History - net.minecraft.block.FenceGateBlock

26.3

Names

Fields

com.mojang.serialization.MapCodec<FenceGateBlock>: CODEC, CODEC, field_46351, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<FenceGateBlock> (): codec, codec, method_53969, getCodec

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

ecu

net.minecraft.world.level.block.FenceGateBlock

net.minecraft.class_2349

net.minecraft.block.FenceGateBlock

Fields

BooleanProperty: b, OPEN, field_11026, OPEN, f_miphehdo, OPEN, f_53341_

BooleanProperty: OPEN, OPEN, field_11026, OPEN

BooleanProperty: c, POWERED, field_11021, POWERED, f_xlluklyn, POWERED, f_53342_

BooleanProperty: POWERED, POWERED, field_11021, POWERED

BooleanProperty: d, IN_WALL, field_11024, IN_WALL, f_ewlswtam, IN_WALL, f_53343_

BooleanProperty: IN_WALL, IN_WALL, field_11024, IN_WALL

WoodType: S, type, field_42758, type, f_whecgsjr, signType, f_271446_

WoodType: type, type, field_42758, type

com.mojang.serialization.MapCodec<FenceGateBlock>: a, CODEC, field_46351, CODEC, f_dxajkrni, CODEC, f_303151_

com.mojang.serialization.MapCodec<FenceGateBlock>: CODEC, CODEC, field_46351, CODEC

Map<Direction$Axis, VoxelShape>: e, SHAPES, field_55756, REGULAR_OUTLINE_SHAPES, f_fhodctjk, DEFAULT_OUTLINE_SHAPES, f_379411_

Map<Direction$Axis, VoxelShape>: SHAPES, SHAPES, field_55756, REGULAR_OUTLINE_SHAPES

Map<Direction$Axis, VoxelShape>: g, SHAPES_WALL, field_55757, IN_WALL_OUTLINE_SHAPES, f_fyhsvuqs, IN_WALL_OUTLINE_SHAPES, f_380026_

Map<Direction$Axis, VoxelShape>: SHAPES_WALL, SHAPES_WALL, field_55757, IN_WALL_OUTLINE_SHAPES

Map<Direction$Axis, VoxelShape>: h, SHAPE_COLLISION, field_55758, CLOSED_COLLISION_SHAPES, f_mkwhokiw, CLOSED_COLLISION_SHAPES, f_380399_

Map<Direction$Axis, VoxelShape>: SHAPE_COLLISION, SHAPE_COLLISION, field_55758, CLOSED_COLLISION_SHAPES

Map<Direction$Axis, VoxelShape>: i, SHAPE_SUPPORT, field_55759, CLOSED_SIDES_SHAPES, f_fgoxobzj, CLOSED_SIDE_SHAPES, f_381093_

Map<Direction$Axis, VoxelShape>: SHAPE_SUPPORT, SHAPE_SUPPORT, field_55759, CLOSED_SIDES_SHAPES

Map<Direction$Axis, VoxelShape>: D, SHAPE_OCCLUSION, field_55754, REGULAR_CULLING_SHAPES, f_yrdjvdum, DEFAULT_CULLING_SHAPES, f_381307_

Map<Direction$Axis, VoxelShape>: SHAPE_OCCLUSION, SHAPE_OCCLUSION, field_55754, REGULAR_CULLING_SHAPES

Map<Direction$Axis, VoxelShape>: R, SHAPE_OCCLUSION_WALL, field_55755, IN_WALL_CULLING_SHAPES, f_xvxtdtac, IN_WALL_CULLING_SHAPES, f_381010_

Map<Direction$Axis, VoxelShape>: SHAPE_OCCLUSION_WALL, SHAPE_OCCLUSION_WALL, field_55755, IN_WALL_CULLING_SHAPES

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getCollisionShape, getCollisionShape, method_9549, getCollisionShape

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

BlockState (ItemPlacementContext): getStateForPlacement, getStateForPlacement, method_9605, getPlacementState

boolean (BlockState): p, isWall, method_10138, isWall, m_hhkaskkq, isWall, m_53404_

boolean (BlockState): isWall, isWall, method_10138, isWall

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties

boolean (BlockState, Direction): a, connectsToDirection, method_16703, canWallConnect, m_evukuidt, canWallConnect, m_53378_

boolean (BlockState, Direction): connectsToDirection, connectsToDirection, method_16703, canWallConnect

VoxelShape (BlockState, BlockView, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_wnvttjnv, getSidesShape, m_7947_

VoxelShape (BlockState, BlockView, BlockPos): getBlockSupportShape, getBlockSupportShape, method_25959, getSidesShape

com.mojang.serialization.MapCodec<FenceGateBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<FenceGateBlock> (): codec, codec, method_53969, getCodec

boolean (BlockState, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

boolean (BlockState, NavigationType): isPathfindable, isPathfindable, method_9516, canPathfindThrough

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, useWithoutItem, method_55766, onUse

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, updateShape, method_9559, getStateForNeighborUpdate

VoxelShape (BlockState): d_, getOcclusionShape, method_9571, getCullingShape, m_fsimvkxt, getCullingShape, m_7952_

VoxelShape (BlockState): getOcclusionShape, getOcclusionShape, method_9571, getCullingShape

void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_

void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): onExplosionHit, onExplosionHit, method_55124, onExploded

void (BlockState, World, BlockPos, Block, WireOrientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_

void (BlockState, World, BlockPos, Block, WireOrientation, boolean): neighborChanged, neighborChanged, method_9612, neighborUpdate

1.21.11

Names

dxz

ecu

Fields

Constructors

Methods

VoxelShape (BlockState): f_, getOcclusionShape, method_9571, getCullingShape, m_fsimvkxt, getCullingShape, m_7952_

VoxelShape (BlockState): d_, getOcclusionShape, method_9571, getCullingShape, m_fsimvkxt, getCullingShape, m_7952_

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

dtb

dxz

Fields

Constructors

Methods

boolean (BlockState): o, isWall, method_10138, isWall, m_hhkaskkq, isWall, m_53404_

boolean (BlockState): p, isWall, method_10138, isWall, m_hhkaskkq, isWall, m_53404_

VoxelShape (BlockState): d_, getOcclusionShape, method_9571, getCullingShape, m_fsimvkxt, getCullingShape, m_7952_

VoxelShape (BlockState): f_, getOcclusionShape, method_9571, getCullingShape, m_fsimvkxt, getCullingShape, m_7952_

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

dqp

dtb

Fields

Map<Direction$Axis, VoxelShape>: f, SHAPES, field_55756, REGULAR_OUTLINE_SHAPES, f_fhodctjk, DEFAULT_OUTLINE_SHAPES, f_379411_

Map<Direction$Axis, VoxelShape>: e, SHAPES, field_55756, REGULAR_OUTLINE_SHAPES, f_fhodctjk, DEFAULT_OUTLINE_SHAPES, f_379411_

Constructors

Methods

1.21.5

Names

dmn

dqp

Fields

VoxelShape: e, Z_SHAPE, field_11022, Z_AXIS_SHAPE, f_tvxvemyh, Z_AXIS_SHAPE, f_53344_

VoxelShape: f, X_SHAPE, field_11017, X_AXIS_SHAPE, f_iulrdpdi, X_AXIS_SHAPE, f_53345_

VoxelShape: g, Z_SHAPE_LOW, field_11025, IN_WALL_Z_AXIS_SHAPE, f_ckuryjrx, IN_WALL_Z_AXIS_SHAPE, f_53346_

VoxelShape: h, X_SHAPE_LOW, field_11016, IN_WALL_X_AXIS_SHAPE, f_dvjduicq, IN_WALL_X_AXIS_SHAPE, f_53347_

VoxelShape: i, Z_COLLISION_SHAPE, field_11028, Z_AXIS_COLLISION_SHAPE, f_bttqxoda, Z_AXIS_COLLISION_SHAPE, f_53348_

VoxelShape: j, X_COLLISION_SHAPE, field_11019, X_AXIS_COLLISION_SHAPE, f_drdtxvfs, X_AXIS_COLLISION_SHAPE, f_53349_

VoxelShape: m, Z_OCCLUSION_SHAPE, field_11018, Z_AXIS_CULL_SHAPE, f_qjqnelii, Z_AXIS_CULL_SHAPE, f_53350_

VoxelShape: n, X_OCCLUSION_SHAPE, field_11023, X_AXIS_CULL_SHAPE, f_vlxovatu, X_AXIS_CULL_SHAPE, f_53351_

VoxelShape: o, Z_OCCLUSION_SHAPE_LOW, field_11020, IN_WALL_Z_AXIS_CULL_SHAPE, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, f_53352_

VoxelShape: G, X_OCCLUSION_SHAPE_LOW, field_11027, IN_WALL_X_AXIS_CULL_SHAPE, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_

VoxelShape: k, Z_SUPPORT_SHAPE, field_40744, Z_AXIS_SIDES_SHAPE, f_pmihuvjy, Z_AXIS_SUPPORT_SHAPE, f_252518_

VoxelShape: l, X_SUPPORT_SHAPE, field_40745, X_AXIS_SIDES_SHAPE, f_xxffonzu, X_AXIS_SUPPORT_SHAPE, f_252514_

WoodType: H, type, field_42758, type, f_whecgsjr, signType, f_271446_

WoodType: S, type, field_42758, type, f_whecgsjr, signType, f_271446_

Map<Direction$Axis, VoxelShape>: f, SHAPES, field_55756, REGULAR_OUTLINE_SHAPES, f_fhodctjk, DEFAULT_OUTLINE_SHAPES, f_379411_

Map<Direction$Axis, VoxelShape>: g, SHAPES_WALL, field_55757, IN_WALL_OUTLINE_SHAPES, f_fyhsvuqs, IN_WALL_OUTLINE_SHAPES, f_380026_

Map<Direction$Axis, VoxelShape>: h, SHAPE_COLLISION, field_55758, CLOSED_COLLISION_SHAPES, f_mkwhokiw, CLOSED_COLLISION_SHAPES, f_380399_

Map<Direction$Axis, VoxelShape>: i, SHAPE_SUPPORT, field_55759, CLOSED_SIDES_SHAPES, f_fgoxobzj, CLOSED_SIDE_SHAPES, f_381093_

Map<Direction$Axis, VoxelShape>: D, SHAPE_OCCLUSION, field_55754, REGULAR_CULLING_SHAPES, f_yrdjvdum, DEFAULT_CULLING_SHAPES, f_381307_

Map<Direction$Axis, VoxelShape>: R, SHAPE_OCCLUSION_WALL, field_55755, IN_WALL_CULLING_SHAPES, f_xvxtdtac, IN_WALL_CULLING_SHAPES, f_381010_

Constructors

Methods

1.21.4

Names

dnm

dmn

Fields

Constructors

Methods

1.21.3

Names

dix

dnm

Fields

VoxelShape: F, X_OCCLUSION_SHAPE_LOW, field_11027, IN_WALL_X_AXIS_CULL_SHAPE, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_

VoxelShape: G, X_OCCLUSION_SHAPE_LOW, field_11027, IN_WALL_X_AXIS_CULL_SHAPE, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_

WoodType: G, type, field_42758, type, f_whecgsjr, signType, f_271446_

WoodType: H, type, field_42758, type, f_whecgsjr, signType, f_271446_

Constructors

Methods

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

VoxelShape (BlockState, BlockView, BlockPos): f, getOcclusionShape, method_9571, getCullingShape, m_fsimvkxt, getCullingShape, m_7952_

boolean (BlockState): m, isWall, method_10138, isWall, m_hhkaskkq, isWall, m_53404_

boolean (BlockState): o, isWall, method_10138, isWall, m_hhkaskkq, isWall, m_53404_

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_

void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

VoxelShape (BlockState): d_, getOcclusionShape, method_9571, getCullingShape, m_fsimvkxt, getCullingShape, m_7952_

void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_

void (BlockState, World, BlockPos, Block, WireOrientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dia

dix

Fields

Constructors

Methods

1.20.6

Names

czp

dia

Fields

com.mojang.serialization.MapCodec<FenceGateBlock>: a, CODEC, field_46351, CODEC, f_dxajkrni, f_303151_

com.mojang.serialization.MapCodec<FenceGateBlock>: a, CODEC, field_46351, CODEC, f_dxajkrni, CODEC, f_303151_

Constructors

Methods

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

boolean (BlockState): h, isWall, method_10138, isWall, m_hhkaskkq, isWall, m_53404_

boolean (BlockState): m, isWall, method_10138, isWall, m_hhkaskkq, isWall, m_53404_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_

void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, m_qjdjbqgu, m_304760_

void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_

boolean (BlockState, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_

1.20.4

Names

cvq

czp

Fields

BooleanProperty: a, OPEN, field_11026, OPEN, f_miphehdo, OPEN, f_53341_

BooleanProperty: b, OPEN, field_11026, OPEN, f_miphehdo, OPEN, f_53341_

BooleanProperty: b, POWERED, field_11021, POWERED, f_xlluklyn, POWERED, f_53342_

BooleanProperty: c, POWERED, field_11021, POWERED, f_xlluklyn, POWERED, f_53342_

BooleanProperty: c, IN_WALL, field_11024, IN_WALL, f_ewlswtam, IN_WALL, f_53343_

BooleanProperty: d, IN_WALL, field_11024, IN_WALL, f_ewlswtam, IN_WALL, f_53343_

VoxelShape: d, Z_SHAPE, field_11022, Z_AXIS_SHAPE, f_tvxvemyh, Z_AXIS_SHAPE, f_53344_

VoxelShape: e, Z_SHAPE, field_11022, Z_AXIS_SHAPE, f_tvxvemyh, Z_AXIS_SHAPE, f_53344_

VoxelShape: e, X_SHAPE, field_11017, X_AXIS_SHAPE, f_iulrdpdi, X_AXIS_SHAPE, f_53345_

VoxelShape: f, X_SHAPE, field_11017, X_AXIS_SHAPE, f_iulrdpdi, X_AXIS_SHAPE, f_53345_

VoxelShape: f, Z_SHAPE_LOW, field_11025, IN_WALL_Z_AXIS_SHAPE, f_ckuryjrx, IN_WALL_Z_AXIS_SHAPE, f_53346_

VoxelShape: g, Z_SHAPE_LOW, field_11025, IN_WALL_Z_AXIS_SHAPE, f_ckuryjrx, IN_WALL_Z_AXIS_SHAPE, f_53346_

VoxelShape: g, X_SHAPE_LOW, field_11016, IN_WALL_X_AXIS_SHAPE, f_dvjduicq, IN_WALL_X_AXIS_SHAPE, f_53347_

VoxelShape: h, X_SHAPE_LOW, field_11016, IN_WALL_X_AXIS_SHAPE, f_dvjduicq, IN_WALL_X_AXIS_SHAPE, f_53347_

VoxelShape: h, Z_COLLISION_SHAPE, field_11028, Z_AXIS_COLLISION_SHAPE, f_bttqxoda, Z_AXIS_COLLISION_SHAPE, f_53348_

VoxelShape: i, Z_COLLISION_SHAPE, field_11028, Z_AXIS_COLLISION_SHAPE, f_bttqxoda, Z_AXIS_COLLISION_SHAPE, f_53348_

VoxelShape: i, X_COLLISION_SHAPE, field_11019, X_AXIS_COLLISION_SHAPE, f_drdtxvfs, X_AXIS_COLLISION_SHAPE, f_53349_

VoxelShape: j, X_COLLISION_SHAPE, field_11019, X_AXIS_COLLISION_SHAPE, f_drdtxvfs, X_AXIS_COLLISION_SHAPE, f_53349_

VoxelShape: l, Z_OCCLUSION_SHAPE, field_11018, Z_AXIS_CULL_SHAPE, f_qjqnelii, Z_AXIS_CULL_SHAPE, f_53350_

VoxelShape: m, Z_OCCLUSION_SHAPE, field_11018, Z_AXIS_CULL_SHAPE, f_qjqnelii, Z_AXIS_CULL_SHAPE, f_53350_

VoxelShape: m, X_OCCLUSION_SHAPE, field_11023, X_AXIS_CULL_SHAPE, f_vlxovatu, X_AXIS_CULL_SHAPE, f_53351_

VoxelShape: n, X_OCCLUSION_SHAPE, field_11023, X_AXIS_CULL_SHAPE, f_vlxovatu, X_AXIS_CULL_SHAPE, f_53351_

VoxelShape: n, Z_OCCLUSION_SHAPE_LOW, field_11020, IN_WALL_Z_AXIS_CULL_SHAPE, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, f_53352_

VoxelShape: o, Z_OCCLUSION_SHAPE_LOW, field_11020, IN_WALL_Z_AXIS_CULL_SHAPE, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, f_53352_

VoxelShape: D, X_OCCLUSION_SHAPE_LOW, field_11027, IN_WALL_X_AXIS_CULL_SHAPE, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_

VoxelShape: F, X_OCCLUSION_SHAPE_LOW, field_11027, IN_WALL_X_AXIS_CULL_SHAPE, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_

VoxelShape: j, Z_SUPPORT_SHAPE, field_40744, Z_AXIS_SIDES_SHAPE, f_pmihuvjy, Z_AXIS_SUPPORT_SHAPE, f_252518_

VoxelShape: k, Z_SUPPORT_SHAPE, field_40744, Z_AXIS_SIDES_SHAPE, f_pmihuvjy, Z_AXIS_SUPPORT_SHAPE, f_252518_

VoxelShape: k, X_SUPPORT_SHAPE, field_40745, X_AXIS_SIDES_SHAPE, f_xxffonzu, X_AXIS_SUPPORT_SHAPE, f_252514_

VoxelShape: l, X_SUPPORT_SHAPE, field_40745, X_AXIS_SIDES_SHAPE, f_xxffonzu, X_AXIS_SUPPORT_SHAPE, f_252514_

WoodType: E, type, field_42758, type, f_whecgsjr, signType, f_271446_

WoodType: G, type, field_42758, type, f_whecgsjr, signType, f_271446_

com.mojang.serialization.MapCodec<FenceGateBlock>: a, CODEC, field_46351, CODEC, f_dxajkrni, f_303151_

Constructors

(AbstractBlock$Settings, WoodType)

(WoodType, AbstractBlock$Settings)

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): c, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, getCollisionShape, m_5939_

com.mojang.serialization.MapCodec<FenceGateBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, m_qjdjbqgu, m_304760_

1.20.2

Names

csi

cvq

Fields

Constructors

Methods

1.20.1

Names

csa

csi

Fields

VoxelShape: E, X_OCCLUSION_SHAPE_LOW, field_11027, IN_WALL_X_AXIS_CULL_SHAPE, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_

VoxelShape: D, X_OCCLUSION_SHAPE_LOW, field_11027, IN_WALL_X_AXIS_CULL_SHAPE, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_

VoxelShape: j, Z_SUPPORT_SHAPE, field_40744, Z_AXIS_SIDES_SHAPE, f_pmihuvjy, f_252518_

VoxelShape: j, Z_SUPPORT_SHAPE, field_40744, Z_AXIS_SIDES_SHAPE, f_pmihuvjy, Z_AXIS_SUPPORT_SHAPE, f_252518_

VoxelShape: k, X_SUPPORT_SHAPE, field_40745, X_AXIS_SIDES_SHAPE, f_xxffonzu, f_252514_

VoxelShape: k, X_SUPPORT_SHAPE, field_40745, X_AXIS_SIDES_SHAPE, f_xxffonzu, X_AXIS_SUPPORT_SHAPE, f_252514_

WoodType: F, type, field_42758, type, f_whecgsjr, f_271446_

WoodType: E, type, field_42758, type, f_whecgsjr, signType, f_271446_

Constructors

Methods

1.19.4

Names

cpk

csa

Fields

SoundEvent: F, closeSound, field_40310, closeSound, f_jhgxwppe, closeSound, f_244555_

SoundEvent: G, openSound, field_40309, openSound, f_oydkirdc, openSound, f_244514_

WoodType: F, type, field_42758, type, f_whecgsjr, f_271446_

Constructors

(AbstractBlock$Settings, SoundEvent, SoundEvent)

(AbstractBlock$Settings, WoodType)

Methods

1.19.3

Names

cmh

cpk

Fields

VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, Z_AXIS_CULL_SHAPE, f_qjqnelii, Z_AXIS_CULL_SHAPE, f_53350_

VoxelShape: l, Z_OCCLUSION_SHAPE, field_11018, Z_AXIS_CULL_SHAPE, f_qjqnelii, Z_AXIS_CULL_SHAPE, f_53350_

VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, X_AXIS_CULL_SHAPE, f_vlxovatu, X_AXIS_CULL_SHAPE, f_53351_

VoxelShape: m, X_OCCLUSION_SHAPE, field_11023, X_AXIS_CULL_SHAPE, f_vlxovatu, X_AXIS_CULL_SHAPE, f_53351_

VoxelShape: l, Z_OCCLUSION_SHAPE_LOW, field_11020, IN_WALL_Z_AXIS_CULL_SHAPE, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, f_53352_

VoxelShape: n, Z_OCCLUSION_SHAPE_LOW, field_11020, IN_WALL_Z_AXIS_CULL_SHAPE, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, f_53352_

VoxelShape: m, X_OCCLUSION_SHAPE_LOW, field_11027, IN_WALL_X_AXIS_CULL_SHAPE, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_

VoxelShape: E, X_OCCLUSION_SHAPE_LOW, field_11027, IN_WALL_X_AXIS_CULL_SHAPE, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_

VoxelShape: j, Z_SUPPORT_SHAPE, field_40744, Z_AXIS_SIDES_SHAPE, f_pmihuvjy, f_252518_

VoxelShape: k, X_SUPPORT_SHAPE, field_40745, X_AXIS_SIDES_SHAPE, f_xxffonzu, f_252514_

SoundEvent: F, closeSound, field_40310, closeSound, f_jhgxwppe, closeSound, f_244555_

SoundEvent: G, openSound, field_40309, openSound, f_oydkirdc, openSound, f_244514_

Constructors

(AbstractBlock$Settings)

(AbstractBlock$Settings, SoundEvent, SoundEvent)

Methods

VoxelShape (BlockState, BlockView, BlockPos): b_, getOcclusionShape, method_9571, getCullingShape, m_fsimvkxt, getCullingShape, m_7952_

VoxelShape (BlockState, BlockView, BlockPos): f, getOcclusionShape, method_9571, getCullingShape, m_fsimvkxt, getCullingShape, m_7952_

VoxelShape (BlockState, BlockView, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_wnvttjnv, getSidesShape, m_7947_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

clk

cmh

Fields

Constructors

Methods

1.19

Names

cgd

clk

Fields

Constructors

Methods

1.18.2

Names

cfl

cgd

net.minecraft.block.FenceGateBlock

Fields

BooleanProperty: a, OPEN, field_11026, OPEN, f_miphehdo, f_53341_

BooleanProperty: a, OPEN, field_11026, OPEN, f_miphehdo, OPEN, f_53341_

BooleanProperty: b, POWERED, field_11021, POWERED, f_xlluklyn, f_53342_

BooleanProperty: b, POWERED, field_11021, POWERED, f_xlluklyn, POWERED, f_53342_

BooleanProperty: c, IN_WALL, field_11024, IN_WALL, f_ewlswtam, f_53343_

BooleanProperty: c, IN_WALL, field_11024, IN_WALL, f_ewlswtam, IN_WALL, f_53343_

VoxelShape: d, Z_SHAPE, field_11022, Z_AXIS_SHAPE, f_tvxvemyh, f_53344_

VoxelShape: d, Z_SHAPE, field_11022, Z_AXIS_SHAPE, f_tvxvemyh, Z_AXIS_SHAPE, f_53344_

VoxelShape: e, X_SHAPE, field_11017, X_AXIS_SHAPE, f_iulrdpdi, f_53345_

VoxelShape: e, X_SHAPE, field_11017, X_AXIS_SHAPE, f_iulrdpdi, X_AXIS_SHAPE, f_53345_

VoxelShape: f, Z_SHAPE_LOW, field_11025, IN_WALL_Z_AXIS_SHAPE, f_ckuryjrx, f_53346_

VoxelShape: f, Z_SHAPE_LOW, field_11025, IN_WALL_Z_AXIS_SHAPE, f_ckuryjrx, IN_WALL_Z_AXIS_SHAPE, f_53346_

VoxelShape: g, X_SHAPE_LOW, field_11016, IN_WALL_X_AXIS_SHAPE, f_dvjduicq, f_53347_

VoxelShape: g, X_SHAPE_LOW, field_11016, IN_WALL_X_AXIS_SHAPE, f_dvjduicq, IN_WALL_X_AXIS_SHAPE, f_53347_

VoxelShape: h, Z_COLLISION_SHAPE, field_11028, Z_AXIS_COLLISION_SHAPE, f_bttqxoda, f_53348_

VoxelShape: h, Z_COLLISION_SHAPE, field_11028, Z_AXIS_COLLISION_SHAPE, f_bttqxoda, Z_AXIS_COLLISION_SHAPE, f_53348_

VoxelShape: i, X_COLLISION_SHAPE, field_11019, X_AXIS_COLLISION_SHAPE, f_drdtxvfs, f_53349_

VoxelShape: i, X_COLLISION_SHAPE, field_11019, X_AXIS_COLLISION_SHAPE, f_drdtxvfs, X_AXIS_COLLISION_SHAPE, f_53349_

VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, Z_AXIS_CULL_SHAPE, f_qjqnelii, f_53350_

VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, Z_AXIS_CULL_SHAPE, f_qjqnelii, Z_AXIS_CULL_SHAPE, f_53350_

VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, X_AXIS_CULL_SHAPE, f_vlxovatu, f_53351_

VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, X_AXIS_CULL_SHAPE, f_vlxovatu, X_AXIS_CULL_SHAPE, f_53351_

VoxelShape: l, Z_OCCLUSION_SHAPE_LOW, field_11020, IN_WALL_Z_AXIS_CULL_SHAPE, f_ylzkjbmu, f_53352_

VoxelShape: l, Z_OCCLUSION_SHAPE_LOW, field_11020, IN_WALL_Z_AXIS_CULL_SHAPE, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, f_53352_

VoxelShape: m, X_OCCLUSION_SHAPE_LOW, field_11027, IN_WALL_X_AXIS_CULL_SHAPE, f_cdtwwfik, f_53353_

VoxelShape: m, X_OCCLUSION_SHAPE_LOW, field_11027, IN_WALL_X_AXIS_CULL_SHAPE, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): c, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, m_5939_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): c, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockView, BlockPos): b_, getOcclusionShape, method_9571, getCullingShape, m_fsimvkxt, m_7952_

VoxelShape (BlockState, BlockView, BlockPos): b_, getOcclusionShape, method_9571, getCullingShape, m_fsimvkxt, getCullingShape, m_7952_

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, m_7357_

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

boolean (BlockState): h, isWall, method_10138, isWall, m_hhkaskkq, m_53404_

boolean (BlockState): h, isWall, method_10138, isWall, m_hhkaskkq, isWall, m_53404_

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, m_6861_

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

boolean (BlockState, Direction): a, connectsToDirection, method_16703, canWallConnect, m_evukuidt, m_53378_

boolean (BlockState, Direction): a, connectsToDirection, method_16703, canWallConnect, m_evukuidt, canWallConnect, m_53378_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

ccc

cfl

Fields

Constructors

Methods

1.17.1

Names

ccb

ccc

Fields

Constructors

Methods

1.17

Names

bwr

ccb

net.minecraft.block.FenceGateBlock

net.minecraft.src.C_1788_

Fields

BooleanProperty: a, OPEN, field_11026, OPEN, f_miphehdo, field_176466_a, OPEN

BooleanProperty: a, OPEN, field_11026, OPEN, f_miphehdo, f_53341_

BooleanProperty: b, POWERED, field_11021, POWERED, f_xlluklyn, field_176465_b, POWERED

BooleanProperty: b, POWERED, field_11021, POWERED, f_xlluklyn, f_53342_

BooleanProperty: c, IN_WALL, field_11024, IN_WALL, f_ewlswtam, field_176467_M, IN_WALL

BooleanProperty: c, IN_WALL, field_11024, IN_WALL, f_ewlswtam, f_53343_

VoxelShape: d, Z_SHAPE, field_11022, Z_AXIS_SHAPE, f_tvxvemyh, field_185541_d, AABB_HITBOX_ZAXIS

VoxelShape: d, Z_SHAPE, field_11022, Z_AXIS_SHAPE, f_tvxvemyh, f_53344_

VoxelShape: e, X_SHAPE, field_11017, X_AXIS_SHAPE, f_iulrdpdi, field_185542_e, AABB_HITBOX_XAXIS

VoxelShape: e, X_SHAPE, field_11017, X_AXIS_SHAPE, f_iulrdpdi, f_53345_

VoxelShape: f, Z_SHAPE_LOW, field_11025, IN_WALL_Z_AXIS_SHAPE, f_ckuryjrx, field_185543_f, AABB_HITBOX_ZAXIS_INWALL

VoxelShape: f, Z_SHAPE_LOW, field_11025, IN_WALL_Z_AXIS_SHAPE, f_ckuryjrx, f_53346_

VoxelShape: g, X_SHAPE_LOW, field_11016, IN_WALL_X_AXIS_SHAPE, f_dvjduicq, field_185544_g, AABB_HITBOX_XAXIS_INWALL

VoxelShape: g, X_SHAPE_LOW, field_11016, IN_WALL_X_AXIS_SHAPE, f_dvjduicq, f_53347_

VoxelShape: h, Z_COLLISION_SHAPE, field_11028, Z_AXIS_COLLISION_SHAPE, f_bttqxoda, field_208068_x, AABB_COLLISION_BOX_ZAXIS

VoxelShape: h, Z_COLLISION_SHAPE, field_11028, Z_AXIS_COLLISION_SHAPE, f_bttqxoda, f_53348_

VoxelShape: i, X_COLLISION_SHAPE, field_11019, X_AXIS_COLLISION_SHAPE, f_drdtxvfs, field_185540_C, AABB_COLLISION_BOX_XAXIS

VoxelShape: i, X_COLLISION_SHAPE, field_11019, X_AXIS_COLLISION_SHAPE, f_drdtxvfs, f_53349_

VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, Z_AXIS_CULL_SHAPE, f_qjqnelii, field_208069_z, AABB_RENDER_BOX_ZAXIS

VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, Z_AXIS_CULL_SHAPE, f_qjqnelii, f_53350_

VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, X_AXIS_CULL_SHAPE, f_vlxovatu, field_185539_B, AABB_RENDER_BOX_XAXIS

VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, X_AXIS_CULL_SHAPE, f_vlxovatu, f_53351_

VoxelShape: o, Z_OCCLUSION_SHAPE_LOW, field_11020, IN_WALL_Z_AXIS_CULL_SHAPE, f_ylzkjbmu, field_208066_B, AABB_RENDER_BOX_ZAXIS_INWALL

VoxelShape: l, Z_OCCLUSION_SHAPE_LOW, field_11020, IN_WALL_Z_AXIS_CULL_SHAPE, f_ylzkjbmu, f_53352_

VoxelShape: p, X_OCCLUSION_SHAPE_LOW, field_11027, IN_WALL_X_AXIS_CULL_SHAPE, f_cdtwwfik, field_208067_C, AABB_RENDER_BOX_XAXIS_INWALL

VoxelShape: m, X_OCCLUSION_SHAPE_LOW, field_11027, IN_WALL_X_AXIS_CULL_SHAPE, f_cdtwwfik, f_53353_

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): c, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, func_220071_b, getCollisionShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): c, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, m_5939_

VoxelShape (BlockState, BlockView, BlockPos): d, getOcclusionShape, method_9571, getCullingShape, m_fsimvkxt, func_196247_c, getRenderShape

VoxelShape (BlockState, BlockView, BlockPos): b_, getOcclusionShape, method_9571, getCullingShape, m_fsimvkxt, m_7952_

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, m_7357_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

boolean (BlockState): h, isWall, method_10138, isWall, m_hhkaskkq, func_196380_i, isWall

boolean (BlockState): h, isWall, method_10138, isWall, m_hhkaskkq, m_53404_

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, func_220069_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, m_6861_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

boolean (BlockState, Direction): a, connectsToDirection, method_16703, canWallConnect, m_evukuidt, func_220253_a, isParallel

boolean (BlockState, Direction): a, connectsToDirection, method_16703, canWallConnect, m_evukuidt, m_53378_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bwo

bwr

Fields

VoxelShape: h, Z_COLLISION_SHAPE, field_11028, Z_AXIS_COLLISION_SHAPE, f_bttqxoda, field_208068_x, TRUE_AABB_COLLISION_BOX_ZAXIS

VoxelShape: h, Z_COLLISION_SHAPE, field_11028, Z_AXIS_COLLISION_SHAPE, f_bttqxoda, field_208068_x, AABB_COLLISION_BOX_ZAXIS

VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, X_AXIS_CULL_SHAPE, f_vlxovatu, field_185539_B, AABB_COLLISION_BOX_ZAXIS

VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, X_AXIS_CULL_SHAPE, f_vlxovatu, field_185539_B, AABB_RENDER_BOX_XAXIS

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bxu

bwo

Fields

VoxelShape: h, Z_COLLISION_SHAPE, field_11028, Z_AXIS_COLLISION_SHAPE, f_bttqxoda, field_208068_x, field_208068_x

VoxelShape: h, Z_COLLISION_SHAPE, field_11028, Z_AXIS_COLLISION_SHAPE, f_bttqxoda, field_208068_x, TRUE_AABB_COLLISION_BOX_ZAXIS

Constructors

Methods

1.16.1

Names

bri

bxu

Fields

VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, Z_AXIS_CULL_SHAPE, f_qjqnelii, field_208069_z, field_208069_z

VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, Z_AXIS_CULL_SHAPE, f_qjqnelii, field_208069_z, AABB_RENDER_BOX_ZAXIS

VoxelShape: w, Z_OCCLUSION_SHAPE_LOW, field_11020, IN_WALL_Z_AXIS_CULL_SHAPE, f_ylzkjbmu, field_208066_B, field_208066_B

VoxelShape: o, Z_OCCLUSION_SHAPE_LOW, field_11020, IN_WALL_Z_AXIS_CULL_SHAPE, f_ylzkjbmu, field_208066_B, AABB_RENDER_BOX_ZAXIS_INWALL

VoxelShape: x, X_OCCLUSION_SHAPE_LOW, field_11027, IN_WALL_X_AXIS_CULL_SHAPE, f_cdtwwfik, field_208067_C, field_208067_C

VoxelShape: p, X_OCCLUSION_SHAPE_LOW, field_11027, IN_WALL_X_AXIS_CULL_SHAPE, f_cdtwwfik, field_208067_C, AABB_RENDER_BOX_XAXIS_INWALL

Constructors

(Block$Settings)

(AbstractBlock$Settings)

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, getCollisionShape, method_9549, getCollisionShape, m_talrawyw, func_220071_b, getCollisionShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): c, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, func_220071_b, getCollisionShape

VoxelShape (BlockState, BlockView, BlockPos): i, getOcclusionShape, method_9571, getCullingShape, m_rhtssehb, func_196247_c, getRenderShape

VoxelShape (BlockState, BlockView, BlockPos): d, getOcclusionShape, method_9571, getCullingShape, m_fsimvkxt, func_196247_c, getRenderShape

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, func_220069_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, func_220069_a, neighborChanged

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated

1.15.2

Names

brf

bri

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated

1.15

Names

bov

brf

Fields

BooleanProperty: a, OPEN, field_11026, OPEN, f_miphehdo, OPEN, field_176466_a, OPEN

BooleanProperty: a, OPEN, field_11026, OPEN, f_miphehdo, field_176466_a, OPEN

BooleanProperty: b, POWERED, field_11021, POWERED, f_xlluklyn, POWERED, field_176465_b, POWERED

BooleanProperty: b, POWERED, field_11021, POWERED, f_xlluklyn, field_176465_b, POWERED

BooleanProperty: c, IN_WALL, field_11024, IN_WALL, f_ewlswtam, IN_WALL, field_176467_M, IN_WALL

BooleanProperty: c, IN_WALL, field_11024, IN_WALL, f_ewlswtam, field_176467_M, IN_WALL

VoxelShape: d, Z_SHAPE, field_11022, Z_AXIS_SHAPE, f_tvxvemyh, SHAPE_Z, field_185541_d, AABB_HITBOX_ZAXIS

VoxelShape: d, Z_SHAPE, field_11022, Z_AXIS_SHAPE, f_tvxvemyh, field_185541_d, AABB_HITBOX_ZAXIS

VoxelShape: e, X_SHAPE, field_11017, X_AXIS_SHAPE, f_iulrdpdi, SHAPE_X, field_185542_e, AABB_HITBOX_XAXIS

VoxelShape: e, X_SHAPE, field_11017, X_AXIS_SHAPE, f_iulrdpdi, field_185542_e, AABB_HITBOX_XAXIS

VoxelShape: f, Z_SHAPE_LOW, field_11025, IN_WALL_Z_AXIS_SHAPE, f_ckuryjrx, IN_WALL_SHAPE_Z, field_185543_f, AABB_HITBOX_ZAXIS_INWALL

VoxelShape: f, Z_SHAPE_LOW, field_11025, IN_WALL_Z_AXIS_SHAPE, f_ckuryjrx, field_185543_f, AABB_HITBOX_ZAXIS_INWALL

VoxelShape: g, X_SHAPE_LOW, field_11016, IN_WALL_X_AXIS_SHAPE, f_dvjduicq, IN_WALL_SHAPE_X, field_185544_g, AABB_HITBOX_XAXIS_INWALL

VoxelShape: g, X_SHAPE_LOW, field_11016, IN_WALL_X_AXIS_SHAPE, f_dvjduicq, field_185544_g, AABB_HITBOX_XAXIS_INWALL

VoxelShape: h, Z_COLLISION_SHAPE, field_11028, Z_AXIS_COLLISION_SHAPE, f_bttqxoda, COLLISION_SHAPE_Z, field_208068_x, field_208068_x

VoxelShape: h, Z_COLLISION_SHAPE, field_11028, Z_AXIS_COLLISION_SHAPE, f_bttqxoda, field_208068_x, field_208068_x

VoxelShape: i, X_COLLISION_SHAPE, field_11019, X_AXIS_COLLISION_SHAPE, f_drdtxvfs, COLLISION_SHAPE_X, field_185540_C, AABB_COLLISION_BOX_XAXIS

VoxelShape: i, X_COLLISION_SHAPE, field_11019, X_AXIS_COLLISION_SHAPE, f_drdtxvfs, field_185540_C, AABB_COLLISION_BOX_XAXIS

VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, OCCLUSION_SHAPE_Z, field_208069_z, field_208069_z

VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, Z_AXIS_CULL_SHAPE, f_qjqnelii, field_208069_z, field_208069_z

VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, OCCLUSION_SHAPE_X, field_185539_B, AABB_COLLISION_BOX_ZAXIS

VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, X_AXIS_CULL_SHAPE, f_vlxovatu, field_185539_B, AABB_COLLISION_BOX_ZAXIS

VoxelShape: w, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_OCCLUSION_SHAPE_Z, field_208066_B, field_208066_B

VoxelShape: w, Z_OCCLUSION_SHAPE_LOW, field_11020, IN_WALL_Z_AXIS_CULL_SHAPE, f_ylzkjbmu, field_208066_B, field_208066_B

VoxelShape: x, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_OCCLUSION_SHAPE_X, field_208067_C, field_208067_C

VoxelShape: x, X_OCCLUSION_SHAPE_LOW, field_11027, IN_WALL_X_AXIS_CULL_SHAPE, f_cdtwwfik, field_208067_C, field_208067_C

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, getCollisionShape, method_9549, getCollisionShape, m_talrawyw, getCollisionShape, func_220071_b, getCollisionShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, getCollisionShape, method_9549, getCollisionShape, m_talrawyw, func_220071_b, getCollisionShape

VoxelShape (BlockState, BlockView, BlockPos): h, getOcclusionShape, method_9571, getCullingShape, m_rhtssehb, getOcclusionShape, func_196247_c, getRenderShape

VoxelShape (BlockState, BlockView, BlockPos): i, getOcclusionShape, method_9571, getCullingShape, m_rhtssehb, func_196247_c, getRenderShape

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

boolean (BlockState): j, isWall, method_10138, isWall, m_hhkaskkq, isWall, func_196380_i, isWall

boolean (BlockState): h, isWall, method_10138, isWall, m_hhkaskkq, func_196380_i, isWall

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, neighborChanged, func_220069_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, func_220069_a, neighborChanged

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

boolean (BlockState, Direction): a, connectsToDirection, method_16703, canWallConnect, m_evukuidt, m_26120570, func_220253_a, isParallel

boolean (BlockState, Direction): a, connectsToDirection, method_16703, canWallConnect, m_evukuidt, func_220253_a, isParallel

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_

1.14.4

Names

boq

bov

net.minecraft.world.level.block.FenceGateBlock

net.minecraft.unmapped.C_nfehypbw

Fields

BooleanProperty: a, field_11026, OPEN, OPEN, field_176466_a, OPEN

BooleanProperty: a, OPEN, field_11026, OPEN, f_miphehdo, OPEN, field_176466_a, OPEN

BooleanProperty: b, field_11021, POWERED, POWERED, field_176465_b, POWERED

BooleanProperty: b, POWERED, field_11021, POWERED, f_xlluklyn, POWERED, field_176465_b, POWERED

BooleanProperty: c, field_11024, IN_WALL, IN_WALL, field_176467_M, IN_WALL

BooleanProperty: c, IN_WALL, field_11024, IN_WALL, f_ewlswtam, IN_WALL, field_176467_M, IN_WALL

VoxelShape: d, field_11022, Z_AXIS_SHAPE, SHAPE_Z, field_185541_d, AABB_HITBOX_ZAXIS

VoxelShape: d, Z_SHAPE, field_11022, Z_AXIS_SHAPE, f_tvxvemyh, SHAPE_Z, field_185541_d, AABB_HITBOX_ZAXIS

VoxelShape: e, field_11017, X_AXIS_SHAPE, SHAPE_X, field_185542_e, AABB_HITBOX_XAXIS

VoxelShape: e, X_SHAPE, field_11017, X_AXIS_SHAPE, f_iulrdpdi, SHAPE_X, field_185542_e, AABB_HITBOX_XAXIS

VoxelShape: f, field_11025, IN_WALL_Z_AXIS_SHAPE, IN_WALL_SHAPE_Z, field_185543_f, AABB_HITBOX_ZAXIS_INWALL

VoxelShape: f, Z_SHAPE_LOW, field_11025, IN_WALL_Z_AXIS_SHAPE, f_ckuryjrx, IN_WALL_SHAPE_Z, field_185543_f, AABB_HITBOX_ZAXIS_INWALL

VoxelShape: g, field_11016, IN_WALL_X_AXIS_SHAPE, IN_WALL_SHAPE_X, field_185544_g, AABB_HITBOX_XAXIS_INWALL

VoxelShape: g, X_SHAPE_LOW, field_11016, IN_WALL_X_AXIS_SHAPE, f_dvjduicq, IN_WALL_SHAPE_X, field_185544_g, AABB_HITBOX_XAXIS_INWALL

VoxelShape: h, field_11028, Z_AXIS_COLLISION_SHAPE, COLLISION_SHAPE_Z, field_208068_x, field_208068_x

VoxelShape: h, Z_COLLISION_SHAPE, field_11028, Z_AXIS_COLLISION_SHAPE, f_bttqxoda, COLLISION_SHAPE_Z, field_208068_x, field_208068_x

VoxelShape: i, field_11019, X_AXIS_COLLISION_SHAPE, COLLISION_SHAPE_X, field_185540_C, AABB_COLLISION_BOX_XAXIS

VoxelShape: i, X_COLLISION_SHAPE, field_11019, X_AXIS_COLLISION_SHAPE, f_drdtxvfs, COLLISION_SHAPE_X, field_185540_C, AABB_COLLISION_BOX_XAXIS

VoxelShape: j, field_11018, field_11018, OCCLUSION_SHAPE_Z, field_208069_z, field_208069_z

VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, OCCLUSION_SHAPE_Z, field_208069_z, field_208069_z

VoxelShape: k, field_11023, field_11023, OCCLUSION_SHAPE_X, field_185539_B, AABB_COLLISION_BOX_ZAXIS

VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, OCCLUSION_SHAPE_X, field_185539_B, AABB_COLLISION_BOX_ZAXIS

VoxelShape: w, field_11020, field_11020, IN_WALL_OCCLUSION_SHAPE_Z, field_208066_B, field_208066_B

VoxelShape: w, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_OCCLUSION_SHAPE_Z, field_208066_B, field_208066_B

VoxelShape: x, field_11027, field_11027, IN_WALL_OCCLUSION_SHAPE_X, field_208067_C, field_208067_C

VoxelShape: x, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_OCCLUSION_SHAPE_X, field_208067_C, field_208067_C

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, getCollisionShape, func_220071_b, getCollisionShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, getCollisionShape, method_9549, getCollisionShape, m_talrawyw, getCollisionShape, func_220071_b, getCollisionShape

VoxelShape (BlockState, BlockView, BlockPos): h, method_9571, method_9571, getOcclusionShape, func_196247_c, getRenderShape

VoxelShape (BlockState, BlockView, BlockPos): h, getOcclusionShape, method_9571, getCullingShape, m_rhtssehb, getOcclusionShape, func_196247_c, getRenderShape

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

boolean (BlockState): j, method_10138, isWall, isWall, func_196380_i, isWall

boolean (BlockState): j, isWall, method_10138, isWall, m_hhkaskkq, isWall, func_196380_i, isWall

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborUpdate, neighborChanged, func_220069_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, neighborChanged, func_220069_a, neighborChanged

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

boolean (BlockState, Direction): a, method_16703, canWallConnect, m_26120570, func_220253_a, isParallel

boolean (BlockState, Direction): a, connectsToDirection, method_16703, canWallConnect, m_evukuidt, m_26120570, func_220253_a, isParallel

1.14.3

Names

bom

boq

net.minecraft.block.FenceGateBlock

Fields

BooleanProperty: a, field_11026, OPEN, field_176466_a, OPEN

BooleanProperty: a, field_11026, OPEN, OPEN, field_176466_a, OPEN

BooleanProperty: b, field_11021, POWERED, field_176465_b, POWERED

BooleanProperty: b, field_11021, POWERED, POWERED, field_176465_b, POWERED

BooleanProperty: c, field_11024, IN_WALL, field_176467_M, IN_WALL

BooleanProperty: c, field_11024, IN_WALL, IN_WALL, field_176467_M, IN_WALL

VoxelShape: d, field_11022, SHAPE_Z, field_185541_d, AABB_HITBOX_ZAXIS

VoxelShape: d, field_11022, Z_AXIS_SHAPE, SHAPE_Z, field_185541_d, AABB_HITBOX_ZAXIS

VoxelShape: e, field_11017, SHAPE_X, field_185542_e, AABB_HITBOX_XAXIS

VoxelShape: e, field_11017, X_AXIS_SHAPE, SHAPE_X, field_185542_e, AABB_HITBOX_XAXIS

VoxelShape: f, field_11025, IN_WALL_SHAPE_Z, field_185543_f, AABB_HITBOX_ZAXIS_INWALL

VoxelShape: f, field_11025, IN_WALL_Z_AXIS_SHAPE, IN_WALL_SHAPE_Z, field_185543_f, AABB_HITBOX_ZAXIS_INWALL

VoxelShape: g, field_11016, IN_WALL_SHAPE_X, field_185544_g, AABB_HITBOX_XAXIS_INWALL

VoxelShape: g, field_11016, IN_WALL_X_AXIS_SHAPE, IN_WALL_SHAPE_X, field_185544_g, AABB_HITBOX_XAXIS_INWALL

VoxelShape: h, field_11028, COLLISION_SHAPE_Z, field_208068_x, field_208068_x

VoxelShape: h, field_11028, Z_AXIS_COLLISION_SHAPE, COLLISION_SHAPE_Z, field_208068_x, field_208068_x

VoxelShape: i, field_11019, COLLISION_SHAPE_X, field_185540_C, AABB_COLLISION_BOX_XAXIS

VoxelShape: i, field_11019, X_AXIS_COLLISION_SHAPE, COLLISION_SHAPE_X, field_185540_C, AABB_COLLISION_BOX_XAXIS

VoxelShape: j, field_11018, OCCLUSION_SHAPE_Z, field_208069_z, field_208069_z

VoxelShape: j, field_11018, field_11018, OCCLUSION_SHAPE_Z, field_208069_z, field_208069_z

VoxelShape: k, field_11023, OCCLUSION_SHAPE_X, field_185539_B, AABB_COLLISION_BOX_ZAXIS

VoxelShape: k, field_11023, field_11023, OCCLUSION_SHAPE_X, field_185539_B, AABB_COLLISION_BOX_ZAXIS

VoxelShape: w, field_11020, IN_WALL_OCCLUSION_SHAPE_Z, field_208066_B, field_208066_B

VoxelShape: w, field_11020, field_11020, IN_WALL_OCCLUSION_SHAPE_Z, field_208066_B, field_208066_B

VoxelShape: x, field_11027, IN_WALL_OCCLUSION_SHAPE_X, field_208067_C, field_208067_C

VoxelShape: x, field_11027, field_11027, IN_WALL_OCCLUSION_SHAPE_X, field_208067_C, field_208067_C

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): b, method_9549, getCollisionShape, func_220071_b, getCollisionShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, getCollisionShape, func_220071_b, getCollisionShape

VoxelShape (BlockState, BlockView, BlockPos): h, method_9571, getOcclusionShape, func_196247_c, getRenderShape

VoxelShape (BlockState, BlockView, BlockPos): h, method_9571, method_9571, getOcclusionShape, func_196247_c, getRenderShape

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

boolean (BlockState): j, method_10138, isWall, func_196380_i, isWall

boolean (BlockState): j, method_10138, isWall, isWall, func_196380_i, isWall

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborUpdate, neighborChanged, func_220069_a, neighborChanged

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

boolean (BlockState, Direction): a, method_16703, m_26120570, func_220253_a, isParallel

boolean (BlockState, Direction): a, method_16703, canWallConnect, m_26120570, func_220253_a, isParallel

1.14.2

Names

Fields

BooleanProperty: a, field_11026, OPEN, field_176466_a, field_176466_a

BooleanProperty: a, field_11026, OPEN, field_176466_a, OPEN

BooleanProperty: b, field_11021, POWERED, field_176465_b, field_176465_b

BooleanProperty: b, field_11021, POWERED, field_176465_b, POWERED

BooleanProperty: c, field_11024, IN_WALL, field_176467_M, field_176467_M

BooleanProperty: c, field_11024, IN_WALL, field_176467_M, IN_WALL

VoxelShape: d, field_11022, SHAPE_Z, field_185541_d, field_185541_d

VoxelShape: d, field_11022, SHAPE_Z, field_185541_d, AABB_HITBOX_ZAXIS

VoxelShape: e, field_11017, SHAPE_X, field_185542_e, field_185542_e

VoxelShape: e, field_11017, SHAPE_X, field_185542_e, AABB_HITBOX_XAXIS

VoxelShape: f, field_11025, IN_WALL_SHAPE_Z, field_185543_f, field_185543_f

VoxelShape: f, field_11025, IN_WALL_SHAPE_Z, field_185543_f, AABB_HITBOX_ZAXIS_INWALL

VoxelShape: g, field_11016, IN_WALL_SHAPE_X, field_185544_g, field_185544_g

VoxelShape: g, field_11016, IN_WALL_SHAPE_X, field_185544_g, AABB_HITBOX_XAXIS_INWALL

VoxelShape: i, field_11019, COLLISION_SHAPE_X, field_185540_C, field_185540_C

VoxelShape: i, field_11019, COLLISION_SHAPE_X, field_185540_C, AABB_COLLISION_BOX_XAXIS

VoxelShape: k, field_11023, OCCLUSION_SHAPE_X, field_185539_B, field_185539_B

VoxelShape: k, field_11023, OCCLUSION_SHAPE_X, field_185539_B, AABB_COLLISION_BOX_ZAXIS

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): b, method_9549, getCollisionShape, func_220071_b, func_220071_b

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): b, method_9549, getCollisionShape, func_220071_b, getCollisionShape

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, func_220069_a

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, neighborChanged

boolean (BlockState, Direction): a, method_16703, m_26120570, func_220253_a, func_220253_a

boolean (BlockState, Direction): a, method_16703, m_26120570, func_220253_a, isParallel

1.14.1

Names

bol

bom

Fields

Constructors

Methods

1.14

Names

bol

net.minecraft.class_2349

net.minecraft.block.FenceGateBlock

net.minecraft.block.FenceGateBlock

net.minecraft.block.FenceGateBlock

Fields

BooleanProperty: a, field_11026, OPEN, field_176466_a, field_176466_a

BooleanProperty: b, field_11021, POWERED, field_176465_b, field_176465_b

BooleanProperty: c, field_11024, IN_WALL, field_176467_M, field_176467_M

VoxelShape: d, field_11022, SHAPE_Z, field_185541_d, field_185541_d

VoxelShape: e, field_11017, SHAPE_X, field_185542_e, field_185542_e

VoxelShape: f, field_11025, IN_WALL_SHAPE_Z, field_185543_f, field_185543_f

VoxelShape: g, field_11016, IN_WALL_SHAPE_X, field_185544_g, field_185544_g

VoxelShape: h, field_11028, COLLISION_SHAPE_Z, field_208068_x, field_208068_x

VoxelShape: i, field_11019, COLLISION_SHAPE_X, field_185540_C, field_185540_C

VoxelShape: j, field_11018, OCCLUSION_SHAPE_Z, field_208069_z, field_208069_z

VoxelShape: k, field_11023, OCCLUSION_SHAPE_X, field_185539_B, field_185539_B

VoxelShape: w, field_11020, IN_WALL_OCCLUSION_SHAPE_Z, field_208066_B, field_208066_B

VoxelShape: x, field_11027, IN_WALL_OCCLUSION_SHAPE_X, field_208067_C, field_208067_C

Constructors

(Block$Properties)

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): b, method_9549, getCollisionShape, func_220071_b, func_220071_b

VoxelShape (BlockState, BlockView, BlockPos): h, method_9571, getOcclusionShape, func_196247_c, getRenderShape

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

boolean (BlockState): j, method_10138, isWall, func_196380_i, isWall

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, func_220069_a

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

boolean (BlockState, Direction): a, method_16703, m_26120570, func_220253_a, func_220253_a