History - net.minecraft.block.PaneBlock
26.3
Names
Fields
com.mojang.serialization.MapCodec<PaneBlock>: CODEC, CODEC, field_46375, CODEC
Constructors
Methods
com.mojang.serialization.MapCodec<? extends PaneBlock> (): codec, codec, method_53969, getCodec
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
edy
net.minecraft.world.level.block.IronBarsBlock
net.minecraft.class_2389
net.minecraft.block.PaneBlock
Fields
com.mojang.serialization.MapCodec<PaneBlock>: g, CODEC, field_46375, CODEC, f_myisodgr, CODEC, f_302661_
com.mojang.serialization.MapCodec<PaneBlock>: CODEC, CODEC, field_46375, CODEC
Constructors
Methods
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_
BlockState (ItemPlacementContext): getStateForPlacement, getStateForPlacement, method_9605, getPlacementState
boolean (BlockState, boolean): a, attachsTo, method_10281, connectsTo, m_kypdcaoj, connectsTo, m_54217_
boolean (BlockState, boolean): attachsTo, attachsTo, method_10281, connectsTo
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_
void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties
boolean (BlockState, BlockState, Direction): b, skipRendering, method_9522, isSideInvisible, m_nphexmxe, isSideInvisible, m_6104_
boolean (BlockState, BlockState, Direction): skipRendering, skipRendering, method_9522, isSideInvisible
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): c, getVisualShape, method_26159, getCameraCollisionShape, m_zqsszxeb, getCameraCollisionShape, m_5909_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getVisualShape, getVisualShape, method_26159, getCameraCollisionShape
com.mojang.serialization.MapCodec<? extends PaneBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends PaneBlock> (): codec, codec, method_53969, getCodec
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, updateShape, method_9559, getStateForNeighborUpdate
1.21.11
Names
dzd
edy
Fields
Constructors
Methods
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
dug
dzd
Fields
Constructors
Methods
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
dru
dug
Fields
Constructors
Methods
1.21.5
Names
dnq
dru
Fields
com.mojang.serialization.MapCodec<PaneBlock>: i, CODEC, field_46375, CODEC, f_myisodgr, CODEC, f_302661_
com.mojang.serialization.MapCodec<PaneBlock>: g, CODEC, field_46375, CODEC, f_myisodgr, CODEC, f_302661_
Constructors
Methods
1.21.4
Names
dop
dnq
Fields
Constructors
Methods
1.21.3
Names
djz
dop
Fields
Constructors
Methods
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, m_nphexmxe, isSideInvisible, m_6104_
boolean (BlockState, BlockState, Direction): b, skipRendering, method_9522, isSideInvisible, m_nphexmxe, isSideInvisible, m_6104_
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
djc
djz
Fields
Constructors
Methods
1.20.6
Names
daq
djc
Fields
com.mojang.serialization.MapCodec<PaneBlock>: i, CODEC, field_46375, CODEC, f_myisodgr, f_302661_
com.mojang.serialization.MapCodec<PaneBlock>: i, CODEC, field_46375, CODEC, f_myisodgr, CODEC, f_302661_
Constructors
Methods
1.20.4
Names
cwt
daq
Fields
com.mojang.serialization.MapCodec<PaneBlock>: i, CODEC, field_46375, CODEC, f_myisodgr, f_302661_
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getVisualShape, method_26159, getCameraCollisionShape, m_zqsszxeb, getCameraCollisionShape, m_5909_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): c, getVisualShape, method_26159, getCameraCollisionShape, m_zqsszxeb, getCameraCollisionShape, m_5909_
com.mojang.serialization.MapCodec<? extends PaneBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
1.20.2
Names
ctl
cwt
Fields
Constructors
Methods
1.20.1
Names
ctd
ctl
Fields
Constructors
Methods
1.19.4
Names
cqn
ctd
Fields
Constructors
Methods
1.19.3
Names
cnk
cqn
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cmn
cnk
Fields
Constructors
Methods
1.19
Names
chf
cmn
Fields
Constructors
Methods
1.18.2
Names
cgn
chf
net.minecraft.block.PaneBlock
Fields
Constructors
Methods
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
boolean (BlockState, boolean): a, attachsTo, method_10281, connectsTo, m_kypdcaoj, m_54217_
boolean (BlockState, boolean): a, attachsTo, method_10281, connectsTo, m_kypdcaoj, connectsTo, m_54217_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_
boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, m_nphexmxe, m_6104_
boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, m_nphexmxe, isSideInvisible, m_6104_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getVisualShape, method_26159, getCameraCollisionShape, m_zqsszxeb, m_5909_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getVisualShape, method_26159, getCameraCollisionShape, m_zqsszxeb, getCameraCollisionShape, m_5909_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cde
cgn
Fields
Constructors
Methods
1.17.1
Names
cdd
cde
Fields
Constructors
Methods
1.17
Names
bxq
cdd
net.minecraft.block.PaneBlock
net.minecraft.src.C_1818_
Fields
Constructors
Methods
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_
boolean (BlockState, boolean): a, attachsTo, method_10281, connectsTo, m_kypdcaoj, func_220112_a, canAttachTo
boolean (BlockState, boolean): a, attachsTo, method_10281, connectsTo, m_kypdcaoj, m_54217_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_
boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, m_nphexmxe, func_200122_a, isSideInvisible
boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, m_nphexmxe, m_6104_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getVisualShape, method_26159, getCameraCollisionShape, m_zqsszxeb, func_230322_a_, getRayTraceShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getVisualShape, method_26159, getCameraCollisionShape, m_zqsszxeb, m_5909_
1.16.5
Names
Fields
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getVisualShape, method_26159, getVisualShape, m_zqsszxeb, func_230322_a_, getRayTraceShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getVisualShape, method_26159, getCameraCollisionShape, m_zqsszxeb, func_230322_a_, getRayTraceShape
1.16.4
Names
bxn
bxq
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
byt
bxn
Fields
Constructors
Methods
1.16.1
Names
bsd
byt
Fields
Constructors
Methods
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement
boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, m_dbasgusl, func_200122_a, isSideInvisible
boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, m_nphexmxe, func_200122_a, isSideInvisible
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getVisualShape, method_26159, getVisualShape, m_zqsszxeb, func_230322_a_, getRayTraceShape
1.15.2
Names
bsa
bsd
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bpp
bsa
Fields
Constructors
Methods
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement
boolean (BlockState, boolean): a, attachsTo, method_10281, connectsTo, m_kypdcaoj, shouldConnectTo, func_220112_a, canAttachTo
boolean (BlockState, boolean): a, attachsTo, method_10281, connectsTo, m_kypdcaoj, func_220112_a, canAttachTo
RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, m_dbasgusl, shouldNotRender, func_200122_a, isSideInvisible
boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, m_dbasgusl, func_200122_a, isSideInvisible
1.14.4
Names
bpk
bpp
net.minecraft.world.level.block.IronBarsBlock
net.minecraft.unmapped.C_alhjfjhk
Fields
Constructors
Methods
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement
boolean (BlockState, boolean): a, method_10281, connectsTo, shouldConnectTo, func_220112_a, canAttachTo
boolean (BlockState, boolean): a, attachsTo, method_10281, connectsTo, m_kypdcaoj, shouldConnectTo, func_220112_a, canAttachTo
BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer
RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
boolean (BlockState, BlockState, Direction): a, method_9522, isSideInvisible, shouldNotRender, func_200122_a, isSideInvisible
boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, m_dbasgusl, shouldNotRender, func_200122_a, isSideInvisible
1.14.3
Names
bpg
bpk
net.minecraft.block.PaneBlock
Fields
Constructors
Methods
BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement
boolean (BlockState, boolean): a, method_10281, shouldConnectTo, func_220112_a, canAttachTo
boolean (BlockState, boolean): a, method_10281, connectsTo, shouldConnectTo, func_220112_a, canAttachTo
BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer
BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
boolean (BlockState, BlockState, Direction): a, method_9522, shouldNotRender, func_200122_a, isSideInvisible
boolean (BlockState, BlockState, Direction): a, method_9522, isSideInvisible, shouldNotRender, func_200122_a, isSideInvisible
1.14.2
Names
Fields
Constructors
Methods
boolean (BlockState, boolean): a, method_10281, shouldConnectTo, func_220112_a, func_220112_a
boolean (BlockState, boolean): a, method_10281, shouldConnectTo, func_220112_a, canAttachTo
1.14.1
Names
bpf
bpg
Fields
Constructors
Methods
1.14
Names
bpf
net.minecraft.class_2389
net.minecraft.block.IronBarsBlock
net.minecraft.block.PaneBlock
net.minecraft.block.PaneBlock
Fields
Constructors
Methods
BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement
boolean (BlockState, boolean): a, method_10281, shouldConnectTo, func_220112_a, func_220112_a
BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
boolean (BlockState, BlockState, Direction): a, method_9522, shouldNotRender, func_200122_a, isSideInvisible