History - net.minecraft.client.gl.GlBackend
26.3
Names
com.mojang.blaze3d.opengl.GlDevice
com.mojang.renderpearl.backend.opengl.GlDevice
com.mojang.blaze3d.opengl.GlDevice
com.mojang.renderpearl.backend.opengl.GlDevice
Fields
Map<RenderPipeline, GlCompiledRenderPipeline>: pipelineCache, pipelineCache, field_57860, pipelineCompileCache
Map<GlBackend$ShaderKey, GlCompiledShader>: shaderCache, shaderCache, field_57861, shaderCompileCache
VertexBufferManager: vertexArrayCache, vertexArrayCache, field_57862, vertexBufferManager
ShaderSourceGetter: defaultShaderSource, defaultShaderSource, field_57859, defaultShaderSourceGetter
long: initialWindowHandle, initialWindowHandle, field_1_9066, window
long: glContext, glContext, field_1_9065, contextHandle
GlDeviceInfo: heuristics, heuristics, field_1_10520, glDeviceInfo
BiFunction<GlShaderProgram, BackendRenderPipeline$Layout, VertexArray>: vertexArraySource, vertexArraySource, field_1_9414, vertexArrayFactory
GlProgramCompiler: recompiler, recompiler, field_1_9413, programCompiler
boolean: shaderCompilerRequiresSacrifice, shaderCompilerRequiresSacrifice, field_1_7955, compilePipelineClosed
long: currentWindow, currentWindow, field_1_10076, currentWindow
Constructors
(long, ShaderSourceGetter, DebugOptions)
(GlWindowBackend, DebugOptions)
Methods
void (): clearPipelineCache, clearPipelineCache, method_1_1284, clearPipelineCache
GlCompiledRenderPipeline (RenderPipeline): getOrCompilePipeline, getOrCompilePipeline, method_68381, getCompiledPipeline
VertexBufferManager (): vertexArrayCache, vertexArrayCache, method_68402, getVertexBufferManager
GpuTextureView (GpuTexture): createTextureView, createTextureView, method_1_1292, createTextureView
GpuTextureView (GpuTexture, int, int): createTextureView, createTextureView, method_1_1293, createTextureView
GpuBuffer (Supplier<String>, int, ByteBuffer): createBuffer, createBuffer, method_1_1287, createBuffer
GpuSampler (AddressMode, AddressMode, FilterMode, FilterMode, int, OptionalDouble): createSampler, createSampler, method_1_1289, createSampler
GpuBuffer (Supplier<String>, int, long): createBuffer, createBuffer, method_1_1286, createBuffer
GlCompiledShader (Identifier, ShaderType, Defines, ShaderSourceGetter): getOrCompileShader, getOrCompileShader, method_68378, getCompiledShader
GlCompiledRenderPipeline (RenderPipeline, ShaderSourceGetter): precompilePipeline, precompilePipeline, method_1_1306, getCompiledPipeline
GlCompiledShader (GlBackend$ShaderKey, ShaderSourceGetter): compileShader, compileShader, method_68379, compileShader
GlShaderProgram (RenderPipeline, ShaderSourceGetter): compileProgram, compileProgram, method_76229, compileProgram
GlCompiledRenderPipeline (RenderPipeline, ShaderSourceGetter): compilePipeline, compilePipeline, method_68392, compileRenderPipeline
GpuSurfaceBackend (long): createSurface, createSurface, method_1_4219, createSurface
GpuTexture (Supplier<String>, int, TexelFormat, int, int, int, int): createTexture, createTexture, method_1_1291, createTexture
GpuTexture (String, int, TexelFormat, int, int, int, int): createTexture, createTexture, method_1_1290, createTexture
long (): getTimestampNow, getTimestampNow, method_1_4222, getTimestampNow
long (): getTimestampCalibrationOffset, getTimestampCalibrationOffset, method_1_4222, getTimestampNow
GlDeviceInfo (): heuristics, heuristics, method_1_10470, getGlDeviceInfo
GpuSurfaceBackend (long, BooleanSupplier): createSurface, createSurface, method_1_4219, createSurface
GpuSampler (AddressMode, AddressMode, FilterMode, FilterMode, int, OptionalDouble): createSampler, createSampler, method_1_1289, createSampler
GpuTexture (String, int, TexelFormat, int, int, int, int): createTexture, createTexture, method_1_1290, createTexture
GpuTextureView (GpuTexture, int, int): createTextureView, createTextureView, method_1_1293, createTextureView
GpuBuffer (Supplier<String>, int, long): createBuffer, createBuffer, method_1_1286, createBuffer
GpuBuffer (Supplier<String>, int, ByteBuffer): createBuffer, createBuffer, method_1_1287, createBuffer
void (): markAmdShaderCompilerAngry, markAmdShaderCompilerAngry, method_1_7302, onCompiledPipelineClose
BackendRenderPipeline$Supplier (BackendRenderPipeline$Layout): compilePipeline, compilePipeline, method_1_1306, getCompiledPipeline
void (long): makeCurrent, makeCurrent, method_1_9789, makeWindowCurrent
26.2
Names
Fields
int: maxSupportedTextureSize, maxSupportedTextureSize, field_57857, maxTextureSize
Set<String>: enabledExtensions, enabledExtensions, field_58040, usedGlCapabilities
int: uniformOffsetAlignment, uniformOffsetAlignment, field_60018, uniformOffsetAlignment
int: maxSupportedAnisotropy, maxSupportedAnisotropy, field_64185, maxSupportedAnisotropy
CommandEncoderBackend: encoder, encoder, field_57854, commandEncoder
long: windowHandle, windowHandle, field_1_23, contextId
boolean: USE_GL_ARB_base_instance, USE_GL_ARB_base_instance, field_1_6380, allowGlArbBaseInstance
boolean: USE_GL_ARB_draw_indirect, USE_GL_ARB_draw_indirect, field_1_6381, allowGlArbDrawIndirect
boolean: USE_GL_ARB_multi_draw_indirect, USE_GL_ARB_multi_draw_indirect, field_1_6382, allowGlArbMultiDrawIndirect
boolean: USE_GL_ARB_shader_draw_parameters, USE_GL_ARB_shader_draw_parameters, field_1_6383, allowGlArbShaderDrawParameters
GlCommandEncoderBackend: encoder, encoder, field_57854, commandEncoder
GlFramebufferManager: frameBufferCache, frameBufferCache, field_1_6266, framebufferManager
GpuDeviceInfo: deviceInfo, deviceInfo, field_1_3390, deviceInfo
Constructors
Methods
String (): getImplementationInformation, getImplementationInformation, method_1_1296, getImplementationInformation
String (): getRenderer, getRenderer, method_1_1300, getRenderer
String (): getVendor, getVendor, method_1_1302, getVendor
String (): getBackendName, getBackendName, method_1_1294, getBackendName
String (): getVersion, getVersion, method_1_1303, getVersion
int (): getMaxSupportedTextureSize, getMaxSupportedTextureSize, method_68403, determineMaxTextureSize
int (): getMaxTextureSize, getMaxTextureSize, method_1_1299, getMaxTextureSize
List<String> (): getEnabledExtensions, getEnabledExtensions, method_1_1295, getEnabledExtensions
CompiledShaderPipeline (RenderPipeline): getOrCompilePipeline, getOrCompilePipeline, method_68381, compilePipelineCached
GlCompiledRenderPipeline (RenderPipeline): getOrCompilePipeline, getOrCompilePipeline, method_68381, getCompiledPipeline
GpuTexture (Supplier<String>, int, TextureFormat, int, int, int, int): createTexture, createTexture, method_1_1291, createTexture
GpuTexture (String, int, TextureFormat, int, int, int, int): createTexture, createTexture, method_1_1290, createTexture
int (): getUniformOffsetAlignment, getUniformOffsetAlignment, method_1_1301, getUniformOffsetAlignment
int (): getMaxSupportedAnisotropy, getMaxSupportedAnisotropy, method_1_1298, getMaxSupportedAnisotropy
CompiledShader (Identifier, ShaderType, Defines, ShaderSourceGetter): getOrCompileShader, getOrCompileShader, method_68378, compileShader
GlCompiledShader (Identifier, ShaderType, Defines, ShaderSourceGetter): getOrCompileShader, getOrCompileShader, method_68378, getCompiledShader
CompiledShaderPipeline (RenderPipeline, ShaderSourceGetter): precompilePipeline, precompilePipeline, method_1_1306, precompilePipeline
GlCompiledRenderPipeline (RenderPipeline, ShaderSourceGetter): precompilePipeline, precompilePipeline, method_1_1306, getCompiledPipeline
CommandEncoderBackend (): createCommandEncoder, createCommandEncoder, method_1_1288, createBaseCommandEncoder
CommandEncoderBackend (): createCommandEncoder, createCommandEncoder, method_1_1288, getCommandEncoder
void (boolean): setVsync, setVsync, method_1_1308, setVsync
void (): presentFrame, presentFrame, method_1_1307, presentFrame
boolean (): isZZeroToOne, isZZeroToOne, method_1_1305, isZZeroToOne
GpuSurfaceBackend (long): createSurface, createSurface, method_1_4219, createSurface
GpuTexture (Supplier<String>, int, TexelFormat, int, int, int, int): createTexture, createTexture, method_1_1291, createTexture
GpuTexture (String, int, TexelFormat, int, int, int, int): createTexture, createTexture, method_1_1290, createTexture
GlFramebufferManager (): frameBufferCache, frameBufferCache, method_1_5402, getFramebufferManager
TimestampQueryPool (int): createTimestampQueryPool, createTimestampQueryPool, method_1_4220, createTimestampQueryPool
long (): getTimestampNow, getTimestampNow, method_1_4222, getTimestampNow
GpuDeviceInfo (): getDeviceInfo, getDeviceInfo, method_1_4221, getDeviceInfo
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
fxe
com.mojang.blaze3d.opengl.GlDevice
net.minecraft.class_10865
net.minecraft.client.gl.GlBackend
Fields
org.slf4j.Logger: g, LOGGER, field_57853, LOGGER, f_aydsmzky, LOGGER, LOGGER
org.slf4j.Logger: LOGGER, LOGGER, field_57853, LOGGER
boolean: a, USE_GL_ARB_vertex_attrib_binding, field_58035, allowGlArbVABinding, f_mftnyqkd, USE_GL_ARB_vertex_attrib_binding
boolean: USE_GL_ARB_vertex_attrib_binding, USE_GL_ARB_vertex_attrib_binding, field_58035, allowGlArbVABinding
boolean: b, USE_GL_KHR_debug, field_58036, allowGlKhrDebug, f_eevtgcul, USE_GL_KHR_debug
boolean: USE_GL_KHR_debug, USE_GL_KHR_debug, field_58036, allowGlKhrDebug
boolean: c, USE_GL_EXT_debug_label, field_58037, allowExtDebugLabel, f_oivztlyo, USE_GL_EXT_debug_label
boolean: USE_GL_EXT_debug_label, USE_GL_EXT_debug_label, field_58037, allowExtDebugLabel
boolean: d, USE_GL_ARB_debug_output, field_58038, allowGlArbDebugOutput, f_bsbgyzbx, USE_GL_ARB_debug_output
boolean: USE_GL_ARB_debug_output, USE_GL_ARB_debug_output, field_58038, allowGlArbDebugOutput
boolean: e, USE_GL_ARB_direct_state_access, field_58039, allowGlArbDirectAccess, f_rvipltke, USE_GL_ARB_direct_state_access
boolean: USE_GL_ARB_direct_state_access, USE_GL_ARB_direct_state_access, field_58039, allowGlArbDirectAccess
CommandEncoder: h, encoder, field_57854, commandEncoder, f_ofqsmwkn, encoder
GlDebug: i, debugLog, field_57855, glDebug, f_rfwcpeyh, debugLog
GlDebug: debugLog, debugLog, field_57855, glDebug
DebugLabelManager: j, debugLabels, field_57856, debugLabelManager, f_rhiozkpa, debugLabels
DebugLabelManager: debugLabels, debugLabels, field_57856, debugLabelManager
int: k, maxSupportedTextureSize, field_57857, maxTextureSize, f_uviftejn, maxSupportedTextureSize
int: maxSupportedTextureSize, maxSupportedTextureSize, field_57857, maxTextureSize
BufferManager: l, directStateAccess, field_57858, bufferManager, f_jiplacmr, directStateAccess
BufferManager: directStateAccess, directStateAccess, field_57858, bufferManager
Map<RenderPipeline, CompiledShaderPipeline>: n, pipelineCache, field_57860, pipelineCompileCache, f_yzmxjetg, pipelineCache
Map<RenderPipeline, CompiledShaderPipeline>: pipelineCache, pipelineCache, field_57860, pipelineCompileCache
Map<GlBackend$ShaderKey, CompiledShader>: o, shaderCache, field_57861, shaderCompileCache, f_ldacoyfz, shaderCache
Map<GlBackend$ShaderKey, CompiledShader>: shaderCache, shaderCache, field_57861, shaderCompileCache
VertexBufferManager: p, vertexArrayCache, field_57862, vertexBufferManager, f_kjamykwh, vertexArrayCache
VertexBufferManager: vertexArrayCache, vertexArrayCache, field_57862, vertexBufferManager
Set<String>: r, enabledExtensions, field_58040, usedGlCapabilities, f_urpfnuyp, enabledExtensions
Set<String>: enabledExtensions, enabledExtensions, field_58040, usedGlCapabilities
boolean: f, USE_GL_ARB_buffer_storage, field_60016, allowGlBufferStorage, f_fcvwdnlz, USE_GL_ARB_buffer_storage
boolean: USE_GL_ARB_buffer_storage, USE_GL_ARB_buffer_storage, field_60016, allowGlBufferStorage
GpuBufferManager: q, bufferStorage, field_60017, gpuBufferManager, f_rzhnigql, bufferStorage
GpuBufferManager: bufferStorage, bufferStorage, field_60017, gpuBufferManager
int: s, uniformOffsetAlignment, field_60018, uniformOffsetAlignment, f_mzokzfog, uniformOffsetAlignment
int: uniformOffsetAlignment, uniformOffsetAlignment, field_60018, uniformOffsetAlignment
ShaderSourceGetter: m, defaultShaderSource, field_57859, defaultShaderSourceGetter, f_mjevehyg, defaultShaderSource
ShaderSourceGetter: defaultShaderSource, defaultShaderSource, field_57859, defaultShaderSourceGetter
int: t, maxSupportedAnisotropy, field_64185, maxSupportedAnisotropy, f_jhiciksv, maxSupportedAnisotropy
int: maxSupportedAnisotropy, maxSupportedAnisotropy, field_64185, maxSupportedAnisotropy
CommandEncoderBackend: encoder, encoder, field_57854, commandEncoder
long: windowHandle, windowHandle, field_1_23, contextId
Constructors
(long, int, boolean, ShaderSourceGetter, boolean)
(long, ShaderSourceGetter, DebugOptions)
Methods
DebugLabelManager (): a, debugLabels, method_68377, getDebugLabelManager, m_gwlimopf, debugLabels
DebugLabelManager (): debugLabels, debugLabels, method_68377, getDebugLabelManager
CommandEncoder (): createCommandEncoder, createCommandEncoder, createCommandEncoder
String (): getImplementationInformation, getImplementationInformation, getImplementationInformation
String (): getImplementationInformation, getImplementationInformation, method_1_1296, getImplementationInformation
List<String> (): getLastDebugMessages, getLastDebugMessages, getLastDebugMessages
List<String> (): getLastDebugMessages, getLastDebugMessages, method_1_1297, getLastDebugMessages
boolean (): isDebuggingEnabled, isDebuggingEnabled, isDebuggingEnabled
boolean (): isDebuggingEnabled, isDebuggingEnabled, method_1_1304, isDebuggingEnabled
String (): getRenderer, getRenderer, getRenderer
String (): getRenderer, getRenderer, method_1_1300, getRenderer
String (): getVendor, getVendor, getVendor
String (): getVendor, getVendor, method_1_1302, getVendor
String (): getBackendName, getBackendName, getBackendName
String (): getBackendName, getBackendName, method_1_1294, getBackendName
String (): getVersion, getVersion, getVersion
String (): getVersion, getVersion, method_1_1303, getVersion
int (): e, getMaxSupportedTextureSize, method_68403, determineMaxTextureSize, m_aaadqoyd, getMaxSupportedTextureSize
int (): getMaxSupportedTextureSize, getMaxSupportedTextureSize, method_68403, determineMaxTextureSize
int (): getMaxTextureSize, getMaxTextureSize, getMaxTextureSize
int (): getMaxTextureSize, getMaxTextureSize, method_1_1299, getMaxTextureSize
void (): clearPipelineCache, clearPipelineCache, clearPipelineCache
void (): clearPipelineCache, clearPipelineCache, method_1_1284, clearPipelineCache
List<String> (): getEnabledExtensions, getEnabledExtensions, getEnabledExtensions
List<String> (): getEnabledExtensions, getEnabledExtensions, method_1_1295, getEnabledExtensions
void (): close, close, close
void (): close, close, method_1_1285, close
BufferManager (): b, directStateAccess, method_68401, getBufferManager, m_irxvvgnw, directStateAccess
BufferManager (): directStateAccess, directStateAccess, method_68401, getBufferManager
CompiledShaderPipeline (RenderPipeline): a, getOrCompilePipeline, method_68381, compilePipelineCached, m_vvcfweme, m_vvcfweme, getOrCompilePipeline
CompiledShaderPipeline (RenderPipeline): getOrCompilePipeline, getOrCompilePipeline, method_68381, compilePipelineCached
VertexBufferManager (): c, vertexArrayCache, method_68402, getVertexBufferManager, m_amewrbvw, vertexArrayCache
VertexBufferManager (): vertexArrayCache, vertexArrayCache, method_68402, getVertexBufferManager
GpuTexture (Supplier<String>, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture
GpuTexture (Supplier<String>, int, TextureFormat, int, int, int, int): createTexture, createTexture, method_1_1291, createTexture
GpuTexture (String, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture
GpuTexture (String, int, TextureFormat, int, int, int, int): createTexture, createTexture, method_1_1290, createTexture
GpuTextureView (GpuTexture): createTextureView, createTextureView, createTextureView, createTextureView, createTextureView
GpuTextureView (GpuTexture): createTextureView, createTextureView, method_1_1292, createTextureView
GpuTextureView (GpuTexture, int, int): createTextureView, createTextureView, createTextureView, createTextureView, createTextureView
GpuTextureView (GpuTexture, int, int): createTextureView, createTextureView, method_1_1293, createTextureView
GpuBuffer (Supplier<String>, int, ByteBuffer): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
GpuBuffer (Supplier<String>, int, ByteBuffer): createBuffer, createBuffer, method_1_1287, createBuffer
int (): getUniformOffsetAlignment, getUniformOffsetAlignment, getUniformOffsetAlignment
int (): getUniformOffsetAlignment, getUniformOffsetAlignment, method_1_1301, getUniformOffsetAlignment
GpuBufferManager (): d, getBufferStorage, method_71032, getGpuBufferManager, m_takxcanl, getBufferStorage
GpuBufferManager (): getBufferStorage, getBufferStorage, method_71032, getGpuBufferManager
void (): f, sacrificeShaderToOpenGlAndAmd, method_72699, applyAmdCleanupHack, m_qiyujbbd, sacrificeShaderToOpenGlAndAmd
void (): sacrificeShaderToOpenGlAndAmd, sacrificeShaderToOpenGlAndAmd, method_72699, applyAmdCleanupHack
int (): getMaxSupportedAnisotropy, getMaxSupportedAnisotropy, getMaxSupportedAnisotropy
int (): getMaxSupportedAnisotropy, getMaxSupportedAnisotropy, method_1_1298, getMaxSupportedAnisotropy
GpuSampler (AddressMode, AddressMode, FilterMode, FilterMode, int, OptionalDouble): createSampler, createSampler, createSampler, createSampler, createSampler
GpuSampler (AddressMode, AddressMode, FilterMode, FilterMode, int, OptionalDouble): createSampler, createSampler, method_1_1289, createSampler
GpuBuffer (Supplier<String>, int, long): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
GpuBuffer (Supplier<String>, int, long): createBuffer, createBuffer, method_1_1286, createBuffer
CompiledShader (Identifier, ShaderType, Defines, ShaderSourceGetter): a, getOrCompileShader, method_68378, compileShader, m_vqqnzyjm, m_vqqnzyjm, getOrCompileShader
CompiledShader (Identifier, ShaderType, Defines, ShaderSourceGetter): getOrCompileShader, getOrCompileShader, method_68378, compileShader
CompiledShaderPipeline (RenderPipeline, ShaderSourceGetter): a, precompilePipeline, method_68383, precompilePipeline, m_uggqqeur, precompilePipeline, precompilePipeline
CompiledShaderPipeline (RenderPipeline, ShaderSourceGetter): precompilePipeline, precompilePipeline, method_1_1306, precompilePipeline
CompiledShader (GlBackend$ShaderKey, ShaderSourceGetter): a, compileShader, method_68379, compileShader, m_muombbuz, compileShader
CompiledShader (GlBackend$ShaderKey, ShaderSourceGetter): compileShader, compileShader, method_68379, compileShader
ShaderProgram (RenderPipeline, ShaderSourceGetter): b, compileProgram, method_76229, compileProgram, m_lxmqokpl, m_lxmqokpl, compileProgram
ShaderProgram (RenderPipeline, ShaderSourceGetter): compileProgram, compileProgram, method_76229, compileProgram
CompiledShaderPipeline (RenderPipeline, ShaderSourceGetter): c, compilePipeline, method_68392, compileRenderPipeline, m_xnfpiqaz, m_xnfpiqaz, compilePipeline
CompiledShaderPipeline (RenderPipeline, ShaderSourceGetter): compilePipeline, compilePipeline, method_68392, compileRenderPipeline
CommandEncoderBackend (): createCommandEncoder, createCommandEncoder, method_1_1288, createBaseCommandEncoder
void (boolean): setVsync, setVsync, method_1_1308, setVsync
void (): presentFrame, presentFrame, method_1_1307, presentFrame
boolean (): isZZeroToOne, isZZeroToOne, method_1_1305, isZZeroToOne
1.21.11
Names
frx
fxe
Fields
BiFunction<Identifier, ShaderType, String>: m, defaultShaderSource, field_57859, defaultShaderSourceGetter, f_mjevehyg, defaultShaderSource
ShaderSourceGetter: m, defaultShaderSource, field_57859, defaultShaderSourceGetter, f_mjevehyg, defaultShaderSource
int: t, maxSupportedAnisotropy, field_64185, maxSupportedAnisotropy, f_jhiciksv, maxSupportedAnisotropy
Constructors
(long, int, boolean, BiFunction<Identifier, ShaderType, String>, boolean)
(long, int, boolean, ShaderSourceGetter, boolean)
Methods
CompiledShader (Identifier, ShaderType, Defines, BiFunction<Identifier, ShaderType, String>): a, getOrCompileShader, method_68378, compileShader, m_vqqnzyjm, m_vqqnzyjm, getOrCompileShader
CompiledShaderPipeline (RenderPipeline, BiFunction<Identifier, ShaderType, String>): a, precompilePipeline, method_68383, precompilePipeline, m_nsbftuzs, precompilePipeline, precompilePipeline
CompiledShader (GlBackend$ShaderKey, BiFunction<Identifier, ShaderType, String>): a, compileShader, method_68379, compileShader, m_muombbuz, compileShader
CompiledShaderPipeline (RenderPipeline, BiFunction<Identifier, ShaderType, String>): b, compilePipeline, method_68392, compileRenderPipeline, m_xnfpiqaz, m_xnfpiqaz, compilePipeline
GpuBuffer (Supplier<String>, int, int): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
int (): getMaxSupportedAnisotropy, getMaxSupportedAnisotropy, getMaxSupportedAnisotropy
GpuSampler (AddressMode, AddressMode, FilterMode, FilterMode, int, OptionalDouble): createSampler, createSampler, createSampler, createSampler, createSampler
GpuBuffer (Supplier<String>, int, long): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
CompiledShader (Identifier, ShaderType, Defines, ShaderSourceGetter): a, getOrCompileShader, method_68378, compileShader, m_vqqnzyjm, m_vqqnzyjm, getOrCompileShader
CompiledShaderPipeline (RenderPipeline, ShaderSourceGetter): a, precompilePipeline, method_68383, precompilePipeline, m_uggqqeur, precompilePipeline, precompilePipeline
CompiledShader (GlBackend$ShaderKey, ShaderSourceGetter): a, compileShader, method_68379, compileShader, m_muombbuz, compileShader
ShaderProgram (RenderPipeline, ShaderSourceGetter): b, compileProgram, method_76229, compileProgram, m_lxmqokpl, m_lxmqokpl, compileProgram
CompiledShaderPipeline (RenderPipeline, ShaderSourceGetter): c, compilePipeline, method_68392, compileRenderPipeline, m_xnfpiqaz, m_xnfpiqaz, compilePipeline
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
fme
frx
Fields
Constructors
Methods
void (): f, amdDummyShaderWorkaround, method_72241, applyAmdCleanupHack, m_berwjrwc, amdDummyShaderWorkaround
void (): f, sacrificeShaderToOpenGlAndAmd, method_72699, applyAmdCleanupHack, m_qiyujbbd, sacrificeShaderToOpenGlAndAmd
1.21.8
Names
fmd
fme
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
void (): f, amdDummyShaderWorkaround, method_72241, applyAmdCleanupHack, m_berwjrwc, amdDummyShaderWorkaround
1.21.6
Names
fjg
fmd
Fields
org.slf4j.Logger: f, LOGGER, field_57853, LOGGER, f_aydsmzky, LOGGER, LOGGER
org.slf4j.Logger: g, LOGGER, field_57853, LOGGER, f_aydsmzky, LOGGER, LOGGER
CommandEncoder: g, encoder, field_57854, commandEncoder, f_ofqsmwkn, encoder
CommandEncoder: h, encoder, field_57854, commandEncoder, f_ofqsmwkn, encoder
GlDebug: h, debugLog, field_57855, glDebug, f_rfwcpeyh, debugLog
GlDebug: i, debugLog, field_57855, glDebug, f_rfwcpeyh, debugLog
DebugLabelManager: i, debugLabels, field_57856, debugLabelManager, f_rhiozkpa, debugLabels
DebugLabelManager: j, debugLabels, field_57856, debugLabelManager, f_rhiozkpa, debugLabels
int: j, maxSupportedTextureSize, field_57857, maxTextureSize, f_uviftejn, maxSupportedTextureSize
int: k, maxSupportedTextureSize, field_57857, maxTextureSize, f_uviftejn, maxSupportedTextureSize
FramebufferManager: k, directStateAccess, field_57858, framebufferManager, f_jiplacmr, directStateAccess
BufferManager: l, directStateAccess, field_57858, bufferManager, f_jiplacmr, directStateAccess
BiFunction<Identifier, ShaderType, String>: l, defaultShaderSource, field_57859, defaultShaderSourceGetter, f_mjevehyg, defaultShaderSource
BiFunction<Identifier, ShaderType, String>: m, defaultShaderSource, field_57859, defaultShaderSourceGetter, f_mjevehyg, defaultShaderSource
Map<RenderPipeline, CompiledShaderPipeline>: m, pipelineCache, field_57860, pipelineCompileCache, f_yzmxjetg, pipelineCache
Map<RenderPipeline, CompiledShaderPipeline>: n, pipelineCache, field_57860, pipelineCompileCache, f_yzmxjetg, pipelineCache
Map<GlBackend$ShaderKey, CompiledShader>: n, shaderCache, field_57861, shaderCompileCache, f_ldacoyfz, shaderCache
Map<GlBackend$ShaderKey, CompiledShader>: o, shaderCache, field_57861, shaderCompileCache, f_ldacoyfz, shaderCache
BufferManager: o, vertexArrayCache, field_57862, bufferManager, f_kjamykwh, vertexArrayCache
VertexBufferManager: p, vertexArrayCache, field_57862, vertexBufferManager, f_kjamykwh, vertexArrayCache
Set<String>: p, enabledExtensions, field_58040, usedGlCapabilities, f_urpfnuyp, enabledExtensions
Set<String>: r, enabledExtensions, field_58040, usedGlCapabilities, f_urpfnuyp, enabledExtensions
boolean: f, USE_GL_ARB_buffer_storage, field_60016, allowGlBufferStorage, f_fcvwdnlz, USE_GL_ARB_buffer_storage
GpuBufferManager: q, bufferStorage, field_60017, gpuBufferManager, f_rzhnigql, bufferStorage
int: s, uniformOffsetAlignment, field_60018, uniformOffsetAlignment, f_mzokzfog, uniformOffsetAlignment
Constructors
Methods
GpuTexture (Supplier<String>, TextureFormat, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture
GpuTexture (String, TextureFormat, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture
GpuBuffer (Supplier<String>, BufferType, BufferUsage, int): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
GpuBuffer (Supplier<String>, BufferType, BufferUsage, ByteBuffer): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
int (): d, getMaxSupportedTextureSize, method_68403, determineMaxTextureSize, m_aaadqoyd, getMaxSupportedTextureSize
int (): e, getMaxSupportedTextureSize, method_68403, determineMaxTextureSize, m_aaadqoyd, getMaxSupportedTextureSize
FramebufferManager (): b, directStateAccess, method_68401, getFramebufferManager, m_irxvvgnw, directStateAccess
BufferManager (): b, directStateAccess, method_68401, getBufferManager, m_irxvvgnw, directStateAccess
BufferManager (): c, vertexArrayCache, method_68402, getBufferManager, m_amewrbvw, vertexArrayCache
VertexBufferManager (): c, vertexArrayCache, method_68402, getVertexBufferManager, m_amewrbvw, vertexArrayCache
GpuTexture (Supplier<String>, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture
GpuTexture (String, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture
GpuTextureView (GpuTexture): createTextureView, createTextureView, createTextureView, createTextureView, createTextureView
GpuTextureView (GpuTexture, int, int): createTextureView, createTextureView, createTextureView, createTextureView, createTextureView
GpuBuffer (Supplier<String>, int, int): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
GpuBuffer (Supplier<String>, int, ByteBuffer): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
int (): getUniformOffsetAlignment, getUniformOffsetAlignment, getUniformOffsetAlignment
GpuBufferManager (): d, getBufferStorage, method_71032, getGpuBufferManager, m_takxcanl, getBufferStorage
1.21.5
Names
fjg
com.mojang.blaze3d.opengl.GlDevice
net.minecraft.class_10865
net.minecraft.client.gl.GlBackend
net.minecraft.unmapped.C_ccfvxzcb
net.minecraft.unmapped.C_ccfvxzcb
com.mojang.blaze3d.opengl.GlDevice
Fields
org.slf4j.Logger: f, LOGGER, field_57853, LOGGER, f_aydsmzky, LOGGER, LOGGER
boolean: a, USE_GL_ARB_vertex_attrib_binding, field_58035, allowGlArbVABinding, f_mftnyqkd, USE_GL_ARB_vertex_attrib_binding
boolean: b, USE_GL_KHR_debug, field_58036, allowGlKhrDebug, f_eevtgcul, USE_GL_KHR_debug
boolean: c, USE_GL_EXT_debug_label, field_58037, allowExtDebugLabel, f_oivztlyo, USE_GL_EXT_debug_label
boolean: d, USE_GL_ARB_debug_output, field_58038, allowGlArbDebugOutput, f_bsbgyzbx, USE_GL_ARB_debug_output
boolean: e, USE_GL_ARB_direct_state_access, field_58039, allowGlArbDirectAccess, f_rvipltke, USE_GL_ARB_direct_state_access
CommandEncoder: g, encoder, field_57854, commandEncoder, f_ofqsmwkn, encoder
GlDebug: h, debugLog, field_57855, glDebug, f_rfwcpeyh, debugLog
DebugLabelManager: i, debugLabels, field_57856, debugLabelManager, f_rhiozkpa, debugLabels
int: j, maxSupportedTextureSize, field_57857, maxTextureSize, f_uviftejn, maxSupportedTextureSize
FramebufferManager: k, directStateAccess, field_57858, framebufferManager, f_jiplacmr, directStateAccess
BiFunction<Identifier, ShaderType, String>: l, defaultShaderSource, field_57859, defaultShaderSourceGetter, f_mjevehyg, defaultShaderSource
Map<RenderPipeline, CompiledShaderPipeline>: m, pipelineCache, field_57860, pipelineCompileCache, f_yzmxjetg, pipelineCache
Map<GlBackend$ShaderKey, CompiledShader>: n, shaderCache, field_57861, shaderCompileCache, f_ldacoyfz, shaderCache
BufferManager: o, vertexArrayCache, field_57862, bufferManager, f_kjamykwh, vertexArrayCache
Set<String>: p, enabledExtensions, field_58040, usedGlCapabilities, f_urpfnuyp, enabledExtensions
Constructors
(long, int, boolean, BiFunction<Identifier, ShaderType, String>, boolean)
Methods
DebugLabelManager (): a, debugLabels, method_68377, getDebugLabelManager, m_gwlimopf, debugLabels
CommandEncoder (): createCommandEncoder, createCommandEncoder, createCommandEncoder
GpuTexture (Supplier<String>, TextureFormat, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture
GpuTexture (String, TextureFormat, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture
GpuBuffer (Supplier<String>, BufferType, BufferUsage, int): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
GpuBuffer (Supplier<String>, BufferType, BufferUsage, ByteBuffer): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
String (): getImplementationInformation, getImplementationInformation, getImplementationInformation
List<String> (): getLastDebugMessages, getLastDebugMessages, getLastDebugMessages
boolean (): isDebuggingEnabled, isDebuggingEnabled, isDebuggingEnabled
String (): getRenderer, getRenderer, getRenderer
String (): getVendor, getVendor, getVendor
String (): getBackendName, getBackendName, getBackendName
String (): getVersion, getVersion, getVersion
int (): d, getMaxSupportedTextureSize, method_68403, determineMaxTextureSize, m_aaadqoyd, getMaxSupportedTextureSize
int (): getMaxTextureSize, getMaxTextureSize, getMaxTextureSize
void (): clearPipelineCache, clearPipelineCache, clearPipelineCache
List<String> (): getEnabledExtensions, getEnabledExtensions, getEnabledExtensions
void (): close, close, close
FramebufferManager (): b, directStateAccess, method_68401, getFramebufferManager, m_irxvvgnw, directStateAccess
CompiledShaderPipeline (RenderPipeline): a, getOrCompilePipeline, method_68381, compilePipelineCached, m_vvcfweme, m_vvcfweme, getOrCompilePipeline
CompiledShader (Identifier, ShaderType, Defines, BiFunction<Identifier, ShaderType, String>): a, getOrCompileShader, method_68378, compileShader, m_vqqnzyjm, m_vqqnzyjm, getOrCompileShader
CompiledShaderPipeline (RenderPipeline, BiFunction<Identifier, ShaderType, String>): a, precompilePipeline, method_68383, precompilePipeline, m_nsbftuzs, precompilePipeline, precompilePipeline
CompiledShader (GlBackend$ShaderKey, BiFunction<Identifier, ShaderType, String>): a, compileShader, method_68379, compileShader, m_muombbuz, compileShader
CompiledShaderPipeline (RenderPipeline, BiFunction<Identifier, ShaderType, String>): b, compilePipeline, method_68392, compileRenderPipeline, m_xnfpiqaz, m_xnfpiqaz, compilePipeline
BufferManager (): c, vertexArrayCache, method_68402, getBufferManager, m_amewrbvw, vertexArrayCache