History - net.minecraft.world.gen.chunk.TheEndChunkGenerator
1.13.2
Names
box
boy
net.minecraft.unmapped.C_85051018
net.minecraft.class_1219
Fields
BlockState: f, f_43316090, AIR, field_185965_b
BlockState: f, field_12972, AIR, field_185965_b, AIR
PerlinNoise: g, f_02101154, maxLimitPerlinNoise, field_185969_i
PerlinNoise: g, field_4856, maxLimitPerlinNoise, field_185969_i, lperlinNoise1
PerlinNoise: h, f_20419278, minLimitPerlinNoise, field_185970_j
PerlinNoise: h, field_4857, minLimitPerlinNoise, field_185970_j, lperlinNoise2
PerlinNoise: i, f_61600697, perlinNoise1, field_185971_k
PerlinNoise: i, field_4858, perlinNoise1, field_185971_k, perlinNoise1
PerlinNoise: j, f_43364593, scaleNoise, field_73214_a
PerlinNoise: j, field_12973, scaleNoise, field_73214_a, noiseGen5
PerlinNoise: k, f_30721079, depthNoise, field_73212_b
PerlinNoise: k, field_12974, depthNoise, field_73212_b, noiseGen6
BlockPos: m, f_78371843, spawnPoint, field_191061_n
BlockPos: m, field_15189, spawnPoint, field_191061_n, spawnPoint
PerlinSimplexNoise: l, f_87094951, surfaceNoise, field_205478_l
PerlinSimplexNoise: l, field_19063, surfaceNoise, field_205478_l, field_205478_l
TheEndGeneratorSettings: n, f_62128152, settings, field_202116_l
TheEndGeneratorSettings: n, field_19064, settings, field_202116_l, settings
BlockState: o, f_42356293, defaultBlock, field_205479_o
BlockState: o, field_19065, defaultBlock, field_205479_o, defaultBlock
BlockState: p, f_95727172, defaultLiquid, field_205477_p
BlockState: p, field_19066, defaultLiquid, field_205477_p, defaultFluid
Constructors
Methods
List<Biome$SpawnEntry> (MobCategory, BlockPos): a, m_07648116, getSpawnEntries, func_177458_a
List<Biome$SpawnEntry> (MobCategory, BlockPos): a, method_11763, getSpawnEntries, func_177458_a, getPossibleCreatures
void (int, int, ChunkAccess): a, m_09144429, buildTerrain, func_202114_a
void (int, int, ChunkAccess): a, method_17282, buildTerrain, func_202114_a, prepareHeights
void (ChunkAccess): a, m_98587515, generate, func_202088_a
void (ChunkAccess): a, method_17016, generate, func_202088_a, makeBase
double[] (int, int, int, int, int, int): a, m_35065042, generateHeightMap, func_202113_a
double[] (int, int, int, int, int, int): a, method_17281, generateHeightMap, func_202113_a, func_202113_a
void (WorldGenRegion): b, m_31974134, populate, func_202093_c
void (WorldGenRegion): b, method_17023, populate, func_202093_c, spawnMobs
BlockPos (): f, m_42608767, getSpawnPoint, func_202112_d
BlockPos (): f, method_17283, getSpawnPoint, func_202112_d, getSpawnPoint
int (World, boolean, boolean): a, m_24100391, tickSpawners, func_203222_a
int (World, boolean, boolean): a, method_17014, tickSpawners, func_203222_a, spawnMobs
TheEndGeneratorSettings (): g, m_43778932, getSettings, func_201496_a_
TheEndGeneratorSettings (): g, method_17284, getSettings, func_201496_a_, getSettings
double[] (int, int): a, m_00697703, getSurfaceNoise, func_205473_a
double[] (int, int): a, method_17027, getSurfaceNoise, func_205473_a, generateNoiseRegion
int (): d, m_91293047, getSpawnHeight, func_205470_d
int (): d, method_17025, getSpawnHeight, func_205470_d, getGroundHeight
1.13.1
Names
bop
box
Fields
Constructors
Methods
1.13
Names
azf
bop
net.minecraft.class_1219
net.minecraft.unmapped.C_85051018
Fields
Random: h, field_4855, random, field_73220_k, rand
BlockState: a, field_12971, END_STONE, field_185964_a, END_STONE
BlockState: b, field_12972, AIR, field_185965_b, AIR
BlockState: f, f_43316090, AIR, field_185965_b
PerlinNoise: i, field_4856, minLimitPerlinNoise, field_185969_i, lperlinNoise1
PerlinNoise: g, f_02101154, maxLimitPerlinNoise, field_185969_i
PerlinNoise: j, field_4857, maxLimitPerlinNoise, field_185970_j, lperlinNoise2
PerlinNoise: h, f_20419278, minLimitPerlinNoise, field_185970_j
PerlinNoise: k, field_4858, perlinNoise1, field_185971_k, perlinNoise1
PerlinNoise: i, f_61600697, perlinNoise1, field_185971_k
PerlinNoise: c, field_12973, scaleNoise, field_73214_a, noiseGen5
PerlinNoise: j, f_43364593, scaleNoise, field_73214_a
PerlinNoise: d, field_12974, depthNoise, field_73212_b, noiseGen6
PerlinNoise: k, f_30721079, depthNoise, field_73212_b
World: l, field_4859, world, field_73230_p, world
boolean: m, field_12975, placeStructures, field_73229_q, mapFeaturesEnabled
BlockPos: n, field_15189, spawnPoint, field_191061_n, spawnPoint
BlockPos: m, f_78371843, spawnPoint, field_191061_n
EndCityStructure: o, field_12976, endCity, field_185972_n, endCityGen
SimplexNoise: p, field_12977, islandNoise, field_185973_o, islandNoise
double[]: q, field_4860, heightMap, field_185974_p, buffer
Biome[]: r, field_4861, biomes, field_73231_z, biomesForGeneration
double[]: e, field_4849, perlinNoiseBuffer, field_185966_e, pnr
double[]: f, field_4850, minLimitPerlinNoiseBuffer, field_185967_f, ar
double[]: g, field_4851, maxLimitPerlinNoiseBuffer, field_185968_g, br
EndIslandFeature: s, field_12978, endIsland, field_185975_r, endIslands
PerlinSimplexNoise: l, f_87094951, surfaceNoise, field_205478_l
TheEndGeneratorSettings: n, f_62128152, settings, field_202116_l
BlockState: o, f_42356293, defaultBlock, field_205479_o
BlockState: p, f_95727172, defaultLiquid, field_205477_p
Constructors
(World, boolean, long, BlockPos)
(WorldAccess, BiomeSource, TheEndGeneratorSettings)
Methods
void (int, int, ProtoChunk): a, method_9195, buildTerrain, func_180518_a, setBlocksInChunk
void (ProtoChunk): a, method_9196, buildSurfaces, func_185962_a, buildSurfaces
WorldChunk (int, int): a, method_11761, generateChunk, func_185932_a, generateChunk
float (int, int, int, int): a, method_11821, getIslandNoise, func_185960_a, getIslandHeightValue
boolean (int, int): c, method_11822, isIsland, func_185961_c, isIslandChunk
double[] (double[], int, int, int, int, int, int): a, method_4011, generateHeightMap, func_185963_a, getHeights
void (int, int): b, method_11764, populateChunk, func_185931_b, populate
boolean (WorldChunk, int, int): a, method_11762, populateChunkAfterTerrain, func_185933_a, generateStructures
List<Biome$SpawnEntry> (MobCategory, BlockPos): a, method_11763, getSpawnEntries, func_177458_a, getPossibleCreatures
List<Biome$SpawnEntry> (MobCategory, BlockPos): a, m_07648116, getSpawnEntries, func_177458_a
BlockPos (World, String, BlockPos, boolean): a, method_3866, findNearestStructure, func_180513_a, getNearestStructurePos
boolean (World, String, BlockPos): a, method_14387, isInsideStructure, func_193414_a, isInsideStructure
void (WorldChunk, int, int): b, method_4702, placeStructures, func_180514_a, recreateStructures
void (int, int, ChunkAccess): a, m_09144429, buildTerrain, func_202114_a
void (ChunkAccess): a, m_98587515, generate, func_202088_a
double[] (int, int, int, int, int, int): a, m_35065042, generateHeightMap, func_202113_a
void (WorldGenRegion): b, m_31974134, populate, func_202093_c
BlockPos (): f, m_42608767, getSpawnPoint, func_202112_d
int (World, boolean, boolean): a, m_24100391, tickSpawners, func_203222_a
TheEndGeneratorSettings (): g, m_43778932, getSettings, func_201496_a_
double[] (int, int): a, m_00697703, getSurfaceNoise, func_205473_a
int (): d, m_91293047, getSpawnHeight, func_205470_d
1.12.2
Names
azf
net.minecraft.class_1219
net.minecraft.world.gen.chunk.TheEndChunkGenerator
net.minecraft.world.gen.ChunkGeneratorEnd
net.minecraft.world.gen.ChunkGeneratorEnd
Fields
Random: h, field_4855, random, field_73220_k, rand
BlockState: a, field_12971, END_STONE, field_185964_a, END_STONE
BlockState: b, field_12972, AIR, field_185965_b, AIR
PerlinNoise: i, field_4856, minLimitPerlinNoise, field_185969_i, lperlinNoise1
PerlinNoise: j, field_4857, maxLimitPerlinNoise, field_185970_j, lperlinNoise2
PerlinNoise: k, field_4858, perlinNoise1, field_185971_k, perlinNoise1
PerlinNoise: c, field_12973, scaleNoise, field_73214_a, noiseGen5
PerlinNoise: d, field_12974, depthNoise, field_73212_b, noiseGen6
World: l, field_4859, world, field_73230_p, world
boolean: m, field_12975, placeStructures, field_73229_q, mapFeaturesEnabled
BlockPos: n, field_15189, spawnPoint, field_191061_n, spawnPoint
EndCityStructure: o, field_12976, endCity, field_185972_n, endCityGen
SimplexNoise: p, field_12977, islandNoise, field_185973_o, islandNoise
double[]: q, field_4860, heightMap, field_185974_p, buffer
Biome[]: r, field_4861, biomes, field_73231_z, biomesForGeneration
double[]: e, field_4849, perlinNoiseBuffer, field_185966_e, pnr
double[]: f, field_4850, minLimitPerlinNoiseBuffer, field_185967_f, ar
double[]: g, field_4851, maxLimitPerlinNoiseBuffer, field_185968_g, br
EndIslandFeature: s, field_12978, endIsland, field_185975_r, endIslands
Constructors
(World, boolean, long, BlockPos)
Methods
void (int, int, ProtoChunk): a, method_9195, buildTerrain, func_180518_a, setBlocksInChunk
void (ProtoChunk): a, method_9196, buildSurfaces, func_185962_a, buildSurfaces
WorldChunk (int, int): a, method_11761, generateChunk, func_185932_a, generateChunk
float (int, int, int, int): a, method_11821, getIslandNoise, func_185960_a, getIslandHeightValue
boolean (int, int): c, method_11822, isIsland, func_185961_c, isIslandChunk
double[] (double[], int, int, int, int, int, int): a, method_4011, generateHeightMap, func_185963_a, getHeights
void (int, int): b, method_11764, populateChunk, func_185931_b, populate
boolean (WorldChunk, int, int): a, method_11762, populateChunkAfterTerrain, func_185933_a, generateStructures
List<Biome$SpawnEntry> (MobCategory, BlockPos): a, method_11763, getSpawnEntries, func_177458_a, getPossibleCreatures
BlockPos (World, String, BlockPos, boolean): a, method_3866, findNearestStructure, func_180513_a, getNearestStructurePos
boolean (World, String, BlockPos): a, method_14387, isInsideStructure, func_193414_a, isInsideStructure
void (WorldChunk, int, int): b, method_4702, placeStructures, func_180514_a, recreateStructures