History - net.minecraft.client.gl.GlShaderProgram
26.3
Names
com.mojang.blaze3d.opengl.GlProgram
com.mojang.renderpearl.backend.opengl.GlProgram
com.mojang.blaze3d.opengl.GlProgram
com.mojang.renderpearl.backend.opengl.GlProgram
Fields
Set<String>: BUILT_IN_UNIFORMS, BUILT_IN_UNIFORMS, field_57863, predefinedUniforms
GlShaderProgram: INVALID_PROGRAM, INVALID_PROGRAM, field_57864, INVALID
List<GlUniform>: uniforms, uniforms, field_1_9417, uniformBindings
Map<String, GlUniform>: uniformsByName, uniformsByName, field_53841, uniformsByName
GlUniform$UniformBuffer: pushConstant, pushConstant, field_1_9562, pushConstantsBuffer
Constructors
Methods
GlUniform (String): getUniform, getUniform, method_34582, getUniform
Map<String, GlUniform> (): getUniforms, getUniforms, method_68406, getUniforms
GlShaderProgram (GlCompiledShader, GlCompiledShader, VertexFormat[], String): link, link, method_62896, create
GlShaderProgram (List<GlCompiledShader>, String): link, link, method_62896, create
String (List<GlCompiledShader>): shaderList, shaderList, method_1_9084, describeConstituents
GlUniform (int): getUniform, getUniform, method_1_9082, getUniformBinding
int (): uniformCount, uniformCount, method_1_9085, getNumUniformBindings
GlUniform$UniformBuffer (): pushConstant, pushConstant, method_1_9204, getPushConstantsBuffer
26.2
Names
net.minecraft.client.gl.ShaderProgram
net.minecraft.client.gl.GlShaderProgram
Fields
Constructors
Methods
ShaderProgram (CompiledShader, CompiledShader, VertexFormat, String): link, link, method_62896, create
void (List<RenderPipeline$UniformDescription>, List<String>): setupUniforms, setupUniforms, method_62900, set
GlShaderProgram (GlCompiledShader, GlCompiledShader, VertexFormat[], String): link, link, method_62896, create
void (List<BindGroupLayout>): setupBindGroupLayouts, setupBindGroupLayouts, method_1_4748, resolveResources
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
fxg
com.mojang.blaze3d.opengl.GlProgram
net.minecraft.class_5944
net.minecraft.client.gl.ShaderProgram
Fields
org.slf4j.Logger: c, LOGGER, field_58041, LOGGER, f_ukgndtql, LOGGER, f_381943_
org.slf4j.Logger: LOGGER, LOGGER, field_58041, LOGGER
Set<String>: a, BUILT_IN_UNIFORMS, field_57863, predefinedUniforms, f_gyvxgsys, f_381514_
Set<String>: BUILT_IN_UNIFORMS, BUILT_IN_UNIFORMS, field_57863, predefinedUniforms
ShaderProgram: b, INVALID_PROGRAM, field_57864, INVALID, f_zllybmhi, INVALID, f_381326_
ShaderProgram: INVALID_PROGRAM, INVALID_PROGRAM, field_57864, INVALID
Map<String, GlUniform>: d, uniformsByName, field_53841, uniformsByName, f_mlwbecqy, f_380311_
Map<String, GlUniform>: uniformsByName, uniformsByName, field_53841, uniformsByName
int: e, programId, field_29493, glRef, f_liwwukrw, f_380926_
int: programId, programId, field_29493, glRef
String: f, debugLabel, field_57865, debugLabel, f_caiwaynx, f_379907_
String: debugLabel, debugLabel, field_57865, debugLabel
Constructors
Methods
ShaderProgram (CompiledShader, CompiledShader, VertexFormat, String): a, link, method_62896, create, m_ltzvvjtk, m_389063_
ShaderProgram (CompiledShader, CompiledShader, VertexFormat, String): link, link, method_62896, create
void (List<RenderPipeline$UniformDescription>, List<String>): a, setupUniforms, method_62900, set, m_sqwlasoy, m_386971_
void (List<RenderPipeline$UniformDescription>, List<String>): setupUniforms, setupUniforms, method_62900, set
void (): close, close, close
void (): close, close
GlUniform (String): a, getUniform, method_34582, getUniform, m_hoxmwyrx, m_388426_
GlUniform (String): getUniform, getUniform, method_34582, getUniform
int (): a, getProgramId, method_1270, getGlRef, m_qhmjmnir, m_386809_
int (): getProgramId, getProgramId, method_1270, getGlRef
String (): b, getDebugLabel, method_68404, getDebugLabel, m_ddikitvv, m_386164_
String (): getDebugLabel, getDebugLabel, method_68404, getDebugLabel
Map<String, GlUniform> (): c, getUniforms, method_68406, getUniforms, m_vklescsg, m_384686_
Map<String, GlUniform> (): getUniforms, getUniforms, method_68406, getUniforms
1.21.11
Names
frz
fxg
Fields
Constructors
Methods
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
fmg
frz
Fields
Set<String>: a, BUILT_IN_UNIFORMS, field_57863, PREDEFINED_UNIFORMS, f_gyvxgsys, f_381514_
Set<String>: a, BUILT_IN_UNIFORMS, field_57863, predefinedUniforms, f_gyvxgsys, f_381514_
Constructors
Methods
1.21.8
Names
fmf
fmg
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
fjh
fmf
Fields
org.slf4j.Logger: r, LOGGER, field_58041, LOGGER, f_ukgndtql, LOGGER, f_381943_
org.slf4j.Logger: c, LOGGER, field_58041, LOGGER, f_ukgndtql, LOGGER, f_381943_
Uniform: s, DUMMY_UNIFORM, field_29484, DEFAULT_UNIFORM, f_llarclek, f_381619_
List<String>: t, samplers, field_53838, samplers, f_gdtjowrm, f_381583_
it.unimi.dsi.fastutil.objects.Object2ObjectMap<String, GpuTexture>: u, samplerTextures, field_53839, samplerTextures, f_axijyrvb, f_380641_
it.unimi.dsi.fastutil.ints.IntList: v, samplerLocations, field_53840, samplerLocations, f_oewrblpr, f_380979_
List<GlUniform>: w, uniforms, field_29490, uniforms, f_ynptfbqe, f_381158_
Map<String, GlUniform>: x, uniformsByName, field_53841, uniformsByName, f_mlwbecqy, f_380311_
Map<String, GlUniform>: d, uniformsByName, field_53841, uniformsByName, f_mlwbecqy, f_380311_
int: y, programId, field_29493, glRef, f_liwwukrw, f_380926_
int: e, programId, field_29493, glRef, f_liwwukrw, f_380926_
String: z, debugLabel, field_57865, debugLabel, f_caiwaynx, f_379907_
String: f, debugLabel, field_57865, debugLabel, f_caiwaynx, f_379907_
GlUniform: c, MODEL_VIEW_MATRIX, field_29470, modelViewMat, f_rrrjfxnr, f_380008_
GlUniform: d, PROJECTION_MATRIX, field_29471, projectionMat, f_hlzxndfg, f_379480_
GlUniform: e, TEXTURE_MATRIX, field_29472, textureMat, f_kiaupxeb, f_381170_
GlUniform: f, SCREEN_SIZE, field_29473, screenSize, f_clgiaedm, f_381687_
GlUniform: g, COLOR_MODULATOR, field_29474, colorModulator, f_awtgobqo, f_380408_
GlUniform: h, LIGHT0_DIRECTION, field_29475, light0Direction, f_mmybwbrx, f_381402_
GlUniform: i, LIGHT1_DIRECTION, field_29476, light1Direction, f_fcfvexnt, f_381699_
GlUniform: j, GLINT_ALPHA, field_42231, glintAlpha, f_fuapuhhe, f_381187_
GlUniform: k, FOG_START, field_29477, fogStart, f_lyrhfhyq, f_381168_
GlUniform: l, FOG_END, field_29478, fogEnd, f_mckyjmoi, f_379368_
GlUniform: m, FOG_COLOR, field_29479, fogColor, f_oddhqvky, f_382596_
GlUniform: n, FOG_SHAPE, field_36373, fogShape, f_zjpvxudo, f_382030_
GlUniform: o, LINE_WIDTH, field_29480, lineWidth, f_grcjrbdl, f_381126_
GlUniform: p, GAME_TIME, field_29481, gameTime, f_zpgyuufx, f_379394_
GlUniform: q, MODEL_OFFSET, field_53139, modelOffset, f_xpmjfpoc, f_382548_
Constructors
Methods
GlUniform (RenderPipeline$UniformDescription): a, createUniform, method_67880, createUniform, m_ktfzxtid, m_387308_
void (): a, clear, method_34585, unbind, m_nfncsxaf, m_386554_
Uniform (String): b, safeGetUniform, method_35785, getUniformOrDefault, m_ogqxktrt, m_388513_
void (String, GpuTexture): a, bindSampler, method_62899, addSamplerTexture, m_ciswzgdl, m_385287_
void (VertexFormat$DrawMode, org.joml.Matrix4f, org.joml.Matrix4f, float, float): a, setDefaultUniforms, method_60897, initializeUniforms, m_nikqhzqp, m_388692_
int (): b, getProgramId, method_1270, getGlRef, m_qhmjmnir, m_386809_
int (): a, getProgramId, method_1270, getGlRef, m_qhmjmnir, m_386809_
String (): c, getDebugLabel, method_68404, getDebugLabel, m_ddikitvv, m_386164_
String (): b, getDebugLabel, method_68404, getDebugLabel, m_ddikitvv, m_386164_
it.unimi.dsi.fastutil.ints.IntList (): d, getSamplerLocations, method_68405, getSamplerLocations, m_rtjfvzvb, m_383932_
List<String> (): e, getSamplers, method_68670, getSamplers, m_zhpcswtq, m_384414_
List<GlUniform> (): f, getUniforms, method_68406, getUniforms, m_vklescsg, m_384686_
UniformType (int): a, getTypeFromGl, method_68695, getType, m_piuhumcg, m_383944_
Map<String, GlUniform> (): c, getUniforms, method_68406, getUniforms, m_vklescsg, m_384686_
1.21.5
Names
fjh
com.mojang.blaze3d.opengl.GlProgram
net.minecraft.class_5944
net.minecraft.client.gl.ShaderProgram
net.minecraft.unmapped.C_twzvajoy
net.minecraft.unmapped.C_twzvajoy
net.minecraft.src.C_379270_
Fields
org.slf4j.Logger: r, LOGGER, field_58041, LOGGER, f_ukgndtql, LOGGER, f_381943_
Set<String>: a, BUILT_IN_UNIFORMS, field_57863, PREDEFINED_UNIFORMS, f_gyvxgsys, f_381514_
ShaderProgram: b, INVALID_PROGRAM, field_57864, INVALID, f_zllybmhi, INVALID, f_381326_
Uniform: s, DUMMY_UNIFORM, field_29484, DEFAULT_UNIFORM, f_llarclek, f_381619_
List<String>: t, samplers, field_53838, samplers, f_gdtjowrm, f_381583_
it.unimi.dsi.fastutil.objects.Object2ObjectMap<String, GpuTexture>: u, samplerTextures, field_53839, samplerTextures, f_axijyrvb, f_380641_
it.unimi.dsi.fastutil.ints.IntList: v, samplerLocations, field_53840, samplerLocations, f_oewrblpr, f_380979_
List<GlUniform>: w, uniforms, field_29490, uniforms, f_ynptfbqe, f_381158_
Map<String, GlUniform>: x, uniformsByName, field_53841, uniformsByName, f_mlwbecqy, f_380311_
int: y, programId, field_29493, glRef, f_liwwukrw, f_380926_
String: z, debugLabel, field_57865, debugLabel, f_caiwaynx, f_379907_
GlUniform: c, MODEL_VIEW_MATRIX, field_29470, modelViewMat, f_rrrjfxnr, f_380008_
GlUniform: d, PROJECTION_MATRIX, field_29471, projectionMat, f_hlzxndfg, f_379480_
GlUniform: e, TEXTURE_MATRIX, field_29472, textureMat, f_kiaupxeb, f_381170_
GlUniform: f, SCREEN_SIZE, field_29473, screenSize, f_clgiaedm, f_381687_
GlUniform: g, COLOR_MODULATOR, field_29474, colorModulator, f_awtgobqo, f_380408_
GlUniform: h, LIGHT0_DIRECTION, field_29475, light0Direction, f_mmybwbrx, f_381402_
GlUniform: i, LIGHT1_DIRECTION, field_29476, light1Direction, f_fcfvexnt, f_381699_
GlUniform: j, GLINT_ALPHA, field_42231, glintAlpha, f_fuapuhhe, f_381187_
GlUniform: k, FOG_START, field_29477, fogStart, f_lyrhfhyq, f_381168_
GlUniform: l, FOG_END, field_29478, fogEnd, f_mckyjmoi, f_379368_
GlUniform: m, FOG_COLOR, field_29479, fogColor, f_oddhqvky, f_382596_
GlUniform: n, FOG_SHAPE, field_36373, fogShape, f_zjpvxudo, f_382030_
GlUniform: o, LINE_WIDTH, field_29480, lineWidth, f_grcjrbdl, f_381126_
GlUniform: p, GAME_TIME, field_29481, gameTime, f_zpgyuufx, f_379394_
GlUniform: q, MODEL_OFFSET, field_53139, modelOffset, f_xpmjfpoc, f_382548_
Constructors
(int, String)
Methods
ShaderProgram (CompiledShader, CompiledShader, VertexFormat, String): a, link, method_62896, create, m_ltzvvjtk, m_389063_
void (List<RenderPipeline$UniformDescription>, List<String>): a, setupUniforms, method_62900, set, m_sqwlasoy, m_386971_
GlUniform (RenderPipeline$UniformDescription): a, createUniform, method_67880, createUniform, m_ktfzxtid, m_387308_
void (): close, close, close
void (): a, clear, method_34585, unbind, m_nfncsxaf, m_386554_
GlUniform (String): a, getUniform, method_34582, getUniform, m_hoxmwyrx, m_388426_
Uniform (String): b, safeGetUniform, method_35785, getUniformOrDefault, m_ogqxktrt, m_388513_
void (String, GpuTexture): a, bindSampler, method_62899, addSamplerTexture, m_ciswzgdl, m_385287_
void (VertexFormat$DrawMode, org.joml.Matrix4f, org.joml.Matrix4f, float, float): a, setDefaultUniforms, method_60897, initializeUniforms, m_nikqhzqp, m_388692_
int (): b, getProgramId, method_1270, getGlRef, m_qhmjmnir, m_386809_
String (): c, getDebugLabel, method_68404, getDebugLabel, m_ddikitvv, m_386164_
it.unimi.dsi.fastutil.ints.IntList (): d, getSamplerLocations, method_68405, getSamplerLocations, m_rtjfvzvb, m_383932_
List<String> (): e, getSamplers, method_68670, getSamplers, m_zhpcswtq, m_384414_
List<GlUniform> (): f, getUniforms, method_68406, getUniforms, m_vklescsg, m_384686_
UniformType (int): a, getTypeFromGl, method_68695, getType, m_piuhumcg, m_383944_