History - net.minecraft.block.HorizontalConnectingBlock
26.3
Names
Fields
Constructors
Methods
com.mojang.serialization.MapCodec<? extends HorizontalConnectingBlock> (): codec, codec, method_53969, getCodec
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
ebq
net.minecraft.world.level.block.CrossCollisionBlock
net.minecraft.class_2310
net.minecraft.block.HorizontalConnectingBlock
Fields
BooleanProperty: a, NORTH, field_10905, NORTH, f_qplzfudz, NORTH, f_52309_
BooleanProperty: NORTH, NORTH, field_10905, NORTH
BooleanProperty: b, EAST, field_10907, EAST, f_xesnlgip, EAST, f_52310_
BooleanProperty: EAST, EAST, field_10907, EAST
BooleanProperty: c, SOUTH, field_10904, SOUTH, f_stvhajyd, SOUTH, f_52311_
BooleanProperty: SOUTH, SOUTH, field_10904, SOUTH
BooleanProperty: d, WEST, field_10903, WEST, f_vrpnplcn, WEST, f_52312_
BooleanProperty: WEST, WEST, field_10903, WEST
BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, f_vtrtmhfv, WATERLOGGED, f_52313_
BooleanProperty: WATERLOGGED, WATERLOGGED, field_10900, WATERLOGGED
Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, f_dqtdhico, FACING_PROPERTIES, f_52314_
Map<Direction, BooleanProperty>: PROPERTY_BY_DIRECTION, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES
Function<BlockState, VoxelShape>: g, collisionShapes, field_55751, collisionShapeFunction, f_ikamsyvl, collisionShapeGetter, f_381754_
Function<BlockState, VoxelShape>: collisionShapes, collisionShapes, field_55751, collisionShapeFunction
Function<BlockState, VoxelShape>: h, shapes, field_55752, outlineShapeFunction, f_eomipsfm, outlineShapeGetter, f_382100_
Function<BlockState, VoxelShape>: shapes, shapes, field_55752, outlineShapeFunction
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getCollisionShape, getCollisionShape, method_9549, getCollisionShape
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_
FluidState (BlockState): getFluidState, getFluidState, method_9545, getFluidState
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_
BlockState (BlockState, BlockRotation): rotate, rotate, method_9598, rotate
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_
BlockState (BlockState, BlockMirror): mirror, mirror, method_9569, mirror
com.mojang.serialization.MapCodec<? extends HorizontalConnectingBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends HorizontalConnectingBlock> (): codec, codec, method_53969, getCodec
boolean (BlockState, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_
boolean (BlockState, NavigationType): isPathfindable, isPathfindable, method_9516, canPathfindThrough
boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_flnjgkno, isTransparent, m_49099_
boolean (BlockState): propagatesSkylightDown, propagatesSkylightDown, method_9579, isTransparent
Function<BlockState, VoxelShape> (float, float, float, float, float): a, makeShapes, method_9984, createShapeFunction, m_oekhoibr, createShapeGetter, m_52326_
Function<BlockState, VoxelShape> (float, float, float, float, float): makeShapes, makeShapes, method_9984, createShapeFunction
1.21.11
Names
dwv
ebq
Fields
Constructors
Methods
boolean (BlockState): d_, propagatesSkylightDown, method_9579, isTransparent, m_flnjgkno, isTransparent, m_49099_
boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_flnjgkno, isTransparent, m_49099_
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
drx
dwv
Fields
Constructors
Methods
boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_flnjgkno, isTransparent, m_49099_
boolean (BlockState): d_, propagatesSkylightDown, method_9579, isTransparent, m_flnjgkno, isTransparent, m_49099_
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
dpm
drx
Fields
Constructors
Methods
1.21.5
Names
dlk
dpm
Fields
VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, f_fluaocwf, collisionShapes, f_52315_
VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, f_pdeaggfn, boundingShapes, f_52316_
it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, shapeIndexCache, f_52317_
Function<BlockState, VoxelShape>: g, collisionShapes, field_55751, collisionShapeFunction, f_ikamsyvl, collisionShapeGetter, f_381754_
Function<BlockState, VoxelShape>: h, shapes, field_55752, outlineShapeFunction, f_eomipsfm, outlineShapeGetter, f_382100_
Constructors
Methods
VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, m_oekhoibr, createShapes, m_52326_
int (Direction): a, indexFor, method_9985, getDirectionMask, m_evjlsgof, getDirectionMask, m_52343_
int (BlockState): h, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, getShapeIndex, m_52363_
Function<BlockState, VoxelShape> (float, float, float, float, float): a, makeShapes, method_9984, createShapeFunction, m_oekhoibr, createShapeGetter, m_52326_
1.21.4
Names
dmk
dlk
Fields
Constructors
Methods
1.21.3
Names
dhu
dmk
Fields
Constructors
Methods
boolean (BlockState, BlockView, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_flnjgkno, isTransparent, m_49099_
int (BlockState): g, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, getShapeIndex, m_52363_
int (BlockState): h, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, getShapeIndex, m_52363_
boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_flnjgkno, isTransparent, m_49099_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dgx
dhu
Fields
Constructors
Methods
1.20.6
Names
cym
dgx
Fields
Constructors
Methods
boolean (BlockState, BlockView, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_ruuottmr, isTranslucent, m_7420_
boolean (BlockState, BlockView, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_flnjgkno, isTransparent, m_49099_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_
boolean (BlockState, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_
1.20.4
Names
cun
cym
Fields
Constructors
Methods
boolean (BlockState, BlockView, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_ruuottmr, isTranslucent, m_7420_
boolean (BlockState, BlockView, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_ruuottmr, isTranslucent, m_7420_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): c, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, getCollisionShape, m_5939_
com.mojang.serialization.MapCodec<? extends HorizontalConnectingBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
1.20.2
Names
crf
cun
Fields
Constructors
Methods
1.20.1
Names
cqy
crf
Fields
Constructors
Methods
1.19.4
Names
coi
cqy
Fields
it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, SHAPE_INDEX_CACHE, f_52317_
it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, shapeIndexCache, f_52317_
Constructors
Methods
boolean (BlockState, BlockView, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_ruuottmr, isTranslucent, m_7420_
boolean (BlockState, BlockView, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_ruuottmr, isTranslucent, m_7420_
1.19.3
Names
clg
coi
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
ckj
clg
Fields
Constructors
Methods
1.19
Names
cfd
ckj
Fields
Constructors
Methods
1.18.2
Names
cel
cfd
net.minecraft.block.HorizontalConnectingBlock
Fields
BooleanProperty: a, NORTH, field_10905, NORTH, f_qplzfudz, f_52309_
BooleanProperty: a, NORTH, field_10905, NORTH, f_qplzfudz, NORTH, f_52309_
BooleanProperty: b, EAST, field_10907, EAST, f_xesnlgip, f_52310_
BooleanProperty: b, EAST, field_10907, EAST, f_xesnlgip, EAST, f_52310_
BooleanProperty: c, SOUTH, field_10904, SOUTH, f_stvhajyd, f_52311_
BooleanProperty: c, SOUTH, field_10904, SOUTH, f_stvhajyd, SOUTH, f_52311_
BooleanProperty: d, WEST, field_10903, WEST, f_vrpnplcn, f_52312_
BooleanProperty: d, WEST, field_10903, WEST, f_vrpnplcn, WEST, f_52312_
BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, f_vtrtmhfv, f_52313_
BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, f_vtrtmhfv, WATERLOGGED, f_52313_
Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, f_dqtdhico, f_52314_
Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, f_dqtdhico, FACING_PROPERTIES, f_52314_
VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, f_fluaocwf, f_52315_
VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, f_fluaocwf, collisionShapes, f_52315_
VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, f_pdeaggfn, f_52316_
VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, f_pdeaggfn, boundingShapes, f_52316_
it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, f_52317_
it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, SHAPE_INDEX_CACHE, f_52317_
Constructors
Methods
VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, m_oekhoibr, m_52326_
VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, m_oekhoibr, createShapes, m_52326_
boolean (BlockState, BlockView, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_ruuottmr, m_7420_
boolean (BlockState, BlockView, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_ruuottmr, isTranslucent, m_7420_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): c, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, m_5939_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): c, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, getCollisionShape, m_5939_
int (Direction): a, indexFor, method_9985, getDirectionMask, m_evjlsgof, m_52343_
int (Direction): a, indexFor, method_9985, getDirectionMask, m_evjlsgof, getDirectionMask, m_52343_
int (BlockState): g, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, m_52363_
int (BlockState): g, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, getShapeIndex, m_52363_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, m_5888_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, m_7357_
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cbc
cel
Fields
Constructors
Methods
1.17.1
Names
cbb
cbc
Fields
Constructors
Methods
1.17
Names
bvt
cbb
net.minecraft.block.FourWayBlock
net.minecraft.src.C_1752_
Fields
BooleanProperty: a, NORTH, field_10905, NORTH, f_qplzfudz, field_196409_a, NORTH
BooleanProperty: a, NORTH, field_10905, NORTH, f_qplzfudz, f_52309_
BooleanProperty: b, EAST, field_10907, EAST, f_xesnlgip, field_196411_b, EAST
BooleanProperty: b, EAST, field_10907, EAST, f_xesnlgip, f_52310_
BooleanProperty: c, SOUTH, field_10904, SOUTH, f_stvhajyd, field_196413_c, SOUTH
BooleanProperty: c, SOUTH, field_10904, SOUTH, f_stvhajyd, f_52311_
BooleanProperty: d, WEST, field_10903, WEST, f_vrpnplcn, field_196414_y, WEST
BooleanProperty: d, WEST, field_10903, WEST, f_vrpnplcn, f_52312_
BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, f_vtrtmhfv, field_204514_u, WATERLOGGED
BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, f_vtrtmhfv, f_52313_
Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, f_dqtdhico, field_196415_z, FACING_TO_PROPERTY_MAP
Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, f_dqtdhico, f_52314_
VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, f_fluaocwf, field_196410_A, collisionShapes
VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, f_fluaocwf, f_52315_
VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, f_pdeaggfn, field_196412_B, shapes
VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, f_pdeaggfn, f_52316_
it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, field_223008_i, statePaletteMap
it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, f_52317_
Constructors
Methods
VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, m_oekhoibr, func_196408_a, makeShapes
VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, m_oekhoibr, m_52326_
boolean (BlockState, BlockView, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, m_ruuottmr, func_200123_i, propagatesSkylightDown
boolean (BlockState, BlockView, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_ruuottmr, m_7420_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): c, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, func_220071_b, getCollisionShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): c, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, m_5939_
int (Direction): a, indexFor, method_9985, getDirectionMask, m_evjlsgof, func_196407_a, getMask
int (Direction): a, indexFor, method_9985, getDirectionMask, m_evjlsgof, m_52343_
int (BlockState): g, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, func_196406_i, getIndex
int (BlockState): g, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, m_52363_
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, m_nlstkjhl, func_204507_t, getFluidState
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, m_5888_
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, m_7357_
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bvq
bvt
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bww
bvq
Fields
Constructors
Methods
1.16.1
Names
bql
bww
Fields
it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, field_223008_i, field_223008_i
it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, field_223008_i, statePaletteMap
Constructors
(float, float, float, float, float, Block$Settings)
(float, float, float, float, float, AbstractBlock$Settings)
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, getCollisionShape, method_9549, getCollisionShape, m_talrawyw, func_220071_b, getCollisionShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): c, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, func_220071_b, getCollisionShape
int (BlockState): h, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, func_196406_i, getIndex
int (BlockState): g, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, func_196406_i, getIndex
FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, m_ocjaodok, func_204507_t, getFluidState
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, m_nlstkjhl, func_204507_t, getFluidState
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror
1.15.2
Names
bqi
bql
net.minecraft.block.HorizontalConnectedBlock
net.minecraft.block.HorizontalConnectingBlock
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bnz
bqi
net.minecraft.block.HorizontalConnectingBlock
net.minecraft.block.HorizontalConnectedBlock
Fields
BooleanProperty: a, NORTH, field_10905, NORTH, f_qplzfudz, NORTH, field_196409_a, NORTH
BooleanProperty: a, NORTH, field_10905, NORTH, f_qplzfudz, field_196409_a, NORTH
BooleanProperty: b, EAST, field_10907, EAST, f_xesnlgip, EAST, field_196411_b, EAST
BooleanProperty: b, EAST, field_10907, EAST, f_xesnlgip, field_196411_b, EAST
BooleanProperty: c, SOUTH, field_10904, SOUTH, f_stvhajyd, SOUTH, field_196413_c, SOUTH
BooleanProperty: c, SOUTH, field_10904, SOUTH, f_stvhajyd, field_196413_c, SOUTH
BooleanProperty: d, WEST, field_10903, WEST, f_vrpnplcn, WEST, field_196414_y, WEST
BooleanProperty: d, WEST, field_10903, WEST, f_vrpnplcn, field_196414_y, WEST
BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, f_vtrtmhfv, WATERLOGGED, field_204514_u, WATERLOGGED
BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, f_vtrtmhfv, field_204514_u, WATERLOGGED
Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, f_dqtdhico, PROPERTIES_BY_DIRECTION, field_196415_z, FACING_TO_PROPERTY_MAP
Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, f_dqtdhico, field_196415_z, FACING_TO_PROPERTY_MAP
VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, f_fluaocwf, shapes, field_196410_A, collisionShapes
VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, f_fluaocwf, field_196410_A, collisionShapes
VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, f_pdeaggfn, collisionShapes, field_196412_B, shapes
VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, f_pdeaggfn, field_196412_B, shapes
it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, f_31407812, field_223008_i, field_223008_i
it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, field_223008_i, field_223008_i
Constructors
Methods
VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, m_oekhoibr, makeShapes, func_196408_a, makeShapes
VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, m_oekhoibr, func_196408_a, makeShapes
boolean (BlockState, BlockView, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, m_ruuottmr, propagatesSkyLight, func_200123_i, propagatesSkylightDown
boolean (BlockState, BlockView, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, m_ruuottmr, func_200123_i, propagatesSkylightDown
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, getCollisionShape, method_9549, getCollisionShape, m_talrawyw, getCollisionShape, func_220071_b, getCollisionShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, getCollisionShape, method_9549, getCollisionShape, m_talrawyw, func_220071_b, getCollisionShape
int (Direction): a, indexFor, method_9985, getDirectionMask, m_evjlsgof, getShapeIndex, func_196407_a, getMask
int (Direction): a, indexFor, method_9985, getDirectionMask, m_evjlsgof, func_196407_a, getMask
int (BlockState): j, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, getShapeIndex, func_196406_i, getIndex
int (BlockState): h, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, func_196406_i, getIndex
FluidState (BlockState): g, getFluidState, method_9545, getFluidState, m_ocjaodok, getFluidState, func_204507_t, getFluidState
FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, m_ocjaodok, func_204507_t, getFluidState
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror
1.14.4
Names
bnu
bnz
net.minecraft.world.level.block.CrossCollisionBlock
net.minecraft.block.HorizontalConnectedBlock
net.minecraft.block.HorizontalConnectingBlock
net.minecraft.unmapped.C_mxklsuxa
Fields
BooleanProperty: a, field_10905, NORTH, NORTH, field_196409_a, NORTH
BooleanProperty: a, NORTH, field_10905, NORTH, f_qplzfudz, NORTH, field_196409_a, NORTH
BooleanProperty: b, field_10907, EAST, EAST, field_196411_b, EAST
BooleanProperty: b, EAST, field_10907, EAST, f_xesnlgip, EAST, field_196411_b, EAST
BooleanProperty: c, field_10904, SOUTH, SOUTH, field_196413_c, SOUTH
BooleanProperty: c, SOUTH, field_10904, SOUTH, f_stvhajyd, SOUTH, field_196413_c, SOUTH
BooleanProperty: d, field_10903, WEST, WEST, field_196414_y, WEST
BooleanProperty: d, WEST, field_10903, WEST, f_vrpnplcn, WEST, field_196414_y, WEST
BooleanProperty: e, field_10900, WATERLOGGED, WATERLOGGED, field_204514_u, WATERLOGGED
BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, f_vtrtmhfv, WATERLOGGED, field_204514_u, WATERLOGGED
Map<Direction, BooleanProperty>: f, field_10902, FACING_PROPERTIES, PROPERTIES_BY_DIRECTION, field_196415_z, FACING_TO_PROPERTY_MAP
Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, f_dqtdhico, PROPERTIES_BY_DIRECTION, field_196415_z, FACING_TO_PROPERTY_MAP
VoxelShape[]: g, field_10901, collisionShapes, shapes, field_196410_A, collisionShapes
VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, f_fluaocwf, shapes, field_196410_A, collisionShapes
VoxelShape[]: h, field_10906, boundingShapes, collisionShapes, field_196412_B, shapes
VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, f_pdeaggfn, collisionShapes, field_196412_B, shapes
it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, field_19313, SHAPE_INDEX_CACHE, f_31407812, field_223008_i, field_223008_i
it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, f_31407812, field_223008_i, field_223008_i
Constructors
Methods
VoxelShape[] (float, float, float, float, float): a, method_9984, createShapes, makeShapes, func_196408_a, makeShapes
VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, m_oekhoibr, makeShapes, func_196408_a, makeShapes
boolean (BlockState, BlockView, BlockPos): b, method_9579, isTranslucent, propagatesSkyLight, func_200123_i, propagatesSkylightDown
boolean (BlockState, BlockView, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, m_ruuottmr, propagatesSkyLight, func_200123_i, propagatesSkylightDown
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, getCollisionShape, func_220071_b, getCollisionShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, getCollisionShape, method_9549, getCollisionShape, m_talrawyw, getCollisionShape, func_220071_b, getCollisionShape
int (Direction): a, method_9985, getDirectionMask, getShapeIndex, func_196407_a, getMask
int (Direction): a, indexFor, method_9985, getDirectionMask, m_evjlsgof, getShapeIndex, func_196407_a, getMask
int (BlockState): j, method_9987, getShapeIndex, getShapeIndex, func_196406_i, getIndex
int (BlockState): j, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, getShapeIndex, func_196406_i, getIndex
FluidState (BlockState): g, method_9545, getFluidState, getFluidState, func_204507_t, getFluidState
FluidState (BlockState): g, getFluidState, method_9545, getFluidState, m_ocjaodok, getFluidState, func_204507_t, getFluidState
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement
BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror
1.14.3
Names
bnq
bnu
net.minecraft.block.HorizontalConnectedBlock
Fields
BooleanProperty: a, field_10905, NORTH, field_196409_a, NORTH
BooleanProperty: a, field_10905, NORTH, NORTH, field_196409_a, NORTH
BooleanProperty: b, field_10907, EAST, field_196411_b, EAST
BooleanProperty: b, field_10907, EAST, EAST, field_196411_b, EAST
BooleanProperty: c, field_10904, SOUTH, field_196413_c, SOUTH
BooleanProperty: c, field_10904, SOUTH, SOUTH, field_196413_c, SOUTH
BooleanProperty: d, field_10903, WEST, field_196414_y, WEST
BooleanProperty: d, field_10903, WEST, WEST, field_196414_y, WEST
BooleanProperty: e, field_10900, WATERLOGGED, field_204514_u, WATERLOGGED
BooleanProperty: e, field_10900, WATERLOGGED, WATERLOGGED, field_204514_u, WATERLOGGED
Map<Direction, BooleanProperty>: f, field_10902, PROPERTIES_BY_DIRECTION, field_196415_z, FACING_TO_PROPERTY_MAP
Map<Direction, BooleanProperty>: f, field_10902, FACING_PROPERTIES, PROPERTIES_BY_DIRECTION, field_196415_z, FACING_TO_PROPERTY_MAP
VoxelShape[]: g, field_10901, shapes, field_196410_A, collisionShapes
VoxelShape[]: g, field_10901, collisionShapes, shapes, field_196410_A, collisionShapes
VoxelShape[]: h, field_10906, collisionShapes, field_196412_B, shapes
VoxelShape[]: h, field_10906, boundingShapes, collisionShapes, field_196412_B, shapes
it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, field_19313, f_31407812, field_223008_i, field_223008_i
it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, field_19313, SHAPE_INDEX_CACHE, f_31407812, field_223008_i, field_223008_i
Constructors
Methods
VoxelShape[] (float, float, float, float, float): a, method_9984, makeShapes, func_196408_a, makeShapes
VoxelShape[] (float, float, float, float, float): a, method_9984, createShapes, makeShapes, func_196408_a, makeShapes
boolean (BlockState, BlockView, BlockPos): b, method_9579, propagatesSkyLight, func_200123_i, propagatesSkylightDown
boolean (BlockState, BlockView, BlockPos): b, method_9579, isTranslucent, propagatesSkyLight, func_200123_i, propagatesSkylightDown
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): b, method_9549, getCollisionShape, func_220071_b, getCollisionShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, getCollisionShape, func_220071_b, getCollisionShape
int (Direction): a, method_9985, getShapeIndex, func_196407_a, getMask
int (Direction): a, method_9985, getDirectionMask, getShapeIndex, func_196407_a, getMask
int (BlockState): j, method_9987, getShapeIndex, func_196406_i, getIndex
int (BlockState): j, method_9987, getShapeIndex, getShapeIndex, func_196406_i, getIndex
FluidState (BlockState): g, method_9545, getFluidState, func_204507_t, getFluidState
FluidState (BlockState): g, method_9545, getFluidState, getFluidState, func_204507_t, getFluidState
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror
1.14.2
Names
Fields
BooleanProperty: a, field_10905, NORTH, field_196409_a, field_196409_a
BooleanProperty: a, field_10905, NORTH, field_196409_a, NORTH
BooleanProperty: b, field_10907, EAST, field_196411_b, field_196411_b
BooleanProperty: b, field_10907, EAST, field_196411_b, EAST
BooleanProperty: c, field_10904, SOUTH, field_196413_c, field_196413_c
BooleanProperty: c, field_10904, SOUTH, field_196413_c, SOUTH
BooleanProperty: d, field_10903, WEST, field_196414_y, field_196414_y
BooleanProperty: d, field_10903, WEST, field_196414_y, WEST
BooleanProperty: e, field_10900, WATERLOGGED, field_204514_u, field_204514_u
BooleanProperty: e, field_10900, WATERLOGGED, field_204514_u, WATERLOGGED
Map<Direction, BooleanProperty>: f, field_10902, PROPERTIES_BY_DIRECTION, field_196415_z, field_196415_z
Map<Direction, BooleanProperty>: f, field_10902, PROPERTIES_BY_DIRECTION, field_196415_z, FACING_TO_PROPERTY_MAP
VoxelShape[]: g, field_10901, shapes, field_196410_A, field_196410_A
VoxelShape[]: g, field_10901, shapes, field_196410_A, collisionShapes
VoxelShape[]: h, field_10906, collisionShapes, field_196412_B, field_196412_B
VoxelShape[]: h, field_10906, collisionShapes, field_196412_B, shapes
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): b, method_9549, getCollisionShape, func_220071_b, func_220071_b
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): b, method_9549, getCollisionShape, func_220071_b, getCollisionShape
1.14.1
Names
bnp
bnq
Fields
it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, field_19313, f_31407812, field_223008_i, field_223008_i
Constructors
Methods
1.14
Names
bnp
net.minecraft.class_2310
net.minecraft.block.PaneBlock
net.minecraft.block.FourWayBlock
net.minecraft.block.FourWayBlock
Fields
BooleanProperty: a, field_10905, NORTH, field_196409_a, field_196409_a
BooleanProperty: b, field_10907, EAST, field_196411_b, field_196411_b
BooleanProperty: c, field_10904, SOUTH, field_196413_c, field_196413_c
BooleanProperty: d, field_10903, WEST, field_196414_y, field_196414_y
BooleanProperty: e, field_10900, WATERLOGGED, field_204514_u, field_204514_u
Map<Direction, BooleanProperty>: f, field_10902, PROPERTIES_BY_DIRECTION, field_196415_z, field_196415_z
VoxelShape[]: g, field_10901, shapes, field_196410_A, field_196410_A
VoxelShape[]: h, field_10906, collisionShapes, field_196412_B, field_196412_B
Constructors
(float, float, float, float, float, Block$Properties)
Methods
VoxelShape[] (float, float, float, float, float): a, method_9984, makeShapes, func_196408_a, makeShapes
boolean (BlockState, BlockView, BlockPos): b, method_9579, propagatesSkyLight, func_200123_i, propagatesSkylightDown
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): b, method_9549, getCollisionShape, func_220071_b, func_220071_b
int (Direction): a, method_9985, getShapeIndex, func_196407_a, getMask
int (BlockState): j, method_9987, getShapeIndex, func_196406_i, getIndex
FluidState (BlockState): g, method_9545, getFluidState, func_204507_t, getFluidState
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror