History - com.mojang.blaze3d.systems.GpuDeviceImpl

26.3

Names

com.mojang.renderpearl.frontend.FrontendGpuDevice

com.mojang.renderpearl.frontend.FrontendGpuDevice

net.minecraft.class_1_1209

com.mojang.blaze3d.systems.GpuDeviceImpl

Fields

org.slf4j.Logger: LOGGER, LOGGER, field_1_9431, LOGGER

boolean: STRICT_VALIDATION, STRICT_VALIDATION, field_1_9432, EXTRA_ASSERTIONS

GpuBackend: backend, backend, field_1_8343, backend

GpuProfiler: profiler, profiler, field_1_8345, profiler

CommandEncoder: encoder, encoder, field_1_8344, commandEncoder

RenderPipelineCompiler: pipelineBuilder, pipelineBuilder, field_1_9433, pipelineCompiler

Constructors

(GpuBackend)

Methods

GpuSurface (long, BooleanSupplier): createSurface, createSurface, method_1_7711, createSurface

CommandEncoder (): createCommandEncoder, createCommandEncoder, method_1_7709, getCommandEncoder

GpuSampler (AddressMode, AddressMode, FilterMode, FilterMode, int, OptionalDouble): createSampler, createSampler, method_1_7710, createSampler

GpuTexture (Supplier<String>, int, TexelFormat, int, int, int, int): createTexture, createTexture, method_1_7713, createTexture

GpuTexture (String, int, TexelFormat, int, int, int, int): createTexture, createTexture, method_1_7712, createTexture

void (int, int, int, int, int): verifyTextureCreationArgs, verifyTextureCreationArgs, method_1_7721, assertValidTextureCreationParams

GpuTextureView (GpuTexture): createTextureView, createTextureView, method_1_7714, createTextureView

GpuTextureView (GpuTexture, int, int): createTextureView, createTextureView, method_1_7715, createTextureView

void (GpuTexture, int, int): verifyTextureViewCreationArgs, verifyTextureViewCreationArgs, method_1_7722, assertTextureUsableWithMipLevels

GpuBuffer (Supplier<String>, int, long): createBuffer, createBuffer, method_1_7707, createBuffer

GpuBuffer (Supplier<String>, int, ByteBuffer): createBuffer, createBuffer, method_1_7708, createBuffer

List<String> (): getLastDebugMessages, getLastDebugMessages, method_1_7718, getLastDebugMessages

boolean (): isDebuggingEnabled, isDebuggingEnabled, method_1_7720, isDebuggingEnabled

CompletableFuture<CompiledRenderPipeline$Supplier> (RenderPipeline, ShaderSourceGetter, Executor): compilePipeline, compilePipeline, method_1_7706, getCompiledPipeline

void (): close, close, method_1_7705, close

TimestampQueryPool (int): createTimestampQueryPool, createTimestampQueryPool, method_1_7716, createTimestampQueryPool

long (): getTimestampCalibrationOffset, getTimestampCalibrationOffset, method_1_7719, getTimestampNow

GpuDeviceInfo (): getDeviceInfo, getDeviceInfo, method_1_7717, getDeviceInfo