History - net.minecraft.structure.NetherFortressGenerator$CorridorExit

1.18.2

Names

dep$f

dey$f

net.minecraft.structure.NetherFortressGenerator$CorridorExit

Fields

int: a, WIDTH, field_31574, SIZE_X, f_edaqhzwu, f_162723_

int: a, WIDTH, field_31574, SIZE_X, f_edaqhzwu, SIZE_X, f_162723_

int: b, HEIGHT, field_31575, SIZE_Y, f_uibkajss, f_162724_

int: b, HEIGHT, field_31575, SIZE_Y, f_uibkajss, SIZE_Y, f_162724_

int: c, DEPTH, field_31576, SIZE_Z, f_ixfdllez, f_162725_

int: c, DEPTH, field_31576, SIZE_Z, f_ixfdllez, SIZE_Z, f_162725_

Constructors

Methods

void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, m_142537_

void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, fillOpenings, m_142537_

NetherFortressGenerator$CorridorExit (StructurePiecesHolder, Random, int, int, int, Direction, int): a, createPiece, method_14801, create, m_qqenoupr, m_162733_

NetherFortressGenerator$CorridorExit (StructurePiecesHolder, Random, int, int, int, Direction, int): a, createPiece, method_14801, create, m_qqenoupr, create, m_162733_

void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_183269_

void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, generate, m_183269_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

daz$f

dep$f

Fields

Constructors

(ServerWorld, NbtCompound)

(NbtCompound)

Methods

boolean (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_7832_

void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_183269_

1.17.1

Names

day$f

daz$f

Fields

Constructors

Methods

1.17

Names

cri$f

day$f

net.minecraft.world.gen.feature.structure.FortressPieces$Entrance

net.minecraft.src.C_2503_$C_2510_

Fields

int: a, WIDTH, field_31574, SIZE_X, f_edaqhzwu, f_162723_

int: b, HEIGHT, field_31575, SIZE_Y, f_uibkajss, f_162724_

int: c, DEPTH, field_31576, SIZE_Z, f_ixfdllez, f_162725_

Constructors

(StructureManager, NbtCompound)

(ServerWorld, NbtCompound)

Methods

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, func_74861_a, buildComponent

NetherFortressGenerator$CorridorExit (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14801, create, m_qqenoupr, func_175881_a, createPiece

boolean (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, func_230383_a_, func_230383_a_

boolean (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, m_7832_

void (StructurePiece, StructurePiecesHolder, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, m_142537_

NetherFortressGenerator$CorridorExit (StructurePiecesHolder, Random, int, int, int, Direction, int): a, createPiece, method_14801, create, m_qqenoupr, m_162733_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

crf$f

cri$f

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, m_wrehtuql, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, m_wrehtuql, func_74861_a, buildComponent

NetherFortressGenerator$CorridorExit (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14801, method_14801, m_qqenoupr, func_175881_a, createPiece

NetherFortressGenerator$CorridorExit (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14801, create, m_qqenoupr, func_175881_a, createPiece

1.16.2

Names

ctl$f

crf$f

Fields

Constructors

Methods

1.16.1

Names

clj$f

ctl$f

Fields

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, m_wrehtuql, func_74861_a, buildComponent

NetherFortressGenerator$CorridorExit (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14801, m_qqenoupr, func_175881_a, createPiece

NetherFortressGenerator$CorridorExit (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14801, method_14801, m_qqenoupr, func_175881_a, createPiece

boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, create

boolean (ServerWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_vtoyspel, func_230383_a_, func_230383_a_

1.15.2

Names

clg$f

clj$f

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, func_225577_a_

boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, create

1.15

Names

cik$f

clg$f

Fields

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, addChildren, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, func_74861_a, buildComponent

boolean (IWorld, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, postProcess, func_74875_a, addComponentParts

NetherFortressGenerator$CorridorExit (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14801, m_qqenoupr, of, func_175881_a, createPiece

NetherFortressGenerator$CorridorExit (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14801, m_qqenoupr, func_175881_a, createPiece

boolean (IWorld, ChunkGenerator<?>, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, func_225577_a_, func_225577_a_

1.14.4

Names

cif$f

cik$f

net.minecraft.world.level.levelgen.structure.NetherBridgePieces$CastleEntrance

net.minecraft.unmapped.C_boornbjw$C_ymnbprqa

Fields

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, addChildren, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, m_wrehtuql, addChildren, func_74861_a, buildComponent

boolean (IWorld, Random, MutableIntBoundingBox, ChunkPos): a, method_14931, generate, postProcess, func_74875_a, addComponentParts

boolean (IWorld, Random, BlockBox, ChunkPos): a, postProcess, method_14931, generate, m_vtoyspel, postProcess, func_74875_a, addComponentParts

NetherFortressGenerator$CorridorExit (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14801, method_14801, of, func_175881_a, createPiece

NetherFortressGenerator$CorridorExit (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14801, m_qqenoupr, of, func_175881_a, createPiece

1.14.3

Names

cib$f

cif$f

net.minecraft.structure.NetherFortressGenerator$CorridorExit

Fields

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, method_14918, addChildren, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, addChildren, func_74861_a, buildComponent

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_14931, postProcess, func_74875_a, addComponentParts

boolean (IWorld, Random, MutableIntBoundingBox, ChunkPos): a, method_14931, generate, postProcess, func_74875_a, addComponentParts

FortressPieces$CastleEntrance (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14801, of, func_175881_a, createPiece

NetherFortressGenerator$CorridorExit (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14801, method_14801, of, func_175881_a, createPiece

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

chz$f

cib$f

Fields

Constructors

Methods

1.14

Names

bwr$f

chz$f

net.minecraft.class_1261$class_1267

net.minecraft.class_3390$class_3396

Fields

Constructors

()

(int, Random, StructureBox, Direction)

(int, Random, StructureBox, Direction)

(StructureManager, NbtCompound)

Methods

void (StructurePiece, List<StructurePiece>, Random): a, method_54, addChildren, func_74861_a, buildComponent

void (StructurePiece, List<StructurePiece>, Random): a, method_14918, addChildren, func_74861_a, buildComponent

FortressPieces$CastleEntrance (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_4064, of, func_175881_a, createPiece

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_58, postProcess, func_74875_a, addComponentParts

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_14931, postProcess, func_74875_a, addComponentParts

FortressPieces$CastleEntrance (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14801, of, func_175881_a, createPiece

1.13.2

Names

bwq$f

bwr$f

net.minecraft.unmapped.C_20686865$C_38977057

net.minecraft.class_1261$class_1267

net.minecraft.world.gen.feature.structure.FortressPieces$Entrance

Fields

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, m_56844874, addChildren, func_74861_a

void (StructurePiece, List<StructurePiece>, Random): a, method_54, addChildren, func_74861_a, buildComponent

FortressPieces$CastleEntrance (List<StructurePiece>, Random, int, int, int, Direction, int): a, m_87348111, of, func_175881_a

FortressPieces$CastleEntrance (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_4064, of, func_175881_a, createPiece

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, m_06274008, postProcess, func_74875_a

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, method_58, postProcess, func_74875_a, addComponentParts

1.13.1

Names

bwi$f

bwq$f

Fields

Constructors

Methods

1.13

Names

bwi$f

net.minecraft.unmapped.C_20686865$C_38977057

net.minecraft.world.gen.structure.FortressPieces$CastleEntrance

net.minecraft.world.gen.feature.structure.FortressPieces$Entrance

Fields

Constructors

()

(int, Random, StructureBox, Direction)

Methods

void (StructurePiece, List<StructurePiece>, Random): a, m_56844874, addChildren, func_74861_a

FortressPieces$CastleEntrance (List<StructurePiece>, Random, int, int, int, Direction, int): a, m_87348111, of, func_175881_a

boolean (WorldAccess, Random, StructureBox, ChunkPos): a, m_06274008, postProcess, func_74875_a