History - com.mojang.blaze3d.platform.GlStateManager$LogicOp
1.14.4
Names
com.mojang.blaze3d.platform.GlStateManager$n
com.mojang.blaze3d.platform.GlStateManager$LogicOp
com.mojang.blaze3d.platform.GlStateManager$class_1030
com.mojang.blaze3d.platform.GlStateManager$LogicOp
com.mojang.blaze3d.platform.GlStateManager$C_hfcoodvl
com.mojang.blaze3d.platform.GlStateManager$LogicOp
com.mojang.blaze3d.platform.GlStateManager$LogicOp
com.mojang.blaze3d.platform.GlStateManager$LogicOp
Fields
GlStateManager$LogicOp: a, AND, field_5120, AND, f_jsojlqzi, AND, AND, AND
GlStateManager$LogicOp: b, AND_INVERTED, field_5112, AND_INVERTED, f_ftyobtvq, AND_INVERTED, AND_INVERTED, AND_INVERTED
GlStateManager$LogicOp: c, AND_REVERSE, field_5117, AND_REVERSE, f_muwoamkv, AND_REVERSE, AND_REVERSE, AND_REVERSE
GlStateManager$LogicOp: d, CLEAR, field_5103, CLEAR, f_eafhlsah, CLEAR, CLEAR, CLEAR
GlStateManager$LogicOp: e, COPY, field_5118, COPY, f_wygxdrgw, COPY, COPY, COPY
GlStateManager$LogicOp: f, COPY_INVERTED, field_5113, COPY_INVERTED, f_hoouoioa, COPY_INVERTED, COPY_INVERTED, COPY_INVERTED
GlStateManager$LogicOp: g, EQUIV, field_5119, EQUIV, f_ebxnfctf, EQUIV, EQUIV, EQUIV
GlStateManager$LogicOp: h, INVERT, field_5109, INVERT, f_joozsvns, INVERT, INVERT, INVERT
GlStateManager$LogicOp: i, NAND, field_5114, NAND, f_vqrkcbda, NAND, NAND, NAND
GlStateManager$LogicOp: j, NOOP, field_5115, NOOP, f_zdxdhlhu, NOOP, NOOP, NOOP
GlStateManager$LogicOp: k, NOR, field_5104, NOR, f_fwvsyqqc, NOR, NOR, NOR
GlStateManager$LogicOp: l, OR, field_5105, OR, f_ypjysetx, OR, OR, OR
GlStateManager$LogicOp: m, OR_INVERTED, field_5116, OR_INVERTED, f_iuibozww, OR_INVERTED, OR_INVERTED, OR_INVERTED
GlStateManager$LogicOp: n, OR_REVERSE, field_5110, OR_REVERSE, f_afxbqsmn, OR_REVERSE, OR_REVERSE, OR_REVERSE
GlStateManager$LogicOp: o, SET, field_5107, SET, f_xjaerupn, SET, SET, SET
GlStateManager$LogicOp: p, XOR, field_5111, XOR, f_bvhpactd, XOR, XOR, XOR
int: q, value, field_5108, glValue, f_yldbwizx, value, field_187370_q, field_187370_q
Constructors
(int)
Methods
GlStateManager$LogicOp[] (): values, values, values, values, values, values, values, values
GlStateManager$LogicOp (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf, valueOf, valueOf