History - net.minecraft.client.render.QuadShading

26.3

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

com.mojang.blaze3d.vertex.QuadInstance

com.mojang.blaze3d.vertex.QuadInstance

net.minecraft.class_1_382

net.minecraft.client.render.QuadShading

Fields

int: color0, color0, field_1_2149, color0

int: color1, color1, field_1_2150, color1

int: color2, color2, field_1_2151, color2

int: color3, color3, field_1_2152, color3

int: lightCoords0, lightCoords0, field_1_2153, light0

int: lightCoords1, lightCoords1, field_1_2154, light1

int: lightCoords2, lightCoords2, field_1_2155, light2

int: lightCoords3, lightCoords3, field_1_2156, light3

int: overlayCoords, overlayCoords, field_1_2157, overlayTexture

Constructors

()

Methods

int (int): getColor, getColor, method_1_2582, getColor

int (int): getLightCoords, getLightCoords, method_1_2583, getLight

int (int, int): getLightCoordsWithEmission, getLightCoordsWithEmission, method_1_2584, getLight

int (): overlayCoords, overlayCoords, method_1_2586, getOverlayTexture

void (int, int): setColor, setColor, method_1_2589, setColor

void (int, int): setLightCoords, setLightCoords, method_1_2591, setLight

void (int): setColor, setColor, method_1_2588, setColor

void (int): setLightCoords, setLightCoords, method_1_2590, setLight

void (int): setOverlayCoords, setOverlayCoords, method_1_2592, setOverlayTexture

void (int): multiplyColor, multiplyColor, method_1_2585, mixColors

void (float): scaleColor, scaleColor, method_1_2587, scaleColors