History - net.minecraft.client.gui.render.GuiItemAtlas

26.3

Names

Fields

GpuTexture: texture, texture, field_1_1463, colorTexture

GpuTextureView: textureView, textureView, field_1_1465, colorTextureView

GpuTexture: depthTexture, depthTexture, field_1_1456, depthTexture

GpuTextureView: depthTextureView, depthTextureView, field_1_1457, depthTextureView

GpuTexture: texture, texture, field_1_1463, colorTexture

GpuTextureView: textureView, textureView, field_1_1465, colorTextureView

GpuTexture: depthTexture, depthTexture, field_1_1456, depthTexture

GpuTextureView: depthTextureView, depthTextureView, field_1_1457, depthTextureView

Constructors

Methods

26.2

Names

Fields

int: MAXIMUM_TEXTURE_SIZE, MAXIMUM_TEXTURE_SIZE, field_1_1452, MAX_TEXTURE_SIZE

OrderedRenderCommandQueue: submitNodeCollector, submitNodeCollector, field_1_1462, queue

VertexConsumerProvider$Immediate: bufferSource, bufferSource, field_1_1455, vertexConsumers

ProjectionMatrix3: projection, projection, field_1_1832, field_1_1832

ProjectionMatrix3: projection, projection, field_1_1832, projection

ProjectionMatrixBuffer: projectionMatrixBuffer, projectionMatrixBuffer, field_1_1460, projection

ProjectionMatrixBuffer: projectionMatrixBuffer, projectionMatrixBuffer, field_1_1460, projectionBuffer

OrderedRenderCommandQueueImpl: submitNodeStorage, submitNodeStorage, field_1_1462, queue

Constructors

(OrderedRenderCommandQueue, RenderDispatcher, VertexConsumerProvider$Immediate, int, int)

(RenderDispatcher, int, int)

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

net.minecraft.client.gui.render.GuiItemAtlas

net.minecraft.client.gui.render.GuiItemAtlas

net.minecraft.class_1_201

net.minecraft.client.gui.render.GuiItemAtlas

Fields

int: MINIMUM_TEXTURE_SIZE, MINIMUM_TEXTURE_SIZE, field_1_1453, MIN_TEXTURE_SIZE

int: MAXIMUM_TEXTURE_SIZE, MAXIMUM_TEXTURE_SIZE, field_1_1452, MAX_TEXTURE_SIZE

OrderedRenderCommandQueue: submitNodeCollector, submitNodeCollector, field_1_1462, queue

RenderDispatcher: featureRenderDispatcher, featureRenderDispatcher, field_1_1458, dispatcher

VertexConsumerProvider$Immediate: bufferSource, bufferSource, field_1_1455, vertexConsumers

int: textureSize, textureSize, field_1_1464, atlasSize

int: slotTextureSize, slotTextureSize, field_1_1461, itemSpriteSize

GpuTexture: texture, texture, field_1_1463, colorTexture

GpuTextureView: textureView, textureView, field_1_1465, colorTextureView

GpuTexture: depthTexture, depthTexture, field_1_1456, depthTexture

GpuTextureView: depthTextureView, depthTextureView, field_1_1457, depthTextureView

GuiAtlasSlotAllocator<Object>: allocator, allocator, field_1_1454, slots

MatrixStack: poseStack, poseStack, field_1_1459, matrixStack

ProjectionMatrix3: projection, projection, field_1_1832, field_1_1832

ProjectionMatrixBuffer: projectionMatrixBuffer, projectionMatrixBuffer, field_1_1460, projection

Constructors

(OrderedRenderCommandQueue, RenderDispatcher, VertexConsumerProvider$Immediate, int, int)

Methods

int (int, int): computeTextureSizeFor, computeTextureSizeFor, method_1_1734, getRequiredAtlasSize

void (): endFrame, endFrame, method_1_1736, freeAnimatedSprites

boolean (Set<Object>): tryPrepareFor, tryPrepareFor, method_1_1739, tryFitKeys

GuiItemAtlas$Region (KeyedItemRenderState): getOrUpdate, getOrUpdate, method_1_1737, allocateRegion

void (int, int, boolean, ItemRenderState): drawToSlot, drawToSlot, method_1_1735, uploadSprite

int (): textureSize, textureSize, method_1_1738, getAtlasSize

void (): close, close