History - net.minecraft.block.HorizontalConnectingBlock

26.3

Names

Fields

Constructors

Methods

com.mojang.serialization.MapCodec<? extends HorizontalConnectingBlock> (): codec, codec, method_53969, getCodec

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

ebq

net.minecraft.world.level.block.CrossCollisionBlock

net.minecraft.class_2310

net.minecraft.block.HorizontalConnectingBlock

Fields

BooleanProperty: a, NORTH, field_10905, NORTH, f_qplzfudz, NORTH, f_52309_

BooleanProperty: NORTH, NORTH, field_10905, NORTH

BooleanProperty: b, EAST, field_10907, EAST, f_xesnlgip, EAST, f_52310_

BooleanProperty: EAST, EAST, field_10907, EAST

BooleanProperty: c, SOUTH, field_10904, SOUTH, f_stvhajyd, SOUTH, f_52311_

BooleanProperty: SOUTH, SOUTH, field_10904, SOUTH

BooleanProperty: d, WEST, field_10903, WEST, f_vrpnplcn, WEST, f_52312_

BooleanProperty: WEST, WEST, field_10903, WEST

BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, f_vtrtmhfv, WATERLOGGED, f_52313_

BooleanProperty: WATERLOGGED, WATERLOGGED, field_10900, WATERLOGGED

Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, f_dqtdhico, FACING_PROPERTIES, f_52314_

Map<Direction, BooleanProperty>: PROPERTY_BY_DIRECTION, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES

Function<BlockState, VoxelShape>: g, collisionShapes, field_55751, collisionShapeFunction, f_ikamsyvl, collisionShapeGetter, f_381754_

Function<BlockState, VoxelShape>: collisionShapes, collisionShapes, field_55751, collisionShapeFunction

Function<BlockState, VoxelShape>: h, shapes, field_55752, outlineShapeFunction, f_eomipsfm, outlineShapeGetter, f_382100_

Function<BlockState, VoxelShape>: shapes, shapes, field_55752, outlineShapeFunction

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getCollisionShape, getCollisionShape, method_9549, getCollisionShape

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_

FluidState (BlockState): getFluidState, getFluidState, method_9545, getFluidState

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_

BlockState (BlockState, BlockRotation): rotate, rotate, method_9598, rotate

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_

BlockState (BlockState, BlockMirror): mirror, mirror, method_9569, mirror

com.mojang.serialization.MapCodec<? extends HorizontalConnectingBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends HorizontalConnectingBlock> (): codec, codec, method_53969, getCodec

boolean (BlockState, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

boolean (BlockState, NavigationType): isPathfindable, isPathfindable, method_9516, canPathfindThrough

boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_flnjgkno, isTransparent, m_49099_

boolean (BlockState): propagatesSkylightDown, propagatesSkylightDown, method_9579, isTransparent

Function<BlockState, VoxelShape> (float, float, float, float, float): a, makeShapes, method_9984, createShapeFunction, m_oekhoibr, createShapeGetter, m_52326_

Function<BlockState, VoxelShape> (float, float, float, float, float): makeShapes, makeShapes, method_9984, createShapeFunction

1.21.11

Names

dwv

ebq

Fields

Constructors

Methods

boolean (BlockState): d_, propagatesSkylightDown, method_9579, isTransparent, m_flnjgkno, isTransparent, m_49099_

boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_flnjgkno, isTransparent, m_49099_

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

drx

dwv

Fields

Constructors

Methods

boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_flnjgkno, isTransparent, m_49099_

boolean (BlockState): d_, propagatesSkylightDown, method_9579, isTransparent, m_flnjgkno, isTransparent, m_49099_

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

dpm

drx

Fields

Constructors

Methods

1.21.5

Names

dlk

dpm

Fields

VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, f_fluaocwf, collisionShapes, f_52315_

VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, f_pdeaggfn, boundingShapes, f_52316_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, shapeIndexCache, f_52317_

Function<BlockState, VoxelShape>: g, collisionShapes, field_55751, collisionShapeFunction, f_ikamsyvl, collisionShapeGetter, f_381754_

Function<BlockState, VoxelShape>: h, shapes, field_55752, outlineShapeFunction, f_eomipsfm, outlineShapeGetter, f_382100_

Constructors

Methods

VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, m_oekhoibr, createShapes, m_52326_

int (Direction): a, indexFor, method_9985, getDirectionMask, m_evjlsgof, getDirectionMask, m_52343_

int (BlockState): h, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, getShapeIndex, m_52363_

Function<BlockState, VoxelShape> (float, float, float, float, float): a, makeShapes, method_9984, createShapeFunction, m_oekhoibr, createShapeGetter, m_52326_

1.21.4

Names

dmk

dlk

Fields

Constructors

Methods

1.21.3

Names

dhu

dmk

Fields

Constructors

Methods

boolean (BlockState, BlockView, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_flnjgkno, isTransparent, m_49099_

int (BlockState): g, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, getShapeIndex, m_52363_

int (BlockState): h, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, getShapeIndex, m_52363_

boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_flnjgkno, isTransparent, m_49099_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dgx

dhu

Fields

Constructors

Methods

1.20.6

Names

cym

dgx

Fields

Constructors

Methods

boolean (BlockState, BlockView, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_ruuottmr, isTranslucent, m_7420_

boolean (BlockState, BlockView, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_flnjgkno, isTransparent, m_49099_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

boolean (BlockState, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

1.20.4

Names

cun

cym

Fields

Constructors

Methods

boolean (BlockState, BlockView, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_ruuottmr, isTranslucent, m_7420_

boolean (BlockState, BlockView, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_ruuottmr, isTranslucent, m_7420_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): c, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, getCollisionShape, m_5939_

com.mojang.serialization.MapCodec<? extends HorizontalConnectingBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

1.20.2

Names

crf

cun

Fields

Constructors

Methods

1.20.1

Names

cqy

crf

Fields

Constructors

Methods

1.19.4

Names

coi

cqy

Fields

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, SHAPE_INDEX_CACHE, f_52317_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, shapeIndexCache, f_52317_

Constructors

Methods

boolean (BlockState, BlockView, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_ruuottmr, isTranslucent, m_7420_

boolean (BlockState, BlockView, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_ruuottmr, isTranslucent, m_7420_

1.19.3

Names

clg

coi

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

ckj

clg

Fields

Constructors

Methods

1.19

Names

cfd

ckj

Fields

Constructors

Methods

1.18.2

Names

cel

cfd

net.minecraft.block.HorizontalConnectingBlock

Fields

BooleanProperty: a, NORTH, field_10905, NORTH, f_qplzfudz, f_52309_

BooleanProperty: a, NORTH, field_10905, NORTH, f_qplzfudz, NORTH, f_52309_

BooleanProperty: b, EAST, field_10907, EAST, f_xesnlgip, f_52310_

BooleanProperty: b, EAST, field_10907, EAST, f_xesnlgip, EAST, f_52310_

BooleanProperty: c, SOUTH, field_10904, SOUTH, f_stvhajyd, f_52311_

BooleanProperty: c, SOUTH, field_10904, SOUTH, f_stvhajyd, SOUTH, f_52311_

BooleanProperty: d, WEST, field_10903, WEST, f_vrpnplcn, f_52312_

BooleanProperty: d, WEST, field_10903, WEST, f_vrpnplcn, WEST, f_52312_

BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, f_vtrtmhfv, f_52313_

BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, f_vtrtmhfv, WATERLOGGED, f_52313_

Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, f_dqtdhico, f_52314_

Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, f_dqtdhico, FACING_PROPERTIES, f_52314_

VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, f_fluaocwf, f_52315_

VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, f_fluaocwf, collisionShapes, f_52315_

VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, f_pdeaggfn, f_52316_

VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, f_pdeaggfn, boundingShapes, f_52316_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, f_52317_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, SHAPE_INDEX_CACHE, f_52317_

Constructors

Methods

VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, m_oekhoibr, m_52326_

VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, m_oekhoibr, createShapes, m_52326_

boolean (BlockState, BlockView, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_ruuottmr, m_7420_

boolean (BlockState, BlockView, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_ruuottmr, isTranslucent, m_7420_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): c, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, m_5939_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): c, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, getCollisionShape, m_5939_

int (Direction): a, indexFor, method_9985, getDirectionMask, m_evjlsgof, m_52343_

int (Direction): a, indexFor, method_9985, getDirectionMask, m_evjlsgof, getDirectionMask, m_52343_

int (BlockState): g, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, m_52363_

int (BlockState): g, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, getShapeIndex, m_52363_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, m_5888_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, m_7357_

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cbc

cel

Fields

Constructors

Methods

1.17.1

Names

cbb

cbc

Fields

Constructors

Methods

1.17

Names

bvt

cbb

net.minecraft.block.FourWayBlock

net.minecraft.src.C_1752_

Fields

BooleanProperty: a, NORTH, field_10905, NORTH, f_qplzfudz, field_196409_a, NORTH

BooleanProperty: a, NORTH, field_10905, NORTH, f_qplzfudz, f_52309_

BooleanProperty: b, EAST, field_10907, EAST, f_xesnlgip, field_196411_b, EAST

BooleanProperty: b, EAST, field_10907, EAST, f_xesnlgip, f_52310_

BooleanProperty: c, SOUTH, field_10904, SOUTH, f_stvhajyd, field_196413_c, SOUTH

BooleanProperty: c, SOUTH, field_10904, SOUTH, f_stvhajyd, f_52311_

BooleanProperty: d, WEST, field_10903, WEST, f_vrpnplcn, field_196414_y, WEST

BooleanProperty: d, WEST, field_10903, WEST, f_vrpnplcn, f_52312_

BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, f_vtrtmhfv, field_204514_u, WATERLOGGED

BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, f_vtrtmhfv, f_52313_

Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, f_dqtdhico, field_196415_z, FACING_TO_PROPERTY_MAP

Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, f_dqtdhico, f_52314_

VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, f_fluaocwf, field_196410_A, collisionShapes

VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, f_fluaocwf, f_52315_

VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, f_pdeaggfn, field_196412_B, shapes

VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, f_pdeaggfn, f_52316_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, field_223008_i, statePaletteMap

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, f_52317_

Constructors

Methods

VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, m_oekhoibr, func_196408_a, makeShapes

VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, m_oekhoibr, m_52326_

boolean (BlockState, BlockView, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, m_ruuottmr, func_200123_i, propagatesSkylightDown

boolean (BlockState, BlockView, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_ruuottmr, m_7420_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): c, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, func_220071_b, getCollisionShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): c, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, m_5939_

int (Direction): a, indexFor, method_9985, getDirectionMask, m_evjlsgof, func_196407_a, getMask

int (Direction): a, indexFor, method_9985, getDirectionMask, m_evjlsgof, m_52343_

int (BlockState): g, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, func_196406_i, getIndex

int (BlockState): g, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, m_52363_

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, m_nlstkjhl, func_204507_t, getFluidState

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, m_5888_

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, m_7357_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bvq

bvt

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bww

bvq

Fields

Constructors

Methods

1.16.1

Names

bql

bww

Fields

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, field_223008_i, field_223008_i

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, field_223008_i, statePaletteMap

Constructors

(float, float, float, float, float, Block$Settings)

(float, float, float, float, float, AbstractBlock$Settings)

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, getCollisionShape, method_9549, getCollisionShape, m_talrawyw, func_220071_b, getCollisionShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): c, getCollisionShape, method_9549, getCollisionShape, m_phzfypqf, func_220071_b, getCollisionShape

int (BlockState): h, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, func_196406_i, getIndex

int (BlockState): g, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, func_196406_i, getIndex

FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, m_ocjaodok, func_204507_t, getFluidState

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, m_nlstkjhl, func_204507_t, getFluidState

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror

1.15.2

Names

bqi

bql

net.minecraft.block.HorizontalConnectedBlock

net.minecraft.block.HorizontalConnectingBlock

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bnz

bqi

net.minecraft.block.HorizontalConnectingBlock

net.minecraft.block.HorizontalConnectedBlock

Fields

BooleanProperty: a, NORTH, field_10905, NORTH, f_qplzfudz, NORTH, field_196409_a, NORTH

BooleanProperty: a, NORTH, field_10905, NORTH, f_qplzfudz, field_196409_a, NORTH

BooleanProperty: b, EAST, field_10907, EAST, f_xesnlgip, EAST, field_196411_b, EAST

BooleanProperty: b, EAST, field_10907, EAST, f_xesnlgip, field_196411_b, EAST

BooleanProperty: c, SOUTH, field_10904, SOUTH, f_stvhajyd, SOUTH, field_196413_c, SOUTH

BooleanProperty: c, SOUTH, field_10904, SOUTH, f_stvhajyd, field_196413_c, SOUTH

BooleanProperty: d, WEST, field_10903, WEST, f_vrpnplcn, WEST, field_196414_y, WEST

BooleanProperty: d, WEST, field_10903, WEST, f_vrpnplcn, field_196414_y, WEST

BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, f_vtrtmhfv, WATERLOGGED, field_204514_u, WATERLOGGED

BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, f_vtrtmhfv, field_204514_u, WATERLOGGED

Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, f_dqtdhico, PROPERTIES_BY_DIRECTION, field_196415_z, FACING_TO_PROPERTY_MAP

Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, f_dqtdhico, field_196415_z, FACING_TO_PROPERTY_MAP

VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, f_fluaocwf, shapes, field_196410_A, collisionShapes

VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, f_fluaocwf, field_196410_A, collisionShapes

VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, f_pdeaggfn, collisionShapes, field_196412_B, shapes

VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, f_pdeaggfn, field_196412_B, shapes

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, f_31407812, field_223008_i, field_223008_i

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, field_223008_i, field_223008_i

Constructors

Methods

VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, m_oekhoibr, makeShapes, func_196408_a, makeShapes

VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, m_oekhoibr, func_196408_a, makeShapes

boolean (BlockState, BlockView, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, m_ruuottmr, propagatesSkyLight, func_200123_i, propagatesSkylightDown

boolean (BlockState, BlockView, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, m_ruuottmr, func_200123_i, propagatesSkylightDown

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, getCollisionShape, method_9549, getCollisionShape, m_talrawyw, getCollisionShape, func_220071_b, getCollisionShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, getCollisionShape, method_9549, getCollisionShape, m_talrawyw, func_220071_b, getCollisionShape

int (Direction): a, indexFor, method_9985, getDirectionMask, m_evjlsgof, getShapeIndex, func_196407_a, getMask

int (Direction): a, indexFor, method_9985, getDirectionMask, m_evjlsgof, func_196407_a, getMask

int (BlockState): j, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, getShapeIndex, func_196406_i, getIndex

int (BlockState): h, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, func_196406_i, getIndex

FluidState (BlockState): g, getFluidState, method_9545, getFluidState, m_ocjaodok, getFluidState, func_204507_t, getFluidState

FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, m_ocjaodok, func_204507_t, getFluidState

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror

1.14.4

Names

bnu

bnz

net.minecraft.world.level.block.CrossCollisionBlock

net.minecraft.block.HorizontalConnectedBlock

net.minecraft.block.HorizontalConnectingBlock

net.minecraft.unmapped.C_mxklsuxa

Fields

BooleanProperty: a, field_10905, NORTH, NORTH, field_196409_a, NORTH

BooleanProperty: a, NORTH, field_10905, NORTH, f_qplzfudz, NORTH, field_196409_a, NORTH

BooleanProperty: b, field_10907, EAST, EAST, field_196411_b, EAST

BooleanProperty: b, EAST, field_10907, EAST, f_xesnlgip, EAST, field_196411_b, EAST

BooleanProperty: c, field_10904, SOUTH, SOUTH, field_196413_c, SOUTH

BooleanProperty: c, SOUTH, field_10904, SOUTH, f_stvhajyd, SOUTH, field_196413_c, SOUTH

BooleanProperty: d, field_10903, WEST, WEST, field_196414_y, WEST

BooleanProperty: d, WEST, field_10903, WEST, f_vrpnplcn, WEST, field_196414_y, WEST

BooleanProperty: e, field_10900, WATERLOGGED, WATERLOGGED, field_204514_u, WATERLOGGED

BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, f_vtrtmhfv, WATERLOGGED, field_204514_u, WATERLOGGED

Map<Direction, BooleanProperty>: f, field_10902, FACING_PROPERTIES, PROPERTIES_BY_DIRECTION, field_196415_z, FACING_TO_PROPERTY_MAP

Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, f_dqtdhico, PROPERTIES_BY_DIRECTION, field_196415_z, FACING_TO_PROPERTY_MAP

VoxelShape[]: g, field_10901, collisionShapes, shapes, field_196410_A, collisionShapes

VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, f_fluaocwf, shapes, field_196410_A, collisionShapes

VoxelShape[]: h, field_10906, boundingShapes, collisionShapes, field_196412_B, shapes

VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, f_pdeaggfn, collisionShapes, field_196412_B, shapes

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, field_19313, SHAPE_INDEX_CACHE, f_31407812, field_223008_i, field_223008_i

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_yribtbhi, f_31407812, field_223008_i, field_223008_i

Constructors

Methods

VoxelShape[] (float, float, float, float, float): a, method_9984, createShapes, makeShapes, func_196408_a, makeShapes

VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, m_oekhoibr, makeShapes, func_196408_a, makeShapes

boolean (BlockState, BlockView, BlockPos): b, method_9579, isTranslucent, propagatesSkyLight, func_200123_i, propagatesSkylightDown

boolean (BlockState, BlockView, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, m_ruuottmr, propagatesSkyLight, func_200123_i, propagatesSkylightDown

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, getCollisionShape, func_220071_b, getCollisionShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, getCollisionShape, method_9549, getCollisionShape, m_talrawyw, getCollisionShape, func_220071_b, getCollisionShape

int (Direction): a, method_9985, getDirectionMask, getShapeIndex, func_196407_a, getMask

int (Direction): a, indexFor, method_9985, getDirectionMask, m_evjlsgof, getShapeIndex, func_196407_a, getMask

int (BlockState): j, method_9987, getShapeIndex, getShapeIndex, func_196406_i, getIndex

int (BlockState): j, getAABBIndex, method_9987, getShapeIndex, m_vrbekvkz, getShapeIndex, func_196406_i, getIndex

FluidState (BlockState): g, method_9545, getFluidState, getFluidState, func_204507_t, getFluidState

FluidState (BlockState): g, getFluidState, method_9545, getFluidState, m_ocjaodok, getFluidState, func_204507_t, getFluidState

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement

BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror

1.14.3

Names

bnq

bnu

net.minecraft.block.HorizontalConnectedBlock

Fields

BooleanProperty: a, field_10905, NORTH, field_196409_a, NORTH

BooleanProperty: a, field_10905, NORTH, NORTH, field_196409_a, NORTH

BooleanProperty: b, field_10907, EAST, field_196411_b, EAST

BooleanProperty: b, field_10907, EAST, EAST, field_196411_b, EAST

BooleanProperty: c, field_10904, SOUTH, field_196413_c, SOUTH

BooleanProperty: c, field_10904, SOUTH, SOUTH, field_196413_c, SOUTH

BooleanProperty: d, field_10903, WEST, field_196414_y, WEST

BooleanProperty: d, field_10903, WEST, WEST, field_196414_y, WEST

BooleanProperty: e, field_10900, WATERLOGGED, field_204514_u, WATERLOGGED

BooleanProperty: e, field_10900, WATERLOGGED, WATERLOGGED, field_204514_u, WATERLOGGED

Map<Direction, BooleanProperty>: f, field_10902, PROPERTIES_BY_DIRECTION, field_196415_z, FACING_TO_PROPERTY_MAP

Map<Direction, BooleanProperty>: f, field_10902, FACING_PROPERTIES, PROPERTIES_BY_DIRECTION, field_196415_z, FACING_TO_PROPERTY_MAP

VoxelShape[]: g, field_10901, shapes, field_196410_A, collisionShapes

VoxelShape[]: g, field_10901, collisionShapes, shapes, field_196410_A, collisionShapes

VoxelShape[]: h, field_10906, collisionShapes, field_196412_B, shapes

VoxelShape[]: h, field_10906, boundingShapes, collisionShapes, field_196412_B, shapes

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, field_19313, f_31407812, field_223008_i, field_223008_i

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, field_19313, SHAPE_INDEX_CACHE, f_31407812, field_223008_i, field_223008_i

Constructors

Methods

VoxelShape[] (float, float, float, float, float): a, method_9984, makeShapes, func_196408_a, makeShapes

VoxelShape[] (float, float, float, float, float): a, method_9984, createShapes, makeShapes, func_196408_a, makeShapes

boolean (BlockState, BlockView, BlockPos): b, method_9579, propagatesSkyLight, func_200123_i, propagatesSkylightDown

boolean (BlockState, BlockView, BlockPos): b, method_9579, isTranslucent, propagatesSkyLight, func_200123_i, propagatesSkylightDown

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): b, method_9549, getCollisionShape, func_220071_b, getCollisionShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, getCollisionShape, func_220071_b, getCollisionShape

int (Direction): a, method_9985, getShapeIndex, func_196407_a, getMask

int (Direction): a, method_9985, getDirectionMask, getShapeIndex, func_196407_a, getMask

int (BlockState): j, method_9987, getShapeIndex, func_196406_i, getIndex

int (BlockState): j, method_9987, getShapeIndex, getShapeIndex, func_196406_i, getIndex

FluidState (BlockState): g, method_9545, getFluidState, func_204507_t, getFluidState

FluidState (BlockState): g, method_9545, getFluidState, getFluidState, func_204507_t, getFluidState

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror

1.14.2

Names

Fields

BooleanProperty: a, field_10905, NORTH, field_196409_a, field_196409_a

BooleanProperty: a, field_10905, NORTH, field_196409_a, NORTH

BooleanProperty: b, field_10907, EAST, field_196411_b, field_196411_b

BooleanProperty: b, field_10907, EAST, field_196411_b, EAST

BooleanProperty: c, field_10904, SOUTH, field_196413_c, field_196413_c

BooleanProperty: c, field_10904, SOUTH, field_196413_c, SOUTH

BooleanProperty: d, field_10903, WEST, field_196414_y, field_196414_y

BooleanProperty: d, field_10903, WEST, field_196414_y, WEST

BooleanProperty: e, field_10900, WATERLOGGED, field_204514_u, field_204514_u

BooleanProperty: e, field_10900, WATERLOGGED, field_204514_u, WATERLOGGED

Map<Direction, BooleanProperty>: f, field_10902, PROPERTIES_BY_DIRECTION, field_196415_z, field_196415_z

Map<Direction, BooleanProperty>: f, field_10902, PROPERTIES_BY_DIRECTION, field_196415_z, FACING_TO_PROPERTY_MAP

VoxelShape[]: g, field_10901, shapes, field_196410_A, field_196410_A

VoxelShape[]: g, field_10901, shapes, field_196410_A, collisionShapes

VoxelShape[]: h, field_10906, collisionShapes, field_196412_B, field_196412_B

VoxelShape[]: h, field_10906, collisionShapes, field_196412_B, shapes

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): b, method_9549, getCollisionShape, func_220071_b, func_220071_b

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): b, method_9549, getCollisionShape, func_220071_b, getCollisionShape

1.14.1

Names

bnp

bnq

Fields

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, field_19313, f_31407812, field_223008_i, field_223008_i

Constructors

Methods

1.14

Names

bnp

net.minecraft.class_2310

net.minecraft.block.PaneBlock

net.minecraft.block.FourWayBlock

net.minecraft.block.FourWayBlock

Fields

BooleanProperty: a, field_10905, NORTH, field_196409_a, field_196409_a

BooleanProperty: b, field_10907, EAST, field_196411_b, field_196411_b

BooleanProperty: c, field_10904, SOUTH, field_196413_c, field_196413_c

BooleanProperty: d, field_10903, WEST, field_196414_y, field_196414_y

BooleanProperty: e, field_10900, WATERLOGGED, field_204514_u, field_204514_u

Map<Direction, BooleanProperty>: f, field_10902, PROPERTIES_BY_DIRECTION, field_196415_z, field_196415_z

VoxelShape[]: g, field_10901, shapes, field_196410_A, field_196410_A

VoxelShape[]: h, field_10906, collisionShapes, field_196412_B, field_196412_B

Constructors

(float, float, float, float, float, Block$Properties)

Methods

VoxelShape[] (float, float, float, float, float): a, method_9984, makeShapes, func_196408_a, makeShapes

boolean (BlockState, BlockView, BlockPos): b, method_9579, propagatesSkyLight, func_200123_i, propagatesSkylightDown

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): b, method_9549, getCollisionShape, func_220071_b, func_220071_b

int (Direction): a, method_9985, getShapeIndex, func_196407_a, getMask

int (BlockState): j, method_9987, getShapeIndex, func_196406_i, getIndex

FluidState (BlockState): g, method_9545, getFluidState, func_204507_t, getFluidState

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror