History - net.minecraft.block.AbstractFireBlock

26.3

Names

Fields

Constructors

Methods

void (World, PlayerEntity, BlockPos, BlockState): spawnDestroyParticles, spawnDestroyParticles, method_33614, spawnBreakParticles

com.mojang.serialization.MapCodec<? extends AbstractFireBlock> (): codec, codec, method_53969, getCodec

void (World, Entity, BlockPos, BlockState): spawnDestroyByEntityParticles, spawnDestroyByEntityParticles, method_33614, spawnBreakParticles

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

dzd

net.minecraft.world.level.block.BaseFireBlock

net.minecraft.class_4770

net.minecraft.block.AbstractFireBlock

Fields

float: e, fireDamage, field_22088, damage, f_kfbtyhkw, damage, f_49238_

float: fireDamage, fireDamage, field_22088, damage

int: b, SECONDS_ON_FIRE, field_31008, SET_ON_FIRE_SECONDS, f_cbwcpwpk, SET_ON_FIRE_SECONDS, f_152137_

int: SECONDS_ON_FIRE, SECONDS_ON_FIRE, field_31008, SET_ON_FIRE_SECONDS

int: c, MIN_FIRE_TICKS_TO_ADD, field_54470, MIN_FIRE_TICK_INCREMENT, f_orvmpxjl, MIN_FIRE_TICK_INCREMENT, f_348994_

int: MIN_FIRE_TICKS_TO_ADD, MIN_FIRE_TICKS_TO_ADD, field_54470, MIN_FIRE_TICK_INCREMENT

int: d, MAX_FIRE_TICKS_TO_ADD, field_54471, MAX_FIRE_TICK_INCREMENT, f_gsdnrrxi, MAX_FIRE_TICK_INCREMENT, f_348316_

int: MAX_FIRE_TICKS_TO_ADD, MAX_FIRE_TICKS_TO_ADD, field_54471, MAX_FIRE_TICK_INCREMENT

VoxelShape: a, SHAPE, field_55731, BASE_SHAPE, f_yhbgdpbx, SHAPE, f_381520_

VoxelShape: SHAPE, SHAPE, field_55731, BASE_SHAPE

Constructors

Methods

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

BlockState (ItemPlacementContext): getStateForPlacement, getStateForPlacement, method_9605, getPlacementState

BlockState (BlockView, BlockPos): a, getState, method_24416, getState, m_ivjqfgkx, getState, m_49245_

BlockState (BlockView, BlockPos): getState, getState, method_24416, getState

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape

boolean (BlockState): g, canBurn, method_10195, isFlammable, m_vsetrugb, isFlammable, m_7599_

boolean (BlockState): canBurn, canBurn, method_10195, isFlammable

void (BlockState, World, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): onPlace, onPlace, method_9615, onBlockAdded

boolean (World): a, inPortalDimension, method_30366, isOverworldOrNether, m_denatilz, isOverworldOrNether, m_49248_

boolean (World): inPortalDimension, inPortalDimension, method_30366, isOverworldOrNether

boolean (World, BlockPos, Direction): a, canBePlacedAt, method_30032, canPlaceAt, m_tbaiynuh, canPlaceAt, m_49255_

boolean (World, BlockPos, Direction): canBePlacedAt, canBePlacedAt, method_30032, canPlaceAt

boolean (World, BlockPos, Direction): b, isPortal, method_30033, shouldLightPortalAt, m_ekshzepa, shouldLightPortalAt, m_49269_

boolean (World, BlockPos, Direction): isPortal, isPortal, method_30033, shouldLightPortalAt

void (World, PlayerEntity, BlockPos, BlockState): a, spawnDestroyParticles, method_33614, spawnBreakParticles, m_txsvixbc, spawnBreakParticles, m_142387_

void (World, PlayerEntity, BlockPos, BlockState): spawnDestroyParticles, spawnDestroyParticles, method_33614, spawnBreakParticles

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_

void (BlockState, World, BlockPos, Random): animateTick, animateTick, method_9496, randomDisplayTick

com.mojang.serialization.MapCodec<? extends AbstractFireBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends AbstractFireBlock> (): codec, codec, method_53969, getCodec

BlockState (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_

BlockState (World, BlockPos, BlockState, PlayerEntity): playerWillDestroy, playerWillDestroy, method_9576, onBreak

void (Entity): a, fireIgnite, method_67678, igniteEntity, m_vrlnhjwy, ignite, m_388521_

void (Entity): fireIgnite, fireIgnite, method_67678, igniteEntity

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): entityInside, entityInside, method_9548, onEntityCollision

1.21.11

Names

dui

dzd

Fields

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

1.21.9

Names

dpm

dui

Fields

Constructors

Methods

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

dnb

dpm

Fields

Constructors

Methods

1.21.5

Names

dja

dnb

Fields

float: f, fireDamage, field_22088, damage, f_kfbtyhkw, damage, f_49238_

float: e, fireDamage, field_22088, damage, f_kfbtyhkw, damage, f_49238_

VoxelShape: b, DOWN_AABB, field_22498, BASE_SHAPE, f_dmbyvozf, BASE_SHAPE, f_49237_

int: c, SECONDS_ON_FIRE, field_31008, SET_ON_FIRE_SECONDS, f_cbwcpwpk, SET_ON_FIRE_SECONDS, f_152137_

int: b, SECONDS_ON_FIRE, field_31008, SET_ON_FIRE_SECONDS, f_cbwcpwpk, SET_ON_FIRE_SECONDS, f_152137_

float: a, AABB_OFFSET, field_31007, BASE_SOUND_VOLUME, f_vurwvilt, BASE_SOUND_VOLUME, f_152136_

int: d, MIN_FIRE_TICKS_TO_ADD, field_54470, MIN_FIRE_TICK_INCREMENT, f_orvmpxjl, f_348994_

int: c, MIN_FIRE_TICKS_TO_ADD, field_54470, MIN_FIRE_TICK_INCREMENT, f_orvmpxjl, MIN_FIRE_TICK_INCREMENT, f_348994_

int: e, MAX_FIRE_TICKS_TO_ADD, field_54471, MAX_FIRE_TICK_INCREMENT, f_gsdnrrxi, f_348316_

int: d, MAX_FIRE_TICKS_TO_ADD, field_54471, MAX_FIRE_TICK_INCREMENT, f_gsdnrrxi, MAX_FIRE_TICK_INCREMENT, f_348316_

VoxelShape: a, SHAPE, field_55731, BASE_SHAPE, f_yhbgdpbx, SHAPE, f_381520_

Constructors

Methods

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_7892_

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

void (Entity): a, fireIgnite, method_67678, igniteEntity, m_vrlnhjwy, ignite, m_388521_

1.21.4

Names

djz

dja

Fields

Constructors

Methods

1.21.3

Names

dfl

djz

Fields

float: d, fireDamage, field_22088, damage, f_kfbtyhkw, damage, f_49238_

float: f, fireDamage, field_22088, damage, f_kfbtyhkw, damage, f_49238_

int: d, MIN_FIRE_TICKS_TO_ADD, field_54470, MIN_FIRE_TICK_INCREMENT, f_orvmpxjl, f_348994_

int: e, MAX_FIRE_TICKS_TO_ADD, field_54471, MAX_FIRE_TICK_INCREMENT, f_gsdnrrxi, f_348316_

Constructors

Methods

boolean (BlockState): f, canBurn, method_10195, isFlammable, m_vsetrugb, isFlammable, m_7599_

boolean (BlockState): g, canBurn, method_10195, isFlammable, m_vsetrugb, isFlammable, m_7599_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

deo

dfl

Fields

Constructors

Methods

1.20.6

Names

cwd

deo

Fields

Constructors

Methods

1.20.4

Names

csj

cwd

Fields

Constructors

Methods

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_

com.mojang.serialization.MapCodec<? extends AbstractFireBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

BlockState (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_

1.20.2

Names

cpb

csj

Fields

Constructors

Methods

1.20.1

Names

cow

cpb

Fields

Constructors

Methods

1.19.4

Names

cmh

cow

Fields

Constructors

Methods

1.19.3

Names

cjh

cmh

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cik

cjh

Fields

Constructors

Methods

1.19

Names

cde

cik

Fields

Constructors

Methods

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_

1.18.2

Names

ccm

cde

net.minecraft.block.AbstractFireBlock

Fields

float: d, fireDamage, field_22088, damage, f_kfbtyhkw, f_49238_

float: d, fireDamage, field_22088, damage, f_kfbtyhkw, damage, f_49238_

VoxelShape: b, DOWN_AABB, field_22498, BASE_SHAPE, f_dmbyvozf, f_49237_

VoxelShape: b, DOWN_AABB, field_22498, BASE_SHAPE, f_dmbyvozf, BASE_SHAPE, f_49237_

int: c, SECONDS_ON_FIRE, field_31008, SET_ON_FIRE_SECONDS, f_cbwcpwpk, f_152137_

int: c, SECONDS_ON_FIRE, field_31008, SET_ON_FIRE_SECONDS, f_cbwcpwpk, SET_ON_FIRE_SECONDS, f_152137_

float: a, AABB_OFFSET, field_31007, BASE_SOUND_VOLUME, f_vurwvilt, f_152136_

float: a, AABB_OFFSET, field_31007, BASE_SOUND_VOLUME, f_vurwvilt, BASE_SOUND_VOLUME, f_152136_

Constructors

Methods

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

BlockState (BlockView, BlockPos): a, getState, method_24416, getState, m_ivjqfgkx, m_49245_

BlockState (BlockView, BlockPos): a, getState, method_24416, getState, m_ivjqfgkx, getState, m_49245_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

boolean (BlockState): f, canBurn, method_10195, isFlammable, m_vsetrugb, m_7599_

boolean (BlockState): f, canBurn, method_10195, isFlammable, m_vsetrugb, isFlammable, m_7599_

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, m_7892_

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_7892_

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, m_5707_

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_

boolean (World): a, inPortalDimension, method_30366, isOverworldOrNether, m_denatilz, m_49248_

boolean (World): a, inPortalDimension, method_30366, isOverworldOrNether, m_denatilz, isOverworldOrNether, m_49248_

boolean (World, BlockPos, Direction): a, canBePlacedAt, method_30032, canPlaceAt, m_tbaiynuh, m_49255_

boolean (World, BlockPos, Direction): a, canBePlacedAt, method_30032, canPlaceAt, m_tbaiynuh, canPlaceAt, m_49255_

boolean (World, BlockPos, Direction): b, isPortal, method_30033, shouldLightPortalAt, m_ekshzepa, m_49269_

boolean (World, BlockPos, Direction): b, isPortal, method_30033, shouldLightPortalAt, m_ekshzepa, shouldLightPortalAt, m_49269_

void (World, PlayerEntity, BlockPos, BlockState): a, spawnDestroyParticles, method_33614, spawnBreakParticles, m_txsvixbc, m_142387_

void (World, PlayerEntity, BlockPos, BlockState): a, spawnDestroyParticles, method_33614, spawnBreakParticles, m_txsvixbc, spawnBreakParticles, m_142387_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bzd

ccm

Fields

Constructors

Methods

1.17.1

Names

bzc

bzd

Fields

Constructors

Methods

1.17

Names

bue

bzc

net.minecraft.block.AbstractFireBlock

net.minecraft.src.C_1693_

Fields

float: b, fireDamage, field_22088, damage, f_kfbtyhkw, field_235325_g_, fireDamage

float: d, fireDamage, field_22088, damage, f_kfbtyhkw, f_49238_

VoxelShape: a, DOWN_AABB, field_22498, BASE_SHAPE, f_dmbyvozf, field_235320_b_, shapeDown

VoxelShape: b, DOWN_AABB, field_22498, BASE_SHAPE, f_dmbyvozf, f_49237_

int: c, SECONDS_ON_FIRE, field_31008, SET_ON_FIRE_SECONDS, f_cbwcpwpk, f_152137_

float: a, AABB_OFFSET, field_31007, BASE_SOUND_VOLUME, f_vurwvilt, f_152136_

Constructors

Methods

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

BlockState (BlockView, BlockPos): a, getState, method_24416, getState, m_ivjqfgkx, func_235326_a_, getFireForPlacement

BlockState (BlockView, BlockPos): a, getState, method_24416, getState, m_ivjqfgkx, m_49245_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

boolean (BlockState): e, canBurn, method_10195, isFlammable, m_vsetrugb, func_196446_i, canBurn

boolean (BlockState): f, canBurn, method_10195, isFlammable, m_vsetrugb, m_7599_

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, m_7892_

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, m_6807_

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, func_176208_a, onBlockHarvested

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, m_5707_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_

boolean (World): a, inPortalDimension, method_30366, method_30366, m_denatilz, func_242649_a, canLightPortal

boolean (World): a, inPortalDimension, method_30366, isOverworldOrNether, m_denatilz, m_49248_

boolean (World, BlockPos, Direction): a, canBePlacedAt, method_30032, method_30032, m_tbaiynuh, func_241465_a_, canLightBlock

boolean (World, BlockPos, Direction): a, canBePlacedAt, method_30032, canPlaceAt, m_tbaiynuh, m_49255_

boolean (World, BlockPos, Direction): b, isPortal, method_30033, method_30033, m_ekshzepa, func_241466_b_, shouldLightPortal

boolean (World, BlockPos, Direction): b, isPortal, method_30033, shouldLightPortalAt, m_ekshzepa, m_49269_

void (World, PlayerEntity, BlockPos, BlockState): a, spawnDestroyParticles, method_33614, spawnBreakParticles, m_txsvixbc, m_142387_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bub

bue

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bvh

bub

Fields

float: g, fireDamage, field_22088, damage, f_kfbtyhkw, field_235325_g_, fireDamage

float: b, fireDamage, field_22088, damage, f_kfbtyhkw, field_235325_g_, fireDamage

VoxelShape: a, UP_AABB, field_22497, field_22497, f_yhtdsgyh, field_235319_a_, shapeUp

VoxelShape: b, DOWN_AABB, field_22498, field_22498, f_dmbyvozf, field_235320_b_, shapeDown

VoxelShape: a, DOWN_AABB, field_22498, BASE_SHAPE, f_dmbyvozf, field_235320_b_, shapeDown

VoxelShape: c, WEST_AABB, field_22499, field_22499, f_yaaxtmis, field_235321_c_, shapeWest

VoxelShape: d, EAST_AABB, field_22500, field_22500, f_zaakvpfc, field_235322_d_, shapeEast

VoxelShape: e, NORTH_AABB, field_22501, field_22501, f_lifhchec, field_235323_e_, shapeNorth

VoxelShape: f, SOUTH_AABB, field_22502, field_22502, f_diioendg, field_235324_f_, shapeSouth

Constructors

Methods

boolean (WorldAccess, BlockPos): a, canBePlacedAt, method_30032, method_30032, m_tbaiynuh, func_241465_a_, canLightBlock

boolean (WorldAccess, BlockPos): b, isPortal, method_30033, method_30033, m_ekshzepa, func_241466_b_, shouldLightPortal

boolean (World): a, inPortalDimension, method_30366, method_30366, m_denatilz, func_242649_a, canLightPortal

boolean (World, BlockPos, Direction): a, canBePlacedAt, method_30032, method_30032, m_tbaiynuh, func_241465_a_, canLightBlock

boolean (World, BlockPos, Direction): b, isPortal, method_30033, method_30033, m_ekshzepa, func_241466_b_, shouldLightPortal

1.16.1

Names

bvh

net.minecraft.world.level.block.BaseFireBlock

net.minecraft.class_4770

net.minecraft.block.AbstractFireBlock

net.minecraft.unmapped.C_sluvsuoh

net.minecraft.block.AbstractFireBlock

net.minecraft.block.AbstractFireBlock

Fields

float: g, fireDamage, field_22088, damage, f_kfbtyhkw, field_235325_g_, fireDamage

VoxelShape: a, UP_AABB, field_22497, field_22497, f_yhtdsgyh, field_235319_a_, shapeUp

VoxelShape: b, DOWN_AABB, field_22498, field_22498, f_dmbyvozf, field_235320_b_, shapeDown

VoxelShape: c, WEST_AABB, field_22499, field_22499, f_yaaxtmis, field_235321_c_, shapeWest

VoxelShape: d, EAST_AABB, field_22500, field_22500, f_zaakvpfc, field_235322_d_, shapeEast

VoxelShape: e, NORTH_AABB, field_22501, field_22501, f_lifhchec, field_235323_e_, shapeNorth

VoxelShape: f, SOUTH_AABB, field_22502, field_22502, f_diioendg, field_235324_f_, shapeSouth

Constructors

(AbstractBlock$Settings, float)

Methods

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

BlockState (BlockView, BlockPos): a, getState, method_24416, getState, m_ivjqfgkx, func_235326_a_, getFireForPlacement

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

boolean (BlockState): e, canBurn, method_10195, isFlammable, m_vsetrugb, func_196446_i, canBurn

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, func_220082_b, onBlockAdded

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, func_176208_a, onBlockHarvested

boolean (WorldAccess, BlockPos): a, canBePlacedAt, method_30032, method_30032, m_tbaiynuh, func_241465_a_, canLightBlock

boolean (WorldAccess, BlockPos): b, isPortal, method_30033, method_30033, m_ekshzepa, func_241466_b_, shouldLightPortal

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick