History - net.minecraft.block.LeverBlock
1.13.2
Names
bfs
bft
net.minecraft.unmapped.C_03839261
net.minecraft.class_151
Fields
BooleanProperty: a, f_44935314, POWERED, field_176359_b
BooleanProperty: a, field_18391, POWERED, field_176359_b, POWERED
VoxelShape: b, f_73264672, NORTH_SHAPE, field_185692_c
VoxelShape: b, field_18392, NORTH_SHAPE, field_185692_c, LEVER_NORTH_AABB
VoxelShape: c, f_68600446, SOUTH_SHAPE, field_185693_d
VoxelShape: c, field_18393, SOUTH_SHAPE, field_185693_d, LEVER_SOUTH_AABB
VoxelShape: o, f_06327952, WEST_SHAPE, field_185694_e
VoxelShape: o, field_18394, WEST_SHAPE, field_185694_e, LEVER_WEST_AABB
VoxelShape: p, f_16673557, EAST_SHAPE, field_185695_f
VoxelShape: p, field_18395, EAST_SHAPE, field_185695_f, LEVER_EAST_AABB
VoxelShape: q, f_04006333, FLOOR_SHAPE_Z, field_209348_r
VoxelShape: q, field_18396, FLOOR_SHAPE_Z, field_209348_r, FLOOR_Z_SHAPE
VoxelShape: r, f_93235308, FLOOR_SHAPE_X, field_209349_s
VoxelShape: r, field_18397, FLOOR_SHAPE_X, field_209349_s, FLOOR_X_SHAPE
VoxelShape: s, f_03935735, CEILING_SHAPE_Z, field_209350_t
VoxelShape: s, field_18398, CEILING_SHAPE_Z, field_209350_t, CEILING_Z_SHAPE
VoxelShape: t, f_52671989, CEILING_SHAPE_X, field_209351_u
VoxelShape: t, field_18399, CEILING_SHAPE_X, field_209351_u, CEILING_X_SHAPE
Constructors
Methods
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube
boolean (BlockState): i, m_12904302, isSignalSource, func_149744_f
boolean (BlockState): i, method_11566, isSignalSource, func_149744_f, canProvidePower
VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b
VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_196250_a, onBlockActivated
void (BlockState, WorldAccess, BlockPos, float): a, m_73523827, spawnParticle, func_196379_a
void (BlockState, WorldAccess, BlockPos, float): a, method_16695, spawnParticle, func_196379_a, addParticles
void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a
void (BlockState, World, BlockPos, BlockState, boolean): a, method_8659, onRemoved, func_196243_a, onReplaced
int (BlockState, BlockView, BlockPos, Direction): a, m_03217104, getSignal, func_180656_a
int (BlockState, BlockView, BlockPos, Direction): a, method_8653, getSignal, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): b, m_14301495, getDirectSignal, func_176211_b
int (BlockState, BlockView, BlockPos, Direction): b, method_8664, getDirectSignal, func_176211_b, getStrongPower
void (BlockState, World, BlockPos): b, m_28487533, updateNeighbors, func_196378_d
void (BlockState, World, BlockPos): b, method_16696, updateNeighbors, func_196378_d, updateNeighbors
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
void (BlockState, World, BlockPos, Random): c, m_41538657, randomDisplayTick, func_180655_c
void (BlockState, World, BlockPos, Random): c, method_8669, randomDisplayTick, func_180655_c, animateTick
1.13.1
Names
bfk
bfs
Fields
VoxelShape: p, f_06327952, WEST_SHAPE, field_185694_e
VoxelShape: o, f_06327952, WEST_SHAPE, field_185694_e
VoxelShape: q, f_16673557, EAST_SHAPE, field_185695_f
VoxelShape: p, f_16673557, EAST_SHAPE, field_185695_f
VoxelShape: r, f_04006333, FLOOR_SHAPE_Z, field_209348_r
VoxelShape: q, f_04006333, FLOOR_SHAPE_Z, field_209348_r
VoxelShape: s, f_93235308, FLOOR_SHAPE_X, field_209349_s
VoxelShape: r, f_93235308, FLOOR_SHAPE_X, field_209349_s
VoxelShape: t, f_03935735, CEILING_SHAPE_Z, field_209350_t
VoxelShape: s, f_03935735, CEILING_SHAPE_Z, field_209350_t
VoxelShape: u, f_52671989, CEILING_SHAPE_X, field_209351_u
VoxelShape: t, f_52671989, CEILING_SHAPE_X, field_209351_u
Constructors
Methods
1.13
Names
art
bfk
net.minecraft.class_151
net.minecraft.unmapped.C_03839261
Fields
EnumProperty<LeverBlock$Facing>: a, field_9505, FACING, field_176360_a, FACING
BooleanProperty: b, field_9506, POWERED, field_176359_b, POWERED
Box: c, field_12698, NORTH_SHAPE, field_185692_c, LEVER_NORTH_AABB
Box: d, field_12699, SOUTH_SHAPE, field_185693_d, LEVER_SOUTH_AABB
Box: e, field_12700, WEST_SHAPE, field_185694_e, LEVER_WEST_AABB
Box: f, field_12701, EAST_SHAPE, field_185695_f, LEVER_EAST_AABB
Box: g, field_12702, CEILING_SHAPE, field_185696_g, LEVER_UP_AABB
Box: B, field_12697, FLOOR_SHAPE, field_185691_B, LEVER_DOWN_AABB
BooleanProperty: a, f_44935314, POWERED, field_176359_b
VoxelShape: b, f_73264672, NORTH_SHAPE, field_185692_c
VoxelShape: c, f_68600446, SOUTH_SHAPE, field_185693_d
VoxelShape: p, f_06327952, WEST_SHAPE, field_185694_e
VoxelShape: q, f_16673557, EAST_SHAPE, field_185695_f
VoxelShape: r, f_04006333, FLOOR_SHAPE_Z, field_209348_r
VoxelShape: s, f_93235308, FLOOR_SHAPE_X, field_209349_s
VoxelShape: t, f_03935735, CEILING_SHAPE_Z, field_209350_t
VoxelShape: u, f_52671989, CEILING_SHAPE_X, field_209351_u
Constructors
()
Methods
Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (World, BlockPos, Direction): b, method_8662, canBePlaced, func_176198_a, canPlaceBlockOnSide
boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt
boolean (World, BlockPos, Direction): a, method_8808, canSurvive, func_181090_a, canAttachTo
BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
boolean (World, BlockPos, BlockState): e, method_8810, canSurviveOrBreak, func_181091_e, checkCanSurvive
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated
void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock
int (BlockState, WorldView, BlockPos, Direction): b, method_8653, getSignal, func_180656_a, getWeakPower
int (BlockState, WorldView, BlockPos, Direction): c, method_8664, getDirectSignal, func_176211_b, getStrongPower
boolean (BlockState): g, method_11566, isSignalSource, func_149744_f, canProvidePower
boolean (BlockState): i, m_12904302, isSignalSource, func_149744_f
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a
void (BlockState, WorldAccess, BlockPos, float): a, m_73523827, spawnParticle, func_196379_a
void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a
int (BlockState, BlockView, BlockPos, Direction): a, m_03217104, getSignal, func_180656_a
int (BlockState, BlockView, BlockPos, Direction): b, m_14301495, getDirectSignal, func_176211_b
void (BlockState, World, BlockPos): b, m_28487533, updateNeighbors, func_196378_d
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
void (BlockState, World, BlockPos, Random): c, m_41538657, randomDisplayTick, func_180655_c
1.12.2
Names
art
net.minecraft.class_151
net.minecraft.block.LeverBlock
net.minecraft.block.BlockLever
net.minecraft.block.BlockLever
Fields
EnumProperty<LeverBlock$Facing>: a, field_9505, FACING, field_176360_a, FACING
BooleanProperty: b, field_9506, POWERED, field_176359_b, POWERED
Box: c, field_12698, NORTH_SHAPE, field_185692_c, LEVER_NORTH_AABB
Box: d, field_12699, SOUTH_SHAPE, field_185693_d, LEVER_SOUTH_AABB
Box: e, field_12700, WEST_SHAPE, field_185694_e, LEVER_WEST_AABB
Box: f, field_12701, EAST_SHAPE, field_185695_f, LEVER_EAST_AABB
Box: g, field_12702, CEILING_SHAPE, field_185696_g, LEVER_UP_AABB
Box: B, field_12697, FLOOR_SHAPE, field_185691_B, LEVER_DOWN_AABB
Constructors
()
Methods
Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (World, BlockPos, Direction): b, method_8662, canBePlaced, func_176198_a, canPlaceBlockOnSide
boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt
boolean (World, BlockPos, Direction): a, method_8808, canSurvive, func_181090_a, canAttachTo
BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
boolean (World, BlockPos, BlockState): e, method_8810, canSurviveOrBreak, func_181091_e, checkCanSurvive
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated
void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock
int (BlockState, WorldView, BlockPos, Direction): b, method_8653, getSignal, func_180656_a, getWeakPower
int (BlockState, WorldView, BlockPos, Direction): c, method_8664, getDirectSignal, func_176211_b, getStrongPower
boolean (BlockState): g, method_11566, isSignalSource, func_149744_f, canProvidePower
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape