History - net.minecraft.client.gl.GlBackend

26.3

Names

com.mojang.blaze3d.opengl.GlDevice

com.mojang.renderpearl.backend.opengl.GlDevice

com.mojang.blaze3d.opengl.GlDevice

com.mojang.renderpearl.backend.opengl.GlDevice

Fields

Map<RenderPipeline, GlCompiledRenderPipeline>: pipelineCache, pipelineCache, field_57860, pipelineCompileCache

Map<GlBackend$ShaderKey, GlCompiledShader>: shaderCache, shaderCache, field_57861, shaderCompileCache

VertexBufferManager: vertexArrayCache, vertexArrayCache, field_57862, vertexBufferManager

ShaderSourceGetter: defaultShaderSource, defaultShaderSource, field_57859, defaultShaderSourceGetter

long: initialWindowHandle, initialWindowHandle, field_1_9066, window

long: glContext, glContext, field_1_9065, contextHandle

GlDeviceInfo: heuristics, heuristics, field_1_10520, glDeviceInfo

BiFunction<GlShaderProgram, BackendRenderPipeline$Layout, VertexArray>: vertexArraySource, vertexArraySource, field_1_9414, vertexArrayFactory

GlProgramCompiler: recompiler, recompiler, field_1_9413, programCompiler

boolean: shaderCompilerRequiresSacrifice, shaderCompilerRequiresSacrifice, field_1_7955, compilePipelineClosed

long: currentWindow, currentWindow, field_1_10076, currentWindow

Constructors

(long, ShaderSourceGetter, DebugOptions)

(GlWindowBackend, DebugOptions)

Methods

void (): clearPipelineCache, clearPipelineCache, method_1_1284, clearPipelineCache

GlCompiledRenderPipeline (RenderPipeline): getOrCompilePipeline, getOrCompilePipeline, method_68381, getCompiledPipeline

VertexBufferManager (): vertexArrayCache, vertexArrayCache, method_68402, getVertexBufferManager

GpuTextureView (GpuTexture): createTextureView, createTextureView, method_1_1292, createTextureView

GpuTextureView (GpuTexture, int, int): createTextureView, createTextureView, method_1_1293, createTextureView

GpuBuffer (Supplier<String>, int, ByteBuffer): createBuffer, createBuffer, method_1_1287, createBuffer

GpuSampler (AddressMode, AddressMode, FilterMode, FilterMode, int, OptionalDouble): createSampler, createSampler, method_1_1289, createSampler

GpuBuffer (Supplier<String>, int, long): createBuffer, createBuffer, method_1_1286, createBuffer

GlCompiledShader (Identifier, ShaderType, Defines, ShaderSourceGetter): getOrCompileShader, getOrCompileShader, method_68378, getCompiledShader

GlCompiledRenderPipeline (RenderPipeline, ShaderSourceGetter): precompilePipeline, precompilePipeline, method_1_1306, getCompiledPipeline

GlCompiledShader (GlBackend$ShaderKey, ShaderSourceGetter): compileShader, compileShader, method_68379, compileShader

GlShaderProgram (RenderPipeline, ShaderSourceGetter): compileProgram, compileProgram, method_76229, compileProgram

GlCompiledRenderPipeline (RenderPipeline, ShaderSourceGetter): compilePipeline, compilePipeline, method_68392, compileRenderPipeline

GpuSurfaceBackend (long): createSurface, createSurface, method_1_4219, createSurface

GpuTexture (Supplier<String>, int, TexelFormat, int, int, int, int): createTexture, createTexture, method_1_1291, createTexture

GpuTexture (String, int, TexelFormat, int, int, int, int): createTexture, createTexture, method_1_1290, createTexture

long (): getTimestampNow, getTimestampNow, method_1_4222, getTimestampNow

long (): getTimestampCalibrationOffset, getTimestampCalibrationOffset, method_1_4222, getTimestampNow

GlDeviceInfo (): heuristics, heuristics, method_1_10470, getGlDeviceInfo

GpuSurfaceBackend (long, BooleanSupplier): createSurface, createSurface, method_1_4219, createSurface

GpuSampler (AddressMode, AddressMode, FilterMode, FilterMode, int, OptionalDouble): createSampler, createSampler, method_1_1289, createSampler

GpuTexture (String, int, TexelFormat, int, int, int, int): createTexture, createTexture, method_1_1290, createTexture

GpuTextureView (GpuTexture, int, int): createTextureView, createTextureView, method_1_1293, createTextureView

GpuBuffer (Supplier<String>, int, long): createBuffer, createBuffer, method_1_1286, createBuffer

GpuBuffer (Supplier<String>, int, ByteBuffer): createBuffer, createBuffer, method_1_1287, createBuffer

void (): markAmdShaderCompilerAngry, markAmdShaderCompilerAngry, method_1_7302, onCompiledPipelineClose

BackendRenderPipeline$Supplier (BackendRenderPipeline$Layout): compilePipeline, compilePipeline, method_1_1306, getCompiledPipeline

void (long): makeCurrent, makeCurrent, method_1_9789, makeWindowCurrent

26.2

Names

Fields

int: maxSupportedTextureSize, maxSupportedTextureSize, field_57857, maxTextureSize

Set<String>: enabledExtensions, enabledExtensions, field_58040, usedGlCapabilities

int: uniformOffsetAlignment, uniformOffsetAlignment, field_60018, uniformOffsetAlignment

int: maxSupportedAnisotropy, maxSupportedAnisotropy, field_64185, maxSupportedAnisotropy

CommandEncoderBackend: encoder, encoder, field_57854, commandEncoder

long: windowHandle, windowHandle, field_1_23, contextId

boolean: USE_GL_ARB_base_instance, USE_GL_ARB_base_instance, field_1_6380, allowGlArbBaseInstance

boolean: USE_GL_ARB_draw_indirect, USE_GL_ARB_draw_indirect, field_1_6381, allowGlArbDrawIndirect

boolean: USE_GL_ARB_multi_draw_indirect, USE_GL_ARB_multi_draw_indirect, field_1_6382, allowGlArbMultiDrawIndirect

boolean: USE_GL_ARB_shader_draw_parameters, USE_GL_ARB_shader_draw_parameters, field_1_6383, allowGlArbShaderDrawParameters

GlCommandEncoderBackend: encoder, encoder, field_57854, commandEncoder

GlFramebufferManager: frameBufferCache, frameBufferCache, field_1_6266, framebufferManager

GpuDeviceInfo: deviceInfo, deviceInfo, field_1_3390, deviceInfo

Constructors

Methods

String (): getImplementationInformation, getImplementationInformation, method_1_1296, getImplementationInformation

String (): getRenderer, getRenderer, method_1_1300, getRenderer

String (): getVendor, getVendor, method_1_1302, getVendor

String (): getBackendName, getBackendName, method_1_1294, getBackendName

String (): getVersion, getVersion, method_1_1303, getVersion

int (): getMaxSupportedTextureSize, getMaxSupportedTextureSize, method_68403, determineMaxTextureSize

int (): getMaxTextureSize, getMaxTextureSize, method_1_1299, getMaxTextureSize

List<String> (): getEnabledExtensions, getEnabledExtensions, method_1_1295, getEnabledExtensions

CompiledShaderPipeline (RenderPipeline): getOrCompilePipeline, getOrCompilePipeline, method_68381, compilePipelineCached

GlCompiledRenderPipeline (RenderPipeline): getOrCompilePipeline, getOrCompilePipeline, method_68381, getCompiledPipeline

GpuTexture (Supplier<String>, int, TextureFormat, int, int, int, int): createTexture, createTexture, method_1_1291, createTexture

GpuTexture (String, int, TextureFormat, int, int, int, int): createTexture, createTexture, method_1_1290, createTexture

int (): getUniformOffsetAlignment, getUniformOffsetAlignment, method_1_1301, getUniformOffsetAlignment

int (): getMaxSupportedAnisotropy, getMaxSupportedAnisotropy, method_1_1298, getMaxSupportedAnisotropy

CompiledShader (Identifier, ShaderType, Defines, ShaderSourceGetter): getOrCompileShader, getOrCompileShader, method_68378, compileShader

GlCompiledShader (Identifier, ShaderType, Defines, ShaderSourceGetter): getOrCompileShader, getOrCompileShader, method_68378, getCompiledShader

CompiledShaderPipeline (RenderPipeline, ShaderSourceGetter): precompilePipeline, precompilePipeline, method_1_1306, precompilePipeline

GlCompiledRenderPipeline (RenderPipeline, ShaderSourceGetter): precompilePipeline, precompilePipeline, method_1_1306, getCompiledPipeline

CommandEncoderBackend (): createCommandEncoder, createCommandEncoder, method_1_1288, createBaseCommandEncoder

CommandEncoderBackend (): createCommandEncoder, createCommandEncoder, method_1_1288, getCommandEncoder

void (boolean): setVsync, setVsync, method_1_1308, setVsync

void (): presentFrame, presentFrame, method_1_1307, presentFrame

boolean (): isZZeroToOne, isZZeroToOne, method_1_1305, isZZeroToOne

GpuSurfaceBackend (long): createSurface, createSurface, method_1_4219, createSurface

GpuTexture (Supplier<String>, int, TexelFormat, int, int, int, int): createTexture, createTexture, method_1_1291, createTexture

GpuTexture (String, int, TexelFormat, int, int, int, int): createTexture, createTexture, method_1_1290, createTexture

GlFramebufferManager (): frameBufferCache, frameBufferCache, method_1_5402, getFramebufferManager

TimestampQueryPool (int): createTimestampQueryPool, createTimestampQueryPool, method_1_4220, createTimestampQueryPool

long (): getTimestampNow, getTimestampNow, method_1_4222, getTimestampNow

GpuDeviceInfo (): getDeviceInfo, getDeviceInfo, method_1_4221, getDeviceInfo

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

fxe

com.mojang.blaze3d.opengl.GlDevice

net.minecraft.class_10865

net.minecraft.client.gl.GlBackend

Fields

org.slf4j.Logger: g, LOGGER, field_57853, LOGGER, f_aydsmzky, LOGGER, LOGGER

org.slf4j.Logger: LOGGER, LOGGER, field_57853, LOGGER

boolean: a, USE_GL_ARB_vertex_attrib_binding, field_58035, allowGlArbVABinding, f_mftnyqkd, USE_GL_ARB_vertex_attrib_binding

boolean: USE_GL_ARB_vertex_attrib_binding, USE_GL_ARB_vertex_attrib_binding, field_58035, allowGlArbVABinding

boolean: b, USE_GL_KHR_debug, field_58036, allowGlKhrDebug, f_eevtgcul, USE_GL_KHR_debug

boolean: USE_GL_KHR_debug, USE_GL_KHR_debug, field_58036, allowGlKhrDebug

boolean: c, USE_GL_EXT_debug_label, field_58037, allowExtDebugLabel, f_oivztlyo, USE_GL_EXT_debug_label

boolean: USE_GL_EXT_debug_label, USE_GL_EXT_debug_label, field_58037, allowExtDebugLabel

boolean: d, USE_GL_ARB_debug_output, field_58038, allowGlArbDebugOutput, f_bsbgyzbx, USE_GL_ARB_debug_output

boolean: USE_GL_ARB_debug_output, USE_GL_ARB_debug_output, field_58038, allowGlArbDebugOutput

boolean: e, USE_GL_ARB_direct_state_access, field_58039, allowGlArbDirectAccess, f_rvipltke, USE_GL_ARB_direct_state_access

boolean: USE_GL_ARB_direct_state_access, USE_GL_ARB_direct_state_access, field_58039, allowGlArbDirectAccess

CommandEncoder: h, encoder, field_57854, commandEncoder, f_ofqsmwkn, encoder

GlDebug: i, debugLog, field_57855, glDebug, f_rfwcpeyh, debugLog

GlDebug: debugLog, debugLog, field_57855, glDebug

DebugLabelManager: j, debugLabels, field_57856, debugLabelManager, f_rhiozkpa, debugLabels

DebugLabelManager: debugLabels, debugLabels, field_57856, debugLabelManager

int: k, maxSupportedTextureSize, field_57857, maxTextureSize, f_uviftejn, maxSupportedTextureSize

int: maxSupportedTextureSize, maxSupportedTextureSize, field_57857, maxTextureSize

BufferManager: l, directStateAccess, field_57858, bufferManager, f_jiplacmr, directStateAccess

BufferManager: directStateAccess, directStateAccess, field_57858, bufferManager

Map<RenderPipeline, CompiledShaderPipeline>: n, pipelineCache, field_57860, pipelineCompileCache, f_yzmxjetg, pipelineCache

Map<RenderPipeline, CompiledShaderPipeline>: pipelineCache, pipelineCache, field_57860, pipelineCompileCache

Map<GlBackend$ShaderKey, CompiledShader>: o, shaderCache, field_57861, shaderCompileCache, f_ldacoyfz, shaderCache

Map<GlBackend$ShaderKey, CompiledShader>: shaderCache, shaderCache, field_57861, shaderCompileCache

VertexBufferManager: p, vertexArrayCache, field_57862, vertexBufferManager, f_kjamykwh, vertexArrayCache

VertexBufferManager: vertexArrayCache, vertexArrayCache, field_57862, vertexBufferManager

Set<String>: r, enabledExtensions, field_58040, usedGlCapabilities, f_urpfnuyp, enabledExtensions

Set<String>: enabledExtensions, enabledExtensions, field_58040, usedGlCapabilities

boolean: f, USE_GL_ARB_buffer_storage, field_60016, allowGlBufferStorage, f_fcvwdnlz, USE_GL_ARB_buffer_storage

boolean: USE_GL_ARB_buffer_storage, USE_GL_ARB_buffer_storage, field_60016, allowGlBufferStorage

GpuBufferManager: q, bufferStorage, field_60017, gpuBufferManager, f_rzhnigql, bufferStorage

GpuBufferManager: bufferStorage, bufferStorage, field_60017, gpuBufferManager

int: s, uniformOffsetAlignment, field_60018, uniformOffsetAlignment, f_mzokzfog, uniformOffsetAlignment

int: uniformOffsetAlignment, uniformOffsetAlignment, field_60018, uniformOffsetAlignment

ShaderSourceGetter: m, defaultShaderSource, field_57859, defaultShaderSourceGetter, f_mjevehyg, defaultShaderSource

ShaderSourceGetter: defaultShaderSource, defaultShaderSource, field_57859, defaultShaderSourceGetter

int: t, maxSupportedAnisotropy, field_64185, maxSupportedAnisotropy, f_jhiciksv, maxSupportedAnisotropy

int: maxSupportedAnisotropy, maxSupportedAnisotropy, field_64185, maxSupportedAnisotropy

CommandEncoderBackend: encoder, encoder, field_57854, commandEncoder

long: windowHandle, windowHandle, field_1_23, contextId

Constructors

(long, int, boolean, ShaderSourceGetter, boolean)

(long, ShaderSourceGetter, DebugOptions)

Methods

DebugLabelManager (): a, debugLabels, method_68377, getDebugLabelManager, m_gwlimopf, debugLabels

DebugLabelManager (): debugLabels, debugLabels, method_68377, getDebugLabelManager

CommandEncoder (): createCommandEncoder, createCommandEncoder, createCommandEncoder

String (): getImplementationInformation, getImplementationInformation, getImplementationInformation

String (): getImplementationInformation, getImplementationInformation, method_1_1296, getImplementationInformation

List<String> (): getLastDebugMessages, getLastDebugMessages, getLastDebugMessages

List<String> (): getLastDebugMessages, getLastDebugMessages, method_1_1297, getLastDebugMessages

boolean (): isDebuggingEnabled, isDebuggingEnabled, isDebuggingEnabled

boolean (): isDebuggingEnabled, isDebuggingEnabled, method_1_1304, isDebuggingEnabled

String (): getRenderer, getRenderer, getRenderer

String (): getRenderer, getRenderer, method_1_1300, getRenderer

String (): getVendor, getVendor, getVendor

String (): getVendor, getVendor, method_1_1302, getVendor

String (): getBackendName, getBackendName, getBackendName

String (): getBackendName, getBackendName, method_1_1294, getBackendName

String (): getVersion, getVersion, getVersion

String (): getVersion, getVersion, method_1_1303, getVersion

int (): e, getMaxSupportedTextureSize, method_68403, determineMaxTextureSize, m_aaadqoyd, getMaxSupportedTextureSize

int (): getMaxSupportedTextureSize, getMaxSupportedTextureSize, method_68403, determineMaxTextureSize

int (): getMaxTextureSize, getMaxTextureSize, getMaxTextureSize

int (): getMaxTextureSize, getMaxTextureSize, method_1_1299, getMaxTextureSize

void (): clearPipelineCache, clearPipelineCache, clearPipelineCache

void (): clearPipelineCache, clearPipelineCache, method_1_1284, clearPipelineCache

List<String> (): getEnabledExtensions, getEnabledExtensions, getEnabledExtensions

List<String> (): getEnabledExtensions, getEnabledExtensions, method_1_1295, getEnabledExtensions

void (): close, close, close

void (): close, close, method_1_1285, close

BufferManager (): b, directStateAccess, method_68401, getBufferManager, m_irxvvgnw, directStateAccess

BufferManager (): directStateAccess, directStateAccess, method_68401, getBufferManager

CompiledShaderPipeline (RenderPipeline): a, getOrCompilePipeline, method_68381, compilePipelineCached, m_vvcfweme, m_vvcfweme, getOrCompilePipeline

CompiledShaderPipeline (RenderPipeline): getOrCompilePipeline, getOrCompilePipeline, method_68381, compilePipelineCached

VertexBufferManager (): c, vertexArrayCache, method_68402, getVertexBufferManager, m_amewrbvw, vertexArrayCache

VertexBufferManager (): vertexArrayCache, vertexArrayCache, method_68402, getVertexBufferManager

GpuTexture (Supplier<String>, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture

GpuTexture (Supplier<String>, int, TextureFormat, int, int, int, int): createTexture, createTexture, method_1_1291, createTexture

GpuTexture (String, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture

GpuTexture (String, int, TextureFormat, int, int, int, int): createTexture, createTexture, method_1_1290, createTexture

GpuTextureView (GpuTexture): createTextureView, createTextureView, createTextureView, createTextureView, createTextureView

GpuTextureView (GpuTexture): createTextureView, createTextureView, method_1_1292, createTextureView

GpuTextureView (GpuTexture, int, int): createTextureView, createTextureView, createTextureView, createTextureView, createTextureView

GpuTextureView (GpuTexture, int, int): createTextureView, createTextureView, method_1_1293, createTextureView

GpuBuffer (Supplier<String>, int, ByteBuffer): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer

GpuBuffer (Supplier<String>, int, ByteBuffer): createBuffer, createBuffer, method_1_1287, createBuffer

int (): getUniformOffsetAlignment, getUniformOffsetAlignment, getUniformOffsetAlignment

int (): getUniformOffsetAlignment, getUniformOffsetAlignment, method_1_1301, getUniformOffsetAlignment

GpuBufferManager (): d, getBufferStorage, method_71032, getGpuBufferManager, m_takxcanl, getBufferStorage

GpuBufferManager (): getBufferStorage, getBufferStorage, method_71032, getGpuBufferManager

void (): f, sacrificeShaderToOpenGlAndAmd, method_72699, applyAmdCleanupHack, m_qiyujbbd, sacrificeShaderToOpenGlAndAmd

void (): sacrificeShaderToOpenGlAndAmd, sacrificeShaderToOpenGlAndAmd, method_72699, applyAmdCleanupHack

int (): getMaxSupportedAnisotropy, getMaxSupportedAnisotropy, getMaxSupportedAnisotropy

int (): getMaxSupportedAnisotropy, getMaxSupportedAnisotropy, method_1_1298, getMaxSupportedAnisotropy

GpuSampler (AddressMode, AddressMode, FilterMode, FilterMode, int, OptionalDouble): createSampler, createSampler, createSampler, createSampler, createSampler

GpuSampler (AddressMode, AddressMode, FilterMode, FilterMode, int, OptionalDouble): createSampler, createSampler, method_1_1289, createSampler

GpuBuffer (Supplier<String>, int, long): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer

GpuBuffer (Supplier<String>, int, long): createBuffer, createBuffer, method_1_1286, createBuffer

CompiledShader (Identifier, ShaderType, Defines, ShaderSourceGetter): a, getOrCompileShader, method_68378, compileShader, m_vqqnzyjm, m_vqqnzyjm, getOrCompileShader

CompiledShader (Identifier, ShaderType, Defines, ShaderSourceGetter): getOrCompileShader, getOrCompileShader, method_68378, compileShader

CompiledShaderPipeline (RenderPipeline, ShaderSourceGetter): a, precompilePipeline, method_68383, precompilePipeline, m_uggqqeur, precompilePipeline, precompilePipeline

CompiledShaderPipeline (RenderPipeline, ShaderSourceGetter): precompilePipeline, precompilePipeline, method_1_1306, precompilePipeline

CompiledShader (GlBackend$ShaderKey, ShaderSourceGetter): a, compileShader, method_68379, compileShader, m_muombbuz, compileShader

CompiledShader (GlBackend$ShaderKey, ShaderSourceGetter): compileShader, compileShader, method_68379, compileShader

ShaderProgram (RenderPipeline, ShaderSourceGetter): b, compileProgram, method_76229, compileProgram, m_lxmqokpl, m_lxmqokpl, compileProgram

ShaderProgram (RenderPipeline, ShaderSourceGetter): compileProgram, compileProgram, method_76229, compileProgram

CompiledShaderPipeline (RenderPipeline, ShaderSourceGetter): c, compilePipeline, method_68392, compileRenderPipeline, m_xnfpiqaz, m_xnfpiqaz, compilePipeline

CompiledShaderPipeline (RenderPipeline, ShaderSourceGetter): compilePipeline, compilePipeline, method_68392, compileRenderPipeline

CommandEncoderBackend (): createCommandEncoder, createCommandEncoder, method_1_1288, createBaseCommandEncoder

void (boolean): setVsync, setVsync, method_1_1308, setVsync

void (): presentFrame, presentFrame, method_1_1307, presentFrame

boolean (): isZZeroToOne, isZZeroToOne, method_1_1305, isZZeroToOne

1.21.11

Names

frx

fxe

Fields

BiFunction<Identifier, ShaderType, String>: m, defaultShaderSource, field_57859, defaultShaderSourceGetter, f_mjevehyg, defaultShaderSource

ShaderSourceGetter: m, defaultShaderSource, field_57859, defaultShaderSourceGetter, f_mjevehyg, defaultShaderSource

int: t, maxSupportedAnisotropy, field_64185, maxSupportedAnisotropy, f_jhiciksv, maxSupportedAnisotropy

Constructors

(long, int, boolean, BiFunction<Identifier, ShaderType, String>, boolean)

(long, int, boolean, ShaderSourceGetter, boolean)

Methods

CompiledShader (Identifier, ShaderType, Defines, BiFunction<Identifier, ShaderType, String>): a, getOrCompileShader, method_68378, compileShader, m_vqqnzyjm, m_vqqnzyjm, getOrCompileShader

CompiledShaderPipeline (RenderPipeline, BiFunction<Identifier, ShaderType, String>): a, precompilePipeline, method_68383, precompilePipeline, m_nsbftuzs, precompilePipeline, precompilePipeline

CompiledShader (GlBackend$ShaderKey, BiFunction<Identifier, ShaderType, String>): a, compileShader, method_68379, compileShader, m_muombbuz, compileShader

CompiledShaderPipeline (RenderPipeline, BiFunction<Identifier, ShaderType, String>): b, compilePipeline, method_68392, compileRenderPipeline, m_xnfpiqaz, m_xnfpiqaz, compilePipeline

GpuBuffer (Supplier<String>, int, int): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer

int (): getMaxSupportedAnisotropy, getMaxSupportedAnisotropy, getMaxSupportedAnisotropy

GpuSampler (AddressMode, AddressMode, FilterMode, FilterMode, int, OptionalDouble): createSampler, createSampler, createSampler, createSampler, createSampler

GpuBuffer (Supplier<String>, int, long): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer

CompiledShader (Identifier, ShaderType, Defines, ShaderSourceGetter): a, getOrCompileShader, method_68378, compileShader, m_vqqnzyjm, m_vqqnzyjm, getOrCompileShader

CompiledShaderPipeline (RenderPipeline, ShaderSourceGetter): a, precompilePipeline, method_68383, precompilePipeline, m_uggqqeur, precompilePipeline, precompilePipeline

CompiledShader (GlBackend$ShaderKey, ShaderSourceGetter): a, compileShader, method_68379, compileShader, m_muombbuz, compileShader

ShaderProgram (RenderPipeline, ShaderSourceGetter): b, compileProgram, method_76229, compileProgram, m_lxmqokpl, m_lxmqokpl, compileProgram

CompiledShaderPipeline (RenderPipeline, ShaderSourceGetter): c, compilePipeline, method_68392, compileRenderPipeline, m_xnfpiqaz, m_xnfpiqaz, compilePipeline

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

fme

frx

Fields

Constructors

Methods

void (): f, amdDummyShaderWorkaround, method_72241, applyAmdCleanupHack, m_berwjrwc, amdDummyShaderWorkaround

void (): f, sacrificeShaderToOpenGlAndAmd, method_72699, applyAmdCleanupHack, m_qiyujbbd, sacrificeShaderToOpenGlAndAmd

1.21.8

Names

fmd

fme

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

void (): f, amdDummyShaderWorkaround, method_72241, applyAmdCleanupHack, m_berwjrwc, amdDummyShaderWorkaround

1.21.6

Names

fjg

fmd

Fields

org.slf4j.Logger: f, LOGGER, field_57853, LOGGER, f_aydsmzky, LOGGER, LOGGER

org.slf4j.Logger: g, LOGGER, field_57853, LOGGER, f_aydsmzky, LOGGER, LOGGER

CommandEncoder: g, encoder, field_57854, commandEncoder, f_ofqsmwkn, encoder

CommandEncoder: h, encoder, field_57854, commandEncoder, f_ofqsmwkn, encoder

GlDebug: h, debugLog, field_57855, glDebug, f_rfwcpeyh, debugLog

GlDebug: i, debugLog, field_57855, glDebug, f_rfwcpeyh, debugLog

DebugLabelManager: i, debugLabels, field_57856, debugLabelManager, f_rhiozkpa, debugLabels

DebugLabelManager: j, debugLabels, field_57856, debugLabelManager, f_rhiozkpa, debugLabels

int: j, maxSupportedTextureSize, field_57857, maxTextureSize, f_uviftejn, maxSupportedTextureSize

int: k, maxSupportedTextureSize, field_57857, maxTextureSize, f_uviftejn, maxSupportedTextureSize

FramebufferManager: k, directStateAccess, field_57858, framebufferManager, f_jiplacmr, directStateAccess

BufferManager: l, directStateAccess, field_57858, bufferManager, f_jiplacmr, directStateAccess

BiFunction<Identifier, ShaderType, String>: l, defaultShaderSource, field_57859, defaultShaderSourceGetter, f_mjevehyg, defaultShaderSource

BiFunction<Identifier, ShaderType, String>: m, defaultShaderSource, field_57859, defaultShaderSourceGetter, f_mjevehyg, defaultShaderSource

Map<RenderPipeline, CompiledShaderPipeline>: m, pipelineCache, field_57860, pipelineCompileCache, f_yzmxjetg, pipelineCache

Map<RenderPipeline, CompiledShaderPipeline>: n, pipelineCache, field_57860, pipelineCompileCache, f_yzmxjetg, pipelineCache

Map<GlBackend$ShaderKey, CompiledShader>: n, shaderCache, field_57861, shaderCompileCache, f_ldacoyfz, shaderCache

Map<GlBackend$ShaderKey, CompiledShader>: o, shaderCache, field_57861, shaderCompileCache, f_ldacoyfz, shaderCache

BufferManager: o, vertexArrayCache, field_57862, bufferManager, f_kjamykwh, vertexArrayCache

VertexBufferManager: p, vertexArrayCache, field_57862, vertexBufferManager, f_kjamykwh, vertexArrayCache

Set<String>: p, enabledExtensions, field_58040, usedGlCapabilities, f_urpfnuyp, enabledExtensions

Set<String>: r, enabledExtensions, field_58040, usedGlCapabilities, f_urpfnuyp, enabledExtensions

boolean: f, USE_GL_ARB_buffer_storage, field_60016, allowGlBufferStorage, f_fcvwdnlz, USE_GL_ARB_buffer_storage

GpuBufferManager: q, bufferStorage, field_60017, gpuBufferManager, f_rzhnigql, bufferStorage

int: s, uniformOffsetAlignment, field_60018, uniformOffsetAlignment, f_mzokzfog, uniformOffsetAlignment

Constructors

Methods

GpuTexture (Supplier<String>, TextureFormat, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture

GpuTexture (String, TextureFormat, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture

GpuBuffer (Supplier<String>, BufferType, BufferUsage, int): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer

GpuBuffer (Supplier<String>, BufferType, BufferUsage, ByteBuffer): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer

int (): d, getMaxSupportedTextureSize, method_68403, determineMaxTextureSize, m_aaadqoyd, getMaxSupportedTextureSize

int (): e, getMaxSupportedTextureSize, method_68403, determineMaxTextureSize, m_aaadqoyd, getMaxSupportedTextureSize

FramebufferManager (): b, directStateAccess, method_68401, getFramebufferManager, m_irxvvgnw, directStateAccess

BufferManager (): b, directStateAccess, method_68401, getBufferManager, m_irxvvgnw, directStateAccess

BufferManager (): c, vertexArrayCache, method_68402, getBufferManager, m_amewrbvw, vertexArrayCache

VertexBufferManager (): c, vertexArrayCache, method_68402, getVertexBufferManager, m_amewrbvw, vertexArrayCache

GpuTexture (Supplier<String>, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture

GpuTexture (String, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture

GpuTextureView (GpuTexture): createTextureView, createTextureView, createTextureView, createTextureView, createTextureView

GpuTextureView (GpuTexture, int, int): createTextureView, createTextureView, createTextureView, createTextureView, createTextureView

GpuBuffer (Supplier<String>, int, int): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer

GpuBuffer (Supplier<String>, int, ByteBuffer): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer

int (): getUniformOffsetAlignment, getUniformOffsetAlignment, getUniformOffsetAlignment

GpuBufferManager (): d, getBufferStorage, method_71032, getGpuBufferManager, m_takxcanl, getBufferStorage

1.21.5

Names

fjg

com.mojang.blaze3d.opengl.GlDevice

net.minecraft.class_10865

net.minecraft.client.gl.GlBackend

net.minecraft.unmapped.C_ccfvxzcb

net.minecraft.unmapped.C_ccfvxzcb

com.mojang.blaze3d.opengl.GlDevice

Fields

org.slf4j.Logger: f, LOGGER, field_57853, LOGGER, f_aydsmzky, LOGGER, LOGGER

boolean: a, USE_GL_ARB_vertex_attrib_binding, field_58035, allowGlArbVABinding, f_mftnyqkd, USE_GL_ARB_vertex_attrib_binding

boolean: b, USE_GL_KHR_debug, field_58036, allowGlKhrDebug, f_eevtgcul, USE_GL_KHR_debug

boolean: c, USE_GL_EXT_debug_label, field_58037, allowExtDebugLabel, f_oivztlyo, USE_GL_EXT_debug_label

boolean: d, USE_GL_ARB_debug_output, field_58038, allowGlArbDebugOutput, f_bsbgyzbx, USE_GL_ARB_debug_output

boolean: e, USE_GL_ARB_direct_state_access, field_58039, allowGlArbDirectAccess, f_rvipltke, USE_GL_ARB_direct_state_access

CommandEncoder: g, encoder, field_57854, commandEncoder, f_ofqsmwkn, encoder

GlDebug: h, debugLog, field_57855, glDebug, f_rfwcpeyh, debugLog

DebugLabelManager: i, debugLabels, field_57856, debugLabelManager, f_rhiozkpa, debugLabels

int: j, maxSupportedTextureSize, field_57857, maxTextureSize, f_uviftejn, maxSupportedTextureSize

FramebufferManager: k, directStateAccess, field_57858, framebufferManager, f_jiplacmr, directStateAccess

BiFunction<Identifier, ShaderType, String>: l, defaultShaderSource, field_57859, defaultShaderSourceGetter, f_mjevehyg, defaultShaderSource

Map<RenderPipeline, CompiledShaderPipeline>: m, pipelineCache, field_57860, pipelineCompileCache, f_yzmxjetg, pipelineCache

Map<GlBackend$ShaderKey, CompiledShader>: n, shaderCache, field_57861, shaderCompileCache, f_ldacoyfz, shaderCache

BufferManager: o, vertexArrayCache, field_57862, bufferManager, f_kjamykwh, vertexArrayCache

Set<String>: p, enabledExtensions, field_58040, usedGlCapabilities, f_urpfnuyp, enabledExtensions

Constructors

(long, int, boolean, BiFunction<Identifier, ShaderType, String>, boolean)

Methods

DebugLabelManager (): a, debugLabels, method_68377, getDebugLabelManager, m_gwlimopf, debugLabels

CommandEncoder (): createCommandEncoder, createCommandEncoder, createCommandEncoder

GpuTexture (Supplier<String>, TextureFormat, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture

GpuTexture (String, TextureFormat, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture

GpuBuffer (Supplier<String>, BufferType, BufferUsage, int): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer

GpuBuffer (Supplier<String>, BufferType, BufferUsage, ByteBuffer): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer

String (): getImplementationInformation, getImplementationInformation, getImplementationInformation

List<String> (): getLastDebugMessages, getLastDebugMessages, getLastDebugMessages

boolean (): isDebuggingEnabled, isDebuggingEnabled, isDebuggingEnabled

String (): getRenderer, getRenderer, getRenderer

String (): getVendor, getVendor, getVendor

String (): getBackendName, getBackendName, getBackendName

String (): getVersion, getVersion, getVersion

int (): d, getMaxSupportedTextureSize, method_68403, determineMaxTextureSize, m_aaadqoyd, getMaxSupportedTextureSize

int (): getMaxTextureSize, getMaxTextureSize, getMaxTextureSize

void (): clearPipelineCache, clearPipelineCache, clearPipelineCache

List<String> (): getEnabledExtensions, getEnabledExtensions, getEnabledExtensions

void (): close, close, close

FramebufferManager (): b, directStateAccess, method_68401, getFramebufferManager, m_irxvvgnw, directStateAccess

CompiledShaderPipeline (RenderPipeline): a, getOrCompilePipeline, method_68381, compilePipelineCached, m_vvcfweme, m_vvcfweme, getOrCompilePipeline

CompiledShader (Identifier, ShaderType, Defines, BiFunction<Identifier, ShaderType, String>): a, getOrCompileShader, method_68378, compileShader, m_vqqnzyjm, m_vqqnzyjm, getOrCompileShader

CompiledShaderPipeline (RenderPipeline, BiFunction<Identifier, ShaderType, String>): a, precompilePipeline, method_68383, precompilePipeline, m_nsbftuzs, precompilePipeline, precompilePipeline

CompiledShader (GlBackend$ShaderKey, BiFunction<Identifier, ShaderType, String>): a, compileShader, method_68379, compileShader, m_muombbuz, compileShader

CompiledShaderPipeline (RenderPipeline, BiFunction<Identifier, ShaderType, String>): b, compilePipeline, method_68392, compileRenderPipeline, m_xnfpiqaz, m_xnfpiqaz, compilePipeline

BufferManager (): c, vertexArrayCache, method_68402, getBufferManager, m_amewrbvw, vertexArrayCache