History - net.minecraft.entity.vehicle.BoatEntity

1.7.10

Names

xi

net.minecraft.class_962

net.minecraft.entity.vehicle.BoatEntity

net.minecraft.entity.item.EntityBoat

Fields

boolean: a, field_3877, empty, isBoatEmpty

double: b, field_3879, speedBoost, speedMultiplier

int: c, field_3880, lerpSteps, boatPosRotationIncrements

double: d, field_3881, lerpX, boatX

double: e, field_3882, lerpY, boatY

double: f, field_3883, lerpZ, boatZ

double: g, field_3884, lerpYaw, boatYaw

double: h, field_3885, lerpPitch, boatPitch

double: i, field_3886, lerpVelocityX, velocityX

double: at, field_3887, lerpVelocityY, velocityY

double: au, field_3878, lerpVelocityZ, velocityZ

Constructors

(World)

(World, double, double, double)

Methods

boolean (): g_, method_2549, makesSteps, canTriggerWalking

void (): c, method_2484, registerSyncedData, entityInit

Box (Entity): h, method_2555, getCollisionAgainstShape, getCollisionBox

Box (): J, method_2464, getCollisionShape, getBoundingBox

boolean (): S, method_2472, isPushable, canBePushed

double (): ae, method_2481, getMountHeight, getMountedYOffset

boolean (DamageSource, float): a, method_2499, takeDamage, attackEntityFrom

boolean (): R, method_2471, hasCollision, canBeCollidedWith

void (): h, method_2558, tick, onUpdate

void (): ac, method_2479, updateRiderPositon, updateRiderPosition

void (NbtCompound): b, method_2528, writeCustomNbt, writeEntityToNBT

void (NbtCompound): a, method_2498, readCustomNbt, readEntityFromNBT

boolean (PlayerEntity): c, method_6100, interact, interactFirst

void (double, boolean): a, method_2489, checkFallDamage, updateFallState

void (float): a, method_6304, setDamage, setDamageTaken

float (): e, method_6305, getDamage, getDamageTaken

void (int): a, method_3050, setDamagedTimer, setTimeSinceHit

int (): f, method_3054, getDamagedTimer, getTimeSinceHit

void (int): c, method_3051, setDamagedSwingDirection, setForwardDirection

int (): i, method_3055, getDamagedSwingDirection, getForwardDirection

void (): aj, method_2509, animateDamage, performHurtAnimation

void (double, double, double, float, float, int): a, method_2488, lerpPositionAndAngles, setPositionAndRotation2

void (double, double, double): i, method_2556, lerpVelocity, setVelocity

float (): Y, method_2475, getShadowHeightOffset, getShadowSize

void (boolean): a, method_3052, setEmpty, setIsBoatEmpty