History - net.minecraft.client.shader.SpirvShaderCompiler

26.3

Names

com.mojang.blaze3d.vulkan.glsl.GlslCompiler

com.mojang.renderpearl.frontend.shaders.GlslCompiler

com.mojang.blaze3d.vulkan.glsl.GlslCompiler

com.mojang.renderpearl.frontend.shaders.GlslCompiler

net.minecraft.client.vulkan.SpirvShaderCompiler

net.minecraft.client.shader.SpirvShaderCompiler

Fields

long: shaderCompiler, shaderCompiler, field_1_3640, compiler

long: shaderOptions, shaderOptions, field_1_3641, compileOptions

Defines: globalDefines, globalDefines, field_1_3639, defines

boolean: isZeroToOne, isZeroToOne, field_1_9475, zZeroToOne

boolean: shaderDrawParameters, shaderDrawParameters, field_1_9476, hasShaderDrawParameters

org.lwjgl.util.shaderc.ShadercIncludeResultRelease: includeResultRelease, includeResultRelease, field_1_9474, resolveResultReleaser

ShaderSourceGetter$IncludeResult: missingIncludeResult, missingIncludeResult, field_1_10393, INCLUDE_NOT_FOUND

ShaderSourceGetter$IncludeResult: malformedIdResult, malformedIdResult, field_1_10392, INCLUDE_MALFORMED_ID

it.unimi.dsi.fastutil.longs.LongArrayList: compilers, compilers, field_1_3640, availableCompilers

Constructors

()

(boolean, boolean)

Methods

SpirvShader (String, String, ShaderType): createIntermediary, createIntermediary, method_1_4230, compile

SpirvShaderCompiler$ShaderPipeline (VulkanBackend, RenderPipeline, SpirvShader, SpirvShader): compile, compile, method_1_4229, createShaderPipeline

void (List<VulkanPipelineLayout$Entry>, SpirvShader, RenderPipeline): addToBindGroup, addToBindGroup, method_1_4228, extractPipelineLayoutEntries

ShaderSourceGetter$IncludeResult (ShaderSourceGetter, String): processInclude, processInclude, method_1_10026, resolve

org.lwjgl.util.shaderc.ShadercIncludeResolve (ShaderSourceGetter): createIncludeResolver, createIncludeResolver, method_1_10283, createResolver

void (long, long): releaseIncludeResult, releaseIncludeResult, method_1_9111, releaseResolveResult

long (): acquireCompiler, acquireCompiler, method_1_10023, acquireCompiler

void (long): releaseCompiler, releaseCompiler, method_1_10027, releaseCompiler

long (): createBaseShaderOptions, createBaseShaderOptions, method_1_9109, createCompileOptions

ShaderModule (String, String, ShaderType, Defines, ShaderSourceGetter): compileToSpv, compileToSpv, method_1_9108, compile

26.2

Names

com.mojang.blaze3d.vulkan.glsl.GlslCompiler

com.mojang.blaze3d.vulkan.glsl.GlslCompiler

net.minecraft.class_1_709

net.minecraft.client.vulkan.SpirvShaderCompiler

Fields

long: shaderCompiler, shaderCompiler, field_1_3640, compiler

long: shaderOptions, shaderOptions, field_1_3641, compileOptions

Defines: globalDefines, globalDefines, field_1_3639, defines

Constructors

()

Methods

SpirvShader (String, String, ShaderType): createIntermediary, createIntermediary, method_1_4230, compile

SpirvShaderCompiler$ShaderPipeline (VulkanBackend, RenderPipeline, SpirvShader, SpirvShader): compile, compile, method_1_4229, createShaderPipeline

void (): close, close

void (List<VulkanPipelineLayout$Entry>, SpirvShader, RenderPipeline): addToBindGroup, addToBindGroup, method_1_4228, extractPipelineLayoutEntries