History - net.minecraft.block.TripwireHookBlock

1.13.2

Names

bin

bio

net.minecraft.unmapped.C_60655902

net.minecraft.class_207

Fields

DirectionProperty: a, f_88440332, FACING, field_176264_a

DirectionProperty: a, field_9768, FACING, field_176264_a, FACING

BooleanProperty: b, f_09206383, POWERED, field_176263_b

BooleanProperty: b, field_18553, POWERED, field_176263_b, POWERED

BooleanProperty: c, f_59594530, ATTACHED, field_176265_M

BooleanProperty: c, field_18554, ATTACHED, field_176265_M, ATTACHED

VoxelShape: o, f_30268746, NORTH_SHAPE, field_185743_d

VoxelShape: o, field_18555, NORTH_SHAPE, field_185743_d, HOOK_NORTH_AABB

VoxelShape: p, f_05498283, SOUTH_SHAPE, field_185744_e

VoxelShape: p, field_18556, SOUTH_SHAPE, field_185744_e, HOOK_SOUTH_AABB

VoxelShape: q, f_39534667, WEST_SHAPE, field_185745_f

VoxelShape: q, field_18557, WEST_SHAPE, field_185745_f, HOOK_WEST_AABB

VoxelShape: r, f_62612474, EAST_SHAPE, field_185746_g

VoxelShape: r, field_18558, EAST_SHAPE, field_185746_g, HOOK_EAST_AABB

Constructors

Methods

boolean (BlockState): a, m_76696200, isCube, func_149686_d

boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, m_93454127, onPlaced, func_180633_a

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_419, onPlaced, func_180633_a, onBlockPlacedBy

void (World, BlockPos, BlockState, boolean, boolean, int, BlockState): a, m_73918247, updateState, func_176260_a

void (World, BlockPos, BlockState, boolean, boolean, int, BlockState): a, method_8944, updateState, func_176260_a, calculateState

void (World, BlockPos, boolean, boolean, boolean, boolean): a, m_42747203, playClickSound, func_180694_a

void (World, BlockPos, boolean, boolean, boolean, boolean): a, method_11641, playClickSound, func_180694_a, playSound

void (World, BlockPos, Direction): a, m_90591549, updateNeighbors, func_176262_b

void (World, BlockPos, Direction): a, method_8945, updateNeighbors, func_176262_b, notifyNeighbors

boolean (BlockState): i, m_12904302, isSignalSource, func_149744_f

boolean (BlockState): i, method_11566, isSignalSource, func_149744_f, canProvidePower

BlockState (BlockState, BlockRotation): a, m_63867362, rotate, func_185499_a

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, m_93743711, mirror, func_185471_a

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, mirror

BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k

BlockLayer (): c, method_8687, getRenderLayer, func_180664_k, getRenderLayer

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape

boolean (BlockState, WorldView, BlockPos): a, m_29306917, canBePlaced, func_196260_a

boolean (BlockState, WorldView, BlockPos): a, method_16570, canBePlaced, func_196260_a, isValidPosition

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_16575, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, method_16563, getPlacementState, func_196258_a, getStateForPlacement

void (BlockState, World, BlockPos, Random): a, m_56075420, tick, func_196267_b

void (BlockState, World, BlockPos, Random): a, method_8661, tick, func_196267_b, tick

void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a

void (BlockState, World, BlockPos, BlockState, boolean): a, method_8659, onRemoved, func_196243_a, onReplaced

int (BlockState, BlockView, BlockPos, Direction): a, m_03217104, getSignal, func_180656_a

int (BlockState, BlockView, BlockPos, Direction): a, method_8653, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): b, m_14301495, getDirectSignal, func_176211_b

int (BlockState, BlockView, BlockPos, Direction): b, method_8664, getDirectSignal, func_176211_b, getStrongPower

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

1.13.1

Names

bif

bin

Fields

VoxelShape: p, f_30268746, NORTH_SHAPE, field_185743_d

VoxelShape: o, f_30268746, NORTH_SHAPE, field_185743_d

VoxelShape: q, f_05498283, SOUTH_SHAPE, field_185744_e

VoxelShape: p, f_05498283, SOUTH_SHAPE, field_185744_e

VoxelShape: r, f_39534667, WEST_SHAPE, field_185745_f

VoxelShape: q, f_39534667, WEST_SHAPE, field_185745_f

VoxelShape: s, f_62612474, EAST_SHAPE, field_185746_g

VoxelShape: r, f_62612474, EAST_SHAPE, field_185746_g

Constructors

(Block$Properties)

(Block$Properties)

Methods

1.13

Names

aut

bif

net.minecraft.class_207

net.minecraft.unmapped.C_60655902

Fields

DirectionProperty: a, field_9768, FACING, field_176264_a, FACING

BooleanProperty: b, field_9769, POWERED, field_176263_b, POWERED

BooleanProperty: c, field_9766, ATTACHED, field_176265_M, ATTACHED

Box: d, field_12819, NORTH_SHAPE, field_185743_d, HOOK_NORTH_AABB

Box: e, field_12820, SOUTH_SHAPE, field_185744_e, HOOK_SOUTH_AABB

Box: f, field_12821, WEST_SHAPE, field_185745_f, HOOK_WEST_AABB

Box: g, field_12822, EAST_SHAPE, field_185746_g, HOOK_EAST_AABB

DirectionProperty: a, f_88440332, FACING, field_176264_a

BooleanProperty: b, f_09206383, POWERED, field_176263_b

BooleanProperty: c, f_59594530, ATTACHED, field_176265_M

VoxelShape: p, f_30268746, NORTH_SHAPE, field_185743_d

VoxelShape: q, f_05498283, SOUTH_SHAPE, field_185744_e

VoxelShape: r, f_39534667, WEST_SHAPE, field_185745_f

VoxelShape: s, f_62612474, EAST_SHAPE, field_185746_g

Constructors

()

(Block$Properties)

Methods

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

boolean (BlockState): a, m_76696200, isCube, func_149686_d

boolean (World, BlockPos, Direction): b, method_8662, canBePlaced, func_176198_a, canPlaceBlockOnSide

boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt

BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_419, onPlaced, func_180633_a, onBlockPlacedBy

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, m_93454127, onPlaced, func_180633_a

void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged

void (World, BlockPos, BlockState, boolean, boolean, int, BlockState): a, method_8944, updateState, func_176260_a, calculateState

void (World, BlockPos, BlockState, boolean, boolean, int, BlockState): a, m_73918247, updateState, func_176260_a

void (World, BlockPos, BlockState, Random): a, method_8643, randomTick, func_180645_a, randomTick

void (World, BlockPos, BlockState, Random): b, method_8661, tick, func_180650_b, updateTick

void (World, BlockPos, boolean, boolean, boolean, boolean): a, method_11641, playClickSound, func_180694_a, playSound

void (World, BlockPos, boolean, boolean, boolean, boolean): a, m_42747203, playClickSound, func_180694_a

void (World, BlockPos, Direction): a, method_8945, updateNeighbors, func_176262_b, notifyNeighbors

void (World, BlockPos, Direction): a, m_90591549, updateNeighbors, func_176262_b

boolean (World, BlockPos, BlockState): e, method_8947, canSurviveOrBreak, func_176261_e, checkForDrop

void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock

int (BlockState, WorldView, BlockPos, Direction): b, method_8653, getSignal, func_180656_a, getWeakPower

int (BlockState, WorldView, BlockPos, Direction): c, method_8664, getDirectSignal, func_176211_b, getStrongPower

boolean (BlockState): g, method_11566, isSignalSource, func_149744_f, canProvidePower

boolean (BlockState): i, m_12904302, isSignalSource, func_149744_f

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation

BlockState (BlockState, BlockRotation): a, m_63867362, rotate, func_185499_a

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror

BlockState (BlockState, BlockMirror): a, m_93743711, mirror, func_185471_a

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer

BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

boolean (BlockState, WorldView, BlockPos): a, m_29306917, canBePlaced, func_196260_a

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a

BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a

void (BlockState, World, BlockPos, Random): a, m_56075420, tick, func_196267_b

void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a

int (BlockState, BlockView, BlockPos, Direction): a, m_03217104, getSignal, func_180656_a

int (BlockState, BlockView, BlockPos, Direction): b, m_14301495, getDirectSignal, func_176211_b

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

1.12.2

Names

aut

net.minecraft.class_207

net.minecraft.block.TripwireHookBlock

net.minecraft.block.BlockTripWireHook

net.minecraft.block.BlockTripWireHook

Fields

DirectionProperty: a, field_9768, FACING, field_176264_a, FACING

BooleanProperty: b, field_9769, POWERED, field_176263_b, POWERED

BooleanProperty: c, field_9766, ATTACHED, field_176265_M, ATTACHED

Box: d, field_12819, NORTH_SHAPE, field_185743_d, HOOK_NORTH_AABB

Box: e, field_12820, SOUTH_SHAPE, field_185744_e, HOOK_SOUTH_AABB

Box: f, field_12821, WEST_SHAPE, field_185745_f, HOOK_WEST_AABB

Box: g, field_12822, EAST_SHAPE, field_185746_g, HOOK_EAST_AABB

Constructors

()

Methods

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

boolean (World, BlockPos, Direction): b, method_8662, canBePlaced, func_176198_a, canPlaceBlockOnSide

boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt

BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_419, onPlaced, func_180633_a, onBlockPlacedBy

void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged

void (World, BlockPos, BlockState, boolean, boolean, int, BlockState): a, method_8944, updateState, func_176260_a, calculateState

void (World, BlockPos, BlockState, Random): a, method_8643, randomTick, func_180645_a, randomTick

void (World, BlockPos, BlockState, Random): b, method_8661, tick, func_180650_b, updateTick

void (World, BlockPos, boolean, boolean, boolean, boolean): a, method_11641, playClickSound, func_180694_a, playSound

void (World, BlockPos, Direction): a, method_8945, updateNeighbors, func_176262_b, notifyNeighbors

boolean (World, BlockPos, BlockState): e, method_8947, canSurviveOrBreak, func_176261_e, checkForDrop

void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock

int (BlockState, WorldView, BlockPos, Direction): b, method_8653, getSignal, func_180656_a, getWeakPower

int (BlockState, WorldView, BlockPos, Direction): c, method_8664, getDirectSignal, func_176211_b, getStrongPower

boolean (BlockState): g, method_11566, isSignalSource, func_149744_f, canProvidePower

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer