History - net.minecraft.entity.ai.goal.IronGolemWanderAroundGoal
26.3
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26.2
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26.1.2
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26.1.1
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26.1
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cor
net.minecraft.world.entity.ai.goal.GolemRandomStrollInVillageGoal
net.minecraft.class_5274
net.minecraft.entity.ai.goal.IronGolemWanderAroundGoal
Fields
int: i, POI_SECTION_SCAN_RADIUS, field_30213, CHUNK_RANGE, f_zbrlzzgx, CHUNK_RANGE, f_148106_
int: POI_SECTION_SCAN_RADIUS, POI_SECTION_SCAN_RADIUS, field_30213, CHUNK_RANGE
int: j, VILLAGER_SCAN_RADIUS, field_30214, ENTITY_COLLISION_RANGE, f_nwxwmpdy, ENTITY_COLLISION_RANGE, f_148107_
int: VILLAGER_SCAN_RADIUS, VILLAGER_SCAN_RADIUS, field_30214, ENTITY_COLLISION_RANGE
int: k, RANDOM_POS_XY_DISTANCE, field_30215, HORIZONTAL_RANGE, f_hwztyrie, HORIZONTAL_RANGE, f_148108_
int: RANDOM_POS_XY_DISTANCE, RANDOM_POS_XY_DISTANCE, field_30215, HORIZONTAL_RANGE
int: l, RANDOM_POS_Y_DISTANCE, field_30216, VERTICAL_RANGE, f_djniewry, VERTICAL_RANGE, f_148109_
int: RANDOM_POS_Y_DISTANCE, RANDOM_POS_Y_DISTANCE, field_30216, VERTICAL_RANGE
Constructors
Methods
Vec3d (): h, getPosition, method_6302, getWanderTarget, m_cwtjcakp, getWanderTarget, m_7037_
Vec3d (): getPosition, getPosition, method_6302, getWanderTarget
Vec3d (): k, getPositionTowardsAnywhere, method_27925, findRandomInRange, m_iwxpmxcm, findRandomInRange, m_25410_
Vec3d (): getPositionTowardsAnywhere, getPositionTowardsAnywhere, method_27925, findRandomInRange
Vec3d (): l, getPositionTowardsVillagerWhoWantsGolem, method_27926, findVillagerPos, m_moaouysd, findVillagerPos, m_25411_
Vec3d (): getPositionTowardsVillagerWhoWantsGolem, getPositionTowardsVillagerWhoWantsGolem, method_27926, findVillagerPos
Vec3d (): m, getPositionTowardsPoi, method_27927, findRandomBlockPos, m_rgxpeyib, findRandomBlockPos, m_25412_
Vec3d (): getPositionTowardsPoi, getPositionTowardsPoi, method_27927, findRandomBlockPos
ChunkSectionPos (): n, getRandomVillageSection, method_27928, findRandomChunkPos, m_xwgqibfq, findRandomChunkPos, m_25413_
ChunkSectionPos (): getRandomVillageSection, getRandomVillageSection, method_27928, findRandomChunkPos
BlockPos (ChunkSectionPos): a, getRandomPoiWithinSection, method_27923, findRandomPosInChunk, m_jklfksaa, findRandomPosInChunk, m_25407_
BlockPos (ChunkSectionPos): getRandomPoiWithinSection, getRandomPoiWithinSection, method_27923, findRandomPosInChunk
boolean (VillagerEntity): a, doesVillagerWantGolem, method_27922, canVillagerSummonGolem, m_xclseulk, canVillagerSummonGolem, m_25405_
boolean (VillagerEntity): doesVillagerWantGolem, doesVillagerWantGolem, method_27922, canVillagerSummonGolem
1.21.11
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clv
cor
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1.21.10
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1.21.9
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chk
clv
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1.21.8
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1.21.7
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1.21.6
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cfd
chk
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1.21.5
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cci
cfd
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1.21.4
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cdg
cci
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1.21.3
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cao
cdg
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1.21.1
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1.21
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car
cao
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1.20.6
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btj
car
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1.20.4
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bqd
btj
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1.20.2
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bmx
bqd
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1.20.1
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bmv
bmx
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1.19.4
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bla
bmv
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1.19.3
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bir
bla
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1.19.2
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1.19.1
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bhu
bir
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1.19
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bdv
bhu
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1.18.2
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bdd
bdv
net.minecraft.entity.ai.goal.IronGolemWanderAroundGoal
Fields
int: i, POI_SECTION_SCAN_RADIUS, field_30213, CHUNK_RANGE, f_zbrlzzgx, f_148106_
int: i, POI_SECTION_SCAN_RADIUS, field_30213, CHUNK_RANGE, f_zbrlzzgx, CHUNK_RANGE, f_148106_
int: j, VILLAGER_SCAN_RADIUS, field_30214, ENTITY_COLLISION_RANGE, f_nwxwmpdy, f_148107_
int: j, VILLAGER_SCAN_RADIUS, field_30214, ENTITY_COLLISION_RANGE, f_nwxwmpdy, ENTITY_COLLISION_RANGE, f_148107_
int: k, RANDOM_POS_XY_DISTANCE, field_30215, HORIZONTAL_RANGE, f_hwztyrie, f_148108_
int: k, RANDOM_POS_XY_DISTANCE, field_30215, HORIZONTAL_RANGE, f_hwztyrie, HORIZONTAL_RANGE, f_148108_
int: l, RANDOM_POS_Y_DISTANCE, field_30216, VERTICAL_RANGE, f_djniewry, f_148109_
int: l, RANDOM_POS_Y_DISTANCE, field_30216, VERTICAL_RANGE, f_djniewry, VERTICAL_RANGE, f_148109_
Constructors
Methods
Vec3d (): g, getPosition, method_6302, getWanderTarget, m_cwtjcakp, m_7037_
Vec3d (): h, getPosition, method_6302, getWanderTarget, m_cwtjcakp, getWanderTarget, m_7037_
Vec3d (): k, getPositionTowardsAnywhere, method_27925, findRandomInRange, m_iwxpmxcm, m_25410_
Vec3d (): k, getPositionTowardsAnywhere, method_27925, findRandomInRange, m_iwxpmxcm, findRandomInRange, m_25410_
Vec3d (): l, getPositionTowardsVillagerWhoWantsGolem, method_27926, findVillagerPos, m_moaouysd, m_25411_
Vec3d (): l, getPositionTowardsVillagerWhoWantsGolem, method_27926, findVillagerPos, m_moaouysd, findVillagerPos, m_25411_
Vec3d (): m, getPositionTowardsPoi, method_27927, findRandomBlockPos, m_rgxpeyib, m_25412_
Vec3d (): m, getPositionTowardsPoi, method_27927, findRandomBlockPos, m_rgxpeyib, findRandomBlockPos, m_25412_
ChunkSectionPos (): n, getRandomVillageSection, method_27928, findRandomChunkPos, m_xwgqibfq, m_25413_
ChunkSectionPos (): n, getRandomVillageSection, method_27928, findRandomChunkPos, m_xwgqibfq, findRandomChunkPos, m_25413_
BlockPos (ChunkSectionPos): a, getRandomPoiWithinSection, method_27923, findRandomPosInChunk, m_jklfksaa, m_25407_
BlockPos (ChunkSectionPos): a, getRandomPoiWithinSection, method_27923, findRandomPosInChunk, m_jklfksaa, findRandomPosInChunk, m_25407_
boolean (VillagerEntity): a, doesVillagerWantGolem, method_27922, canVillagerSummonGolem, m_xclseulk, m_25405_
boolean (VillagerEntity): a, doesVillagerWantGolem, method_27922, canVillagerSummonGolem, m_xclseulk, canVillagerSummonGolem, m_25405_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
azr
bdd
Fields
Constructors
Methods
Vec3d (): j, getPositionTowardsAnywhere, method_27925, findRandomInRange, m_iwxpmxcm, m_25410_
Vec3d (): k, getPositionTowardsAnywhere, method_27925, findRandomInRange, m_iwxpmxcm, m_25410_
Vec3d (): k, getPositionTowardsVillagerWhoWantsGolem, method_27926, findVillagerPos, m_moaouysd, m_25411_
Vec3d (): l, getPositionTowardsVillagerWhoWantsGolem, method_27926, findVillagerPos, m_moaouysd, m_25411_
Vec3d (): l, getPositionTowardsPoi, method_27927, findRandomBlockPos, m_rgxpeyib, m_25412_
Vec3d (): m, getPositionTowardsPoi, method_27927, findRandomBlockPos, m_rgxpeyib, m_25412_
ChunkSectionPos (): m, getRandomVillageSection, method_27928, findRandomChunkPos, m_xwgqibfq, m_25413_
ChunkSectionPos (): n, getRandomVillageSection, method_27928, findRandomChunkPos, m_xwgqibfq, m_25413_
1.17.1
Names
azq
azr
Fields
Constructors
Methods
1.17
Names
avx
azq
net.minecraft.entity.ai.goal.PatrolVillageGoal
net.minecraft.src.C_693_
Fields
int: i, POI_SECTION_SCAN_RADIUS, field_30213, CHUNK_RANGE, f_zbrlzzgx, f_148106_
int: j, VILLAGER_SCAN_RADIUS, field_30214, ENTITY_COLLISION_RANGE, f_nwxwmpdy, f_148107_
int: k, RANDOM_POS_XY_DISTANCE, field_30215, HORIZONTAL_RANGE, f_hwztyrie, f_148108_
int: l, RANDOM_POS_Y_DISTANCE, field_30216, VERTICAL_RANGE, f_djniewry, f_148109_
Constructors
Methods
Vec3d (): g, getPosition, method_6302, getWanderTarget, m_cwtjcakp, func_190864_f, getPosition
Vec3d (): g, getPosition, method_6302, getWanderTarget, m_cwtjcakp, m_7037_
Vec3d (): j, getPositionTowardsAnywhere, method_27925, method_27925, m_iwxpmxcm, func_234031_j_, func_234031_j_
Vec3d (): j, getPositionTowardsAnywhere, method_27925, findRandomInRange, m_iwxpmxcm, m_25410_
Vec3d (): k, getPositionTowardsVillagerWhoWantsGolem, method_27926, method_27926, m_moaouysd, func_234032_k_, func_234032_k_
Vec3d (): k, getPositionTowardsVillagerWhoWantsGolem, method_27926, findVillagerPos, m_moaouysd, m_25411_
Vec3d (): l, getPositionTowardsPoi, method_27927, method_27927, m_rgxpeyib, func_234033_l_, func_234033_l_
Vec3d (): l, getPositionTowardsPoi, method_27927, findRandomBlockPos, m_rgxpeyib, m_25412_
ChunkSectionPos (): m, getRandomVillageSection, method_27928, method_27928, m_xwgqibfq, func_234034_m_, func_234034_m_
ChunkSectionPos (): m, getRandomVillageSection, method_27928, findRandomChunkPos, m_xwgqibfq, m_25413_
BlockPos (ChunkSectionPos): a, getRandomPoiWithinSection, method_27923, method_27923, m_jklfksaa, func_234029_a_, getVillageCenterPos
BlockPos (ChunkSectionPos): a, getRandomPoiWithinSection, method_27923, findRandomPosInChunk, m_jklfksaa, m_25407_
boolean (VillagerEntity): a, doesVillagerWantGolem, method_27922, method_27922, m_xclseulk, func_234028_a_, canSpawnGolems
boolean (VillagerEntity): a, doesVillagerWantGolem, method_27922, canVillagerSummonGolem, m_xclseulk, m_25405_
1.16.5
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Fields
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1.16.4
Names
avu
avx
Fields
Constructors
Methods
BlockPos (ChunkSectionPos): a, getRandomPoiWithinSection, method_27923, method_27923, m_jklfksaa, func_234029_a_, func_234029_a_
BlockPos (ChunkSectionPos): a, getRandomPoiWithinSection, method_27923, method_27923, m_jklfksaa, func_234029_a_, getVillageCenterPos
1.16.3
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Fields
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Methods
1.16.2
Names
aui
avu
Fields
Constructors
Methods
1.16.1
Names
aui
net.minecraft.world.entity.ai.goal.GolemRandomStrollInVillageGoal
net.minecraft.class_5274
net.minecraft.entity.ai.goal.IronGolemWanderAroundGoal
net.minecraft.unmapped.C_lsfjzcsq
net.minecraft.entity.ai.goal.PatrolVillageGoal
net.minecraft.entity.ai.goal.PatrolVillageGoal
Fields
Constructors
(PathAwareEntity, double)
Methods
Vec3d (): g, getPosition, method_6302, getWanderTarget, m_cwtjcakp, func_190864_f, getPosition
Vec3d (): j, getPositionTowardsAnywhere, method_27925, method_27925, m_iwxpmxcm, func_234031_j_, func_234031_j_
Vec3d (): k, getPositionTowardsVillagerWhoWantsGolem, method_27926, method_27926, m_moaouysd, func_234032_k_, func_234032_k_
Vec3d (): l, getPositionTowardsPoi, method_27927, method_27927, m_rgxpeyib, func_234033_l_, func_234033_l_
ChunkSectionPos (): m, getRandomVillageSection, method_27928, method_27928, m_xwgqibfq, func_234034_m_, func_234034_m_
BlockPos (ChunkSectionPos): a, getRandomPoiWithinSection, method_27923, method_27923, m_jklfksaa, func_234029_a_, func_234029_a_
boolean (VillagerEntity): a, doesVillagerWantGolem, method_27922, method_27922, m_xclseulk, func_234028_a_, canSpawnGolems