History - net.minecraft.client.render.chunk.ChunkRenderData
26.3
Names
Fields
long: compileTaskStartTimeNs, compileTaskStartTimeNs, field_1_10541, compileTaskStartTime
Constructors
(NormalizedRelativePos, SectionBuilder$RenderData)
(NormalizedRelativePos, SectionBuilder$RenderData, long)
Methods
long (): getCompileTaskStartTime, getCompileTaskStartTime, method_1_10493, getCompileTaskStartTimeNs
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
htl
net.minecraft.client.renderer.chunk.CompiledSectionMesh
net.minecraft.class_11516
net.minecraft.client.render.chunk.ChunkRenderData
Fields
AbstractChunkRenderData: a, UNCOMPILED, field_60935, HIDDEN, f_cdxkvdnk, f_399005_
AbstractChunkRenderData: UNCOMPILED, UNCOMPILED, field_60935, HIDDEN
AbstractChunkRenderData: b, EMPTY, field_60936, READY, f_xbpovrfa, f_398757_
AbstractChunkRenderData: EMPTY, EMPTY, field_60936, READY
List<BlockEntity>: c, renderableBlockEntities, field_60937, blockEntities, f_batkydhl, f_399115_
List<BlockEntity>: renderableBlockEntities, renderableBlockEntities, field_60937, blockEntities
ChunkOcclusionData: d, visibilitySet, field_60938, chunkOcclusionData, f_lzwocvyj, f_399880_
ChunkOcclusionData: visibilitySet, visibilitySet, field_60938, chunkOcclusionData
BuiltBuffer$SortState: e, transparencyState, field_60939, translucencySortingData, f_rzioivrg, f_399389_
BuiltBuffer$SortState: transparencyState, transparencyState, field_60939, translucencySortingData
NormalizedRelativePos: f, translucencyPointOfView, field_60940, pos, f_acvgpqmk, f_400489_
NormalizedRelativePos: translucencyPointOfView, translucencyPointOfView, field_60940, pos
Map<BlockRenderLayer, Buffers>: g, buffers, field_60941, buffersByLayer, f_ktpojunm, f_399900_
Map<BlockRenderLayer, AbstractChunkRenderData$IndexInfo>: draws, draws, field_60941, buffersByLayer
Map<BlockRenderLayer, AtomicBoolean>: vertexBufferUploaded, vertexBufferUploaded, field_1_1953, vertexBufferUploaded
Map<BlockRenderLayer, AtomicBoolean>: indexBufferUploaded, indexBufferUploaded, field_1_1952, indexBufferUploaded
Constructors
Methods
void (NormalizedRelativePos): a, setTranslucencyPointOfView, method_72032, setPos, m_fylnrjnj, m_404582_
void (NormalizedRelativePos): setTranslucencyPointOfView, setTranslucencyPointOfView, method_72032, setPos
boolean (NormalizedRelativePos): b, isDifferentPointOfView, method_72036, hasPosition, m_cntzyadl, m_401263_
boolean (NormalizedRelativePos): isDifferentPointOfView, isDifferentPointOfView, method_72036, hasPosition
boolean (): a, hasRenderableLayers, method_72027, hasData, m_soqftasa, m_401521_
boolean (): hasRenderableLayers, hasRenderableLayers, method_72027, hasData
boolean (BlockRenderLayer): a, isEmpty, method_72028, containsLayer, m_cvzeuksa, m_401128_
boolean (BlockRenderLayer): isEmpty, isEmpty, method_72028, containsLayer
List<BlockEntity> (): b, getRenderableBlockEntities, method_72033, getBlockEntities, m_nflwobhd, m_402842_
List<BlockEntity> (): getRenderableBlockEntities, getRenderableBlockEntities, method_72033, getBlockEntities
boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough, m_kxhitzll, m_401107_
boolean (Direction, Direction): facesCanSeeEachother, facesCanSeeEachother, method_3650, isVisibleThrough
Buffers (BlockRenderLayer): b, getBuffers, method_72034, getBuffersForLayer, m_sztphlau, m_402724_
void (BlockRenderLayer, BuiltBuffer, long): a, uploadMeshLayer, method_72031, upload, m_oywvixhk, m_402396_
void (BlockRenderLayer, BufferAllocator$CloseableBuffer, long): a, uploadLayerIndexBuffer, method_72030, uploadIndexBuffer, m_iavwecfz, m_403083_
boolean (): c, hasTranslucentGeometry, method_72037, hasTranslucentLayers, m_silfhpii, m_402310_
boolean (): hasTranslucentGeometry, hasTranslucentGeometry, method_72037, hasTranslucentLayers
BuiltBuffer$SortState (): d, getTransparencyState, method_72039, getTranslucencySortingData, m_spyergiu, m_401362_
BuiltBuffer$SortState (): getTransparencyState, getTransparencyState, method_72039, getTranslucencySortingData
void (): close, close, close
void (): close, close
AbstractChunkRenderData$IndexInfo (BlockRenderLayer): getSectionDraw, getSectionDraw, method_72034, getIndexInfo
boolean (BlockRenderLayer): isVertexBufferUploaded, isVertexBufferUploaded, method_1_2368, isVertexBufferUploaded
boolean (BlockRenderLayer): isIndexBufferUploaded, isIndexBufferUploaded, method_1_2367, isIndexBufferUploaded
void (BlockRenderLayer): setVertexBufferUploaded, setVertexBufferUploaded, method_1_2373, markVertexBufferUploaded
void (BlockRenderLayer): setIndexBufferUploaded, setIndexBufferUploaded, method_1_2372, markIndexBufferUploaded
1.21.11
Names
hkv
htl
Fields
Constructors
Methods
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
hbe
hkv
net.minecraft.unmapped.C_wsdoiqzp
Fields
Constructors
Methods
1.21.8
Names
hbd
hbe
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
hbd
net.minecraft.client.renderer.chunk.CompiledSectionMesh
net.minecraft.class_11516
net.minecraft.client.render.chunk.ChunkRenderData
net.minecraft.unmapped.C_wsdoiqzp
net.minecraft.unmapped.C_wsdoiqzp
net.minecraft.src.C_398576_
Fields
AbstractChunkRenderData: a, UNCOMPILED, field_60935, HIDDEN, f_cdxkvdnk, f_399005_
AbstractChunkRenderData: b, EMPTY, field_60936, READY, f_xbpovrfa, f_398757_
List<BlockEntity>: c, renderableBlockEntities, field_60937, blockEntities, f_batkydhl, f_399115_
ChunkOcclusionData: d, visibilitySet, field_60938, chunkOcclusionData, f_lzwocvyj, f_399880_
BuiltBuffer$SortState: e, transparencyState, field_60939, translucencySortingData, f_rzioivrg, f_399389_
NormalizedRelativePos: f, translucencyPointOfView, field_60940, pos, f_acvgpqmk, f_400489_
Map<BlockRenderLayer, Buffers>: g, buffers, field_60941, buffersByLayer, f_ktpojunm, f_399900_
Constructors
(NormalizedRelativePos, SectionBuilder$RenderData)
Methods
void (NormalizedRelativePos): a, setTranslucencyPointOfView, method_72032, setPos, m_fylnrjnj, m_404582_
boolean (NormalizedRelativePos): b, isDifferentPointOfView, method_72036, hasPosition, m_cntzyadl, m_401263_
boolean (): a, hasRenderableLayers, method_72027, hasData, m_soqftasa, m_401521_
boolean (BlockRenderLayer): a, isEmpty, method_72028, containsLayer, m_cvzeuksa, m_401128_
List<BlockEntity> (): b, getRenderableBlockEntities, method_72033, getBlockEntities, m_nflwobhd, m_402842_
boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough, m_kxhitzll, m_401107_
Buffers (BlockRenderLayer): b, getBuffers, method_72034, getBuffersForLayer, m_sztphlau, m_402724_
void (BlockRenderLayer, BuiltBuffer, long): a, uploadMeshLayer, method_72031, upload, m_oywvixhk, m_402396_
void (BlockRenderLayer, BufferAllocator$CloseableBuffer, long): a, uploadLayerIndexBuffer, method_72030, uploadIndexBuffer, m_iavwecfz, m_403083_
boolean (): c, hasTranslucentGeometry, method_72037, hasTranslucentLayers, m_silfhpii, m_402310_
BuiltBuffer$SortState (): d, getTransparencyState, method_72039, getTranslucencySortingData, m_spyergiu, m_401362_
void (): close, close, close