History - net.minecraft.client.gl.VertexArray$Arb

26.3

Names

com.mojang.blaze3d.opengl.VertexArrayCache$Separate

com.mojang.renderpearl.backend.opengl.VertexArray$Separate

com.mojang.blaze3d.opengl.VertexArrayCache$Separate

com.mojang.renderpearl.backend.opengl.VertexArray$Separate

net.minecraft.client.gl.VertexBufferManager$ARBVertexBufferManager

net.minecraft.client.gl.VertexArray$Arb

Fields

Map<List<VertexFormat>, VertexBufferManager$AllocatedBuffer>: cache, cache, field_57891, cache

DebugLabelManager: debugLabels, debugLabels, field_57892, labeler

int[]: strides, strides, field_1_9429, vertexStrides

Constructors

(DebugLabelManager)

(GlShaderProgram, BackendRenderPipeline$Layout)

Methods

VertexBufferManager$AllocatedBuffer (VertexFormat[], GpuBufferSlice[], VertexBufferManager$AllocatedBuffer): bindVertexArray, bindVertexArray, method_68428, setupBuffer

void (GpuBufferSlice[]): bind, bind, method_68428, setupBuffer

26.2

Names

Fields

Constructors

Methods

void (VertexFormat, GlGpuBuffer): bindVertexArray, bindVertexArray, method_68428, setupBuffer

VertexBufferManager$AllocatedBuffer (VertexFormat[], GpuBufferSlice[], VertexBufferManager$AllocatedBuffer): bindVertexArray, bindVertexArray, method_68428, setupBuffer

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

fxp$b

com.mojang.blaze3d.opengl.VertexArrayCache$Separate

net.minecraft.class_10869$class_10871

net.minecraft.client.gl.VertexBufferManager$ARBVertexBufferManager

Fields

Map<VertexFormat, VertexBufferManager$AllocatedBuffer>: a, cache, field_57891, cache, f_qygxziqc, f_380765_

Map<VertexFormat, VertexBufferManager$AllocatedBuffer>: cache, cache, field_57891, cache

DebugLabelManager: b, debugLabels, field_57892, labeler, f_morhtezq, f_381971_

DebugLabelManager: debugLabels, debugLabels, field_57892, labeler

boolean: c, needsMesaWorkaround, field_60021, applyMesaWorkaround, f_vyvxvzkx, f_400411_

boolean: needsMesaWorkaround, needsMesaWorkaround, field_60021, applyMesaWorkaround

Constructors

Methods

void (VertexFormat, GlGpuBuffer): a, bindVertexArray, method_68428, setupBuffer, m_axvrbzsh, m_384628_

void (VertexFormat, GlGpuBuffer): bindVertexArray, bindVertexArray, method_68428, setupBuffer

1.21.11

Names

fsg$b

fxp$b

Fields

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

fmn$b

fsg$b

Fields

Constructors

Methods

1.21.8

Names

fmm$b

fmn$b

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

fjn$b

fmm$b

net.minecraft.client.gl.BufferManager$ARBBufferManager

net.minecraft.client.gl.VertexBufferManager$ARBVertexBufferManager

Fields

boolean: c, needsMesaWorkaround, field_60021, applyMesaWorkaround, f_vyvxvzkx, f_400411_

Constructors

Methods

1.21.5

Names

fjn$b

com.mojang.blaze3d.opengl.VertexArrayCache$Separate

net.minecraft.class_10869$class_10871

net.minecraft.client.gl.BufferManager$ARBBufferManager

net.minecraft.unmapped.C_bkxluznn$C_xcspofco

net.minecraft.src.C_378917_$C_379092_

Fields

Map<VertexFormat, BufferManager$AllocatedBuffer>: a, cache, field_57891, cache, f_qygxziqc, f_380765_

DebugLabelManager: b, debugLabels, field_57892, labeler, f_morhtezq, f_381971_

Constructors

(DebugLabelManager)

Methods

void (VertexFormat, GlGpuBuffer): a, bindVertexArray, method_68428, setupBuffer, m_axvrbzsh, m_384628_