History - net.minecraft.block.RedstoneWireBlock
1.13.2
Names
bgt
bgu
net.minecraft.unmapped.C_51265047
net.minecraft.class_177
Fields
boolean: s, f_45884740, shouldSignal, field_150181_a
boolean: s, field_313, shouldSignal, field_150181_a, canProvidePower
Set<BlockPos>: t, f_04552246, neighborsToUpdate, field_150179_b
Set<BlockPos>: t, field_314, neighborsToUpdate, field_150179_b, blocksNeedingUpdate
EnumProperty<ConnectionSide>: a, f_29284377, NORTH, field_176348_a
EnumProperty<ConnectionSide>: a, field_18443, NORTH, field_176348_a, NORTH
EnumProperty<ConnectionSide>: b, f_76292122, EAST, field_176347_b
EnumProperty<ConnectionSide>: b, field_18444, EAST, field_176347_b, EAST
EnumProperty<ConnectionSide>: c, f_20995629, SOUTH, field_176349_M
EnumProperty<ConnectionSide>: c, field_18445, SOUTH, field_176349_M, SOUTH
EnumProperty<ConnectionSide>: o, f_72415420, WEST, field_176350_N
EnumProperty<ConnectionSide>: o, field_18446, WEST, field_176350_N, WEST
IntegerProperty: p, f_67742901, POWER, field_176351_O
IntegerProperty: p, field_18447, POWER, field_176351_O, POWER
Map<Direction, EnumProperty<ConnectionSide>>: q, f_25539886, CONNECTION_PROPERTIES, field_196498_A
Map<Direction, EnumProperty<ConnectionSide>>: q, field_18448, CONNECTION_PROPERTIES, field_196498_A, FACING_PROPERTY_MAP
VoxelShape[]: r, f_30553732, SHAPES, field_196499_B
VoxelShape[]: r, field_18449, SHAPES, field_196499_B, SHAPES
Constructors
Methods
int (BlockState): w, m_16133372, getShapeIndex, func_185699_x
int (BlockState): w, method_11625, getShapeIndex, func_185699_x, getAABBIndex
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube
BlockState (World, BlockPos, BlockState): a, m_60390032, updatePower, func_176338_e
BlockState (World, BlockPos, BlockState): a, method_8882, updatePower, func_176338_e, updateSurroundingRedstone
void (World, BlockPos): a, m_79744312, updateNeighborsOfWire, func_176344_d
void (World, BlockPos): a, method_8881, updateNeighborsOfWire, func_176344_d, notifyWireNeighborsOfStateChange
void (BlockState, World, BlockPos, Block, BlockPos): a, m_91032811, neighborChanged, func_189540_a
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
boolean (BlockState): k, m_95439492, shouldConnectTo, func_176346_d
boolean (BlockState): k, method_8880, shouldConnectTo, func_176346_d, canConnectUpwardsTo
boolean (BlockState, Direction): a, m_39812739, shouldConnectTo, func_176343_a
boolean (BlockState, Direction): a, method_8876, shouldConnectTo, func_176343_a, canConnectTo
boolean (BlockState): i, m_12904302, isSignalSource, func_149744_f
boolean (BlockState): i, method_11566, isSignalSource, func_149744_f, canProvidePower
BlockState (BlockState, BlockRotation): a, m_63867362, rotate, func_185499_a
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, m_93743711, mirror, func_185471_a
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, mirror
int (int): b, m_25245303, getColorForPower, func_176337_b
int (int): b, method_8877, getColorForPower, func_176337_b, colorMultiplier
void (BlockState, World, BlockPos, Random): c, m_41538657, randomDisplayTick, func_180655_c
void (BlockState, World, BlockPos, Random): c, method_8669, randomDisplayTick, func_180655_c, animateTick
BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k
BlockLayer (): c, method_8687, getRenderLayer, func_180664_k, getRenderLayer
VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b
VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape
BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, method_16563, getPlacementState, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_16575, updateShape, func_196271_a, updatePostPlacement
void (BlockState, WorldAccess, BlockPos, int): b, m_59892803, updateIndirectNeighborShapes, func_196248_b
void (BlockState, WorldAccess, BlockPos, int): b, method_16584, updateIndirectNeighborShapes, func_196248_b, updateDiagonalNeighbors
ConnectionSide (BlockView, BlockPos, Direction): a, m_81652907, getConnection, func_208074_a
ConnectionSide (BlockView, BlockPos, Direction): a, method_8878, getConnection, func_208074_a, getSide
boolean (BlockState, WorldView, BlockPos): a, m_29306917, canBePlaced, func_196260_a
boolean (BlockState, WorldView, BlockPos): a, method_16570, canBePlaced, func_196260_a, isValidPosition
void (BlockState, World, BlockPos, BlockState): a, m_69334720, onAdded, func_196259_b
void (BlockState, World, BlockPos, BlockState): a, method_8668, onAdded, func_196259_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a
void (BlockState, World, BlockPos, BlockState, boolean): a, method_8659, onRemoved, func_196243_a, onReplaced
int (BlockState, BlockView, BlockPos, Direction): b, m_14301495, getDirectSignal, func_176211_b
int (BlockState, BlockView, BlockPos, Direction): b, method_8664, getDirectSignal, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): a, m_03217104, getSignal, func_180656_a
int (BlockState, BlockView, BlockPos, Direction): a, method_8653, getSignal, func_180656_a, getWeakPower
boolean (BlockView, BlockPos, Direction): b, m_95287081, connectsTo, func_176339_d
boolean (BlockView, BlockPos, Direction): b, method_8879, connectsTo, func_176339_d, isPowerSourceAt
boolean (BlockView, BlockPos): a, m_55418609, shouldConnectTo, func_176340_e
boolean (BlockView, BlockPos): a, method_8883, shouldConnectTo, func_176340_e, canConnectUpwardsTo
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
BlockState (World, BlockPos, BlockState): b, m_35449049, doUpdatePower, func_212568_b
BlockState (World, BlockPos, BlockState): b, method_8875, doUpdatePower, func_212568_b, func_212568_b
int (int, BlockState): a, m_27415095, getHighestWirePower, func_212567_a
int (int, BlockState): a, method_16728, getHighestWirePower, func_212567_a, maxSignal
1.13.1
Names
bgl
bgt
Fields
boolean: t, f_45884740, shouldSignal, field_150181_a
boolean: s, f_45884740, shouldSignal, field_150181_a
Set<BlockPos>: u, f_04552246, neighborsToUpdate, field_150179_b
Set<BlockPos>: t, f_04552246, neighborsToUpdate, field_150179_b
EnumProperty<ConnectionSide>: p, f_72415420, WEST, field_176350_N
EnumProperty<ConnectionSide>: o, f_72415420, WEST, field_176350_N
IntegerProperty: q, f_67742901, POWER, field_176351_O
IntegerProperty: p, f_67742901, POWER, field_176351_O
Map<Direction, EnumProperty<ConnectionSide>>: r, f_25539886, CONNECTION_PROPERTIES, field_196498_A
Map<Direction, EnumProperty<ConnectionSide>>: q, f_25539886, CONNECTION_PROPERTIES, field_196498_A
VoxelShape[]: s, f_30553732, SHAPES, field_196499_B
VoxelShape[]: r, f_30553732, SHAPES, field_196499_B
Constructors
Methods
BlockState (World, BlockPos, BlockPos, BlockState): a, m_35449049, doUpdatePower, func_176345_a
int (int): c, m_25245303, getColorForPower, func_176337_b
int (int): b, m_25245303, getColorForPower, func_176337_b
int (BlockView, BlockPos, int): a, m_27415095, getHighestWirePower, func_176342_a
BlockState (World, BlockPos, BlockState): b, m_35449049, doUpdatePower, func_212568_b
int (int, BlockState): a, m_27415095, getHighestWirePower, func_212567_a
1.13
Names
atf
bgl
net.minecraft.class_177
net.minecraft.unmapped.C_51265047
Fields
EnumProperty<RedstoneWireBlock$ConnectionSide>: a, field_9630, NORTH, field_176348_a, NORTH
EnumProperty<RedstoneWireBlock$ConnectionSide>: b, field_9631, EAST, field_176347_b, EAST
EnumProperty<RedstoneWireBlock$ConnectionSide>: c, field_9627, SOUTH, field_176349_M, SOUTH
EnumProperty<RedstoneWireBlock$ConnectionSide>: d, field_9628, WEST, field_176350_N, WEST
IntegerProperty: e, field_9629, POWER, field_176351_O, POWER
Box[]: f, field_12731, SHAPES, field_185700_f, REDSTONE_WIRE_AABB
boolean: g, field_313, shouldSignal, field_150181_a, canProvidePower
boolean: t, f_45884740, shouldSignal, field_150181_a
Set<BlockPos>: B, field_314, neighborsToUpdate, field_150179_b, blocksNeedingUpdate
Set<BlockPos>: u, f_04552246, neighborsToUpdate, field_150179_b
EnumProperty<ConnectionSide>: a, f_29284377, NORTH, field_176348_a
EnumProperty<ConnectionSide>: b, f_76292122, EAST, field_176347_b
EnumProperty<ConnectionSide>: c, f_20995629, SOUTH, field_176349_M
EnumProperty<ConnectionSide>: p, f_72415420, WEST, field_176350_N
IntegerProperty: q, f_67742901, POWER, field_176351_O
Map<Direction, EnumProperty<ConnectionSide>>: r, f_25539886, CONNECTION_PROPERTIES, field_196498_A
VoxelShape[]: s, f_30553732, SHAPES, field_196499_B
Constructors
()
Methods
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
int (BlockState): y, method_11625, getShapeIndex, func_185699_x, getAABBIndex
int (BlockState): w, m_16133372, getShapeIndex, func_185699_x
BlockState (BlockState, WorldView, BlockPos): d, method_8656, resolveVirtualProperties, func_176221_a, getActualState
RedstoneWireBlock$ConnectionSide (WorldView, BlockPos, Direction): a, method_8878, getConnection, func_176341_c, getAttachPosition
Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt
BlockState (World, BlockPos, BlockState): e, method_8882, updatePower, func_176338_e, updateSurroundingRedstone
BlockState (World, BlockPos, BlockState): a, m_60390032, updatePower, func_176338_e
BlockState (World, BlockPos, BlockPos, BlockState): a, method_8875, doUpdatePower, func_176345_a, calculateCurrentChanges
BlockState (World, BlockPos, BlockPos, BlockState): a, m_35449049, doUpdatePower, func_176345_a
void (World, BlockPos): b, method_8881, updateNeighborsOfWire, func_176344_d, notifyWireNeighborsOfStateChange
void (World, BlockPos): a, m_79744312, updateNeighborsOfWire, func_176344_d
void (World, BlockPos, BlockState): c, method_8668, onAdded, func_176213_c, onBlockAdded
void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock
int (World, BlockPos, int): a, method_8874, getHighestWirePower, func_176342_a, getMaxCurrentStrength
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
void (BlockState, World, BlockPos, Block, BlockPos): a, m_91032811, neighborChanged, func_189540_a
Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped
int (BlockState, WorldView, BlockPos, Direction): c, method_8664, getDirectSignal, func_176211_b, getStrongPower
int (BlockState, WorldView, BlockPos, Direction): b, method_8653, getSignal, func_180656_a, getWeakPower
boolean (WorldView, BlockPos, Direction): b, method_8879, connectsTo, func_176339_d, isPowerSourceAt
boolean (WorldView, BlockPos): c, method_8883, shouldConnectTo, func_176340_e, canConnectUpwardsTo
boolean (BlockState): x, method_8880, shouldConnectTo, func_176346_d, canConnectUpwardsTo
boolean (BlockState): k, m_95439492, shouldConnectTo, func_176346_d
boolean (BlockState, Direction): a, method_8876, shouldConnectTo, func_176343_a, canConnectTo
boolean (BlockState, Direction): a, m_39812739, shouldConnectTo, func_176343_a
boolean (BlockState): g, method_11566, isSignalSource, func_149744_f, canProvidePower
boolean (BlockState): i, m_12904302, isSignalSource, func_149744_f
ItemStack (World, BlockPos, BlockState): a, method_8640, getPickItem, func_185473_a, getItem
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation
BlockState (BlockState, BlockRotation): a, m_63867362, rotate, func_185499_a
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror
BlockState (BlockState, BlockMirror): a, m_93743711, mirror, func_185471_a
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
int (int): b, method_8877, getColorForPower, func_176337_b, colorMultiplier
int (int): c, m_25245303, getColorForPower, func_176337_b
void (BlockState, World, BlockPos, Random): a, method_8669, randomDisplayTick, func_180655_c, randomDisplayTick
void (BlockState, World, BlockPos, Random): c, m_41538657, randomDisplayTick, func_180655_c
BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer
BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k
VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b
BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a
void (BlockState, WorldAccess, BlockPos, int): b, m_59892803, updateIndirectNeighborShapes, func_196248_b
ConnectionSide (BlockView, BlockPos, Direction): a, m_81652907, getConnection, func_208074_a
boolean (BlockState, WorldView, BlockPos): a, m_29306917, canBePlaced, func_196260_a
void (BlockState, World, BlockPos, BlockState): a, m_69334720, onAdded, func_196259_b
void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a
int (BlockView, BlockPos, int): a, m_27415095, getHighestWirePower, func_176342_a
int (BlockState, BlockView, BlockPos, Direction): b, m_14301495, getDirectSignal, func_176211_b
int (BlockState, BlockView, BlockPos, Direction): a, m_03217104, getSignal, func_180656_a
boolean (BlockView, BlockPos, Direction): b, m_95287081, connectsTo, func_176339_d
boolean (BlockView, BlockPos): a, m_55418609, shouldConnectTo, func_176340_e
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
1.12.2
Names
atf
net.minecraft.class_177
net.minecraft.block.RedstoneWireBlock
net.minecraft.block.BlockRedstoneWire
net.minecraft.block.BlockRedstoneWire
Fields
EnumProperty<RedstoneWireBlock$ConnectionSide>: a, field_9630, NORTH, field_176348_a, NORTH
EnumProperty<RedstoneWireBlock$ConnectionSide>: b, field_9631, EAST, field_176347_b, EAST
EnumProperty<RedstoneWireBlock$ConnectionSide>: c, field_9627, SOUTH, field_176349_M, SOUTH
EnumProperty<RedstoneWireBlock$ConnectionSide>: d, field_9628, WEST, field_176350_N, WEST
IntegerProperty: e, field_9629, POWER, field_176351_O, POWER
Box[]: f, field_12731, SHAPES, field_185700_f, REDSTONE_WIRE_AABB
boolean: g, field_313, shouldSignal, field_150181_a, canProvidePower
Set<BlockPos>: B, field_314, neighborsToUpdate, field_150179_b, blocksNeedingUpdate
Constructors
()
Methods
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
int (BlockState): y, method_11625, getShapeIndex, func_185699_x, getAABBIndex
BlockState (BlockState, WorldView, BlockPos): d, method_8656, resolveVirtualProperties, func_176221_a, getActualState
RedstoneWireBlock$ConnectionSide (WorldView, BlockPos, Direction): a, method_8878, getConnection, func_176341_c, getAttachPosition
Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt
BlockState (World, BlockPos, BlockState): e, method_8882, updatePower, func_176338_e, updateSurroundingRedstone
BlockState (World, BlockPos, BlockPos, BlockState): a, method_8875, doUpdatePower, func_176345_a, calculateCurrentChanges
void (World, BlockPos): b, method_8881, updateNeighborsOfWire, func_176344_d, notifyWireNeighborsOfStateChange
void (World, BlockPos, BlockState): c, method_8668, onAdded, func_176213_c, onBlockAdded
void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock
int (World, BlockPos, int): a, method_8874, getHighestWirePower, func_176342_a, getMaxCurrentStrength
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped
int (BlockState, WorldView, BlockPos, Direction): c, method_8664, getDirectSignal, func_176211_b, getStrongPower
int (BlockState, WorldView, BlockPos, Direction): b, method_8653, getSignal, func_180656_a, getWeakPower
boolean (WorldView, BlockPos, Direction): b, method_8879, connectsTo, func_176339_d, isPowerSourceAt
boolean (WorldView, BlockPos): c, method_8883, shouldConnectTo, func_176340_e, canConnectUpwardsTo
boolean (BlockState): x, method_8880, shouldConnectTo, func_176346_d, canConnectUpwardsTo
boolean (BlockState, Direction): a, method_8876, shouldConnectTo, func_176343_a, canConnectTo
boolean (BlockState): g, method_11566, isSignalSource, func_149744_f, canProvidePower
ItemStack (World, BlockPos, BlockState): a, method_8640, getPickItem, func_185473_a, getItem
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
int (int): b, method_8877, getColorForPower, func_176337_b, colorMultiplier
void (BlockState, World, BlockPos, Random): a, method_8669, randomDisplayTick, func_180655_c, randomDisplayTick
BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer