History - net.minecraft.client.render.chunk.BuiltChunkStorage
26.3
Names
Fields
Constructors
Methods
26.2
Names
net.minecraft.client.render.BuiltChunkStorage
net.minecraft.client.render.chunk.BuiltChunkStorage
Fields
World: level, level, field_4151, world
WorldRenderer: levelRenderer, levelRenderer, field_4146, worldRenderer
int: sectionGridSizeY, sectionGridSizeY, field_4149, sizeY
int: sectionGridSizeX, sectionGridSizeX, field_4148, sizeX
int: sectionGridSizeZ, sectionGridSizeZ, field_4147, sizeZ
int: viewDistance, viewDistance, field_45629, viewDistance
ChunkBuilder$BuiltChunk[]: sections, sections, field_4150, chunks
ChunkSectionPos: cameraSectionPos, cameraSectionPos, field_53952, sectionPos
ChunkRenderingDataPreparer: sectionOcclusionGraph, sectionOcclusionGraph, field_1_5278, dataPreparer
VisibleChunkStorage<ChunkBuilder$BuiltChunk>: sections, sections, field_4150, chunks
int: minY, minY, field_1_5277, bottomY
int: maxY, maxY, field_1_5276, topYInclusive
Constructors
(ChunkBuilder, World, int, WorldRenderer)
(ChunkBuilder, int, int, int, int, int, ChunkRenderingDataPreparer)
Methods
void (int): setViewDistance, setViewDistance, method_3325, setViewDistance
void (int, int, int, boolean): setDirty, setDirty, method_16040, scheduleRebuild
void (ChunkBuilder): createSections, createSections, method_3324, createChunks
int (int, int, int): getSectionIndex, getSectionIndex, method_3326, getChunkIndex
HeightLimitView (): getLevelHeightAccessor, getLevelHeightAccessor, method_52840, getWorld
void (ChunkSectionPos): repositionCamera, repositionCamera, method_3330, updateCameraPosition
ChunkBuilder$BuiltChunk (int, int, int): getRenderSection, getRenderSection, method_62964, getRenderedChunk
boolean (int, int, int): containsSection, containsSection, method_62965, isSectionWithinViewDistance
int (): size, size, method_1_4771, getSectionCount
int (): minY, minY, method_1_4768, getBottomY
int (): maxY, maxY, method_1_4766, getTopYInclusive
int (): minSectionY, minSectionY, method_1_4767, getMinSectionY
int (): maxSectionY, maxSectionY, method_1_4765, getMaxSectionY
int (): sectionCount, sectionCount, method_1_4770, getHeightInSections
boolean (ChunkSectionPos): repositionCamera, repositionCamera, method_1_4769, setOrigin
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
hpr
net.minecraft.client.renderer.ViewArea
net.minecraft.class_769
net.minecraft.client.render.BuiltChunkStorage
Fields
World: b, level, field_4151, world, f_ypmjrpkj, world, f_110839_
World: level, level, field_4151, world
WorldRenderer: a, levelRenderer, field_4146, worldRenderer, f_gqsafriw, worldRenderer, f_110838_
WorldRenderer: levelRenderer, levelRenderer, field_4146, worldRenderer
int: c, sectionGridSizeY, field_4149, sizeY, f_ugpffsia, yGridSections, f_291207_
int: sectionGridSizeY, sectionGridSizeY, field_4149, sizeY
int: d, sectionGridSizeX, field_4148, sizeX, f_jiixbeeb, xGridSections, f_291809_
int: sectionGridSizeX, sectionGridSizeX, field_4148, sizeX
int: e, sectionGridSizeZ, field_4147, sizeZ, f_mlshnjmi, zGridSections, f_290583_
int: sectionGridSizeZ, sectionGridSizeZ, field_4147, sizeZ
int: g, viewDistance, field_45629, viewDistance, f_afwynqyz, viewDistance, f_291500_
int: viewDistance, viewDistance, field_45629, viewDistance
ChunkBuilder$BuiltChunk[]: f, sections, field_4150, chunks, f_llzkkcwf, sections, f_291707_
ChunkBuilder$BuiltChunk[]: sections, sections, field_4150, chunks
ChunkSectionPos: h, cameraSectionPos, field_53952, sectionPos, f_sqecsiyn, sectionPos, f_348529_
ChunkSectionPos: cameraSectionPos, cameraSectionPos, field_53952, sectionPos
Constructors
Methods
void (): a, releaseAllBuffers, method_3327, clear, m_flvtwfft, clear, m_110849_
void (): releaseAllBuffers, releaseAllBuffers, method_3327, clear
void (int): a, setViewDistance, method_3325, setViewDistance, m_uqgbrzua, setViewDistance, m_110853_
void (int): setViewDistance, setViewDistance, method_3325, setViewDistance
void (int, int, int, boolean): a, setDirty, method_16040, scheduleRebuild, m_sdckahhd, scheduleRebuild, m_110859_
void (int, int, int, boolean): setDirty, setDirty, method_16040, scheduleRebuild
void (ChunkBuilder): a, createSections, method_3324, createChunks, m_paxdewur, createSections, m_294128_
void (ChunkBuilder): createSections, createSections, method_3324, createChunks
int (int, int, int): a, getSectionIndex, method_3326, getChunkIndex, m_xexmfpvq, index, m_293962_
int (int, int, int): getSectionIndex, getSectionIndex, method_3326, getChunkIndex
int (): b, getViewDistance, method_52839, getViewDistance, m_lzwczkxc, getViewDistance, m_295654_
int (): getViewDistance, getViewDistance, method_52839, getViewDistance
HeightLimitView (): c, getLevelHeightAccessor, method_52840, getWorld, m_thmsuaoy, getWorld, m_294982_
HeightLimitView (): getLevelHeightAccessor, getLevelHeightAccessor, method_52840, getWorld
ChunkBuilder$BuiltChunk (BlockPos): a, getRenderSectionAt, method_3323, getRenderedChunk, m_jpnxgjcl, getSection, m_292642_
ChunkBuilder$BuiltChunk (BlockPos): getRenderSectionAt, getRenderSectionAt, method_3323, getRenderedChunk
void (ChunkSectionPos): a, repositionCamera, method_3330, updateCameraPosition, m_rxnslrfy, updateCameraPosition, m_110850_
void (ChunkSectionPos): repositionCamera, repositionCamera, method_3330, updateCameraPosition
ChunkSectionPos (): d, getCameraSectionPos, method_62966, getSectionPos, m_hibueudp, getSectionPos, m_351958_
ChunkSectionPos (): getCameraSectionPos, getCameraSectionPos, method_62966, getSectionPos
ChunkBuilder$BuiltChunk (long): a, getRenderSection, method_62963, getRenderedChunk, m_thjqtzzg, getRenderSection, m_356148_
ChunkBuilder$BuiltChunk (long): getRenderSection, getRenderSection, method_62963, getRenderedChunk
ChunkBuilder$BuiltChunk (int, int, int): b, getRenderSection, method_62964, getRenderedChunk, m_sdyufbzs, getRenderSection, m_353389_
ChunkBuilder$BuiltChunk (int, int, int): getRenderSection, getRenderSection, method_62964, getRenderedChunk
boolean (int, int, int): c, containsSection, method_62965, isSectionWithinViewDistance, m_rtueaaeu, isWithinViewDistance, m_355913_
boolean (int, int, int): containsSection, containsSection, method_62965, isSectionWithinViewDistance
1.21.11
Names
hhb
hpr
Fields
Constructors
Methods
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
gyn
hhb
Fields
Constructors
Methods
1.21.8
Names
gym
gyn
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
gsl
gym
Fields
Constructors
Methods
1.21.5
Names
gmy
gsl
Fields
Constructors
Methods
1.21.4
Names
gmj
gmy
Fields
ChunkSectionPos: h, cameraSectionPos, field_53952, sectionPos, f_sqecsiyn, f_348529_
ChunkSectionPos: h, cameraSectionPos, field_53952, sectionPos, f_sqecsiyn, sectionPos, f_348529_
Constructors
Methods
ChunkSectionPos (): d, getCameraSectionPos, method_62966, getSectionPos, m_hibueudp, m_351958_
ChunkSectionPos (): d, getCameraSectionPos, method_62966, getSectionPos, m_hibueudp, getSectionPos, m_351958_
ChunkBuilder$BuiltChunk (long): a, getRenderSection, method_62963, getRenderedChunk, m_thjqtzzg, m_356148_
ChunkBuilder$BuiltChunk (long): a, getRenderSection, method_62963, getRenderedChunk, m_thjqtzzg, getRenderSection, m_356148_
ChunkBuilder$BuiltChunk (int, int, int): b, getRenderSection, method_62964, getRenderedChunk, m_sdyufbzs, m_353389_
ChunkBuilder$BuiltChunk (int, int, int): b, getRenderSection, method_62964, getRenderedChunk, m_sdyufbzs, getRenderSection, m_353389_
boolean (int, int, int): c, containsSection, method_62965, isSectionWithinViewDistance, m_rtueaaeu, m_355913_
boolean (int, int, int): c, containsSection, method_62965, isSectionWithinViewDistance, m_rtueaaeu, isWithinViewDistance, m_355913_
1.21.3
Names
gfq
gmj
Fields
ChunkBuilder$BuiltChunk[]: f, sections, field_4150, chunks, f_llzkkcwf, f_291707_
ChunkBuilder$BuiltChunk[]: f, sections, field_4150, chunks, f_llzkkcwf, sections, f_291707_
ChunkSectionPos: h, cameraSectionPos, field_53952, sectionPos, f_sqecsiyn, f_348529_
Constructors
Methods
void (double, double): a, repositionCamera, method_3330, updateCameraPosition, m_rxnslrfy, updateCameraPosition, m_110850_
ChunkBuilder$BuiltChunk (BlockPos): a, getRenderSectionAt, method_3323, getRenderedChunk, m_jpnxgjcl, m_jpnxgjcl, m_292642_
ChunkBuilder$BuiltChunk (BlockPos): a, getRenderSectionAt, method_3323, getRenderedChunk, m_jpnxgjcl, getSection, m_292642_
void (ChunkSectionPos): a, repositionCamera, method_3330, updateCameraPosition, m_rxnslrfy, updateCameraPosition, m_110850_
ChunkSectionPos (): d, getCameraSectionPos, method_62966, getSectionPos, m_hibueudp, m_351958_
ChunkBuilder$BuiltChunk (long): a, getRenderSection, method_62963, getRenderedChunk, m_thjqtzzg, m_356148_
ChunkBuilder$BuiltChunk (int, int, int): b, getRenderSection, method_62964, getRenderedChunk, m_sdyufbzs, m_353389_
boolean (int, int, int): c, containsSection, method_62965, isSectionWithinViewDistance, m_rtueaaeu, m_355913_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
geh
gfq
Fields
Constructors
Methods
1.20.6
Names
fty
geh
Fields
Constructors
Methods
1.20.4
Names
fov
fty
Fields
Constructors
Methods
1.20.2
Names
fkl
fov
Fields
int: c, chunkGridSizeY, field_4149, sizeY, f_pgaihanu, sizeY, f_110840_
int: d, chunkGridSizeX, field_4148, sizeX, f_ydwppknl, sizeX, f_110841_
int: e, chunkGridSizeZ, field_4147, sizeZ, f_nunnulzt, sizeZ, f_110842_
ChunkBuilder$BuiltChunk[]: f, chunks, field_4150, chunks, f_lhfutndr, chunks, f_110843_
int: c, sectionGridSizeY, field_4149, sizeY, f_ugpffsia, yGridSections, f_291207_
int: d, sectionGridSizeX, field_4148, sizeX, f_jiixbeeb, xGridSections, f_291809_
int: e, sectionGridSizeZ, field_4147, sizeZ, f_mlshnjmi, zGridSections, f_290583_
int: g, viewDistance, field_45629, viewDistance, f_afwynqyz, viewDistance, f_291500_
ChunkBuilder$BuiltChunk[]: f, sections, field_4150, chunks, f_llzkkcwf, f_291707_
Constructors
(ChunkBuilder, World, int, WorldRenderer)
(ChunkBuilder, World, int, WorldRenderer)
Methods
int (int, int, int): a, getChunkIndex, method_3326, getChunkIndex, m_zywdbejv, getChunkIndex, m_110855_
void (ChunkBuilder): a, createChunks, method_3324, createChunks, m_wfdmeajx, createChunks, m_110864_
ChunkBuilder$BuiltChunk (BlockPos): a, getRenderChunkAt, method_3323, getRenderedChunk, m_uvgqyira, getRenderedChunk, m_110866_
void (ChunkBuilder): a, createSections, method_3324, createChunks, m_paxdewur, createSections, m_294128_
int (int, int, int): a, getSectionIndex, method_3326, getChunkIndex, m_xexmfpvq, index, m_293962_
int (): b, getViewDistance, method_52839, getViewDistance, m_lzwczkxc, getViewDistance, m_295654_
HeightLimitView (): c, getLevelHeightAccessor, method_52840, getWorld, m_thmsuaoy, getWorld, m_294982_
ChunkBuilder$BuiltChunk (BlockPos): a, getRenderSectionAt, method_3323, getRenderedChunk, m_jpnxgjcl, m_jpnxgjcl, m_292642_
1.20.1
Names
fiu
fkl
Fields
Constructors
Methods
1.19.4
Names
fej
fiu
Fields
Constructors
Methods
1.19.3
Names
fag
fej
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
eyi
fag
Fields
Constructors
Methods
1.19
Names
erg
eyi
Fields
Constructors
Methods
1.18.2
Names
epz
erg
net.minecraft.client.render.BuiltChunkStorage
Fields
World: b, level, field_4151, world, f_ypmjrpkj, f_110839_
World: b, level, field_4151, world, f_ypmjrpkj, world, f_110839_
int: c, chunkGridSizeY, field_4149, sizeY, f_pgaihanu, f_110840_
int: c, chunkGridSizeY, field_4149, sizeY, f_pgaihanu, sizeY, f_110840_
int: d, chunkGridSizeX, field_4148, sizeX, f_ydwppknl, f_110841_
int: d, chunkGridSizeX, field_4148, sizeX, f_ydwppknl, sizeX, f_110841_
int: e, chunkGridSizeZ, field_4147, sizeZ, f_nunnulzt, f_110842_
int: e, chunkGridSizeZ, field_4147, sizeZ, f_nunnulzt, sizeZ, f_110842_
WorldRenderer: a, levelRenderer, field_4146, worldRenderer, f_gqsafriw, f_110838_
WorldRenderer: a, levelRenderer, field_4146, worldRenderer, f_gqsafriw, worldRenderer, f_110838_
ChunkBuilder$BuiltChunk[]: f, chunks, field_4150, chunks, f_lhfutndr, f_110843_
ChunkBuilder$BuiltChunk[]: f, chunks, field_4150, chunks, f_lhfutndr, chunks, f_110843_
Constructors
Methods
void (): a, releaseAllBuffers, method_3327, clear, m_flvtwfft, m_110849_
void (): a, releaseAllBuffers, method_3327, clear, m_flvtwfft, clear, m_110849_
void (int): a, setViewDistance, method_3325, setViewDistance, m_uqgbrzua, m_110853_
void (int): a, setViewDistance, method_3325, setViewDistance, m_uqgbrzua, setViewDistance, m_110853_
void (double, double): a, repositionCamera, method_3330, updateCameraPosition, m_rxnslrfy, m_110850_
void (double, double): a, repositionCamera, method_3330, updateCameraPosition, m_rxnslrfy, updateCameraPosition, m_110850_
int (int, int, int): a, getChunkIndex, method_3326, getChunkIndex, m_zywdbejv, m_110855_
int (int, int, int): a, getChunkIndex, method_3326, getChunkIndex, m_zywdbejv, getChunkIndex, m_110855_
void (int, int, int, boolean): a, setDirty, method_16040, scheduleRebuild, m_sdckahhd, m_110859_
void (int, int, int, boolean): a, setDirty, method_16040, scheduleRebuild, m_sdckahhd, scheduleRebuild, m_110859_
void (ChunkBuilder): a, createChunks, method_3324, createChunks, m_wfdmeajx, m_110864_
void (ChunkBuilder): a, createChunks, method_3324, createChunks, m_wfdmeajx, createChunks, m_110864_
ChunkBuilder$BuiltChunk (BlockPos): a, getRenderChunkAt, method_3323, getRenderedChunk, m_uvgqyira, m_110866_
ChunkBuilder$BuiltChunk (BlockPos): a, getRenderChunkAt, method_3323, getRenderedChunk, m_uvgqyira, getRenderedChunk, m_110866_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
enw
epz
Fields
Constructors
Methods
1.17.1
Names
env
enw
Fields
Constructors
Methods
1.17
Names
eat
env
net.minecraft.client.renderer.ViewFrustum
net.minecraft.src.C_4180_
Fields
World: b, level, field_4151, world, f_ypmjrpkj, field_178167_b, world
World: b, level, field_4151, world, f_ypmjrpkj, f_110839_
int: c, chunkGridSizeY, field_4149, sizeY, f_pgaihanu, field_178168_c, countChunksY
int: c, chunkGridSizeY, field_4149, sizeY, f_pgaihanu, f_110840_
int: d, chunkGridSizeX, field_4148, sizeX, f_ydwppknl, field_178165_d, countChunksX
int: d, chunkGridSizeX, field_4148, sizeX, f_ydwppknl, f_110841_
int: e, chunkGridSizeZ, field_4147, sizeZ, f_nunnulzt, field_178166_e, countChunksZ
int: e, chunkGridSizeZ, field_4147, sizeZ, f_nunnulzt, f_110842_
WorldRenderer: a, levelRenderer, field_4146, worldRenderer, f_gqsafriw, field_178169_a, renderGlobal
WorldRenderer: a, levelRenderer, field_4146, worldRenderer, f_gqsafriw, f_110838_
ChunkBuilder$BuiltChunk[]: f, chunks, field_4150, chunks, f_lhfutndr, field_178164_f, renderChunks
ChunkBuilder$BuiltChunk[]: f, chunks, field_4150, chunks, f_lhfutndr, f_110843_
Constructors
Methods
void (): a, releaseAllBuffers, method_3327, clear, m_flvtwfft, func_178160_a, deleteGlResources
void (): a, releaseAllBuffers, method_3327, clear, m_flvtwfft, m_110849_
void (int): a, setViewDistance, method_3325, setViewDistance, m_uqgbrzua, func_178159_a, setCountChunksXYZ
void (int): a, setViewDistance, method_3325, setViewDistance, m_uqgbrzua, m_110853_
void (double, double): a, repositionCamera, method_3330, updateCameraPosition, m_rxnslrfy, func_178163_a, updateChunkPositions
void (double, double): a, repositionCamera, method_3330, updateCameraPosition, m_rxnslrfy, m_110850_
int (int, int, int): a, getChunkIndex, method_3326, getChunkIndex, m_zywdbejv, func_212478_a, getIndex
int (int, int, int): a, getChunkIndex, method_3326, getChunkIndex, m_zywdbejv, m_110855_
void (int, int, int, boolean): a, setDirty, method_16040, scheduleRebuild, m_sdckahhd, func_217628_a, markForRerender
void (int, int, int, boolean): a, setDirty, method_16040, scheduleRebuild, m_sdckahhd, m_110859_
void (ChunkBuilder): a, createChunks, method_3324, createChunks, m_wfdmeajx, func_228789_a_, createRenderChunks
void (ChunkBuilder): a, createChunks, method_3324, createChunks, m_wfdmeajx, m_110864_
ChunkBuilder$BuiltChunk (BlockPos): a, getRenderChunkAt, method_3323, getRenderedChunk, m_uvgqyira, func_178161_a, getRenderChunk
ChunkBuilder$BuiltChunk (BlockPos): a, getRenderChunkAt, method_3323, getRenderedChunk, m_uvgqyira, m_110866_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
eal
eat
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
ecm
eal
Fields
Constructors
Methods
1.16.1
Names
drg
ecm
Fields
Constructors
Methods
1.15.2
Names
drd
drg
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
void (ChunkBuilder): a, createChunks, method_3324, createChunks, m_wfdmeajx, func_228789_a_, func_228789_a_
void (ChunkBuilder): a, createChunks, method_3324, createChunks, m_wfdmeajx, func_228789_a_, createRenderChunks
ChunkBuilder$BuiltChunk (BlockPos): a, getRenderChunkAt, method_3323, getRenderedChunk, m_uvgqyira, func_178161_a, func_178161_a
ChunkBuilder$BuiltChunk (BlockPos): a, getRenderChunkAt, method_3323, getRenderedChunk, m_uvgqyira, func_178161_a, getRenderChunk
1.15
Names
dnq
drd
Fields
World: b, level, field_4151, world, f_ypmjrpkj, world, field_178167_b, world
World: b, level, field_4151, world, f_ypmjrpkj, field_178167_b, world
int: c, chunkGridSizeY, field_4149, sizeY, f_pgaihanu, sizeY, field_178168_c, countChunksY
int: c, chunkGridSizeY, field_4149, sizeY, f_pgaihanu, field_178168_c, countChunksY
int: d, chunkGridSizeX, field_4148, sizeX, f_ydwppknl, sizeX, field_178165_d, countChunksX
int: d, chunkGridSizeX, field_4148, sizeX, f_ydwppknl, field_178165_d, countChunksX
int: e, chunkGridSizeZ, field_4147, sizeZ, f_nunnulzt, sizeZ, field_178166_e, countChunksZ
int: e, chunkGridSizeZ, field_4147, sizeZ, f_nunnulzt, field_178166_e, countChunksZ
WorldRenderer: a, levelRenderer, field_4146, worldRenderer, f_gqsafriw, renderer, field_178169_a, renderGlobal
WorldRenderer: a, levelRenderer, field_4146, worldRenderer, f_gqsafriw, field_178169_a, renderGlobal
ChunkRenderer[]: f, chunks, field_4150, renderers, f_lhfutndr, chunks, field_178164_f, renderChunks
ChunkBuilder$BuiltChunk[]: f, chunks, field_4150, chunks, f_lhfutndr, field_178164_f, renderChunks
Constructors
(World, int, WorldRenderer, ChunkRendererFactory)
(ChunkBuilder, World, int, WorldRenderer)
Methods
void (): a, releaseAllBuffers, method_3327, clear, m_flvtwfft, releaseBuffers, func_178160_a, deleteGlResources
void (): a, releaseAllBuffers, method_3327, clear, m_flvtwfft, func_178160_a, deleteGlResources
void (int): a, setViewDistance, method_3325, m_uqgbrzua, setViewDistance, func_178159_a, setCountChunksXYZ
void (int): a, setViewDistance, method_3325, setViewDistance, m_uqgbrzua, func_178159_a, setCountChunksXYZ
void (double, double): a, repositionCamera, method_3330, updateCameraPosition, m_rxnslrfy, updateCameraPos, func_178163_a, updateChunkPositions
void (double, double): a, repositionCamera, method_3330, updateCameraPosition, m_rxnslrfy, func_178163_a, updateChunkPositions
int (int, int, int): b, getCoordinate, method_3328, m_tvnkhaxs, coordinate, func_178157_a, getBaseCoordinate
int (int, int, int): a, getChunkIndex, method_3326, getChunkIndex, m_zywdbejv, index, func_212478_a, getIndex
int (int, int, int): a, getChunkIndex, method_3326, getChunkIndex, m_zywdbejv, func_212478_a, getIndex
void (ChunkRendererFactory): a, createChunks, method_3324, createChunks, m_wfdmeajx, setFactory, func_178158_a, createRenderChunks
void (int, int, int, boolean): a, setDirty, method_16040, scheduleRebuild, m_sdckahhd, m_83512283, func_217628_a, markForRerender
void (int, int, int, boolean): a, setDirty, method_16040, scheduleRebuild, m_sdckahhd, func_217628_a, markForRerender
ChunkRenderer (BlockPos): a, getRenderChunkAt, method_3323, getChunkRenderer, m_uvgqyira, getChunk, func_178161_a, getRenderChunk
void (ChunkBuilder): a, createChunks, method_3324, createChunks, m_wfdmeajx, func_228789_a_, func_228789_a_
ChunkBuilder$BuiltChunk (BlockPos): a, getRenderChunkAt, method_3323, getRenderedChunk, m_uvgqyira, func_178161_a, func_178161_a
1.14.4
Names
dlc
dnq
net.minecraft.client.renderer.ViewArea
net.minecraft.client.render.ChunkRenderDispatcher
net.minecraft.client.render.BuiltChunkStorage
net.minecraft.unmapped.C_rqhfsngs
Fields
World: b, field_4151, world, world, field_178167_b, world
World: b, level, field_4151, world, f_ypmjrpkj, world, field_178167_b, world
int: c, field_4149, sizeY, sizeY, field_178168_c, countChunksY
int: c, chunkGridSizeY, field_4149, sizeY, f_pgaihanu, sizeY, field_178168_c, countChunksY
int: d, field_4148, sizeX, sizeX, field_178165_d, countChunksX
int: d, chunkGridSizeX, field_4148, sizeX, f_ydwppknl, sizeX, field_178165_d, countChunksX
int: e, field_4147, sizeZ, sizeZ, field_178166_e, countChunksZ
int: e, chunkGridSizeZ, field_4147, sizeZ, f_nunnulzt, sizeZ, field_178166_e, countChunksZ
WorldRenderer: a, field_4146, renderer, renderer, field_178169_a, renderGlobal
WorldRenderer: a, levelRenderer, field_4146, worldRenderer, f_gqsafriw, renderer, field_178169_a, renderGlobal
ChunkRenderer[]: f, field_4150, renderers, chunks, field_178164_f, renderChunks
ChunkRenderer[]: f, chunks, field_4150, renderers, f_lhfutndr, chunks, field_178164_f, renderChunks
Constructors
Methods
void (): a, method_3327, delete, releaseBuffers, func_178160_a, deleteGlResources
void (): a, releaseAllBuffers, method_3327, clear, m_flvtwfft, releaseBuffers, func_178160_a, deleteGlResources
void (int): a, method_3325, method_3325, setViewDistance, func_178159_a, setCountChunksXYZ
void (int): a, setViewDistance, method_3325, m_uqgbrzua, setViewDistance, func_178159_a, setCountChunksXYZ
void (double, double): a, method_3330, updateCameraPosition, updateCameraPos, func_178163_a, updateChunkPositions
void (double, double): a, repositionCamera, method_3330, updateCameraPosition, m_rxnslrfy, updateCameraPos, func_178163_a, updateChunkPositions
int (int, int, int): b, method_3328, method_3328, coordinate, func_178157_a, getBaseCoordinate
int (int, int, int): b, getCoordinate, method_3328, m_tvnkhaxs, coordinate, func_178157_a, getBaseCoordinate
int (int, int, int): a, method_3326, getChunkIndex, index, func_212478_a, getIndex
int (int, int, int): a, getChunkIndex, method_3326, getChunkIndex, m_zywdbejv, index, func_212478_a, getIndex
void (ChunkRendererFactory): a, method_3324, createChunks, setFactory, func_178158_a, createRenderChunks
void (ChunkRendererFactory): a, createChunks, method_3324, createChunks, m_wfdmeajx, setFactory, func_178158_a, createRenderChunks
void (int, int, int, boolean): a, method_16040, scheduleChunkRender, m_83512283, func_217628_a, markForRerender
void (int, int, int, boolean): a, setDirty, method_16040, scheduleRebuild, m_sdckahhd, m_83512283, func_217628_a, markForRerender
ChunkRenderer (BlockPos): a, method_3323, getChunkRenderer, getChunk, func_178161_a, getRenderChunk
ChunkRenderer (BlockPos): a, getRenderChunkAt, method_3323, getChunkRenderer, m_uvgqyira, getChunk, func_178161_a, getRenderChunk
1.14.3
Names
dky
dlc
net.minecraft.client.render.ChunkRenderDispatcher
Fields
World: b, field_4151, world, field_178167_b, world
World: b, field_4151, world, world, field_178167_b, world
int: c, field_4149, sizeY, field_178168_c, countChunksY
int: c, field_4149, sizeY, sizeY, field_178168_c, countChunksY
int: d, field_4148, sizeX, field_178165_d, countChunksX
int: d, field_4148, sizeX, sizeX, field_178165_d, countChunksX
int: e, field_4147, sizeZ, field_178166_e, countChunksZ
int: e, field_4147, sizeZ, sizeZ, field_178166_e, countChunksZ
WorldRenderer: a, field_4146, renderer, field_178169_a, renderGlobal
WorldRenderer: a, field_4146, renderer, renderer, field_178169_a, renderGlobal
RenderChunk[]: f, field_4150, chunks, field_178164_f, renderChunks
ChunkRenderer[]: f, field_4150, renderers, chunks, field_178164_f, renderChunks
Constructors
Methods
void (): a, method_3327, releaseBuffers, func_178160_a, deleteGlResources
void (): a, method_3327, delete, releaseBuffers, func_178160_a, deleteGlResources
void (int): a, method_3325, setViewDistance, func_178159_a, setCountChunksXYZ
void (int): a, method_3325, method_3325, setViewDistance, func_178159_a, setCountChunksXYZ
void (double, double): a, method_3330, updateCameraPos, func_178163_a, updateChunkPositions
void (double, double): a, method_3330, updateCameraPosition, updateCameraPos, func_178163_a, updateChunkPositions
int (int, int, int): b, method_3328, coordinate, func_178157_a, getBaseCoordinate
int (int, int, int): b, method_3328, method_3328, coordinate, func_178157_a, getBaseCoordinate
int (int, int, int): a, method_3326, index, func_212478_a, getIndex
int (int, int, int): a, method_3326, getChunkIndex, index, func_212478_a, getIndex
void (RenderChunkFactory): a, method_3324, setFactory, func_178158_a, createRenderChunks
void (ChunkRendererFactory): a, method_3324, createChunks, setFactory, func_178158_a, createRenderChunks
void (int, int, int, boolean): a, method_16040, m_83512283, func_217628_a, markForRerender
void (int, int, int, boolean): a, method_16040, scheduleChunkRender, m_83512283, func_217628_a, markForRerender
RenderChunk (BlockPos): a, method_3323, getChunk, func_178161_a, getRenderChunk
ChunkRenderer (BlockPos): a, method_3323, getChunkRenderer, getChunk, func_178161_a, getRenderChunk
1.14.2
Names
Fields
World: b, field_4151, world, field_178167_b, field_178167_b
World: b, field_4151, world, field_178167_b, world
int: c, field_4149, sizeY, field_178168_c, field_178168_c
int: c, field_4149, sizeY, field_178168_c, countChunksY
int: d, field_4148, sizeX, field_178165_d, field_178165_d
int: d, field_4148, sizeX, field_178165_d, countChunksX
int: e, field_4147, sizeZ, field_178166_e, field_178166_e
int: e, field_4147, sizeZ, field_178166_e, countChunksZ
WorldRenderer: a, field_4146, renderer, field_178169_a, field_178169_a
WorldRenderer: a, field_4146, renderer, field_178169_a, renderGlobal
RenderChunk[]: f, field_4150, chunks, field_178164_f, field_178164_f
RenderChunk[]: f, field_4150, chunks, field_178164_f, renderChunks
Constructors
Methods
void (int, int, int, boolean): a, method_16040, m_83512283, func_217628_a, func_217628_a
void (int, int, int, boolean): a, method_16040, m_83512283, func_217628_a, markForRerender
1.14.1
Names
dkw
dky
Fields
Constructors
Methods
1.14
Names
cup
dkw
net.minecraft.class_2427
net.minecraft.class_769
Fields
World: b, field_10839, world, field_178167_b, world
World: b, field_4151, world, field_178167_b, field_178167_b
int: c, field_10840, sizeY, field_178168_c, countChunksY
int: c, field_4149, sizeY, field_178168_c, field_178168_c
int: d, field_10841, sizeX, field_178165_d, countChunksX
int: d, field_4148, sizeX, field_178165_d, field_178165_d
int: e, field_10842, sizeZ, field_178166_e, countChunksZ
int: e, field_4147, sizeZ, field_178166_e, field_178166_e
RenderChunk[]: f, field_10843, chunks, field_178164_f, renderChunks
WorldRenderer: a, field_10838, renderer, field_178169_a, renderGlobal
WorldRenderer: a, field_4146, renderer, field_178169_a, field_178169_a
RenderChunk[]: f, field_4150, chunks, field_178164_f, field_178164_f
Constructors
(World, int, WorldRenderer, RenderChunkFactory)
(World, int, WorldRenderer, RenderChunkFactory)
Methods
void (RenderChunkFactory): a, method_9936, setFactory, func_178158_a, createRenderChunks
void (): a, method_9931, releaseBuffers, func_178160_a, deleteGlResources
void (): a, method_3327, releaseBuffers, func_178160_a, deleteGlResources
void (int): a, method_9933, setViewDistance, func_178159_a, setCountChunksXYZ
void (int): a, method_3325, setViewDistance, func_178159_a, setCountChunksXYZ
void (double, double): a, method_9932, updateCameraPos, func_178163_a, updateChunkPositions
void (double, double): a, method_3330, updateCameraPos, func_178163_a, updateChunkPositions
int (int, int, int): b, method_9934, coordinate, func_178157_a, getBaseCoordinate
int (int, int, int): b, method_3328, coordinate, func_178157_a, getBaseCoordinate
void (int, int, int, int, int, int, boolean): a, method_9935, setDirty, func_187474_a, markBlocksForUpdate
RenderChunk (BlockPos): a, method_9937, getChunk, func_178161_a, getRenderChunk
int (int, int, int): a, method_19182, index, func_212478_a, getIndex
int (int, int, int): a, method_3326, index, func_212478_a, getIndex
void (RenderChunkFactory): a, method_3324, setFactory, func_178158_a, createRenderChunks
void (int, int, int, boolean): a, method_16040, m_83512283, func_217628_a, func_217628_a
RenderChunk (BlockPos): a, method_3323, getChunk, func_178161_a, getRenderChunk
1.13.2
Names
cuo
cup
net.minecraft.unmapped.C_61390454
net.minecraft.class_2427
Fields
World: b, f_19103912, world, field_178167_b
World: b, field_10839, world, field_178167_b, world
int: c, f_33403390, sizeY, field_178168_c
int: c, field_10840, sizeY, field_178168_c, countChunksY
int: d, f_77548833, sizeX, field_178165_d
int: d, field_10841, sizeX, field_178165_d, countChunksX
int: e, f_21095892, sizeZ, field_178166_e
int: e, field_10842, sizeZ, field_178166_e, countChunksZ
RenderChunk[]: f, f_18242127, chunks, field_178164_f
RenderChunk[]: f, field_10843, chunks, field_178164_f, renderChunks
WorldRenderer: a, f_19596727, renderer, field_178169_a
WorldRenderer: a, field_10838, renderer, field_178169_a, renderGlobal
Constructors
Methods
void (RenderChunkFactory): a, m_29988827, setFactory, func_178158_a
void (RenderChunkFactory): a, method_9936, setFactory, func_178158_a, createRenderChunks
void (): a, m_60634394, releaseBuffers, func_178160_a
void (): a, method_9931, releaseBuffers, func_178160_a, deleteGlResources
void (int): a, m_71696616, setViewDistance, func_178159_a
void (int): a, method_9933, setViewDistance, func_178159_a, setCountChunksXYZ
void (double, double): a, m_84138748, updateCameraPos, func_178163_a
void (double, double): a, method_9932, updateCameraPos, func_178163_a, updateChunkPositions
int (int, int, int): b, m_66023388, coordinate, func_178157_a
int (int, int, int): b, method_9934, coordinate, func_178157_a, getBaseCoordinate
void (int, int, int, int, int, int, boolean): a, m_07054490, setDirty, func_187474_a
void (int, int, int, int, int, int, boolean): a, method_9935, setDirty, func_187474_a, markBlocksForUpdate
RenderChunk (BlockPos): a, m_24126111, getChunk, func_178161_a
RenderChunk (BlockPos): a, method_9937, getChunk, func_178161_a, getRenderChunk
int (int, int, int): a, m_57713222, index, func_212478_a
int (int, int, int): a, method_19182, index, func_212478_a, getIndex
1.13.1
Names
cue
cuo
Fields
WorldRenderer: a, f_19596727, renderer, field_178169_a
WorldRenderer: a, f_19596727, renderer, field_178169_a
Constructors
(World, int, WorldRenderer, RenderChunkFactory)
(World, int, WorldRenderer, RenderChunkFactory)
Methods
int (int, int, int): a, m_66023388, coordinate, func_178157_a
int (int, int, int): b, m_66023388, coordinate, func_178157_a
int (int, int, int): a, m_57713222, index, func_212478_a
1.13
Names
bvh
cue
net.minecraft.class_2427
net.minecraft.unmapped.C_61390454
Fields
WorldRenderer: a, field_10838, renderer, field_178169_a, renderGlobal
WorldRenderer: a, f_19596727, renderer, field_178169_a
World: b, field_10839, world, field_178167_b, world
World: b, f_19103912, world, field_178167_b
int: c, field_10840, sizeY, field_178168_c, countChunksY
int: c, f_33403390, sizeY, field_178168_c
int: d, field_10841, sizeX, field_178165_d, countChunksX
int: d, f_77548833, sizeX, field_178165_d
int: e, field_10842, sizeZ, field_178166_e, countChunksZ
int: e, f_21095892, sizeZ, field_178166_e
RenderChunk[]: f, field_10843, chunks, field_178164_f, renderChunks
RenderChunk[]: f, f_18242127, chunks, field_178164_f
Constructors
Methods
void (RenderChunkFactory): a, method_9936, setFactory, func_178158_a, createRenderChunks
void (RenderChunkFactory): a, m_29988827, setFactory, func_178158_a
void (): a, method_9931, releaseBuffers, func_178160_a, deleteGlResources
void (): a, m_60634394, releaseBuffers, func_178160_a
void (int): a, method_9933, setViewDistance, func_178159_a, setCountChunksXYZ
void (int): a, m_71696616, setViewDistance, func_178159_a
void (double, double): a, method_9932, updateCameraPos, func_178163_a, updateChunkPositions
void (double, double): a, m_84138748, updateCameraPos, func_178163_a
int (int, int, int): a, method_9934, coordinate, func_178157_a, getBaseCoordinate
int (int, int, int): a, m_66023388, coordinate, func_178157_a
void (int, int, int, int, int, int, boolean): a, method_9935, setDirty, func_187474_a, markBlocksForUpdate
void (int, int, int, int, int, int, boolean): a, m_07054490, setDirty, func_187474_a
RenderChunk (BlockPos): a, method_9937, getChunk, func_178161_a, getRenderChunk
RenderChunk (BlockPos): a, m_24126111, getChunk, func_178161_a
1.12.2
Names
bvh
net.minecraft.class_2427
net.minecraft.client.render.world.RenderChunkStorage
net.minecraft.client.renderer.ViewFrustum
net.minecraft.client.renderer.ViewFrustum
Fields
WorldRenderer: a, field_10838, renderer, field_178169_a, renderGlobal
World: b, field_10839, world, field_178167_b, world
int: c, field_10840, sizeY, field_178168_c, countChunksY
int: d, field_10841, sizeX, field_178165_d, countChunksX
int: e, field_10842, sizeZ, field_178166_e, countChunksZ
RenderChunk[]: f, field_10843, chunks, field_178164_f, renderChunks
Constructors
(World, int, WorldRenderer, RenderChunkFactory)
Methods
void (RenderChunkFactory): a, method_9936, setFactory, func_178158_a, createRenderChunks
void (): a, method_9931, releaseBuffers, func_178160_a, deleteGlResources
void (int): a, method_9933, setViewDistance, func_178159_a, setCountChunksXYZ
void (double, double): a, method_9932, updateCameraPos, func_178163_a, updateChunkPositions
int (int, int, int): a, method_9934, coordinate, func_178157_a, getBaseCoordinate
void (int, int, int, int, int, int, boolean): a, method_9935, setDirty, func_187474_a, markBlocksForUpdate
RenderChunk (BlockPos): a, method_9937, getChunk, func_178161_a, getRenderChunk