History - net.minecraft.client.render.chunk.ChunkRenderData

26.3

Names

Fields

long: compileTaskStartTimeNs, compileTaskStartTimeNs, field_1_10541, compileTaskStartTime

Constructors

(NormalizedRelativePos, SectionBuilder$RenderData)

(NormalizedRelativePos, SectionBuilder$RenderData, long)

Methods

long (): getCompileTaskStartTime, getCompileTaskStartTime, method_1_10493, getCompileTaskStartTimeNs

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

htl

net.minecraft.client.renderer.chunk.CompiledSectionMesh

net.minecraft.class_11516

net.minecraft.client.render.chunk.ChunkRenderData

Fields

AbstractChunkRenderData: a, UNCOMPILED, field_60935, HIDDEN, f_cdxkvdnk, f_399005_

AbstractChunkRenderData: UNCOMPILED, UNCOMPILED, field_60935, HIDDEN

AbstractChunkRenderData: b, EMPTY, field_60936, READY, f_xbpovrfa, f_398757_

AbstractChunkRenderData: EMPTY, EMPTY, field_60936, READY

List<BlockEntity>: c, renderableBlockEntities, field_60937, blockEntities, f_batkydhl, f_399115_

List<BlockEntity>: renderableBlockEntities, renderableBlockEntities, field_60937, blockEntities

ChunkOcclusionData: d, visibilitySet, field_60938, chunkOcclusionData, f_lzwocvyj, f_399880_

ChunkOcclusionData: visibilitySet, visibilitySet, field_60938, chunkOcclusionData

BuiltBuffer$SortState: e, transparencyState, field_60939, translucencySortingData, f_rzioivrg, f_399389_

BuiltBuffer$SortState: transparencyState, transparencyState, field_60939, translucencySortingData

NormalizedRelativePos: f, translucencyPointOfView, field_60940, pos, f_acvgpqmk, f_400489_

NormalizedRelativePos: translucencyPointOfView, translucencyPointOfView, field_60940, pos

Map<BlockRenderLayer, Buffers>: g, buffers, field_60941, buffersByLayer, f_ktpojunm, f_399900_

Map<BlockRenderLayer, AbstractChunkRenderData$IndexInfo>: draws, draws, field_60941, buffersByLayer

Map<BlockRenderLayer, AtomicBoolean>: vertexBufferUploaded, vertexBufferUploaded, field_1_1953, vertexBufferUploaded

Map<BlockRenderLayer, AtomicBoolean>: indexBufferUploaded, indexBufferUploaded, field_1_1952, indexBufferUploaded

Constructors

Methods

void (NormalizedRelativePos): a, setTranslucencyPointOfView, method_72032, setPos, m_fylnrjnj, m_404582_

void (NormalizedRelativePos): setTranslucencyPointOfView, setTranslucencyPointOfView, method_72032, setPos

boolean (NormalizedRelativePos): b, isDifferentPointOfView, method_72036, hasPosition, m_cntzyadl, m_401263_

boolean (NormalizedRelativePos): isDifferentPointOfView, isDifferentPointOfView, method_72036, hasPosition

boolean (): a, hasRenderableLayers, method_72027, hasData, m_soqftasa, m_401521_

boolean (): hasRenderableLayers, hasRenderableLayers, method_72027, hasData

boolean (BlockRenderLayer): a, isEmpty, method_72028, containsLayer, m_cvzeuksa, m_401128_

boolean (BlockRenderLayer): isEmpty, isEmpty, method_72028, containsLayer

List<BlockEntity> (): b, getRenderableBlockEntities, method_72033, getBlockEntities, m_nflwobhd, m_402842_

List<BlockEntity> (): getRenderableBlockEntities, getRenderableBlockEntities, method_72033, getBlockEntities

boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough, m_kxhitzll, m_401107_

boolean (Direction, Direction): facesCanSeeEachother, facesCanSeeEachother, method_3650, isVisibleThrough

Buffers (BlockRenderLayer): b, getBuffers, method_72034, getBuffersForLayer, m_sztphlau, m_402724_

void (BlockRenderLayer, BuiltBuffer, long): a, uploadMeshLayer, method_72031, upload, m_oywvixhk, m_402396_

void (BlockRenderLayer, BufferAllocator$CloseableBuffer, long): a, uploadLayerIndexBuffer, method_72030, uploadIndexBuffer, m_iavwecfz, m_403083_

boolean (): c, hasTranslucentGeometry, method_72037, hasTranslucentLayers, m_silfhpii, m_402310_

boolean (): hasTranslucentGeometry, hasTranslucentGeometry, method_72037, hasTranslucentLayers

BuiltBuffer$SortState (): d, getTransparencyState, method_72039, getTranslucencySortingData, m_spyergiu, m_401362_

BuiltBuffer$SortState (): getTransparencyState, getTransparencyState, method_72039, getTranslucencySortingData

void (): close, close, close

void (): close, close

AbstractChunkRenderData$IndexInfo (BlockRenderLayer): getSectionDraw, getSectionDraw, method_72034, getIndexInfo

boolean (BlockRenderLayer): isVertexBufferUploaded, isVertexBufferUploaded, method_1_2368, isVertexBufferUploaded

boolean (BlockRenderLayer): isIndexBufferUploaded, isIndexBufferUploaded, method_1_2367, isIndexBufferUploaded

void (BlockRenderLayer): setVertexBufferUploaded, setVertexBufferUploaded, method_1_2373, markVertexBufferUploaded

void (BlockRenderLayer): setIndexBufferUploaded, setIndexBufferUploaded, method_1_2372, markIndexBufferUploaded

1.21.11

Names

hkv

htl

Fields

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

hbe

hkv

net.minecraft.unmapped.C_wsdoiqzp

Fields

Constructors

Methods

1.21.8

Names

hbd

hbe

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

hbd

net.minecraft.client.renderer.chunk.CompiledSectionMesh

net.minecraft.class_11516

net.minecraft.client.render.chunk.ChunkRenderData

net.minecraft.unmapped.C_wsdoiqzp

net.minecraft.unmapped.C_wsdoiqzp

net.minecraft.src.C_398576_

Fields

AbstractChunkRenderData: a, UNCOMPILED, field_60935, HIDDEN, f_cdxkvdnk, f_399005_

AbstractChunkRenderData: b, EMPTY, field_60936, READY, f_xbpovrfa, f_398757_

List<BlockEntity>: c, renderableBlockEntities, field_60937, blockEntities, f_batkydhl, f_399115_

ChunkOcclusionData: d, visibilitySet, field_60938, chunkOcclusionData, f_lzwocvyj, f_399880_

BuiltBuffer$SortState: e, transparencyState, field_60939, translucencySortingData, f_rzioivrg, f_399389_

NormalizedRelativePos: f, translucencyPointOfView, field_60940, pos, f_acvgpqmk, f_400489_

Map<BlockRenderLayer, Buffers>: g, buffers, field_60941, buffersByLayer, f_ktpojunm, f_399900_

Constructors

(NormalizedRelativePos, SectionBuilder$RenderData)

Methods

void (NormalizedRelativePos): a, setTranslucencyPointOfView, method_72032, setPos, m_fylnrjnj, m_404582_

boolean (NormalizedRelativePos): b, isDifferentPointOfView, method_72036, hasPosition, m_cntzyadl, m_401263_

boolean (): a, hasRenderableLayers, method_72027, hasData, m_soqftasa, m_401521_

boolean (BlockRenderLayer): a, isEmpty, method_72028, containsLayer, m_cvzeuksa, m_401128_

List<BlockEntity> (): b, getRenderableBlockEntities, method_72033, getBlockEntities, m_nflwobhd, m_402842_

boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough, m_kxhitzll, m_401107_

Buffers (BlockRenderLayer): b, getBuffers, method_72034, getBuffersForLayer, m_sztphlau, m_402724_

void (BlockRenderLayer, BuiltBuffer, long): a, uploadMeshLayer, method_72031, upload, m_oywvixhk, m_402396_

void (BlockRenderLayer, BufferAllocator$CloseableBuffer, long): a, uploadLayerIndexBuffer, method_72030, uploadIndexBuffer, m_iavwecfz, m_403083_

boolean (): c, hasTranslucentGeometry, method_72037, hasTranslucentLayers, m_silfhpii, m_402310_

BuiltBuffer$SortState (): d, getTransparencyState, method_72039, getTranslucencySortingData, m_spyergiu, m_401362_

void (): close, close, close