History - net.minecraft.world.biome.Biome
1.7.10
Names
ahu
net.minecraft.class_1170
net.minecraft.world.biome.Biome
net.minecraft.world.biome.BiomeGenBase
Fields
org.apache.logging.log4j.Logger: aC, field_7196, LOGGER, logger
Biome__Height: a, field_7197, DEFAULT_HEIGHT, height_Default
Biome__Height: b, field_7207, RIVER_HEIGHT, height_ShallowWaters
Biome__Height: c, field_7208, OCEAN_HEIGHT, height_Oceans
Biome__Height: d, field_7209, DEEP_OCEAN_HEIGHT, height_DeepOceans
Biome__Height: e, field_7210, PLAINS_HEIGHT, height_LowPlains
Biome__Height: f, field_7211, TAIGA_HEIGHT, height_MidPlains
Biome__Height: g, field_7212, HILLS_HEIGHT, height_LowHills
Biome__Height: h, field_7213, PLATEAU_HEIGHT, height_HighPlateaus
Biome__Height: i, field_7214, EXTREME_HILLS_HEIGHT, height_MidHills
Biome__Height: j, field_7215, MUSHROOM_SHORE_HEIGHT, height_Shores
Biome__Height: k, field_7216, STONE_BEACH_HEIGHT, height_RockyWaters
Biome__Height: l, field_7217, MUSHROOM_HEIGHT, height_LowIslands
Biome__Height: m, field_7218, SWAMP_HEIGHT, height_PartiallySubmerged
Biome[]: aD, field_4636, BY_ID, biomeList
Set: n, field_7219, EXPLORABLE, explorationBiomesList
Biome: o, field_4637, OCEAN, ocean
Biome: p, field_4638, PLAINS, plains
Biome: q, field_4639, DESERT, desert
Biome: r, field_4640, EXTREME_HILLS, extremeHills
Biome: s, field_4641, FOREST, forest
Biome: t, field_4642, TAIGA, taiga
Biome: u, field_4643, SWAMPLAND, swampland
Biome: v, field_4644, RIVER, river
Biome: w, field_4645, HELL, hell
Biome: x, field_4646, THE_END, sky
Biome: y, field_4647, FROZEN_OCEAN, frozenOcean
Biome: z, field_4648, FROZEN_RIVER, frozenRiver
Biome: A, field_4649, ICE_PLAINS, icePlains
Biome: B, field_4650, ICE_MOUNTAINS, iceMountains
Biome: C, field_4651, MUSHROOM_ISLAND, mushroomIsland
Biome: D, field_4652, MUSHROOM_ISLAND_SHORE, mushroomIslandShore
Biome: E, field_4653, BEACH, beach
Biome: F, field_4654, DESERT_HILLS, desertHills
Biome: G, field_4655, FOREST_HILLS, forestHills
Biome: H, field_4656, TAIGA_HILLS, taigaHills
Biome: I, field_4657, EXTREME_HILLS_EDGE, extremeHillsEdge
Biome: J, field_4658, JUNGLE, jungle
Biome: K, field_4659, JUNGLE_HILLS, jungleHills
Biome: L, field_7181, JUNGLE_EDGE, jungleEdge
Biome: M, field_7182, DEEP_OCEAN, deepOcean
Biome: N, field_7183, STONE_BEACH, stoneBeach
Biome: O, field_7184, COLD_BEACH, coldBeach
Biome: P, field_7185, BIRCH_FOREST, birchForest
Biome: Q, field_7186, BIRCH_FOREST_HILLS, birchForestHills
Biome: R, field_7187, ROOFED_FOREST, roofedForest
Biome: S, field_7188, COLD_TAIGA, coldTaiga
Biome: T, field_7189, COLD_TAIGA_HILLS, coldTaigaHills
Biome: U, field_7190, MEGA_TAIGA, megaTaiga
Biome: V, field_7191, MEGA_TAIGA_HILLS, megaTaigaHills
Biome: W, field_7192, EXTREME_HILLS_PLUS, extremeHillsPlus
Biome: X, field_7193, SAVANNA, savanna
Biome: Y, field_7194, SAVANNA_PLATEAU, savannaPlateau
Biome: Z, field_7195, MESA, mesa
Biome: aa, field_7198, MESA_PLATEAU_F, mesaPlateau_F
Biome: ab, field_7199, MESA_PLATEAU, mesaPlateau
PerlinSimplexNoise: ac, field_7200, TEMPERATURE_NOISE, temperatureNoise
PerlinSimplexNoise: ad, field_7201, FOLIAGE_NOISE, plantNoise
DoublePlantFeature: ae, field_7202, DOUBLE_PLANT, genTallFlowers
String: af, field_4660, name, biomeName
int: ag, field_4661, biomeColor, color
int: ah, field_7203, baseColor, field_150609_ah
Block: ai, field_7204, surfaceBlock, topBlock
int: aj, field_7205, surfaceBlockMetadata, topBlockMetadata
Block: ak, field_7206, subsurfaceBlock, fillerBlock
int: al, field_4619, mutatedColor, fillerBlockMetadata
float: am, field_4620, baseHeight, minHeight
float: an, field_4621, heightVariation, maxHeight
float: ao, field_4622, temperature, temperature
float: ap, field_4623, downfall, rainfall
int: aq, field_4624, waterFogColor, waterColorMultiplier
FeatureDecorator: ar, field_4625, decorator, theBiomeDecorator
List: as, field_4626, monsterEntries, spawnableMonsterList
List: at, field_4627, passiveEntries, spawnableCreatureList
List: au, field_4628, waterEntries, spawnableWaterCreatureList
List: av, field_5477, ambientEntries, spawnableCaveCreatureList
boolean: aw, field_4634, snowy, enableSnow
boolean: ax, field_4635, rainy, enableRain
int: ay, field_4629, id, biomeID
TreeFeature: az, field_4630, tree, worldGeneratorTrees
LargeOakTreeFeature: aA, field_4631, largeTree, worldGeneratorBigTree
SwampTreeFeature: aB, field_4633, swampTree, worldGeneratorSwamp
Constructors
(int)
Methods
FeatureDecorator (): a, method_3817, createDecorator, createBiomeDecorator
Biome (float, float): a, method_3819, setTemperatureAndDownfall, setTemperatureRainfall
Biome (Biome__Height): a, method_6422, setHeight, setHeight
Biome (): b, method_3839, disableRain, setDisableRain
AbstractTreeFeature (Random): a, method_3822, pickTree, func_150567_a
Feature (Random): b, method_3828, pickPlant, getRandomWorldGenForGrass
String (Random, int, int, int): a, method_6423, getRandomFlower, func_150572_a
Biome (): c, method_3825, setSnowy, setEnableSnow
Biome (String): a, method_3821, setName, setBiomeName
Biome (int): a, method_3820, setMutatedColor, func_76733_a
Biome (int): b, method_6424, setColor, setColor
Biome (int): c, method_3827, setBaseColor, func_150563_c
Biome (int, boolean): a, method_6419, setColor, func_150557_a
List (MobCategory): a, method_3823, getSpawnEntries, getSpawnableList
boolean (): d, method_3829, isSnowy, getEnableSnow
boolean (): e, method_3830, isRainy, canSpawnLightningBolt
boolean (): f, method_3831, isHumid, isHighHumidity
float (): g, method_3832, getAnimalSpawnChance, getSpawningChance
int (): h, method_3833, getScaledDownfall, getIntRainfall
float (int, int, int): a, method_6418, getTemperature, getFloatTemperature
void (World, Random, int, int): a, method_3824, decorate, decorate
boolean (): j, method_6429, isCold, func_150559_j
void (World, Random, Block[], byte[], int, int, double): a, method_6420, prepareAndBuildSurfaces, genTerrainBlocks
void (World, Random, Block[], byte[], int, int, double): b, method_6426, buildSurfaces, genBiomeTerrain
Biome (): k, method_6430, mutate, createMutation
Class (): l, method_6431, getType, getBiomeClass
boolean (Biome): a, method_6421, is, isEqualTo
Biome__TemperatureCategory (): m, method_6432, getTemperatureCategory, getTempCategory
Biome[] (): n, method_6433, getAll, getBiomeGenArray
Biome (int): d, method_6428, byId, getBiome
int (float): a, method_3818, getSkyColor, getSkyColorByTemp
float (): i, method_3835, getDownfall, getFloatRainfall
int (int, int, int): b, method_6425, getGrassColor, getBiomeGrassColor
int (int, int, int): c, method_6427, getFoliageColor, getBiomeFoliageColor