History - net.minecraft.world.gen.chunk.TheEndChunkGenerator

1.13.2

Names

box

boy

net.minecraft.unmapped.C_85051018

net.minecraft.class_1219

Fields

BlockState: f, f_43316090, AIR, field_185965_b

BlockState: f, field_12972, AIR, field_185965_b, AIR

PerlinNoise: g, f_02101154, maxLimitPerlinNoise, field_185969_i

PerlinNoise: g, field_4856, maxLimitPerlinNoise, field_185969_i, lperlinNoise1

PerlinNoise: h, f_20419278, minLimitPerlinNoise, field_185970_j

PerlinNoise: h, field_4857, minLimitPerlinNoise, field_185970_j, lperlinNoise2

PerlinNoise: i, f_61600697, perlinNoise1, field_185971_k

PerlinNoise: i, field_4858, perlinNoise1, field_185971_k, perlinNoise1

PerlinNoise: j, f_43364593, scaleNoise, field_73214_a

PerlinNoise: j, field_12973, scaleNoise, field_73214_a, noiseGen5

PerlinNoise: k, f_30721079, depthNoise, field_73212_b

PerlinNoise: k, field_12974, depthNoise, field_73212_b, noiseGen6

BlockPos: m, f_78371843, spawnPoint, field_191061_n

BlockPos: m, field_15189, spawnPoint, field_191061_n, spawnPoint

PerlinSimplexNoise: l, f_87094951, surfaceNoise, field_205478_l

PerlinSimplexNoise: l, field_19063, surfaceNoise, field_205478_l, field_205478_l

TheEndGeneratorSettings: n, f_62128152, settings, field_202116_l

TheEndGeneratorSettings: n, field_19064, settings, field_202116_l, settings

BlockState: o, f_42356293, defaultBlock, field_205479_o

BlockState: o, field_19065, defaultBlock, field_205479_o, defaultBlock

BlockState: p, f_95727172, defaultLiquid, field_205477_p

BlockState: p, field_19066, defaultLiquid, field_205477_p, defaultFluid

Constructors

Methods

List<Biome$SpawnEntry> (MobCategory, BlockPos): a, m_07648116, getSpawnEntries, func_177458_a

List<Biome$SpawnEntry> (MobCategory, BlockPos): a, method_11763, getSpawnEntries, func_177458_a, getPossibleCreatures

void (int, int, ChunkAccess): a, m_09144429, buildTerrain, func_202114_a

void (int, int, ChunkAccess): a, method_17282, buildTerrain, func_202114_a, prepareHeights

void (ChunkAccess): a, m_98587515, generate, func_202088_a

void (ChunkAccess): a, method_17016, generate, func_202088_a, makeBase

double[] (int, int, int, int, int, int): a, m_35065042, generateHeightMap, func_202113_a

double[] (int, int, int, int, int, int): a, method_17281, generateHeightMap, func_202113_a, func_202113_a

void (WorldGenRegion): b, m_31974134, populate, func_202093_c

void (WorldGenRegion): b, method_17023, populate, func_202093_c, spawnMobs

BlockPos (): f, m_42608767, getSpawnPoint, func_202112_d

BlockPos (): f, method_17283, getSpawnPoint, func_202112_d, getSpawnPoint

int (World, boolean, boolean): a, m_24100391, tickSpawners, func_203222_a

int (World, boolean, boolean): a, method_17014, tickSpawners, func_203222_a, spawnMobs

TheEndGeneratorSettings (): g, m_43778932, getSettings, func_201496_a_

TheEndGeneratorSettings (): g, method_17284, getSettings, func_201496_a_, getSettings

double[] (int, int): a, m_00697703, getSurfaceNoise, func_205473_a

double[] (int, int): a, method_17027, getSurfaceNoise, func_205473_a, generateNoiseRegion

int (): d, m_91293047, getSpawnHeight, func_205470_d

int (): d, method_17025, getSpawnHeight, func_205470_d, getGroundHeight

1.13.1

Names

bop

box

Fields

Constructors

Methods

1.13

Names

azf

bop

net.minecraft.class_1219

net.minecraft.unmapped.C_85051018

Fields

Random: h, field_4855, random, field_73220_k, rand

BlockState: a, field_12971, END_STONE, field_185964_a, END_STONE

BlockState: b, field_12972, AIR, field_185965_b, AIR

BlockState: f, f_43316090, AIR, field_185965_b

PerlinNoise: i, field_4856, minLimitPerlinNoise, field_185969_i, lperlinNoise1

PerlinNoise: g, f_02101154, maxLimitPerlinNoise, field_185969_i

PerlinNoise: j, field_4857, maxLimitPerlinNoise, field_185970_j, lperlinNoise2

PerlinNoise: h, f_20419278, minLimitPerlinNoise, field_185970_j

PerlinNoise: k, field_4858, perlinNoise1, field_185971_k, perlinNoise1

PerlinNoise: i, f_61600697, perlinNoise1, field_185971_k

PerlinNoise: c, field_12973, scaleNoise, field_73214_a, noiseGen5

PerlinNoise: j, f_43364593, scaleNoise, field_73214_a

PerlinNoise: d, field_12974, depthNoise, field_73212_b, noiseGen6

PerlinNoise: k, f_30721079, depthNoise, field_73212_b

World: l, field_4859, world, field_73230_p, world

boolean: m, field_12975, placeStructures, field_73229_q, mapFeaturesEnabled

BlockPos: n, field_15189, spawnPoint, field_191061_n, spawnPoint

BlockPos: m, f_78371843, spawnPoint, field_191061_n

EndCityStructure: o, field_12976, endCity, field_185972_n, endCityGen

SimplexNoise: p, field_12977, islandNoise, field_185973_o, islandNoise

double[]: q, field_4860, heightMap, field_185974_p, buffer

Biome[]: r, field_4861, biomes, field_73231_z, biomesForGeneration

double[]: e, field_4849, perlinNoiseBuffer, field_185966_e, pnr

double[]: f, field_4850, minLimitPerlinNoiseBuffer, field_185967_f, ar

double[]: g, field_4851, maxLimitPerlinNoiseBuffer, field_185968_g, br

EndIslandFeature: s, field_12978, endIsland, field_185975_r, endIslands

PerlinSimplexNoise: l, f_87094951, surfaceNoise, field_205478_l

TheEndGeneratorSettings: n, f_62128152, settings, field_202116_l

BlockState: o, f_42356293, defaultBlock, field_205479_o

BlockState: p, f_95727172, defaultLiquid, field_205477_p

Constructors

(World, boolean, long, BlockPos)

(WorldAccess, BiomeSource, TheEndGeneratorSettings)

Methods

void (int, int, ProtoChunk): a, method_9195, buildTerrain, func_180518_a, setBlocksInChunk

void (ProtoChunk): a, method_9196, buildSurfaces, func_185962_a, buildSurfaces

WorldChunk (int, int): a, method_11761, generateChunk, func_185932_a, generateChunk

float (int, int, int, int): a, method_11821, getIslandNoise, func_185960_a, getIslandHeightValue

boolean (int, int): c, method_11822, isIsland, func_185961_c, isIslandChunk

double[] (double[], int, int, int, int, int, int): a, method_4011, generateHeightMap, func_185963_a, getHeights

void (int, int): b, method_11764, populateChunk, func_185931_b, populate

boolean (WorldChunk, int, int): a, method_11762, populateChunkAfterTerrain, func_185933_a, generateStructures

List<Biome$SpawnEntry> (MobCategory, BlockPos): a, method_11763, getSpawnEntries, func_177458_a, getPossibleCreatures

List<Biome$SpawnEntry> (MobCategory, BlockPos): a, m_07648116, getSpawnEntries, func_177458_a

