History - net.minecraft.client.render.block.FluidRenderer
26.3
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
net.minecraft.client.renderer.block.FluidRenderer
net.minecraft.client.renderer.block.FluidRenderer
net.minecraft.class_775
net.minecraft.client.render.block.FluidRenderer
Fields
float: MAX_FLUID_HEIGHT, MAX_FLUID_HEIGHT, field_32781, FLUID_HEIGHT
FluidModels: fluidModels, fluidModels, field_1_2476, models
Constructors
Methods
boolean (FluidState, FluidState): isNeighborSameFluid, isNeighborSameFluid, method_3348, isSameFluid
boolean (Direction, float, BlockState): isFaceOccludedByState, isFaceOccludedByState, method_29710, isSideCovered
boolean (Direction, float, BlockState): isFaceOccludedByNeighbor, isFaceOccludedByNeighbor, method_3344, shouldSkipRendering
boolean (BlockState, Direction): isFaceOccludedBySelf, isFaceOccludedBySelf, method_29709, isOppositeSideCovered
boolean (FluidState, BlockState, Direction, FluidState): shouldRenderFace, shouldRenderFace, method_29708, shouldRenderSide
void (BlockRenderView, BlockPos, FluidRenderer$BlockVertexConsumerProvider, BlockState, FluidState): tesselate, tesselate, method_3347, render
void (VertexConsumer, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, int, int, boolean): addFace, addFace, method_1_2989, quad
float (BlockRenderView, Fluid, float, float, float, BlockPos): calculateAverageHeight, calculateAverageHeight, method_40077, calculateFluidHeight
void (float[], float): addWeightedHeight, addWeightedHeight, method_40080, addHeight
float (BlockRenderView, Fluid, BlockPos): getHeight, getHeight, method_40078, getFluidHeight
float (BlockRenderView, Fluid, BlockPos, BlockState, FluidState): getHeight, getHeight, method_40079, getFluidHeight
void (VertexConsumer, float, float, float, int, float, float, int): vertex, vertex, method_23072, vertex
int (BlockRenderView, BlockPos): getLightCoords, getLightCoords, method_3343, getLight