History - net.minecraft.block.ButtonBlock

1.13.2

Names

bda

bdb

net.minecraft.unmapped.C_66522575

net.minecraft.class_114

Fields

boolean: E, f_99383830, wooden, field_150047_a

boolean: E, field_4999, wooden, field_150047_a, wooden

BooleanProperty: a, f_13720452, POWERED, field_176584_b

BooleanProperty: a, field_18206, POWERED, field_176584_b, POWERED

VoxelShape: b, f_12872058, CEILING_SHAPE_X, field_196370_b

VoxelShape: b, field_18207, CEILING_SHAPE_X, field_196370_b, field_196370_b

VoxelShape: c, f_16664666, CEILING_SHAPE_Z, field_196371_c

VoxelShape: c, field_18208, CEILING_SHAPE_Z, field_196371_c, field_196371_c

VoxelShape: o, f_20591760, FLOOR_SHAPE_X, field_196376_y

VoxelShape: o, field_18209, FLOOR_SHAPE_X, field_196376_y, field_196376_y

VoxelShape: p, f_41764155, FLOOR_SHAPE_Z, field_196377_z

VoxelShape: p, field_18210, FLOOR_SHAPE_Z, field_196377_z, field_196377_z

VoxelShape: q, f_52354143, NORTH_SHAPE, field_185622_d

VoxelShape: q, field_18211, NORTH_SHAPE, field_185622_d, AABB_NORTH_OFF

VoxelShape: r, f_42032308, SOUTH_SHAPE, field_185624_e

VoxelShape: r, field_18212, SOUTH_SHAPE, field_185624_e, AABB_SOUTH_OFF

VoxelShape: s, f_01115158, WEST_SHAPE, field_185626_f

VoxelShape: s, field_18213, WEST_SHAPE, field_185626_f, AABB_WEST_OFF

VoxelShape: t, f_88930524, EAST_SHAPE, field_185628_g

VoxelShape: t, field_18214, EAST_SHAPE, field_185628_g, AABB_EAST_OFF

VoxelShape: u, f_14526719, PRESSED_CEILING_SHAPE_X, field_196372_E

VoxelShape: u, field_18215, PRESSED_CEILING_SHAPE_X, field_196372_E, field_196372_E

VoxelShape: v, f_31424869, PRESSED_CEILING_SHAPE_Z, field_196373_F

VoxelShape: v, field_18216, PRESSED_CEILING_SHAPE_Z, field_196373_F, field_196373_F

VoxelShape: w, f_82564223, PRESSED_FLOOR_SHAPE_X, field_196374_G

VoxelShape: w, field_18217, PRESSED_FLOOR_SHAPE_X, field_196374_G, field_196374_G

VoxelShape: x, f_10568426, PRESSED_FLOOR_SHAPE_Z, field_196375_H

VoxelShape: x, field_18218, PRESSED_FLOOR_SHAPE_Z, field_196375_H, field_196375_H

VoxelShape: y, f_48526371, PRESSED_NORTH_SHAPE, field_185623_D

VoxelShape: y, field_18219, PRESSED_NORTH_SHAPE, field_185623_D, AABB_NORTH_ON

VoxelShape: z, f_63530106, PRESSED_SOUTH_SHAPE, field_185625_E

VoxelShape: z, field_18220, PRESSED_SOUTH_SHAPE, field_185625_E, AABB_SOUTH_ON

VoxelShape: A, f_38620381, PRESSED_WEST_SHAPE, field_185627_F

VoxelShape: A, field_18204, PRESSED_WEST_SHAPE, field_185627_F, AABB_WEST_ON

VoxelShape: B, f_76453965, PRESSED_EAST_SHAPE, field_185629_G

VoxelShape: B, field_18205, PRESSED_EAST_SHAPE, field_185629_G, AABB_EAST_ON

Constructors

Methods

boolean (BlockState): a, m_76696200, isCube, func_149686_d

boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube

boolean (BlockState): i, m_12904302, isSignalSource, func_149744_f

boolean (BlockState): i, method_11566, isSignalSource, func_149744_f, canProvidePower

void (BlockState, World, BlockPos): b, m_09687908, updatePressed, func_185616_e

void (BlockState, World, BlockPos): b, method_11582, updatePressed, func_185616_e, checkPressed

int (WorldView): a, m_79518977, getTickRate, func_149738_a

int (WorldView): a, method_16565, getTickRate, func_149738_a, tickRate

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_196250_a, onBlockActivated

void (PlayerEntity, WorldAccess, BlockPos, boolean): a, m_16296780, playPressSound, func_196367_a

void (PlayerEntity, WorldAccess, BlockPos, boolean): a, method_16635, playPressSound, func_196367_a, playSound

SoundEvent (boolean): a, m_65826425, getPressSound, func_196369_b

SoundEvent (boolean): a, method_16636, getPressSound, func_196369_b, getSoundEvent

void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a

void (BlockState, World, BlockPos, BlockState, boolean): a, method_8659, onRemoved, func_196243_a, onReplaced

int (BlockState, BlockView, BlockPos, Direction): a, m_03217104, getSignal, func_180656_a

int (BlockState, BlockView, BlockPos, Direction): a, method_8653, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): b, m_14301495, getDirectSignal, func_176211_b

int (BlockState, BlockView, BlockPos, Direction): b, method_8664, getDirectSignal, func_176211_b, getStrongPower

void (BlockState, World, BlockPos, Random): a, m_56075420, tick, func_196267_b

void (BlockState, World, BlockPos, Random): a, method_8661, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Entity): a, m_36335635, onEntityCollision, func_196262_a

void (BlockState, World, BlockPos, Entity): a, method_416, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos): c, m_68356829, updateNeighbors, func_196368_e

void (BlockState, World, BlockPos): c, method_16637, updateNeighbors, func_196368_e, updateNeighbors

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

1.13.1

Names

bcs

bda

Fields

boolean: F, f_99383830, wooden, field_150047_a

boolean: E, f_99383830, wooden, field_150047_a

VoxelShape: p, f_20591760, FLOOR_SHAPE_X, field_196376_y

VoxelShape: o, f_20591760, FLOOR_SHAPE_X, field_196376_y

VoxelShape: q, f_41764155, FLOOR_SHAPE_Z, field_196377_z

VoxelShape: p, f_41764155, FLOOR_SHAPE_Z, field_196377_z

VoxelShape: r, f_52354143, NORTH_SHAPE, field_185622_d

VoxelShape: q, f_52354143, NORTH_SHAPE, field_185622_d

VoxelShape: s, f_42032308, SOUTH_SHAPE, field_185624_e

VoxelShape: r, f_42032308, SOUTH_SHAPE, field_185624_e

VoxelShape: t, f_01115158, WEST_SHAPE, field_185626_f

VoxelShape: s, f_01115158, WEST_SHAPE, field_185626_f

VoxelShape: u, f_88930524, EAST_SHAPE, field_185628_g

VoxelShape: t, f_88930524, EAST_SHAPE, field_185628_g

VoxelShape: v, f_14526719, PRESSED_CEILING_SHAPE_X, field_196372_E

VoxelShape: u, f_14526719, PRESSED_CEILING_SHAPE_X, field_196372_E

VoxelShape: w, f_31424869, PRESSED_CEILING_SHAPE_Z, field_196373_F

VoxelShape: v, f_31424869, PRESSED_CEILING_SHAPE_Z, field_196373_F

VoxelShape: x, f_82564223, PRESSED_FLOOR_SHAPE_X, field_196374_G

VoxelShape: w, f_82564223, PRESSED_FLOOR_SHAPE_X, field_196374_G

VoxelShape: y, f_10568426, PRESSED_FLOOR_SHAPE_Z, field_196375_H

VoxelShape: x, f_10568426, PRESSED_FLOOR_SHAPE_Z, field_196375_H

VoxelShape: z, f_48526371, PRESSED_NORTH_SHAPE, field_185623_D

VoxelShape: y, f_48526371, PRESSED_NORTH_SHAPE, field_185623_D

VoxelShape: A, f_63530106, PRESSED_SOUTH_SHAPE, field_185625_E

VoxelShape: z, f_63530106, PRESSED_SOUTH_SHAPE, field_185625_E

VoxelShape: B, f_38620381, PRESSED_WEST_SHAPE, field_185627_F

VoxelShape: A, f_38620381, PRESSED_WEST_SHAPE, field_185627_F

VoxelShape: C, f_76453965, PRESSED_EAST_SHAPE, field_185629_G

VoxelShape: B, f_76453965, PRESSED_EAST_SHAPE, field_185629_G

Constructors

(boolean, Block$Properties)

(boolean, Block$Properties)

Methods

1.13

Names

apd

bcs

net.minecraft.class_114

net.minecraft.unmapped.C_66522575

Fields

BooleanProperty: a, field_9329, POWERED, field_176584_b, POWERED

Box: b, field_12601, CEILING_SHAPE_Z, field_185618_b, AABB_DOWN_OFF

Box: c, field_12602, FLOOR_SHAPE_Z, field_185620_c, AABB_UP_OFF

Box: d, field_12603, NORTH_SHAPE, field_185622_d, AABB_NORTH_OFF

Box: e, field_12604, SOUTH_SHAPE, field_185624_e, AABB_SOUTH_OFF

Box: f, field_12605, WEST_SHAPE, field_185626_f, AABB_WEST_OFF

Box: g, field_12606, EAST_SHAPE, field_185628_g, AABB_EAST_OFF

Box: B, field_12595, PRESSED_CEILING_SHAPE_Z, field_185619_B, AABB_DOWN_ON

Box: C, field_12596, PRESSED_FLOOR_SHAPE_Z, field_185621_C, AABB_UP_ON

Box: D, field_12597, PRESSED_NORTH_SHAPE, field_185623_D, AABB_NORTH_ON

Box: E, field_12598, PRESSED_SOUTH_SHAPE, field_185625_E, AABB_SOUTH_ON

Box: F, field_12599, PRESSED_WEST_SHAPE, field_185627_F, AABB_WEST_ON

Box: G, field_12600, PRESSED_EAST_SHAPE, field_185629_G, AABB_EAST_ON

boolean: I, field_4999, wooden, field_150047_a, wooden

boolean: F, f_99383830, wooden, field_150047_a

BooleanProperty: a, f_13720452, POWERED, field_176584_b

VoxelShape: b, f_12872058, CEILING_SHAPE_X, field_196370_b

VoxelShape: c, f_16664666, CEILING_SHAPE_Z, field_196371_c

VoxelShape: p, f_20591760, FLOOR_SHAPE_X, field_196376_y

VoxelShape: q, f_41764155, FLOOR_SHAPE_Z, field_196377_z

VoxelShape: r, f_52354143, NORTH_SHAPE, field_185622_d

VoxelShape: s, f_42032308, SOUTH_SHAPE, field_185624_e

VoxelShape: t, f_01115158, WEST_SHAPE, field_185626_f

VoxelShape: u, f_88930524, EAST_SHAPE, field_185628_g

VoxelShape: v, f_14526719, PRESSED_CEILING_SHAPE_X, field_196372_E

VoxelShape: w, f_31424869, PRESSED_CEILING_SHAPE_Z, field_196373_F

VoxelShape: x, f_82564223, PRESSED_FLOOR_SHAPE_X, field_196374_G

VoxelShape: y, f_10568426, PRESSED_FLOOR_SHAPE_Z, field_196375_H

VoxelShape: z, f_48526371, PRESSED_NORTH_SHAPE, field_185623_D

VoxelShape: A, f_63530106, PRESSED_SOUTH_SHAPE, field_185625_E

VoxelShape: B, f_38620381, PRESSED_WEST_SHAPE, field_185627_F

VoxelShape: C, f_76453965, PRESSED_EAST_SHAPE, field_185629_G

Constructors

(boolean)

(boolean, Block$Properties)

Methods

Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem

int (World): a, method_4789, getTickRate, func_149738_a, tickRate

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

boolean (BlockState): a, m_76696200, isCube, func_149686_d

boolean (World, BlockPos, Direction): b, method_8662, canBePlaced, func_176198_a, canPlaceBlockOnSide

boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt

boolean (World, BlockPos, Direction): a, method_8692, canSurvive, func_181088_a, canPlaceBlock

BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement

void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged

boolean (World, BlockPos, BlockState): e, method_8695, canSurviveOrBreak, func_176583_e, checkForDrop

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated

void (PlayerEntity, World, BlockPos): a, method_11580, playPressSound, func_185615_a, playClickSound

void (World, BlockPos): b, method_11581, playUnpressSound, func_185617_b, playReleaseSound

void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock

int (BlockState, WorldView, BlockPos, Direction): b, method_8653, getSignal, func_180656_a, getWeakPower

int (BlockState, WorldView, BlockPos, Direction): c, method_8664, getDirectSignal, func_176211_b, getStrongPower

boolean (BlockState): g, method_11566, isSignalSource, func_149744_f, canProvidePower

boolean (BlockState): i, m_12904302, isSignalSource, func_149744_f

void (World, BlockPos, BlockState, Random): a, method_8643, randomTick, func_180645_a, randomTick

void (World, BlockPos, BlockState, Random): b, method_8661, tick, func_180650_b, updateTick

void (World, BlockPos, BlockState, Entity): a, method_416, onEntityCollision, func_180634_a, onEntityCollision

void (BlockState, World, BlockPos): d, method_11582, updatePressed, func_185616_e, checkPressed

void (BlockState, World, BlockPos): b, m_09687908, updatePressed, func_185616_e

void (World, BlockPos, Direction): c, method_8693, updateNeighbors, func_176582_b, notifyNeighbors

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

int (WorldView): a, m_79518977, getTickRate, func_149738_a

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a

void (PlayerEntity, WorldAccess, BlockPos, boolean): a, m_16296780, playPressSound, func_196367_a

SoundEvent (boolean): a, m_65826425, getPressSound, func_196369_b

void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a

int (BlockState, BlockView, BlockPos, Direction): a, m_03217104, getSignal, func_180656_a

int (BlockState, BlockView, BlockPos, Direction): b, m_14301495, getDirectSignal, func_176211_b

void (BlockState, World, BlockPos, Random): a, m_56075420, tick, func_196267_b

void (BlockState, World, BlockPos, Entity): a, m_36335635, onEntityCollision, func_196262_a

void (BlockState, World, BlockPos): c, m_68356829, updateNeighbors, func_196368_e

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

1.12.2

Names

apd

net.minecraft.class_114

net.minecraft.block.ButtonBlock

net.minecraft.block.BlockButton

net.minecraft.block.BlockButton

Fields

BooleanProperty: a, field_9329, POWERED, field_176584_b, POWERED

Box: b, field_12601, CEILING_SHAPE_Z, field_185618_b, AABB_DOWN_OFF

Box: c, field_12602, FLOOR_SHAPE_Z, field_185620_c, AABB_UP_OFF

Box: d, field_12603, NORTH_SHAPE, field_185622_d, AABB_NORTH_OFF

Box: e, field_12604, SOUTH_SHAPE, field_185624_e, AABB_SOUTH_OFF

Box: f, field_12605, WEST_SHAPE, field_185626_f, AABB_WEST_OFF

Box: g, field_12606, EAST_SHAPE, field_185628_g, AABB_EAST_OFF

Box: B, field_12595, PRESSED_CEILING_SHAPE_Z, field_185619_B, AABB_DOWN_ON

Box: C, field_12596, PRESSED_FLOOR_SHAPE_Z, field_185621_C, AABB_UP_ON

Box: D, field_12597, PRESSED_NORTH_SHAPE, field_185623_D, AABB_NORTH_ON

Box: E, field_12598, PRESSED_SOUTH_SHAPE, field_185625_E, AABB_SOUTH_ON

Box: F, field_12599, PRESSED_WEST_SHAPE, field_185627_F, AABB_WEST_ON

Box: G, field_12600, PRESSED_EAST_SHAPE, field_185629_G, AABB_EAST_ON

boolean: I, field_4999, wooden, field_150047_a, wooden

Constructors

(boolean)

Methods

Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem

int (World): a, method_4789, getTickRate, func_149738_a, tickRate

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

boolean (World, BlockPos, Direction): b, method_8662, canBePlaced, func_176198_a, canPlaceBlockOnSide

boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt

boolean (World, BlockPos, Direction): a, method_8692, canSurvive, func_181088_a, canPlaceBlock

BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement

void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged

boolean (World, BlockPos, BlockState): e, method_8695, canSurviveOrBreak, func_176583_e, checkForDrop

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated

void (PlayerEntity, World, BlockPos): a, method_11580, playPressSound, func_185615_a, playClickSound

void (World, BlockPos): b, method_11581, playUnpressSound, func_185617_b, playReleaseSound

void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock

int (BlockState, WorldView, BlockPos, Direction): b, method_8653, getSignal, func_180656_a, getWeakPower

int (BlockState, WorldView, BlockPos, Direction): c, method_8664, getDirectSignal, func_176211_b, getStrongPower

boolean (BlockState): g, method_11566, isSignalSource, func_149744_f, canProvidePower

void (World, BlockPos, BlockState, Random): a, method_8643, randomTick, func_180645_a, randomTick

void (World, BlockPos, BlockState, Random): b, method_8661, tick, func_180650_b, updateTick

void (World, BlockPos, BlockState, Entity): a, method_416, onEntityCollision, func_180634_a, onEntityCollision

void (BlockState, World, BlockPos): d, method_11582, updatePressed, func_185616_e, checkPressed

void (World, BlockPos, Direction): c, method_8693, updateNeighbors, func_176582_b, notifyNeighbors

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape