History - net.minecraft.world.gen.structure.StructurePiece
1.12.2
Names
bbx
net.minecraft.class_34
net.minecraft.world.gen.structure.StructurePiece
net.minecraft.world.gen.structure.StructureComponent
net.minecraft.world.gen.structure.StructureComponent
Fields
StructureBox: l, field_64, bounds, field_74887_e, boundingBox
Direction: a, field_10226, facing, field_74885_f, coordBaseMode
BlockMirror: b, field_13013, mirror, field_186168_b, mirror
BlockRotation: c, field_13014, rotation, field_186169_c, rotation
int: m, field_66, generationDepth, field_74886_g, componentType
Constructors
()
(int)
Methods
NbtCompound (): c, method_5529, toNbt, func_143010_b, createStructureBaseNBT
void (NbtCompound): a, method_5528, writeNbt, func_143012_a, writeStructureToNBT
void (World, NbtCompound): a, method_5527, readNbt, func_143009_a, readStructureBaseNBT
void (NbtCompound, StructureManager): a, method_5530, readNbt, func_143011_b, readStructureFromNBT
void (StructurePiece, List<StructurePiece>, Random): a, method_54, addChildren, func_74861_a, buildComponent
boolean (World, Random, StructureBox): a, method_58, postProcess, func_74875_a, addComponentParts
StructureBox (): d, method_70, getBounds, func_74874_b, getBoundingBox
int (): e, method_74, getGenerationDepth, func_74877_c, getComponentType
StructurePiece (List<StructurePiece>, StructureBox): a, method_55, getIntersectingPiece, func_74883_a, findIntersecting
boolean (World, StructureBox): a, method_59, bordersOnLiquids, func_74860_a, isLiquidInStructureBoundingBox
int (int, int): a, method_53, transformX, func_74865_a, getXWithOffset
int (int): d, method_52, transformY, func_74862_a, getYWithOffset
int (int, int): b, method_71, transformZ, func_74873_b, getZWithOffset
void (World, BlockState, int, int, int, StructureBox): a, method_56, setBlockState, func_175811_a, setBlockState
BlockState (World, int, int, int, StructureBox): a, method_9273, getBlockState, func_175807_a, getBlockStateFromPos
int (World, int, int, int, StructureBox): b, method_13378, getLight, func_189916_b, getSkyBrightness
void (World, StructureBox, int, int, int, int, int, int): a, method_60, fillAir, func_74878_a, fillWithAir
void (World, StructureBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, method_62, fillWithOutline, func_175804_a, fillWithBlocks
void (World, StructureBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockPicker): a, method_64, fill, func_74882_a, fillWithRandomizedBlocks
void (World, StructureBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, int): a, method_6569, fillRandomlyWithOutline, func_189914_a, generateMaybeBox
void (World, StructureBox, Random, float, int, int, int, BlockState): a, method_65, setBlockStateWithThreshold, func_175809_a, randomlyPlaceBlock
void (World, StructureBox, int, int, int, int, int, int, BlockState, boolean): a, method_63, placeUpperHemisphere, func_180777_a, randomlyRareFillWithBlocks
void (World, int, int, int, StructureBox): c, method_73, fillAirColumnUp, func_74871_b, clearCurrentPositionBlocksUpwards
void (World, BlockState, int, int, int, StructureBox): b, method_72, fillColumnDown, func_175808_b, replaceAirAndLiquidDownwards
boolean (World, StructureBox, Random, int, int, int, Identifier): a, method_11852, placeChestWithLoot, func_186167_a, generateChest
boolean (World, StructureBox, Random, BlockPos, Identifier, BlockState): a, method_13775, placeChestWithLoot, func_191080_a, generateChest
boolean (World, StructureBox, Random, int, int, int, Direction, Identifier): a, method_11851, placeDispenserWithLoot, func_189419_a, createDispenser
void (World, StructureBox, Random, int, int, int, Direction, DoorBlock): a, method_13377, placeDoor, func_189915_a, generateDoor
void (int, int, int): a, method_9272, move, func_181138_a, offset
Direction (): f, method_11854, getFacing, func_186165_e, getCoordBaseMode
void (Direction): a, method_11853, setFacing, func_186164_a, setCoordBaseMode