History - net.minecraft.block.TripwireBlock

1.13.2

Names

bim

bin

net.minecraft.unmapped.C_25781992

net.minecraft.class_208

Fields

BooleanProperty: a, f_29027671, POWERED, field_176293_a

BooleanProperty: a, field_18542, POWERED, field_176293_a, POWERED

BooleanProperty: b, f_39032685, ATTACHED, field_176294_M

BooleanProperty: b, field_18543, ATTACHED, field_176294_M, ATTACHED

BooleanProperty: c, f_35817842, DISARMED, field_176295_N

BooleanProperty: c, field_18544, DISARMED, field_176295_N, DISARMED

BooleanProperty: o, f_71259854, NORTH, field_176296_O

BooleanProperty: o, field_18545, NORTH, field_176296_O, NORTH

BooleanProperty: p, f_60451672, EAST, field_176291_P

BooleanProperty: p, field_18546, EAST, field_176291_P, EAST

BooleanProperty: q, f_79989994, SOUTH, field_176289_Q

BooleanProperty: q, field_18547, SOUTH, field_176289_Q, SOUTH

BooleanProperty: r, f_53739526, WEST, field_176292_R

BooleanProperty: r, field_18548, WEST, field_176292_R, WEST

Map<Direction, BooleanProperty>: u, f_43116354, PROPERTIES_BY_DIRECTION, field_196537_E

Map<Direction, BooleanProperty>: u, field_18551, PROPERTIES_BY_DIRECTION, field_196537_E, field_196537_E

VoxelShape: s, f_33432882, ATTACHED_SHAPE, field_185747_B

VoxelShape: s, field_18549, ATTACHED_SHAPE, field_185747_B, AABB

VoxelShape: t, f_43025111, FREE_SHAPE, field_185748_C

VoxelShape: t, field_18550, FREE_SHAPE, field_185748_C, TRIP_WRITE_ATTACHED_AABB

TripwireHookBlock: v, f_84863817, hook, field_196538_F

TripwireHookBlock: v, field_18552, hook, field_196538_F, field_196538_F

Constructors

Methods

boolean (BlockState): a, m_76696200, isCube, func_149686_d

boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube

void (World, BlockPos, BlockState, PlayerEntity): a, m_90770496, beforeMinedByPlayer, func_176208_a

void (World, BlockPos, BlockState, PlayerEntity): a, method_8644, beforeMinedByPlayer, func_176208_a, onBlockHarvested

void (World, BlockPos, BlockState): a, m_88257409, updateTripwireHooks, func_176286_e

void (World, BlockPos, BlockState): a, method_8943, updateTripwireHooks, func_176286_e, notifyHook

void (World, BlockPos): a, m_58545669, updateOutputState, func_176288_d

void (World, BlockPos): a, method_8942, updateOutputState, func_176288_d, updateState

BlockState (BlockState, BlockRotation): a, m_63867362, rotate, func_185499_a

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, m_93743711, mirror, func_185471_a

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, mirror

BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k

BlockLayer (): c, method_8687, getRenderLayer, func_180664_k, getRenderLayer

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape

BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, method_16563, getPlacementState, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_16575, updateShape, func_196271_a, updatePostPlacement

void (BlockState, World, BlockPos, BlockState): a, m_69334720, onAdded, func_196259_b

void (BlockState, World, BlockPos, BlockState): a, method_8668, onAdded, func_196259_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a

void (BlockState, World, BlockPos, BlockState, boolean): a, method_8659, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, Entity): a, m_36335635, onEntityCollision, func_196262_a

void (BlockState, World, BlockPos, Entity): a, method_416, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Random): a, m_56075420, tick, func_196267_b

void (BlockState, World, BlockPos, Random): a, method_8661, tick, func_196267_b, tick

boolean (BlockState, Direction): a, m_07166814, shouldConnectTo, func_196536_a

boolean (BlockState, Direction): a, method_16752, shouldConnectTo, func_196536_a, shouldConnectTo

