History - net.minecraft.entity.passive.AxolotlEntity$State

26.3

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

net.minecraft.world.entity.animal.axolotl.Axolotl$AxolotlAnimationState

net.minecraft.world.entity.animal.axolotl.Axolotl$AxolotlAnimationState

net.minecraft.class_5762$class_9870

net.minecraft.entity.passive.AxolotlEntity$State

Fields

AxolotlEntity$State: PLAYING_DEAD, PLAYING_DEAD, field_52483, PLAYING_DEAD

AxolotlEntity$State: IN_WATER, IN_WATER, field_52484, IN_WATER

AxolotlEntity$State: ON_GROUND, ON_GROUND, field_52485, ON_GROUND

AxolotlEntity$State: IN_AIR, IN_AIR, field_52486, IN_AIR

Constructors

()

Methods

AxolotlEntity$State[] (): values, values, values, values

AxolotlEntity$State (String): valueOf, valueOf, valueOf, valueOf