcr
Fields
Constructors
Methods
1.13
Names
ccx
dci
net.minecraft.class_1871
net.minecraft.unmapped.C_91973820
Fields
org.apache.logging.log4j.Logger: a, field_8018, LOGGER, field_148003_a, LOGGER
org.apache.logging.log4j.Logger: a, f_32569073, LOGGER, field_148003_a
DummyUniform: b, field_8019, DUMMY_UNIFORM, field_148001_b, DEFAULT_SHADER_UNIFORM
Uniform: b, f_72106518, DUMMY_UNIFORM, field_148001_b
Effect: c, field_8020, lastAppliedEffect, field_148002_c, staticShaderManager
Effect: c, f_79565446, lastAppliedEffect, field_148002_c
int: d, field_8021, lastProgramId, field_147999_d, currentProgram
int: d, f_66974992, lastProgramId, field_147999_d
boolean: e, field_8022, cullEnabled, field_148000_e, lastCull
Map<String, Object>: f, field_8023, samplerMap, field_147997_f, shaderSamplers
Map<String, Object>: e, f_15761786, samplerMap, field_147997_f
List<String>: g, field_8024, samplerNames, field_147998_g, samplerNames
List<String>: f, f_37382108, samplerNames, field_147998_g
List<Integer>: h, field_8025, samplerLocations, field_148010_h, shaderSamplerLocations
List<Integer>: g, f_69802118, samplerLocations, field_148010_h
List<Uniform>: i, field_8026, uniforms, field_148011_i, shaderUniforms
List<SimpleUniform>: h, f_12121337, uniforms, field_148011_i
List<Integer>: j, field_8027, uniformLocations, field_148008_j, shaderUniformLocations
List<Integer>: i, f_58544741, uniformLocations, field_148008_j
Map<String, Uniform>: k, field_8028, uniformMap, field_148009_k, mappedShaderUniforms
Map<String, SimpleUniform>: j, f_23970459, uniformMap, field_148009_k
int: l, field_8029, programId, field_148006_l, program
int: k, f_11632030, programId, field_148006_l
String: m, field_8030, name, field_148007_m, programFilename
String: l, f_62599957, name, field_148007_m
boolean: n, field_8031, cull, field_148004_n, useFaceCulling
boolean: m, f_50649228, cull, field_148004_n
boolean: o, field_8032, dirty, field_148005_o, isDirty
boolean: n, f_53719303, dirty, field_148005_o
BlendMode: p, field_8033, blend, field_148016_p, blendingMode
BlendMode: o, f_42099674, blend, field_148016_p
List<Integer>: q, field_8034, attributes, field_148015_q, attribLocations
List<Integer>: p, f_79368881, attributes, field_148015_q
List<String>: r, field_8035, attributeNames, field_148014_r, attributes
List<String>: q, f_56240165, attributeNames, field_148014_r
Program: s, field_8036, vertexProgram, field_148013_s, vertexShaderLoader
Program: r, f_76656841, vertexProgram, field_148013_s
Program: t, field_8037, fragmentProgram, field_148012_t, fragmentShaderLoader
Program: s, f_20454374, fragmentProgram, field_148012_t
Constructors
Methods
void (): a, method_6931, close, func_147988_a, deleteShader
void (): b, method_6935, clear, func_147993_b, endShader
void (): a, m_66723071, clear, func_147993_b
void (): c, method_6938, apply, func_147995_c, useShader
void (): b, m_96482853, apply, func_147995_c
void (): d, method_6939, markDirty, func_147985_d, markDirty
void (): c, m_14056717, markDirty, func_147985_d
Uniform (String): a, method_6933, getUniform, func_147991_a, getShaderUniform
SimpleUniform (String): a, m_29251219, getUniform, func_147991_a
Uniform (String): b, method_6937, safeGetUniform, func_147984_b, getShaderUniformOrDefault
void (): i, method_6943, updateLocations, func_147990_i, setupUniforms
void (): h, m_58718010, updateLocations, func_147990_i
void (com.google.gson.JsonElement): a, method_6932, parseSamplerNode, func_147996_a, parseSampler
void (com.google.gson.JsonElement): a, m_09948035, parseSamplerNode, func_147996_a
void (String, Object): a, method_6934, setSampler, func_147992_a, addSamplerTexture
void (String, Object): a, m_91541331, setSampler, func_147992_a
void (com.google.gson.JsonElement): b, method_6936, parseUniformNode, func_147987_b, parseUniform
void (com.google.gson.JsonElement): b, m_57967184, parseUniformNode, func_147987_b
Program (): e, method_6940, getVertexProgram, func_147989_e, getVertexShaderLoader
Program (): d, m_57584201, getVertexProgram, func_147989_e
Program (): f, method_6941, getFragmentProgram, func_147994_f, getFragmentShaderLoader
Program (): e, m_97403744, getFragmentProgram, func_147994_f
int (): h, method_6942, getId, func_147986_h, getProgram
int (): g, m_18417553, getId, func_147986_h
void (): close, close
Uniform (String): b, m_94650766, safeGetUniform, func_195653_b
1.12.2
Names
ccx
net.minecraft.class_1871
net.minecraft.client.render.Effect
net.minecraft.client.shader.ShaderManager
net.minecraft.client.shader.ShaderManager
Fields
org.apache.logging.log4j.Logger: a, field_8018, LOGGER, field_148003_a, LOGGER
DummyUniform: b, field_8019, DUMMY_UNIFORM, field_148001_b, DEFAULT_SHADER_UNIFORM
Effect: c, field_8020, lastAppliedEffect, field_148002_c, staticShaderManager
int: d, field_8021, lastProgramId, field_147999_d, currentProgram
boolean: e, field_8022, cullEnabled, field_148000_e, lastCull
Map<String, Object>: f, field_8023, samplerMap, field_147997_f, shaderSamplers
List<String>: g, field_8024, samplerNames, field_147998_g, samplerNames
List<Integer>: h, field_8025, samplerLocations, field_148010_h, shaderSamplerLocations
List<Uniform>: i, field_8026, uniforms, field_148011_i, shaderUniforms
List<Integer>: j, field_8027, uniformLocations, field_148008_j, shaderUniformLocations
Map<String, Uniform>: k, field_8028, uniformMap, field_148009_k, mappedShaderUniforms
int: l, field_8029, programId, field_148006_l, program
String: m, field_8030, name, field_148007_m, programFilename
boolean: n, field_8031, cull, field_148004_n, useFaceCulling
boolean: o, field_8032, dirty, field_148005_o, isDirty
BlendMode: p, field_8033, blend, field_148016_p, blendingMode
List<Integer>: q, field_8034, attributes, field_148015_q, attribLocations
List<String>: r, field_8035, attributeNames, field_148014_r, attributes
Program: s, field_8036, vertexProgram, field_148013_s, vertexShaderLoader
Program: t, field_8037, fragmentProgram, field_148012_t, fragmentShaderLoader
Constructors
Methods
void (): a, method_6931, close, func_147988_a, deleteShader
void (): b, method_6935, clear, func_147993_b, endShader
void (): c, method_6938, apply, func_147995_c, useShader
void (): d, method_6939, markDirty, func_147985_d, markDirty
Uniform (String): a, method_6933, getUniform, func_147991_a, getShaderUniform
Uniform (String): b, method_6937, safeGetUniform, func_147984_b, getShaderUniformOrDefault
void (): i, method_6943, updateLocations, func_147990_i, setupUniforms
void (com.google.gson.JsonElement): a, method_6932, parseSamplerNode, func_147996_a, parseSampler
void (String, Object): a, method_6934, setSampler, func_147992_a, addSamplerTexture
void (com.google.gson.JsonElement): b, method_6936, parseUniformNode, func_147987_b, parseUniform
Program (): e, method_6940, getVertexProgram, func_147989_e, getVertexShaderLoader
Program (): f, method_6941, getFragmentProgram, func_147994_f, getFragmentShaderLoader
int (): h, method_6942, getId, func_147986_h, getProgram