History - net.minecraft.entity.ai.brain.task.TargetUtil

26.3

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26.2

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26.1.2

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26.1.1

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26.1

Names

cjf

net.minecraft.world.entity.ai.behavior.BehaviorUtils

net.minecraft.class_4215

net.minecraft.entity.ai.brain.task.TargetUtil

Fields

Constructors

Methods

boolean (Brain<?>, LivingEntity): a, entityIsVisible, method_19550, canSee, m_rxoftlkg, canSee, m_22636_

boolean (Brain<?>, LivingEntity): entityIsVisible, entityIsVisible, method_19550, canSee

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, EntityType<?>): a, targetIsValid, method_19551, canSee, m_fdeslver, canSee, m_22639_

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, EntityType<?>): targetIsValid, targetIsValid, method_19551, canSee

void (LivingEntity, LivingEntity): c, lookAtEachOther, method_19552, lookAtEachOther, m_ctbmsqii, lookAtEachOther, m_22670_

void (LivingEntity, LivingEntity): lookAtEachOther, lookAtEachOther, method_19552, lookAtEachOther

void (LivingEntity, LivingEntity): a, lookAtEntity, method_19554, lookAt, m_sbvwjqzq, lookAt, m_22595_

void (LivingEntity, LivingEntity): lookAtEntity, lookAtEntity, method_19554, lookAt

ChunkSectionPos (ServerWorld, ChunkSectionPos, int): a, findSectionClosestToVillage, method_20419, getPosClosestToOccupiedPointOfInterest, m_vdaxycco, getPosClosestToOccupiedPointOfInterest, m_22581_

ChunkSectionPos (ServerWorld, ChunkSectionPos, int): findSectionClosestToVillage, findSectionClosestToVillage, method_20419, getPosClosestToOccupiedPointOfInterest

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, Predicate<LivingEntity>): a, targetIsValid, method_24564, canSee, m_phbmgvxr, canSee, m_22643_

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, Predicate<LivingEntity>): targetIsValid, targetIsValid, method_24564, canSee

void (LivingEntity, Entity, float, int): a, setWalkAndLookTargetMemories, method_24557, walkTowards, m_suwuvdix, walkTowards, m_22590_

void (LivingEntity, Entity, float, int): setWalkAndLookTargetMemories, setWalkAndLookTargetMemories, method_24557, walkTowards

void (LivingEntity, BlockPos, float, int): a, setWalkAndLookTargetMemories, method_24561, walkTowards, m_iapcotew, walkTowards, m_22617_

void (LivingEntity, BlockPos, float, int): setWalkAndLookTargetMemories, setWalkAndLookTargetMemories, method_24561, walkTowards

void (LivingEntity, ItemStack, Vec3d): a, throwItem, method_19949, give, m_xafgkpcc, throwStack, m_22613_

void (LivingEntity, ItemStack, Vec3d): throwItem, throwItem, method_19949, give

boolean (MobEntity, LivingEntity, int): a, isWithinAttackRange, method_25940, isTargetWithinAttackRange, m_jqczfoso, isTargetWithinAttackRange, m_22632_

boolean (MobEntity, LivingEntity, int): isWithinAttackRange, isWithinAttackRange, method_25940, isTargetWithinAttackRange

boolean (LivingEntity, LivingEntity, double): a, isOtherTargetMuchFurtherAwayThanCurrentAttackTarget, method_24558, isNewTargetTooFar, m_wwkgdngi, isNewTargetTooFar, m_22598_

boolean (LivingEntity, LivingEntity, double): isOtherTargetMuchFurtherAwayThanCurrentAttackTarget, isOtherTargetMuchFurtherAwayThanCurrentAttackTarget, method_24558, isNewTargetTooFar

boolean (LivingEntity, LivingEntity): b, canSee, method_24565, isVisibleInMemory, m_hmyszgwx, isVisibleInMemory, m_22667_

boolean (LivingEntity, LivingEntity): canSee, canSee, method_24565, isVisibleInMemory

LivingEntity (LivingEntity, Optional<LivingEntity>, LivingEntity): a, getNearestTarget, method_24562, getCloserEntity, m_jopprbze, getCloserEntity, m_22625_

LivingEntity (LivingEntity, Optional<LivingEntity>, LivingEntity): getNearestTarget, getNearestTarget, method_24562, getCloserEntity

LivingEntity (LivingEntity, LivingEntity, LivingEntity): a, getTargetNearestMe, method_24559, getCloserEntity, m_oewccwdc, getCloserEntity, m_22606_

LivingEntity (LivingEntity, LivingEntity, LivingEntity): getTargetNearestMe, getTargetNearestMe, method_24559, getCloserEntity

Optional<LivingEntity> (LivingEntity, MemoryModuleType<UUID>): a, getLivingEntityFromUUIDMemory, method_24560, getEntity, m_awvvypat, getEntity, m_22610_

Optional<LivingEntity> (LivingEntity, MemoryModuleType<UUID>): getLivingEntityFromUUIDMemory, getLivingEntityFromUUIDMemory, method_24560, getEntity

Vec3d (PathAwareEntity, int, int): a, getRandomSwimmablePos, method_33193, find, m_rimkcqny, find, m_147444_

Vec3d (PathAwareEntity, int, int): getRandomSwimmablePos, getRandomSwimmablePos, method_33193, find

void (LivingEntity, LookTarget, float, int): a, setWalkAndLookTargetMemories, method_42647, walkTowards, m_qonzbkul, walkTowards, m_217128_

void (LivingEntity, LookTarget, float, int): setWalkAndLookTargetMemories, setWalkAndLookTargetMemories, method_42647, walkTowards

void (LivingEntity, ItemStack, Vec3d, Vec3d, float): a, throwItem, method_43392, give, m_twcvmjrq, throwStack, m_217133_

void (LivingEntity, ItemStack, Vec3d, Vec3d, float): throwItem, throwItem, method_43392, give

boolean (LivingEntity): a, isBreeding, method_41331, hasBreedTarget, m_erntwxtk, isValidBreedingTarget, m_217126_

boolean (LivingEntity): isBreeding, isBreeding, method_41331, hasBreedTarget

void (LivingEntity, LivingEntity, float, int): a, lockGazeAndWalkToEachOther, method_19548, lookAtAndWalkTowardsEachOther, m_kuyqvzrm, lookAtAndWalkTowardsEachOther, m_22602_

void (LivingEntity, LivingEntity, float, int): lockGazeAndWalkToEachOther, lockGazeAndWalkToEachOther, method_19548, lookAtAndWalkTowardsEachOther

void (LivingEntity, LivingEntity, float, int): b, setWalkAndLookTargetMemoriesToEachOther, method_19555, walkTowardsEachOther, m_ickeymbg, walkTowardsEachOther, m_22660_

void (LivingEntity, LivingEntity, float, int): setWalkAndLookTargetMemoriesToEachOther, setWalkAndLookTargetMemoriesToEachOther, method_19555, walkTowardsEachOther

1.21.11

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cgp

cjf

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1.21.10

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Fields

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1.21.9

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ccf

cgp

Fields

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1.21.8

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Fields

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1.21.7

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Fields

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1.21.6

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bzy

ccf

Fields

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1.21.5

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bxd

bzy

Fields

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Methods

1.21.4

Names

byb

bxd

Fields

Constructors

Methods

1.21.3

Names

bvj

byb

net.minecraft.entity.ai.brain.task.LookTargetUtil

net.minecraft.entity.ai.brain.task.TargetUtil

Fields

Constructors

Methods

1.21.1

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Fields

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1.21

Names

bvm

bvj

Fields

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1.20.6

Names

boe

bvm

Fields

Constructors

Methods

void (LivingEntity, LivingEntity, float): a, lockGazeAndWalkToEachOther, method_19548, lookAtAndWalkTowardsEachOther, m_kuyqvzrm, lookAtAndWalkTowardsEachOther, m_22602_

void (LivingEntity, LivingEntity, float): b, setWalkAndLookTargetMemoriesToEachOther, method_19555, walkTowardsEachOther, m_ickeymbg, walkTowardsEachOther, m_22660_

void (LivingEntity, LivingEntity, float, int): a, lockGazeAndWalkToEachOther, method_19548, lookAtAndWalkTowardsEachOther, m_kuyqvzrm, lookAtAndWalkTowardsEachOther, m_22602_

void (LivingEntity, LivingEntity, float, int): b, setWalkAndLookTargetMemoriesToEachOther, method_19555, walkTowardsEachOther, m_ickeymbg, walkTowardsEachOther, m_22660_

1.20.4

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bkz

boe

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1.20.2

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bht

bkz

Fields

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1.20.1

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bhr

bht

Fields

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1.19.4

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bfw

bhr

Fields

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boolean (LivingEntity): a, isBreeding, method_41331, hasBreedTarget, m_erntwxtk, m_217126_

boolean (LivingEntity): a, isBreeding, method_41331, hasBreedTarget, m_erntwxtk, isValidBreedingTarget, m_217126_

1.19.3

Names

bdp

bfw

Fields

Constructors

Methods

Stream<VillagerEntity> (VillagerEntity, Predicate<VillagerEntity>): a, getNearbyVillagersWithCondition, method_29248, streamSeenVillagers, m_hbtlpkfc, streamSeenVillagers, m_22650_

1.19.2

Names

Fields

Constructors

Methods

void (LivingEntity, ItemStack, Vec3d): a, throwItem, method_19949, give, m_xafgkpcc, m_xafgkpcc, m_22613_

void (LivingEntity, ItemStack, Vec3d): a, throwItem, method_19949, give, m_xafgkpcc, throwStack, m_22613_

void (LivingEntity, ItemStack, Vec3d, Vec3d, float): a, throwItem, method_43392, give, m_twcvmjrq, m_twcvmjrq, m_217133_

void (LivingEntity, ItemStack, Vec3d, Vec3d, float): a, throwItem, method_43392, give, m_twcvmjrq, throwStack, m_217133_

boolean (LivingEntity): a, isBreeding, method_41331, hasBreedTarget, m_erntwxtk, m_erntwxtk, m_217126_

boolean (LivingEntity): a, isBreeding, method_41331, hasBreedTarget, m_erntwxtk, m_217126_

1.19.1

Names

bcs

bdp

Fields

Constructors

Methods

1.19

Names

azl

bcs

Fields

Constructors

Methods

void (LivingEntity, ItemStack, Vec3d): a, throwItem, method_19949, give, m_brpvowqo, give, m_22613_

void (LivingEntity, ItemStack, Vec3d): a, throwItem, method_19949, give, m_xafgkpcc, m_xafgkpcc, m_22613_

boolean (MobEntity, LivingEntity): a, isWithinMeleeAttackRange, method_25941, isTargetWithinMeleeRange, m_kckwhxqu, isTargetWithinMeleeRange, m_147441_

void (LivingEntity, LookTarget, float, int): a, setWalkAndLookTargetMemories, method_42647, walkTowards, m_qonzbkul, walkTowards, m_217128_

void (LivingEntity, ItemStack, Vec3d, Vec3d, float): a, throwItem, method_43392, give, m_twcvmjrq, m_twcvmjrq, m_217133_

boolean (LivingEntity): a, isBreeding, method_41331, hasBreedTarget, m_erntwxtk, m_erntwxtk, m_217126_

1.18.2

Names

ayu

azl

net.minecraft.entity.ai.brain.task.LookTargetUtil

Fields

Constructors

Methods

boolean (Brain<?>, LivingEntity): a, entityIsVisible, method_19550, canSee, m_rxoftlkg, m_22636_

boolean (Brain<?>, LivingEntity): a, entityIsVisible, method_19550, canSee, m_rxoftlkg, canSee, m_22636_

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, EntityType<?>): a, targetIsValid, method_19551, canSee, m_fdeslver, m_22639_

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, EntityType<?>): a, targetIsValid, method_19551, canSee, m_fdeslver, canSee, m_22639_

void (LivingEntity, LivingEntity): c, lookAtEachOther, method_19552, lookAtEachOther, m_ctbmsqii, m_22670_

void (LivingEntity, LivingEntity): c, lookAtEachOther, method_19552, lookAtEachOther, m_ctbmsqii, lookAtEachOther, m_22670_

void (LivingEntity, LivingEntity): a, lookAtEntity, method_19554, lookAt, m_sbvwjqzq, m_22595_

void (LivingEntity, LivingEntity): a, lookAtEntity, method_19554, lookAt, m_sbvwjqzq, lookAt, m_22595_

ChunkSectionPos (ServerWorld, ChunkSectionPos, int): a, findSectionClosestToVillage, method_20419, getPosClosestToOccupiedPointOfInterest, m_vdaxycco, m_22581_

ChunkSectionPos (ServerWorld, ChunkSectionPos, int): a, findSectionClosestToVillage, method_20419, getPosClosestToOccupiedPointOfInterest, m_vdaxycco, getPosClosestToOccupiedPointOfInterest, m_22581_

void (LivingEntity, LivingEntity, float): a, lockGazeAndWalkToEachOther, method_19548, lookAtAndWalkTowardsEachOther, m_kuyqvzrm, m_22602_

void (LivingEntity, LivingEntity, float): a, lockGazeAndWalkToEachOther, method_19548, lookAtAndWalkTowardsEachOther, m_kuyqvzrm, lookAtAndWalkTowardsEachOther, m_22602_

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, Predicate<LivingEntity>): a, targetIsValid, method_24564, canSee, m_phbmgvxr, m_22643_

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, Predicate<LivingEntity>): a, targetIsValid, method_24564, canSee, m_phbmgvxr, canSee, m_22643_

void (LivingEntity, LivingEntity, float): b, setWalkAndLookTargetMemoriesToEachOther, method_19555, walkTowardsEachOther, m_ickeymbg, m_22660_

void (LivingEntity, LivingEntity, float): b, setWalkAndLookTargetMemoriesToEachOther, method_19555, walkTowardsEachOther, m_ickeymbg, walkTowardsEachOther, m_22660_

void (LivingEntity, Entity, float, int): a, setWalkAndLookTargetMemories, method_24557, walkTowards, m_suwuvdix, m_22590_

void (LivingEntity, Entity, float, int): a, setWalkAndLookTargetMemories, method_24557, walkTowards, m_suwuvdix, walkTowards, m_22590_

void (LivingEntity, BlockPos, float, int): a, setWalkAndLookTargetMemories, method_24561, walkTowards, m_iapcotew, m_22617_

void (LivingEntity, BlockPos, float, int): a, setWalkAndLookTargetMemories, method_24561, walkTowards, m_iapcotew, walkTowards, m_22617_

void (LivingEntity, ItemStack, Vec3d): a, throwItem, method_19949, give, m_brpvowqo, m_22613_

void (LivingEntity, ItemStack, Vec3d): a, throwItem, method_19949, give, m_brpvowqo, give, m_22613_

boolean (MobEntity, LivingEntity, int): a, isWithinAttackRange, method_25940, isTargetWithinAttackRange, m_jqczfoso, m_22632_

boolean (MobEntity, LivingEntity, int): a, isWithinAttackRange, method_25940, isTargetWithinAttackRange, m_jqczfoso, isTargetWithinAttackRange, m_22632_

boolean (LivingEntity, LivingEntity, double): a, isOtherTargetMuchFurtherAwayThanCurrentAttackTarget, method_24558, isNewTargetTooFar, m_wwkgdngi, m_22598_

boolean (LivingEntity, LivingEntity, double): a, isOtherTargetMuchFurtherAwayThanCurrentAttackTarget, method_24558, isNewTargetTooFar, m_wwkgdngi, isNewTargetTooFar, m_22598_

boolean (LivingEntity, LivingEntity): b, canSee, method_24565, isVisibleInMemory, m_hmyszgwx, m_22667_

boolean (LivingEntity, LivingEntity): b, canSee, method_24565, isVisibleInMemory, m_hmyszgwx, isVisibleInMemory, m_22667_

LivingEntity (LivingEntity, Optional<LivingEntity>, LivingEntity): a, getNearestTarget, method_24562, getCloserEntity, m_jopprbze, m_22625_

LivingEntity (LivingEntity, Optional<LivingEntity>, LivingEntity): a, getNearestTarget, method_24562, getCloserEntity, m_jopprbze, getCloserEntity, m_22625_

LivingEntity (LivingEntity, LivingEntity, LivingEntity): a, getTargetNearestMe, method_24559, getCloserEntity, m_oewccwdc, m_22606_

LivingEntity (LivingEntity, LivingEntity, LivingEntity): a, getTargetNearestMe, method_24559, getCloserEntity, m_oewccwdc, getCloserEntity, m_22606_

Optional<LivingEntity> (LivingEntity, MemoryModuleType<UUID>): a, getLivingEntityFromUUIDMemory, method_24560, getEntity, m_awvvypat, m_22610_

Optional<LivingEntity> (LivingEntity, MemoryModuleType<UUID>): a, getLivingEntityFromUUIDMemory, method_24560, getEntity, m_awvvypat, getEntity, m_22610_

Stream<VillagerEntity> (VillagerEntity, Predicate<VillagerEntity>): a, getNearbyVillagersWithCondition, method_29248, streamSeenVillagers, m_hbtlpkfc, m_22650_

Stream<VillagerEntity> (VillagerEntity, Predicate<VillagerEntity>): a, getNearbyVillagersWithCondition, method_29248, streamSeenVillagers, m_hbtlpkfc, streamSeenVillagers, m_22650_

boolean (MobEntity, LivingEntity): a, isWithinMeleeAttackRange, method_25941, isTargetWithinMeleeRange, m_kckwhxqu, m_147441_

boolean (MobEntity, LivingEntity): a, isWithinMeleeAttackRange, method_25941, isTargetWithinMeleeRange, m_kckwhxqu, isTargetWithinMeleeRange, m_147441_

Vec3d (PathAwareEntity, int, int): a, getRandomSwimmablePos, method_33193, find, m_rimkcqny, m_147444_

Vec3d (PathAwareEntity, int, int): a, getRandomSwimmablePos, method_33193, find, m_rimkcqny, find, m_147444_

1.18.1

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1.18

Names

avi

ayu

Fields

Constructors

Methods

1.17.1

Names

avh

avi

Fields

Constructors

Methods

1.17

Names

arw

avh

net.minecraft.entity.ai.brain.BrainUtil

net.minecraft.src.C_571_

Fields

Constructors

()

Methods

boolean (Brain<?>, LivingEntity): a, entityIsVisible, method_19550, canSee, m_rxoftlkg, func_220619_a, canSee

boolean (Brain<?>, LivingEntity): a, entityIsVisible, method_19550, canSee, m_rxoftlkg, m_22636_

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, EntityType<?>): a, targetIsValid, method_19551, canSee, m_fdeslver, func_220623_a, isCorrectVisibleType

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, EntityType<?>): a, targetIsValid, method_19551, canSee, m_fdeslver, m_22639_

void (LivingEntity, LivingEntity): d, lookAtEachOther, method_19552, lookAtEachOther, m_ctbmsqii, func_220616_b, lookAtEachOther

void (LivingEntity, LivingEntity): c, lookAtEachOther, method_19552, lookAtEachOther, m_ctbmsqii, m_22670_

void (LivingEntity, LivingEntity): a, lookAtEntity, method_19554, lookAt, m_sbvwjqzq, func_220625_c, lookAt

void (LivingEntity, LivingEntity): a, lookAtEntity, method_19554, lookAt, m_sbvwjqzq, m_22595_

ChunkSectionPos (ServerWorld, ChunkSectionPos, int): a, findSectionClosestToVillage, method_20419, getPosClosestToOccupiedPointOfInterest, m_vdaxycco, func_220617_a, getClosestVillageSection

ChunkSectionPos (ServerWorld, ChunkSectionPos, int): a, findSectionClosestToVillage, method_20419, getPosClosestToOccupiedPointOfInterest, m_vdaxycco, m_22581_

void (LivingEntity, LivingEntity, float): a, lockGazeAndWalkToEachOther, method_19548, lookAtAndWalkTowardsEachOther, m_kuyqvzrm, func_220618_a, lookApproachEachOther

void (LivingEntity, LivingEntity, float): a, lockGazeAndWalkToEachOther, method_19548, lookAtAndWalkTowardsEachOther, m_kuyqvzrm, m_22602_

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, Predicate<LivingEntity>): a, targetIsValid, method_24564, canSee, m_phbmgvxr, func_233870_a_, canSeeEntity

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, Predicate<LivingEntity>): a, targetIsValid, method_24564, canSee, m_phbmgvxr, m_22643_

void (LivingEntity, LivingEntity, float): b, setWalkAndLookTargetMemoriesToEachOther, method_19555, walkTowardsEachOther, m_ickeymbg, func_220626_d, approachEachOther

void (LivingEntity, LivingEntity, float): b, setWalkAndLookTargetMemoriesToEachOther, method_19555, walkTowardsEachOther, m_ickeymbg, m_22660_

void (LivingEntity, Entity, float, int): a, setWalkAndLookTargetMemories, method_24557, walkTowards, m_suwuvdix, func_233860_a_, setTargetEntity

void (LivingEntity, Entity, float, int): a, setWalkAndLookTargetMemories, method_24557, walkTowards, m_suwuvdix, m_22590_

void (LivingEntity, BlockPos, float, int): a, setWalkAndLookTargetMemories, method_24561, walkTowards, m_iapcotew, func_233866_a_, setTargetPosition

void (LivingEntity, BlockPos, float, int): a, setWalkAndLookTargetMemories, method_24561, walkTowards, m_iapcotew, m_22617_

void (LivingEntity, ItemStack, Vec3d): a, throwItem, method_19949, give, m_brpvowqo, func_233865_a_, spawnItemNearEntity

void (LivingEntity, ItemStack, Vec3d): a, throwItem, method_19949, give, m_brpvowqo, m_22613_

boolean (MobEntity, LivingEntity, int): a, isWithinAttackRange, method_25940, method_25940, m_jqczfoso, func_233869_a_, canFireAtTarget

boolean (MobEntity, LivingEntity, int): a, isWithinAttackRange, method_25940, isTargetWithinAttackRange, m_jqczfoso, m_22632_

boolean (LivingEntity, LivingEntity): b, isWithinMeleeAttackRange, method_25941, method_25941, m_kckwhxqu, func_233874_b_, canAttackTarget

boolean (LivingEntity, LivingEntity, double): a, isOtherTargetMuchFurtherAwayThanCurrentAttackTarget, method_24558, isNewTargetTooFar, m_wwkgdngi, func_233861_a_, isTargetWithinDistance

boolean (LivingEntity, LivingEntity, double): a, isOtherTargetMuchFurtherAwayThanCurrentAttackTarget, method_24558, isNewTargetTooFar, m_wwkgdngi, m_22598_

boolean (LivingEntity, LivingEntity): c, canSee, method_24565, isVisibleInMemory, m_hmyszgwx, func_233876_c_, isMobVisible

boolean (LivingEntity, LivingEntity): b, canSee, method_24565, isVisibleInMemory, m_hmyszgwx, m_22667_

LivingEntity (LivingEntity, Optional<LivingEntity>, LivingEntity): a, getNearestTarget, method_24562, getCloserEntity, m_jopprbze, func_233867_a_, getNearestEntity

LivingEntity (LivingEntity, Optional<LivingEntity>, LivingEntity): a, getNearestTarget, method_24562, getCloserEntity, m_jopprbze, m_22625_

LivingEntity (LivingEntity, LivingEntity, LivingEntity): a, getTargetNearestMe, method_24559, getCloserEntity, m_oewccwdc, func_233863_a_, getNearestEntity

LivingEntity (LivingEntity, LivingEntity, LivingEntity): a, getTargetNearestMe, method_24559, getCloserEntity, m_oewccwdc, m_22606_

Optional<LivingEntity> (LivingEntity, MemoryModuleType<UUID>): a, getLivingEntityFromUUIDMemory, method_24560, getEntity, m_awvvypat, func_233864_a_, getTargetFromMemory

Optional<LivingEntity> (LivingEntity, MemoryModuleType<UUID>): a, getLivingEntityFromUUIDMemory, method_24560, getEntity, m_awvvypat, m_22610_

Stream<VillagerEntity> (VillagerEntity, Predicate<VillagerEntity>): a, getNearbyVillagersWithCondition, method_29248, streamSeenVillagers, m_hbtlpkfc, func_233872_a_, getNearbyVillagers

Stream<VillagerEntity> (VillagerEntity, Predicate<VillagerEntity>): a, getNearbyVillagersWithCondition, method_29248, streamSeenVillagers, m_hbtlpkfc, m_22650_

boolean (MobEntity, LivingEntity): a, isWithinMeleeAttackRange, method_25941, isTargetWithinMeleeRange, m_kckwhxqu, m_147441_

Vec3d (PathAwareEntity, int, int): a, getRandomSwimmablePos, method_33193, find, m_rimkcqny, m_147444_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

art

arw

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

aqi

art

Fields

Constructors

Methods

ChunkSectionPos (ServerWorld, ChunkSectionPos, int): a, findSectionClosestToVillage, method_20419, getPosClosestToOccupiedPointOfInterest, m_vdaxycco, func_220617_a, func_220617_a

ChunkSectionPos (ServerWorld, ChunkSectionPos, int): a, findSectionClosestToVillage, method_20419, getPosClosestToOccupiedPointOfInterest, m_vdaxycco, func_220617_a, getClosestVillageSection

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, Predicate<LivingEntity>): a, targetIsValid, method_24564, canSee, m_phbmgvxr, func_233870_a_, func_233870_a_

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, Predicate<LivingEntity>): a, targetIsValid, method_24564, canSee, m_phbmgvxr, func_233870_a_, canSeeEntity

void (LivingEntity, Entity, float, int): a, setWalkAndLookTargetMemories, method_24557, walkTowards, m_suwuvdix, func_233860_a_, func_233860_a_

void (LivingEntity, Entity, float, int): a, setWalkAndLookTargetMemories, method_24557, walkTowards, m_suwuvdix, func_233860_a_, setTargetEntity

void (LivingEntity, BlockPos, float, int): a, setWalkAndLookTargetMemories, method_24561, walkTowards, m_iapcotew, func_233866_a_, func_233866_a_

void (LivingEntity, BlockPos, float, int): a, setWalkAndLookTargetMemories, method_24561, walkTowards, m_iapcotew, func_233866_a_, setTargetPosition

void (LivingEntity, ItemStack, Vec3d): a, throwItem, method_19949, give, m_brpvowqo, func_233865_a_, func_233865_a_

void (LivingEntity, ItemStack, Vec3d): a, throwItem, method_19949, give, m_brpvowqo, func_233865_a_, spawnItemNearEntity

boolean (MobEntity, LivingEntity, int): a, isWithinAttackRange, method_25940, method_25940, m_jqczfoso, func_233869_a_, func_233869_a_

boolean (MobEntity, LivingEntity, int): a, isWithinAttackRange, method_25940, method_25940, m_jqczfoso, func_233869_a_, canFireAtTarget

boolean (LivingEntity, LivingEntity): b, isWithinMeleeAttackRange, method_25941, method_25941, m_kckwhxqu, func_233874_b_, func_233874_b_

boolean (LivingEntity, LivingEntity): b, isWithinMeleeAttackRange, method_25941, method_25941, m_kckwhxqu, func_233874_b_, canAttackTarget

boolean (LivingEntity, LivingEntity, double): a, isOtherTargetMuchFurtherAwayThanCurrentAttackTarget, method_24558, isNewTargetTooFar, m_wwkgdngi, func_233861_a_, func_233861_a_

boolean (LivingEntity, LivingEntity, double): a, isOtherTargetMuchFurtherAwayThanCurrentAttackTarget, method_24558, isNewTargetTooFar, m_wwkgdngi, func_233861_a_, isTargetWithinDistance

boolean (LivingEntity, LivingEntity): c, canSee, method_24565, isVisibleInMemory, m_hmyszgwx, func_233876_c_, func_233876_c_

boolean (LivingEntity, LivingEntity): c, canSee, method_24565, isVisibleInMemory, m_hmyszgwx, func_233876_c_, isMobVisible

LivingEntity (LivingEntity, Optional<LivingEntity>, LivingEntity): a, getNearestTarget, method_24562, getCloserEntity, m_jopprbze, func_233867_a_, func_233867_a_

LivingEntity (LivingEntity, Optional<LivingEntity>, LivingEntity): a, getNearestTarget, method_24562, getCloserEntity, m_jopprbze, func_233867_a_, getNearestEntity

LivingEntity (LivingEntity, LivingEntity, LivingEntity): a, getTargetNearestMe, method_24559, getCloserEntity, m_oewccwdc, func_233863_a_, func_233863_a_

LivingEntity (LivingEntity, LivingEntity, LivingEntity): a, getTargetNearestMe, method_24559, getCloserEntity, m_oewccwdc, func_233863_a_, getNearestEntity

Optional<LivingEntity> (LivingEntity, MemoryModuleType<UUID>): a, getLivingEntityFromUUIDMemory, method_24560, getEntity, m_awvvypat, func_233864_a_, func_233864_a_

Optional<LivingEntity> (LivingEntity, MemoryModuleType<UUID>): a, getLivingEntityFromUUIDMemory, method_24560, getEntity, m_awvvypat, func_233864_a_, getTargetFromMemory

Stream<VillagerEntity> (VillagerEntity, Predicate<VillagerEntity>): a, getNearbyVillagersWithCondition, method_29248, streamSeenVillagers, m_hbtlpkfc, func_233872_a_, func_233872_a_

Stream<VillagerEntity> (VillagerEntity, Predicate<VillagerEntity>): a, getNearbyVillagersWithCondition, method_29248, streamSeenVillagers, m_hbtlpkfc, func_233872_a_, getNearbyVillagers

1.16.1

Names

amc

aqi

Fields

Constructors

Methods

void (LivingEntity, LivingEntity): a, lockGazeAndWalkToEachOther, method_19548, lookAtAndWalkTowardsEachOther, m_kuyqvzrm, func_220618_a, lookApproachEachOther

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, EntityType<?>): a, targetIsValid, method_19551, canSee, m_rdqgdvqi, func_220623_a, isCorrectVisibleType

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, EntityType<?>): a, targetIsValid, method_19551, canSee, m_fdeslver, func_220623_a, isCorrectVisibleType

void (LivingEntity, LivingEntity): b, lookAtEachOther, method_19552, lookAtEachOther, m_ctbmsqii, func_220616_b, lookAtEachOther

void (LivingEntity, LivingEntity): d, lookAtEachOther, method_19552, lookAtEachOther, m_ctbmsqii, func_220616_b, lookAtEachOther

void (LivingEntity, LivingEntity): c, lookAtEntity, method_19554, lookAt, m_sbvwjqzq, func_220625_c, lookAt

void (LivingEntity, LivingEntity): a, lookAtEntity, method_19554, lookAt, m_sbvwjqzq, func_220625_c, lookAt

void (LivingEntity, LivingEntity): d, walkToEachOther, method_19555, walkTowardsEachOther, m_ypqujbyf, func_220626_d, approachEachOther

void (LivingEntity, LivingEntity, int): a, walkToEntity, method_19556, walkTowards, m_dxbfcbbt, func_220621_a, approach

void (LivingEntity, ItemStack, LivingEntity): a, throwItem, method_19949, give, m_brpvowqo, func_220624_a, throwItemAt

void (LivingEntity, LivingEntity, float): a, lockGazeAndWalkToEachOther, method_19548, lookAtAndWalkTowardsEachOther, m_kuyqvzrm, func_220618_a, lookApproachEachOther

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, Predicate<LivingEntity>): a, targetIsValid, method_24564, canSee, m_phbmgvxr, func_233870_a_, func_233870_a_

void (LivingEntity, LivingEntity, float): b, setWalkAndLookTargetMemoriesToEachOther, method_19555, walkTowardsEachOther, m_ickeymbg, func_220626_d, approachEachOther

void (LivingEntity, Entity, float, int): a, setWalkAndLookTargetMemories, method_24557, walkTowards, m_suwuvdix, func_233860_a_, func_233860_a_

void (LivingEntity, BlockPos, float, int): a, setWalkAndLookTargetMemories, method_24561, walkTowards, m_iapcotew, func_233866_a_, func_233866_a_

void (LivingEntity, ItemStack, Vec3d): a, throwItem, method_19949, give, m_brpvowqo, func_233865_a_, func_233865_a_

boolean (MobEntity, LivingEntity, int): a, isWithinAttackRange, method_25940, method_25940, m_jqczfoso, func_233869_a_, func_233869_a_

boolean (LivingEntity, LivingEntity): b, isWithinMeleeAttackRange, method_25941, method_25941, m_kckwhxqu, func_233874_b_, func_233874_b_

boolean (LivingEntity, LivingEntity, double): a, isOtherTargetMuchFurtherAwayThanCurrentAttackTarget, method_24558, isNewTargetTooFar, m_wwkgdngi, func_233861_a_, func_233861_a_

boolean (LivingEntity, LivingEntity): c, canSee, method_24565, isVisibleInMemory, m_hmyszgwx, func_233876_c_, func_233876_c_

LivingEntity (LivingEntity, Optional<LivingEntity>, LivingEntity): a, getNearestTarget, method_24562, getCloserEntity, m_jopprbze, func_233867_a_, func_233867_a_

LivingEntity (LivingEntity, LivingEntity, LivingEntity): a, getTargetNearestMe, method_24559, getCloserEntity, m_oewccwdc, func_233863_a_, func_233863_a_

Optional<LivingEntity> (LivingEntity, MemoryModuleType<UUID>): a, getLivingEntityFromUUIDMemory, method_24560, getEntity, m_awvvypat, func_233864_a_, func_233864_a_

Stream<VillagerEntity> (VillagerEntity, Predicate<VillagerEntity>): a, getNearbyVillagersWithCondition, method_29248, streamSeenVillagers, m_hbtlpkfc, func_233872_a_, func_233872_a_

1.15.2

Names

alz

amc

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

ajz

alz

Fields

Constructors

Methods

void (LivingEntity, LivingEntity): a, lockGazeAndWalkToEachOther, method_19548, lookAtAndWalkTowardsEachOther, m_kuyqvzrm, m_44178858, func_220618_a, lookApproachEachOther

void (LivingEntity, LivingEntity): a, lockGazeAndWalkToEachOther, method_19548, lookAtAndWalkTowardsEachOther, m_kuyqvzrm, func_220618_a, lookApproachEachOther

boolean (Brain<?>, LivingEntity): a, entityIsVisible, method_19550, canSee, m_rxoftlkg, m_24823162, func_220619_a, canSee

boolean (Brain<?>, LivingEntity): a, entityIsVisible, method_19550, canSee, m_rxoftlkg, func_220619_a, canSee

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, EntityType<?>): a, targetIsValid, method_19551, canSee, m_rdqgdvqi, m_78010715, func_220623_a, isCorrectVisibleType

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, EntityType<?>): a, targetIsValid, method_19551, canSee, m_rdqgdvqi, func_220623_a, isCorrectVisibleType

void (LivingEntity, LivingEntity): b, lookAtEachOther, method_19552, lookAtEachOther, m_ctbmsqii, m_33939731, func_220616_b, lookAtEachOther

void (LivingEntity, LivingEntity): b, lookAtEachOther, method_19552, lookAtEachOther, m_ctbmsqii, func_220616_b, lookAtEachOther

void (LivingEntity, LivingEntity): c, lookAtEntity, method_19554, lookAt, m_sbvwjqzq, m_66133186, func_220625_c, lookAt

void (LivingEntity, LivingEntity): c, lookAtEntity, method_19554, lookAt, m_sbvwjqzq, func_220625_c, lookAt

void (LivingEntity, LivingEntity): d, walkToEachOther, method_19555, walkTowardsEachOther, m_ypqujbyf, m_56928486, func_220626_d, approachEachOther

void (LivingEntity, LivingEntity): d, walkToEachOther, method_19555, walkTowardsEachOther, m_ypqujbyf, func_220626_d, approachEachOther

void (LivingEntity, LivingEntity, int): a, walkToEntity, method_19556, walkTowards, m_dxbfcbbt, m_47425565, func_220621_a, approach

void (LivingEntity, LivingEntity, int): a, walkToEntity, method_19556, walkTowards, m_dxbfcbbt, func_220621_a, approach

void (LivingEntity, ItemStack, LivingEntity): a, throwItem, method_19949, give, m_brpvowqo, m_32878478, func_220624_a, throwItemAt

void (LivingEntity, ItemStack, LivingEntity): a, throwItem, method_19949, give, m_brpvowqo, func_220624_a, throwItemAt

ChunkSectionPos (ServerWorld, ChunkSectionPos, int): a, findSectionClosestToVillage, method_20419, getPosClosestToOccupiedPointOfInterest, m_vdaxycco, m_02393403, func_220617_a, func_220617_a

ChunkSectionPos (ServerWorld, ChunkSectionPos, int): a, findSectionClosestToVillage, method_20419, getPosClosestToOccupiedPointOfInterest, m_vdaxycco, func_220617_a, func_220617_a

1.14.4

Names

ajw

ajz

net.minecraft.world.entity.ai.behavior.BehaviorUtils

net.minecraft.unmapped.C_glrklsny

Fields

Constructors

Methods

void (LivingEntity, LivingEntity): a, method_19548, lookAtAndWalkTowardsEachOther, m_44178858, func_220618_a, lookApproachEachOther

void (LivingEntity, LivingEntity): a, lockGazeAndWalkToEachOther, method_19548, lookAtAndWalkTowardsEachOther, m_kuyqvzrm, m_44178858, func_220618_a, lookApproachEachOther

boolean (Brain<?>, LivingEntity): a, method_19550, canSee, m_24823162, func_220619_a, canSee

boolean (Brain<?>, LivingEntity): a, entityIsVisible, method_19550, canSee, m_rxoftlkg, m_24823162, func_220619_a, canSee

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, EntityType<?>): a, method_19551, canSee, m_78010715, func_220623_a, isCorrectVisibleType

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, EntityType<?>): a, targetIsValid, method_19551, canSee, m_rdqgdvqi, m_78010715, func_220623_a, isCorrectVisibleType

void (LivingEntity, LivingEntity): b, method_19552, lookAtEachOther, m_33939731, func_220616_b, lookAtEachOther

void (LivingEntity, LivingEntity): b, lookAtEachOther, method_19552, lookAtEachOther, m_ctbmsqii, m_33939731, func_220616_b, lookAtEachOther

void (LivingEntity, LivingEntity): c, method_19554, lookAt, m_66133186, func_220625_c, lookAt

void (LivingEntity, LivingEntity): c, lookAtEntity, method_19554, lookAt, m_sbvwjqzq, m_66133186, func_220625_c, lookAt

void (LivingEntity, LivingEntity): d, method_19555, walkTowardsEachOther, m_56928486, func_220626_d, approachEachOther

void (LivingEntity, LivingEntity): d, walkToEachOther, method_19555, walkTowardsEachOther, m_ypqujbyf, m_56928486, func_220626_d, approachEachOther

void (LivingEntity, LivingEntity, int): a, method_19556, walkTowards, m_47425565, func_220621_a, approach

void (LivingEntity, LivingEntity, int): a, walkToEntity, method_19556, walkTowards, m_dxbfcbbt, m_47425565, func_220621_a, approach

void (LivingEntity, ItemStack, LivingEntity): a, method_19949, give, m_32878478, func_220624_a, throwItemAt

void (LivingEntity, ItemStack, LivingEntity): a, throwItem, method_19949, give, m_brpvowqo, m_32878478, func_220624_a, throwItemAt

ChunkSectionPos (ServerWorld, ChunkSectionPos, int): a, method_20419, getPosClosestToOccupiedPointOfInterest, m_02393403, func_220617_a, func_220617_a

ChunkSectionPos (ServerWorld, ChunkSectionPos, int): a, findSectionClosestToVillage, method_20419, getPosClosestToOccupiedPointOfInterest, m_vdaxycco, m_02393403, func_220617_a, func_220617_a

1.14.3

Names

ajt

ajw

net.minecraft.entity.ai.brain.task.LookTargetUtil

Fields

Constructors

Methods

void (LivingEntity, LivingEntity): a, method_19548, m_44178858, func_220618_a, func_220618_a

void (LivingEntity, LivingEntity): a, method_19548, lookAtAndWalkTowardsEachOther, m_44178858, func_220618_a, lookApproachEachOther

boolean (C_51222497<?>, LivingEntity): a, method_19550, m_24823162, func_220619_a, canSee

boolean (Brain<?>, LivingEntity): a, method_19550, canSee, m_24823162, func_220619_a, canSee

boolean (C_51222497<?>, C_72847347<? extends LivingEntity>, EntityType<?>): a, method_19551, m_78010715, func_220623_a, isCorrectVisibleType

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, EntityType<?>): a, method_19551, canSee, m_78010715, func_220623_a, isCorrectVisibleType

void (LivingEntity, LivingEntity): b, method_19552, m_33939731, func_220616_b, func_220616_b

void (LivingEntity, LivingEntity): b, method_19552, lookAtEachOther, m_33939731, func_220616_b, lookAtEachOther

void (LivingEntity, LivingEntity): c, method_19554, m_66133186, func_220625_c, lookAt

void (LivingEntity, LivingEntity): c, method_19554, lookAt, m_66133186, func_220625_c, lookAt

void (LivingEntity, LivingEntity): d, method_19555, m_56928486, func_220626_d, func_220626_d

void (LivingEntity, LivingEntity): d, method_19555, walkTowardsEachOther, m_56928486, func_220626_d, approachEachOther

void (LivingEntity, LivingEntity, int): a, method_19556, m_47425565, func_220621_a, approach

void (LivingEntity, LivingEntity, int): a, method_19556, walkTowards, m_47425565, func_220621_a, approach

void (LivingEntity, ItemStack, LivingEntity): a, method_19949, m_32878478, func_220624_a, throwItemAt

void (LivingEntity, ItemStack, LivingEntity): a, method_19949, give, m_32878478, func_220624_a, throwItemAt

SectionPos (ServerWorld, SectionPos, int): a, method_20419, m_02393403, func_220617_a, func_220617_a

ChunkSectionPos (ServerWorld, ChunkSectionPos, int): a, method_20419, getPosClosestToOccupiedPointOfInterest, m_02393403, func_220617_a, func_220617_a

1.14.2

Names

Fields

Constructors

Methods

boolean (C_51222497<?>, LivingEntity): a, method_19550, m_24823162, func_220619_a, func_220619_a

boolean (C_51222497<?>, LivingEntity): a, method_19550, m_24823162, func_220619_a, canSee

boolean (C_51222497<?>, C_72847347<? extends LivingEntity>, EntityType<?>): a, method_19551, m_78010715, func_220623_a, func_220623_a

boolean (C_51222497<?>, C_72847347<? extends LivingEntity>, EntityType<?>): a, method_19551, m_78010715, func_220623_a, isCorrectVisibleType

void (LivingEntity, LivingEntity): c, method_19554, m_66133186, func_220625_c, func_220625_c

void (LivingEntity, LivingEntity): c, method_19554, m_66133186, func_220625_c, lookAt

void (LivingEntity, LivingEntity, int): a, method_19556, m_47425565, func_220621_a, func_220621_a

void (LivingEntity, LivingEntity, int): a, method_19556, m_47425565, func_220621_a, approach

void (LivingEntity, ItemStack, LivingEntity): a, method_19949, m_32878478, func_220624_a, func_220624_a

void (LivingEntity, ItemStack, LivingEntity): a, method_19949, m_32878478, func_220624_a, throwItemAt

1.14.1

Names

ajq

ajt

Fields

Constructors

Methods

1.14

Names

ajq

net.minecraft.class_4215

net.minecraft.unmapped.C_79291064

net.minecraft.entity.ai.brain.BrainUtil

net.minecraft.entity.ai.brain.BrainUtil

Fields

Constructors

Methods

void (LivingEntity, LivingEntity): a, method_19548, m_44178858, func_220618_a, func_220618_a

boolean (C_51222497<?>, LivingEntity): a, method_19550, m_24823162, func_220619_a, func_220619_a

boolean (C_51222497<?>, C_72847347<? extends LivingEntity>, EntityType<?>): a, method_19551, m_78010715, func_220623_a, func_220623_a

void (LivingEntity, LivingEntity): b, method_19552, m_33939731, func_220616_b, func_220616_b

void (LivingEntity, LivingEntity): c, method_19554, m_66133186, func_220625_c, func_220625_c

void (LivingEntity, LivingEntity): d, method_19555, m_56928486, func_220626_d, func_220626_d

void (LivingEntity, LivingEntity, int): a, method_19556, m_47425565, func_220621_a, func_220621_a

void (LivingEntity, ItemStack, LivingEntity): a, method_19949, m_32878478, func_220624_a, func_220624_a

SectionPos (ServerWorld, SectionPos, int): a, method_20419, m_02393403, func_220617_a, func_220617_a