History - net.minecraft.entity.ai.goal.IronGolemWanderAroundGoal

26.3

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26.2

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26.1.2

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26.1.1

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26.1

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cor

net.minecraft.world.entity.ai.goal.GolemRandomStrollInVillageGoal

net.minecraft.class_5274

net.minecraft.entity.ai.goal.IronGolemWanderAroundGoal

Fields

int: i, POI_SECTION_SCAN_RADIUS, field_30213, CHUNK_RANGE, f_zbrlzzgx, CHUNK_RANGE, f_148106_

int: POI_SECTION_SCAN_RADIUS, POI_SECTION_SCAN_RADIUS, field_30213, CHUNK_RANGE

int: j, VILLAGER_SCAN_RADIUS, field_30214, ENTITY_COLLISION_RANGE, f_nwxwmpdy, ENTITY_COLLISION_RANGE, f_148107_

int: VILLAGER_SCAN_RADIUS, VILLAGER_SCAN_RADIUS, field_30214, ENTITY_COLLISION_RANGE

int: k, RANDOM_POS_XY_DISTANCE, field_30215, HORIZONTAL_RANGE, f_hwztyrie, HORIZONTAL_RANGE, f_148108_

int: RANDOM_POS_XY_DISTANCE, RANDOM_POS_XY_DISTANCE, field_30215, HORIZONTAL_RANGE

int: l, RANDOM_POS_Y_DISTANCE, field_30216, VERTICAL_RANGE, f_djniewry, VERTICAL_RANGE, f_148109_

int: RANDOM_POS_Y_DISTANCE, RANDOM_POS_Y_DISTANCE, field_30216, VERTICAL_RANGE

Constructors

Methods

Vec3d (): h, getPosition, method_6302, getWanderTarget, m_cwtjcakp, getWanderTarget, m_7037_

Vec3d (): getPosition, getPosition, method_6302, getWanderTarget

Vec3d (): k, getPositionTowardsAnywhere, method_27925, findRandomInRange, m_iwxpmxcm, findRandomInRange, m_25410_

Vec3d (): getPositionTowardsAnywhere, getPositionTowardsAnywhere, method_27925, findRandomInRange

Vec3d (): l, getPositionTowardsVillagerWhoWantsGolem, method_27926, findVillagerPos, m_moaouysd, findVillagerPos, m_25411_

Vec3d (): getPositionTowardsVillagerWhoWantsGolem, getPositionTowardsVillagerWhoWantsGolem, method_27926, findVillagerPos

Vec3d (): m, getPositionTowardsPoi, method_27927, findRandomBlockPos, m_rgxpeyib, findRandomBlockPos, m_25412_

Vec3d (): getPositionTowardsPoi, getPositionTowardsPoi, method_27927, findRandomBlockPos

ChunkSectionPos (): n, getRandomVillageSection, method_27928, findRandomChunkPos, m_xwgqibfq, findRandomChunkPos, m_25413_

ChunkSectionPos (): getRandomVillageSection, getRandomVillageSection, method_27928, findRandomChunkPos

BlockPos (ChunkSectionPos): a, getRandomPoiWithinSection, method_27923, findRandomPosInChunk, m_jklfksaa, findRandomPosInChunk, m_25407_

BlockPos (ChunkSectionPos): getRandomPoiWithinSection, getRandomPoiWithinSection, method_27923, findRandomPosInChunk

boolean (VillagerEntity): a, doesVillagerWantGolem, method_27922, canVillagerSummonGolem, m_xclseulk, canVillagerSummonGolem, m_25405_

boolean (VillagerEntity): doesVillagerWantGolem, doesVillagerWantGolem, method_27922, canVillagerSummonGolem

1.21.11

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clv

cor

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1.21.10

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1.21.9

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chk

clv

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1.21.8

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1.21.7

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1.21.6

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cfd

chk

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1.21.5

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cci

cfd

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1.21.4

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cdg

cci

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1.21.3

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cao

cdg

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1.21.1

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1.21

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car

cao

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1.20.6

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btj

car

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1.20.4

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bqd

btj

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1.20.2

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bmx

bqd

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1.20.1

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bmv

bmx

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1.19.4

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bla

bmv

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1.19.3

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bir

bla

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1.19.2

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1.19.1

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bhu

bir

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1.19

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bdv

bhu

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1.18.2

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bdd

bdv

net.minecraft.entity.ai.goal.IronGolemWanderAroundGoal

Fields

int: i, POI_SECTION_SCAN_RADIUS, field_30213, CHUNK_RANGE, f_zbrlzzgx, f_148106_

int: i, POI_SECTION_SCAN_RADIUS, field_30213, CHUNK_RANGE, f_zbrlzzgx, CHUNK_RANGE, f_148106_

int: j, VILLAGER_SCAN_RADIUS, field_30214, ENTITY_COLLISION_RANGE, f_nwxwmpdy, f_148107_

int: j, VILLAGER_SCAN_RADIUS, field_30214, ENTITY_COLLISION_RANGE, f_nwxwmpdy, ENTITY_COLLISION_RANGE, f_148107_

int: k, RANDOM_POS_XY_DISTANCE, field_30215, HORIZONTAL_RANGE, f_hwztyrie, f_148108_

int: k, RANDOM_POS_XY_DISTANCE, field_30215, HORIZONTAL_RANGE, f_hwztyrie, HORIZONTAL_RANGE, f_148108_

int: l, RANDOM_POS_Y_DISTANCE, field_30216, VERTICAL_RANGE, f_djniewry, f_148109_

int: l, RANDOM_POS_Y_DISTANCE, field_30216, VERTICAL_RANGE, f_djniewry, VERTICAL_RANGE, f_148109_

Constructors

Methods

Vec3d (): g, getPosition, method_6302, getWanderTarget, m_cwtjcakp, m_7037_

Vec3d (): h, getPosition, method_6302, getWanderTarget, m_cwtjcakp, getWanderTarget, m_7037_

Vec3d (): k, getPositionTowardsAnywhere, method_27925, findRandomInRange, m_iwxpmxcm, m_25410_

Vec3d (): k, getPositionTowardsAnywhere, method_27925, findRandomInRange, m_iwxpmxcm, findRandomInRange, m_25410_

Vec3d (): l, getPositionTowardsVillagerWhoWantsGolem, method_27926, findVillagerPos, m_moaouysd, m_25411_

Vec3d (): l, getPositionTowardsVillagerWhoWantsGolem, method_27926, findVillagerPos, m_moaouysd, findVillagerPos, m_25411_

Vec3d (): m, getPositionTowardsPoi, method_27927, findRandomBlockPos, m_rgxpeyib, m_25412_

Vec3d (): m, getPositionTowardsPoi, method_27927, findRandomBlockPos, m_rgxpeyib, findRandomBlockPos, m_25412_

ChunkSectionPos (): n, getRandomVillageSection, method_27928, findRandomChunkPos, m_xwgqibfq, m_25413_

ChunkSectionPos (): n, getRandomVillageSection, method_27928, findRandomChunkPos, m_xwgqibfq, findRandomChunkPos, m_25413_

BlockPos (ChunkSectionPos): a, getRandomPoiWithinSection, method_27923, findRandomPosInChunk, m_jklfksaa, m_25407_

BlockPos (ChunkSectionPos): a, getRandomPoiWithinSection, method_27923, findRandomPosInChunk, m_jklfksaa, findRandomPosInChunk, m_25407_

boolean (VillagerEntity): a, doesVillagerWantGolem, method_27922, canVillagerSummonGolem, m_xclseulk, m_25405_

boolean (VillagerEntity): a, doesVillagerWantGolem, method_27922, canVillagerSummonGolem, m_xclseulk, canVillagerSummonGolem, m_25405_

1.18.1

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1.18

Names

azr

bdd

Fields

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Methods

Vec3d (): j, getPositionTowardsAnywhere, method_27925, findRandomInRange, m_iwxpmxcm, m_25410_

Vec3d (): k, getPositionTowardsAnywhere, method_27925, findRandomInRange, m_iwxpmxcm, m_25410_

Vec3d (): k, getPositionTowardsVillagerWhoWantsGolem, method_27926, findVillagerPos, m_moaouysd, m_25411_

Vec3d (): l, getPositionTowardsVillagerWhoWantsGolem, method_27926, findVillagerPos, m_moaouysd, m_25411_

Vec3d (): l, getPositionTowardsPoi, method_27927, findRandomBlockPos, m_rgxpeyib, m_25412_

Vec3d (): m, getPositionTowardsPoi, method_27927, findRandomBlockPos, m_rgxpeyib, m_25412_

ChunkSectionPos (): m, getRandomVillageSection, method_27928, findRandomChunkPos, m_xwgqibfq, m_25413_

ChunkSectionPos (): n, getRandomVillageSection, method_27928, findRandomChunkPos, m_xwgqibfq, m_25413_

1.17.1

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azq

azr

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1.17

Names

avx

azq

net.minecraft.entity.ai.goal.PatrolVillageGoal

net.minecraft.src.C_693_

Fields

int: i, POI_SECTION_SCAN_RADIUS, field_30213, CHUNK_RANGE, f_zbrlzzgx, f_148106_

int: j, VILLAGER_SCAN_RADIUS, field_30214, ENTITY_COLLISION_RANGE, f_nwxwmpdy, f_148107_

int: k, RANDOM_POS_XY_DISTANCE, field_30215, HORIZONTAL_RANGE, f_hwztyrie, f_148108_

int: l, RANDOM_POS_Y_DISTANCE, field_30216, VERTICAL_RANGE, f_djniewry, f_148109_

Constructors

Methods

Vec3d (): g, getPosition, method_6302, getWanderTarget, m_cwtjcakp, func_190864_f, getPosition

Vec3d (): g, getPosition, method_6302, getWanderTarget, m_cwtjcakp, m_7037_

Vec3d (): j, getPositionTowardsAnywhere, method_27925, method_27925, m_iwxpmxcm, func_234031_j_, func_234031_j_

Vec3d (): j, getPositionTowardsAnywhere, method_27925, findRandomInRange, m_iwxpmxcm, m_25410_

Vec3d (): k, getPositionTowardsVillagerWhoWantsGolem, method_27926, method_27926, m_moaouysd, func_234032_k_, func_234032_k_

Vec3d (): k, getPositionTowardsVillagerWhoWantsGolem, method_27926, findVillagerPos, m_moaouysd, m_25411_

Vec3d (): l, getPositionTowardsPoi, method_27927, method_27927, m_rgxpeyib, func_234033_l_, func_234033_l_

Vec3d (): l, getPositionTowardsPoi, method_27927, findRandomBlockPos, m_rgxpeyib, m_25412_

ChunkSectionPos (): m, getRandomVillageSection, method_27928, method_27928, m_xwgqibfq, func_234034_m_, func_234034_m_

ChunkSectionPos (): m, getRandomVillageSection, method_27928, findRandomChunkPos, m_xwgqibfq, m_25413_

BlockPos (ChunkSectionPos): a, getRandomPoiWithinSection, method_27923, method_27923, m_jklfksaa, func_234029_a_, getVillageCenterPos

BlockPos (ChunkSectionPos): a, getRandomPoiWithinSection, method_27923, findRandomPosInChunk, m_jklfksaa, m_25407_

boolean (VillagerEntity): a, doesVillagerWantGolem, method_27922, method_27922, m_xclseulk, func_234028_a_, canSpawnGolems

boolean (VillagerEntity): a, doesVillagerWantGolem, method_27922, canVillagerSummonGolem, m_xclseulk, m_25405_

1.16.5

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1.16.4

Names

avu

avx

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BlockPos (ChunkSectionPos): a, getRandomPoiWithinSection, method_27923, method_27923, m_jklfksaa, func_234029_a_, func_234029_a_

BlockPos (ChunkSectionPos): a, getRandomPoiWithinSection, method_27923, method_27923, m_jklfksaa, func_234029_a_, getVillageCenterPos

1.16.3

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1.16.2

Names

aui

avu

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Constructors

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1.16.1

Names

aui

net.minecraft.world.entity.ai.goal.GolemRandomStrollInVillageGoal

net.minecraft.class_5274

net.minecraft.entity.ai.goal.IronGolemWanderAroundGoal

net.minecraft.unmapped.C_lsfjzcsq

net.minecraft.entity.ai.goal.PatrolVillageGoal

net.minecraft.entity.ai.goal.PatrolVillageGoal

Fields

Constructors

(PathAwareEntity, double)

Methods

Vec3d (): g, getPosition, method_6302, getWanderTarget, m_cwtjcakp, func_190864_f, getPosition

Vec3d (): j, getPositionTowardsAnywhere, method_27925, method_27925, m_iwxpmxcm, func_234031_j_, func_234031_j_

Vec3d (): k, getPositionTowardsVillagerWhoWantsGolem, method_27926, method_27926, m_moaouysd, func_234032_k_, func_234032_k_

Vec3d (): l, getPositionTowardsPoi, method_27927, method_27927, m_rgxpeyib, func_234033_l_, func_234033_l_

ChunkSectionPos (): m, getRandomVillageSection, method_27928, method_27928, m_xwgqibfq, func_234034_m_, func_234034_m_

BlockPos (ChunkSectionPos): a, getRandomPoiWithinSection, method_27923, method_27923, m_jklfksaa, func_234029_a_, func_234029_a_

boolean (VillagerEntity): a, doesVillagerWantGolem, method_27922, method_27922, m_xclseulk, func_234028_a_, canSpawnGolems