BlockPos (World, String, BlockPos, boolean): a, method_3866, findNearestStructure, func_180513_a, getNearestStructurePos

boolean (World, String, BlockPos): a, method_14387, isInsideStructure, func_193414_a, isInsideStructure

void (WorldChunk, int, int): b, method_4702, placeStructures, func_180514_a, recreateStructures

void (int, int, ChunkAccess): a, m_09144429, buildTerrain, func_202114_a

void (ChunkAccess): a, m_98587515, generate, func_202088_a

double[] (int, int, int, int, int, int): a, m_35065042, generateHeightMap, func_202113_a

void (WorldGenRegion): b, m_31974134, populate, func_202093_c

BlockPos (): f, m_42608767, getSpawnPoint, func_202112_d

int (World, boolean, boolean): a, m_24100391, tickSpawners, func_203222_a

TheEndGeneratorSettings (): g, m_43778932, getSettings, func_201496_a_

double[] (int, int): a, m_00697703, getSurfaceNoise, func_205473_a

int (): d, m_91293047, getSpawnHeight, func_205470_d

1.12.2

Names

azf

net.minecraft.class_1219

net.minecraft.world.gen.chunk.TheEndChunkGenerator

net.minecraft.world.gen.ChunkGeneratorEnd

net.minecraft.world.gen.ChunkGeneratorEnd

Fields

Random: h, field_4855, random, field_73220_k, rand

BlockState: a, field_12971, END_STONE, field_185964_a, END_STONE

BlockState: b, field_12972, AIR, field_185965_b, AIR

PerlinNoise: i, field_4856, minLimitPerlinNoise, field_185969_i, lperlinNoise1

PerlinNoise: j, field_4857, maxLimitPerlinNoise, field_185970_j, lperlinNoise2

PerlinNoise: k, field_4858, perlinNoise1, field_185971_k, perlinNoise1

PerlinNoise: c, field_12973, scaleNoise, field_73214_a, noiseGen5

PerlinNoise: d, field_12974, depthNoise, field_73212_b, noiseGen6

World: l, field_4859, world, field_73230_p, world

boolean: m, field_12975, placeStructures, field_73229_q, mapFeaturesEnabled

BlockPos: n, field_15189, spawnPoint, field_191061_n, spawnPoint

EndCityStructure: o, field_12976, endCity, field_185972_n, endCityGen

SimplexNoise: p, field_12977, islandNoise, field_185973_o, islandNoise

double[]: q, field_4860, heightMap, field_185974_p, buffer

Biome[]: r, field_4861, biomes, field_73231_z, biomesForGeneration

double[]: e, field_4849, perlinNoiseBuffer, field_185966_e, pnr

double[]: f, field_4850, minLimitPerlinNoiseBuffer, field_185967_f, ar

double[]: g, field_4851, maxLimitPerlinNoiseBuffer, field_185968_g, br

EndIslandFeature: s, field_12978, endIsland, field_185975_r, endIslands

Constructors

(World, boolean, long, BlockPos)

Methods

void (int, int, ProtoChunk): a, method_9195, buildTerrain, func_180518_a, setBlocksInChunk

void (ProtoChunk): a, method_9196, buildSurfaces, func_185962_a, buildSurfaces

WorldChunk (int, int): a, method_11761, generateChunk, func_185932_a, generateChunk

float (int, int, int, int): a, method_11821, getIslandNoise, func_185960_a, getIslandHeightValue

boolean (int, int): c, method_11822, isIsland, func_185961_c, isIslandChunk

double[] (double[], int, int, int, int, int, int): a, method_4011, generateHeightMap, func_185963_a, getHeights

void (int, int): b, method_11764, populateChunk, func_185931_b, populate

boolean (WorldChunk, int, int): a, method_11762, populateChunkAfterTerrain, func_185933_a, generateStructures

List<Biome$SpawnEntry> (MobCategory, BlockPos): a, method_11763, getSpawnEntries, func_177458_a, getPossibleCreatures

BlockPos (World, String, BlockPos, boolean): a, method_3866, findNearestStructure, func_180513_a, getNearestStructurePos

boolean (World, String, BlockPos): a, method_14387, isInsideStructure, func_193414_a, isInsideStructure

void (WorldChunk, int, int): b, method_4702, placeStructures, func_180514_a, recreateStructures