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

1.13.1

Names

bie

bim

Fields

BooleanProperty: p, f_71259854, NORTH, field_176296_O

BooleanProperty: o, f_71259854, NORTH, field_176296_O

BooleanProperty: q, f_60451672, EAST, field_176291_P

BooleanProperty: p, f_60451672, EAST, field_176291_P

BooleanProperty: r, f_79989994, SOUTH, field_176289_Q

BooleanProperty: q, f_79989994, SOUTH, field_176289_Q

BooleanProperty: s, f_53739526, WEST, field_176292_R

BooleanProperty: r, f_53739526, WEST, field_176292_R

Map<Direction, BooleanProperty>: v, f_43116354, PROPERTIES_BY_DIRECTION, field_196537_E

Map<Direction, BooleanProperty>: u, f_43116354, PROPERTIES_BY_DIRECTION, field_196537_E

VoxelShape: t, f_33432882, ATTACHED_SHAPE, field_185747_B

VoxelShape: s, f_33432882, ATTACHED_SHAPE, field_185747_B

VoxelShape: u, f_43025111, FREE_SHAPE, field_185748_C

VoxelShape: t, f_43025111, FREE_SHAPE, field_185748_C

TripwireHookBlock: w, f_84863817, hook, field_196538_F

TripwireHookBlock: v, f_84863817, hook, field_196538_F

Constructors

(TripwireHookBlock, Block$Properties)

(TripwireHookBlock, Block$Properties)

Methods

1.13

Names

aus

bie

net.minecraft.class_208

net.minecraft.unmapped.C_25781992

Fields

BooleanProperty: a, field_9764, POWERED, field_176293_a, POWERED

BooleanProperty: b, field_9758, ATTACHED, field_176294_M, ATTACHED

BooleanProperty: c, field_9759, DISARMED, field_176295_N, DISARMED

BooleanProperty: d, field_9760, NORTH, field_176296_O, NORTH

BooleanProperty: e, field_9761, EAST, field_176291_P, EAST

BooleanProperty: f, field_9762, SOUTH, field_176289_Q, SOUTH

BooleanProperty: g, field_9763, WEST, field_176292_R, WEST

Box: B, field_12815, NOT_SUSPENDED_SHAPE, field_185747_B, AABB

Box: C, field_12816, FREE_SHAPE, field_185748_C, TRIP_WRITE_ATTACHED_AABB

BooleanProperty: a, f_29027671, POWERED, field_176293_a

BooleanProperty: b, f_39032685, ATTACHED, field_176294_M

BooleanProperty: c, f_35817842, DISARMED, field_176295_N

BooleanProperty: p, f_71259854, NORTH, field_176296_O

BooleanProperty: q, f_60451672, EAST, field_176291_P

BooleanProperty: r, f_79989994, SOUTH, field_176289_Q

BooleanProperty: s, f_53739526, WEST, field_176292_R

Map<Direction, BooleanProperty>: v, f_43116354, PROPERTIES_BY_DIRECTION, field_196537_E

VoxelShape: t, f_33432882, ATTACHED_SHAPE, field_185747_B

VoxelShape: u, f_43025111, FREE_SHAPE, field_185748_C

TripwireHookBlock: w, f_84863817, hook, field_196538_F

Constructors

()

(TripwireHookBlock, Block$Properties)

Methods

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

BlockState (BlockState, WorldView, BlockPos): d, method_8656, resolveVirtualProperties, func_176221_a, getActualState

Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

boolean (BlockState): a, m_76696200, isCube, func_149686_d

Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped

ItemStack (World, BlockPos, BlockState): a, method_8640, getPickItem, func_185473_a, getItem

void (World, BlockPos, BlockState): c, method_8668, onAdded, func_176213_c, onBlockAdded

void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock

void (World, BlockPos, BlockState, PlayerEntity): a, method_8644, beforeMinedByPlayer, func_176208_a, onBlockHarvested

void (World, BlockPos, BlockState, PlayerEntity): a, m_90770496, beforeMinedByPlayer, func_176208_a

void (World, BlockPos, BlockState): e, method_8943, updateTripwireHooks, func_176286_e, notifyHook

void (World, BlockPos, BlockState): a, m_88257409, updateTripwireHooks, func_176286_e

void (World, BlockPos, BlockState, Entity): a, method_416, onEntityCollision, func_180634_a, onEntityCollision

void (World, BlockPos, BlockState, Random): a, method_8643, randomTick, func_180645_a, randomTick

void (World, BlockPos, BlockState, Random): b, method_8661, tick, func_180650_b, updateTick

void (World, BlockPos): b, method_8942, updateOutputState, func_176288_d, updateState

void (World, BlockPos): a, m_58545669, updateOutputState, func_176288_d

boolean (WorldView, BlockPos, BlockState, Direction): a, method_8941, shouldConnectTo, func_176287_c, isConnectedTo

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation

BlockState (BlockState, BlockRotation): a, m_63867362, rotate, func_185499_a

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror

BlockState (BlockState, BlockMirror): a, m_93743711, mirror, func_185471_a

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer

BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a

void (BlockState, World, BlockPos, BlockState): a, m_69334720, onAdded, func_196259_b

void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a

void (BlockState, World, BlockPos, Entity): a, m_36335635, onEntityCollision, func_196262_a

void (BlockState, World, BlockPos, Random): a, m_56075420, tick, func_196267_b

boolean (BlockState, Direction): a, m_07166814, shouldConnectTo, func_196536_a

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

1.12.2

Names

aus

net.minecraft.class_208

net.minecraft.block.TripwireBlock

net.minecraft.block.BlockTripWire

net.minecraft.block.BlockTripWire

Fields

BooleanProperty: a, field_9764, POWERED, field_176293_a, POWERED

BooleanProperty: b, field_9758, ATTACHED, field_176294_M, ATTACHED

BooleanProperty: c, field_9759, DISARMED, field_176295_N, DISARMED

BooleanProperty: d, field_9760, NORTH, field_176296_O, NORTH

BooleanProperty: e, field_9761, EAST, field_176291_P, EAST

BooleanProperty: f, field_9762, SOUTH, field_176289_Q, SOUTH

BooleanProperty: g, field_9763, WEST, field_176292_R, WEST

Box: B, field_12815, NOT_SUSPENDED_SHAPE, field_185747_B, AABB

Box: C, field_12816, FREE_SHAPE, field_185748_C, TRIP_WRITE_ATTACHED_AABB

Constructors

()

Methods

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

BlockState (BlockState, WorldView, BlockPos): d, method_8656, resolveVirtualProperties, func_176221_a, getActualState

Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped

ItemStack (World, BlockPos, BlockState): a, method_8640, getPickItem, func_185473_a, getItem

void (World, BlockPos, BlockState): c, method_8668, onAdded, func_176213_c, onBlockAdded

void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock

void (World, BlockPos, BlockState, PlayerEntity): a, method_8644, beforeMinedByPlayer, func_176208_a, onBlockHarvested

void (World, BlockPos, BlockState): e, method_8943, updateTripwireHooks, func_176286_e, notifyHook

void (World, BlockPos, BlockState, Entity): a, method_416, onEntityCollision, func_180634_a, onEntityCollision

void (World, BlockPos, BlockState, Random): a, method_8643, randomTick, func_180645_a, randomTick

void (World, BlockPos, BlockState, Random): b, method_8661, tick, func_180650_b, updateTick

void (World, BlockPos): b, method_8942, updateOutputState, func_176288_d, updateState

boolean (WorldView, BlockPos, BlockState, Direction): a, method_8941, shouldConnectTo, func_176287_c, isConnectedTo

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer