History - net.minecraft.block.PaneBlock

26.3

Names

Fields

com.mojang.serialization.MapCodec<PaneBlock>: CODEC, CODEC, field_46375, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<? extends PaneBlock> (): codec, codec, method_53969, getCodec

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

edy

net.minecraft.world.level.block.IronBarsBlock

net.minecraft.class_2389

net.minecraft.block.PaneBlock

Fields

com.mojang.serialization.MapCodec<PaneBlock>: g, CODEC, field_46375, CODEC, f_myisodgr, CODEC, f_302661_

com.mojang.serialization.MapCodec<PaneBlock>: CODEC, CODEC, field_46375, CODEC

Constructors

Methods

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

BlockState (ItemPlacementContext): getStateForPlacement, getStateForPlacement, method_9605, getPlacementState

boolean (BlockState, boolean): a, attachsTo, method_10281, connectsTo, m_kypdcaoj, connectsTo, m_54217_

boolean (BlockState, boolean): attachsTo, attachsTo, method_10281, connectsTo

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties

boolean (BlockState, BlockState, Direction): b, skipRendering, method_9522, isSideInvisible, m_nphexmxe, isSideInvisible, m_6104_

boolean (BlockState, BlockState, Direction): skipRendering, skipRendering, method_9522, isSideInvisible

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): c, getVisualShape, method_26159, getCameraCollisionShape, m_zqsszxeb, getCameraCollisionShape, m_5909_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getVisualShape, getVisualShape, method_26159, getCameraCollisionShape

com.mojang.serialization.MapCodec<? extends PaneBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends PaneBlock> (): codec, codec, method_53969, getCodec

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, updateShape, method_9559, getStateForNeighborUpdate

1.21.11

Names

dzd

edy

Fields

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

dug

dzd

Fields

Constructors

Methods

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

dru

dug

Fields

Constructors

Methods

1.21.5

Names

dnq

dru

Fields

com.mojang.serialization.MapCodec<PaneBlock>: i, CODEC, field_46375, CODEC, f_myisodgr, CODEC, f_302661_

com.mojang.serialization.MapCodec<PaneBlock>: g, CODEC, field_46375, CODEC, f_myisodgr, CODEC, f_302661_

Constructors

Methods

1.21.4

Names

dop

dnq

Fields

Constructors

Methods

1.21.3

Names

djz

dop

Fields

Constructors

Methods

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, m_nphexmxe, isSideInvisible, m_6104_

boolean (BlockState, BlockState, Direction): b, skipRendering, method_9522, isSideInvisible, m_nphexmxe, isSideInvisible, m_6104_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

djc

djz

Fields

Constructors

Methods

1.20.6

Names

daq

djc

Fields

com.mojang.serialization.MapCodec<PaneBlock>: i, CODEC, field_46375, CODEC, f_myisodgr, f_302661_

com.mojang.serialization.MapCodec<PaneBlock>: i, CODEC, field_46375, CODEC, f_myisodgr, CODEC, f_302661_

Constructors

Methods

1.20.4

Names

cwt

daq

Fields

com.mojang.serialization.MapCodec<PaneBlock>: i, CODEC, field_46375, CODEC, f_myisodgr, f_302661_

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getVisualShape, method_26159, getCameraCollisionShape, m_zqsszxeb, getCameraCollisionShape, m_5909_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): c, getVisualShape, method_26159, getCameraCollisionShape, m_zqsszxeb, getCameraCollisionShape, m_5909_

com.mojang.serialization.MapCodec<? extends PaneBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

1.20.2

Names

ctl

cwt

Fields

Constructors

Methods

1.20.1

Names

ctd

ctl

Fields

Constructors

Methods

1.19.4

Names

cqn

ctd

Fields

Constructors

Methods

1.19.3

Names

cnk

cqn

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cmn

cnk

Fields

Constructors

Methods

1.19

Names

chf

cmn

Fields

Constructors

Methods

1.18.2

Names

cgn

chf

net.minecraft.block.PaneBlock

Fields

Constructors

Methods

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

boolean (BlockState, boolean): a, attachsTo, method_10281, connectsTo, m_kypdcaoj, m_54217_

boolean (BlockState, boolean): a, attachsTo, method_10281, connectsTo, m_kypdcaoj, connectsTo, m_54217_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, m_nphexmxe, m_6104_

boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, m_nphexmxe, isSideInvisible, m_6104_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getVisualShape, method_26159, getCameraCollisionShape, m_zqsszxeb, m_5909_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getVisualShape, method_26159, getCameraCollisionShape, m_zqsszxeb, getCameraCollisionShape, m_5909_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cde

cgn

Fields

Constructors

Methods

1.17.1

Names

cdd

cde

Fields

Constructors

Methods

1.17

Names

bxq

cdd

net.minecraft.block.PaneBlock

net.minecraft.src.C_1818_

Fields

Constructors

Methods

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

boolean (BlockState, boolean): a, attachsTo, method_10281, connectsTo, m_kypdcaoj, func_220112_a, canAttachTo

boolean (BlockState, boolean): a, attachsTo, method_10281, connectsTo, m_kypdcaoj, m_54217_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, m_nphexmxe, func_200122_a, isSideInvisible

boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, m_nphexmxe, m_6104_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getVisualShape, method_26159, getCameraCollisionShape, m_zqsszxeb, func_230322_a_, getRayTraceShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getVisualShape, method_26159, getCameraCollisionShape, m_zqsszxeb, m_5909_

1.16.5

Names

Fields

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getVisualShape, method_26159, getVisualShape, m_zqsszxeb, func_230322_a_, getRayTraceShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getVisualShape, method_26159, getCameraCollisionShape, m_zqsszxeb, func_230322_a_, getRayTraceShape

1.16.4

Names

bxn

bxq

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

byt

bxn

Fields

Constructors

Methods

1.16.1

Names

bsd

byt

Fields

Constructors

(Block$Settings)

(AbstractBlock$Settings)

Methods

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, m_dbasgusl, func_200122_a, isSideInvisible

boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, m_nphexmxe, func_200122_a, isSideInvisible

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getVisualShape, method_26159, getVisualShape, m_zqsszxeb, func_230322_a_, getRayTraceShape

1.15.2

Names

bsa

bsd

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bpp

bsa

Fields

Constructors

Methods

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

boolean (BlockState, boolean): a, attachsTo, method_10281, connectsTo, m_kypdcaoj, shouldConnectTo, func_220112_a, canAttachTo

boolean (BlockState, boolean): a, attachsTo, method_10281, connectsTo, m_kypdcaoj, func_220112_a, canAttachTo

RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, m_dbasgusl, shouldNotRender, func_200122_a, isSideInvisible

boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, m_dbasgusl, func_200122_a, isSideInvisible

1.14.4

Names

bpk

bpp

net.minecraft.world.level.block.IronBarsBlock

net.minecraft.unmapped.C_alhjfjhk

Fields

Constructors

Methods

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

boolean (BlockState, boolean): a, method_10281, connectsTo, shouldConnectTo, func_220112_a, canAttachTo

boolean (BlockState, boolean): a, attachsTo, method_10281, connectsTo, m_kypdcaoj, shouldConnectTo, func_220112_a, canAttachTo

BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer

RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

boolean (BlockState, BlockState, Direction): a, method_9522, isSideInvisible, shouldNotRender, func_200122_a, isSideInvisible

boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, m_dbasgusl, shouldNotRender, func_200122_a, isSideInvisible

1.14.3

Names

bpg

bpk

net.minecraft.block.PaneBlock

Fields

Constructors

Methods

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

boolean (BlockState, boolean): a, method_10281, shouldConnectTo, func_220112_a, canAttachTo

boolean (BlockState, boolean): a, method_10281, connectsTo, shouldConnectTo, func_220112_a, canAttachTo

BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer

BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

boolean (BlockState, BlockState, Direction): a, method_9522, shouldNotRender, func_200122_a, isSideInvisible

boolean (BlockState, BlockState, Direction): a, method_9522, isSideInvisible, shouldNotRender, func_200122_a, isSideInvisible

1.14.2

Names

Fields

Constructors

Methods

boolean (BlockState, boolean): a, method_10281, shouldConnectTo, func_220112_a, func_220112_a

boolean (BlockState, boolean): a, method_10281, shouldConnectTo, func_220112_a, canAttachTo

1.14.1

Names

bpf

bpg

Fields

Constructors

Methods

1.14

Names

bpf

net.minecraft.class_2389

net.minecraft.block.IronBarsBlock

net.minecraft.block.PaneBlock

net.minecraft.block.PaneBlock

Fields

Constructors

(Block$Properties)

Methods

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

boolean (BlockState, boolean): a, method_10281, shouldConnectTo, func_220112_a, func_220112_a

BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

boolean (BlockState, BlockState, Direction): a, method_9522, shouldNotRender, func_200122_a, isSideInvisible