History - net.minecraft.block.TripwireBlock
1.13.2
Names
bim
bin
net.minecraft.unmapped.C_25781992
net.minecraft.class_208
Fields
BooleanProperty: a, f_29027671, POWERED, field_176293_a
BooleanProperty: a, field_18542, POWERED, field_176293_a, POWERED
BooleanProperty: b, f_39032685, ATTACHED, field_176294_M
BooleanProperty: b, field_18543, ATTACHED, field_176294_M, ATTACHED
BooleanProperty: c, f_35817842, DISARMED, field_176295_N
BooleanProperty: c, field_18544, DISARMED, field_176295_N, DISARMED
BooleanProperty: o, f_71259854, NORTH, field_176296_O
BooleanProperty: o, field_18545, NORTH, field_176296_O, NORTH
BooleanProperty: p, f_60451672, EAST, field_176291_P
BooleanProperty: p, field_18546, EAST, field_176291_P, EAST
BooleanProperty: q, f_79989994, SOUTH, field_176289_Q
BooleanProperty: q, field_18547, SOUTH, field_176289_Q, SOUTH
BooleanProperty: r, f_53739526, WEST, field_176292_R
BooleanProperty: r, field_18548, WEST, field_176292_R, WEST
Map<Direction, BooleanProperty>: u, f_43116354, PROPERTIES_BY_DIRECTION, field_196537_E
Map<Direction, BooleanProperty>: u, field_18551, PROPERTIES_BY_DIRECTION, field_196537_E, field_196537_E
VoxelShape: s, f_33432882, ATTACHED_SHAPE, field_185747_B
VoxelShape: s, field_18549, ATTACHED_SHAPE, field_185747_B, AABB
VoxelShape: t, f_43025111, FREE_SHAPE, field_185748_C
VoxelShape: t, field_18550, FREE_SHAPE, field_185748_C, TRIP_WRITE_ATTACHED_AABB
TripwireHookBlock: v, f_84863817, hook, field_196538_F
TripwireHookBlock: v, field_18552, hook, field_196538_F, field_196538_F
Constructors
Methods
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube
void (World, BlockPos, BlockState, PlayerEntity): a, m_90770496, beforeMinedByPlayer, func_176208_a
void (World, BlockPos, BlockState, PlayerEntity): a, method_8644, beforeMinedByPlayer, func_176208_a, onBlockHarvested
void (World, BlockPos, BlockState): a, m_88257409, updateTripwireHooks, func_176286_e
void (World, BlockPos, BlockState): a, method_8943, updateTripwireHooks, func_176286_e, notifyHook
void (World, BlockPos): a, m_58545669, updateOutputState, func_176288_d
void (World, BlockPos): a, method_8942, updateOutputState, func_176288_d, updateState
BlockState (BlockState, BlockRotation): a, m_63867362, rotate, func_185499_a
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, m_93743711, mirror, func_185471_a
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, mirror
BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k
BlockLayer (): c, method_8687, getRenderLayer, func_180664_k, getRenderLayer
VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b
VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape
BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, method_16563, getPlacementState, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_16575, updateShape, func_196271_a, updatePostPlacement
void (BlockState, World, BlockPos, BlockState): a, m_69334720, onAdded, func_196259_b
void (BlockState, World, BlockPos, BlockState): a, method_8668, onAdded, func_196259_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a
void (BlockState, World, BlockPos, BlockState, boolean): a, method_8659, onRemoved, func_196243_a, onReplaced
void (BlockState, World, BlockPos, Entity): a, m_36335635, onEntityCollision, func_196262_a
void (BlockState, World, BlockPos, Entity): a, method_416, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Random): a, m_56075420, tick, func_196267_b
void (BlockState, World, BlockPos, Random): a, method_8661, tick, func_196267_b, tick
boolean (BlockState, Direction): a, m_07166814, shouldConnectTo, func_196536_a
boolean (BlockState, Direction): a, method_16752, shouldConnectTo, func_196536_a, shouldConnectTo
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
1.13.1
Names
bie
bim
Fields
BooleanProperty: p, f_71259854, NORTH, field_176296_O
BooleanProperty: o, f_71259854, NORTH, field_176296_O
BooleanProperty: q, f_60451672, EAST, field_176291_P
BooleanProperty: p, f_60451672, EAST, field_176291_P
BooleanProperty: r, f_79989994, SOUTH, field_176289_Q
BooleanProperty: q, f_79989994, SOUTH, field_176289_Q
BooleanProperty: s, f_53739526, WEST, field_176292_R
BooleanProperty: r, f_53739526, WEST, field_176292_R
Map<Direction, BooleanProperty>: v, f_43116354, PROPERTIES_BY_DIRECTION, field_196537_E
Map<Direction, BooleanProperty>: u, f_43116354, PROPERTIES_BY_DIRECTION, field_196537_E
VoxelShape: t, f_33432882, ATTACHED_SHAPE, field_185747_B
VoxelShape: s, f_33432882, ATTACHED_SHAPE, field_185747_B
VoxelShape: u, f_43025111, FREE_SHAPE, field_185748_C
VoxelShape: t, f_43025111, FREE_SHAPE, field_185748_C
TripwireHookBlock: w, f_84863817, hook, field_196538_F
TripwireHookBlock: v, f_84863817, hook, field_196538_F
Constructors
(TripwireHookBlock, Block$Properties)
(TripwireHookBlock, Block$Properties)
Methods
1.13
Names
aus
bie
net.minecraft.class_208
net.minecraft.unmapped.C_25781992
Fields
BooleanProperty: a, field_9764, POWERED, field_176293_a, POWERED
BooleanProperty: b, field_9758, ATTACHED, field_176294_M, ATTACHED
BooleanProperty: c, field_9759, DISARMED, field_176295_N, DISARMED
BooleanProperty: d, field_9760, NORTH, field_176296_O, NORTH
BooleanProperty: e, field_9761, EAST, field_176291_P, EAST
BooleanProperty: f, field_9762, SOUTH, field_176289_Q, SOUTH
BooleanProperty: g, field_9763, WEST, field_176292_R, WEST
Box: B, field_12815, NOT_SUSPENDED_SHAPE, field_185747_B, AABB
Box: C, field_12816, FREE_SHAPE, field_185748_C, TRIP_WRITE_ATTACHED_AABB
BooleanProperty: a, f_29027671, POWERED, field_176293_a
BooleanProperty: b, f_39032685, ATTACHED, field_176294_M
BooleanProperty: c, f_35817842, DISARMED, field_176295_N
BooleanProperty: p, f_71259854, NORTH, field_176296_O
BooleanProperty: q, f_60451672, EAST, field_176291_P
BooleanProperty: r, f_79989994, SOUTH, field_176289_Q
BooleanProperty: s, f_53739526, WEST, field_176292_R
Map<Direction, BooleanProperty>: v, f_43116354, PROPERTIES_BY_DIRECTION, field_196537_E
VoxelShape: t, f_33432882, ATTACHED_SHAPE, field_185747_B
VoxelShape: u, f_43025111, FREE_SHAPE, field_185748_C
TripwireHookBlock: w, f_84863817, hook, field_196538_F
Constructors
()
(TripwireHookBlock, Block$Properties)
Methods
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
BlockState (BlockState, WorldView, BlockPos): d, method_8656, resolveVirtualProperties, func_176221_a, getActualState
Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (BlockState): a, m_76696200, isCube, func_149686_d
Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped
ItemStack (World, BlockPos, BlockState): a, method_8640, getPickItem, func_185473_a, getItem
void (World, BlockPos, BlockState): c, method_8668, onAdded, func_176213_c, onBlockAdded
void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock
void (World, BlockPos, BlockState, PlayerEntity): a, method_8644, beforeMinedByPlayer, func_176208_a, onBlockHarvested
void (World, BlockPos, BlockState, PlayerEntity): a, m_90770496, beforeMinedByPlayer, func_176208_a
void (World, BlockPos, BlockState): e, method_8943, updateTripwireHooks, func_176286_e, notifyHook
void (World, BlockPos, BlockState): a, m_88257409, updateTripwireHooks, func_176286_e
void (World, BlockPos, BlockState, Entity): a, method_416, onEntityCollision, func_180634_a, onEntityCollision
void (World, BlockPos, BlockState, Random): a, method_8643, randomTick, func_180645_a, randomTick
void (World, BlockPos, BlockState, Random): b, method_8661, tick, func_180650_b, updateTick
void (World, BlockPos): b, method_8942, updateOutputState, func_176288_d, updateState
void (World, BlockPos): a, m_58545669, updateOutputState, func_176288_d
boolean (WorldView, BlockPos, BlockState, Direction): a, method_8941, shouldConnectTo, func_176287_c, isConnectedTo
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation
BlockState (BlockState, BlockRotation): a, m_63867362, rotate, func_185499_a
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror
BlockState (BlockState, BlockMirror): a, m_93743711, mirror, func_185471_a
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer
BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k
VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b
BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a
void (BlockState, World, BlockPos, BlockState): a, m_69334720, onAdded, func_196259_b
void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a
void (BlockState, World, BlockPos, Entity): a, m_36335635, onEntityCollision, func_196262_a
void (BlockState, World, BlockPos, Random): a, m_56075420, tick, func_196267_b
boolean (BlockState, Direction): a, m_07166814, shouldConnectTo, func_196536_a
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
1.12.2
Names
aus
net.minecraft.class_208
net.minecraft.block.TripwireBlock
net.minecraft.block.BlockTripWire
net.minecraft.block.BlockTripWire
Fields
BooleanProperty: a, field_9764, POWERED, field_176293_a, POWERED
BooleanProperty: b, field_9758, ATTACHED, field_176294_M, ATTACHED
BooleanProperty: c, field_9759, DISARMED, field_176295_N, DISARMED
BooleanProperty: d, field_9760, NORTH, field_176296_O, NORTH
BooleanProperty: e, field_9761, EAST, field_176291_P, EAST
BooleanProperty: f, field_9762, SOUTH, field_176289_Q, SOUTH
BooleanProperty: g, field_9763, WEST, field_176292_R, WEST
Box: B, field_12815, NOT_SUSPENDED_SHAPE, field_185747_B, AABB
Box: C, field_12816, FREE_SHAPE, field_185748_C, TRIP_WRITE_ATTACHED_AABB
Constructors
()
Methods
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
BlockState (BlockState, WorldView, BlockPos): d, method_8656, resolveVirtualProperties, func_176221_a, getActualState
Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped
ItemStack (World, BlockPos, BlockState): a, method_8640, getPickItem, func_185473_a, getItem
void (World, BlockPos, BlockState): c, method_8668, onAdded, func_176213_c, onBlockAdded
void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock
void (World, BlockPos, BlockState, PlayerEntity): a, method_8644, beforeMinedByPlayer, func_176208_a, onBlockHarvested
void (World, BlockPos, BlockState): e, method_8943, updateTripwireHooks, func_176286_e, notifyHook
void (World, BlockPos, BlockState, Entity): a, method_416, onEntityCollision, func_180634_a, onEntityCollision
void (World, BlockPos, BlockState, Random): a, method_8643, randomTick, func_180645_a, randomTick
void (World, BlockPos, BlockState, Random): b, method_8661, tick, func_180650_b, updateTick
void (World, BlockPos): b, method_8942, updateOutputState, func_176288_d, updateState
boolean (WorldView, BlockPos, BlockState, Direction): a, method_8941, shouldConnectTo, func_176287_c, isConnectedTo
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer