History - net.minecraft.block.ButtonBlock
26.3
Names
Fields
com.mojang.serialization.MapCodec<ButtonBlock>: CODEC, CODEC, field_46293, CODEC
Constructors
Methods
com.mojang.serialization.MapCodec<ButtonBlock> (): codec, codec, method_53969, getCodec
26.2
Names
Fields
Constructors
Methods
int (BlockState, BlockView, BlockPos, Direction): getSignal, getSignal, method_9524, getWeakRedstonePower
int (BlockState, BlockView, BlockPos): ownSignal, ownSignal, method_1_5240, getWeakRedstonePower
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
eab
net.minecraft.world.level.block.ButtonBlock
net.minecraft.class_2269
net.minecraft.block.ButtonBlock
Fields
BooleanProperty: b, POWERED, field_10729, POWERED, f_pzyrfksa, POWERED, f_51045_
BooleanProperty: POWERED, POWERED, field_10729, POWERED
int: e, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_
int: ticksToStayPressed, ticksToStayPressed, field_40298, pressTicks
BlockSetType: d, type, field_42753, blockSetType, f_plcwtqai, blockSetType, f_271519_
BlockSetType: type, type, field_42753, blockSetType
com.mojang.serialization.MapCodec<ButtonBlock>: a, CODEC, field_46293, CODEC, f_eexsojfl, CODEC, f_302240_
com.mojang.serialization.MapCodec<ButtonBlock>: CODEC, CODEC, field_46293, CODEC
Function<BlockState, VoxelShape>: g, shapes, field_55743, shapeFunction, f_ordwnpqd, shapeGetter, f_380593_
Function<BlockState, VoxelShape>: shapes, shapes, field_55743, shapeFunction
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape
void (PlayerEntity, WorldAccess, BlockPos, boolean): a, playSound, method_9714, playClickSound, m_wnfxbhzh, playClickSound, m_51067_
void (PlayerEntity, WorldAccess, BlockPos, boolean): playSound, playSound, method_9714, playClickSound
SoundEvent (boolean): a, getSound, method_9712, getClickSound, m_smnwtisx, getClickSound, m_5722_
SoundEvent (boolean): getSound, getSound, method_9712, getClickSound
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, getWeakRedstonePower, m_6378_
int (BlockState, BlockView, BlockPos, Direction): getSignal, getSignal, method_9524, getWeakRedstonePower
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, getStrongRedstonePower, m_6376_
int (BlockState, BlockView, BlockPos, Direction): getDirectSignal, getDirectSignal, method_9603, getStrongRedstonePower
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): isSignalSource, isSignalSource, method_9506, emitsRedstonePower
void (BlockState, World, BlockPos): c, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, tryPowerWithProjectiles, m_51120_
void (BlockState, World, BlockPos): checkPressed, checkPressed, method_9715, tryPowerWithProjectiles
void (BlockState, World, BlockPos): d, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, updateNeighbors, m_51124_
void (BlockState, World, BlockPos): updateNeighbours, updateNeighbours, method_9713, updateNeighbors
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_
void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_
void (BlockState, ServerWorld, BlockPos, Random): tick, tick, method_9588, scheduledTick
com.mojang.serialization.MapCodec<ButtonBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
com.mojang.serialization.MapCodec<ButtonBlock> (): codec, codec, method_53969, getCodec
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, useWithoutItem, method_55766, onUse
void (BlockState, World, BlockPos, PlayerEntity): a, press, method_21845, powerOn, m_xgiovkgj, press, m_51116_
void (BlockState, World, BlockPos, PlayerEntity): press, press, method_21845, powerOn
void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_
void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): onExplosionHit, onExplosionHit, method_55124, onExploded
Function<BlockState, VoxelShape> (): b, makeShapes, method_66419, createShapeFunction, m_snirxovx, createShapeGetter, m_384267_
Function<BlockState, VoxelShape> (): makeShapes, makeShapes, method_66419, createShapeFunction
void (BlockState, ServerWorld, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_twpfvvna, onReplaced, m_7892_
void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, affectNeighborsAfterRemoval, method_66388, onStateReplaced
void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_
void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): entityInside, entityInside, method_9548, onEntityCollision
1.21.11
Names
dvg
eab
Fields
Constructors
Methods
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
1.21.10
Names
Fields
Constructors
Methods
void (BlockState, World, BlockPos, Entity, EntityCollisionHandler): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_
void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_
1.21.9
Names
dqk
dvg
Fields
Constructors
Methods
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
void (BlockState, World, BlockPos): d, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, tryPowerWithProjectiles, m_51120_
void (BlockState, World, BlockPos): c, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, tryPowerWithProjectiles, m_51120_
void (BlockState, World, BlockPos): e, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, updateNeighbors, m_51124_
void (BlockState, World, BlockPos): d, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, updateNeighbors, m_51124_
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
dnz
dqk
Fields
int: f, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_
int: e, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_
Constructors
Methods
1.21.5
Names
djy
dnz
Fields
VoxelShape: e, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, CEILING_X_SHAPE, f_51046_
VoxelShape: f, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, CEILING_Z_SHAPE, f_51047_
VoxelShape: g, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, FLOOR_X_SHAPE, f_51048_
VoxelShape: h, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, FLOOR_Z_SHAPE, f_51049_
VoxelShape: i, NORTH_AABB, field_10728, NORTH_SHAPE, f_mmsecubf, NORTH_SHAPE, f_51050_
VoxelShape: j, SOUTH_AABB, field_10715, SOUTH_SHAPE, f_kzpgltxs, SOUTH_SHAPE, f_51051_
VoxelShape: k, WEST_AABB, field_10731, WEST_SHAPE, f_qmwjtlhs, WEST_SHAPE, f_51052_
VoxelShape: l, EAST_AABB, field_10720, EAST_SHAPE, f_ryekvpwj, EAST_SHAPE, f_51053_
VoxelShape: m, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, CEILING_X_PRESSED_SHAPE, f_51054_
VoxelShape: n, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, CEILING_Z_PRESSED_SHAPE, f_51055_
VoxelShape: o, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, FLOOR_X_PRESSED_SHAPE, f_51056_
VoxelShape: G, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, FLOOR_Z_PRESSED_SHAPE, f_51057_
VoxelShape: H, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, NORTH_PRESSED_SHAPE, f_51058_
VoxelShape: I, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, SOUTH_PRESSED_SHAPE, f_51059_
VoxelShape: J, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, WEST_PRESSED_SHAPE, f_51060_
VoxelShape: K, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, EAST_PRESSED_SHAPE, f_51061_
int: M, PRESSED_DEPTH, field_31040, field_31040, f_qdffkfbl, PRESSED_DEPTH, f_152736_
int: N, UNPRESSED_DEPTH, field_31041, field_31041, f_jdxwsqgj, UNPRESSED_DEPTH, f_152737_
int: c, HALF_AABB_HEIGHT, field_31042, field_31042, f_tnurjoub, HALF_SHAPE_HEIGHT, f_152738_
int: d, HALF_AABB_WIDTH, field_31043, field_31043, f_wwplhixo, HALF_SHAPE_WIDTH, f_152739_
int: P, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_
int: f, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_
BlockSetType: O, type, field_42753, blockSetType, f_plcwtqai, blockSetType, f_271519_
BlockSetType: d, type, field_42753, blockSetType, f_plcwtqai, blockSetType, f_271519_
Function<BlockState, VoxelShape>: g, shapes, field_55743, shapeFunction, f_ordwnpqd, shapeGetter, f_380593_
Constructors
Methods
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_7892_
Function<BlockState, VoxelShape> (): b, makeShapes, method_66419, createShapeFunction, m_snirxovx, createShapeGetter, m_384267_
void (BlockState, ServerWorld, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_twpfvvna, onReplaced, m_7892_
void (BlockState, World, BlockPos, Entity, EntityCollisionHandler): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_
1.21.4
Names
dkx
djy
Fields
Constructors
Methods
1.21.3
Names
dgi
dkx
Fields
VoxelShape: F, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, FLOOR_Z_PRESSED_SHAPE, f_51057_
VoxelShape: G, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, FLOOR_Z_PRESSED_SHAPE, f_51057_
VoxelShape: G, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, NORTH_PRESSED_SHAPE, f_51058_
VoxelShape: H, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, NORTH_PRESSED_SHAPE, f_51058_
VoxelShape: H, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, SOUTH_PRESSED_SHAPE, f_51059_
VoxelShape: I, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, SOUTH_PRESSED_SHAPE, f_51059_
VoxelShape: I, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, WEST_PRESSED_SHAPE, f_51060_
VoxelShape: J, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, WEST_PRESSED_SHAPE, f_51060_
VoxelShape: J, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, EAST_PRESSED_SHAPE, f_51061_
VoxelShape: K, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, EAST_PRESSED_SHAPE, f_51061_
int: L, PRESSED_DEPTH, field_31040, field_31040, f_qdffkfbl, PRESSED_DEPTH, f_152736_
int: M, PRESSED_DEPTH, field_31040, field_31040, f_qdffkfbl, PRESSED_DEPTH, f_152736_
int: M, UNPRESSED_DEPTH, field_31041, field_31041, f_jdxwsqgj, UNPRESSED_DEPTH, f_152737_
int: N, UNPRESSED_DEPTH, field_31041, field_31041, f_jdxwsqgj, UNPRESSED_DEPTH, f_152737_
int: O, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_
int: P, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_
BlockSetType: N, type, field_42753, blockSetType, f_plcwtqai, blockSetType, f_271519_
BlockSetType: O, type, field_42753, blockSetType, f_plcwtqai, blockSetType, f_271519_
Constructors
Methods
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_
void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dfl
dgi
Fields
Constructors
Methods
void (BlockState, World, BlockPos): e, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, tryPowerWithProjectiles, m_51120_
void (BlockState, World, BlockPos): d, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, tryPowerWithProjectiles, m_51120_
void (BlockState, World, BlockPos): f, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, updateNeighbors, m_51124_
void (BlockState, World, BlockPos): e, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, updateNeighbors, m_51124_
void (BlockState, World, BlockPos): d, press, method_21845, powerOn, m_xgiovkgj, powerOn, m_51116_
void (BlockState, World, BlockPos, PlayerEntity): a, press, method_21845, powerOn, m_xgiovkgj, press, m_51116_
1.20.6
Names
cxa
dfl
Fields
com.mojang.serialization.MapCodec<ButtonBlock>: a, CODEC, field_46293, CODEC, f_eexsojfl, f_302240_
com.mojang.serialization.MapCodec<ButtonBlock>: a, CODEC, field_46293, CODEC, f_eexsojfl, CODEC, f_302240_
Constructors
Methods
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_
void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, m_qjdjbqgu, m_304760_
void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_
1.20.4
Names
cte
cxa
Fields
BooleanProperty: a, POWERED, field_10729, POWERED, f_pzyrfksa, POWERED, f_51045_
BooleanProperty: b, POWERED, field_10729, POWERED, f_pzyrfksa, POWERED, f_51045_
VoxelShape: d, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, CEILING_X_SHAPE, f_51046_
VoxelShape: e, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, CEILING_X_SHAPE, f_51046_
VoxelShape: e, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, CEILING_Z_SHAPE, f_51047_
VoxelShape: f, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, CEILING_Z_SHAPE, f_51047_
VoxelShape: f, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, FLOOR_X_SHAPE, f_51048_
VoxelShape: g, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, FLOOR_X_SHAPE, f_51048_
VoxelShape: g, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, FLOOR_Z_SHAPE, f_51049_
VoxelShape: h, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, FLOOR_Z_SHAPE, f_51049_
VoxelShape: h, NORTH_AABB, field_10728, NORTH_SHAPE, f_mmsecubf, NORTH_SHAPE, f_51050_
VoxelShape: i, NORTH_AABB, field_10728, NORTH_SHAPE, f_mmsecubf, NORTH_SHAPE, f_51050_
VoxelShape: i, SOUTH_AABB, field_10715, SOUTH_SHAPE, f_kzpgltxs, SOUTH_SHAPE, f_51051_
VoxelShape: j, SOUTH_AABB, field_10715, SOUTH_SHAPE, f_kzpgltxs, SOUTH_SHAPE, f_51051_
VoxelShape: j, WEST_AABB, field_10731, WEST_SHAPE, f_qmwjtlhs, WEST_SHAPE, f_51052_
VoxelShape: k, WEST_AABB, field_10731, WEST_SHAPE, f_qmwjtlhs, WEST_SHAPE, f_51052_
VoxelShape: k, EAST_AABB, field_10720, EAST_SHAPE, f_ryekvpwj, EAST_SHAPE, f_51053_
VoxelShape: l, EAST_AABB, field_10720, EAST_SHAPE, f_ryekvpwj, EAST_SHAPE, f_51053_
VoxelShape: l, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, CEILING_X_PRESSED_SHAPE, f_51054_
VoxelShape: m, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, CEILING_X_PRESSED_SHAPE, f_51054_
VoxelShape: m, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, CEILING_Z_PRESSED_SHAPE, f_51055_
VoxelShape: n, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, CEILING_Z_PRESSED_SHAPE, f_51055_
VoxelShape: n, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, FLOOR_X_PRESSED_SHAPE, f_51056_
VoxelShape: o, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, FLOOR_X_PRESSED_SHAPE, f_51056_
VoxelShape: D, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, FLOOR_Z_PRESSED_SHAPE, f_51057_
VoxelShape: F, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, FLOOR_Z_PRESSED_SHAPE, f_51057_
VoxelShape: E, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, NORTH_PRESSED_SHAPE, f_51058_
VoxelShape: G, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, NORTH_PRESSED_SHAPE, f_51058_
VoxelShape: F, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, SOUTH_PRESSED_SHAPE, f_51059_
VoxelShape: H, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, SOUTH_PRESSED_SHAPE, f_51059_
VoxelShape: G, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, WEST_PRESSED_SHAPE, f_51060_
VoxelShape: I, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, WEST_PRESSED_SHAPE, f_51060_
VoxelShape: H, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, EAST_PRESSED_SHAPE, f_51061_
VoxelShape: J, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, EAST_PRESSED_SHAPE, f_51061_
int: J, PRESSED_DEPTH, field_31040, field_31040, f_qdffkfbl, PRESSED_DEPTH, f_152736_
int: L, PRESSED_DEPTH, field_31040, field_31040, f_qdffkfbl, PRESSED_DEPTH, f_152736_
int: K, UNPRESSED_DEPTH, field_31041, field_31041, f_jdxwsqgj, UNPRESSED_DEPTH, f_152737_
int: M, UNPRESSED_DEPTH, field_31041, field_31041, f_jdxwsqgj, UNPRESSED_DEPTH, f_152737_
int: b, HALF_AABB_HEIGHT, field_31042, field_31042, f_tnurjoub, HALF_SHAPE_HEIGHT, f_152738_
int: c, HALF_AABB_HEIGHT, field_31042, field_31042, f_tnurjoub, HALF_SHAPE_HEIGHT, f_152738_
int: c, HALF_AABB_WIDTH, field_31043, field_31043, f_wwplhixo, HALF_SHAPE_WIDTH, f_152739_
int: d, HALF_AABB_WIDTH, field_31043, field_31043, f_wwplhixo, HALF_SHAPE_WIDTH, f_152739_
int: M, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_
int: O, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_
boolean: N, arrowsCanPress, field_40299, wooden, f_msyarozd, activatedByProjectile, f_243959_
BlockSetType: L, type, field_42753, blockSetType, f_plcwtqai, blockSetType, f_271519_
BlockSetType: N, type, field_42753, blockSetType, f_plcwtqai, blockSetType, f_271519_
com.mojang.serialization.MapCodec<ButtonBlock>: a, CODEC, field_46293, CODEC, f_eexsojfl, f_302240_
Constructors
(AbstractBlock$Settings, BlockSetType, int, boolean)
(BlockSetType, int, AbstractBlock$Settings)
Methods
com.mojang.serialization.MapCodec<ButtonBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, m_qjdjbqgu, m_304760_
1.20.2
Names
cpw
cte
net.minecraft.block.AbstractButtonBlock
net.minecraft.block.ButtonBlock
Fields
Constructors
Methods
1.20.1
Names
cpq
cpw
Fields
VoxelShape: E, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, FLOOR_Z_PRESSED_SHAPE, f_51057_
VoxelShape: D, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, FLOOR_Z_PRESSED_SHAPE, f_51057_
VoxelShape: F, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, NORTH_PRESSED_SHAPE, f_51058_
VoxelShape: E, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, NORTH_PRESSED_SHAPE, f_51058_
VoxelShape: G, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, SOUTH_PRESSED_SHAPE, f_51059_
VoxelShape: F, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, SOUTH_PRESSED_SHAPE, f_51059_
VoxelShape: H, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, WEST_PRESSED_SHAPE, f_51060_
VoxelShape: G, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, WEST_PRESSED_SHAPE, f_51060_
VoxelShape: I, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, EAST_PRESSED_SHAPE, f_51061_
VoxelShape: H, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, EAST_PRESSED_SHAPE, f_51061_
int: K, PRESSED_DEPTH, field_31040, field_31040, f_qdffkfbl, PRESSED_DEPTH, f_152736_
int: J, PRESSED_DEPTH, field_31040, field_31040, f_qdffkfbl, PRESSED_DEPTH, f_152736_
int: L, UNPRESSED_DEPTH, field_31041, field_31041, f_jdxwsqgj, UNPRESSED_DEPTH, f_152737_
int: K, UNPRESSED_DEPTH, field_31041, field_31041, f_jdxwsqgj, UNPRESSED_DEPTH, f_152737_
int: N, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_
int: M, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_
boolean: O, arrowsCanPress, field_40299, wooden, f_msyarozd, activatedByProjectile, f_243959_
boolean: N, arrowsCanPress, field_40299, wooden, f_msyarozd, activatedByProjectile, f_243959_
BlockSetType: M, type, field_42753, blockSetType, f_plcwtqai, blockSetType, f_271519_
BlockSetType: L, type, field_42753, blockSetType, f_plcwtqai, blockSetType, f_271519_
Constructors
Methods
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
1.19.4
Names
cnb
cpq
Fields
SoundEvent: M, soundOff, field_40296, clickOffSound, f_usdtifhc, offSound, f_244026_
SoundEvent: N, soundOn, field_40297, clickOnSound, f_mxxhppev, onSound, f_244237_
int: O, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_
int: N, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_
boolean: P, arrowsCanPress, field_40299, wooden, f_msyarozd, activatedByProjectile, f_243959_
boolean: O, arrowsCanPress, field_40299, wooden, f_msyarozd, activatedByProjectile, f_243959_
BlockSetType: M, type, field_42753, blockSetType, f_plcwtqai, blockSetType, f_271519_
Constructors
(AbstractBlock$Settings, int, boolean, SoundEvent, SoundEvent)
(AbstractBlock$Settings, BlockSetType, int, boolean)
Methods
1.19.3
Names
ckb
cnb
net.minecraft.block.AbstractButtonBlock
net.minecraft.block.ButtonBlock
Fields
boolean: M, sensitive, field_10725, wooden, f_wgplbkgd, wooden, f_51062_
SoundEvent: M, soundOff, field_40296, clickOffSound, f_usdtifhc, offSound, f_244026_
SoundEvent: N, soundOn, field_40297, clickOnSound, f_mxxhppev, onSound, f_244237_
int: O, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_
boolean: P, arrowsCanPress, field_40299, wooden, f_msyarozd, activatedByProjectile, f_243959_
Constructors
(boolean, AbstractBlock$Settings)
(AbstractBlock$Settings, int, boolean, SoundEvent, SoundEvent)
Methods
int (): b, getPressDuration, method_26153, getPressTicks, m_kgzvowzg, getPressTicks, m_51115_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cje
ckb
Fields
Constructors
Methods
1.19
Names
cdy
cje
Fields
Constructors
Methods
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_
int (): c, getPressDuration, method_26153, getPressTicks, m_kgzvowzg, getPressTicks, m_51115_
int (): b, getPressDuration, method_26153, getPressTicks, m_kgzvowzg, getPressTicks, m_51115_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_
1.18.2
Names
cdg
cdy
net.minecraft.block.AbstractButtonBlock
Fields
BooleanProperty: a, POWERED, field_10729, POWERED, f_pzyrfksa, f_51045_
BooleanProperty: a, POWERED, field_10729, POWERED, f_pzyrfksa, POWERED, f_51045_
VoxelShape: d, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, f_51046_
VoxelShape: d, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, CEILING_X_SHAPE, f_51046_
VoxelShape: e, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, f_51047_
VoxelShape: e, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, CEILING_Z_SHAPE, f_51047_
VoxelShape: f, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, f_51048_
VoxelShape: f, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, FLOOR_X_SHAPE, f_51048_
VoxelShape: g, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, f_51049_
VoxelShape: g, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, FLOOR_Z_SHAPE, f_51049_
VoxelShape: h, NORTH_AABB, field_10728, NORTH_SHAPE, f_mmsecubf, f_51050_
VoxelShape: h, NORTH_AABB, field_10728, NORTH_SHAPE, f_mmsecubf, NORTH_SHAPE, f_51050_
VoxelShape: i, SOUTH_AABB, field_10715, SOUTH_SHAPE, f_kzpgltxs, f_51051_
VoxelShape: i, SOUTH_AABB, field_10715, SOUTH_SHAPE, f_kzpgltxs, SOUTH_SHAPE, f_51051_
VoxelShape: j, WEST_AABB, field_10731, WEST_SHAPE, f_qmwjtlhs, f_51052_
VoxelShape: j, WEST_AABB, field_10731, WEST_SHAPE, f_qmwjtlhs, WEST_SHAPE, f_51052_
VoxelShape: k, EAST_AABB, field_10720, EAST_SHAPE, f_ryekvpwj, f_51053_
VoxelShape: k, EAST_AABB, field_10720, EAST_SHAPE, f_ryekvpwj, EAST_SHAPE, f_51053_
VoxelShape: l, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, f_51054_
VoxelShape: l, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, CEILING_X_PRESSED_SHAPE, f_51054_
VoxelShape: m, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, f_51055_
VoxelShape: m, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, CEILING_Z_PRESSED_SHAPE, f_51055_
VoxelShape: n, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, f_51056_
VoxelShape: n, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, FLOOR_X_PRESSED_SHAPE, f_51056_
VoxelShape: F, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, f_51057_
VoxelShape: E, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, FLOOR_Z_PRESSED_SHAPE, f_51057_
VoxelShape: G, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, f_51058_
VoxelShape: F, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, NORTH_PRESSED_SHAPE, f_51058_
VoxelShape: H, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, f_51059_
VoxelShape: G, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, SOUTH_PRESSED_SHAPE, f_51059_
VoxelShape: I, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, f_51060_
VoxelShape: H, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, WEST_PRESSED_SHAPE, f_51060_
VoxelShape: J, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, f_51061_
VoxelShape: I, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, EAST_PRESSED_SHAPE, f_51061_
boolean: N, sensitive, field_10725, wooden, f_wgplbkgd, f_51062_
boolean: M, sensitive, field_10725, wooden, f_wgplbkgd, wooden, f_51062_
int: L, PRESSED_DEPTH, field_31040, field_31040, f_qdffkfbl, f_152736_
int: K, PRESSED_DEPTH, field_31040, field_31040, f_qdffkfbl, PRESSED_DEPTH, f_152736_
int: M, UNPRESSED_DEPTH, field_31041, field_31041, f_jdxwsqgj, f_152737_
int: L, UNPRESSED_DEPTH, field_31041, field_31041, f_jdxwsqgj, UNPRESSED_DEPTH, f_152737_
int: b, HALF_AABB_HEIGHT, field_31042, field_31042, f_tnurjoub, f_152738_
int: b, HALF_AABB_HEIGHT, field_31042, field_31042, f_tnurjoub, HALF_SHAPE_HEIGHT, f_152738_
int: c, HALF_AABB_WIDTH, field_31043, field_31043, f_wwplhixo, f_152739_
int: c, HALF_AABB_WIDTH, field_31043, field_31043, f_wwplhixo, HALF_SHAPE_WIDTH, f_152739_
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_
void (PlayerEntity, WorldAccess, BlockPos, boolean): a, playSound, method_9714, playClickSound, m_wnfxbhzh, m_51067_
void (PlayerEntity, WorldAccess, BlockPos, boolean): a, playSound, method_9714, playClickSound, m_wnfxbhzh, playClickSound, m_51067_
SoundEvent (boolean): a, getSound, method_9712, getClickSound, m_smnwtisx, m_5722_
SoundEvent (boolean): a, getSound, method_9712, getClickSound, m_smnwtisx, getClickSound, m_5722_
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, m_6378_
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, getWeakRedstonePower, m_6378_
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, m_6376_
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, getStrongRedstonePower, m_6376_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, emitsRedstonePower, m_7899_
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, m_7892_
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_7892_
void (BlockState, World, BlockPos): e, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, m_51120_
void (BlockState, World, BlockPos): e, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, tryPowerWithProjectiles, m_51120_
void (BlockState, World, BlockPos): f, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, m_51124_
void (BlockState, World, BlockPos): f, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, updateNeighbors, m_51124_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_
void (BlockState, World, BlockPos): d, press, method_21845, powerOn, m_xgiovkgj, m_51116_
void (BlockState, World, BlockPos): d, press, method_21845, powerOn, m_xgiovkgj, powerOn, m_51116_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_
int (): c, getPressDuration, method_26153, getPressTicks, m_kgzvowzg, m_51115_
int (): c, getPressDuration, method_26153, getPressTicks, m_kgzvowzg, getPressTicks, m_51115_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bzx
cdg
Fields
Constructors
Methods
1.17.1
Names
bzw
bzx
Fields
Constructors
Methods
1.17
Names
buv
bzw
net.minecraft.block.AbstractButtonBlock
net.minecraft.src.C_1716_
Fields
BooleanProperty: a, POWERED, field_10729, POWERED, f_pzyrfksa, field_176584_b, POWERED
BooleanProperty: a, POWERED, field_10729, POWERED, f_pzyrfksa, f_51045_
VoxelShape: b, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, field_196370_b, AABB_CEILING_X_OFF
VoxelShape: d, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, f_51046_
VoxelShape: c, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, field_196371_c, AABB_CEILING_Z_OFF
VoxelShape: e, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, f_51047_
VoxelShape: d, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, field_196376_y, AABB_FLOOR_X_OFF
VoxelShape: f, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, f_51048_
VoxelShape: e, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, field_196377_z, AABB_FLOOR_Z_OFF
VoxelShape: g, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, f_51049_
VoxelShape: f, NORTH_AABB, field_10728, NORTH_SHAPE, f_mmsecubf, field_185622_d, AABB_NORTH_OFF
VoxelShape: h, NORTH_AABB, field_10728, NORTH_SHAPE, f_mmsecubf, f_51050_
VoxelShape: g, SOUTH_AABB, field_10715, SOUTH_SHAPE, f_kzpgltxs, field_185624_e, AABB_SOUTH_OFF
VoxelShape: i, SOUTH_AABB, field_10715, SOUTH_SHAPE, f_kzpgltxs, f_51051_
VoxelShape: h, WEST_AABB, field_10731, WEST_SHAPE, f_qmwjtlhs, field_185626_f, AABB_WEST_OFF
VoxelShape: j, WEST_AABB, field_10731, WEST_SHAPE, f_qmwjtlhs, f_51052_
VoxelShape: i, EAST_AABB, field_10720, EAST_SHAPE, f_ryekvpwj, field_185628_g, AABB_EAST_OFF
VoxelShape: k, EAST_AABB, field_10720, EAST_SHAPE, f_ryekvpwj, f_51053_
VoxelShape: j, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, field_196372_E, AABB_CEILING_X_ON
VoxelShape: l, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, f_51054_
VoxelShape: k, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, field_196373_F, AABB_CEILING_Z_ON
VoxelShape: m, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, f_51055_
VoxelShape: o, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, field_196374_G, AABB_FLOOR_X_ON
VoxelShape: n, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, f_51056_
VoxelShape: p, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, field_196375_H, AABB_FLOOR_Z_ON
VoxelShape: F, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, f_51057_
VoxelShape: q, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, field_185623_D, AABB_NORTH_ON
VoxelShape: G, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, f_51058_
VoxelShape: r, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, field_185625_E, AABB_SOUTH_ON
VoxelShape: H, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, f_51059_
VoxelShape: s, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, field_185627_F, AABB_WEST_ON
VoxelShape: I, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, f_51060_
VoxelShape: t, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, field_185629_G, AABB_EAST_ON
VoxelShape: J, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, f_51061_
boolean: v, sensitive, field_10725, wooden, f_wgplbkgd, field_150047_a, wooden
boolean: N, sensitive, field_10725, wooden, f_wgplbkgd, f_51062_
int: L, PRESSED_DEPTH, field_31040, field_31040, f_qdffkfbl, f_152736_
int: M, UNPRESSED_DEPTH, field_31041, field_31041, f_jdxwsqgj, f_152737_
int: b, HALF_AABB_HEIGHT, field_31042, field_31042, f_tnurjoub, f_152738_
int: c, HALF_AABB_WIDTH, field_31043, field_31043, f_wwplhixo, f_152739_
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_
void (PlayerEntity, WorldAccess, BlockPos, boolean): a, playSound, method_9714, playClickSound, m_wnfxbhzh, func_196367_a, playSound
void (PlayerEntity, WorldAccess, BlockPos, boolean): a, playSound, method_9714, playClickSound, m_wnfxbhzh, m_51067_
SoundEvent (boolean): a, getSound, method_9712, getClickSound, m_smnwtisx, func_196369_b, getSoundEvent
SoundEvent (boolean): a, getSound, method_9712, getClickSound, m_smnwtisx, m_5722_
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, m_6378_
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, m_6376_
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, func_149744_f, canProvidePower
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, m_7899_
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, m_7892_
void (BlockState, World, BlockPos): e, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, func_185616_e, checkPressed
void (BlockState, World, BlockPos): e, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, m_51120_
void (BlockState, World, BlockPos): f, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, func_196368_e, updateNeighbors
void (BlockState, World, BlockPos): f, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, m_51124_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_
void (BlockState, World, BlockPos): d, press, method_21845, powerOn, m_xgiovkgj, func_226910_d_, powerBlock
void (BlockState, World, BlockPos): d, press, method_21845, powerOn, m_xgiovkgj, m_51116_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_
int (): c, getPressDuration, method_26153, getPressTicks, m_kgzvowzg, func_235471_c_, getActiveDuration
int (): c, getPressDuration, method_26153, getPressTicks, m_kgzvowzg, m_51115_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bus
buv
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bvy
bus
Fields
Constructors
Methods
1.16.1
Names
bpo
bvy
Fields
VoxelShape: b, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, field_196370_b, field_196370_b
VoxelShape: b, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, field_196370_b, AABB_CEILING_X_OFF
VoxelShape: c, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, field_196371_c, field_196371_c
VoxelShape: c, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, field_196371_c, AABB_CEILING_Z_OFF
VoxelShape: d, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, field_196376_y, field_196376_y
VoxelShape: d, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, field_196376_y, AABB_FLOOR_X_OFF
VoxelShape: e, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, field_196377_z, field_196377_z
VoxelShape: e, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, field_196377_z, AABB_FLOOR_Z_OFF
VoxelShape: j, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, field_196372_E, field_196372_E
VoxelShape: j, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, field_196372_E, AABB_CEILING_X_ON
VoxelShape: k, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, field_196373_F, field_196373_F
VoxelShape: k, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, field_196373_F, AABB_CEILING_Z_ON
VoxelShape: w, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, field_196374_G, field_196374_G
VoxelShape: o, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, field_196374_G, AABB_FLOOR_X_ON
VoxelShape: x, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, field_196375_H, field_196375_H
VoxelShape: p, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, field_196375_H, AABB_FLOOR_Z_ON
VoxelShape: y, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, field_185623_D, AABB_NORTH_ON
VoxelShape: q, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, field_185623_D, AABB_NORTH_ON
VoxelShape: z, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, field_185625_E, AABB_SOUTH_ON
VoxelShape: r, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, field_185625_E, AABB_SOUTH_ON
VoxelShape: A, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, field_185627_F, AABB_WEST_ON
VoxelShape: s, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, field_185627_F, AABB_WEST_ON
VoxelShape: B, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, field_185629_G, AABB_EAST_ON
VoxelShape: t, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, field_185629_G, AABB_EAST_ON
boolean: D, sensitive, field_10725, wooden, f_wgplbkgd, field_150047_a, wooden
boolean: v, sensitive, field_10725, wooden, f_wgplbkgd, field_150047_a, wooden
Constructors
(boolean, Block$Settings)
(boolean, AbstractBlock$Settings)
Methods
int (WorldView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, func_149738_a, tickRate
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, func_176211_b, getStrongPower
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, func_149744_f, canProvidePower
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, func_149744_f, canProvidePower
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated
void (BlockState, World, BlockPos): d, press, method_21845, m_xgiovkgj, func_226910_d_, func_226910_d_
void (BlockState, World, BlockPos): d, press, method_21845, powerOn, m_xgiovkgj, func_226910_d_, powerBlock
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick
int (): c, getPressDuration, method_26153, getPressTicks, m_kgzvowzg, func_235471_c_, getActiveDuration
1.15.2
Names
bpl
bpo
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick
1.15
Names
bnc
bpl
Fields
BooleanProperty: a, POWERED, field_10729, POWERED, f_pzyrfksa, POWERED, field_176584_b, POWERED
BooleanProperty: a, POWERED, field_10729, POWERED, f_pzyrfksa, field_176584_b, POWERED
VoxelShape: b, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, CEILING_SHAPE_X, field_196370_b, field_196370_b
VoxelShape: b, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, field_196370_b, field_196370_b
VoxelShape: c, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, CEILING_SHAPE_Z, field_196371_c, field_196371_c
VoxelShape: c, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, field_196371_c, field_196371_c
VoxelShape: d, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, FLOOR_SHAPE_X, field_196376_y, field_196376_y
VoxelShape: d, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, field_196376_y, field_196376_y
VoxelShape: e, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, FLOOR_SHAPE_Z, field_196377_z, field_196377_z
VoxelShape: e, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, field_196377_z, field_196377_z
VoxelShape: f, NORTH_AABB, field_10728, NORTH_SHAPE, f_mmsecubf, NORTH_SHAPE, field_185622_d, AABB_NORTH_OFF
VoxelShape: f, NORTH_AABB, field_10728, NORTH_SHAPE, f_mmsecubf, field_185622_d, AABB_NORTH_OFF
VoxelShape: g, SOUTH_AABB, field_10715, SOUTH_SHAPE, f_kzpgltxs, SOUTH_SHAPE, field_185624_e, AABB_SOUTH_OFF
VoxelShape: g, SOUTH_AABB, field_10715, SOUTH_SHAPE, f_kzpgltxs, field_185624_e, AABB_SOUTH_OFF
VoxelShape: h, WEST_AABB, field_10731, WEST_SHAPE, f_qmwjtlhs, WEST_SHAPE, field_185626_f, AABB_WEST_OFF
VoxelShape: h, WEST_AABB, field_10731, WEST_SHAPE, f_qmwjtlhs, field_185626_f, AABB_WEST_OFF
VoxelShape: i, EAST_AABB, field_10720, EAST_SHAPE, f_ryekvpwj, EAST_SHAPE, field_185628_g, AABB_EAST_OFF
VoxelShape: i, EAST_AABB, field_10720, EAST_SHAPE, f_ryekvpwj, field_185628_g, AABB_EAST_OFF
VoxelShape: j, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, PRESSED_CEILING_SHAPE_X, field_196372_E, field_196372_E
VoxelShape: j, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, field_196372_E, field_196372_E
VoxelShape: k, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, PRESSED_CEILING_SHAPE_Z, field_196373_F, field_196373_F
VoxelShape: k, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, field_196373_F, field_196373_F
VoxelShape: w, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, PRESSED_FLOOR_SHAPE_X, field_196374_G, field_196374_G
VoxelShape: w, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, field_196374_G, field_196374_G
VoxelShape: x, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, PRESSED_FLOOR_SHAPE_Z, field_196375_H, field_196375_H
VoxelShape: x, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, field_196375_H, field_196375_H
VoxelShape: y, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, PRESSED_NORTH_SHAPE, field_185623_D, AABB_NORTH_ON
VoxelShape: y, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, field_185623_D, AABB_NORTH_ON
VoxelShape: z, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, PRESSED_SOUTH_SHAPE, field_185625_E, AABB_SOUTH_ON
VoxelShape: z, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, field_185625_E, AABB_SOUTH_ON
VoxelShape: A, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, PRESSED_WEST_SHAPE, field_185627_F, AABB_WEST_ON
VoxelShape: A, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, field_185627_F, AABB_WEST_ON
VoxelShape: B, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, PRESSED_EAST_SHAPE, field_185629_G, AABB_EAST_ON
VoxelShape: B, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, field_185629_G, AABB_EAST_ON
boolean: D, sensitive, field_10725, wooden, f_wgplbkgd, wooden, field_150047_a, wooden
boolean: D, sensitive, field_10725, wooden, f_wgplbkgd, field_150047_a, wooden
Constructors
Methods
int (CollisionView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, getTickRate, func_149738_a, tickRate
int (WorldView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, func_149738_a, tickRate
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated
void (PlayerEntity, IWorld, BlockPos, boolean): a, playSound, method_9714, playClickSound, m_wnfxbhzh, playPressSound, func_196367_a, playSound
void (PlayerEntity, IWorld, BlockPos, boolean): a, playSound, method_9714, playClickSound, m_wnfxbhzh, func_196367_a, playSound
SoundEvent (boolean): a, getSound, method_9712, getClickSound, m_smnwtisx, getPressSound, func_196369_b, getSoundEvent
SoundEvent (boolean): a, getSound, method_9712, getClickSound, m_smnwtisx, func_196369_b, getSoundEvent
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, getSignal, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, getDirectSignal, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, func_176211_b, getStrongPower
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, isSignalSource, func_149744_f, canProvidePower
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, func_149744_f, canProvidePower
void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos): d, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, updatePressed, func_185616_e, checkPressed
void (BlockState, World, BlockPos): e, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, func_185616_e, checkPressed
void (BlockState, World, BlockPos): e, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, updateNeighbors, func_196368_e, updateNeighbors
void (BlockState, World, BlockPos): f, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, func_196368_e, updateNeighbors
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_
void (BlockState, World, BlockPos): d, press, method_21845, m_xgiovkgj, func_226910_d_, func_226910_d_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_
1.14.4
Names
bmx
bnc
net.minecraft.world.level.block.ButtonBlock
net.minecraft.unmapped.C_mvguptux
Fields
BooleanProperty: a, field_10729, POWERED, POWERED, field_176584_b, POWERED
BooleanProperty: a, POWERED, field_10729, POWERED, f_pzyrfksa, POWERED, field_176584_b, POWERED
VoxelShape: b, field_10721, CEILING_X_SHAPE, CEILING_SHAPE_X, field_196370_b, field_196370_b
VoxelShape: b, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, CEILING_SHAPE_X, field_196370_b, field_196370_b
VoxelShape: c, field_10727, CEILING_Z_SHAPE, CEILING_SHAPE_Z, field_196371_c, field_196371_c
VoxelShape: c, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, CEILING_SHAPE_Z, field_196371_c, field_196371_c
VoxelShape: d, field_10723, FLOOR_X_SHAPE, FLOOR_SHAPE_X, field_196376_y, field_196376_y
VoxelShape: d, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, FLOOR_SHAPE_X, field_196376_y, field_196376_y
VoxelShape: e, field_10716, FLOOR_Z_SHAPE, FLOOR_SHAPE_Z, field_196377_z, field_196377_z
VoxelShape: e, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, FLOOR_SHAPE_Z, field_196377_z, field_196377_z
VoxelShape: f, field_10728, NORTH_SHAPE, NORTH_SHAPE, field_185622_d, AABB_NORTH_OFF
VoxelShape: f, NORTH_AABB, field_10728, NORTH_SHAPE, f_mmsecubf, NORTH_SHAPE, field_185622_d, AABB_NORTH_OFF
VoxelShape: g, field_10715, SOUTH_SHAPE, SOUTH_SHAPE, field_185624_e, AABB_SOUTH_OFF
VoxelShape: g, SOUTH_AABB, field_10715, SOUTH_SHAPE, f_kzpgltxs, SOUTH_SHAPE, field_185624_e, AABB_SOUTH_OFF
VoxelShape: h, field_10731, WEST_SHAPE, WEST_SHAPE, field_185626_f, AABB_WEST_OFF
VoxelShape: h, WEST_AABB, field_10731, WEST_SHAPE, f_qmwjtlhs, WEST_SHAPE, field_185626_f, AABB_WEST_OFF
VoxelShape: i, field_10720, EAST_SHAPE, EAST_SHAPE, field_185628_g, AABB_EAST_OFF
VoxelShape: i, EAST_AABB, field_10720, EAST_SHAPE, f_ryekvpwj, EAST_SHAPE, field_185628_g, AABB_EAST_OFF
VoxelShape: j, field_10717, CEILING_X_PRESSED_SHAPE, PRESSED_CEILING_SHAPE_X, field_196372_E, field_196372_E
VoxelShape: j, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, PRESSED_CEILING_SHAPE_X, field_196372_E, field_196372_E
VoxelShape: k, field_10726, CEILING_Z_PRESSED_SHAPE, PRESSED_CEILING_SHAPE_Z, field_196373_F, field_196373_F
VoxelShape: k, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, PRESSED_CEILING_SHAPE_Z, field_196373_F, field_196373_F
VoxelShape: w, field_10722, FLOOR_X_PRESSED_SHAPE, PRESSED_FLOOR_SHAPE_X, field_196374_G, field_196374_G
VoxelShape: w, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, PRESSED_FLOOR_SHAPE_X, field_196374_G, field_196374_G
VoxelShape: x, field_10730, FLOOR_Z_PRESSED_SHAPE, PRESSED_FLOOR_SHAPE_Z, field_196375_H, field_196375_H
VoxelShape: x, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, PRESSED_FLOOR_SHAPE_Z, field_196375_H, field_196375_H
VoxelShape: y, field_10719, NORTH_PRESSED_SHAPE, PRESSED_NORTH_SHAPE, field_185623_D, AABB_NORTH_ON
VoxelShape: y, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, PRESSED_NORTH_SHAPE, field_185623_D, AABB_NORTH_ON
VoxelShape: z, field_10724, SOUTH_PRESSED_SHAPE, PRESSED_SOUTH_SHAPE, field_185625_E, AABB_SOUTH_ON
VoxelShape: z, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, PRESSED_SOUTH_SHAPE, field_185625_E, AABB_SOUTH_ON
VoxelShape: A, field_10732, WEST_PRESSED_SHAPE, PRESSED_WEST_SHAPE, field_185627_F, AABB_WEST_ON
VoxelShape: A, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, PRESSED_WEST_SHAPE, field_185627_F, AABB_WEST_ON
VoxelShape: B, field_10718, EAST_PRESSED_SHAPE, PRESSED_EAST_SHAPE, field_185629_G, AABB_EAST_ON
VoxelShape: B, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, PRESSED_EAST_SHAPE, field_185629_G, AABB_EAST_ON
boolean: D, field_10725, wooden, wooden, field_150047_a, wooden
boolean: D, sensitive, field_10725, wooden, f_wgplbkgd, wooden, field_150047_a, wooden
Constructors
Methods
int (ViewableWorld): a, method_9563, getTickRate, getTickRate, func_149738_a, tickRate
int (CollisionView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, getTickRate, func_149738_a, tickRate
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated
void (PlayerEntity, IWorld, BlockPos, boolean): a, method_9714, playClickSound, playPressSound, func_196367_a, playSound
void (PlayerEntity, IWorld, BlockPos, boolean): a, playSound, method_9714, playClickSound, m_wnfxbhzh, playPressSound, func_196367_a, playSound
SoundEvent (boolean): a, method_9712, getClickSound, getPressSound, func_196369_b, getSoundEvent
SoundEvent (boolean): a, getSound, method_9712, getClickSound, m_smnwtisx, getPressSound, func_196369_b, getSoundEvent
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced
int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, getSignal, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, getSignal, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, getDirectSignal, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, getDirectSignal, func_176211_b, getStrongPower
boolean (BlockState): h, method_9506, emitsRedstonePower, isSignalSource, func_149744_f, canProvidePower
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, isSignalSource, func_149744_f, canProvidePower
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick
void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos): d, method_9715, tryPowerWithProjectiles, updatePressed, func_185616_e, checkPressed
void (BlockState, World, BlockPos): d, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, updatePressed, func_185616_e, checkPressed
void (BlockState, World, BlockPos): e, method_9713, updateNeighbors, updateNeighbors, func_196368_e, updateNeighbors
void (BlockState, World, BlockPos): e, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, updateNeighbors, func_196368_e, updateNeighbors
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
1.14.3
Names
bmt
bmx
net.minecraft.block.AbstractButtonBlock
Fields
BooleanProperty: a, field_10729, POWERED, field_176584_b, POWERED
BooleanProperty: a, field_10729, POWERED, POWERED, field_176584_b, POWERED
VoxelShape: b, field_10721, CEILING_SHAPE_X, field_196370_b, field_196370_b
VoxelShape: b, field_10721, CEILING_X_SHAPE, CEILING_SHAPE_X, field_196370_b, field_196370_b
VoxelShape: c, field_10727, CEILING_SHAPE_Z, field_196371_c, field_196371_c
VoxelShape: c, field_10727, CEILING_Z_SHAPE, CEILING_SHAPE_Z, field_196371_c, field_196371_c
VoxelShape: d, field_10723, FLOOR_SHAPE_X, field_196376_y, field_196376_y
VoxelShape: d, field_10723, FLOOR_X_SHAPE, FLOOR_SHAPE_X, field_196376_y, field_196376_y
VoxelShape: e, field_10716, FLOOR_SHAPE_Z, field_196377_z, field_196377_z
VoxelShape: e, field_10716, FLOOR_Z_SHAPE, FLOOR_SHAPE_Z, field_196377_z, field_196377_z
VoxelShape: f, field_10728, NORTH_SHAPE, field_185622_d, AABB_NORTH_OFF
VoxelShape: f, field_10728, NORTH_SHAPE, NORTH_SHAPE, field_185622_d, AABB_NORTH_OFF
VoxelShape: g, field_10715, SOUTH_SHAPE, field_185624_e, AABB_SOUTH_OFF
VoxelShape: g, field_10715, SOUTH_SHAPE, SOUTH_SHAPE, field_185624_e, AABB_SOUTH_OFF
VoxelShape: h, field_10731, WEST_SHAPE, field_185626_f, AABB_WEST_OFF
VoxelShape: h, field_10731, WEST_SHAPE, WEST_SHAPE, field_185626_f, AABB_WEST_OFF
VoxelShape: i, field_10720, EAST_SHAPE, field_185628_g, AABB_EAST_OFF
VoxelShape: i, field_10720, EAST_SHAPE, EAST_SHAPE, field_185628_g, AABB_EAST_OFF
VoxelShape: j, field_10717, PRESSED_CEILING_SHAPE_X, field_196372_E, field_196372_E
VoxelShape: j, field_10717, CEILING_X_PRESSED_SHAPE, PRESSED_CEILING_SHAPE_X, field_196372_E, field_196372_E
VoxelShape: k, field_10726, PRESSED_CEILING_SHAPE_Z, field_196373_F, field_196373_F
VoxelShape: k, field_10726, CEILING_Z_PRESSED_SHAPE, PRESSED_CEILING_SHAPE_Z, field_196373_F, field_196373_F
VoxelShape: w, field_10722, PRESSED_FLOOR_SHAPE_X, field_196374_G, field_196374_G
VoxelShape: w, field_10722, FLOOR_X_PRESSED_SHAPE, PRESSED_FLOOR_SHAPE_X, field_196374_G, field_196374_G
VoxelShape: x, field_10730, PRESSED_FLOOR_SHAPE_Z, field_196375_H, field_196375_H
VoxelShape: x, field_10730, FLOOR_Z_PRESSED_SHAPE, PRESSED_FLOOR_SHAPE_Z, field_196375_H, field_196375_H
VoxelShape: y, field_10719, PRESSED_NORTH_SHAPE, field_185623_D, AABB_NORTH_ON
VoxelShape: y, field_10719, NORTH_PRESSED_SHAPE, PRESSED_NORTH_SHAPE, field_185623_D, AABB_NORTH_ON
VoxelShape: z, field_10724, PRESSED_SOUTH_SHAPE, field_185625_E, AABB_SOUTH_ON
VoxelShape: z, field_10724, SOUTH_PRESSED_SHAPE, PRESSED_SOUTH_SHAPE, field_185625_E, AABB_SOUTH_ON
VoxelShape: A, field_10732, PRESSED_WEST_SHAPE, field_185627_F, AABB_WEST_ON
VoxelShape: A, field_10732, WEST_PRESSED_SHAPE, PRESSED_WEST_SHAPE, field_185627_F, AABB_WEST_ON
VoxelShape: B, field_10718, PRESSED_EAST_SHAPE, field_185629_G, AABB_EAST_ON
VoxelShape: B, field_10718, EAST_PRESSED_SHAPE, PRESSED_EAST_SHAPE, field_185629_G, AABB_EAST_ON
boolean: D, field_10725, wooden, field_150047_a, wooden
boolean: D, field_10725, wooden, wooden, field_150047_a, wooden
Constructors
Methods
int (WorldView): a, method_9563, getTickRate, func_149738_a, tickRate
int (ViewableWorld): a, method_9563, getTickRate, getTickRate, func_149738_a, tickRate
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated
void (PlayerEntity, WorldAccess, BlockPos, boolean): a, method_9714, playPressSound, func_196367_a, playSound
void (PlayerEntity, IWorld, BlockPos, boolean): a, method_9714, playClickSound, playPressSound, func_196367_a, playSound
SoundEvent (boolean): a, method_9712, getPressSound, func_196369_b, getSoundEvent
SoundEvent (boolean): a, method_9712, getClickSound, getPressSound, func_196369_b, getSoundEvent
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced
int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getSignal, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, getSignal, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getDirectSignal, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, getDirectSignal, func_176211_b, getStrongPower
boolean (BlockState): h, method_9506, isSignalSource, func_149744_f, canProvidePower
boolean (BlockState): h, method_9506, emitsRedstonePower, isSignalSource, func_149744_f, canProvidePower
void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos): d, method_9715, updatePressed, func_185616_e, checkPressed
void (BlockState, World, BlockPos): d, method_9715, tryPowerWithProjectiles, updatePressed, func_185616_e, checkPressed
void (BlockState, World, BlockPos): e, method_9713, updateNeighbors, func_196368_e, updateNeighbors
void (BlockState, World, BlockPos): e, method_9713, updateNeighbors, updateNeighbors, func_196368_e, updateNeighbors
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
1.14.2
Names
Fields
BooleanProperty: a, field_10729, POWERED, field_176584_b, field_176584_b
BooleanProperty: a, field_10729, POWERED, field_176584_b, POWERED
VoxelShape: f, field_10728, NORTH_SHAPE, field_185622_d, field_185622_d
VoxelShape: f, field_10728, NORTH_SHAPE, field_185622_d, AABB_NORTH_OFF
VoxelShape: g, field_10715, SOUTH_SHAPE, field_185624_e, field_185624_e
VoxelShape: g, field_10715, SOUTH_SHAPE, field_185624_e, AABB_SOUTH_OFF
VoxelShape: h, field_10731, WEST_SHAPE, field_185626_f, field_185626_f
VoxelShape: h, field_10731, WEST_SHAPE, field_185626_f, AABB_WEST_OFF
VoxelShape: i, field_10720, EAST_SHAPE, field_185628_g, field_185628_g
VoxelShape: i, field_10720, EAST_SHAPE, field_185628_g, AABB_EAST_OFF
VoxelShape: y, field_10719, PRESSED_NORTH_SHAPE, field_185623_D, field_185623_D
VoxelShape: y, field_10719, PRESSED_NORTH_SHAPE, field_185623_D, AABB_NORTH_ON
VoxelShape: z, field_10724, PRESSED_SOUTH_SHAPE, field_185625_E, field_185625_E
VoxelShape: z, field_10724, PRESSED_SOUTH_SHAPE, field_185625_E, AABB_SOUTH_ON
VoxelShape: A, field_10732, PRESSED_WEST_SHAPE, field_185627_F, field_185627_F
VoxelShape: A, field_10732, PRESSED_WEST_SHAPE, field_185627_F, AABB_WEST_ON
VoxelShape: B, field_10718, PRESSED_EAST_SHAPE, field_185629_G, field_185629_G
VoxelShape: B, field_10718, PRESSED_EAST_SHAPE, field_185629_G, AABB_EAST_ON
boolean: D, field_10725, wooden, field_150047_a, field_150047_a
boolean: D, field_10725, wooden, field_150047_a, wooden
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated
1.14.1
Names
bms
bmt
Fields
Constructors
Methods
1.14
Names
bms
net.minecraft.class_2269
net.minecraft.block.ButtonBlock
net.minecraft.block.AbstractButtonBlock
net.minecraft.block.AbstractButtonBlock
Fields
BooleanProperty: a, field_10729, POWERED, field_176584_b, field_176584_b
VoxelShape: b, field_10721, CEILING_SHAPE_X, field_196370_b, field_196370_b
VoxelShape: c, field_10727, CEILING_SHAPE_Z, field_196371_c, field_196371_c
VoxelShape: d, field_10723, FLOOR_SHAPE_X, field_196376_y, field_196376_y
VoxelShape: e, field_10716, FLOOR_SHAPE_Z, field_196377_z, field_196377_z
VoxelShape: f, field_10728, NORTH_SHAPE, field_185622_d, field_185622_d
VoxelShape: g, field_10715, SOUTH_SHAPE, field_185624_e, field_185624_e
VoxelShape: h, field_10731, WEST_SHAPE, field_185626_f, field_185626_f
VoxelShape: i, field_10720, EAST_SHAPE, field_185628_g, field_185628_g
VoxelShape: j, field_10717, PRESSED_CEILING_SHAPE_X, field_196372_E, field_196372_E
VoxelShape: k, field_10726, PRESSED_CEILING_SHAPE_Z, field_196373_F, field_196373_F
VoxelShape: w, field_10722, PRESSED_FLOOR_SHAPE_X, field_196374_G, field_196374_G
VoxelShape: x, field_10730, PRESSED_FLOOR_SHAPE_Z, field_196375_H, field_196375_H
VoxelShape: y, field_10719, PRESSED_NORTH_SHAPE, field_185623_D, field_185623_D
VoxelShape: z, field_10724, PRESSED_SOUTH_SHAPE, field_185625_E, field_185625_E
VoxelShape: A, field_10732, PRESSED_WEST_SHAPE, field_185627_F, field_185627_F
VoxelShape: B, field_10718, PRESSED_EAST_SHAPE, field_185629_G, field_185629_G
boolean: D, field_10725, wooden, field_150047_a, field_150047_a
Constructors
(boolean, Block$Properties)
Methods
int (WorldView): a, method_9563, getTickRate, func_149738_a, tickRate
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a
void (PlayerEntity, WorldAccess, BlockPos, boolean): a, method_9714, playPressSound, func_196367_a, playSound
SoundEvent (boolean): a, method_9712, getPressSound, func_196369_b, getSoundEvent
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced
int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getSignal, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getDirectSignal, func_176211_b, getStrongPower
boolean (BlockState): h, method_9506, isSignalSource, func_149744_f, canProvidePower
void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos): d, method_9715, updatePressed, func_185616_e, checkPressed
void (BlockState, World, BlockPos): e, method_9713, updateNeighbors, func_196368_e, updateNeighbors
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer