History - net.minecraft.block.GrassPathBlock
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bwz
bxc
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
byf
bwz
Fields
Constructors
Methods
1.16.1
Names
brs
byf
Fields
Constructors
Methods
boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_balljozs, func_220074_n, isTransparent
boolean (BlockState): c_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_mfmohedo, func_220074_n, isTransparent
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick
boolean (BlockState, BlockView, BlockPos): f, isViewBlocking, method_24219, hasInWallOverlay, m_obdztlrn, func_229870_f_, isViewBlocking
1.15.2
Names
brp
brs
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_balljozs, func_220074_n, func_220074_n
boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_balljozs, func_220074_n, isTransparent
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick
boolean (BlockState, BlockView, BlockPos): f, isViewBlocking, method_24219, hasInWallOverlay, m_obdztlrn, func_229870_f_, func_229870_f_
boolean (BlockState, BlockView, BlockPos): f, isViewBlocking, method_24219, hasInWallOverlay, m_obdztlrn, func_229870_f_, isViewBlocking
1.15
Names
bpf
brp
Fields
VoxelShape: a, SHAPE, field_11106, SHAPE, f_cbbqkeny, SHAPE, field_196453_a, SHAPE
VoxelShape: a, SHAPE, field_11106, SHAPE, f_cbbqkeny, field_196453_a, SHAPE
Constructors
Methods
boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_balljozs, isCube, func_220074_n, func_220074_n
boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_balljozs, func_220074_n, func_220074_n
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement
void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick
boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_
boolean (BlockState, BlockView, BlockPos): f, isViewBlocking, method_24219, hasInWallOverlay, m_obdztlrn, func_229870_f_, func_229870_f_
1.14.4
Names
bpa
bpf
net.minecraft.world.level.block.GrassPathBlock
net.minecraft.unmapped.C_kjlvviqf
Fields
VoxelShape: a, field_11106, SHAPE, SHAPE, field_196453_a, SHAPE
VoxelShape: a, SHAPE, field_11106, SHAPE, f_cbbqkeny, SHAPE, field_196453_a, SHAPE
Constructors
Methods
boolean (BlockState): n, method_9526, hasSidedTransparency, isCube, func_220074_n, func_220074_n
boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_balljozs, isCube, func_220074_n, func_220074_n
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick
void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition
boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement
1.14.3
Names
bow
bpa
net.minecraft.block.GrassPathBlock
Fields
VoxelShape: a, field_11106, SHAPE, field_196453_a, SHAPE
VoxelShape: a, field_11106, SHAPE, SHAPE, field_196453_a, SHAPE
Constructors
Methods
boolean (BlockState): n, method_9526, isCube, func_220074_n, func_220074_n
boolean (BlockState): n, method_9526, hasSidedTransparency, isCube, func_220074_n, func_220074_n
BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement
void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick
boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement
1.14.2
Names
Fields
VoxelShape: a, field_11106, SHAPE, field_196453_a, field_196453_a
VoxelShape: a, field_11106, SHAPE, field_196453_a, SHAPE
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
1.14.1
Names
bov
bow
Fields
Constructors
Methods
1.14
Names
bov
net.minecraft.class_2369
net.minecraft.block.GrassPathBlock
net.minecraft.block.GrassPathBlock
net.minecraft.block.GrassPathBlock
Fields
VoxelShape: a, field_11106, SHAPE, field_196453_a, field_196453_a
Constructors
Methods
boolean (BlockState): n, method_9526, isCube, func_220074_n, func_220074_n
BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement
void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick
boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement