History - net.minecraft.block.PistonBaseBlock

1.7.10

Names

app

net.minecraft.class_227

net.minecraft.block.PistonBaseBlock

net.minecraft.block.BlockPistonBase

Fields

boolean: a, field_572, sticky, isSticky

Sprite: b, field_5667, pistonInnerSprite, innerTopIcon

Sprite: M, field_5668, pistonBottomSprite, bottomIcon

Sprite: N, field_5669, pistonTopSprite, topIcon

Constructors

(boolean)

Methods

int (): b, method_429, getRenderType, getRenderType

boolean (): c, method_449, isSolidRender, isOpaqueCube

boolean (World, int, int, int, PlayerEntity, int, float, float, float): a, method_421, use, onBlockActivated

void (World, int, int, int, LivingEntity, ItemStack): a, method_419, onPlaced, onBlockPlacedBy

void (World, int, int, int, Block): a, method_408, neighborChanged, onNeighborBlockChange

void (World, int, int, int): b, method_460, onAdded, onBlockAdded

void (World, int, int, int): e, method_561, checkExtended, updatePistonState

boolean (World, int, int, int, int): a, method_557, shouldExtend, isIndirectlyPowered

boolean (World, int, int, int, int, int): a, method_435, doEvent, onBlockEventReceived

void (WorldView, int, int, int): a, method_425, updateShape, setBlockBoundsBasedOnState

void (): g, method_456, resetShape, setBlockBoundsForItemRender

void (World, int, int, int, Box, List, Entity): a, method_413, addCollisions, addCollisionBoxesToList

Box (World, int, int, int): a, method_454, getCollisionShape, getCollisionBoundingBoxFromPool

boolean (): d, method_441, isCube, renderAsNormalBlock

int (int): b, method_556, getFacing, getPistonOrientation

boolean (int): c, method_558, isExtended, isExtended

int (World, int, int, int, LivingEntity): a, method_555, getFacingForPlacement, determineOrientation

boolean (Block, World, int, int, int, boolean): a, method_6529, canMoveBlock, canPushBlock

boolean (World, int, int, int, int): h, method_559, canExtend, canExtend

boolean (World, int, int, int, int): i, method_560, push, tryExtend

Sprite (): e, method_4843, getTopSprite, getPistonExtensionTexture

void (float, float, float, float, float, float): b, method_4841, setShapeForRendering, func_150070_b

Sprite (int, int): a, method_395, getSprite, getIcon

Sprite (String): e, method_4842, getSprites, getPistonBaseIcon

void (SpriteRegistry): a, method_4791, registerSprites, registerIcons