History - net.minecraft.client.render.RenderLayer$MultiPhaseParameters$Builder

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

gxz$b$a

hgk$b$a

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1.21.8

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gxy$b$a

gxz$b$a

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1.21.7

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1.21.6

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gry$b$a

gxy$b$a

Fields

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1.21.5

Names

gmj$b$a

gry$b$a

Fields

RenderPhase$Transparency: c, transparencyState, field_21424, transparency, f_haknzamj, transparency, f_110642_

RenderPhase$DepthTest: d, depthTestState, field_21428, depthTest, f_caepbkqs, depthTest, f_110646_

RenderPhase$Cull: e, cullState, field_21429, cull, f_qgjcipng, cull, f_110647_

RenderPhase$Lightmap: f, lightmapState, field_21430, lightmap, f_bjnfymjn, lightmap, f_110648_

RenderPhase$Lightmap: b, lightmapState, field_21430, lightmap, f_bjnfymjn, lightmap, f_110648_

RenderPhase$Overlay: g, overlayState, field_21431, overlay, f_dapndmbi, overlay, f_110649_

RenderPhase$Overlay: c, overlayState, field_21431, overlay, f_dapndmbi, overlay, f_110649_

RenderPhase$Layering: h, layeringState, field_21433, layering, f_tgxiaydd, layering, f_110651_

RenderPhase$Layering: d, layeringState, field_21433, layering, f_tgxiaydd, layering, f_110651_

RenderPhase$Target: i, outputState, field_21434, target, f_auluqkwb, target, f_110652_

RenderPhase$Target: e, outputState, field_21434, target, f_auluqkwb, target, f_110652_

RenderPhase$Texturing: j, texturingState, field_21435, texturing, f_hlhfamgn, texturing, f_110653_

RenderPhase$Texturing: f, texturingState, field_21435, texturing, f_hlhfamgn, texturing, f_110653_

RenderPhase$WriteMaskState: k, writeMaskState, field_21436, writeMaskState, f_tjiudxyg, writeMaskState, f_110654_

RenderPhase$LineWidth: l, lineState, field_21437, lineWidth, f_zxhvfbjd, lineWidth, f_110655_

RenderPhase$LineWidth: g, lineState, field_21437, lineWidth, f_zxhvfbjd, lineWidth, f_110655_

RenderPhase$ShaderProgram: b, shaderState, field_29463, program, f_ayblorpd, shader, f_173289_

RenderPhase$ColorLogic: m, colorLogicState, field_44826, colorLogic, f_oooilbly, colorLogic, f_285600_

Constructors

Methods

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Transparency): a, setTransparencyState, method_23615, transparency, m_oejpgdxs, transparency, m_110685_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$DepthTest): a, setDepthTestState, method_23604, depthTest, m_ezwfougm, depthTest, m_110663_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Cull): a, setCullState, method_23603, cull, m_fditaxxb, cull, m_110661_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$WriteMaskState): a, setWriteMaskState, method_23616, writeMaskState, m_futkkpbx, writeMaskState, m_110687_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$ShaderProgram): a, setShaderState, method_34578, program, m_pnapuosw, shader, m_173292_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$ColorLogic): a, setColorLogicState, method_51788, colorLogic, m_jjkjwwbr, colorLogic, m_286027_

1.21.4

Names

glv$b$a

gmj$b$a

Fields

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Methods

1.21.3

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gfh$b$a

glv$b$a

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1.21.1

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1.21

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gdy$b$a

gfh$b$a

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1.20.6

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ftp$b$a

gdy$b$a

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1.20.4

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fom$b$a

ftp$b$a

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1.20.2

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fkf$b$a

fom$b$a

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1.20.1

Names

fio$b$a

fkf$b$a

Fields

RenderPhase$ColorLogic: m, colorLogicState, field_44826, colorLogic, f_oooilbly, colorLogic, f_285600_

Constructors

Methods

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$ColorLogic): a, setColorLogicState, method_51788, colorLogic, m_jjkjwwbr, colorLogic, m_286027_

1.19.4

Names

fed$b$a

fio$b$a

Fields

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Methods

1.19.3

Names

faa$b$a

fed$b$a

Fields

RenderPhase$Shader: b, shaderState, field_29463, shader, f_ayblorpd, shader, f_173289_

RenderPhase$ShaderProgram: b, shaderState, field_29463, program, f_ayblorpd, shader, f_173289_

Constructors

Methods

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Shader): a, setShaderState, method_34578, shader, m_pnapuosw, shader, m_173292_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$ShaderProgram): a, setShaderState, method_34578, program, m_pnapuosw, shader, m_173292_

1.19.2

Names

net.minecraft.src.C_4173_

net.minecraft.src.C_4168_$C_4172_$C_4173_

Fields

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Methods

1.19.1

Names

eyc$b$a

faa$b$a

Fields

Constructors

Methods

1.19

Names

era$b$a

eyc$b$a

net.minecraft.src.C_4168_$C_4172_$C_4173_

net.minecraft.src.C_4173_

Fields

Constructors

Methods

1.18.2

Names

ept$b$a

era$b$a

net.minecraft.client.render.RenderLayer$MultiPhaseParameters$Builder

Fields

RenderPhase$Transparency: c, transparencyState, field_21424, transparency, f_haknzamj, f_110642_

RenderPhase$Transparency: c, transparencyState, field_21424, transparency, f_haknzamj, transparency, f_110642_

RenderPhase$DepthTest: d, depthTestState, field_21428, depthTest, f_caepbkqs, f_110646_

RenderPhase$DepthTest: d, depthTestState, field_21428, depthTest, f_caepbkqs, depthTest, f_110646_

RenderPhase$Cull: e, cullState, field_21429, cull, f_qgjcipng, f_110647_

RenderPhase$Cull: e, cullState, field_21429, cull, f_qgjcipng, cull, f_110647_

RenderPhase$Lightmap: f, lightmapState, field_21430, lightmap, f_bjnfymjn, f_110648_

RenderPhase$Lightmap: f, lightmapState, field_21430, lightmap, f_bjnfymjn, lightmap, f_110648_

RenderPhase$Overlay: g, overlayState, field_21431, overlay, f_dapndmbi, f_110649_

RenderPhase$Overlay: g, overlayState, field_21431, overlay, f_dapndmbi, overlay, f_110649_

RenderPhase$Layering: h, layeringState, field_21433, layering, f_tgxiaydd, f_110651_

RenderPhase$Layering: h, layeringState, field_21433, layering, f_tgxiaydd, layering, f_110651_

RenderPhase$Target: i, outputState, field_21434, target, f_auluqkwb, f_110652_

RenderPhase$Target: i, outputState, field_21434, target, f_auluqkwb, target, f_110652_

RenderPhase$Texturing: j, texturingState, field_21435, texturing, f_hlhfamgn, f_110653_

RenderPhase$Texturing: j, texturingState, field_21435, texturing, f_hlhfamgn, texturing, f_110653_

RenderPhase$WriteMaskState: k, writeMaskState, field_21436, writeMaskState, f_tjiudxyg, f_110654_

RenderPhase$WriteMaskState: k, writeMaskState, field_21436, writeMaskState, f_tjiudxyg, writeMaskState, f_110654_

RenderPhase$LineWidth: l, lineState, field_21437, lineWidth, f_zxhvfbjd, f_110655_

RenderPhase$LineWidth: l, lineState, field_21437, lineWidth, f_zxhvfbjd, lineWidth, f_110655_

RenderPhase$TextureBase: a, textureState, field_29462, texture, f_hnjpmlld, f_110641_

RenderPhase$TextureBase: a, textureState, field_29462, texture, f_hnjpmlld, texture, f_110641_

RenderPhase$Shader: b, shaderState, field_29463, shader, f_ayblorpd, f_173289_

RenderPhase$Shader: b, shaderState, field_29463, shader, f_ayblorpd, shader, f_173289_

Constructors

Methods

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Transparency): a, setTransparencyState, method_23615, transparency, m_oejpgdxs, m_110685_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Transparency): a, setTransparencyState, method_23615, transparency, m_oejpgdxs, transparency, m_110685_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$DepthTest): a, setDepthTestState, method_23604, depthTest, m_ezwfougm, m_110663_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$DepthTest): a, setDepthTestState, method_23604, depthTest, m_ezwfougm, depthTest, m_110663_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Cull): a, setCullState, method_23603, cull, m_fditaxxb, m_110661_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Cull): a, setCullState, method_23603, cull, m_fditaxxb, cull, m_110661_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Lightmap): a, setLightmapState, method_23608, lightmap, m_jwrisfru, m_110671_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Lightmap): a, setLightmapState, method_23608, lightmap, m_jwrisfru, lightmap, m_110671_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Overlay): a, setOverlayState, method_23611, overlay, m_pltntloh, m_110677_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Overlay): a, setOverlayState, method_23611, overlay, m_pltntloh, overlay, m_110677_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Layering): a, setLayeringState, method_23607, layering, m_qlckomuv, m_110669_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Layering): a, setLayeringState, method_23607, layering, m_qlckomuv, layering, m_110669_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Target): a, setOutputState, method_23610, target, m_omghnhwj, m_110675_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Target): a, setOutputState, method_23610, target, m_omghnhwj, target, m_110675_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Texturing): a, setTexturingState, method_23614, texturing, m_bgvdzkpt, m_110683_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Texturing): a, setTexturingState, method_23614, texturing, m_bgvdzkpt, texturing, m_110683_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$WriteMaskState): a, setWriteMaskState, method_23616, writeMaskState, m_futkkpbx, m_110687_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$WriteMaskState): a, setWriteMaskState, method_23616, writeMaskState, m_futkkpbx, writeMaskState, m_110687_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$LineWidth): a, setLineState, method_23609, lineWidth, m_klolhcic, m_110673_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$LineWidth): a, setLineState, method_23609, lineWidth, m_klolhcic, lineWidth, m_110673_

RenderLayer$MultiPhaseParameters (boolean): a, createCompositeState, method_23617, build, m_ieqnsjal, m_110691_

RenderLayer$MultiPhaseParameters (boolean): a, createCompositeState, method_23617, build, m_ieqnsjal, build, m_110691_

RenderLayer$MultiPhaseParameters (RenderLayer$OutlineMode): a, createCompositeState, method_24297, build, m_vuebafmb, m_110689_

RenderLayer$MultiPhaseParameters (RenderLayer$OutlineMode): a, createCompositeState, method_24297, build, m_vuebafmb, build, m_110689_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$TextureBase): a, setTextureState, method_34577, texture, m_fhoxkadc, m_173290_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$TextureBase): a, setTextureState, method_34577, texture, m_fhoxkadc, texture, m_173290_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Shader): a, setShaderState, method_34578, shader, m_pnapuosw, m_173292_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Shader): a, setShaderState, method_34578, shader, m_pnapuosw, shader, m_173292_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

enq$b$a

ept$b$a

Fields

Constructors

Methods

1.17.1

Names

enp$b$a

enq$b$a

Fields

Constructors

Methods

1.17

Names

eao$b$a

enp$b$a

net.minecraft.client.renderer.RenderType$State$Builder

net.minecraft.src.C_4168_$C_4172_$C_4173_

Fields

RenderPhase$Texture: a, textureState, field_21423, texture, f_hnjpmlld, field_228698_a_, texture

RenderPhase$Transparency: b, transparencyState, field_21424, transparency, f_haknzamj, field_228699_b_, transparency

RenderPhase$Transparency: c, transparencyState, field_21424, transparency, f_haknzamj, f_110642_

RenderPhase$DiffuseLighting: c, diffuseLightingState, field_21425, diffuseLighting, f_oizdhtqx, field_228700_c_, diffuseLighting

RenderPhase$ShadeModel: d, shadeModelState, field_21426, shadeModel, f_ijlhbtwh, field_228701_d_, shadeModel

RenderPhase$Alpha: e, alphaState, field_21427, alpha, f_xrnfvpum, field_228702_e_, alpha

RenderPhase$DepthTest: f, depthTestState, field_21428, depthTest, f_caepbkqs, field_228703_f_, depthTest

RenderPhase$DepthTest: d, depthTestState, field_21428, depthTest, f_caepbkqs, f_110646_

RenderPhase$Cull: g, cullState, field_21429, cull, f_qgjcipng, field_228704_g_, cull

RenderPhase$Cull: e, cullState, field_21429, cull, f_qgjcipng, f_110647_

RenderPhase$Lightmap: h, lightmapState, field_21430, lightmap, f_bjnfymjn, field_228705_h_, lightmap

RenderPhase$Lightmap: f, lightmapState, field_21430, lightmap, f_bjnfymjn, f_110648_

RenderPhase$Overlay: i, overlayState, field_21431, overlay, f_dapndmbi, field_228706_i_, overlay

RenderPhase$Overlay: g, overlayState, field_21431, overlay, f_dapndmbi, f_110649_

RenderPhase$Fog: j, fogState, field_21432, fog, f_glcxkmqj, field_228707_j_, fog

RenderPhase$Layering: k, layeringState, field_21433, layering, f_tgxiaydd, field_228708_k_, layer

RenderPhase$Layering: h, layeringState, field_21433, layering, f_tgxiaydd, f_110651_

RenderPhase$Target: l, outputState, field_21434, target, f_auluqkwb, field_228709_l_, target

RenderPhase$Target: i, outputState, field_21434, target, f_auluqkwb, f_110652_

RenderPhase$Texturing: m, texturingState, field_21435, texturing, f_hlhfamgn, field_228710_m_, texturing

RenderPhase$Texturing: j, texturingState, field_21435, texturing, f_hlhfamgn, f_110653_

RenderPhase$WriteMaskState: n, writeMaskState, field_21436, writeMaskState, f_tjiudxyg, field_228711_n_, writeMask

RenderPhase$WriteMaskState: k, writeMaskState, field_21436, writeMaskState, f_tjiudxyg, f_110654_

RenderPhase$LineWidth: o, lineState, field_21437, lineWidth, f_zxhvfbjd, field_228712_o_, line

RenderPhase$LineWidth: l, lineState, field_21437, lineWidth, f_zxhvfbjd, f_110655_

RenderPhase$TextureBase: a, textureState, field_29462, texture, f_hnjpmlld, f_110641_

RenderPhase$Shader: b, shaderState, field_29463, shader, f_ayblorpd, f_173289_

Constructors

Methods

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Texture): a, setTextureState, method_23613, texture, m_fhoxkadc, func_228724_a_, texture

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Transparency): a, setTransparencyState, method_23615, transparency, m_oejpgdxs, func_228726_a_, transparency

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Transparency): a, setTransparencyState, method_23615, transparency, m_oejpgdxs, m_110685_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$DiffuseLighting): a, setDiffuseLightingState, method_23605, diffuseLighting, m_nkcyxiko, func_228716_a_, diffuseLighting

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$ShadeModel): a, setShadeModelState, method_23612, shadeModel, m_flqwzafg, func_228723_a_, shadeModel

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Alpha): a, setAlphaState, method_23602, alpha, m_jgyufjbn, func_228713_a_, alpha

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$DepthTest): a, setDepthTestState, method_23604, depthTest, m_ezwfougm, func_228715_a_, depthTest

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$DepthTest): a, setDepthTestState, method_23604, depthTest, m_ezwfougm, m_110663_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Cull): a, setCullState, method_23603, cull, m_fditaxxb, func_228714_a_, cull

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Cull): a, setCullState, method_23603, cull, m_fditaxxb, m_110661_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Lightmap): a, setLightmapState, method_23608, lightmap, m_jwrisfru, func_228719_a_, lightmap

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Lightmap): a, setLightmapState, method_23608, lightmap, m_jwrisfru, m_110671_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Overlay): a, setOverlayState, method_23611, overlay, m_pltntloh, func_228722_a_, overlay

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Overlay): a, setOverlayState, method_23611, overlay, m_pltntloh, m_110677_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Fog): a, setFogState, method_23606, fog, m_xfowfbto, func_228717_a_, fog

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Layering): a, setLayeringState, method_23607, layering, m_qlckomuv, func_228718_a_, layer

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Layering): a, setLayeringState, method_23607, layering, m_qlckomuv, m_110669_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Target): a, setOutputState, method_23610, target, m_omghnhwj, func_228721_a_, target

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Target): a, setOutputState, method_23610, target, m_omghnhwj, m_110675_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Texturing): a, setTexturingState, method_23614, texturing, m_bgvdzkpt, func_228725_a_, texturing

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Texturing): a, setTexturingState, method_23614, texturing, m_bgvdzkpt, m_110683_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$WriteMaskState): a, setWriteMaskState, method_23616, writeMaskState, m_futkkpbx, func_228727_a_, writeMask

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$WriteMaskState): a, setWriteMaskState, method_23616, writeMaskState, m_futkkpbx, m_110687_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$LineWidth): a, setLineState, method_23609, lineWidth, m_klolhcic, func_228720_a_, line

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$LineWidth): a, setLineState, method_23609, lineWidth, m_klolhcic, m_110673_

RenderLayer$MultiPhaseParameters (boolean): a, createCompositeState, method_23617, build, m_ieqnsjal, func_228728_a_, build

RenderLayer$MultiPhaseParameters (boolean): a, createCompositeState, method_23617, build, m_ieqnsjal, m_110691_

RenderLayer$MultiPhaseParameters (RenderLayer$OutlineMode): a, createCompositeState, method_24297, build, m_vuebafmb, func_230173_a_, build

RenderLayer$MultiPhaseParameters (RenderLayer$OutlineMode): a, createCompositeState, method_24297, build, m_vuebafmb, m_110689_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$TextureBase): a, setTextureState, method_34577, texture, m_fhoxkadc, m_173290_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Shader): a, setShaderState, method_34578, shader, m_pnapuosw, m_173292_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

eag$b$a

eao$b$a

Fields

Constructors

Methods

RenderLayer$MultiPhaseParameters (RenderLayer$OutlineMode): a, createCompositeState, method_24297, build, m_vuebafmb, func_230173_a_, func_230173_a_

RenderLayer$MultiPhaseParameters (RenderLayer$OutlineMode): a, createCompositeState, method_24297, build, m_vuebafmb, func_230173_a_, build

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

ech$b$a

eag$b$a

Fields

Constructors

Methods

1.16.1

Names

drb$b$a

ech$b$a

Fields

Constructors

Methods

1.15.2

Names

dqy$b$a

drb$b$a

Fields

Constructors

Methods

RenderLayer$MultiPhaseParameters (boolean): a, createCompositeState, method_23617, build, m_eojutekl, func_228728_a_, build

RenderLayer$MultiPhaseParameters (boolean): a, createCompositeState, method_23617, build, m_ieqnsjal, func_228728_a_, build

RenderLayer$MultiPhaseParameters (RenderLayer$OutlineMode): a, createCompositeState, method_24297, build, m_vuebafmb, func_230173_a_, func_230173_a_

1.15.1

Names

Fields

RenderPhase$Texture: a, textureState, field_21423, texture, f_hnjpmlld, field_228698_a_, field_228698_a_

RenderPhase$Texture: a, textureState, field_21423, texture, f_hnjpmlld, field_228698_a_, texture

RenderPhase$Transparency: b, transparencyState, field_21424, transparency, f_haknzamj, field_228699_b_, field_228699_b_

RenderPhase$Transparency: b, transparencyState, field_21424, transparency, f_haknzamj, field_228699_b_, transparency

RenderPhase$DiffuseLighting: c, diffuseLightingState, field_21425, diffuseLighting, f_oizdhtqx, field_228700_c_, field_228700_c_

RenderPhase$DiffuseLighting: c, diffuseLightingState, field_21425, diffuseLighting, f_oizdhtqx, field_228700_c_, diffuseLighting

RenderPhase$ShadeModel: d, shadeModelState, field_21426, shadeModel, f_ijlhbtwh, field_228701_d_, field_228701_d_

RenderPhase$ShadeModel: d, shadeModelState, field_21426, shadeModel, f_ijlhbtwh, field_228701_d_, shadeModel

RenderPhase$Alpha: e, alphaState, field_21427, alpha, f_xrnfvpum, field_228702_e_, field_228702_e_

RenderPhase$Alpha: e, alphaState, field_21427, alpha, f_xrnfvpum, field_228702_e_, alpha

RenderPhase$DepthTest: f, depthTestState, field_21428, depthTest, f_caepbkqs, field_228703_f_, field_228703_f_

RenderPhase$DepthTest: f, depthTestState, field_21428, depthTest, f_caepbkqs, field_228703_f_, depthTest

RenderPhase$Cull: g, cullState, field_21429, cull, f_qgjcipng, field_228704_g_, field_228704_g_

RenderPhase$Cull: g, cullState, field_21429, cull, f_qgjcipng, field_228704_g_, cull

RenderPhase$Lightmap: h, lightmapState, field_21430, lightmap, f_bjnfymjn, field_228705_h_, field_228705_h_

RenderPhase$Lightmap: h, lightmapState, field_21430, lightmap, f_bjnfymjn, field_228705_h_, lightmap

RenderPhase$Overlay: i, overlayState, field_21431, overlay, f_dapndmbi, field_228706_i_, field_228706_i_

RenderPhase$Overlay: i, overlayState, field_21431, overlay, f_dapndmbi, field_228706_i_, overlay

RenderPhase$Fog: j, fogState, field_21432, fog, f_glcxkmqj, field_228707_j_, field_228707_j_

RenderPhase$Fog: j, fogState, field_21432, fog, f_glcxkmqj, field_228707_j_, fog

RenderPhase$Layering: k, layeringState, field_21433, layering, f_tgxiaydd, field_228708_k_, field_228708_k_

RenderPhase$Layering: k, layeringState, field_21433, layering, f_tgxiaydd, field_228708_k_, layer

RenderPhase$Target: l, outputState, field_21434, target, f_auluqkwb, field_228709_l_, field_228709_l_

RenderPhase$Target: l, outputState, field_21434, target, f_auluqkwb, field_228709_l_, target

RenderPhase$Texturing: m, texturingState, field_21435, texturing, f_hlhfamgn, field_228710_m_, field_228710_m_

RenderPhase$Texturing: m, texturingState, field_21435, texturing, f_hlhfamgn, field_228710_m_, texturing

RenderPhase$WriteMaskState: n, writeMaskState, field_21436, writeMaskState, f_tjiudxyg, field_228711_n_, field_228711_n_

RenderPhase$WriteMaskState: n, writeMaskState, field_21436, writeMaskState, f_tjiudxyg, field_228711_n_, writeMask

RenderPhase$LineWidth: o, lineState, field_21437, lineWidth, f_zxhvfbjd, field_228712_o_, field_228712_o_

RenderPhase$LineWidth: o, lineState, field_21437, lineWidth, f_zxhvfbjd, field_228712_o_, line

Constructors

Methods

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Texture): a, setTextureState, method_23613, texture, m_fhoxkadc, func_228724_a_, func_228724_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Texture): a, setTextureState, method_23613, texture, m_fhoxkadc, func_228724_a_, texture

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Transparency): a, setTransparencyState, method_23615, transparency, m_oejpgdxs, func_228726_a_, func_228726_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Transparency): a, setTransparencyState, method_23615, transparency, m_oejpgdxs, func_228726_a_, transparency

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$DiffuseLighting): a, setDiffuseLightingState, method_23605, diffuseLighting, m_nkcyxiko, func_228716_a_, func_228716_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$DiffuseLighting): a, setDiffuseLightingState, method_23605, diffuseLighting, m_nkcyxiko, func_228716_a_, diffuseLighting

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$ShadeModel): a, setShadeModelState, method_23612, shadeModel, m_flqwzafg, func_228723_a_, func_228723_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$ShadeModel): a, setShadeModelState, method_23612, shadeModel, m_flqwzafg, func_228723_a_, shadeModel

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Alpha): a, setAlphaState, method_23602, alpha, m_jgyufjbn, func_228713_a_, func_228713_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Alpha): a, setAlphaState, method_23602, alpha, m_jgyufjbn, func_228713_a_, alpha

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$DepthTest): a, setDepthTestState, method_23604, depthTest, m_ezwfougm, func_228715_a_, func_228715_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$DepthTest): a, setDepthTestState, method_23604, depthTest, m_ezwfougm, func_228715_a_, depthTest

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Cull): a, setCullState, method_23603, cull, m_fditaxxb, func_228714_a_, func_228714_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Cull): a, setCullState, method_23603, cull, m_fditaxxb, func_228714_a_, cull

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Lightmap): a, setLightmapState, method_23608, lightmap, m_jwrisfru, func_228719_a_, func_228719_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Lightmap): a, setLightmapState, method_23608, lightmap, m_jwrisfru, func_228719_a_, lightmap

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Overlay): a, setOverlayState, method_23611, overlay, m_pltntloh, func_228722_a_, func_228722_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Overlay): a, setOverlayState, method_23611, overlay, m_pltntloh, func_228722_a_, overlay

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Fog): a, setFogState, method_23606, fog, m_xfowfbto, func_228717_a_, func_228717_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Fog): a, setFogState, method_23606, fog, m_xfowfbto, func_228717_a_, fog

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Layering): a, setLayeringState, method_23607, layering, m_qlckomuv, func_228718_a_, func_228718_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Layering): a, setLayeringState, method_23607, layering, m_qlckomuv, func_228718_a_, layer

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Target): a, setOutputState, method_23610, target, m_omghnhwj, func_228721_a_, func_228721_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Target): a, setOutputState, method_23610, target, m_omghnhwj, func_228721_a_, target

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Texturing): a, setTexturingState, method_23614, texturing, m_bgvdzkpt, func_228725_a_, func_228725_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Texturing): a, setTexturingState, method_23614, texturing, m_bgvdzkpt, func_228725_a_, texturing

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$WriteMaskState): a, setWriteMaskState, method_23616, writeMaskState, m_futkkpbx, func_228727_a_, func_228727_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$WriteMaskState): a, setWriteMaskState, method_23616, writeMaskState, m_futkkpbx, func_228727_a_, writeMask

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$LineWidth): a, setLineState, method_23609, lineWidth, m_klolhcic, func_228720_a_, func_228720_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$LineWidth): a, setLineState, method_23609, lineWidth, m_klolhcic, func_228720_a_, line

RenderLayer$MultiPhaseParameters (boolean): a, createCompositeState, method_23617, build, m_eojutekl, func_228728_a_, func_228728_a_

RenderLayer$MultiPhaseParameters (boolean): a, createCompositeState, method_23617, build, m_eojutekl, func_228728_a_, build

1.15

Names

dqy$b$a

net.minecraft.client.renderer.RenderType$CompositeState$CompositeStateBuilder

net.minecraft.class_1921$class_4688$class_4689

net.minecraft.client.render.RenderLayer$MultiPhaseParameters$Builder

net.minecraft.unmapped.C_tizlwnnv$C_rympudia$C_dpvtqibq

net.minecraft.client.renderer.RenderType$State$Builder

net.minecraft.client.renderer.RenderType$State$Builder

Fields

RenderPhase$Texture: a, textureState, field_21423, texture, f_hnjpmlld, field_228698_a_, field_228698_a_

RenderPhase$Transparency: b, transparencyState, field_21424, transparency, f_haknzamj, field_228699_b_, field_228699_b_

RenderPhase$DiffuseLighting: c, diffuseLightingState, field_21425, diffuseLighting, f_oizdhtqx, field_228700_c_, field_228700_c_

RenderPhase$ShadeModel: d, shadeModelState, field_21426, shadeModel, f_ijlhbtwh, field_228701_d_, field_228701_d_

RenderPhase$Alpha: e, alphaState, field_21427, alpha, f_xrnfvpum, field_228702_e_, field_228702_e_

RenderPhase$DepthTest: f, depthTestState, field_21428, depthTest, f_caepbkqs, field_228703_f_, field_228703_f_

RenderPhase$Cull: g, cullState, field_21429, cull, f_qgjcipng, field_228704_g_, field_228704_g_

RenderPhase$Lightmap: h, lightmapState, field_21430, lightmap, f_bjnfymjn, field_228705_h_, field_228705_h_

RenderPhase$Overlay: i, overlayState, field_21431, overlay, f_dapndmbi, field_228706_i_, field_228706_i_

RenderPhase$Fog: j, fogState, field_21432, fog, f_glcxkmqj, field_228707_j_, field_228707_j_

RenderPhase$Layering: k, layeringState, field_21433, layering, f_tgxiaydd, field_228708_k_, field_228708_k_

RenderPhase$Target: l, outputState, field_21434, target, f_auluqkwb, field_228709_l_, field_228709_l_

RenderPhase$Texturing: m, texturingState, field_21435, texturing, f_hlhfamgn, field_228710_m_, field_228710_m_

RenderPhase$WriteMaskState: n, writeMaskState, field_21436, writeMaskState, f_tjiudxyg, field_228711_n_, field_228711_n_

RenderPhase$LineWidth: o, lineState, field_21437, lineWidth, f_zxhvfbjd, field_228712_o_, field_228712_o_

Constructors

()

Methods

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Texture): a, setTextureState, method_23613, texture, m_fhoxkadc, func_228724_a_, func_228724_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Transparency): a, setTransparencyState, method_23615, transparency, m_oejpgdxs, func_228726_a_, func_228726_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$DiffuseLighting): a, setDiffuseLightingState, method_23605, diffuseLighting, m_nkcyxiko, func_228716_a_, func_228716_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$ShadeModel): a, setShadeModelState, method_23612, shadeModel, m_flqwzafg, func_228723_a_, func_228723_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Alpha): a, setAlphaState, method_23602, alpha, m_jgyufjbn, func_228713_a_, func_228713_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$DepthTest): a, setDepthTestState, method_23604, depthTest, m_ezwfougm, func_228715_a_, func_228715_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Cull): a, setCullState, method_23603, cull, m_fditaxxb, func_228714_a_, func_228714_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Lightmap): a, setLightmapState, method_23608, lightmap, m_jwrisfru, func_228719_a_, func_228719_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Overlay): a, setOverlayState, method_23611, overlay, m_pltntloh, func_228722_a_, func_228722_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Fog): a, setFogState, method_23606, fog, m_xfowfbto, func_228717_a_, func_228717_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Layering): a, setLayeringState, method_23607, layering, m_qlckomuv, func_228718_a_, func_228718_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Target): a, setOutputState, method_23610, target, m_omghnhwj, func_228721_a_, func_228721_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$Texturing): a, setTexturingState, method_23614, texturing, m_bgvdzkpt, func_228725_a_, func_228725_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$WriteMaskState): a, setWriteMaskState, method_23616, writeMaskState, m_futkkpbx, func_228727_a_, func_228727_a_

RenderLayer$MultiPhaseParameters$Builder (RenderPhase$LineWidth): a, setLineState, method_23609, lineWidth, m_klolhcic, func_228720_a_, func_228720_a_

RenderLayer$MultiPhaseParameters (boolean): a, createCompositeState, method_23617, build, m_eojutekl, func_228728_a_, func_228728_a_