History - net.minecraft.block.ButtonBlock

26.3

Names

Fields

com.mojang.serialization.MapCodec<ButtonBlock>: CODEC, CODEC, field_46293, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<ButtonBlock> (): codec, codec, method_53969, getCodec

26.2

Names

Fields

Constructors

Methods

int (BlockState, BlockView, BlockPos, Direction): getSignal, getSignal, method_9524, getWeakRedstonePower

int (BlockState, BlockView, BlockPos): ownSignal, ownSignal, method_1_5240, getWeakRedstonePower

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

eab

net.minecraft.world.level.block.ButtonBlock

net.minecraft.class_2269

net.minecraft.block.ButtonBlock

Fields

BooleanProperty: b, POWERED, field_10729, POWERED, f_pzyrfksa, POWERED, f_51045_

BooleanProperty: POWERED, POWERED, field_10729, POWERED

int: e, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_

int: ticksToStayPressed, ticksToStayPressed, field_40298, pressTicks

BlockSetType: d, type, field_42753, blockSetType, f_plcwtqai, blockSetType, f_271519_

BlockSetType: type, type, field_42753, blockSetType

com.mojang.serialization.MapCodec<ButtonBlock>: a, CODEC, field_46293, CODEC, f_eexsojfl, CODEC, f_302240_

com.mojang.serialization.MapCodec<ButtonBlock>: CODEC, CODEC, field_46293, CODEC

Function<BlockState, VoxelShape>: g, shapes, field_55743, shapeFunction, f_ordwnpqd, shapeGetter, f_380593_

Function<BlockState, VoxelShape>: shapes, shapes, field_55743, shapeFunction

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape

void (PlayerEntity, WorldAccess, BlockPos, boolean): a, playSound, method_9714, playClickSound, m_wnfxbhzh, playClickSound, m_51067_

void (PlayerEntity, WorldAccess, BlockPos, boolean): playSound, playSound, method_9714, playClickSound

SoundEvent (boolean): a, getSound, method_9712, getClickSound, m_smnwtisx, getClickSound, m_5722_

SoundEvent (boolean): getSound, getSound, method_9712, getClickSound

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, getWeakRedstonePower, m_6378_

int (BlockState, BlockView, BlockPos, Direction): getSignal, getSignal, method_9524, getWeakRedstonePower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, getStrongRedstonePower, m_6376_

int (BlockState, BlockView, BlockPos, Direction): getDirectSignal, getDirectSignal, method_9603, getStrongRedstonePower

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): isSignalSource, isSignalSource, method_9506, emitsRedstonePower

void (BlockState, World, BlockPos): c, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, tryPowerWithProjectiles, m_51120_

void (BlockState, World, BlockPos): checkPressed, checkPressed, method_9715, tryPowerWithProjectiles

void (BlockState, World, BlockPos): d, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, updateNeighbors, m_51124_

void (BlockState, World, BlockPos): updateNeighbours, updateNeighbours, method_9713, updateNeighbors

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_

void (BlockState, ServerWorld, BlockPos, Random): tick, tick, method_9588, scheduledTick

com.mojang.serialization.MapCodec<ButtonBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<ButtonBlock> (): codec, codec, method_53969, getCodec

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, useWithoutItem, method_55766, onUse

void (BlockState, World, BlockPos, PlayerEntity): a, press, method_21845, powerOn, m_xgiovkgj, press, m_51116_

void (BlockState, World, BlockPos, PlayerEntity): press, press, method_21845, powerOn

void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_

void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): onExplosionHit, onExplosionHit, method_55124, onExploded

Function<BlockState, VoxelShape> (): b, makeShapes, method_66419, createShapeFunction, m_snirxovx, createShapeGetter, m_384267_

Function<BlockState, VoxelShape> (): makeShapes, makeShapes, method_66419, createShapeFunction

void (BlockState, ServerWorld, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_twpfvvna, onReplaced, m_7892_

void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, affectNeighborsAfterRemoval, method_66388, onStateReplaced

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): entityInside, entityInside, method_9548, onEntityCollision

1.21.11

Names

dvg

eab

Fields

Constructors

Methods

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

1.21.10

Names

Fields

Constructors

Methods

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

1.21.9

Names

dqk

dvg

Fields

Constructors

Methods

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

void (BlockState, World, BlockPos): d, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, tryPowerWithProjectiles, m_51120_

void (BlockState, World, BlockPos): c, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, tryPowerWithProjectiles, m_51120_

void (BlockState, World, BlockPos): e, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, updateNeighbors, m_51124_

void (BlockState, World, BlockPos): d, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, updateNeighbors, m_51124_

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

dnz

dqk

Fields

int: f, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_

int: e, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_

Constructors

Methods

1.21.5

Names

djy

dnz

Fields

VoxelShape: e, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, CEILING_X_SHAPE, f_51046_

VoxelShape: f, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, CEILING_Z_SHAPE, f_51047_

VoxelShape: g, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, FLOOR_X_SHAPE, f_51048_

VoxelShape: h, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, FLOOR_Z_SHAPE, f_51049_

VoxelShape: i, NORTH_AABB, field_10728, NORTH_SHAPE, f_mmsecubf, NORTH_SHAPE, f_51050_

VoxelShape: j, SOUTH_AABB, field_10715, SOUTH_SHAPE, f_kzpgltxs, SOUTH_SHAPE, f_51051_

VoxelShape: k, WEST_AABB, field_10731, WEST_SHAPE, f_qmwjtlhs, WEST_SHAPE, f_51052_

VoxelShape: l, EAST_AABB, field_10720, EAST_SHAPE, f_ryekvpwj, EAST_SHAPE, f_51053_

VoxelShape: m, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, CEILING_X_PRESSED_SHAPE, f_51054_

VoxelShape: n, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, CEILING_Z_PRESSED_SHAPE, f_51055_

VoxelShape: o, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, FLOOR_X_PRESSED_SHAPE, f_51056_

VoxelShape: G, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, FLOOR_Z_PRESSED_SHAPE, f_51057_

VoxelShape: H, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, NORTH_PRESSED_SHAPE, f_51058_

VoxelShape: I, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, SOUTH_PRESSED_SHAPE, f_51059_

VoxelShape: J, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, WEST_PRESSED_SHAPE, f_51060_

VoxelShape: K, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, EAST_PRESSED_SHAPE, f_51061_

int: M, PRESSED_DEPTH, field_31040, field_31040, f_qdffkfbl, PRESSED_DEPTH, f_152736_

int: N, UNPRESSED_DEPTH, field_31041, field_31041, f_jdxwsqgj, UNPRESSED_DEPTH, f_152737_

int: c, HALF_AABB_HEIGHT, field_31042, field_31042, f_tnurjoub, HALF_SHAPE_HEIGHT, f_152738_

int: d, HALF_AABB_WIDTH, field_31043, field_31043, f_wwplhixo, HALF_SHAPE_WIDTH, f_152739_

int: P, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_

int: f, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_

BlockSetType: O, type, field_42753, blockSetType, f_plcwtqai, blockSetType, f_271519_

BlockSetType: d, type, field_42753, blockSetType, f_plcwtqai, blockSetType, f_271519_

Function<BlockState, VoxelShape>: g, shapes, field_55743, shapeFunction, f_ordwnpqd, shapeGetter, f_380593_

Constructors

Methods

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_7892_

Function<BlockState, VoxelShape> (): b, makeShapes, method_66419, createShapeFunction, m_snirxovx, createShapeGetter, m_384267_

void (BlockState, ServerWorld, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_twpfvvna, onReplaced, m_7892_

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

1.21.4

Names

dkx

djy

Fields

Constructors

Methods

1.21.3

Names

dgi

dkx

Fields

VoxelShape: F, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, FLOOR_Z_PRESSED_SHAPE, f_51057_

VoxelShape: G, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, FLOOR_Z_PRESSED_SHAPE, f_51057_

VoxelShape: G, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, NORTH_PRESSED_SHAPE, f_51058_

VoxelShape: H, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, NORTH_PRESSED_SHAPE, f_51058_

VoxelShape: H, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, SOUTH_PRESSED_SHAPE, f_51059_

VoxelShape: I, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, SOUTH_PRESSED_SHAPE, f_51059_

VoxelShape: I, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, WEST_PRESSED_SHAPE, f_51060_

VoxelShape: J, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, WEST_PRESSED_SHAPE, f_51060_

VoxelShape: J, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, EAST_PRESSED_SHAPE, f_51061_

VoxelShape: K, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, EAST_PRESSED_SHAPE, f_51061_

int: L, PRESSED_DEPTH, field_31040, field_31040, f_qdffkfbl, PRESSED_DEPTH, f_152736_

int: M, PRESSED_DEPTH, field_31040, field_31040, f_qdffkfbl, PRESSED_DEPTH, f_152736_

int: M, UNPRESSED_DEPTH, field_31041, field_31041, f_jdxwsqgj, UNPRESSED_DEPTH, f_152737_

int: N, UNPRESSED_DEPTH, field_31041, field_31041, f_jdxwsqgj, UNPRESSED_DEPTH, f_152737_

int: O, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_

int: P, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_

BlockSetType: N, type, field_42753, blockSetType, f_plcwtqai, blockSetType, f_271519_

BlockSetType: O, type, field_42753, blockSetType, f_plcwtqai, blockSetType, f_271519_

Constructors

Methods

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_

void (BlockState, ServerWorld, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dfl

dgi

Fields

Constructors

Methods

void (BlockState, World, BlockPos): e, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, tryPowerWithProjectiles, m_51120_

void (BlockState, World, BlockPos): d, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, tryPowerWithProjectiles, m_51120_

void (BlockState, World, BlockPos): f, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, updateNeighbors, m_51124_

void (BlockState, World, BlockPos): e, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, updateNeighbors, m_51124_

void (BlockState, World, BlockPos): d, press, method_21845, powerOn, m_xgiovkgj, powerOn, m_51116_

void (BlockState, World, BlockPos, PlayerEntity): a, press, method_21845, powerOn, m_xgiovkgj, press, m_51116_

1.20.6

Names

cxa

dfl

Fields

com.mojang.serialization.MapCodec<ButtonBlock>: a, CODEC, field_46293, CODEC, f_eexsojfl, f_302240_

com.mojang.serialization.MapCodec<ButtonBlock>: a, CODEC, field_46293, CODEC, f_eexsojfl, CODEC, f_302240_

Constructors

Methods

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_

void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, m_qjdjbqgu, m_304760_

void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, onExplosion, m_304760_

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_

1.20.4

Names

cte

cxa

Fields

BooleanProperty: a, POWERED, field_10729, POWERED, f_pzyrfksa, POWERED, f_51045_

BooleanProperty: b, POWERED, field_10729, POWERED, f_pzyrfksa, POWERED, f_51045_

VoxelShape: d, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, CEILING_X_SHAPE, f_51046_

VoxelShape: e, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, CEILING_X_SHAPE, f_51046_

VoxelShape: e, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, CEILING_Z_SHAPE, f_51047_

VoxelShape: f, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, CEILING_Z_SHAPE, f_51047_

VoxelShape: f, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, FLOOR_X_SHAPE, f_51048_

VoxelShape: g, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, FLOOR_X_SHAPE, f_51048_

VoxelShape: g, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, FLOOR_Z_SHAPE, f_51049_

VoxelShape: h, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, FLOOR_Z_SHAPE, f_51049_

VoxelShape: h, NORTH_AABB, field_10728, NORTH_SHAPE, f_mmsecubf, NORTH_SHAPE, f_51050_

VoxelShape: i, NORTH_AABB, field_10728, NORTH_SHAPE, f_mmsecubf, NORTH_SHAPE, f_51050_

VoxelShape: i, SOUTH_AABB, field_10715, SOUTH_SHAPE, f_kzpgltxs, SOUTH_SHAPE, f_51051_

VoxelShape: j, SOUTH_AABB, field_10715, SOUTH_SHAPE, f_kzpgltxs, SOUTH_SHAPE, f_51051_

VoxelShape: j, WEST_AABB, field_10731, WEST_SHAPE, f_qmwjtlhs, WEST_SHAPE, f_51052_

VoxelShape: k, WEST_AABB, field_10731, WEST_SHAPE, f_qmwjtlhs, WEST_SHAPE, f_51052_

VoxelShape: k, EAST_AABB, field_10720, EAST_SHAPE, f_ryekvpwj, EAST_SHAPE, f_51053_

VoxelShape: l, EAST_AABB, field_10720, EAST_SHAPE, f_ryekvpwj, EAST_SHAPE, f_51053_

VoxelShape: l, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, CEILING_X_PRESSED_SHAPE, f_51054_

VoxelShape: m, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, CEILING_X_PRESSED_SHAPE, f_51054_

VoxelShape: m, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, CEILING_Z_PRESSED_SHAPE, f_51055_

VoxelShape: n, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, CEILING_Z_PRESSED_SHAPE, f_51055_

VoxelShape: n, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, FLOOR_X_PRESSED_SHAPE, f_51056_

VoxelShape: o, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, FLOOR_X_PRESSED_SHAPE, f_51056_

VoxelShape: D, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, FLOOR_Z_PRESSED_SHAPE, f_51057_

VoxelShape: F, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, FLOOR_Z_PRESSED_SHAPE, f_51057_

VoxelShape: E, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, NORTH_PRESSED_SHAPE, f_51058_

VoxelShape: G, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, NORTH_PRESSED_SHAPE, f_51058_

VoxelShape: F, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, SOUTH_PRESSED_SHAPE, f_51059_

VoxelShape: H, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, SOUTH_PRESSED_SHAPE, f_51059_

VoxelShape: G, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, WEST_PRESSED_SHAPE, f_51060_

VoxelShape: I, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, WEST_PRESSED_SHAPE, f_51060_

VoxelShape: H, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, EAST_PRESSED_SHAPE, f_51061_

VoxelShape: J, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, EAST_PRESSED_SHAPE, f_51061_

int: J, PRESSED_DEPTH, field_31040, field_31040, f_qdffkfbl, PRESSED_DEPTH, f_152736_

int: L, PRESSED_DEPTH, field_31040, field_31040, f_qdffkfbl, PRESSED_DEPTH, f_152736_

int: K, UNPRESSED_DEPTH, field_31041, field_31041, f_jdxwsqgj, UNPRESSED_DEPTH, f_152737_

int: M, UNPRESSED_DEPTH, field_31041, field_31041, f_jdxwsqgj, UNPRESSED_DEPTH, f_152737_

int: b, HALF_AABB_HEIGHT, field_31042, field_31042, f_tnurjoub, HALF_SHAPE_HEIGHT, f_152738_

int: c, HALF_AABB_HEIGHT, field_31042, field_31042, f_tnurjoub, HALF_SHAPE_HEIGHT, f_152738_

int: c, HALF_AABB_WIDTH, field_31043, field_31043, f_wwplhixo, HALF_SHAPE_WIDTH, f_152739_

int: d, HALF_AABB_WIDTH, field_31043, field_31043, f_wwplhixo, HALF_SHAPE_WIDTH, f_152739_

int: M, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_

int: O, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_

boolean: N, arrowsCanPress, field_40299, wooden, f_msyarozd, activatedByProjectile, f_243959_

BlockSetType: L, type, field_42753, blockSetType, f_plcwtqai, blockSetType, f_271519_

BlockSetType: N, type, field_42753, blockSetType, f_plcwtqai, blockSetType, f_271519_

com.mojang.serialization.MapCodec<ButtonBlock>: a, CODEC, field_46293, CODEC, f_eexsojfl, f_302240_

Constructors

(AbstractBlock$Settings, BlockSetType, int, boolean)

(BlockSetType, int, AbstractBlock$Settings)

Methods

com.mojang.serialization.MapCodec<ButtonBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

void (BlockState, World, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_qjdjbqgu, m_qjdjbqgu, m_304760_

1.20.2

Names

cpw

cte

net.minecraft.block.AbstractButtonBlock

net.minecraft.block.ButtonBlock

Fields

Constructors

Methods

1.20.1

Names

cpq

cpw

Fields

VoxelShape: E, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, FLOOR_Z_PRESSED_SHAPE, f_51057_

VoxelShape: D, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, FLOOR_Z_PRESSED_SHAPE, f_51057_

VoxelShape: F, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, NORTH_PRESSED_SHAPE, f_51058_

VoxelShape: E, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, NORTH_PRESSED_SHAPE, f_51058_

VoxelShape: G, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, SOUTH_PRESSED_SHAPE, f_51059_

VoxelShape: F, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, SOUTH_PRESSED_SHAPE, f_51059_

VoxelShape: H, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, WEST_PRESSED_SHAPE, f_51060_

VoxelShape: G, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, WEST_PRESSED_SHAPE, f_51060_

VoxelShape: I, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, EAST_PRESSED_SHAPE, f_51061_

VoxelShape: H, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, EAST_PRESSED_SHAPE, f_51061_

int: K, PRESSED_DEPTH, field_31040, field_31040, f_qdffkfbl, PRESSED_DEPTH, f_152736_

int: J, PRESSED_DEPTH, field_31040, field_31040, f_qdffkfbl, PRESSED_DEPTH, f_152736_

int: L, UNPRESSED_DEPTH, field_31041, field_31041, f_jdxwsqgj, UNPRESSED_DEPTH, f_152737_

int: K, UNPRESSED_DEPTH, field_31041, field_31041, f_jdxwsqgj, UNPRESSED_DEPTH, f_152737_

int: N, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_

int: M, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_

boolean: O, arrowsCanPress, field_40299, wooden, f_msyarozd, activatedByProjectile, f_243959_

boolean: N, arrowsCanPress, field_40299, wooden, f_msyarozd, activatedByProjectile, f_243959_

BlockSetType: M, type, field_42753, blockSetType, f_plcwtqai, blockSetType, f_271519_

BlockSetType: L, type, field_42753, blockSetType, f_plcwtqai, blockSetType, f_271519_

Constructors

Methods

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, emitsRedstonePower, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

1.19.4

Names

cnb

cpq

Fields

SoundEvent: M, soundOff, field_40296, clickOffSound, f_usdtifhc, offSound, f_244026_

SoundEvent: N, soundOn, field_40297, clickOnSound, f_mxxhppev, onSound, f_244237_

int: O, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_

int: N, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_

boolean: P, arrowsCanPress, field_40299, wooden, f_msyarozd, activatedByProjectile, f_243959_

boolean: O, arrowsCanPress, field_40299, wooden, f_msyarozd, activatedByProjectile, f_243959_

BlockSetType: M, type, field_42753, blockSetType, f_plcwtqai, blockSetType, f_271519_

Constructors

(AbstractBlock$Settings, int, boolean, SoundEvent, SoundEvent)

(AbstractBlock$Settings, BlockSetType, int, boolean)

Methods

1.19.3

Names

ckb

cnb

net.minecraft.block.AbstractButtonBlock

net.minecraft.block.ButtonBlock

Fields

boolean: M, sensitive, field_10725, wooden, f_wgplbkgd, wooden, f_51062_

SoundEvent: M, soundOff, field_40296, clickOffSound, f_usdtifhc, offSound, f_244026_

SoundEvent: N, soundOn, field_40297, clickOnSound, f_mxxhppev, onSound, f_244237_

int: O, ticksToStayPressed, field_40298, pressTicks, f_oodobmpj, onTicks, f_244105_

boolean: P, arrowsCanPress, field_40299, wooden, f_msyarozd, activatedByProjectile, f_243959_

Constructors

(boolean, AbstractBlock$Settings)

(AbstractBlock$Settings, int, boolean, SoundEvent, SoundEvent)

Methods

int (): b, getPressDuration, method_26153, getPressTicks, m_kgzvowzg, getPressTicks, m_51115_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cje

ckb

Fields

Constructors

Methods

1.19

Names

cdy

cje

Fields

Constructors

Methods

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_

int (): c, getPressDuration, method_26153, getPressTicks, m_kgzvowzg, getPressTicks, m_51115_

int (): b, getPressDuration, method_26153, getPressTicks, m_kgzvowzg, getPressTicks, m_51115_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_

1.18.2

Names

cdg

cdy

net.minecraft.block.AbstractButtonBlock

Fields

BooleanProperty: a, POWERED, field_10729, POWERED, f_pzyrfksa, f_51045_

BooleanProperty: a, POWERED, field_10729, POWERED, f_pzyrfksa, POWERED, f_51045_

VoxelShape: d, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, f_51046_

VoxelShape: d, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, CEILING_X_SHAPE, f_51046_

VoxelShape: e, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, f_51047_

VoxelShape: e, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, CEILING_Z_SHAPE, f_51047_

VoxelShape: f, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, f_51048_

VoxelShape: f, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, FLOOR_X_SHAPE, f_51048_

VoxelShape: g, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, f_51049_

VoxelShape: g, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, FLOOR_Z_SHAPE, f_51049_

VoxelShape: h, NORTH_AABB, field_10728, NORTH_SHAPE, f_mmsecubf, f_51050_

VoxelShape: h, NORTH_AABB, field_10728, NORTH_SHAPE, f_mmsecubf, NORTH_SHAPE, f_51050_

VoxelShape: i, SOUTH_AABB, field_10715, SOUTH_SHAPE, f_kzpgltxs, f_51051_

VoxelShape: i, SOUTH_AABB, field_10715, SOUTH_SHAPE, f_kzpgltxs, SOUTH_SHAPE, f_51051_

VoxelShape: j, WEST_AABB, field_10731, WEST_SHAPE, f_qmwjtlhs, f_51052_

VoxelShape: j, WEST_AABB, field_10731, WEST_SHAPE, f_qmwjtlhs, WEST_SHAPE, f_51052_

VoxelShape: k, EAST_AABB, field_10720, EAST_SHAPE, f_ryekvpwj, f_51053_

VoxelShape: k, EAST_AABB, field_10720, EAST_SHAPE, f_ryekvpwj, EAST_SHAPE, f_51053_

VoxelShape: l, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, f_51054_

VoxelShape: l, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, CEILING_X_PRESSED_SHAPE, f_51054_

VoxelShape: m, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, f_51055_

VoxelShape: m, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, CEILING_Z_PRESSED_SHAPE, f_51055_

VoxelShape: n, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, f_51056_

VoxelShape: n, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, FLOOR_X_PRESSED_SHAPE, f_51056_

VoxelShape: F, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, f_51057_

VoxelShape: E, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, FLOOR_Z_PRESSED_SHAPE, f_51057_

VoxelShape: G, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, f_51058_

VoxelShape: F, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, NORTH_PRESSED_SHAPE, f_51058_

VoxelShape: H, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, f_51059_

VoxelShape: G, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, SOUTH_PRESSED_SHAPE, f_51059_

VoxelShape: I, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, f_51060_

VoxelShape: H, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, WEST_PRESSED_SHAPE, f_51060_

VoxelShape: J, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, f_51061_

VoxelShape: I, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, EAST_PRESSED_SHAPE, f_51061_

boolean: N, sensitive, field_10725, wooden, f_wgplbkgd, f_51062_

boolean: M, sensitive, field_10725, wooden, f_wgplbkgd, wooden, f_51062_

int: L, PRESSED_DEPTH, field_31040, field_31040, f_qdffkfbl, f_152736_

int: K, PRESSED_DEPTH, field_31040, field_31040, f_qdffkfbl, PRESSED_DEPTH, f_152736_

int: M, UNPRESSED_DEPTH, field_31041, field_31041, f_jdxwsqgj, f_152737_

int: L, UNPRESSED_DEPTH, field_31041, field_31041, f_jdxwsqgj, UNPRESSED_DEPTH, f_152737_

int: b, HALF_AABB_HEIGHT, field_31042, field_31042, f_tnurjoub, f_152738_

int: b, HALF_AABB_HEIGHT, field_31042, field_31042, f_tnurjoub, HALF_SHAPE_HEIGHT, f_152738_

int: c, HALF_AABB_WIDTH, field_31043, field_31043, f_wwplhixo, f_152739_

int: c, HALF_AABB_WIDTH, field_31043, field_31043, f_wwplhixo, HALF_SHAPE_WIDTH, f_152739_

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

void (PlayerEntity, WorldAccess, BlockPos, boolean): a, playSound, method_9714, playClickSound, m_wnfxbhzh, m_51067_

void (PlayerEntity, WorldAccess, BlockPos, boolean): a, playSound, method_9714, playClickSound, m_wnfxbhzh, playClickSound, m_51067_

SoundEvent (boolean): a, getSound, method_9712, getClickSound, m_smnwtisx, m_5722_

SoundEvent (boolean): a, getSound, method_9712, getClickSound, m_smnwtisx, getClickSound, m_5722_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, m_6378_

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, getWeakRedstonePower, m_6378_

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, m_6376_

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, getStrongRedstonePower, m_6376_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, emitsRedstonePower, m_7899_

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, m_7892_

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_7892_

void (BlockState, World, BlockPos): e, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, m_51120_

void (BlockState, World, BlockPos): e, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, tryPowerWithProjectiles, m_51120_

void (BlockState, World, BlockPos): f, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, m_51124_

void (BlockState, World, BlockPos): f, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, updateNeighbors, m_51124_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_

void (BlockState, World, BlockPos): d, press, method_21845, powerOn, m_xgiovkgj, m_51116_

void (BlockState, World, BlockPos): d, press, method_21845, powerOn, m_xgiovkgj, powerOn, m_51116_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_

int (): c, getPressDuration, method_26153, getPressTicks, m_kgzvowzg, m_51115_

int (): c, getPressDuration, method_26153, getPressTicks, m_kgzvowzg, getPressTicks, m_51115_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bzx

cdg

Fields

Constructors

Methods

1.17.1

Names

bzw

bzx

Fields

Constructors

Methods

1.17

Names

buv

bzw

net.minecraft.block.AbstractButtonBlock

net.minecraft.src.C_1716_

Fields

BooleanProperty: a, POWERED, field_10729, POWERED, f_pzyrfksa, field_176584_b, POWERED

BooleanProperty: a, POWERED, field_10729, POWERED, f_pzyrfksa, f_51045_

VoxelShape: b, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, field_196370_b, AABB_CEILING_X_OFF

VoxelShape: d, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, f_51046_

VoxelShape: c, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, field_196371_c, AABB_CEILING_Z_OFF

VoxelShape: e, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, f_51047_

VoxelShape: d, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, field_196376_y, AABB_FLOOR_X_OFF

VoxelShape: f, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, f_51048_

VoxelShape: e, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, field_196377_z, AABB_FLOOR_Z_OFF

VoxelShape: g, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, f_51049_

VoxelShape: f, NORTH_AABB, field_10728, NORTH_SHAPE, f_mmsecubf, field_185622_d, AABB_NORTH_OFF

VoxelShape: h, NORTH_AABB, field_10728, NORTH_SHAPE, f_mmsecubf, f_51050_

VoxelShape: g, SOUTH_AABB, field_10715, SOUTH_SHAPE, f_kzpgltxs, field_185624_e, AABB_SOUTH_OFF

VoxelShape: i, SOUTH_AABB, field_10715, SOUTH_SHAPE, f_kzpgltxs, f_51051_

VoxelShape: h, WEST_AABB, field_10731, WEST_SHAPE, f_qmwjtlhs, field_185626_f, AABB_WEST_OFF

VoxelShape: j, WEST_AABB, field_10731, WEST_SHAPE, f_qmwjtlhs, f_51052_

VoxelShape: i, EAST_AABB, field_10720, EAST_SHAPE, f_ryekvpwj, field_185628_g, AABB_EAST_OFF

VoxelShape: k, EAST_AABB, field_10720, EAST_SHAPE, f_ryekvpwj, f_51053_

VoxelShape: j, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, field_196372_E, AABB_CEILING_X_ON

VoxelShape: l, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, f_51054_

VoxelShape: k, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, field_196373_F, AABB_CEILING_Z_ON

VoxelShape: m, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, f_51055_

VoxelShape: o, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, field_196374_G, AABB_FLOOR_X_ON

VoxelShape: n, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, f_51056_

VoxelShape: p, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, field_196375_H, AABB_FLOOR_Z_ON

VoxelShape: F, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, f_51057_

VoxelShape: q, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, field_185623_D, AABB_NORTH_ON

VoxelShape: G, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, f_51058_

VoxelShape: r, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, field_185625_E, AABB_SOUTH_ON

VoxelShape: H, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, f_51059_

VoxelShape: s, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, field_185627_F, AABB_WEST_ON

VoxelShape: I, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, f_51060_

VoxelShape: t, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, field_185629_G, AABB_EAST_ON

VoxelShape: J, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, f_51061_

boolean: v, sensitive, field_10725, wooden, f_wgplbkgd, field_150047_a, wooden

boolean: N, sensitive, field_10725, wooden, f_wgplbkgd, f_51062_

int: L, PRESSED_DEPTH, field_31040, field_31040, f_qdffkfbl, f_152736_

int: M, UNPRESSED_DEPTH, field_31041, field_31041, f_jdxwsqgj, f_152737_

int: b, HALF_AABB_HEIGHT, field_31042, field_31042, f_tnurjoub, f_152738_

int: c, HALF_AABB_WIDTH, field_31043, field_31043, f_wwplhixo, f_152739_

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

void (PlayerEntity, WorldAccess, BlockPos, boolean): a, playSound, method_9714, playClickSound, m_wnfxbhzh, func_196367_a, playSound

void (PlayerEntity, WorldAccess, BlockPos, boolean): a, playSound, method_9714, playClickSound, m_wnfxbhzh, m_51067_

SoundEvent (boolean): a, getSound, method_9712, getClickSound, m_smnwtisx, func_196369_b, getSoundEvent

SoundEvent (boolean): a, getSound, method_9712, getClickSound, m_smnwtisx, m_5722_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, m_6378_

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, m_6376_

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, func_149744_f, canProvidePower

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, m_7899_

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, m_7892_

void (BlockState, World, BlockPos): e, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, func_185616_e, checkPressed

void (BlockState, World, BlockPos): e, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, m_51120_

void (BlockState, World, BlockPos): f, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, func_196368_e, updateNeighbors

void (BlockState, World, BlockPos): f, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, m_51124_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_

void (BlockState, World, BlockPos): d, press, method_21845, powerOn, m_xgiovkgj, func_226910_d_, powerBlock

void (BlockState, World, BlockPos): d, press, method_21845, powerOn, m_xgiovkgj, m_51116_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_

int (): c, getPressDuration, method_26153, getPressTicks, m_kgzvowzg, func_235471_c_, getActiveDuration

int (): c, getPressDuration, method_26153, getPressTicks, m_kgzvowzg, m_51115_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bus

buv

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bvy

bus

Fields

Constructors

Methods

1.16.1

Names

bpo

bvy

Fields

VoxelShape: b, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, field_196370_b, field_196370_b

VoxelShape: b, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, field_196370_b, AABB_CEILING_X_OFF

VoxelShape: c, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, field_196371_c, field_196371_c

VoxelShape: c, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, field_196371_c, AABB_CEILING_Z_OFF

VoxelShape: d, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, field_196376_y, field_196376_y

VoxelShape: d, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, field_196376_y, AABB_FLOOR_X_OFF

VoxelShape: e, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, field_196377_z, field_196377_z

VoxelShape: e, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, field_196377_z, AABB_FLOOR_Z_OFF

VoxelShape: j, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, field_196372_E, field_196372_E

VoxelShape: j, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, field_196372_E, AABB_CEILING_X_ON

VoxelShape: k, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, field_196373_F, field_196373_F

VoxelShape: k, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, field_196373_F, AABB_CEILING_Z_ON

VoxelShape: w, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, field_196374_G, field_196374_G

VoxelShape: o, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, field_196374_G, AABB_FLOOR_X_ON

VoxelShape: x, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, field_196375_H, field_196375_H

VoxelShape: p, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, field_196375_H, AABB_FLOOR_Z_ON

VoxelShape: y, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, field_185623_D, AABB_NORTH_ON

VoxelShape: q, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, field_185623_D, AABB_NORTH_ON

VoxelShape: z, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, field_185625_E, AABB_SOUTH_ON

VoxelShape: r, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, field_185625_E, AABB_SOUTH_ON

VoxelShape: A, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, field_185627_F, AABB_WEST_ON

VoxelShape: s, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, field_185627_F, AABB_WEST_ON

VoxelShape: B, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, field_185629_G, AABB_EAST_ON

VoxelShape: t, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, field_185629_G, AABB_EAST_ON

boolean: D, sensitive, field_10725, wooden, f_wgplbkgd, field_150047_a, wooden

boolean: v, sensitive, field_10725, wooden, f_wgplbkgd, field_150047_a, wooden

Constructors

(boolean, Block$Settings)

(boolean, AbstractBlock$Settings)

Methods

int (WorldView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, func_149738_a, tickRate

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, func_176211_b, getStrongPower

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, func_149744_f, canProvidePower

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, func_149744_f, canProvidePower

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated

void (BlockState, World, BlockPos): d, press, method_21845, m_xgiovkgj, func_226910_d_, func_226910_d_

void (BlockState, World, BlockPos): d, press, method_21845, powerOn, m_xgiovkgj, func_226910_d_, powerBlock

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick

int (): c, getPressDuration, method_26153, getPressTicks, m_kgzvowzg, func_235471_c_, getActiveDuration

1.15.2

Names

bpl

bpo

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick

1.15

Names

bnc

bpl

Fields

BooleanProperty: a, POWERED, field_10729, POWERED, f_pzyrfksa, POWERED, field_176584_b, POWERED

BooleanProperty: a, POWERED, field_10729, POWERED, f_pzyrfksa, field_176584_b, POWERED

VoxelShape: b, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, CEILING_SHAPE_X, field_196370_b, field_196370_b

VoxelShape: b, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, field_196370_b, field_196370_b

VoxelShape: c, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, CEILING_SHAPE_Z, field_196371_c, field_196371_c

VoxelShape: c, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, field_196371_c, field_196371_c

VoxelShape: d, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, FLOOR_SHAPE_X, field_196376_y, field_196376_y

VoxelShape: d, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, field_196376_y, field_196376_y

VoxelShape: e, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, FLOOR_SHAPE_Z, field_196377_z, field_196377_z

VoxelShape: e, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, field_196377_z, field_196377_z

VoxelShape: f, NORTH_AABB, field_10728, NORTH_SHAPE, f_mmsecubf, NORTH_SHAPE, field_185622_d, AABB_NORTH_OFF

VoxelShape: f, NORTH_AABB, field_10728, NORTH_SHAPE, f_mmsecubf, field_185622_d, AABB_NORTH_OFF

VoxelShape: g, SOUTH_AABB, field_10715, SOUTH_SHAPE, f_kzpgltxs, SOUTH_SHAPE, field_185624_e, AABB_SOUTH_OFF

VoxelShape: g, SOUTH_AABB, field_10715, SOUTH_SHAPE, f_kzpgltxs, field_185624_e, AABB_SOUTH_OFF

VoxelShape: h, WEST_AABB, field_10731, WEST_SHAPE, f_qmwjtlhs, WEST_SHAPE, field_185626_f, AABB_WEST_OFF

VoxelShape: h, WEST_AABB, field_10731, WEST_SHAPE, f_qmwjtlhs, field_185626_f, AABB_WEST_OFF

VoxelShape: i, EAST_AABB, field_10720, EAST_SHAPE, f_ryekvpwj, EAST_SHAPE, field_185628_g, AABB_EAST_OFF

VoxelShape: i, EAST_AABB, field_10720, EAST_SHAPE, f_ryekvpwj, field_185628_g, AABB_EAST_OFF

VoxelShape: j, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, PRESSED_CEILING_SHAPE_X, field_196372_E, field_196372_E

VoxelShape: j, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, field_196372_E, field_196372_E

VoxelShape: k, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, PRESSED_CEILING_SHAPE_Z, field_196373_F, field_196373_F

VoxelShape: k, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, field_196373_F, field_196373_F

VoxelShape: w, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, PRESSED_FLOOR_SHAPE_X, field_196374_G, field_196374_G

VoxelShape: w, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, field_196374_G, field_196374_G

VoxelShape: x, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, PRESSED_FLOOR_SHAPE_Z, field_196375_H, field_196375_H

VoxelShape: x, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, field_196375_H, field_196375_H

VoxelShape: y, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, PRESSED_NORTH_SHAPE, field_185623_D, AABB_NORTH_ON

VoxelShape: y, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, field_185623_D, AABB_NORTH_ON

VoxelShape: z, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, PRESSED_SOUTH_SHAPE, field_185625_E, AABB_SOUTH_ON

VoxelShape: z, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, field_185625_E, AABB_SOUTH_ON

VoxelShape: A, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, PRESSED_WEST_SHAPE, field_185627_F, AABB_WEST_ON

VoxelShape: A, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, field_185627_F, AABB_WEST_ON

VoxelShape: B, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, PRESSED_EAST_SHAPE, field_185629_G, AABB_EAST_ON

VoxelShape: B, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, field_185629_G, AABB_EAST_ON

boolean: D, sensitive, field_10725, wooden, f_wgplbkgd, wooden, field_150047_a, wooden

boolean: D, sensitive, field_10725, wooden, f_wgplbkgd, field_150047_a, wooden

Constructors

Methods

int (CollisionView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, getTickRate, func_149738_a, tickRate

int (WorldView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, func_149738_a, tickRate

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated

void (PlayerEntity, IWorld, BlockPos, boolean): a, playSound, method_9714, playClickSound, m_wnfxbhzh, playPressSound, func_196367_a, playSound

void (PlayerEntity, IWorld, BlockPos, boolean): a, playSound, method_9714, playClickSound, m_wnfxbhzh, func_196367_a, playSound

SoundEvent (boolean): a, getSound, method_9712, getClickSound, m_smnwtisx, getPressSound, func_196369_b, getSoundEvent

SoundEvent (boolean): a, getSound, method_9712, getClickSound, m_smnwtisx, func_196369_b, getSoundEvent

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, func_176211_b, getStrongPower

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, isSignalSource, func_149744_f, canProvidePower

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, func_149744_f, canProvidePower

void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos): d, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, updatePressed, func_185616_e, checkPressed

void (BlockState, World, BlockPos): e, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, func_185616_e, checkPressed

void (BlockState, World, BlockPos): e, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, updateNeighbors, func_196368_e, updateNeighbors

void (BlockState, World, BlockPos): f, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, func_196368_e, updateNeighbors

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_

void (BlockState, World, BlockPos): d, press, method_21845, m_xgiovkgj, func_226910_d_, func_226910_d_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_

1.14.4

Names

bmx

bnc

net.minecraft.world.level.block.ButtonBlock

net.minecraft.unmapped.C_mvguptux

Fields

BooleanProperty: a, field_10729, POWERED, POWERED, field_176584_b, POWERED

BooleanProperty: a, POWERED, field_10729, POWERED, f_pzyrfksa, POWERED, field_176584_b, POWERED

VoxelShape: b, field_10721, CEILING_X_SHAPE, CEILING_SHAPE_X, field_196370_b, field_196370_b

VoxelShape: b, CEILING_AABB_X, field_10721, CEILING_X_SHAPE, f_xfwgrord, CEILING_SHAPE_X, field_196370_b, field_196370_b

VoxelShape: c, field_10727, CEILING_Z_SHAPE, CEILING_SHAPE_Z, field_196371_c, field_196371_c

VoxelShape: c, CEILING_AABB_Z, field_10727, CEILING_Z_SHAPE, f_fqunlwzs, CEILING_SHAPE_Z, field_196371_c, field_196371_c

VoxelShape: d, field_10723, FLOOR_X_SHAPE, FLOOR_SHAPE_X, field_196376_y, field_196376_y

VoxelShape: d, FLOOR_AABB_X, field_10723, FLOOR_X_SHAPE, f_ugfojogr, FLOOR_SHAPE_X, field_196376_y, field_196376_y

VoxelShape: e, field_10716, FLOOR_Z_SHAPE, FLOOR_SHAPE_Z, field_196377_z, field_196377_z

VoxelShape: e, FLOOR_AABB_Z, field_10716, FLOOR_Z_SHAPE, f_lyvwefny, FLOOR_SHAPE_Z, field_196377_z, field_196377_z

VoxelShape: f, field_10728, NORTH_SHAPE, NORTH_SHAPE, field_185622_d, AABB_NORTH_OFF

VoxelShape: f, NORTH_AABB, field_10728, NORTH_SHAPE, f_mmsecubf, NORTH_SHAPE, field_185622_d, AABB_NORTH_OFF

VoxelShape: g, field_10715, SOUTH_SHAPE, SOUTH_SHAPE, field_185624_e, AABB_SOUTH_OFF

VoxelShape: g, SOUTH_AABB, field_10715, SOUTH_SHAPE, f_kzpgltxs, SOUTH_SHAPE, field_185624_e, AABB_SOUTH_OFF

VoxelShape: h, field_10731, WEST_SHAPE, WEST_SHAPE, field_185626_f, AABB_WEST_OFF

VoxelShape: h, WEST_AABB, field_10731, WEST_SHAPE, f_qmwjtlhs, WEST_SHAPE, field_185626_f, AABB_WEST_OFF

VoxelShape: i, field_10720, EAST_SHAPE, EAST_SHAPE, field_185628_g, AABB_EAST_OFF

VoxelShape: i, EAST_AABB, field_10720, EAST_SHAPE, f_ryekvpwj, EAST_SHAPE, field_185628_g, AABB_EAST_OFF

VoxelShape: j, field_10717, CEILING_X_PRESSED_SHAPE, PRESSED_CEILING_SHAPE_X, field_196372_E, field_196372_E

VoxelShape: j, PRESSED_CEILING_AABB_X, field_10717, CEILING_X_PRESSED_SHAPE, f_qeodymvp, PRESSED_CEILING_SHAPE_X, field_196372_E, field_196372_E

VoxelShape: k, field_10726, CEILING_Z_PRESSED_SHAPE, PRESSED_CEILING_SHAPE_Z, field_196373_F, field_196373_F

VoxelShape: k, PRESSED_CEILING_AABB_Z, field_10726, CEILING_Z_PRESSED_SHAPE, f_mduuvfgj, PRESSED_CEILING_SHAPE_Z, field_196373_F, field_196373_F

VoxelShape: w, field_10722, FLOOR_X_PRESSED_SHAPE, PRESSED_FLOOR_SHAPE_X, field_196374_G, field_196374_G

VoxelShape: w, PRESSED_FLOOR_AABB_X, field_10722, FLOOR_X_PRESSED_SHAPE, f_zdevvfvl, PRESSED_FLOOR_SHAPE_X, field_196374_G, field_196374_G

VoxelShape: x, field_10730, FLOOR_Z_PRESSED_SHAPE, PRESSED_FLOOR_SHAPE_Z, field_196375_H, field_196375_H

VoxelShape: x, PRESSED_FLOOR_AABB_Z, field_10730, FLOOR_Z_PRESSED_SHAPE, f_rbfhhthe, PRESSED_FLOOR_SHAPE_Z, field_196375_H, field_196375_H

VoxelShape: y, field_10719, NORTH_PRESSED_SHAPE, PRESSED_NORTH_SHAPE, field_185623_D, AABB_NORTH_ON

VoxelShape: y, PRESSED_NORTH_AABB, field_10719, NORTH_PRESSED_SHAPE, f_vbanmhdw, PRESSED_NORTH_SHAPE, field_185623_D, AABB_NORTH_ON

VoxelShape: z, field_10724, SOUTH_PRESSED_SHAPE, PRESSED_SOUTH_SHAPE, field_185625_E, AABB_SOUTH_ON

VoxelShape: z, PRESSED_SOUTH_AABB, field_10724, SOUTH_PRESSED_SHAPE, f_irjxpusc, PRESSED_SOUTH_SHAPE, field_185625_E, AABB_SOUTH_ON

VoxelShape: A, field_10732, WEST_PRESSED_SHAPE, PRESSED_WEST_SHAPE, field_185627_F, AABB_WEST_ON

VoxelShape: A, PRESSED_WEST_AABB, field_10732, WEST_PRESSED_SHAPE, f_uurxfwdq, PRESSED_WEST_SHAPE, field_185627_F, AABB_WEST_ON

VoxelShape: B, field_10718, EAST_PRESSED_SHAPE, PRESSED_EAST_SHAPE, field_185629_G, AABB_EAST_ON

VoxelShape: B, PRESSED_EAST_AABB, field_10718, EAST_PRESSED_SHAPE, f_rcocfcie, PRESSED_EAST_SHAPE, field_185629_G, AABB_EAST_ON

boolean: D, field_10725, wooden, wooden, field_150047_a, wooden

boolean: D, sensitive, field_10725, wooden, f_wgplbkgd, wooden, field_150047_a, wooden

Constructors

Methods

int (ViewableWorld): a, method_9563, getTickRate, getTickRate, func_149738_a, tickRate

int (CollisionView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, getTickRate, func_149738_a, tickRate

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated

void (PlayerEntity, IWorld, BlockPos, boolean): a, method_9714, playClickSound, playPressSound, func_196367_a, playSound

void (PlayerEntity, IWorld, BlockPos, boolean): a, playSound, method_9714, playClickSound, m_wnfxbhzh, playPressSound, func_196367_a, playSound

SoundEvent (boolean): a, method_9712, getClickSound, getPressSound, func_196369_b, getSoundEvent

SoundEvent (boolean): a, getSound, method_9712, getClickSound, m_smnwtisx, getPressSound, func_196369_b, getSoundEvent

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, getDirectSignal, func_176211_b, getStrongPower

boolean (BlockState): h, method_9506, emitsRedstonePower, isSignalSource, func_149744_f, canProvidePower

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, isSignalSource, func_149744_f, canProvidePower

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos): d, method_9715, tryPowerWithProjectiles, updatePressed, func_185616_e, checkPressed

void (BlockState, World, BlockPos): d, checkPressed, method_9715, tryPowerWithProjectiles, m_zsepdvap, updatePressed, func_185616_e, checkPressed

void (BlockState, World, BlockPos): e, method_9713, updateNeighbors, updateNeighbors, func_196368_e, updateNeighbors

void (BlockState, World, BlockPos): e, updateNeighbours, method_9713, updateNeighbors, m_vkkuhzwv, updateNeighbors, func_196368_e, updateNeighbors

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

1.14.3

Names

bmt

bmx

net.minecraft.block.AbstractButtonBlock

Fields

BooleanProperty: a, field_10729, POWERED, field_176584_b, POWERED

BooleanProperty: a, field_10729, POWERED, POWERED, field_176584_b, POWERED

VoxelShape: b, field_10721, CEILING_SHAPE_X, field_196370_b, field_196370_b

VoxelShape: b, field_10721, CEILING_X_SHAPE, CEILING_SHAPE_X, field_196370_b, field_196370_b

VoxelShape: c, field_10727, CEILING_SHAPE_Z, field_196371_c, field_196371_c

VoxelShape: c, field_10727, CEILING_Z_SHAPE, CEILING_SHAPE_Z, field_196371_c, field_196371_c

VoxelShape: d, field_10723, FLOOR_SHAPE_X, field_196376_y, field_196376_y

VoxelShape: d, field_10723, FLOOR_X_SHAPE, FLOOR_SHAPE_X, field_196376_y, field_196376_y

VoxelShape: e, field_10716, FLOOR_SHAPE_Z, field_196377_z, field_196377_z

VoxelShape: e, field_10716, FLOOR_Z_SHAPE, FLOOR_SHAPE_Z, field_196377_z, field_196377_z

VoxelShape: f, field_10728, NORTH_SHAPE, field_185622_d, AABB_NORTH_OFF

VoxelShape: f, field_10728, NORTH_SHAPE, NORTH_SHAPE, field_185622_d, AABB_NORTH_OFF

VoxelShape: g, field_10715, SOUTH_SHAPE, field_185624_e, AABB_SOUTH_OFF

VoxelShape: g, field_10715, SOUTH_SHAPE, SOUTH_SHAPE, field_185624_e, AABB_SOUTH_OFF

VoxelShape: h, field_10731, WEST_SHAPE, field_185626_f, AABB_WEST_OFF

VoxelShape: h, field_10731, WEST_SHAPE, WEST_SHAPE, field_185626_f, AABB_WEST_OFF

VoxelShape: i, field_10720, EAST_SHAPE, field_185628_g, AABB_EAST_OFF

VoxelShape: i, field_10720, EAST_SHAPE, EAST_SHAPE, field_185628_g, AABB_EAST_OFF

VoxelShape: j, field_10717, PRESSED_CEILING_SHAPE_X, field_196372_E, field_196372_E

VoxelShape: j, field_10717, CEILING_X_PRESSED_SHAPE, PRESSED_CEILING_SHAPE_X, field_196372_E, field_196372_E

VoxelShape: k, field_10726, PRESSED_CEILING_SHAPE_Z, field_196373_F, field_196373_F

VoxelShape: k, field_10726, CEILING_Z_PRESSED_SHAPE, PRESSED_CEILING_SHAPE_Z, field_196373_F, field_196373_F

VoxelShape: w, field_10722, PRESSED_FLOOR_SHAPE_X, field_196374_G, field_196374_G

VoxelShape: w, field_10722, FLOOR_X_PRESSED_SHAPE, PRESSED_FLOOR_SHAPE_X, field_196374_G, field_196374_G

VoxelShape: x, field_10730, PRESSED_FLOOR_SHAPE_Z, field_196375_H, field_196375_H

VoxelShape: x, field_10730, FLOOR_Z_PRESSED_SHAPE, PRESSED_FLOOR_SHAPE_Z, field_196375_H, field_196375_H

VoxelShape: y, field_10719, PRESSED_NORTH_SHAPE, field_185623_D, AABB_NORTH_ON

VoxelShape: y, field_10719, NORTH_PRESSED_SHAPE, PRESSED_NORTH_SHAPE, field_185623_D, AABB_NORTH_ON

VoxelShape: z, field_10724, PRESSED_SOUTH_SHAPE, field_185625_E, AABB_SOUTH_ON

VoxelShape: z, field_10724, SOUTH_PRESSED_SHAPE, PRESSED_SOUTH_SHAPE, field_185625_E, AABB_SOUTH_ON

VoxelShape: A, field_10732, PRESSED_WEST_SHAPE, field_185627_F, AABB_WEST_ON

VoxelShape: A, field_10732, WEST_PRESSED_SHAPE, PRESSED_WEST_SHAPE, field_185627_F, AABB_WEST_ON

VoxelShape: B, field_10718, PRESSED_EAST_SHAPE, field_185629_G, AABB_EAST_ON

VoxelShape: B, field_10718, EAST_PRESSED_SHAPE, PRESSED_EAST_SHAPE, field_185629_G, AABB_EAST_ON

boolean: D, field_10725, wooden, field_150047_a, wooden

boolean: D, field_10725, wooden, wooden, field_150047_a, wooden

Constructors

Methods

int (WorldView): a, method_9563, getTickRate, func_149738_a, tickRate

int (ViewableWorld): a, method_9563, getTickRate, getTickRate, func_149738_a, tickRate

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated

void (PlayerEntity, WorldAccess, BlockPos, boolean): a, method_9714, playPressSound, func_196367_a, playSound

void (PlayerEntity, IWorld, BlockPos, boolean): a, method_9714, playClickSound, playPressSound, func_196367_a, playSound

SoundEvent (boolean): a, method_9712, getPressSound, func_196369_b, getSoundEvent

SoundEvent (boolean): a, method_9712, getClickSound, getPressSound, func_196369_b, getSoundEvent

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, getDirectSignal, func_176211_b, getStrongPower

boolean (BlockState): h, method_9506, isSignalSource, func_149744_f, canProvidePower

boolean (BlockState): h, method_9506, emitsRedstonePower, isSignalSource, func_149744_f, canProvidePower

void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos): d, method_9715, updatePressed, func_185616_e, checkPressed

void (BlockState, World, BlockPos): d, method_9715, tryPowerWithProjectiles, updatePressed, func_185616_e, checkPressed

void (BlockState, World, BlockPos): e, method_9713, updateNeighbors, func_196368_e, updateNeighbors

void (BlockState, World, BlockPos): e, method_9713, updateNeighbors, updateNeighbors, func_196368_e, updateNeighbors

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

1.14.2

Names

Fields

BooleanProperty: a, field_10729, POWERED, field_176584_b, field_176584_b

BooleanProperty: a, field_10729, POWERED, field_176584_b, POWERED

VoxelShape: f, field_10728, NORTH_SHAPE, field_185622_d, field_185622_d

VoxelShape: f, field_10728, NORTH_SHAPE, field_185622_d, AABB_NORTH_OFF

VoxelShape: g, field_10715, SOUTH_SHAPE, field_185624_e, field_185624_e

VoxelShape: g, field_10715, SOUTH_SHAPE, field_185624_e, AABB_SOUTH_OFF

VoxelShape: h, field_10731, WEST_SHAPE, field_185626_f, field_185626_f

VoxelShape: h, field_10731, WEST_SHAPE, field_185626_f, AABB_WEST_OFF

VoxelShape: i, field_10720, EAST_SHAPE, field_185628_g, field_185628_g

VoxelShape: i, field_10720, EAST_SHAPE, field_185628_g, AABB_EAST_OFF

VoxelShape: y, field_10719, PRESSED_NORTH_SHAPE, field_185623_D, field_185623_D

VoxelShape: y, field_10719, PRESSED_NORTH_SHAPE, field_185623_D, AABB_NORTH_ON

VoxelShape: z, field_10724, PRESSED_SOUTH_SHAPE, field_185625_E, field_185625_E

VoxelShape: z, field_10724, PRESSED_SOUTH_SHAPE, field_185625_E, AABB_SOUTH_ON

VoxelShape: A, field_10732, PRESSED_WEST_SHAPE, field_185627_F, field_185627_F

VoxelShape: A, field_10732, PRESSED_WEST_SHAPE, field_185627_F, AABB_WEST_ON

VoxelShape: B, field_10718, PRESSED_EAST_SHAPE, field_185629_G, field_185629_G

VoxelShape: B, field_10718, PRESSED_EAST_SHAPE, field_185629_G, AABB_EAST_ON

boolean: D, field_10725, wooden, field_150047_a, field_150047_a

boolean: D, field_10725, wooden, field_150047_a, wooden

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated

1.14.1

Names

bms

bmt

Fields

Constructors

Methods

1.14

Names

bms

net.minecraft.class_2269

net.minecraft.block.ButtonBlock

net.minecraft.block.AbstractButtonBlock

net.minecraft.block.AbstractButtonBlock

Fields

BooleanProperty: a, field_10729, POWERED, field_176584_b, field_176584_b

VoxelShape: b, field_10721, CEILING_SHAPE_X, field_196370_b, field_196370_b

VoxelShape: c, field_10727, CEILING_SHAPE_Z, field_196371_c, field_196371_c

VoxelShape: d, field_10723, FLOOR_SHAPE_X, field_196376_y, field_196376_y

VoxelShape: e, field_10716, FLOOR_SHAPE_Z, field_196377_z, field_196377_z

VoxelShape: f, field_10728, NORTH_SHAPE, field_185622_d, field_185622_d

VoxelShape: g, field_10715, SOUTH_SHAPE, field_185624_e, field_185624_e

VoxelShape: h, field_10731, WEST_SHAPE, field_185626_f, field_185626_f

VoxelShape: i, field_10720, EAST_SHAPE, field_185628_g, field_185628_g

VoxelShape: j, field_10717, PRESSED_CEILING_SHAPE_X, field_196372_E, field_196372_E

VoxelShape: k, field_10726, PRESSED_CEILING_SHAPE_Z, field_196373_F, field_196373_F

VoxelShape: w, field_10722, PRESSED_FLOOR_SHAPE_X, field_196374_G, field_196374_G

VoxelShape: x, field_10730, PRESSED_FLOOR_SHAPE_Z, field_196375_H, field_196375_H

VoxelShape: y, field_10719, PRESSED_NORTH_SHAPE, field_185623_D, field_185623_D

VoxelShape: z, field_10724, PRESSED_SOUTH_SHAPE, field_185625_E, field_185625_E

VoxelShape: A, field_10732, PRESSED_WEST_SHAPE, field_185627_F, field_185627_F

VoxelShape: B, field_10718, PRESSED_EAST_SHAPE, field_185629_G, field_185629_G

boolean: D, field_10725, wooden, field_150047_a, field_150047_a

Constructors

(boolean, Block$Properties)

Methods

int (WorldView): a, method_9563, getTickRate, func_149738_a, tickRate

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a

void (PlayerEntity, WorldAccess, BlockPos, boolean): a, method_9714, playPressSound, func_196367_a, playSound

SoundEvent (boolean): a, method_9712, getPressSound, func_196369_b, getSoundEvent

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getDirectSignal, func_176211_b, getStrongPower

boolean (BlockState): h, method_9506, isSignalSource, func_149744_f, canProvidePower

void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos): d, method_9715, updatePressed, func_185616_e, checkPressed

void (BlockState, World, BlockPos): e, method_9713, updateNeighbors, func_196368_e, updateNeighbors

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer