History - net.minecraft.client.gui.render.GuiItemAtlas
26.3
Names
Fields
GpuTexture: texture, texture, field_1_1463, colorTexture
GpuTextureView: textureView, textureView, field_1_1465, colorTextureView
GpuTexture: depthTexture, depthTexture, field_1_1456, depthTexture
GpuTextureView: depthTextureView, depthTextureView, field_1_1457, depthTextureView
GpuTexture: texture, texture, field_1_1463, colorTexture
GpuTextureView: textureView, textureView, field_1_1465, colorTextureView
GpuTexture: depthTexture, depthTexture, field_1_1456, depthTexture
GpuTextureView: depthTextureView, depthTextureView, field_1_1457, depthTextureView
Constructors
Methods
26.2
Names
Fields
int: MAXIMUM_TEXTURE_SIZE, MAXIMUM_TEXTURE_SIZE, field_1_1452, MAX_TEXTURE_SIZE
OrderedRenderCommandQueue: submitNodeCollector, submitNodeCollector, field_1_1462, queue
VertexConsumerProvider$Immediate: bufferSource, bufferSource, field_1_1455, vertexConsumers
ProjectionMatrix3: projection, projection, field_1_1832, field_1_1832
ProjectionMatrix3: projection, projection, field_1_1832, projection
ProjectionMatrixBuffer: projectionMatrixBuffer, projectionMatrixBuffer, field_1_1460, projection
ProjectionMatrixBuffer: projectionMatrixBuffer, projectionMatrixBuffer, field_1_1460, projectionBuffer
OrderedRenderCommandQueueImpl: submitNodeStorage, submitNodeStorage, field_1_1462, queue
Constructors
(OrderedRenderCommandQueue, RenderDispatcher, VertexConsumerProvider$Immediate, int, int)
(RenderDispatcher, int, int)
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
net.minecraft.client.gui.render.GuiItemAtlas
net.minecraft.client.gui.render.GuiItemAtlas
net.minecraft.class_1_201
net.minecraft.client.gui.render.GuiItemAtlas
Fields
int: MINIMUM_TEXTURE_SIZE, MINIMUM_TEXTURE_SIZE, field_1_1453, MIN_TEXTURE_SIZE
int: MAXIMUM_TEXTURE_SIZE, MAXIMUM_TEXTURE_SIZE, field_1_1452, MAX_TEXTURE_SIZE
OrderedRenderCommandQueue: submitNodeCollector, submitNodeCollector, field_1_1462, queue
RenderDispatcher: featureRenderDispatcher, featureRenderDispatcher, field_1_1458, dispatcher
VertexConsumerProvider$Immediate: bufferSource, bufferSource, field_1_1455, vertexConsumers
int: textureSize, textureSize, field_1_1464, atlasSize
int: slotTextureSize, slotTextureSize, field_1_1461, itemSpriteSize
GpuTexture: texture, texture, field_1_1463, colorTexture
GpuTextureView: textureView, textureView, field_1_1465, colorTextureView
GpuTexture: depthTexture, depthTexture, field_1_1456, depthTexture
GpuTextureView: depthTextureView, depthTextureView, field_1_1457, depthTextureView
GuiAtlasSlotAllocator<Object>: allocator, allocator, field_1_1454, slots
MatrixStack: poseStack, poseStack, field_1_1459, matrixStack
ProjectionMatrix3: projection, projection, field_1_1832, field_1_1832
ProjectionMatrixBuffer: projectionMatrixBuffer, projectionMatrixBuffer, field_1_1460, projection
Constructors
(OrderedRenderCommandQueue, RenderDispatcher, VertexConsumerProvider$Immediate, int, int)
Methods
int (int, int): computeTextureSizeFor, computeTextureSizeFor, method_1_1734, getRequiredAtlasSize
void (): endFrame, endFrame, method_1_1736, freeAnimatedSprites
boolean (Set<Object>): tryPrepareFor, tryPrepareFor, method_1_1739, tryFitKeys
GuiItemAtlas$Region (KeyedItemRenderState): getOrUpdate, getOrUpdate, method_1_1737, allocateRegion
void (int, int, boolean, ItemRenderState): drawToSlot, drawToSlot, method_1_1735, uploadSprite
int (): textureSize, textureSize, method_1_1738, getAtlasSize
void (): close, close