History - net.minecraft.entity.projectile.AbstractArrowEntity

1.13.2

Names

aoj

aok

net.minecraft.unmapped.C_29057998

net.minecraft.class_990

Fields

DataAttribute<Byte>: h, f_41425051, PROJECTILE_FLAGS, field_184554_g

DataAttribute<Byte>: h, field_14801, PROJECTILE_FLAGS, field_184554_g, CRITICAL

int: aw, f_51937436, blockX, field_145791_d

int: aw, field_4027, blockX, field_145791_d, xTile

int: ax, f_61457550, blockY, field_145792_e

int: ax, field_4028, blockY, field_145792_e, yTile

int: ay, f_57317092, blockZ, field_145789_f

int: ay, field_4029, blockZ, field_145789_f, zTile

boolean: b, f_40147775, inGround, field_70254_i

boolean: b, field_4032, inGround, field_70254_i, inGround

int: c, f_36350662, inGroundTicks, field_184552_b

int: c, field_14798, inGroundTicks, field_184552_b, timeInGround

AbstractArrowEntity$Pickup: d, f_45381493, pickup, field_70251_a

AbstractArrowEntity$Pickup: d, field_14799, pickup, field_70251_a, pickupStatus

int: e, f_66242390, shake, field_70249_b

int: e, field_4025, shake, field_70249_b, arrowShake

int: aA, f_02161893, inBlockTicks, field_70252_j

int: aA, field_4033, inBlockTicks, field_70252_j, ticksInGround

int: aB, f_43756870, inAirTicks, field_70257_an

int: aB, field_4022, inAirTicks, field_70257_an, ticksInAir

double: aC, f_13642885, damage, field_70255_ao

double: aC, field_4023, damage, field_70255_ao, damage

int: aD, f_92447542, punchLevel, field_70256_ap

int: aD, field_4024, punchLevel, field_70256_ap, knockbackStrength

Predicate<Entity>: g, f_11118497, TARGETS, field_184553_f

Predicate<Entity>: g, field_17097, TARGETS, field_184553_f, ARROW_TARGETS

BlockState: az, f_07207777, block, field_195056_av

BlockState: az, field_17095, block, field_195056_av, inBlockState

DataAttribute<Optional<UUID>>: a, f_84143300, OWNER_UUID, field_212362_a

DataAttribute<Optional<UUID>>: a, field_17094, OWNER_UUID, field_212362_a, field_212362_a

UUID: f, f_51018179, shooter, field_70250_c

UUID: f, field_17096, shooter, field_70250_c, shootingEntity

Constructors

Methods

void (): x_, m_19615596, registerSyncedData, func_70088_a

void (): x_, method_2484, registerSyncedData, func_70088_a, registerData

void (Entity, float, float, float, float, float): a, m_75487055, shoot, func_184547_a

void (Entity, float, float, float, float, float): a, method_13278, shoot, func_184547_a, shoot

void (double, double, double, float, float): c, m_57650587, dispense, func_70186_c

void (double, double, double, float, float): c, method_3233, dispense, func_70186_c, shoot

void (): R_, m_24884718, tick, func_70071_h_

void (): R_, method_2558, tick, func_70071_h_, tick

void (HitResult): a, m_45213619, onCollision, func_184549_a

void (HitResult): a, method_13276, onCollision, func_184549_a, onHit

void (MoverType, double, double, double): a, m_15512507, move, func_70091_d

void (MoverType, double, double, double): a, method_2539, move, func_70091_d, move

void (LivingEntity): a, m_59255427, onHit, func_184548_a

void (LivingEntity): a, method_13279, onHit, func_184548_a, arrowHit

Entity (Vec3d, Vec3d): a, m_18480081, getEntityCollision, func_184551_a

Entity (Vec3d, Vec3d): a, method_13277, getEntityCollision, func_184551_a, findEntityOnPath

void (NbtCompound): b, m_61937125, writeCustomNbt, func_70014_b

void (NbtCompound): b, method_2528, writeCustomNbt, func_70014_b, writeAdditional

void (NbtCompound): a, m_30953923, readCustomNbt, func_70037_a

void (NbtCompound): a, method_2498, readCustomNbt, func_70037_a, readAdditional

void (PlayerEntity): d, m_37734789, onPlayerCollision, func_70100_b_

void (PlayerEntity): d, method_2530, onPlayerCollision, func_70100_b_, onCollideWithPlayer

ItemStack (): l, m_08426970, asItemStack, func_184550_j

ItemStack (): l, method_13280, asItemStack, func_184550_j, getArrowStack

boolean (): ak, m_24660344, makesSteps, func_70041_e_

boolean (): ak, method_2549, makesSteps, func_70041_e_, canTriggerWalking

void (double): c, m_74202199, setDamage, func_70239_b

void (double): c, method_3223, setDamage, func_70239_b, setDamage

double (): m, m_38285953, getDamage, func_70242_d

double (): m, method_3225, getDamage, func_70242_d, getDamage

void (int): a, m_35703875, setPunchLevel, func_70240_a

void (int): a, method_3222, setPunchLevel, func_70240_a, setKnockbackStrength

boolean (): bk, m_47599957, canBePunched, func_70075_an

boolean (): bk, method_2521, canBePunched, func_70075_an, canBeAttackedWithItem

float (): bF, m_75246573, getEyeHeight, func_70047_e

float (): bF, method_2544, getEyeHeight, func_70047_e, getEyeHeight

void (boolean): a, m_78973143, setCritical, func_70243_d

void (boolean): a, method_3226, setCritical, func_70243_d, setIsCritical

boolean (): o, m_07114266, isCritical, func_70241_g

boolean (): o, method_3227, isCritical, func_70241_g, getIsCritical

void (LivingEntity, float): a, m_70252817, applyEnchantmentEffects, func_190547_a

void (LivingEntity, float): a, method_13620, applyEnchantmentEffects, func_190547_a, setEnchantmentEffectsFromEntity

boolean (double): a, m_42189360, shouldRender, func_70112_a

boolean (double): a, method_2486, shouldRender, func_70112_a, isInRangeToRenderDist

void (double, double, double, float, float, int, boolean): a, m_83820343, lerpPositionAndAngles, func_180426_a

void (double, double, double, float, float, int, boolean): a, method_2488, lerpPositionAndAngles, func_180426_a, setPositionAndRotationDirect

void (double, double, double): h, m_04637244, lerpVelocity, func_70016_h

void (double, double, double): h, method_2556, lerpVelocity, func_70016_h, setVelocity

void (): f, m_57721111, age, func_203048_f

void (): f, method_15948, age, func_203048_f, tryDespawn

void (HitResult): b, m_01201075, onEntityHit, func_203046_b

void (HitResult): b, method_15947, onEntityHit, func_203046_b, onHitEntity

SoundEvent (): i, m_00633024, getHitSound, func_203050_i

SoundEvent (): i, method_15949, getHitSound, func_203050_i, getHitGroundSound

void (int, boolean): a, m_20386054, setCritical, func_203049_a

void (int, boolean): a, method_15945, setCritical, func_203049_a, func_203049_a

float (): p, m_31537618, getDragInWater, func_203044_p

float (): p, method_15952, getDragInWater, func_203044_p, getWaterDrag

void (boolean): o, m_62360987, setNoClip, func_203045_n

void (boolean): o, method_15951, setNoClip, func_203045_n, func_203045_n

boolean (): q, m_72532264, isNoClip, func_203047_q

boolean (): q, method_15953, isNoClip, func_203047_q, func_203047_q

void (Entity): a, m_49964598, setOwner, func_212361_a

void (Entity): a, method_15946, setOwner, func_212361_a, setShooter

Entity (): k, m_79044680, getEntity, func_212360_k

Entity (): k, method_15950, getEntity, func_212360_k, getShooter

1.13.1

Names

aog

aoj

Fields

DataAttribute<Byte>: g, f_41425051, PROJECTILE_FLAGS, field_184554_g

DataAttribute<Byte>: h, f_41425051, PROJECTILE_FLAGS, field_184554_g

int: h, f_51937436, blockX, field_145791_d

int: aw, f_51937436, blockX, field_145791_d

int: aw, f_61457550, blockY, field_145792_e

int: ax, f_61457550, blockY, field_145792_e

int: ax, f_57317092, blockZ, field_145789_f

int: ay, f_57317092, blockZ, field_145789_f

boolean: a, f_40147775, inGround, field_70254_i

boolean: b, f_40147775, inGround, field_70254_i

int: b, f_36350662, inGroundTicks, field_184552_b

int: c, f_36350662, inGroundTicks, field_184552_b

AbstractArrowEntity$Pickup: c, f_45381493, pickup, field_70251_a

AbstractArrowEntity$Pickup: d, f_45381493, pickup, field_70251_a

int: d, f_66242390, shake, field_70249_b

int: e, f_66242390, shake, field_70249_b

Entity: e, f_51018179, shooter, field_70250_c

int: az, f_02161893, inBlockTicks, field_70252_j

int: aA, f_02161893, inBlockTicks, field_70252_j

int: aA, f_43756870, inAirTicks, field_70257_an

int: aB, f_43756870, inAirTicks, field_70257_an

double: aB, f_13642885, damage, field_70255_ao

double: aC, f_13642885, damage, field_70255_ao

int: aC, f_92447542, punchLevel, field_70256_ap

int: aD, f_92447542, punchLevel, field_70256_ap

Predicate<Entity>: f, f_11118497, TARGETS, field_184553_f

Predicate<Entity>: g, f_11118497, TARGETS, field_184553_f

BlockState: ay, f_07207777, block, field_195056_av

BlockState: az, f_07207777, block, field_195056_av

DataAttribute<Optional<UUID>>: a, f_84143300, OWNER_UUID, field_212362_a

UUID: f, f_51018179, shooter, field_70250_c

Constructors

Methods

ItemStack (): k, m_08426970, asItemStack, func_184550_j

ItemStack (): l, m_08426970, asItemStack, func_184550_j

double (): l, m_38285953, getDamage, func_70242_d

double (): m, m_38285953, getDamage, func_70242_d

boolean (): n, m_07114266, isCritical, func_70241_g

boolean (): o, m_07114266, isCritical, func_70241_g

float (): o, m_31537618, getDragInWater, func_203044_p

float (): p, m_31537618, getDragInWater, func_203044_p

boolean (): p, m_72532264, isNoClip, func_203047_q

boolean (): q, m_72532264, isNoClip, func_203047_q

void (Entity): a, m_49964598, setOwner, func_212361_a

Entity (): k, m_79044680, getEntity, func_212360_k

1.13

Names

aeh

aog

net.minecraft.class_990

net.minecraft.unmapped.C_29057998

Fields

com.google.common.base.Predicate<Entity>: f, field_14800, TARGETS, field_184553_f, ARROW_TARGETS

DataAttribute<Byte>: g, field_14801, PROJECTILE_FLAGS, field_184554_g, CRITICAL

DataAttribute<Byte>: g, f_41425051, PROJECTILE_FLAGS, field_184554_g

int: h, field_4027, blockX, field_145791_d, xTile

int: h, f_51937436, blockX, field_145791_d

int: at, field_4028, blockY, field_145792_e, yTile

int: aw, f_61457550, blockY, field_145792_e

int: au, field_4029, blockZ, field_145789_f, zTile

int: ax, f_57317092, blockZ, field_145789_f

Block: av, field_9141, block, field_145790_g, inTile

int: aw, field_4031, blockData, field_70253_h, inData

boolean: a, field_4032, inGround, field_70254_i, inGround

boolean: a, f_40147775, inGround, field_70254_i

int: b, field_14798, inGroundTicks, field_184552_b, timeInGround

int: b, f_36350662, inGroundTicks, field_184552_b

AbstractArrowEntity$Pickup: c, field_14799, pickup, field_70251_a, pickupStatus

AbstractArrowEntity$Pickup: c, f_45381493, pickup, field_70251_a

int: d, field_4025, shake, field_70249_b, arrowShake

int: d, f_66242390, shake, field_70249_b

Entity: e, field_4026, shooter, field_70250_c, shootingEntity

Entity: e, f_51018179, shooter, field_70250_c

int: ax, field_4033, inBlockTicks, field_70252_j, ticksInGround

int: az, f_02161893, inBlockTicks, field_70252_j

int: ay, field_4022, inAirTicks, field_70257_an, ticksInAir

int: aA, f_43756870, inAirTicks, field_70257_an

double: az, field_4023, damage, field_70255_ao, damage

double: aB, f_13642885, damage, field_70255_ao

int: aA, field_4024, punchLevel, field_70256_ap, knockbackStrength

int: aC, f_92447542, punchLevel, field_70256_ap

Predicate<Entity>: f, f_11118497, TARGETS, field_184553_f

BlockState: ay, f_07207777, block, field_195056_av

Constructors

(World)

(World, double, double, double)

(World, LivingEntity)

(EntityType<?>, World)

(EntityType<?>, double, double, double, World)

(EntityType<?>, LivingEntity, World)

Methods

void (): i, method_2484, registerSyncedData, func_70088_a, entityInit

void (): x_, m_19615596, registerSyncedData, func_70088_a

void (Entity, float, float, float, float, float): a, method_13278, shoot, func_184547_a, shoot

void (Entity, float, float, float, float, float): a, m_75487055, shoot, func_184547_a

void (double, double, double, float, float): c, method_3233, dispense, func_70186_c, shoot

void (double, double, double, float, float): c, m_57650587, dispense, func_70186_c

void (): B_, method_2558, tick, func_70071_h_, onUpdate

void (): R_, m_24884718, tick, func_70071_h_

void (HitResult): a, method_13276, onCollision, func_184549_a, onHit

void (HitResult): a, m_45213619, onCollision, func_184549_a

void (MoverType, double, double, double): a, method_2539, move, func_70091_d, move

void (MoverType, double, double, double): a, m_15512507, move, func_70091_d

void (LivingEntity): a, method_13279, onHit, func_184548_a, arrowHit

void (LivingEntity): a, m_59255427, onHit, func_184548_a

Entity (Vec3d, Vec3d): a, method_13277, getEntityCollision, func_184551_a, findEntityOnPath

Entity (Vec3d, Vec3d): a, m_18480081, getEntityCollision, func_184551_a

void (DataFixerUpper, String): a, method_13569, registerSchema, func_189657_a, registerFixesArrow

void (DataFixerUpper): a, method_13568, registerSchema, func_189658_a, registerFixesArrow

void (NbtCompound): b, method_2528, writeCustomNbt, func_70014_b, writeEntityToNBT

void (NbtCompound): b, m_61937125, writeCustomNbt, func_70014_b

void (NbtCompound): a, method_2498, readCustomNbt, func_70037_a, readEntityFromNBT

void (NbtCompound): a, m_30953923, readCustomNbt, func_70037_a

void (PlayerEntity): d, method_2530, onPlayerCollision, func_70100_b_, onCollideWithPlayer

void (PlayerEntity): d, m_37734789, onPlayerCollision, func_70100_b_

ItemStack (): j, method_13280, asItemStack, func_184550_j, getArrowStack

ItemStack (): k, m_08426970, asItemStack, func_184550_j

boolean (): ak, method_2549, makesSteps, func_70041_e_, canTriggerWalking

boolean (): ak, m_24660344, makesSteps, func_70041_e_

void (double): c, method_3223, setDamage, func_70239_b, setDamage

void (double): c, m_74202199, setDamage, func_70239_b

double (): k, method_3225, getDamage, func_70242_d, getDamage

double (): l, m_38285953, getDamage, func_70242_d

void (int): a, method_3222, setPunchLevel, func_70240_a, setKnockbackStrength

void (int): a, m_35703875, setPunchLevel, func_70240_a

boolean (): bd, method_2521, canBePunched, func_70075_an, canBeAttackedWithItem

boolean (): bk, m_47599957, canBePunched, func_70075_an

float (): by, method_2544, getEyeHeight, func_70047_e, getEyeHeight

float (): bF, m_75246573, getEyeHeight, func_70047_e

void (boolean): a, method_3226, setCritical, func_70243_d, setIsCritical

void (boolean): a, m_78973143, setCritical, func_70243_d

boolean (): n, method_3227, isCritical, func_70241_g, getIsCritical

boolean (): n, m_07114266, isCritical, func_70241_g

void (LivingEntity, float): a, method_13620, applyEnchantmentEffects, func_190547_a, setEnchantmentEffectsFromEntity

void (LivingEntity, float): a, m_70252817, applyEnchantmentEffects, func_190547_a

boolean (double): a, method_2486, shouldRender, func_70112_a, isInRangeToRenderDist

boolean (double): a, m_42189360, shouldRender, func_70112_a

void (double, double, double, float, float, int, boolean): a, method_2488, lerpPositionAndAngles, func_180426_a, setPositionAndRotationDirect

void (double, double, double, float, float, int, boolean): a, m_83820343, lerpPositionAndAngles, func_180426_a

void (double, double, double): h, method_2556, lerpVelocity, func_70016_h, setVelocity

void (double, double, double): h, m_04637244, lerpVelocity, func_70016_h

void (): f, m_57721111, age, func_203048_f

void (HitResult): b, m_01201075, onEntityHit, func_203046_b

SoundEvent (): i, m_00633024, getHitSound, func_203050_i

void (int, boolean): a, m_20386054, setCritical, func_203049_a

float (): o, m_31537618, getDragInWater, func_203044_p

void (boolean): o, m_62360987, setNoClip, func_203045_n

boolean (): p, m_72532264, isNoClip, func_203047_q

1.12.2

Names

aeh

net.minecraft.class_990

net.minecraft.entity.projectile.AbstractArrowEntity

net.minecraft.entity.projectile.EntityArrow

net.minecraft.entity.projectile.EntityArrow

Fields

com.google.common.base.Predicate<Entity>: f, field_14800, TARGETS, field_184553_f, ARROW_TARGETS

DataAttribute<Byte>: g, field_14801, PROJECTILE_FLAGS, field_184554_g, CRITICAL

int: h, field_4027, blockX, field_145791_d, xTile

int: at, field_4028, blockY, field_145792_e, yTile

int: au, field_4029, blockZ, field_145789_f, zTile

Block: av, field_9141, block, field_145790_g, inTile

int: aw, field_4031, blockData, field_70253_h, inData

boolean: a, field_4032, inGround, field_70254_i, inGround

int: b, field_14798, inGroundTicks, field_184552_b, timeInGround

AbstractArrowEntity$Pickup: c, field_14799, pickup, field_70251_a, pickupStatus

int: d, field_4025, shake, field_70249_b, arrowShake

Entity: e, field_4026, shooter, field_70250_c, shootingEntity

int: ax, field_4033, inBlockTicks, field_70252_j, ticksInGround

int: ay, field_4022, inAirTicks, field_70257_an, ticksInAir

double: az, field_4023, damage, field_70255_ao, damage

int: aA, field_4024, punchLevel, field_70256_ap, knockbackStrength

Constructors

(World)

(World, double, double, double)

(World, LivingEntity)

Methods

void (): i, method_2484, registerSyncedData, func_70088_a, entityInit

void (Entity, float, float, float, float, float): a, method_13278, shoot, func_184547_a, shoot

void (double, double, double, float, float): c, method_3233, dispense, func_70186_c, shoot

void (): B_, method_2558, tick, func_70071_h_, onUpdate

void (HitResult): a, method_13276, onCollision, func_184549_a, onHit

void (MoverType, double, double, double): a, method_2539, move, func_70091_d, move

void (LivingEntity): a, method_13279, onHit, func_184548_a, arrowHit

Entity (Vec3d, Vec3d): a, method_13277, getEntityCollision, func_184551_a, findEntityOnPath

void (DataFixerUpper, String): a, method_13569, registerSchema, func_189657_a, registerFixesArrow

void (DataFixerUpper): a, method_13568, registerSchema, func_189658_a, registerFixesArrow

void (NbtCompound): b, method_2528, writeCustomNbt, func_70014_b, writeEntityToNBT

void (NbtCompound): a, method_2498, readCustomNbt, func_70037_a, readEntityFromNBT

void (PlayerEntity): d, method_2530, onPlayerCollision, func_70100_b_, onCollideWithPlayer

ItemStack (): j, method_13280, asItemStack, func_184550_j, getArrowStack

boolean (): ak, method_2549, makesSteps, func_70041_e_, canTriggerWalking

void (double): c, method_3223, setDamage, func_70239_b, setDamage

double (): k, method_3225, getDamage, func_70242_d, getDamage

void (int): a, method_3222, setPunchLevel, func_70240_a, setKnockbackStrength

boolean (): bd, method_2521, canBePunched, func_70075_an, canBeAttackedWithItem

float (): by, method_2544, getEyeHeight, func_70047_e, getEyeHeight

void (boolean): a, method_3226, setCritical, func_70243_d, setIsCritical

boolean (): n, method_3227, isCritical, func_70241_g, getIsCritical

void (LivingEntity, float): a, method_13620, applyEnchantmentEffects, func_190547_a, setEnchantmentEffectsFromEntity

boolean (double): a, method_2486, shouldRender, func_70112_a, isInRangeToRenderDist

void (double, double, double, float, float, int, boolean): a, method_2488, lerpPositionAndAngles, func_180426_a, setPositionAndRotationDirect

void (double, double, double): h, method_2556, lerpVelocity, func_70016_h, setVelocity