History - net.minecraft.entity.passive.AxolotlEntity$State
26.3
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
net.minecraft.world.entity.animal.axolotl.Axolotl$AxolotlAnimationState
net.minecraft.world.entity.animal.axolotl.Axolotl$AxolotlAnimationState
net.minecraft.class_5762$class_9870
net.minecraft.entity.passive.AxolotlEntity$State
Fields
AxolotlEntity$State: PLAYING_DEAD, PLAYING_DEAD, field_52483, PLAYING_DEAD
AxolotlEntity$State: IN_WATER, IN_WATER, field_52484, IN_WATER
AxolotlEntity$State: ON_GROUND, ON_GROUND, field_52485, ON_GROUND
AxolotlEntity$State: IN_AIR, IN_AIR, field_52486, IN_AIR
Constructors
()
Methods
AxolotlEntity$State[] (): values, values, values, values
AxolotlEntity$State (String): valueOf, valueOf, valueOf, valueOf