History - net.minecraft.server.network.PrepareSpawnTask$LoadPlayerChunks
26.3
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
ayq$a
net.minecraft.server.network.config.PrepareSpawnTask$Preparing
net.minecraft.class_11549$class_11550
net.minecraft.server.network.PrepareSpawnTask$LoadPlayerChunks
Fields
ServerWorld: b, spawnLevel, field_61136, world, f_soaxuwxp, world, f_413165_
ServerWorld: spawnLevel, spawnLevel, field_61136, world
CompletableFuture<Vec3d>: c, spawnPosition, field_61137, spawnPos, f_ztexlexz, f_414031_
CompletableFuture<Vec3d>: spawnPosition, spawnPosition, field_61137, spawnPos
Vec2f: d, spawnAngle, field_61138, rotation, f_vnyfbwxw, f_413365_
Vec2f: spawnAngle, spawnAngle, field_61138, rotation
CompletableFuture<?>: e, chunkLoadFuture, field_61139, chunkLoadingFuture, f_vmociazq, f_413221_
CompletableFuture<?>: chunkLoadFuture, chunkLoadFuture, field_61139, chunkLoadingFuture
ChunkLoadingCounter: f, chunkLoadCounter, field_61140, chunkCounter, f_hgpderga, f_411625_
ChunkLoadingCounter: chunkLoadCounter, chunkLoadCounter, field_61140, chunkCounter
Constructors
Methods
void (): a, cancel, method_72299, cancel, m_glwobqat, m_414988_
void (): cancel, cancel, method_72299, cancel
PrepareSpawnTask$PlayerSpawn (): b, tick, method_72301, tryFinish, m_fpojqwfu, m_418667_
PrepareSpawnTask$PlayerSpawn (): tick, tick, method_72301, tryFinish
1.21.11
Names
ayh$a
ayq$a
Fields
Constructors
Methods
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
ayh$a
net.minecraft.server.network.config.PrepareSpawnTask$Preparing
net.minecraft.class_11549$class_11550
net.minecraft.server.network.PrepareSpawnTask$LoadPlayerChunks
net.minecraft.unmapped.C_idqtlvtj$C_rpmfmifl
net.minecraft.unmapped.C_idqtlvtj$C_rpmfmifl
net.minecraft.src.C_411416_$C_410858_
Fields
ServerWorld: b, spawnLevel, field_61136, world, f_soaxuwxp, world, f_413165_
CompletableFuture<Vec3d>: c, spawnPosition, field_61137, spawnPos, f_ztexlexz, f_414031_
Vec2f: d, spawnAngle, field_61138, rotation, f_vnyfbwxw, f_413365_
CompletableFuture<?>: e, chunkLoadFuture, field_61139, chunkLoadingFuture, f_vmociazq, f_413221_
ChunkLoadingCounter: f, chunkLoadCounter, field_61140, chunkCounter, f_hgpderga, f_411625_
Constructors
(ServerWorld, CompletableFuture<Vec3d>, Vec2f)
Methods
void (): a, cancel, method_72299, cancel, m_glwobqat, m_414988_
PrepareSpawnTask$PlayerSpawn (): b, tick, method_72301, tryFinish, m_fpojqwfu, m_418667_