History - net.minecraft.block.RedstoneWireBlock

1.13.2

Names

bgt

bgu

net.minecraft.unmapped.C_51265047

net.minecraft.class_177

Fields

boolean: s, f_45884740, shouldSignal, field_150181_a

boolean: s, field_313, shouldSignal, field_150181_a, canProvidePower

Set<BlockPos>: t, f_04552246, neighborsToUpdate, field_150179_b

Set<BlockPos>: t, field_314, neighborsToUpdate, field_150179_b, blocksNeedingUpdate

EnumProperty<ConnectionSide>: a, f_29284377, NORTH, field_176348_a

EnumProperty<ConnectionSide>: a, field_18443, NORTH, field_176348_a, NORTH

EnumProperty<ConnectionSide>: b, f_76292122, EAST, field_176347_b

EnumProperty<ConnectionSide>: b, field_18444, EAST, field_176347_b, EAST

EnumProperty<ConnectionSide>: c, f_20995629, SOUTH, field_176349_M

EnumProperty<ConnectionSide>: c, field_18445, SOUTH, field_176349_M, SOUTH

EnumProperty<ConnectionSide>: o, f_72415420, WEST, field_176350_N

EnumProperty<ConnectionSide>: o, field_18446, WEST, field_176350_N, WEST

IntegerProperty: p, f_67742901, POWER, field_176351_O

IntegerProperty: p, field_18447, POWER, field_176351_O, POWER

Map<Direction, EnumProperty<ConnectionSide>>: q, f_25539886, CONNECTION_PROPERTIES, field_196498_A

Map<Direction, EnumProperty<ConnectionSide>>: q, field_18448, CONNECTION_PROPERTIES, field_196498_A, FACING_PROPERTY_MAP

VoxelShape[]: r, f_30553732, SHAPES, field_196499_B

VoxelShape[]: r, field_18449, SHAPES, field_196499_B, SHAPES

Constructors

Methods

int (BlockState): w, m_16133372, getShapeIndex, func_185699_x

int (BlockState): w, method_11625, getShapeIndex, func_185699_x, getAABBIndex

boolean (BlockState): a, m_76696200, isCube, func_149686_d

boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube

BlockState (World, BlockPos, BlockState): a, m_60390032, updatePower, func_176338_e

BlockState (World, BlockPos, BlockState): a, method_8882, updatePower, func_176338_e, updateSurroundingRedstone

void (World, BlockPos): a, m_79744312, updateNeighborsOfWire, func_176344_d

void (World, BlockPos): a, method_8881, updateNeighborsOfWire, func_176344_d, notifyWireNeighborsOfStateChange

void (BlockState, World, BlockPos, Block, BlockPos): a, m_91032811, neighborChanged, func_189540_a

void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged

boolean (BlockState): k, m_95439492, shouldConnectTo, func_176346_d

boolean (BlockState): k, method_8880, shouldConnectTo, func_176346_d, canConnectUpwardsTo

boolean (BlockState, Direction): a, m_39812739, shouldConnectTo, func_176343_a

boolean (BlockState, Direction): a, method_8876, shouldConnectTo, func_176343_a, canConnectTo

boolean (BlockState): i, m_12904302, isSignalSource, func_149744_f

boolean (BlockState): i, method_11566, isSignalSource, func_149744_f, canProvidePower

BlockState (BlockState, BlockRotation): a, m_63867362, rotate, func_185499_a

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, m_93743711, mirror, func_185471_a

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, mirror

int (int): b, m_25245303, getColorForPower, func_176337_b

int (int): b, method_8877, getColorForPower, func_176337_b, colorMultiplier

void (BlockState, World, BlockPos, Random): c, m_41538657, randomDisplayTick, func_180655_c

void (BlockState, World, BlockPos, Random): c, method_8669, randomDisplayTick, func_180655_c, animateTick

BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k

BlockLayer (): c, method_8687, getRenderLayer, func_180664_k, getRenderLayer

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape

BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, method_16563, getPlacementState, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_16575, updateShape, func_196271_a, updatePostPlacement

void (BlockState, WorldAccess, BlockPos, int): b, m_59892803, updateIndirectNeighborShapes, func_196248_b

void (BlockState, WorldAccess, BlockPos, int): b, method_16584, updateIndirectNeighborShapes, func_196248_b, updateDiagonalNeighbors

ConnectionSide (BlockView, BlockPos, Direction): a, m_81652907, getConnection, func_208074_a

ConnectionSide (BlockView, BlockPos, Direction): a, method_8878, getConnection, func_208074_a, getSide

boolean (BlockState, WorldView, BlockPos): a, m_29306917, canBePlaced, func_196260_a

boolean (BlockState, WorldView, BlockPos): a, method_16570, canBePlaced, func_196260_a, isValidPosition

void (BlockState, World, BlockPos, BlockState): a, m_69334720, onAdded, func_196259_b

void (BlockState, World, BlockPos, BlockState): a, method_8668, onAdded, func_196259_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a

void (BlockState, World, BlockPos, BlockState, boolean): a, method_8659, onRemoved, func_196243_a, onReplaced

int (BlockState, BlockView, BlockPos, Direction): b, m_14301495, getDirectSignal, func_176211_b

int (BlockState, BlockView, BlockPos, Direction): b, method_8664, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): a, m_03217104, getSignal, func_180656_a

int (BlockState, BlockView, BlockPos, Direction): a, method_8653, getSignal, func_180656_a, getWeakPower

boolean (BlockView, BlockPos, Direction): b, m_95287081, connectsTo, func_176339_d

boolean (BlockView, BlockPos, Direction): b, method_8879, connectsTo, func_176339_d, isPowerSourceAt

boolean (BlockView, BlockPos): a, m_55418609, shouldConnectTo, func_176340_e

boolean (BlockView, BlockPos): a, method_8883, shouldConnectTo, func_176340_e, canConnectUpwardsTo

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

BlockState (World, BlockPos, BlockState): b, m_35449049, doUpdatePower, func_212568_b

BlockState (World, BlockPos, BlockState): b, method_8875, doUpdatePower, func_212568_b, func_212568_b

int (int, BlockState): a, m_27415095, getHighestWirePower, func_212567_a

int (int, BlockState): a, method_16728, getHighestWirePower, func_212567_a, maxSignal

1.13.1

Names

bgl

bgt

Fields

boolean: t, f_45884740, shouldSignal, field_150181_a

boolean: s, f_45884740, shouldSignal, field_150181_a

Set<BlockPos>: u, f_04552246, neighborsToUpdate, field_150179_b

Set<BlockPos>: t, f_04552246, neighborsToUpdate, field_150179_b

EnumProperty<ConnectionSide>: p, f_72415420, WEST, field_176350_N

EnumProperty<ConnectionSide>: o, f_72415420, WEST, field_176350_N

IntegerProperty: q, f_67742901, POWER, field_176351_O

IntegerProperty: p, f_67742901, POWER, field_176351_O

Map<Direction, EnumProperty<ConnectionSide>>: r, f_25539886, CONNECTION_PROPERTIES, field_196498_A

Map<Direction, EnumProperty<ConnectionSide>>: q, f_25539886, CONNECTION_PROPERTIES, field_196498_A

VoxelShape[]: s, f_30553732, SHAPES, field_196499_B

VoxelShape[]: r, f_30553732, SHAPES, field_196499_B

Constructors

(Block$Properties)

(Block$Properties)

Methods

BlockState (World, BlockPos, BlockPos, BlockState): a, m_35449049, doUpdatePower, func_176345_a

int (int): c, m_25245303, getColorForPower, func_176337_b

int (int): b, m_25245303, getColorForPower, func_176337_b

int (BlockView, BlockPos, int): a, m_27415095, getHighestWirePower, func_176342_a

BlockState (World, BlockPos, BlockState): b, m_35449049, doUpdatePower, func_212568_b

int (int, BlockState): a, m_27415095, getHighestWirePower, func_212567_a

1.13

Names

atf

bgl

net.minecraft.class_177

net.minecraft.unmapped.C_51265047

Fields

EnumProperty<RedstoneWireBlock$ConnectionSide>: a, field_9630, NORTH, field_176348_a, NORTH

EnumProperty<RedstoneWireBlock$ConnectionSide>: b, field_9631, EAST, field_176347_b, EAST

EnumProperty<RedstoneWireBlock$ConnectionSide>: c, field_9627, SOUTH, field_176349_M, SOUTH

EnumProperty<RedstoneWireBlock$ConnectionSide>: d, field_9628, WEST, field_176350_N, WEST

IntegerProperty: e, field_9629, POWER, field_176351_O, POWER

Box[]: f, field_12731, SHAPES, field_185700_f, REDSTONE_WIRE_AABB

boolean: g, field_313, shouldSignal, field_150181_a, canProvidePower

boolean: t, f_45884740, shouldSignal, field_150181_a

Set<BlockPos>: B, field_314, neighborsToUpdate, field_150179_b, blocksNeedingUpdate

Set<BlockPos>: u, f_04552246, neighborsToUpdate, field_150179_b

EnumProperty<ConnectionSide>: a, f_29284377, NORTH, field_176348_a

EnumProperty<ConnectionSide>: b, f_76292122, EAST, field_176347_b

EnumProperty<ConnectionSide>: c, f_20995629, SOUTH, field_176349_M

EnumProperty<ConnectionSide>: p, f_72415420, WEST, field_176350_N

IntegerProperty: q, f_67742901, POWER, field_176351_O

Map<Direction, EnumProperty<ConnectionSide>>: r, f_25539886, CONNECTION_PROPERTIES, field_196498_A

VoxelShape[]: s, f_30553732, SHAPES, field_196499_B

Constructors

()

(Block$Properties)

Methods

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

int (BlockState): y, method_11625, getShapeIndex, func_185699_x, getAABBIndex

int (BlockState): w, m_16133372, getShapeIndex, func_185699_x

BlockState (BlockState, WorldView, BlockPos): d, method_8656, resolveVirtualProperties, func_176221_a, getActualState

RedstoneWireBlock$ConnectionSide (WorldView, BlockPos, Direction): a, method_8878, getConnection, func_176341_c, getAttachPosition

Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

boolean (BlockState): a, m_76696200, isCube, func_149686_d

boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt

BlockState (World, BlockPos, BlockState): e, method_8882, updatePower, func_176338_e, updateSurroundingRedstone

BlockState (World, BlockPos, BlockState): a, m_60390032, updatePower, func_176338_e

BlockState (World, BlockPos, BlockPos, BlockState): a, method_8875, doUpdatePower, func_176345_a, calculateCurrentChanges

BlockState (World, BlockPos, BlockPos, BlockState): a, m_35449049, doUpdatePower, func_176345_a

void (World, BlockPos): b, method_8881, updateNeighborsOfWire, func_176344_d, notifyWireNeighborsOfStateChange

void (World, BlockPos): a, m_79744312, updateNeighborsOfWire, func_176344_d

void (World, BlockPos, BlockState): c, method_8668, onAdded, func_176213_c, onBlockAdded

void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock

int (World, BlockPos, int): a, method_8874, getHighestWirePower, func_176342_a, getMaxCurrentStrength

void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos): a, m_91032811, neighborChanged, func_189540_a

Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped

int (BlockState, WorldView, BlockPos, Direction): c, method_8664, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, WorldView, BlockPos, Direction): b, method_8653, getSignal, func_180656_a, getWeakPower

boolean (WorldView, BlockPos, Direction): b, method_8879, connectsTo, func_176339_d, isPowerSourceAt

boolean (WorldView, BlockPos): c, method_8883, shouldConnectTo, func_176340_e, canConnectUpwardsTo

boolean (BlockState): x, method_8880, shouldConnectTo, func_176346_d, canConnectUpwardsTo

boolean (BlockState): k, m_95439492, shouldConnectTo, func_176346_d

boolean (BlockState, Direction): a, method_8876, shouldConnectTo, func_176343_a, canConnectTo

boolean (BlockState, Direction): a, m_39812739, shouldConnectTo, func_176343_a

boolean (BlockState): g, method_11566, isSignalSource, func_149744_f, canProvidePower

boolean (BlockState): i, m_12904302, isSignalSource, func_149744_f

ItemStack (World, BlockPos, BlockState): a, method_8640, getPickItem, func_185473_a, getItem

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation

BlockState (BlockState, BlockRotation): a, m_63867362, rotate, func_185499_a

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror

BlockState (BlockState, BlockMirror): a, m_93743711, mirror, func_185471_a

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

int (int): b, method_8877, getColorForPower, func_176337_b, colorMultiplier

int (int): c, m_25245303, getColorForPower, func_176337_b

void (BlockState, World, BlockPos, Random): a, method_8669, randomDisplayTick, func_180655_c, randomDisplayTick

void (BlockState, World, BlockPos, Random): c, m_41538657, randomDisplayTick, func_180655_c

BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer

BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a

void (BlockState, WorldAccess, BlockPos, int): b, m_59892803, updateIndirectNeighborShapes, func_196248_b

ConnectionSide (BlockView, BlockPos, Direction): a, m_81652907, getConnection, func_208074_a

boolean (BlockState, WorldView, BlockPos): a, m_29306917, canBePlaced, func_196260_a

void (BlockState, World, BlockPos, BlockState): a, m_69334720, onAdded, func_196259_b

void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a

int (BlockView, BlockPos, int): a, m_27415095, getHighestWirePower, func_176342_a

int (BlockState, BlockView, BlockPos, Direction): b, m_14301495, getDirectSignal, func_176211_b

int (BlockState, BlockView, BlockPos, Direction): a, m_03217104, getSignal, func_180656_a

boolean (BlockView, BlockPos, Direction): b, m_95287081, connectsTo, func_176339_d

boolean (BlockView, BlockPos): a, m_55418609, shouldConnectTo, func_176340_e

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

1.12.2

Names

atf

net.minecraft.class_177

net.minecraft.block.RedstoneWireBlock

net.minecraft.block.BlockRedstoneWire

net.minecraft.block.BlockRedstoneWire

Fields

EnumProperty<RedstoneWireBlock$ConnectionSide>: a, field_9630, NORTH, field_176348_a, NORTH

EnumProperty<RedstoneWireBlock$ConnectionSide>: b, field_9631, EAST, field_176347_b, EAST

EnumProperty<RedstoneWireBlock$ConnectionSide>: c, field_9627, SOUTH, field_176349_M, SOUTH

EnumProperty<RedstoneWireBlock$ConnectionSide>: d, field_9628, WEST, field_176350_N, WEST

IntegerProperty: e, field_9629, POWER, field_176351_O, POWER

Box[]: f, field_12731, SHAPES, field_185700_f, REDSTONE_WIRE_AABB

boolean: g, field_313, shouldSignal, field_150181_a, canProvidePower

Set<BlockPos>: B, field_314, neighborsToUpdate, field_150179_b, blocksNeedingUpdate

Constructors

()

Methods

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

int (BlockState): y, method_11625, getShapeIndex, func_185699_x, getAABBIndex

BlockState (BlockState, WorldView, BlockPos): d, method_8656, resolveVirtualProperties, func_176221_a, getActualState

RedstoneWireBlock$ConnectionSide (WorldView, BlockPos, Direction): a, method_8878, getConnection, func_176341_c, getAttachPosition

Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt

BlockState (World, BlockPos, BlockState): e, method_8882, updatePower, func_176338_e, updateSurroundingRedstone

BlockState (World, BlockPos, BlockPos, BlockState): a, method_8875, doUpdatePower, func_176345_a, calculateCurrentChanges

void (World, BlockPos): b, method_8881, updateNeighborsOfWire, func_176344_d, notifyWireNeighborsOfStateChange

void (World, BlockPos, BlockState): c, method_8668, onAdded, func_176213_c, onBlockAdded

void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock

int (World, BlockPos, int): a, method_8874, getHighestWirePower, func_176342_a, getMaxCurrentStrength

void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged

Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped

int (BlockState, WorldView, BlockPos, Direction): c, method_8664, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, WorldView, BlockPos, Direction): b, method_8653, getSignal, func_180656_a, getWeakPower

boolean (WorldView, BlockPos, Direction): b, method_8879, connectsTo, func_176339_d, isPowerSourceAt

boolean (WorldView, BlockPos): c, method_8883, shouldConnectTo, func_176340_e, canConnectUpwardsTo

boolean (BlockState): x, method_8880, shouldConnectTo, func_176346_d, canConnectUpwardsTo

boolean (BlockState, Direction): a, method_8876, shouldConnectTo, func_176343_a, canConnectTo

boolean (BlockState): g, method_11566, isSignalSource, func_149744_f, canProvidePower

ItemStack (World, BlockPos, BlockState): a, method_8640, getPickItem, func_185473_a, getItem

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

int (int): b, method_8877, getColorForPower, func_176337_b, colorMultiplier

void (BlockState, World, BlockPos, Random): a, method_8669, randomDisplayTick, func_180655_c, randomDisplayTick

BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer