History - net.minecraft.client.render.WorldRenderer
26.3
Names
Fields
Identifier: TRANSPARENCY_POST_CHAIN_ID, TRANSPARENCY_POST_CHAIN_ID, field_53900, TRANSPARENCY
org.joml.Vector4fc: SCREEN_SIZE_TARGET_CLEAR_COLOR, SCREEN_SIZE_TARGET_CLEAR_COLOR, field_1_6302, FRAMEBUFFER_CLEAR_COLOR
org.joml.Vector4fc: DEPTH_BOUNDS_CLEAR_COLOR, DEPTH_BOUNDS_CLEAR_COLOR, field_1_6302, FRAMEBUFFER_CLEAR_COLOR
org.joml.Vector4fc: ENTITY_OUTLINE_CLEAR_COLOR, ENTITY_OUTLINE_CLEAR_COLOR, field_1_6301, ENTITY_OUTLINE_FRAMEBUFFER_CLEAR_COLOR
org.joml.Vector4fc: ZERO_CLEAR_COLOR, ZERO_CLEAR_COLOR, field_1_6301, ENTITY_OUTLINE_FRAMEBUFFER_CLEAR_COLOR
int: OIT_WAVELET_RANK, OIT_WAVELET_RANK, field_1_7985, field_1_7985
int: OIT_COEFFICIENT_COUNT, OIT_COEFFICIENT_COUNT, field_1_7983, COEFF_COUNT
int: OIT_TRANSMITTANCE_TARGET_COUNT, OIT_TRANSMITTANCE_TARGET_COUNT, field_1_7984, COEFF_ATTACHMENT_COUNT
it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap<TransientBlockRenderState>: transientBlocks, transientBlocks, field_1_10537, transientBlockRenderStates
BlockingQueue<TransientBlockRenderState$SectionRebuild>: transientBlockRemovalQueue, transientBlockRemovalQueue, field_1_10536, sectionRebuilds
boolean: currentFrameRendersEntityOutline, currentFrameRendersEntityOutline, field_1_8347, drawOutlines
boolean: multiDrawIndirectAvailable, multiDrawIndirectAvailable, field_1_9872, multiDrawIndirectSupported
boolean: usingMultiDrawIndirectForTerrain, usingMultiDrawIndirectForTerrain, field_1_9535, useMultiDrawTerrainRendering
Constructors
Methods
void (): doEntityOutline, doEntityOutline, method_3254, drawEntityOutlinesFramebuffer
void (): blitEntityOutline, blitEntityOutline, method_3254, drawEntityOutlinesFramebuffer
Framebuffer (): translucentTarget, translucentTarget, method_29360, getTranslucentFramebuffer
Framebuffer (): itemEntityTarget, itemEntityTarget, method_29361, getEntityFramebuffer
Framebuffer (): particlesTarget, particlesTarget, method_29362, getParticlesFramebuffer
Framebuffer (): weatherTarget, weatherTarget, method_29363, getWeatherFramebuffer
Framebuffer (): cloudsTarget, cloudsTarget, method_29364, getCloudsFramebuffer
PostEffectProcessor (): getTransparencyChain, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor
Framebuffer (): entityOutlineTarget, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer
void (FrameGraphBuilder, GpuBufferSlice): addWeatherPass, addWeatherPass, method_62203, renderWeather
boolean (BlockPos): isSectionCompiledAndVisible, isSectionCompiledAndVisible, method_40050, isRenderingReady
void (FrameGraphBuilder, CloudRenderMode, Vec3d, long, float, int, float, int): addCloudsPass, addCloudsPass, method_62204, renderClouds
SectionRenderState (org.joml.Matrix4fc): prepareChunkRenders, prepareChunkRenders, method_1_2233, createSectionRenderState
void (FrameGraphBuilder, CameraRenderState, GpuBufferSlice): addSkyPass, addSkyPass, method_62200, renderSky
void (ObjectAllocator, RenderTickCounter, boolean, CameraRenderState, org.joml.Matrix4fc, GpuBufferSlice, org.joml.Vector4f, boolean): render, render, method_22710, render
void (FrameGraphBuilder, RenderDispatcher$PreparedFrame, GpuBufferSlice, WorldRenderState, Profiler, SectionRenderState): addMainPass, addMainPass, method_62202, renderMain
void (FrameGraphBuilder, RenderDispatcher$PreparedFrame, GpuBufferSlice): addAlwaysOnTopPass, addAlwaysOnTopPass, method_1_5121, renderOnTopElements
void (ObjectAllocator, boolean, CameraRenderState, GpuBufferSlice, org.joml.Vector4f, boolean, boolean): render, render, method_22710, render
void (FrameGraphBuilder, CameraRenderState, GpuBufferSlice): addSkyPass, addSkyPass, method_62200, renderSky
void (FrameGraphBuilder, RenderDispatcher$PreparedFrame, GpuBufferSlice, SectionRenderState, boolean): addMainPass, addMainPass, method_62202, renderMain
void (RenderDispatcher$PreparedFrame, Framebuffer): executeSeeThrough, executeSeeThrough, method_1_9603, renderSeeThroughFeatures
void (RenderDispatcher$PreparedFrame, Framebuffer, boolean): executeAlwaysOnTop, executeAlwaysOnTop, method_1_8616, renderAlwaysOnTopFeatures
boolean (): frameHasAlwaysOnTopGizmos, frameHasAlwaysOnTopGizmos, method_1_8618, hasAlwaysOnTopPrimitives
void (SectionRenderState, RenderDispatcher$PreparedFrame, RenderPass): executeSolid, executeSolid, method_1_7342, renderSolidGeometry
void (): prepareTranslucents, prepareTranslucents, method_1_7350, prepare
void (SectionRenderState, RenderDispatcher$PreparedFrame): executeOit, executeOit, method_1_7339, drawOitTranslucentGeometry
void (): executeDepthBoundsCull, executeDepthBoundsCull, method_1_8617, oitCullDepthBounds
void (RenderDispatcher$PreparedFrame, Framebuffer): executeOitWaterMask, executeOitWaterMask, method_1_7340, drawWaterMask
void (SectionRenderState, RenderDispatcher$PreparedFrame, RenderPass): executeClassicTransparency, executeClassicTransparency, method_1_7338, drawTranslucentGeometry
void (RenderDispatcher$PreparedFrame): executeOutline, executeOutline, method_1_7341, drawOutlines
int (boolean, List<DynamicUniforms$ChunkSectionsValue>, Map<BlockRenderLayer, List<WorldRenderer$SectionGeometry>>): extractSectionDrawGroups, extractSectionDrawGroups, method_1_9180, getSectionGeomtries
SectionRenderState (org.joml.Matrix4fc, boolean): prepareChunkRenders, prepareChunkRenders, method_1_9184, createSectionRenderStateFallback
void (long, TransientBlockRenderState): addTransientBlock, addTransientBlock, method_1_10489, addTransientBlockState
void (long, long): removeTransientBlocksInSection, removeTransientBlocksInSection, method_1_10491, onSectionRebuild
void (): performTransientBlockRemovals, performTransientBlockRemovals, method_1_10490, removeStaleTransientBlocks
SectionRenderState (org.joml.Matrix4fc, boolean): prepareChunkRendersIndirect, prepareChunkRendersIndirect, method_1_9185, createSectionRenderStateMultidraw
void (MatrixStack, OrderedRenderCommandQueue, WorldRenderState): submitTransientBlocks, submitTransientBlocks, method_1_10492, renderTransientBlocks
boolean (BlockPos, long): isSectionCompiledAndVisible, isSectionCompiledAndVisible, method_40050, isRenderingReady
boolean (): isChunkRenderingUsingMultiDrawIndirect, isChunkRenderingUsingMultiDrawIndirect, method_1_9181, usesMultiDrawTerrainRendering
26.2
Names
Fields
MinecraftClient: minecraft, minecraft, field_4088, client
TextureManager: textureManager, textureManager, field_1_5677, textureManager
int: ticks, ticks, field_4073, ticks
double: prevCamX, prevCamX, field_4069, lastCameraX
double: prevCamY, prevCamY, field_4081, lastCameraY
double: prevCamZ, prevCamZ, field_4096, lastCameraZ
double: prevCamRotX, prevCamRotX, field_4115, lastCameraPitch
double: prevCamRotY, prevCamRotY, field_4064, lastCameraYaw
int: lastViewDistance, lastViewDistance, field_4062, viewDistance
ClientWorld: level, level, field_4085, world
it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: destroyingBlocks, destroyingBlocks, field_4058, blockBreakingInfos
it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: destructionProgress, destructionProgress, field_20950, blockBreakingProgressions
int: SECTION_SIZE, SECTION_SIZE, field_32759, SECTION_SIZE
int: HALF_SECTION_SIZE, HALF_SECTION_SIZE, field_34812, HALF_SECTION_SIZE
int: lastCameraSectionX, lastCameraSectionX, field_4084, cameraChunkX
int: lastCameraSectionY, lastCameraSectionY, field_4105, cameraChunkY
int: lastCameraSectionZ, lastCameraSectionZ, field_4121, cameraChunkZ
int: NEARBY_SECTION_DISTANCE_IN_BLOCKS, NEARBY_SECTION_DISTANCE_IN_BLOCKS, field_54162, NEARBY_SECTION_DISTANCE
SkyRendering: skyRenderer, skyRenderer, field_53075, skyRendering
SkyRenderer: skyRenderer, skyRenderer, field_53075, skyRenderer
WorldBorderRendering: worldBorderRenderer, worldBorderRenderer, field_53077, worldBorderRendering
WorldBorderRenderer: worldBorderRenderer, worldBorderRenderer, field_53077, worldBorderRenderer
WeatherRendering: weatherEffectRenderer, weatherEffectRenderer, field_53078, weatherRendering
WeatherRenderer: weatherEffectRenderer, weatherEffectRenderer, field_53078, weatherRenderer
Framebuffer: entityOutlineTarget, entityOutlineTarget, field_53080, entityOutlineFramebuffer
Framebuffer: entityOutlineTarget, entityOutlineTarget, field_1_5673, entityOutlineFramebuffer
DebugRenderer: debugRenderer, debugRenderer, field_63067, debugRenderer
GameTestDebugRenderer: gameTestBlockHighlightRenderer, gameTestBlockHighlightRenderer, field_63068, gameTestDebugRenderer
RenderDispatcher: featureRenderDispatcher, featureRenderDispatcher, field_61739, entityRenderDispatcher
RenderDispatcher: featureRenderDispatcher, featureRenderDispatcher, field_61739, renderDispatcher
float: CHUNK_VISIBILITY_THRESHOLD, CHUNK_VISIBILITY_THRESHOLD, field_64450, field_64450
float: CHUNK_VISIBILITY_THRESHOLD, CHUNK_VISIBILITY_THRESHOLD, field_64450, MIN_CHUNK_RENDERING_OPACITY
GizmoCollectorImpl: collectedGizmos, collectedGizmos, field_63574, gizmoCollector
GizmoCollectorImpl: renderThreadGizmos, renderThreadGizmos, field_63574, gizmoCollector
boolean: lastSmartCull, lastSmartCull, field_1_2164, wasChunkCullingEnabled
org.joml.Vector4fc: SCREEN_SIZE_TARGET_CLEAR_COLOR, SCREEN_SIZE_TARGET_CLEAR_COLOR, field_1_6302, FRAMEBUFFER_CLEAR_COLOR
org.joml.Vector4fc: ENTITY_OUTLINE_CLEAR_COLOR, ENTITY_OUTLINE_CLEAR_COLOR, field_1_6301, ENTITY_OUTLINE_FRAMEBUFFER_CLEAR_COLOR
GameRenderer: gameRenderer, gameRenderer, field_1_5674, gameRenderer
BakedModelManager: modelManager, modelManager, field_1_5675, bakedModelManager
AtlasManager: atlasManager, atlasManager, field_1_5672, atlasManager
ShaderLoader: shaderManager, shaderManager, field_1_5676, shaderLoader
Constructors
(MinecraftClient, EntityRenderManager, BlockEntityRenderManager, BufferBuilderStorage, GameRenderState, RenderDispatcher)
(EntityRenderManager, BlockEntityRenderManager, BakedModelManager, TextureManager, AtlasManager, ShaderLoader, GameRenderer, int, int)
Methods
void (ResourceManager): onResourceManagerReload, onResourceManagerReload, method_14491, reload
void (): initOutline, initOutline, method_3296, loadEntityOutlinePostProcessor
boolean (): shouldShowEntityOutlines, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines
void (): allChanged, allChanged, method_3279, reload
String (): getSectionStatistics, getSectionStatistics, method_3289, getChunksDebugString
String (): getEntityStatistics, getEntityStatistics, method_3272, getEntitiesDebugString
void (int, int, int, int, int, int): setBlocksDirty, setBlocksDirty, method_18146, scheduleBlockRenders
void (int, BlockPos, int): destroyBlockProgress, destroyBlockProgress, method_8569, setBlockBreakingInfo
void (): needsUpdate, needsUpdate, method_3292, scheduleTerrainUpdate
void (ClientWorld): setLevel, setLevel, method_3244, setWorld
void (BlockView, BlockPos, BlockState, BlockState, int): blockChanged, blockChanged, method_8570, updateBlock
void (BlockPos, boolean): setBlockDirty, setBlockDirty, method_16037, scheduleSectionRender
void (int, int, int): setSectionDirtyWithNeighbors, setSectionDirtyWithNeighbors, method_18145, scheduleChunkRenders3x3x3
void (int, int, int): setSectionDirty, setSectionDirty, method_8571, scheduleChunkRender
void (int, int, int, boolean): setSectionDirty, setSectionDirty, method_3295, scheduleChunkRender
void (BlockPos, BlockState, BlockState): setBlockDirty, setBlockDirty, method_21596, scheduleBlockRerenderIfNeeded
void (BlockBreakingInfo): removeProgress, removeProgress, method_22987, removeBlockBreakingInfo
Framebuffer (): getTranslucentTarget, getTranslucentTarget, method_29360, getTranslucentFramebuffer
Framebuffer (): translucentTarget, translucentTarget, method_29360, getTranslucentFramebuffer
Framebuffer (): getItemEntityTarget, getItemEntityTarget, method_29361, getEntityFramebuffer
Framebuffer (): itemEntityTarget, itemEntityTarget, method_29361, getEntityFramebuffer
Framebuffer (): getParticlesTarget, getParticlesTarget, method_29362, getParticlesFramebuffer
Framebuffer (): particlesTarget, particlesTarget, method_29362, getParticlesFramebuffer
Framebuffer (): getWeatherTarget, getWeatherTarget, method_29363, getWeatherFramebuffer
Framebuffer (): weatherTarget, weatherTarget, method_29363, getWeatherFramebuffer
Framebuffer (): getCloudsTarget, getCloudsTarget, method_29364, getCloudsFramebuffer
Framebuffer (): cloudsTarget, cloudsTarget, method_29364, getCloudsFramebuffer
double (): getLastViewDistance, getLastViewDistance, method_34812, getViewDistance
void (Frustum): applyFrustum, applyFrustum, method_38551, applyFrustum
void (Camera): compileSections, compileSections, method_3269, updateChunks
ChunkBuilder (): getSectionRenderDispatcher, getSectionRenderDispatcher, method_34810, getChunkBuilder
ChunkBuilder (): sectionRenderDispatcher, sectionRenderDispatcher, method_34810, getChunkBuilder
double (): getTotalSections, getTotalSections, method_34811, getChunkCount
int (): countRenderedSections, countRenderedSections, method_3246, getCompletedChunkCount
Frustum (Frustum): offsetFrustum, offsetFrustum, method_52816, offsetFrustum
void (ChunkBuilder$BuiltChunk): addRecentlyCompiledSection, addRecentlyCompiledSection, method_38550, addBuiltChunk
void (): clearVisibleSections, clearVisibleSections, method_64059, clear
void (): clearVisibleSections, clearVisibleSections, method_64059, clearBuiltAndNearbyChunks
void (int, int, int, int, int, int): setSectionRangeDirty, setSectionRangeDirty, method_62219, scheduleChunkRenders
void (long): onSectionBecomingNonEmpty, onSectionBecomingNonEmpty, method_62908, onChunkUnload
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): getVisibleSections, getVisibleSections, method_62220, getBuiltChunks
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): visibleSections, visibleSections, method_62220, getBuiltChunks
ChunkRenderingDataPreparer (): getSectionOcclusionGraph, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer
ChunkRenderingDataPreparer (): sectionOcclusionGraph, sectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer
CloudRenderer (): getCloudRenderer, getCloudRenderer, method_62196, getCloudRenderer
CloudRenderer (): cloudRenderer, cloudRenderer, method_62196, getCloudRenderer
void (ChunkPos): onChunkReadyToRender, onChunkReadyToRender, method_65201, scheduleNeighborUpdates
void (Camera, Frustum, boolean): cullTerrain, cullTerrain, method_74752, updateCamera
EntityRenderState (Entity, float): extractEntity, extractEntity, method_72914, getAndUpdateRenderState
void (Camera): tick, tick, method_3252, tick
void (): removeBlockBreakingProgress, removeBlockBreakingProgress, method_74921, updateBlockBreakingProgress
void (): resetSampler, resetSampler, method_76296, refreshTerrainSampler
GizmoDrawing$CollectorScope (): collectPerFrameGizmos, collectPerFrameGizmos, method_75414, startDrawingGizmos
GizmoDrawing$CollectorScope (): collectPerFrameRenderThreadGizmos, collectPerFrameRenderThreadGizmos, method_75414, startDrawingGizmos
void (Camera): update, update, method_1_2234, prepareForRender
void (ObjectAllocator, RenderTickCounter, boolean, CameraRenderState, org.joml.Matrix4fc, GpuBufferSlice, org.joml.Vector4f, boolean, SectionRenderState): renderLevel, renderLevel, method_22710, render
void (RenderTickCounter, Camera, float): extractLevel, extractLevel, method_1_2231, fillRenderStatesFromWorld
void (FrameGraphBuilder, Frustum, org.joml.Matrix4fc, GpuBufferSlice, boolean, WorldRenderState, RenderTickCounter, Profiler, SectionRenderState): addMainPass, addMainPass, method_62202, renderMain
void (FrameGraphBuilder, CameraRenderState, GpuBufferSlice, org.joml.Matrix4fc): addLateDebugPass, addLateDebugPass, method_62199, renderLateDebug
void (Camera, Frustum, RenderTickCounter, WorldRenderState): extractVisibleEntities, extractVisibleEntities, method_72917, fillEntityRenderStates
void (Camera, float, WorldRenderState): extractVisibleBlockEntities, extractVisibleBlockEntities, method_74314, fillBlockEntityRenderStates
void (MatrixStack, WorldRenderState, OrderedRenderCommandQueueImpl): submitBlockEntities, submitBlockEntities, method_62208, renderBlockEntities
void (Camera, WorldRenderState): extractBlockDestroyAnimation, extractBlockDestroyAnimation, method_74922, fillBlockBreakingProgressRenderState
void (Camera, WorldRenderState): extractBlockOutline, extractBlockOutline, method_74923, fillEntityOutlineRenderStates
void (VertexConsumerProvider$Immediate, MatrixStack, boolean, WorldRenderState): renderBlockOutline, renderBlockOutline, method_62210, renderTargetBlockOutline
void (MatrixStack, VertexConsumer, double, double, double, OutlineRenderState, int, float): renderHitOutline, renderHitOutline, method_22712, drawBlockOutline
int (BlockLightingView, BlockPos): getLightCoords, getLightCoords, method_23794, getLightmapCoordinates
int (WorldRenderer$BrightnessGetter, BlockLightingView, BlockState, BlockPos): getLightCoords, getLightCoords, method_23793, getLightmapCoordinates
void (ObjectAllocator, RenderTickCounter, boolean, CameraRenderState, org.joml.Matrix4fc, GpuBufferSlice, org.joml.Vector4f, boolean): render, render, method_22710, render
void (WorldRenderState, OrderedRenderCommandQueue, boolean): submitFeatures, submitFeatures, method_1_5122, submitFeatures
void (CameraRenderState): repositionCamera, repositionCamera, method_1_2234, prepareForRender
void (FrameGraphBuilder, RenderDispatcher$PreparedFrame, GpuBufferSlice, WorldRenderState, Profiler, SectionRenderState): addMainPass, addMainPass, method_62202, renderMain
void (FrameGraphBuilder, RenderDispatcher$PreparedFrame, GpuBufferSlice): addAlwaysOnTopPass, addAlwaysOnTopPass, method_1_5121, renderOnTopElements
void (CameraRenderState): compileSections, compileSections, method_3269, updateChunks
void (MatrixStack, WorldRenderState, OrderedRenderCommandQueue): submitBlockEntities, submitBlockEntities, method_62208, renderBlockEntities
void (MatrixStack, OrderedRenderCommandQueue, WorldRenderState): submitBlockOutline, submitBlockOutline, method_62210, renderTargetBlockOutline
void (MatrixStack, OrderedRenderCommandQueue, RenderLayer, OutlineRenderState, int, float, boolean): submitHitOutline, submitHitOutline, method_22712, drawBlockOutline
void (ClientWorld, GameOptions, Camera, BlockColors): invalidateCompiledGeometry, invalidateCompiledGeometry, method_1_4861, rebuildChunks
void (): resetLevelRenderData, resetLevelRenderData, method_1_4863, clear
EntityRenderManager (): entityRenderDispatcher, entityRenderDispatcher, method_1_4860, getEntityRenderManager
BlockEntityRenderManager (): blockEntityRenderDispatcher, blockEntityRenderDispatcher, method_1_4859, getBlockEntityRenderManager
SkyRenderer (): skyRenderer, skyRenderer, method_1_4864, getSkyRenderer
WeatherRenderer (): weatherEffectRenderer, weatherEffectRenderer, method_1_4866, getWeatherRenderer
WorldBorderRenderer (): worldBorderRenderer, worldBorderRenderer, method_1_4867, getWorldBorderRenderer
BuiltChunkStorage (): viewArea, viewArea, method_1_4865, getChunks
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): nearbyVisibleSections, nearbyVisibleSections, method_1_4862, getNearbyChunks
it.unimi.dsi.fastutil.longs.LongCollection (): expectedChunks, expectedChunks, method_1_6185, getLoadedChunkPositions
void (List<GizmoCollectorImpl$Entry>): addMainThreadGizmos, addMainThreadGizmos, method_1_4858, addGizmos
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
hoh
net.minecraft.client.renderer.LevelRenderer
net.minecraft.class_761
net.minecraft.client.render.WorldRenderer
Fields
MinecraftClient: j, minecraft, field_4088, client, f_xqyukndo, client, f_109461_
MinecraftClient: minecraft, minecraft, field_4088, client
BuiltChunkStorage: w, viewArea, field_4112, chunks, f_znlxpkgq, chunks, f_109469_
BuiltChunkStorage: viewArea, viewArea, field_4112, chunks
int: x, ticks, field_4073, ticks, f_wdwpkhmu, ticks, f_109477_
int: ticks, ticks, field_4073, ticks
double: F, prevCamX, field_4069, lastCameraX, f_hgjgxstw, lastCameraX, f_109425_
double: prevCamX, prevCamX, field_4069, lastCameraX
double: G, prevCamY, field_4081, lastCameraY, f_gcyanlsp, lastCameraY, f_109426_
double: prevCamY, prevCamY, field_4081, lastCameraY
double: H, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, lastCameraZ, f_109427_
double: prevCamZ, prevCamZ, field_4096, lastCameraZ
double: I, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, lastCameraPitch, f_109428_
double: prevCamRotX, prevCamRotX, field_4115, lastCameraPitch
double: J, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, lastCameraYaw, f_109429_
double: prevCamRotY, prevCamRotY, field_4064, lastCameraYaw
int: L, lastViewDistance, field_4062, viewDistance, f_yikkuozy, viewDistance, f_109438_
int: lastViewDistance, lastViewDistance, field_4062, viewDistance
boolean: M, captureFrustum, field_62945, captureFrustum, f_uxeiwzyg, shouldCaptureFrustum, f_109441_
Frustum: N, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, capturedFrustum, f_109442_
EntityRenderManager: k, entityRenderDispatcher, field_4109, entityRenderManager, f_fytrtjkk, entityRenderDispatcher, f_109463_
EntityRenderManager: entityRenderDispatcher, entityRenderDispatcher, field_4109, entityRenderManager
ClientWorld: s, level, field_4085, world, f_knkykysk, world, f_109465_
ClientWorld: level, level, field_4085, world
BufferBuilderStorage: m, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, bufferBuilders, f_109464_
BufferBuilderStorage: renderBuffers, renderBuffers, field_20951, bufferBuilders
it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: y, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, blockBreakingInfos, f_109408_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: destroyingBlocks, destroyingBlocks, field_4058, blockBreakingInfos
it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: z, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, blockBreakingProgressions, f_109409_
it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: destructionProgress, destructionProgress, field_20950, blockBreakingProgressions
BlockEntityRenderManager: l, blockEntityRenderDispatcher, field_27741, blockEntityRenderManager, f_fpgxhitd, blockEntityRenderDispatcher, f_172946_
BlockEntityRenderManager: blockEntityRenderDispatcher, blockEntityRenderDispatcher, field_27741, blockEntityRenderManager
int: a, SECTION_SIZE, field_32759, SECTION_SIZE, f_egoibmze, CHUNK_SIZE, f_291639_
int: SECTION_SIZE, SECTION_SIZE, field_32759, SECTION_SIZE
int: b, HALF_SECTION_SIZE, field_34812, HALF_SECTION_SIZE, f_znrpkjyr, HALF_CHUNK_SIZE, f_291129_
int: HALF_SECTION_SIZE, HALF_SECTION_SIZE, field_34812, HALF_SECTION_SIZE
ChunkRenderingDataPreparer: t, sectionOcclusionGraph, field_45615, chunkRenderingDataPreparer, f_kfsuutjj, occlusionGraph, f_291822_
ChunkRenderingDataPreparer: sectionOcclusionGraph, sectionOcclusionGraph, field_45615, chunkRenderingDataPreparer
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: u, visibleSections, field_45616, builtChunks, f_qdsyfzmo, sections, f_290776_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: visibleSections, visibleSections, field_45616, builtChunks
int: C, lastCameraSectionX, field_4084, cameraChunkX, f_yzkmvnyb, cameraChunkX, f_291437_
int: lastCameraSectionX, lastCameraSectionX, field_4084, cameraChunkX
int: D, lastCameraSectionY, field_4105, cameraChunkY, f_yvsvzxdd, cameraChunkY, f_291126_
int: lastCameraSectionY, lastCameraSectionY, field_4105, cameraChunkY
int: E, lastCameraSectionZ, field_4121, cameraChunkZ, f_cboyeijz, cameraChunkZ, f_290828_
int: lastCameraSectionZ, lastCameraSectionZ, field_4121, cameraChunkZ
ChunkBuilder: K, sectionRenderDispatcher, field_45614, chunkBuilder, f_gqcuibba, chunkBuilder, f_290446_
ChunkBuilder: sectionRenderDispatcher, sectionRenderDispatcher, field_45614, chunkBuilder
int: c, NEARBY_SECTION_DISTANCE_IN_BLOCKS, field_54162, NEARBY_SECTION_DISTANCE, f_wslqtrty, f_347620_
int: NEARBY_SECTION_DISTANCE_IN_BLOCKS, NEARBY_SECTION_DISTANCE_IN_BLOCKS, field_54162, NEARBY_SECTION_DISTANCE
int: h, MINIMUM_TRANSPARENT_SORT_COUNT, field_54163, MIN_TRANSPARENT_SORT_COUNT, f_azxpksvq, f_346482_
int: MINIMUM_TRANSPARENT_SORT_COUNT, MINIMUM_TRANSPARENT_SORT_COUNT, field_54163, MIN_TRANSPARENT_SORT_COUNT
SkyRendering: n, skyRenderer, field_53075, skyRendering, f_sihftard, skyRenderer, f_346298_
SkyRendering: skyRenderer, skyRenderer, field_53075, skyRendering
CloudRenderer: o, cloudRenderer, field_53076, cloudRenderer, f_rywwteut, cloudRenderer, f_346715_
CloudRenderer: cloudRenderer, cloudRenderer, field_53076, cloudRenderer
WorldBorderRendering: p, worldBorderRenderer, field_53077, worldBorderRendering, f_xlackaqq, worldBorderRenderer, f_348997_
WorldBorderRendering: worldBorderRenderer, worldBorderRenderer, field_53077, worldBorderRendering
WeatherRendering: q, weatherEffectRenderer, field_53078, weatherRendering, f_iyfhsakp, weatherRenderer, f_348825_
WeatherRendering: weatherEffectRenderer, weatherEffectRenderer, field_53078, weatherRendering
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: v, nearbyVisibleSections, field_54164, nearbyChunks, f_cfbmblth, f_348667_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: nearbyVisibleSections, nearbyVisibleSections, field_54164, nearbyChunks
Framebuffer: A, entityOutlineTarget, field_53080, entityOutlineFramebuffer, f_quqdbwqt, entityOutlineTarget, f_348955_
Framebuffer: entityOutlineTarget, entityOutlineTarget, field_53080, entityOutlineFramebuffer
DefaultFramebufferSet: B, targets, field_53081, framebufferSet, f_tikqrreo, framebuffers, f_349341_
DefaultFramebufferSet: targets, targets, field_53081, framebufferSet
BlockPos: O, lastTranslucentSortBlockPos, field_54160, lastTranslucencySortCameraPos, f_nnmkuxsj, pos, f_346259_
BlockPos: lastTranslucentSortBlockPos, lastTranslucentSortBlockPos, field_54160, lastTranslucencySortCameraPos
int: P, translucencyResortIterationIndex, field_54161, chunkIndex, f_izrscvyf, f_347638_
int: translucencyResortIterationIndex, translucencyResortIterationIndex, field_54161, chunkIndex
SubmittableBatch: r, particlesRenderState, field_62647, particleBatch, f_xtrjmuog, f_413934_
DebugRenderer: d, debugRenderer, field_63067, debugRenderer, f_tggvmpwq, f_411628_
DebugRenderer: debugRenderer, debugRenderer, field_63067, debugRenderer
GameTestDebugRenderer: e, gameTestBlockHighlightRenderer, field_63068, gameTestDebugRenderer, f_qgiqkbkf, f_412633_
GameTestDebugRenderer: gameTestBlockHighlightRenderer, gameTestBlockHighlightRenderer, field_63068, gameTestDebugRenderer
WorldRenderState: Q, levelRenderState, field_61737, worldRenderState, f_lnmohwlr, f_411608_
OrderedRenderCommandQueueImpl: R, submitNodeStorage, field_61738, entityRenderCommandQueue, f_gtbmhhkl, f_413993_
OrderedRenderCommandQueueImpl: submitNodeStorage, submitNodeStorage, field_61738, entityRenderCommandQueue
RenderDispatcher: S, featureRenderDispatcher, field_61739, entityRenderDispatcher, f_utsuuhtm, f_412963_
RenderDispatcher: featureRenderDispatcher, featureRenderDispatcher, field_61739, entityRenderDispatcher
Identifier: f, TRANSPARENCY_POST_CHAIN_ID, field_53900, TRANSPARENCY, f_rtdtcuix, f_346562_
Identifier: TRANSPARENCY_POST_CHAIN_ID, TRANSPARENCY_POST_CHAIN_ID, field_53900, TRANSPARENCY
Identifier: g, ENTITY_OUTLINE_POST_CHAIN_ID, field_53901, ENTITY_OUTLINE, f_bxawhnww, f_348015_
Identifier: ENTITY_OUTLINE_POST_CHAIN_ID, ENTITY_OUTLINE_POST_CHAIN_ID, field_53901, ENTITY_OUTLINE
float: i, CHUNK_VISIBILITY_THRESHOLD, field_64450, field_64450, f_qcfonnrt, f_436624_
float: CHUNK_VISIBILITY_THRESHOLD, CHUNK_VISIBILITY_THRESHOLD, field_64450, field_64450
GpuSampler: T, chunkLayerSampler, field_64218, terrainSampler, f_tsanhovs, f_435106_
GpuSampler: chunkLayerSampler, chunkLayerSampler, field_64218, terrainSampler
GizmoCollectorImpl: U, collectedGizmos, field_63574, gizmoCollector, f_gssurxgg, f_437293_
GizmoCollectorImpl: collectedGizmos, collectedGizmos, field_63574, gizmoCollector
WorldRenderer$Gizmos: V, finalizedGizmos, field_64566, gizmos, f_jrqpsjqj, f_437108_
WorldRenderer$Gizmos: finalizedGizmos, finalizedGizmos, field_64566, gizmos
boolean: lastSmartCull, lastSmartCull, field_1_2164, wasChunkCullingEnabled
OptionsRenderState: optionsRenderState, optionsRenderState, field_1_2266, optionsRenderState
WorldRenderState: levelRenderState, levelRenderState, field_61737, worldRenderState
Constructors
(MinecraftClient, EntityRenderManager, BlockEntityRenderManager, BufferBuilderStorage, WorldRenderState, RenderDispatcher)
(MinecraftClient, EntityRenderManager, BlockEntityRenderManager, BufferBuilderStorage, GameRenderState, RenderDispatcher)
Methods
void (): close, close, close
void (): close, close
void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_dviihlsr, reload, m_6213_
void (ResourceManager): onResourceManagerReload, onResourceManagerReload, method_14491, reload
void (): a, initOutline, method_3296, loadEntityOutlinePostProcessor, m_hsvhpyyt, loadEntityOutlineShader, m_109482_
void (): initOutline, initOutline, method_3296, loadEntityOutlinePostProcessor
void (): b, doEntityOutline, method_3254, drawEntityOutlinesFramebuffer, m_nimwchzu, drawEntityOutlinesFramebuffer, m_109769_
void (): doEntityOutline, doEntityOutline, method_3254, drawEntityOutlinesFramebuffer
boolean (): c, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, canDrawEntityOutlines, m_109817_
boolean (): shouldShowEntityOutlines, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines
void (): d, allChanged, method_3279, reload, m_tbgywtxm, reload, m_109818_
void (): allChanged, allChanged, method_3279, reload
void (int, int): a, resize, method_3242, onResized, m_cqjwluwx, onResized, m_109487_
void (int, int): resize, resize, method_3242, onResized
String (): e, getSectionStatistics, method_3289, getChunksDebugString, m_znnjtopn, getChunkDebugString, m_109820_
String (): getSectionStatistics, getSectionStatistics, method_3289, getChunksDebugString
String (): k, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, getEntitiesDebugString, m_109822_
String (): getEntityStatistics, getEntityStatistics, method_3272, getEntitiesDebugString
void (int, int, int, int, int, int): a, setBlocksDirty, method_18146, scheduleBlockRenders, m_olbxkwmx, scheduleBlockRenders, m_109494_
void (int, int, int, int, int, int): setBlocksDirty, setBlocksDirty, method_18146, scheduleBlockRenders
void (int, BlockPos, int): a, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, setBlockBreakingInfo, m_109774_
void (int, BlockPos, int): destroyBlockProgress, destroyBlockProgress, method_8569, setBlockBreakingInfo
void (): p, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_
void (): needsUpdate, needsUpdate, method_3292, scheduleTerrainUpdate
void (ClientWorld): a, setLevel, method_3244, setWorld, m_vnssyyxd, setWorld, m_109701_
void (ClientWorld): setLevel, setLevel, method_3244, setWorld
void (BlockView, BlockPos, BlockState, BlockState, int): a, blockChanged, method_8570, updateBlock, m_muehcdqf, updateBlock, m_109544_
void (BlockView, BlockPos, BlockState, BlockState, int): blockChanged, blockChanged, method_8570, updateBlock
void (BlockPos, boolean): a, setBlockDirty, method_16037, scheduleSectionRender, m_acglwznl, scheduleSectionRender, m_109732_
void (BlockPos, boolean): setBlockDirty, setBlockDirty, method_16037, scheduleSectionRender
void (int, int, int): a, setSectionDirtyWithNeighbors, method_18145, scheduleChunkRenders3x3x3, m_cjgrgtiz, scheduleBlockRenders, m_109490_
void (int, int, int): setSectionDirtyWithNeighbors, setSectionDirtyWithNeighbors, method_18145, scheduleChunkRenders3x3x3
void (int, int, int): b, setSectionDirty, method_8571, scheduleChunkRender, m_uzhmpsuv, scheduleBlockRender, m_109770_
void (int, int, int): setSectionDirty, setSectionDirty, method_8571, scheduleChunkRender
void (int, int, int, boolean): a, setSectionDirty, method_3295, scheduleChunkRender, m_xzqucjte, scheduleChunkRender, m_109501_
void (int, int, int, boolean): setSectionDirty, setSectionDirty, method_3295, scheduleChunkRender
void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, scheduleBlockRerenderIfNeeded, m_rwjohyib, scheduleBlockRerenderIfNeeded, m_109721_
void (BlockPos, BlockState, BlockState): setBlockDirty, setBlockDirty, method_21596, scheduleBlockRerenderIfNeeded
void (MatrixStack): a, checkPoseStack, method_22979, checkEmpty, m_jrztaoei, checkEmpty, m_109588_
void (MatrixStack): checkPoseStack, checkPoseStack, method_22979, checkEmpty
void (BlockBreakingInfo): a, removeProgress, method_22987, removeBlockBreakingInfo, m_acyjjnqq, removeBlockBreakingInfo, m_109765_
void (BlockBreakingInfo): removeProgress, removeProgress, method_22987, removeBlockBreakingInfo
int (BlockRenderView, BlockPos): a, getLightColor, method_23794, getLightmapCoordinates, m_huehuesi, getLightmapCoordinates, m_109541_
Framebuffer (): r, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_
Framebuffer (): getTranslucentTarget, getTranslucentTarget, method_29360, getTranslucentFramebuffer
Framebuffer (): s, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_
Framebuffer (): getItemEntityTarget, getItemEntityTarget, method_29361, getEntityFramebuffer
Framebuffer (): t, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_
Framebuffer (): getParticlesTarget, getParticlesTarget, method_29362, getParticlesFramebuffer
Framebuffer (): u, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_
Framebuffer (): getWeatherTarget, getWeatherTarget, method_29363, getWeatherFramebuffer
Framebuffer (): v, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_
Framebuffer (): getCloudsTarget, getCloudsTarget, method_29364, getCloudsFramebuffer
double (): h, getLastViewDistance, method_34812, getViewDistance, m_roxvmdfn, getViewDistance, m_173017_
double (): getLastViewDistance, getLastViewDistance, method_34812, getViewDistance
void (): m, captureFrustum, method_35775, captureFrustum, m_qnvtgvdp, captureFrustum, m_173018_
void (): n, killFrustum, method_35776, killFrustum, m_jynwvyuq, killFrustum, m_173019_
void (Frustum): b, applyFrustum, method_38551, applyFrustum, m_vznbfahy, applyFrustum, m_194354_
void (Frustum): applyFrustum, applyFrustum, method_38551, applyFrustum
void (Camera): c, compileSections, method_3269, updateChunks, m_uyzrbqdi, rebuildSections, m_194370_
void (Camera): compileSections, compileSections, method_3269, updateChunks
boolean (Camera): b, doesMobEffectBlockSky, method_43788, hasBlindnessOrDarkness, m_rxbalurb, hasSkyBlockingEffect, m_234310_
ChunkBuilder (): f, getSectionRenderDispatcher, method_34810, getChunkBuilder, m_yyzjbtrm, getChunkBuilder, m_295427_
ChunkBuilder (): getSectionRenderDispatcher, getSectionRenderDispatcher, method_34810, getChunkBuilder
double (): g, getTotalSections, method_34811, getChunkCount, m_idnnlhwb, getTotalSections, m_294933_
double (): getTotalSections, getTotalSections, method_34811, getChunkCount
int (): i, countRenderedSections, method_3246, getCompletedChunkCount, m_wcyzbxhv, countRenderedSections, m_294574_
int (): countRenderedSections, countRenderedSections, method_3246, getCompletedChunkCount
Frustum (Frustum): a, offsetFrustum, method_52816, offsetFrustum, m_tamcgvjw, offsetFrustum, m_295345_
Frustum (Frustum): offsetFrustum, offsetFrustum, method_52816, offsetFrustum
void (ChunkBuilder$BuiltChunk): a, addRecentlyCompiledSection, method_38550, addBuiltChunk, m_admjmrdo, onSectionBuilt, m_294499_
void (ChunkBuilder$BuiltChunk): addRecentlyCompiledSection, addRecentlyCompiledSection, method_38550, addBuiltChunk
boolean (): o, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, hasNoChunkBuildTasks, m_294493_
boolean (): hasRenderedAllSections, hasRenderedAllSections, method_3281, isTerrainRenderComplete
PostEffectProcessor (): B, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor, m_bkywnfgy, m_355373_
PostEffectProcessor (): getTransparencyChain, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor
void (): C, clearVisibleSections, method_64059, clear, m_jnggfnvm, m_352190_
void (): clearVisibleSections, clearVisibleSections, method_64059, clear
void (Vec3d): a, scheduleTranslucentSectionResort, method_62198, translucencySort, m_yimwxysz, scheduleTranslucentResort, m_354618_
void (Vec3d): scheduleTranslucentSectionResort, scheduleTranslucentSectionResort, method_62198, translucencySort
void (int, int, int, int, int, int): b, setSectionRangeDirty, method_62219, scheduleChunkRenders, m_juxepivw, scheduleBlockRenderRange, m_353903_
void (int, int, int, int, int, int): setSectionRangeDirty, setSectionRangeDirty, method_62219, scheduleChunkRenders
void (long): a, onSectionBecomingNonEmpty, method_62908, onChunkUnload, m_tboyskxy, onSectionBecomingNonEmpty, m_356512_
void (long): onSectionBecomingNonEmpty, onSectionBecomingNonEmpty, method_62908, onChunkUnload
Framebuffer (): q, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer, m_cohtwkvn, getEntityOutlineFramebuffer, m_354857_
Framebuffer (): entityOutlineTarget, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): w, getVisibleSections, method_62220, getBuiltChunks, m_erxhtaop, getSections, m_352380_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): getVisibleSections, getVisibleSections, method_62220, getBuiltChunks
ChunkRenderingDataPreparer (): x, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer, m_cnsutghg, getOcclusionGraph, m_356242_
ChunkRenderingDataPreparer (): getSectionOcclusionGraph, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer
Frustum (): y, getCapturedFrustum, method_62222, getCapturedFrustum, m_krdmlhzv, getCapturedFrustum, m_356309_
CloudRenderer (): z, getCloudRenderer, method_62196, getCloudRenderer, m_frxfkurs, getCloudRenderer, m_352753_
CloudRenderer (): getCloudRenderer, getCloudRenderer, method_62196, getCloudRenderer
void (ChunkPos): a, onChunkReadyToRender, method_65201, scheduleNeighborUpdates, m_vunygzqh, m_vunygzqh, m_372334_
void (ChunkPos): onChunkReadyToRender, onChunkReadyToRender, method_65201, scheduleNeighborUpdates
int (WorldRenderer$BrightnessGetter, BlockRenderView, BlockState, BlockPos): a, getLightColor, method_23793, getLightmapCoordinates, m_srczljcs, m_srczljcs, m_109537_
void (ChunkBuilder$BuiltChunk, NormalizedRelativePos, Vec3d, boolean, boolean): a, scheduleResort, method_64060, scheduleChunkTranslucencySort, m_jujnglif, m_355004_
void (ChunkBuilder$BuiltChunk, NormalizedRelativePos, Vec3d, boolean, boolean): scheduleResort, scheduleResort, method_64060, scheduleChunkTranslucencySort
SectionRenderState (org.joml.Matrix4fc, double, double, double): a, prepareChunkRenders, method_72157, renderBlockLayers, m_fexelxdk, m_402972_
void (): l, endFrame, method_71118, rotate, m_jkhxpmck, m_402098_
void (): endFrame, endFrame, method_71118, rotate
void (Camera, Frustum, boolean): a, cullTerrain, method_74752, updateCamera, m_ytixnoaj, m_ytixnoaj, m_415517_
void (Camera, Frustum, boolean): cullTerrain, cullTerrain, method_74752, updateCamera
Frustum (org.joml.Matrix4f, org.joml.Matrix4f, Vec3d): a, prepareCullFrustum, method_32133, setupFrustum, m_khytiwdn, setupFrustum, m_253210_
void (ObjectAllocator, RenderTickCounter, boolean, Camera, org.joml.Matrix4f, org.joml.Matrix4f, org.joml.Matrix4f, GpuBufferSlice, org.joml.Vector4f, boolean): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_
void (FrameGraphBuilder, Frustum, org.joml.Matrix4f, GpuBufferSlice, boolean, WorldRenderState, RenderTickCounter, Profiler): a, addMainPass, method_62202, renderMain, m_whptjcei, addMainPass, m_356885_
void (FrameGraphBuilder, GpuBufferSlice): a, addParticlesPass, method_62201, renderParticles, m_dxaxfxmt, addParticlesPass, m_352452_
void (Camera, Frustum, RenderTickCounter, WorldRenderState): a, extractVisibleEntities, method_72917, fillEntityRenderStates, m_ovygmrzz, m_ovygmrzz, m_417273_
void (MatrixStack, WorldRenderState, OrderedRenderCommandQueue): a, submitEntities, method_72916, pushEntityRenders, m_hrwaypyo, m_hrwaypyo, m_109823_
void (Camera, float, WorldRenderState): a, extractVisibleBlockEntities, method_74314, fillBlockEntityRenderStates, m_fmcvtfqx, m_fmcvtfqx, m_415510_
void (MatrixStack, WorldRenderState, OrderedRenderCommandQueueImpl): a, submitBlockEntities, method_62208, renderBlockEntities, m_bstszanz, m_bstszanz, m_419927_
void (Camera, WorldRenderState): a, extractBlockDestroyAnimation, method_74922, fillBlockBreakingProgressRenderState, m_atpigknq, m_atpigknq, m_417301_
void (MatrixStack, VertexConsumerProvider$Immediate, WorldRenderState): a, renderBlockDestroyAnimation, method_62206, renderBlockDamage, m_yzsrltvt, renderBreakingProgress, m_352332_
void (Camera, WorldRenderState): b, extractBlockOutline, method_74923, fillEntityOutlineRenderStates, m_icwhkanv, m_icwhkanv, m_416470_
void (VertexConsumerProvider$Immediate, MatrixStack, boolean, WorldRenderState): a, renderBlockOutline, method_62210, renderTargetBlockOutline, m_fkbybhsb, renderBlockOutline, m_355205_
EntityRenderState (Entity, float): a, extractEntity, method_72914, getAndUpdateRenderState, m_cpnrplkp, m_cpnrplkp, m_416650_
EntityRenderState (Entity, float): extractEntity, extractEntity, method_72914, getAndUpdateRenderState
void (Camera): a, tick, method_3252, tick, m_qtfwhseg, tick, m_415759_
void (Camera): tick, tick, method_3252, tick
void (): D, removeBlockBreakingProgress, method_74921, updateBlockBreakingProgress, m_tfbsjsux, m_420486_
void (): removeBlockBreakingProgress, removeBlockBreakingProgress, method_74921, updateBlockBreakingProgress
void (FrameGraphBuilder, Camera, GpuBufferSlice): a, addSkyPass, method_62200, renderSky, m_zsfofipj, addSkyRenderPass, m_355149_
void (): j, resetSampler, method_76296, refreshTerrainSampler, m_pfjymkxx, m_442051_
void (): resetSampler, resetSampler, method_76296, refreshTerrainSampler
void (FrameGraphBuilder, CloudRenderMode, Vec3d, long, float, int, float): a, addCloudsPass, method_62204, renderClouds, m_wlewmnef, addCloudRenderPass, m_353549_
void (FrameGraphBuilder, GpuBufferSlice): b, addWeatherPass, method_62203, renderWeather, m_errmldkc, addWeatherAndWorldBorderRenderPass, m_356713_
void (FrameGraphBuilder, GpuBufferSlice): addWeatherPass, addWeatherPass, method_62203, renderWeather
void (FrameGraphBuilder, CameraRenderState, GpuBufferSlice, org.joml.Matrix4f): a, addLateDebugPass, method_62199, renderLateDebug, m_uptmaubw, addLateDebugPass, m_357331_
void (MatrixStack, VertexConsumer, double, double, double, OutlineRenderState, int, float): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, drawBlockOutline, m_109637_
boolean (BlockPos): a, isSectionCompiledAndVisible, method_40050, isRenderingReady, m_ygqdujft, m_ygqdujft, m_442757_
boolean (BlockPos): isSectionCompiledAndVisible, isSectionCompiledAndVisible, method_40050, isRenderingReady
GizmoDrawing$CollectorScope (): A, collectPerFrameGizmos, method_75414, startDrawingGizmos, m_fdgogtts, m_440595_
GizmoDrawing$CollectorScope (): collectPerFrameGizmos, collectPerFrameGizmos, method_75414, startDrawingGizmos
void (): E, finalizeGizmoCollection, method_76647, collectGizmos, m_wvnpnljq, m_446634_
void (): finalizeGizmoCollection, finalizeGizmoCollection, method_76647, collectGizmos
void (Camera): update, update, method_1_2234, prepareForRender
void (ObjectAllocator, RenderTickCounter, boolean, CameraRenderState, org.joml.Matrix4fc, GpuBufferSlice, org.joml.Vector4f, boolean, SectionRenderState): renderLevel, renderLevel, method_22710, render
void (RenderTickCounter, Camera, float): extractLevel, extractLevel, method_1_2231, fillRenderStatesFromWorld
void (FrameGraphBuilder, Frustum, org.joml.Matrix4fc, GpuBufferSlice, boolean, WorldRenderState, RenderTickCounter, Profiler, SectionRenderState): addMainPass, addMainPass, method_62202, renderMain
void (FrameGraphBuilder, CloudRenderMode, Vec3d, long, float, int, float, int): addCloudsPass, addCloudsPass, method_62204, renderClouds
void (FrameGraphBuilder, CameraRenderState, GpuBufferSlice, org.joml.Matrix4fc): addLateDebugPass, addLateDebugPass, method_62199, renderLateDebug
void (Camera, Frustum, RenderTickCounter, WorldRenderState): extractVisibleEntities, extractVisibleEntities, method_72917, fillEntityRenderStates
void (MatrixStack, WorldRenderState, OrderedRenderCommandQueue): submitEntities, submitEntities, method_72916, pushEntityRenders
void (Camera, float, WorldRenderState): extractVisibleBlockEntities, extractVisibleBlockEntities, method_74314, fillBlockEntityRenderStates
void (MatrixStack, WorldRenderState, OrderedRenderCommandQueueImpl): submitBlockEntities, submitBlockEntities, method_62208, renderBlockEntities
void (Camera, WorldRenderState): extractBlockDestroyAnimation, extractBlockDestroyAnimation, method_74922, fillBlockBreakingProgressRenderState
void (MatrixStack, OrderedRenderCommandQueue, WorldRenderState): submitBlockDestroyAnimation, submitBlockDestroyAnimation, method_62206, renderBlockDamage
void (Camera, WorldRenderState): extractBlockOutline, extractBlockOutline, method_74923, fillEntityOutlineRenderStates
void (VertexConsumerProvider$Immediate, MatrixStack, boolean, WorldRenderState): renderBlockOutline, renderBlockOutline, method_62210, renderTargetBlockOutline
SectionRenderState (org.joml.Matrix4fc): prepareChunkRenders, prepareChunkRenders, method_1_2233, createSectionRenderState
void (FrameGraphBuilder, CameraRenderState, GpuBufferSlice): addSkyPass, addSkyPass, method_62200, renderSky
void (MatrixStack, VertexConsumer, double, double, double, OutlineRenderState, int, float): renderHitOutline, renderHitOutline, method_22712, drawBlockOutline
int (BlockLightingView, BlockPos): getLightCoords, getLightCoords, method_23794, getLightmapCoordinates
int (WorldRenderer$BrightnessGetter, BlockLightingView, BlockState, BlockPos): getLightCoords, getLightCoords, method_23793, getLightmapCoordinates
1.21.11
Names
hfq
hoh
Fields
org.slf4j.Logger: f, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, f_109453_
Identifier: g, TRANSPARENCY_POST_CHAIN_ID, field_53900, TRANSPARENCY, f_rtdtcuix, f_346562_
Identifier: h, ENTITY_OUTLINE_POST_CHAIN_ID, field_53901, ENTITY_OUTLINE, f_bxawhnww, f_348015_
int: i, MINIMUM_TRANSPARENT_SORT_COUNT, field_54163, MIN_TRANSPARENT_SORT_COUNT, f_azxpksvq, f_346482_
int: h, MINIMUM_TRANSPARENT_SORT_COUNT, field_54163, MIN_TRANSPARENT_SORT_COUNT, f_azxpksvq, f_346482_
Identifier: f, TRANSPARENCY_POST_CHAIN_ID, field_53900, TRANSPARENCY, f_rtdtcuix, f_346562_
Identifier: g, ENTITY_OUTLINE_POST_CHAIN_ID, field_53901, ENTITY_OUTLINE, f_bxawhnww, f_348015_
float: i, CHUNK_VISIBILITY_THRESHOLD, field_64450, field_64450, f_qcfonnrt, f_436624_
GpuSampler: T, chunkLayerSampler, field_64218, terrainSampler, f_tsanhovs, f_435106_
GizmoCollectorImpl: U, collectedGizmos, field_63574, gizmoCollector, f_gssurxgg, f_437293_
WorldRenderer$Gizmos: V, finalizedGizmos, field_64566, gizmos, f_jrqpsjqj, f_437108_
Constructors
Methods
String (): j, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, getEntitiesDebugString, m_109822_
String (): k, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, getEntitiesDebugString, m_109822_
void (): o, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_
void (): p, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_
Framebuffer (): q, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_
Framebuffer (): r, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_
Framebuffer (): r, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_
Framebuffer (): s, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_
Framebuffer (): s, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_
Framebuffer (): t, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_
Framebuffer (): t, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_
Framebuffer (): u, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_
Framebuffer (): u, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_
Framebuffer (): v, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_
void (): l, captureFrustum, method_35775, captureFrustum, m_qnvtgvdp, captureFrustum, m_173018_
void (): m, captureFrustum, method_35775, captureFrustum, m_qnvtgvdp, captureFrustum, m_173018_
void (): m, killFrustum, method_35776, killFrustum, m_jynwvyuq, killFrustum, m_173019_
void (): n, killFrustum, method_35776, killFrustum, m_jynwvyuq, killFrustum, m_173019_
boolean (): n, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, hasNoChunkBuildTasks, m_294493_
boolean (): o, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, hasNoChunkBuildTasks, m_294493_
boolean (BlockPos): a, isSectionCompiled, method_40050, isRenderingReady, m_rzgnhorc, isSectionCompiled, m_292727_
PostEffectProcessor (): z, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor, m_bkywnfgy, m_355373_
PostEffectProcessor (): B, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor, m_bkywnfgy, m_355373_
void (): A, clearVisibleSections, method_64059, clear, m_jnggfnvm, m_352190_
void (): C, clearVisibleSections, method_64059, clear, m_jnggfnvm, m_352190_
Framebuffer (): p, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer, m_cohtwkvn, getEntityOutlineFramebuffer, m_354857_
Framebuffer (): q, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer, m_cohtwkvn, getEntityOutlineFramebuffer, m_354857_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): v, getVisibleSections, method_62220, getBuiltChunks, m_erxhtaop, getSections, m_352380_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): w, getVisibleSections, method_62220, getBuiltChunks, m_erxhtaop, getSections, m_352380_
ChunkRenderingDataPreparer (): w, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer, m_cnsutghg, getOcclusionGraph, m_356242_
ChunkRenderingDataPreparer (): x, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer, m_cnsutghg, getOcclusionGraph, m_356242_
Frustum (): x, getCapturedFrustum, method_62222, getCapturedFrustum, m_krdmlhzv, getCapturedFrustum, m_356309_
Frustum (): y, getCapturedFrustum, method_62222, getCapturedFrustum, m_krdmlhzv, getCapturedFrustum, m_356309_
CloudRenderer (): y, getCloudRenderer, method_62196, getCloudRenderer, m_frxfkurs, getCloudRenderer, m_352753_
CloudRenderer (): z, getCloudRenderer, method_62196, getCloudRenderer, m_frxfkurs, getCloudRenderer, m_352753_
void (FrameGraphBuilder, CloudRenderMode, Vec3d, float, int, float): a, addCloudsPass, method_62204, renderClouds, m_wlewmnef, addCloudRenderPass, m_353549_
void (): k, endFrame, method_71118, rotate, m_jkhxpmck, m_402098_
void (): l, endFrame, method_71118, rotate, m_jkhxpmck, m_402098_
void (Camera, Frustum, boolean): a, cullTerrain, method_74752, method_74752, m_ytixnoaj, m_ytixnoaj, m_415517_
void (Camera, Frustum, boolean): a, cullTerrain, method_74752, updateCamera, m_ytixnoaj, m_ytixnoaj, m_415517_
void (FrameGraphBuilder, Vec3d, GpuBufferSlice): a, addWeatherPass, method_62203, renderWeather, m_errmldkc, addWeatherAndWorldBorderRenderPass, m_356713_
void (FrameGraphBuilder, Vec3d, GpuBufferSlice, Frustum): a, addLateDebugPass, method_62199, renderLateDebug, m_uptmaubw, addLateDebugPass, m_357331_
void (): B, removeBlockBreakingProgress, method_74921, updateBlockBreakingProgress, m_tfbsjsux, m_420486_
void (): D, removeBlockBreakingProgress, method_74921, updateBlockBreakingProgress, m_tfbsjsux, m_420486_
void (MatrixStack, VertexConsumer, double, double, double, OutlineRenderState, int): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, drawBlockOutline, m_109637_
void (): j, resetSampler, method_76296, refreshTerrainSampler, m_pfjymkxx, m_442051_
void (FrameGraphBuilder, CloudRenderMode, Vec3d, long, float, int, float): a, addCloudsPass, method_62204, renderClouds, m_wlewmnef, addCloudRenderPass, m_353549_
void (FrameGraphBuilder, GpuBufferSlice): b, addWeatherPass, method_62203, renderWeather, m_errmldkc, addWeatherAndWorldBorderRenderPass, m_356713_
void (FrameGraphBuilder, CameraRenderState, GpuBufferSlice, org.joml.Matrix4f): a, addLateDebugPass, method_62199, renderLateDebug, m_uptmaubw, addLateDebugPass, m_357331_
void (MatrixStack, VertexConsumer, double, double, double, OutlineRenderState, int, float): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, drawBlockOutline, m_109637_
boolean (BlockPos): a, isSectionCompiledAndVisible, method_40050, isRenderingReady, m_ygqdujft, m_ygqdujft, m_442757_
GizmoDrawing$CollectorScope (): A, collectPerFrameGizmos, method_75414, startDrawingGizmos, m_fdgogtts, m_440595_
void (): E, finalizeGizmoCollection, method_76647, collectGizmos, m_wvnpnljq, m_446634_
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
gxh
hfq
Fields
MinecraftClient: i, minecraft, field_4088, client, f_xqyukndo, client, f_109461_
MinecraftClient: j, minecraft, field_4088, client, f_xqyukndo, client, f_109461_
BuiltChunkStorage: u, viewArea, field_4112, chunks, f_znlxpkgq, chunks, f_109469_
BuiltChunkStorage: w, viewArea, field_4112, chunks, f_znlxpkgq, chunks, f_109469_
int: v, ticks, field_4073, ticks, f_wdwpkhmu, ticks, f_109477_
int: x, ticks, field_4073, ticks, f_wdwpkhmu, ticks, f_109477_
double: D, prevCamX, field_4069, lastCameraX, f_hgjgxstw, lastCameraX, f_109425_
double: F, prevCamX, field_4069, lastCameraX, f_hgjgxstw, lastCameraX, f_109425_
double: E, prevCamY, field_4081, lastCameraY, f_gcyanlsp, lastCameraY, f_109426_
double: G, prevCamY, field_4081, lastCameraY, f_gcyanlsp, lastCameraY, f_109426_
double: F, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, lastCameraZ, f_109427_
double: H, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, lastCameraZ, f_109427_
double: G, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, lastCameraPitch, f_109428_
double: I, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, lastCameraPitch, f_109428_
double: H, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, lastCameraYaw, f_109429_
double: J, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, lastCameraYaw, f_109429_
int: J, lastViewDistance, field_4062, viewDistance, f_yikkuozy, viewDistance, f_109438_
int: L, lastViewDistance, field_4062, viewDistance, f_yikkuozy, viewDistance, f_109438_
boolean: N, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, shouldCaptureFrustum, f_109441_
boolean: M, captureFrustum, field_62945, captureFrustum, f_uxeiwzyg, shouldCaptureFrustum, f_109441_
Frustum: O, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, capturedFrustum, f_109442_
Frustum: N, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, capturedFrustum, f_109442_
EntityRenderDispatcher: j, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, entityRenderDispatcher, f_109463_
EntityRenderManager: k, entityRenderDispatcher, field_4109, entityRenderManager, f_fytrtjkk, entityRenderDispatcher, f_109463_
ClientWorld: q, level, field_4085, world, f_knkykysk, world, f_109465_
ClientWorld: s, level, field_4085, world, f_knkykysk, world, f_109465_
BufferBuilderStorage: l, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, bufferBuilders, f_109464_
BufferBuilderStorage: m, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, bufferBuilders, f_109464_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: w, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, blockBreakingInfos, f_109408_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: y, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, blockBreakingInfos, f_109408_
it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: x, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, blockBreakingProgressions, f_109409_
it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: z, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, blockBreakingProgressions, f_109409_
BlockEntityRenderDispatcher: k, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, blockEntityRenderDispatcher, f_172946_
BlockEntityRenderManager: l, blockEntityRenderDispatcher, field_27741, blockEntityRenderManager, f_fpgxhitd, blockEntityRenderDispatcher, f_172946_
Frustum: M, cullingFrustum, field_27740, frustum, f_dprzqrwh, frustum, f_172938_
org.slf4j.Logger: d, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, f_109453_
org.slf4j.Logger: f, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, f_109453_
int: a, SECTION_SIZE, field_32759, field_32759, f_egoibmze, CHUNK_SIZE, f_291639_
int: a, SECTION_SIZE, field_32759, SECTION_SIZE, f_egoibmze, CHUNK_SIZE, f_291639_
int: b, HALF_SECTION_SIZE, field_34812, field_34812, f_znrpkjyr, HALF_CHUNK_SIZE, f_291129_
int: b, HALF_SECTION_SIZE, field_34812, HALF_SECTION_SIZE, f_znrpkjyr, HALF_CHUNK_SIZE, f_291129_
ChunkRenderingDataPreparer: r, sectionOcclusionGraph, field_45615, chunkRenderingDataPreparer, f_kfsuutjj, occlusionGraph, f_291822_
ChunkRenderingDataPreparer: t, sectionOcclusionGraph, field_45615, chunkRenderingDataPreparer, f_kfsuutjj, occlusionGraph, f_291822_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: s, visibleSections, field_45616, builtChunks, f_qdsyfzmo, sections, f_290776_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: u, visibleSections, field_45616, builtChunks, f_qdsyfzmo, sections, f_290776_
int: A, lastCameraSectionX, field_4084, cameraChunkX, f_yzkmvnyb, cameraChunkX, f_291437_
int: C, lastCameraSectionX, field_4084, cameraChunkX, f_yzkmvnyb, cameraChunkX, f_291437_
int: B, lastCameraSectionY, field_4105, cameraChunkY, f_yvsvzxdd, cameraChunkY, f_291126_
int: D, lastCameraSectionY, field_4105, cameraChunkY, f_yvsvzxdd, cameraChunkY, f_291126_
int: C, lastCameraSectionZ, field_4121, cameraChunkZ, f_cboyeijz, cameraChunkZ, f_290828_
int: E, lastCameraSectionZ, field_4121, cameraChunkZ, f_cboyeijz, cameraChunkZ, f_290828_
ChunkBuilder: I, sectionRenderDispatcher, field_45614, chunkBuilder, f_gqcuibba, chunkBuilder, f_290446_
ChunkBuilder: K, sectionRenderDispatcher, field_45614, chunkBuilder, f_gqcuibba, chunkBuilder, f_290446_
Identifier: e, TRANSPARENCY_POST_CHAIN_ID, field_53900, TRANSPARENCY, f_rtdtcuix, f_346562_
Identifier: g, TRANSPARENCY_POST_CHAIN_ID, field_53900, TRANSPARENCY, f_rtdtcuix, f_346562_
Identifier: f, ENTITY_OUTLINE_POST_CHAIN_ID, field_53901, ENTITY_OUTLINE, f_bxawhnww, f_348015_
Identifier: h, ENTITY_OUTLINE_POST_CHAIN_ID, field_53901, ENTITY_OUTLINE, f_bxawhnww, f_348015_
int: c, NEARBY_SECTION_DISTANCE_IN_BLOCKS, field_54162, field_54162, f_wslqtrty, f_347620_
int: c, NEARBY_SECTION_DISTANCE_IN_BLOCKS, field_54162, NEARBY_SECTION_DISTANCE, f_wslqtrty, f_347620_
int: g, MINIMUM_TRANSPARENT_SORT_COUNT, field_54163, field_54163, f_azxpksvq, f_346482_
int: i, MINIMUM_TRANSPARENT_SORT_COUNT, field_54163, MIN_TRANSPARENT_SORT_COUNT, f_azxpksvq, f_346482_
SkyRendering: m, skyRenderer, field_53075, skyRendering, f_sihftard, skyRenderer, f_346298_
SkyRendering: n, skyRenderer, field_53075, skyRendering, f_sihftard, skyRenderer, f_346298_
CloudRenderer: n, cloudRenderer, field_53076, cloudRenderer, f_rywwteut, cloudRenderer, f_346715_
CloudRenderer: o, cloudRenderer, field_53076, cloudRenderer, f_rywwteut, cloudRenderer, f_346715_
WorldBorderRendering: o, worldBorderRenderer, field_53077, worldBorderRendering, f_xlackaqq, worldBorderRenderer, f_348997_
WorldBorderRendering: p, worldBorderRenderer, field_53077, worldBorderRendering, f_xlackaqq, worldBorderRenderer, f_348997_
WeatherRendering: p, weatherEffectRenderer, field_53078, weatherRendering, f_iyfhsakp, weatherRenderer, f_348825_
WeatherRendering: q, weatherEffectRenderer, field_53078, weatherRendering, f_iyfhsakp, weatherRenderer, f_348825_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: t, nearbyVisibleSections, field_54164, nearbyChunks, f_cfbmblth, f_348667_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: v, nearbyVisibleSections, field_54164, nearbyChunks, f_cfbmblth, f_348667_
Framebuffer: y, entityOutlineTarget, field_53080, entityOutlineFramebuffer, f_quqdbwqt, entityOutlineTarget, f_348955_
Framebuffer: A, entityOutlineTarget, field_53080, entityOutlineFramebuffer, f_quqdbwqt, entityOutlineTarget, f_348955_
DefaultFramebufferSet: z, targets, field_53081, framebufferSet, f_tikqrreo, framebuffers, f_349341_
DefaultFramebufferSet: B, targets, field_53081, framebufferSet, f_tikqrreo, framebuffers, f_349341_
List<Entity>: K, visibleEntities, field_53072, renderedEntities, f_urhfqdcc, visibleEntities, f_346335_
int: L, visibleEntityCount, field_53073, renderedEntitiesCount, f_ndhcsyqn, visibleEntityCount, f_346398_
BlockPos: P, lastTranslucentSortBlockPos, field_54160, lastTranslucencySortCameraPos, f_nnmkuxsj, pos, f_346259_
BlockPos: O, lastTranslucentSortBlockPos, field_54160, lastTranslucencySortCameraPos, f_nnmkuxsj, pos, f_346259_
int: Q, translucencyResortIterationIndex, field_54161, chunkIndex, f_izrscvyf, f_347638_
int: P, translucencyResortIterationIndex, field_54161, chunkIndex, f_izrscvyf, f_347638_
Comparator<Entity>: h, ENTITY_COMPARATOR, field_61060, ENTITY_COMPARATOR, f_ykxodugi, f_398977_
SubmittableBatch: r, particlesRenderState, field_62647, particleBatch, f_xtrjmuog, f_413934_
DebugRenderer: d, debugRenderer, field_63067, debugRenderer, f_tggvmpwq, f_411628_
GameTestDebugRenderer: e, gameTestBlockHighlightRenderer, field_63068, gameTestDebugRenderer, f_qgiqkbkf, f_412633_
WorldRenderState: Q, levelRenderState, field_61737, worldRenderState, f_lnmohwlr, f_411608_
OrderedRenderCommandQueueImpl: R, submitNodeStorage, field_61738, entityRenderCommandQueue, f_gtbmhhkl, f_413993_
RenderDispatcher: S, featureRenderDispatcher, field_61739, entityRenderDispatcher, f_utsuuhtm, f_412963_
Constructors
(MinecraftClient, EntityRenderDispatcher, BlockEntityRenderDispatcher, BufferBuilderStorage)
(MinecraftClient, EntityRenderManager, BlockEntityRenderManager, BufferBuilderStorage, WorldRenderState, RenderDispatcher)
Methods
void (): n, tick, method_3252, tick, m_qtfwhseg, tick, m_109823_
void (ParticleEffect, boolean, double, double, double, double, double, double): a, addParticle, method_8568, addParticle, m_gtfdkthn, addParticle, m_109743_
void (ParticleEffect, boolean, boolean, double, double, double, double, double, double): a, addParticle, method_8563, addParticle, m_lmslduiw, addParticle, m_109752_
<T extends ParticleEffect> void (T, double, double, double, double, double, double): a, addParticle, method_3276, addParticle, m_ashawqvr, addParticle, m_109735_
Particle (ParticleEffect, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3282, spawnParticle, m_ekvmzgne, spawnParticle, m_109795_
Particle (ParticleEffect, boolean, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3288, spawnParticle, m_jmwkkslv, spawnParticle, m_109804_
void (): p, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_
void (): o, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_
ParticlesMode (boolean): a, calculateParticleLevel, method_3268, getRandomParticleSpawnChance, m_jmjgtuet, getRandomParticleSpawnChance, m_109767_
void (Entity, double, double, double, float, MatrixStack, VertexConsumerProvider): a, renderEntity, method_22977, renderEntity, m_rieppqrq, renderEntity, m_109517_
Framebuffer (): r, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_
Framebuffer (): q, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_
Framebuffer (): s, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_
Framebuffer (): r, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_
Framebuffer (): t, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_
Framebuffer (): s, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_
Framebuffer (): u, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_
Framebuffer (): t, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_
Framebuffer (): v, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_
Framebuffer (): u, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_
void (Camera, Frustum, boolean, boolean): a, setupRender, method_3273, setupTerrain, m_eesirxud, setupTerrain, m_194338_
boolean (): o, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, hasNoChunkBuildTasks, m_294493_
boolean (): n, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, hasNoChunkBuildTasks, m_294493_
void (Vec3d, org.joml.Matrix4f, org.joml.Matrix4f): a, prepareCullFrustum, method_32133, setupFrustum, m_khytiwdn, setupFrustum, m_253210_
void (Camera): a, tickParticles, method_62209, addWeatherParticlesAndSound, m_cznvyjrv, tickParticles, m_355954_
PostEffectProcessor (): A, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor, m_bkywnfgy, m_355373_
PostEffectProcessor (): z, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor, m_bkywnfgy, m_355373_
void (): B, clearVisibleSections, method_64059, clear, m_jnggfnvm, m_352190_
void (): A, clearVisibleSections, method_64059, clear, m_jnggfnvm, m_352190_
boolean (Camera, Frustum, List<Entity>): a, collectVisibleEntities, method_62211, getEntitiesToRender, m_uzvxuudh, collectVisibleEntities, m_354314_
void (MatrixStack, VertexConsumerProvider$Immediate, Camera, RenderTickCounter, List<Entity>): a, renderEntities, method_62207, renderEntities, m_kqgypqyg, renderEntities, m_285956_
void (MatrixStack, VertexConsumerProvider$Immediate, VertexConsumerProvider$Immediate, Camera, float): a, renderBlockEntities, method_62208, renderBlockEntities, m_evewmmqp, renderBlockEntities, m_352815_
void (MatrixStack, Camera, VertexConsumerProvider$Immediate): a, renderBlockDestroyAnimation, method_62206, renderBlockDamage, m_yzsrltvt, renderBreakingProgress, m_352332_
void (Camera, VertexConsumerProvider$Immediate, MatrixStack, boolean): a, renderBlockOutline, method_62210, renderTargetBlockOutline, m_fkbybhsb, renderBlockOutline, m_355205_
boolean (float): a, shouldRenderDarkDisc, method_62197, isSkyDark, m_kpmnucwk, shouldRenderBottomSky, m_357434_
void (MatrixStack, VertexConsumer, Entity, double, double, double, BlockPos, BlockState, int): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, drawBlockOutline, m_109637_
Framebuffer (): q, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer, m_cohtwkvn, getEntityOutlineFramebuffer, m_354857_
Framebuffer (): p, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer, m_cohtwkvn, getEntityOutlineFramebuffer, m_354857_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): w, getVisibleSections, method_62220, getBuiltChunks, m_erxhtaop, getSections, m_352380_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): v, getVisibleSections, method_62220, getBuiltChunks, m_erxhtaop, getSections, m_352380_
ChunkRenderingDataPreparer (): x, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer, m_cnsutghg, getOcclusionGraph, m_356242_
ChunkRenderingDataPreparer (): w, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer, m_cnsutghg, getOcclusionGraph, m_356242_
Frustum (): y, getCapturedFrustum, method_62222, getCapturedFrustum, m_krdmlhzv, getCapturedFrustum, m_356309_
Frustum (): x, getCapturedFrustum, method_62222, getCapturedFrustum, m_krdmlhzv, getCapturedFrustum, m_356309_
CloudRenderer (): z, getCloudRenderer, method_62196, getCloudRenderer, m_frxfkurs, getCloudRenderer, m_352753_
CloudRenderer (): y, getCloudRenderer, method_62196, getCloudRenderer, m_frxfkurs, getCloudRenderer, m_352753_
void (ObjectAllocator, RenderTickCounter, boolean, Camera, org.joml.Matrix4f, org.joml.Matrix4f, GpuBufferSlice, org.joml.Vector4f, boolean): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_
void (FrameGraphBuilder, Frustum, Camera, org.joml.Matrix4f, GpuBufferSlice, boolean, boolean, RenderTickCounter, Profiler): a, addMainPass, method_62202, renderMain, m_whptjcei, addMainPass, m_356885_
void (FrameGraphBuilder, Camera, float, GpuBufferSlice): a, addParticlesPass, method_62201, renderParticles, m_dxaxfxmt, addParticlesPass, m_352452_
void (FrameGraphBuilder, Vec3d, float, GpuBufferSlice): a, addWeatherPass, method_62203, renderWeather, m_errmldkc, addWeatherAndWorldBorderRenderPass, m_356713_
void (FrameGraphBuilder, Vec3d, GpuBufferSlice): a, addLateDebugPass, method_62199, renderLateDebug, m_uptmaubw, addLateDebugPass, m_357331_
void (FrameGraphBuilder, Camera, float, GpuBufferSlice): b, addSkyPass, method_62200, renderSky, m_zsfofipj, addSkyRenderPass, m_355149_
void (Camera, Frustum, boolean): a, cullTerrain, method_74752, method_74752, m_ytixnoaj, m_ytixnoaj, m_415517_
Frustum (org.joml.Matrix4f, org.joml.Matrix4f, Vec3d): a, prepareCullFrustum, method_32133, setupFrustum, m_khytiwdn, setupFrustum, m_253210_
void (ObjectAllocator, RenderTickCounter, boolean, Camera, org.joml.Matrix4f, org.joml.Matrix4f, org.joml.Matrix4f, GpuBufferSlice, org.joml.Vector4f, boolean): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_
void (FrameGraphBuilder, Frustum, org.joml.Matrix4f, GpuBufferSlice, boolean, WorldRenderState, RenderTickCounter, Profiler): a, addMainPass, method_62202, renderMain, m_whptjcei, addMainPass, m_356885_
void (FrameGraphBuilder, GpuBufferSlice): a, addParticlesPass, method_62201, renderParticles, m_dxaxfxmt, addParticlesPass, m_352452_
void (FrameGraphBuilder, Vec3d, GpuBufferSlice): a, addWeatherPass, method_62203, renderWeather, m_errmldkc, addWeatherAndWorldBorderRenderPass, m_356713_
void (FrameGraphBuilder, Vec3d, GpuBufferSlice, Frustum): a, addLateDebugPass, method_62199, renderLateDebug, m_uptmaubw, addLateDebugPass, m_357331_
void (Camera, Frustum, RenderTickCounter, WorldRenderState): a, extractVisibleEntities, method_72917, fillEntityRenderStates, m_ovygmrzz, m_ovygmrzz, m_417273_
void (MatrixStack, WorldRenderState, OrderedRenderCommandQueue): a, submitEntities, method_72916, pushEntityRenders, m_hrwaypyo, m_hrwaypyo, m_109823_
void (Camera, float, WorldRenderState): a, extractVisibleBlockEntities, method_74314, fillBlockEntityRenderStates, m_fmcvtfqx, m_fmcvtfqx, m_415510_
void (MatrixStack, WorldRenderState, OrderedRenderCommandQueueImpl): a, submitBlockEntities, method_62208, renderBlockEntities, m_bstszanz, m_bstszanz, m_419927_
void (Camera, WorldRenderState): a, extractBlockDestroyAnimation, method_74922, fillBlockBreakingProgressRenderState, m_atpigknq, m_atpigknq, m_417301_
void (MatrixStack, VertexConsumerProvider$Immediate, WorldRenderState): a, renderBlockDestroyAnimation, method_62206, renderBlockDamage, m_yzsrltvt, renderBreakingProgress, m_352332_
void (Camera, WorldRenderState): b, extractBlockOutline, method_74923, fillEntityOutlineRenderStates, m_icwhkanv, m_icwhkanv, m_416470_
void (VertexConsumerProvider$Immediate, MatrixStack, boolean, WorldRenderState): a, renderBlockOutline, method_62210, renderTargetBlockOutline, m_fkbybhsb, renderBlockOutline, m_355205_
EntityRenderState (Entity, float): a, extractEntity, method_72914, getAndUpdateRenderState, m_cpnrplkp, m_cpnrplkp, m_416650_
void (Camera): a, tick, method_3252, tick, m_qtfwhseg, tick, m_415759_
void (): B, removeBlockBreakingProgress, method_74921, updateBlockBreakingProgress, m_tfbsjsux, m_420486_
void (FrameGraphBuilder, Camera, GpuBufferSlice): a, addSkyPass, method_62200, renderSky, m_zsfofipj, addSkyRenderPass, m_355149_
void (MatrixStack, VertexConsumer, double, double, double, OutlineRenderState, int): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, drawBlockOutline, m_109637_
1.21.8
Names
gxg
gxh
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
gri
gxg
Fields
MinecraftClient: h, minecraft, field_4088, client, f_xqyukndo, client, f_109461_
MinecraftClient: i, minecraft, field_4088, client, f_xqyukndo, client, f_109461_
Set<BlockEntity>: t, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, noCullingBlockEntities, f_109468_
EntityRenderDispatcher: i, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, entityRenderDispatcher, f_109463_
EntityRenderDispatcher: j, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, entityRenderDispatcher, f_109463_
ClientWorld: p, level, field_4085, world, f_knkykysk, world, f_109465_
ClientWorld: q, level, field_4085, world, f_knkykysk, world, f_109465_
BufferBuilderStorage: k, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, bufferBuilders, f_109464_
BufferBuilderStorage: l, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, bufferBuilders, f_109464_
BlockEntityRenderDispatcher: j, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, blockEntityRenderDispatcher, f_172946_
BlockEntityRenderDispatcher: k, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, blockEntityRenderDispatcher, f_172946_
ChunkRenderingDataPreparer: q, sectionOcclusionGraph, field_45615, chunkRenderingDataPreparer, f_kfsuutjj, occlusionGraph, f_291822_
ChunkRenderingDataPreparer: r, sectionOcclusionGraph, field_45615, chunkRenderingDataPreparer, f_kfsuutjj, occlusionGraph, f_291822_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: r, visibleSections, field_45616, builtChunks, f_qdsyfzmo, sections, f_290776_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: s, visibleSections, field_45616, builtChunks, f_qdsyfzmo, sections, f_290776_
SkyRendering: l, skyRenderer, field_53075, skyRendering, f_sihftard, skyRenderer, f_346298_
SkyRendering: m, skyRenderer, field_53075, skyRendering, f_sihftard, skyRenderer, f_346298_
CloudRenderer: m, cloudRenderer, field_53076, cloudRenderer, f_rywwteut, cloudRenderer, f_346715_
CloudRenderer: n, cloudRenderer, field_53076, cloudRenderer, f_rywwteut, cloudRenderer, f_346715_
WorldBorderRendering: n, worldBorderRenderer, field_53077, worldBorderRendering, f_xlackaqq, worldBorderRenderer, f_348997_
WorldBorderRendering: o, worldBorderRenderer, field_53077, worldBorderRendering, f_xlackaqq, worldBorderRenderer, f_348997_
WeatherRendering: o, weatherEffectRenderer, field_53078, weatherRendering, f_iyfhsakp, weatherRenderer, f_348825_
WeatherRendering: p, weatherEffectRenderer, field_53078, weatherRendering, f_iyfhsakp, weatherRenderer, f_348825_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: s, nearbyVisibleSections, field_54164, nearbyChunks, f_cfbmblth, f_348667_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: t, nearbyVisibleSections, field_54164, nearbyChunks, f_cfbmblth, f_348667_
Comparator<Entity>: h, ENTITY_COMPARATOR, field_61060, ENTITY_COMPARATOR, f_ykxodugi, f_398977_
Constructors
Methods
void (): m, tick, method_3252, tick, m_qtfwhseg, tick, m_109823_
void (): n, tick, method_3252, tick, m_qtfwhseg, tick, m_109823_
void (): o, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_
void (): p, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_
void (Collection<BlockEntity>, Collection<BlockEntity>): a, updateGlobalBlockEntities, method_3245, updateNoCullingBlockEntities, m_dwuopuwx, updateNoCullingBlockEntities, m_109762_
Framebuffer (): q, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_
Framebuffer (): r, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_
Framebuffer (): r, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_
Framebuffer (): s, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_
Framebuffer (): s, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_
Framebuffer (): t, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_
Framebuffer (): t, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_
Framebuffer (): u, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_
Framebuffer (): u, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_
Framebuffer (): v, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_
void (): k, captureFrustum, method_35775, captureFrustum, m_qnvtgvdp, captureFrustum, m_173018_
void (): l, captureFrustum, method_35775, captureFrustum, m_qnvtgvdp, captureFrustum, m_173018_
void (): l, killFrustum, method_35776, killFrustum, m_jynwvyuq, killFrustum, m_173019_
void (): m, killFrustum, method_35776, killFrustum, m_jynwvyuq, killFrustum, m_173019_
boolean (): n, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, hasNoChunkBuildTasks, m_294493_
boolean (): o, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, hasNoChunkBuildTasks, m_294493_
void (RenderLayer, double, double, double, org.joml.Matrix4f, org.joml.Matrix4f): a, renderSectionLayer, method_3251, renderLayer, m_pckpreyt, renderSectionLayer, m_293111_
PostEffectProcessor (): z, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor, m_bkywnfgy, m_355373_
PostEffectProcessor (): A, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor, m_bkywnfgy, m_355373_
void (): A, clearVisibleSections, method_64059, clear, m_jnggfnvm, m_352190_
void (): B, clearVisibleSections, method_64059, clear, m_jnggfnvm, m_352190_
void (FrameGraphBuilder, Frustum, Camera, org.joml.Matrix4f, org.joml.Matrix4f, Fog, boolean, boolean, RenderTickCounter, Profiler): a, addMainPass, method_62202, renderMain, m_whptjcei, addMainPass, m_356885_
void (FrameGraphBuilder, Vec3d, Fog): a, addLateDebugPass, method_62199, renderLateDebug, m_uptmaubw, addLateDebugPass, m_357331_
void (ChunkBuilder$BuiltChunk, ChunkBuilder$NormalizedRelativePos, Vec3d, boolean, boolean): a, scheduleResort, method_64060, scheduleChunkTranslucencySort, m_jujnglif, m_355004_
void (FrameGraphBuilder, Camera, float, Fog): b, addSkyPass, method_62200, renderSky, m_zsfofipj, addSkyRenderPass, m_355149_
Framebuffer (): p, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer, m_cohtwkvn, getEntityOutlineFramebuffer, m_354857_
Framebuffer (): q, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer, m_cohtwkvn, getEntityOutlineFramebuffer, m_354857_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): v, getVisibleSections, method_62220, getBuiltChunks, m_erxhtaop, getSections, m_352380_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): w, getVisibleSections, method_62220, getBuiltChunks, m_erxhtaop, getSections, m_352380_
ChunkRenderingDataPreparer (): w, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer, m_cnsutghg, getOcclusionGraph, m_356242_
ChunkRenderingDataPreparer (): x, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer, m_cnsutghg, getOcclusionGraph, m_356242_
Frustum (): x, getCapturedFrustum, method_62222, getCapturedFrustum, m_krdmlhzv, getCapturedFrustum, m_356309_
Frustum (): y, getCapturedFrustum, method_62222, getCapturedFrustum, m_krdmlhzv, getCapturedFrustum, m_356309_
CloudRenderer (): y, getCloudRenderer, method_62196, getCloudRenderer, m_frxfkurs, getCloudRenderer, m_352753_
CloudRenderer (): z, getCloudRenderer, method_62196, getCloudRenderer, m_frxfkurs, getCloudRenderer, m_352753_
void (ObjectAllocator, RenderTickCounter, boolean, Camera, GameRenderer, org.joml.Matrix4f, org.joml.Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_
void (FrameGraphBuilder, Camera, float, Fog): a, addParticlesPass, method_62201, renderParticles, m_dxaxfxmt, addParticlesPass, m_352452_
void (FrameGraphBuilder, Vec3d, float, Fog): a, addWeatherPass, method_62203, renderWeather, m_errmldkc, addWeatherAndWorldBorderRenderPass, m_356713_
void (ObjectAllocator, RenderTickCounter, boolean, Camera, org.joml.Matrix4f, org.joml.Matrix4f, GpuBufferSlice, org.joml.Vector4f, boolean): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_
void (FrameGraphBuilder, Frustum, Camera, org.joml.Matrix4f, GpuBufferSlice, boolean, boolean, RenderTickCounter, Profiler): a, addMainPass, method_62202, renderMain, m_whptjcei, addMainPass, m_356885_
void (FrameGraphBuilder, Camera, float, GpuBufferSlice): a, addParticlesPass, method_62201, renderParticles, m_dxaxfxmt, addParticlesPass, m_352452_
void (FrameGraphBuilder, Vec3d, float, GpuBufferSlice): a, addWeatherPass, method_62203, renderWeather, m_errmldkc, addWeatherAndWorldBorderRenderPass, m_356713_
void (FrameGraphBuilder, Vec3d, GpuBufferSlice): a, addLateDebugPass, method_62199, renderLateDebug, m_uptmaubw, addLateDebugPass, m_357331_
void (ChunkBuilder$BuiltChunk, NormalizedRelativePos, Vec3d, boolean, boolean): a, scheduleResort, method_64060, scheduleChunkTranslucencySort, m_jujnglif, m_355004_
SectionRenderState (org.joml.Matrix4fc, double, double, double): a, prepareChunkRenders, method_72157, renderBlockLayers, m_fexelxdk, m_402972_
void (): k, endFrame, method_71118, rotate, m_jkhxpmck, m_402098_
void (FrameGraphBuilder, Camera, float, GpuBufferSlice): b, addSkyPass, method_62200, renderSky, m_zsfofipj, addSkyRenderPass, m_355149_
1.21.5
Names
glv
gri
Fields
BlockPos: P, lastTranslucentSortBlockPos, field_54160, prevTranslucencySortCameraPos, f_nnmkuxsj, pos, f_346259_
BlockPos: P, lastTranslucentSortBlockPos, field_54160, lastTranslucencySortCameraPos, f_nnmkuxsj, pos, f_346259_
Constructors
Methods
boolean (): d, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, canDrawEntityOutlines, m_109817_
boolean (): c, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, canDrawEntityOutlines, m_109817_
void (): e, allChanged, method_3279, reload, m_tbgywtxm, reload, m_109818_
void (): d, allChanged, method_3279, reload, m_tbgywtxm, reload, m_109818_
String (): f, getSectionStatistics, method_3289, getChunksDebugString, m_znnjtopn, getChunkDebugString, m_109820_
String (): e, getSectionStatistics, method_3289, getChunksDebugString, m_znnjtopn, getChunkDebugString, m_109820_
String (): k, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, getEntitiesDebugString, m_109822_
String (): j, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, getEntitiesDebugString, m_109822_
void (): n, tick, method_3252, tick, m_qtfwhseg, tick, m_109823_
void (): m, tick, method_3252, tick, m_qtfwhseg, tick, m_109823_
void (): p, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_
void (): o, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_
int (BlockRenderView, BlockState, BlockPos): a, getLightColor, method_23793, getLightmapCoordinates, m_ntxphbrg, getLightmapCoordinates, m_109537_
Framebuffer (): r, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_
Framebuffer (): q, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_
Framebuffer (): s, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_
Framebuffer (): r, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_
Framebuffer (): t, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_
Framebuffer (): s, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_
Framebuffer (): u, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_
Framebuffer (): t, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_
Framebuffer (): v, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_
Framebuffer (): u, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_
double (): i, getLastViewDistance, method_34812, getViewDistance, m_roxvmdfn, getViewDistance, m_173017_
double (): h, getLastViewDistance, method_34812, getViewDistance, m_roxvmdfn, getViewDistance, m_173017_
void (): l, captureFrustum, method_35775, captureFrustum, m_qnvtgvdp, captureFrustum, m_173018_
void (): k, captureFrustum, method_35775, captureFrustum, m_qnvtgvdp, captureFrustum, m_173018_
void (): m, killFrustum, method_35776, killFrustum, m_jynwvyuq, killFrustum, m_173019_
void (): l, killFrustum, method_35776, killFrustum, m_jynwvyuq, killFrustum, m_173019_
ChunkBuilder (): g, getSectionRenderDispatcher, method_34810, getChunkBuilder, m_yyzjbtrm, getChunkBuilder, m_295427_
ChunkBuilder (): f, getSectionRenderDispatcher, method_34810, getChunkBuilder, m_yyzjbtrm, getChunkBuilder, m_295427_
double (): h, getTotalSections, method_34811, getChunkCount, m_idnnlhwb, getTotalSections, m_294933_
double (): g, getTotalSections, method_34811, getChunkCount, m_idnnlhwb, getTotalSections, m_294933_
int (): j, countRenderedSections, method_3246, getCompletedChunkCount, m_wcyzbxhv, countRenderedSections, m_294574_
int (): i, countRenderedSections, method_3246, getCompletedChunkCount, m_wcyzbxhv, countRenderedSections, m_294574_
boolean (): o, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, hasNoChunkBuildTasks, m_294493_
boolean (): n, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, hasNoChunkBuildTasks, m_294493_
PostEffectProcessor (): A, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor, m_bkywnfgy, m_355373_
PostEffectProcessor (): z, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor, m_bkywnfgy, m_355373_
void (): B, clearVisibleSections, method_64059, clear, m_jnggfnvm, m_352190_
void (): A, clearVisibleSections, method_64059, clear, m_jnggfnvm, m_352190_
void (FrameGraphBuilder, org.joml.Matrix4f, org.joml.Matrix4f, CloudRenderMode, Vec3d, float, int, float): a, addCloudsPass, method_62204, renderClouds, m_wlewmnef, addCloudRenderPass, m_353549_
Framebuffer (): q, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer, m_cohtwkvn, getEntityOutlineFramebuffer, m_354857_
Framebuffer (): p, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer, m_cohtwkvn, getEntityOutlineFramebuffer, m_354857_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): w, getVisibleSections, method_62220, getBuiltChunks, m_erxhtaop, getSections, m_352380_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): v, getVisibleSections, method_62220, getBuiltChunks, m_erxhtaop, getSections, m_352380_
ChunkRenderingDataPreparer (): x, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer, m_cnsutghg, getOcclusionGraph, m_356242_
ChunkRenderingDataPreparer (): w, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer, m_cnsutghg, getOcclusionGraph, m_356242_
Frustum (): y, getCapturedFrustum, method_62222, getCapturedFrustum, m_krdmlhzv, getCapturedFrustum, m_356309_
Frustum (): x, getCapturedFrustum, method_62222, getCapturedFrustum, m_krdmlhzv, getCapturedFrustum, m_356309_
CloudRenderer (): z, getCloudRenderer, method_62196, getCloudRenderer, m_frxfkurs, getCloudRenderer, m_352753_
CloudRenderer (): y, getCloudRenderer, method_62196, getCloudRenderer, m_frxfkurs, getCloudRenderer, m_352753_
void (FrameGraphBuilder, CloudRenderMode, Vec3d, float, int, float): a, addCloudsPass, method_62204, renderClouds, m_wlewmnef, addCloudRenderPass, m_353549_
int (WorldRenderer$BrightnessGetter, BlockRenderView, BlockState, BlockPos): a, getLightColor, method_23793, getLightmapCoordinates, m_srczljcs, m_srczljcs, m_109537_
1.21.4
Names
glh
glv
Fields
int: Q, translucencyResortIterationIndex, field_54161, field_54161, f_izrscvyf, f_347638_
int: Q, translucencyResortIterationIndex, field_54161, chunkIndex, f_izrscvyf, f_347638_
Constructors
Methods
void (ChunkPos): a, onChunkLoaded, method_52815, scheduleNeighborUpdates, m_olxpjlsi, onChunkLoaded, m_292785_
void (ObjectAllocator, RenderTickCounter, boolean, Camera, GameRenderer, LightmapTextureManager, org.joml.Matrix4f, org.joml.Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_
void (FrameGraphBuilder, Camera, LightmapTextureManager, float, Fog): a, addParticlesPass, method_62201, renderParticles, m_dxaxfxmt, addParticlesPass, m_352452_
void (FrameGraphBuilder, LightmapTextureManager, Vec3d, float, Fog): a, addWeatherPass, method_62203, renderWeather, m_errmldkc, addWeatherAndWorldBorderRenderPass, m_356713_
void (ChunkBuilder$BuiltChunk, ChunkBuilder$NormalizedRelativePos, Vec3d, boolean, boolean): a, scheduleResort, method_64060, method_64060, m_jujnglif, m_355004_
void (ChunkBuilder$BuiltChunk, ChunkBuilder$NormalizedRelativePos, Vec3d, boolean, boolean): a, scheduleResort, method_64060, scheduleChunkTranslucencySort, m_jujnglif, m_355004_
void (FrameGraphBuilder, Camera, float, Fog): a, addSkyPass, method_62200, renderSky, m_zsfofipj, addSkyRenderPass, m_355149_
void (FrameGraphBuilder, Camera, float, Fog): b, addSkyPass, method_62200, renderSky, m_zsfofipj, addSkyRenderPass, m_355149_
boolean (LightingProvider, long): a, isLightOnInSectionAndNeighbors, method_62910, isLightingEnabledAround, m_twhjatnw, m_285739_
void (long): a, onSectionBecomingNonEmpty, method_62908, onChunkUnload, m_tboyskxy, m_356512_
void (long): a, onSectionBecomingNonEmpty, method_62908, onChunkUnload, m_tboyskxy, onSectionBecomingNonEmpty, m_356512_
void (ObjectAllocator, RenderTickCounter, boolean, Camera, GameRenderer, org.joml.Matrix4f, org.joml.Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_
void (FrameGraphBuilder, Camera, float, Fog): a, addParticlesPass, method_62201, renderParticles, m_dxaxfxmt, addParticlesPass, m_352452_
void (FrameGraphBuilder, Vec3d, float, Fog): a, addWeatherPass, method_62203, renderWeather, m_errmldkc, addWeatherAndWorldBorderRenderPass, m_356713_
void (ChunkPos): a, onChunkReadyToRender, method_65201, scheduleNeighborUpdates, m_vunygzqh, m_vunygzqh, m_372334_
1.21.3
Names
gex
glh
Fields
Identifier: k, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, MOON_PHASES, f_109454_
Identifier: l, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, SUN, f_109455_
Identifier: c, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, CLOUDS, f_109456_
Identifier: m, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, END_SKY, f_109457_
Identifier: n, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, FORCEFIELD, f_109458_
MinecraftClient: q, minecraft, field_4088, client, f_xqyukndo, client, f_109461_
MinecraftClient: h, minecraft, field_4088, client, f_xqyukndo, client, f_109461_
Set<BlockEntity>: x, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, noCullingBlockEntities, f_109468_
Set<BlockEntity>: t, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, noCullingBlockEntities, f_109468_
BuiltChunkStorage: y, viewArea, field_4112, chunks, f_znlxpkgq, chunks, f_109469_
BuiltChunkStorage: u, viewArea, field_4112, chunks, f_znlxpkgq, chunks, f_109469_
VertexBuffer: z, starBuffer, field_4113, starsBuffer, f_ouqnhuws, starsBuffer, f_109471_
VertexBuffer: A, skyBuffer, field_4087, lightSkyBuffer, f_crrssrby, lightSkyBuffer, f_109472_
VertexBuffer: B, darkBuffer, field_4102, darkSkyBuffer, f_vhxlwkjz, darkSkyBuffer, f_109473_
boolean: C, generateClouds, field_4107, cloudsDirty, f_nstwpngy, cloudsDirty, f_109474_
VertexBuffer: D, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, cloudsBuffer, f_109475_
int: F, ticks, field_4073, ticks, f_wdwpkhmu, ticks, f_109477_
int: v, ticks, field_4073, ticks, f_wdwpkhmu, ticks, f_109477_
Framebuffer: J, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, entityOutlinesFramebuffer, f_109411_
PostEffectProcessor: K, entityEffect, field_4059, entityOutlinePostProcessor, f_spqqrrlb, entityOutlineShader, f_109412_
double: U, prevCamX, field_4069, lastCameraX, f_hgjgxstw, lastCameraX, f_109425_
double: D, prevCamX, field_4069, lastCameraX, f_hgjgxstw, lastCameraX, f_109425_
double: V, prevCamY, field_4081, lastCameraY, f_gcyanlsp, lastCameraY, f_109426_
double: E, prevCamY, field_4081, lastCameraY, f_gcyanlsp, lastCameraY, f_109426_
double: W, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, lastCameraZ, f_109427_
double: F, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, lastCameraZ, f_109427_
double: X, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, lastCameraPitch, f_109428_
double: G, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, lastCameraPitch, f_109428_
double: Y, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, lastCameraYaw, f_109429_
double: H, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, lastCameraYaw, f_109429_
int: Z, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, lastCloudsBlockX, f_109430_
int: aa, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, lastCloudsBlockY, f_109431_
int: ab, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, lastCloudsBlockZ, f_109432_
Vec3d: ac, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, lastCloudsColor, f_109433_
int: af, lastViewDistance, field_4062, viewDistance, f_yikkuozy, viewDistance, f_109438_
int: J, lastViewDistance, field_4062, viewDistance, f_yikkuozy, viewDistance, f_109438_
int: ag, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, regularEntityCount, f_109439_
int: ah, culledEntities, field_4110, blockEntityCount, f_gepidnwk, blockEntityCount, f_109440_
boolean: aj, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, shouldCaptureFrustum, f_109441_
boolean: N, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, shouldCaptureFrustum, f_109441_
Frustum: ak, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, capturedFrustum, f_109442_
Frustum: O, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, capturedFrustum, f_109442_
double: an, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, lastTranslucentSortX, f_109445_
double: ao, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, lastTranslucentSortY, f_109446_
double: ap, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, lastTranslucentSortZ, f_109447_
Direction[]: d, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, DIRECTIONS, f_109434_
EntityRenderDispatcher: r, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, entityRenderDispatcher, f_109463_
EntityRenderDispatcher: i, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, entityRenderDispatcher, f_109463_
ClientWorld: u, level, field_4085, world, f_knkykysk, world, f_109465_
ClientWorld: p, level, field_4085, world, f_knkykysk, world, f_109465_
CloudRenderMode: ad, prevCloudsType, field_4080, lastCloudRenderMode, f_klfrhldz, lastCloudsRenderMode, f_109435_
Identifier: o, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, RAIN, f_109459_
Identifier: p, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, SNOW, f_109460_
BufferBuilderStorage: t, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, bufferBuilders, f_109464_
BufferBuilderStorage: k, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, bufferBuilders, f_109464_
FpsSmoother: E, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, chunkUpdateSmoother, f_109476_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: G, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, blockBreakingInfos, f_109408_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: w, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, blockBreakingInfos, f_109408_
it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: H, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, blockBreakingProgressions, f_109409_
it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: x, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, blockBreakingProgressions, f_109409_
int: aq, rainSoundTime, field_20793, rainSoundCounter, f_zdzeehwz, rainSoundTicks, f_109450_
float[]: ar, rainSizeX, field_20794, NORMAL_LINE_DX, f_ntktcmew, rainSizeX, f_109451_
float[]: as, rainSizeZ, field_20795, NORMAL_LINE_DZ, f_dscsgzsp, rainSizeZ, f_109452_
Framebuffer: L, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, translucentFramebuffer, f_109413_
Framebuffer: M, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, entityFramebuffer, f_109414_
Framebuffer: N, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, particlesFramebuffer, f_109415_
Framebuffer: O, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, weatherFramebuffer, f_109416_
Framebuffer: P, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, cloudsFramebuffer, f_109417_
PostEffectProcessor: Q, transparencyChain, field_25279, transparencyPostProcessor, f_cnqiydim, transparencyShader, f_109418_
float: f, SKY_DISC_RADIUS, field_32762, field_32762, f_yznrgjts, SKY_RADIUS, f_172941_
int: g, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, MINIMUM_FOG_DISTANCE, f_172942_
int: h, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, RAIN_RENDER_RADIUS, f_172943_
int: i, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, RAIN_RENDER_DIAMETER, f_172944_
int: j, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, TRANSPARENT_SORT_AMOUNT, f_172945_
BlockEntityRenderDispatcher: s, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, blockEntityRenderDispatcher, f_172946_
BlockEntityRenderDispatcher: j, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, blockEntityRenderDispatcher, f_172946_
Frustum: ai, cullingFrustum, field_27740, frustum, f_dprzqrwh, frustum, f_172938_
Frustum: M, cullingFrustum, field_27740, frustum, f_dprzqrwh, frustum, f_172938_
org.slf4j.Logger: e, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, f_109453_
org.slf4j.Logger: d, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, f_109453_
org.joml.Vector4f[]: al, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, capturedFrustumOrientation, f_109443_
org.joml.Vector3d: am, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, capturedFrustumPosition, f_109444_
int: a, SECTION_SIZE, field_32759, field_32759, f_egoibmze, f_291639_
int: a, SECTION_SIZE, field_32759, field_32759, f_egoibmze, CHUNK_SIZE, f_291639_
int: b, HALF_SECTION_SIZE, field_34812, field_34812, f_znrpkjyr, f_291129_
int: b, HALF_SECTION_SIZE, field_34812, field_34812, f_znrpkjyr, HALF_CHUNK_SIZE, f_291129_
ChunkRenderingDataPreparer: v, sectionOcclusionGraph, field_45615, chunkRenderingDataPreparer, f_kfsuutjj, f_291822_
ChunkRenderingDataPreparer: q, sectionOcclusionGraph, field_45615, chunkRenderingDataPreparer, f_kfsuutjj, occlusionGraph, f_291822_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: w, visibleSections, field_45616, builtChunks, f_qdsyfzmo, f_290776_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: r, visibleSections, field_45616, builtChunks, f_qdsyfzmo, sections, f_290776_
int: R, lastCameraSectionX, field_4084, cameraChunkX, f_yzkmvnyb, cameraChunkX, f_291437_
int: A, lastCameraSectionX, field_4084, cameraChunkX, f_yzkmvnyb, cameraChunkX, f_291437_
int: S, lastCameraSectionY, field_4105, cameraChunkY, f_yvsvzxdd, cameraChunkY, f_291126_
int: B, lastCameraSectionY, field_4105, cameraChunkY, f_yvsvzxdd, cameraChunkY, f_291126_
int: T, lastCameraSectionZ, field_4121, cameraChunkZ, f_cboyeijz, cameraChunkZ, f_290828_
int: C, lastCameraSectionZ, field_4121, cameraChunkZ, f_cboyeijz, cameraChunkZ, f_290828_
ChunkBuilder: ae, sectionRenderDispatcher, field_45614, chunkBuilder, f_gqcuibba, chunkBuilder, f_290446_
ChunkBuilder: I, sectionRenderDispatcher, field_45614, chunkBuilder, f_gqcuibba, chunkBuilder, f_290446_
Map<BlockPos, SoundInstance>: I, playingJukeboxSongs, field_4119, playingSongs, f_oppequxe, currentSounds, f_336897_
Identifier: e, TRANSPARENCY_POST_CHAIN_ID, field_53900, TRANSPARENCY, f_rtdtcuix, f_346562_
Identifier: f, ENTITY_OUTLINE_POST_CHAIN_ID, field_53901, ENTITY_OUTLINE, f_bxawhnww, f_348015_
int: c, NEARBY_SECTION_DISTANCE_IN_BLOCKS, field_54162, field_54162, f_wslqtrty, f_347620_
int: g, MINIMUM_TRANSPARENT_SORT_COUNT, field_54163, field_54163, f_azxpksvq, f_346482_
SkyRendering: l, skyRenderer, field_53075, skyRendering, f_sihftard, skyRenderer, f_346298_
CloudRenderer: m, cloudRenderer, field_53076, cloudRenderer, f_rywwteut, cloudRenderer, f_346715_
WorldBorderRendering: n, worldBorderRenderer, field_53077, worldBorderRendering, f_xlackaqq, worldBorderRenderer, f_348997_
WeatherRendering: o, weatherEffectRenderer, field_53078, weatherRendering, f_iyfhsakp, weatherRenderer, f_348825_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: s, nearbyVisibleSections, field_54164, nearbyChunks, f_cfbmblth, f_348667_
Framebuffer: y, entityOutlineTarget, field_53080, entityOutlineFramebuffer, f_quqdbwqt, entityOutlineTarget, f_348955_
DefaultFramebufferSet: z, targets, field_53081, framebufferSet, f_tikqrreo, framebuffers, f_349341_
List<Entity>: K, visibleEntities, field_53072, renderedEntities, f_urhfqdcc, visibleEntities, f_346335_
int: L, visibleEntityCount, field_53073, renderedEntitiesCount, f_ndhcsyqn, visibleEntityCount, f_346398_
BlockPos: P, lastTranslucentSortBlockPos, field_54160, prevTranslucencySortCameraPos, f_nnmkuxsj, pos, f_346259_
int: Q, translucencyResortIterationIndex, field_54161, field_54161, f_izrscvyf, f_347638_
Constructors
Methods
void (): A, createDarkSky, method_3265, renderDarkSky, m_tidaqmvt, renderDarkSky, m_109835_
void (): B, createLightSky, method_3277, renderLightSky, m_czgfbaid, renderLightSky, m_109836_
void (): C, createStars, method_3293, renderStars, m_hwnneikb, renderStars, m_109837_
void (): f, allChanged, method_3279, reload, m_tbgywtxm, reload, m_109818_
void (): e, allChanged, method_3279, reload, m_tbgywtxm, reload, m_109818_
String (): g, getSectionStatistics, method_3289, getChunksDebugString, m_znnjtopn, getChunkBuilderDebugString, m_109820_
String (): f, getSectionStatistics, method_3289, getChunksDebugString, m_znnjtopn, getChunkDebugString, m_109820_
String (): l, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, getEntitiesDebugString, m_109822_
String (): k, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, getEntitiesDebugString, m_109822_
void (): o, tick, method_3252, tick, m_qtfwhseg, tick, m_109823_
void (): n, tick, method_3252, tick, m_qtfwhseg, tick, m_109823_
void (World, BlockPos, boolean): a, notifyNearbyEntities, method_3247, updateEntitiesForSong, m_hfpkdycq, updateEntitiesForSong, m_109550_
void (): p, clear, method_3267, cleanUp, m_mmpvwyks, clear, m_109824_
void (int, BlockPos, int): a, globalLevelEvent, method_8564, processGlobalEvent, m_wrounzjs, processGlobalEvent, m_109506_
void (int, BlockPos, int): c, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, setBlockBreakingInfo, m_109774_
void (int, BlockPos, int): a, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, setBlockBreakingInfo, m_109774_
void (): r, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_
void (): p, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_
void (int, int, int): a, setSectionDirtyWithNeighbors, method_18145, scheduleBlockRenders, m_cjgrgtiz, scheduleBlockRenders, m_109490_
void (int, int, int): a, setSectionDirtyWithNeighbors, method_18145, scheduleChunkRenders3x3x3, m_cjgrgtiz, scheduleBlockRenders, m_109490_
void (int, int, int): b, setSectionDirty, method_8571, scheduleBlockRender, m_uzhmpsuv, scheduleBlockRender, m_109770_
void (int, int, int): b, setSectionDirty, method_8571, scheduleChunkRender, m_uzhmpsuv, scheduleBlockRender, m_109770_
void (LightmapTextureManager, float, double, double, double): a, renderSnowAndRain, method_22714, renderWeather, m_fwtznfwa, renderWeather, m_109703_
void (Camera): a, tickRain, method_22713, tickRainSplashing, m_vpyxycyh, tickRainSplashing, m_109693_
void (MatrixStack): b, renderEndSky, method_3250, renderEndSky, m_ehqfnscx, renderEndSky, m_109780_
void (MatrixStack, VertexConsumer, Entity, double, double, double, BlockPos, BlockState): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, drawBlockOutline, m_109637_
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderShape, method_3291, drawCuboidShapeOutline, m_fcuycynu, drawShapeOutline, m_109782_
void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_35773, drawBox, m_aafpllmc, drawBox, m_172965_
void (MatrixStack, VertexConsumer, Box, float, float, float, float): a, renderLineBox, method_22982, drawBox, m_jrnetmpf, drawBox, m_109646_
void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_22980, drawBox, m_yjjzthga, drawBox, m_109608_
void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float, float, float, float): a, renderLineBox, method_22981, drawBox, m_euimsinz, drawBox, m_109621_
Framebuffer (): s, entityTarget, method_22990, getEntityOutlinesFramebuffer, m_ikfmnwkn, getEntityOutlinesFramebuffer, m_109827_
void (): y, initTransparency, method_29365, loadTransparencyPostProcessor, m_hbxqitbw, loadTransparencyShader, m_109833_
void (): z, deinitTransparency, method_29701, resetTransparencyPostProcessor, m_ydwujepn, resetTransparencyShader, m_109834_
Framebuffer (): t, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_
Framebuffer (): r, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_
Framebuffer (): u, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_
Framebuffer (): s, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_
Framebuffer (): v, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_
Framebuffer (): t, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_
Framebuffer (): w, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_
Framebuffer (): u, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_
Framebuffer (): x, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_
Framebuffer (): v, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_
void (): e, graphicsChanged, method_35774, reloadTransparencyPostProcessor, m_mmttqvye, reloadTransparencyShader, m_173014_
double (): j, getLastViewDistance, method_34812, getViewDistance, m_roxvmdfn, getViewDistance, m_173017_
double (): i, getLastViewDistance, method_34812, getViewDistance, m_roxvmdfn, getViewDistance, m_173017_
void (): m, captureFrustum, method_35775, captureFrustum, m_dypdibqw, captureFrustum, m_173018_
void (): l, captureFrustum, method_35775, captureFrustum, m_qnvtgvdp, captureFrustum, m_173018_
void (): n, killFrustum, method_35776, killFrustum, m_jynwvyuq, killFrustum, m_173019_
void (): m, killFrustum, method_35776, killFrustum, m_jynwvyuq, killFrustum, m_173019_
void (Camera): d, renderWorldBorder, method_3243, renderWorldBorder, m_qwohxtzw, renderWorldBorder, m_173012_
void (Camera): c, compileSections, method_3269, updateChunks, m_uyzrbqdi, m_uyzrbqdi, m_194370_
void (Camera): c, compileSections, method_3269, updateChunks, m_uyzrbqdi, rebuildSections, m_194370_
void (int, BlockPos, int): b, levelEvent, method_8567, processWorldEvent, m_kdamnnhq, processWorldEvent, m_234304_
void (org.joml.Matrix4f, org.joml.Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_zvzvgwmw, captureFrustum, m_252964_
void (MatrixStack, VertexConsumerProvider, Camera): a, renderDebug, method_22989, renderChunkDebugInfo, m_sjsmoguw, renderChunkDebugInfo, m_269240_
void (VertexConsumer, org.joml.Matrix4f, int): a, addFrustumVertex, method_22984, renderCapturedFrustumVertex, m_kkvlftbz, addVertexFromFrustum, m_269236_
void (VertexConsumer, org.joml.Matrix4f, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, renderCapturedFrustumFace, m_wmezckfg, addQuadFromFrustum, m_269092_
void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): b, addChainedFilledBoxVertices, method_3258, renderFilledBox, m_ognnlhul, addChainedFilledBoxVertices, m_269208_
void (MatrixStack, VertexConsumer, float, float, float, float, float, float, float, float, float, float): a, addChainedFilledBoxVertices, method_49041, renderFilledBox, m_cluqlmdp, addChainedFilledBoxVertices, m_269282_
Vec3d (float): a, mixColor, method_51778, getMaxIntensityColor, m_tgfgcniv, mixColor, m_285956_
Vec3d (float, float, float, float): a, shiftHue, method_51779, shiftHue, m_jkllyqbd, shiftHue, m_285739_
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float, boolean): a, renderVoxelShape, method_22983, drawShapeOutline, m_spvbauuv, drawVoxelShapeWithOutline, m_285900_
ChunkBuilder (): h, getSectionRenderDispatcher, method_34810, getChunkBuilder, m_yyzjbtrm, m_295427_
ChunkBuilder (): g, getSectionRenderDispatcher, method_34810, getChunkBuilder, m_yyzjbtrm, getChunkBuilder, m_295427_
double (): i, getTotalSections, method_34811, getChunkCount, m_idnnlhwb, m_294933_
double (): h, getTotalSections, method_34811, getChunkCount, m_idnnlhwb, getTotalSections, m_294933_
int (): k, countRenderedSections, method_3246, getCompletedChunkCount, m_wcyzbxhv, m_294574_
int (): j, countRenderedSections, method_3246, getCompletedChunkCount, m_wcyzbxhv, countRenderedSections, m_294574_
Frustum (Frustum): a, offsetFrustum, method_52816, method_52816, m_tamcgvjw, m_tamcgvjw, m_295345_
Frustum (Frustum): a, offsetFrustum, method_52816, offsetFrustum, m_tamcgvjw, offsetFrustum, m_295345_
void (ChunkBuilder$BuiltChunk): a, addRecentlyCompiledSection, method_38550, addBuiltChunk, m_admjmrdo, m_294499_
void (ChunkBuilder$BuiltChunk): a, addRecentlyCompiledSection, method_38550, addBuiltChunk, m_admjmrdo, onSectionBuilt, m_294499_
boolean (): q, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, m_294493_
boolean (): o, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, hasNoChunkBuildTasks, m_294493_
void (ChunkPos): a, onChunkLoaded, method_52815, method_52815, m_olxpjlsi, m_292785_
void (ChunkPos): a, onChunkLoaded, method_52815, scheduleNeighborUpdates, m_olxpjlsi, onChunkLoaded, m_292785_
boolean (BlockPos): b, isSectionCompiled, method_40050, isRenderingReady, m_rzgnhorc, m_rzgnhorc, m_292727_
boolean (BlockPos): a, isSectionCompiled, method_40050, isRenderingReady, m_rzgnhorc, isSectionCompiled, m_292727_
void (int, BlockPos, Random, SimpleParticleType): a, shootParticles, method_54638, shootParticles, m_kvtxvfgf, createParticles, m_304955_
void (RenderLayer, double, double, double, org.joml.Matrix4f, org.joml.Matrix4f): a, renderSectionLayer, method_3251, renderLayer, m_pckpreyt, m_293111_
void (RenderLayer, double, double, double, org.joml.Matrix4f, org.joml.Matrix4f): a, renderSectionLayer, method_3251, renderLayer, m_pckpreyt, renderSectionLayer, m_293111_
void (org.joml.Matrix4f, org.joml.Matrix4f, float, Camera, boolean, Runnable): a, renderSky, method_3257, renderSky, m_qwqxlbnd, renderSky, m_202423_
void (MatrixStack, org.joml.Matrix4f, org.joml.Matrix4f, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, renderClouds, m_253054_
BuiltBuffer (Tessellator, float): a, buildSkyDisc, method_34550, buildSkyBuffer, m_owgocfxp, createSkyBuffer, m_234267_
BuiltBuffer (Tessellator): a, drawStars, method_3255, buildStarsBuffer, m_rlcfnbww, renderStars, m_234259_
void (RenderTickCounter, boolean, Camera, GameRenderer, LightmapTextureManager, org.joml.Matrix4f, org.joml.Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_
BuiltBuffer (Tessellator, double, double, double, Vec3d): a, buildClouds, method_3239, buildCloudsBuffer, m_zkzjfytg, renderClouds, m_234261_
void (MatrixStack, VertexConsumer, Direction, float, float, float, float, float, float, float, float, float, float): a, renderFace, method_61044, renderFilledBoxFace, m_zwdrubpf, drawQuadFace, m_340636_
void (RegistryEntry<JukeboxSong>, BlockPos): a, playJukeboxSong, method_60891, playJukeboxSong, m_nmlrjemc, m_nmlrjemc, m_338545_
void (BlockPos): c, stopJukeboxSong, method_60892, stopJukeboxSong, m_lfenycuv, m_lfenycuv, m_340029_
void (BlockPos): a, stopJukeboxSongAndNotifyNearby, method_60889, stopJukeboxSongAndUpdate, m_gbvgexni, m_gbvgexni, m_340440_
void (Camera): a, tickParticles, method_62209, addWeatherParticlesAndSound, m_cznvyjrv, tickParticles, m_355954_
PostEffectProcessor (): A, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor, m_bkywnfgy, m_355373_
void (): B, clearVisibleSections, method_64059, clear, m_jnggfnvm, m_352190_
void (ObjectAllocator, RenderTickCounter, boolean, Camera, GameRenderer, LightmapTextureManager, org.joml.Matrix4f, org.joml.Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_
void (FrameGraphBuilder, Frustum, Camera, org.joml.Matrix4f, org.joml.Matrix4f, Fog, boolean, boolean, RenderTickCounter, Profiler): a, addMainPass, method_62202, renderMain, m_whptjcei, addMainPass, m_356885_
void (FrameGraphBuilder, Camera, LightmapTextureManager, float, Fog): a, addParticlesPass, method_62201, renderParticles, m_dxaxfxmt, addParticlesPass, m_352452_
void (FrameGraphBuilder, org.joml.Matrix4f, org.joml.Matrix4f, CloudRenderMode, Vec3d, float, int, float): a, addCloudsPass, method_62204, renderClouds, m_wlewmnef, addCloudRenderPass, m_353549_
void (FrameGraphBuilder, LightmapTextureManager, Vec3d, float, Fog): a, addWeatherPass, method_62203, renderWeather, m_errmldkc, addWeatherAndWorldBorderRenderPass, m_356713_
void (FrameGraphBuilder, Vec3d, Fog): a, addLateDebugPass, method_62199, renderLateDebug, m_uptmaubw, addLateDebugPass, m_357331_
boolean (Camera, Frustum, List<Entity>): a, collectVisibleEntities, method_62211, getEntitiesToRender, m_uzvxuudh, collectVisibleEntities, m_354314_
void (MatrixStack, VertexConsumerProvider$Immediate, Camera, RenderTickCounter, List<Entity>): a, renderEntities, method_62207, renderEntities, m_kqgypqyg, renderEntities, m_285956_
void (MatrixStack, VertexConsumerProvider$Immediate, VertexConsumerProvider$Immediate, Camera, float): a, renderBlockEntities, method_62208, renderBlockEntities, m_evewmmqp, renderBlockEntities, m_352815_
void (MatrixStack, Camera, VertexConsumerProvider$Immediate): a, renderBlockDestroyAnimation, method_62206, renderBlockDamage, m_yzsrltvt, renderBreakingProgress, m_352332_
void (Camera, VertexConsumerProvider$Immediate, MatrixStack, boolean): a, renderBlockOutline, method_62210, renderTargetBlockOutline, m_fkbybhsb, renderBlockOutline, m_355205_
void (Vec3d): a, scheduleTranslucentSectionResort, method_62198, translucencySort, m_yimwxysz, scheduleTranslucentResort, m_354618_
void (ChunkBuilder$BuiltChunk, ChunkBuilder$NormalizedRelativePos, Vec3d, boolean, boolean): a, scheduleResort, method_64060, method_64060, m_jujnglif, m_355004_
void (FrameGraphBuilder, Camera, float, Fog): a, addSkyPass, method_62200, renderSky, m_zsfofipj, addSkyRenderPass, m_355149_
boolean (float): a, shouldRenderDarkDisc, method_62197, isSkyDark, m_kpmnucwk, shouldRenderBottomSky, m_357434_
boolean (LightingProvider, long): a, isLightOnInSectionAndNeighbors, method_62910, isLightingEnabledAround, m_twhjatnw, m_285739_
void (MatrixStack, VertexConsumer, Entity, double, double, double, BlockPos, BlockState, int): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, drawBlockOutline, m_109637_
void (int, int, int, int, int, int): b, setSectionRangeDirty, method_62219, scheduleChunkRenders, m_juxepivw, scheduleBlockRenderRange, m_353903_
void (long): a, onSectionBecomingNonEmpty, method_62908, onChunkUnload, m_tboyskxy, m_356512_
Framebuffer (): q, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer, m_cohtwkvn, getEntityOutlineFramebuffer, m_354857_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): w, getVisibleSections, method_62220, getBuiltChunks, m_erxhtaop, getSections, m_352380_
ChunkRenderingDataPreparer (): x, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer, m_cnsutghg, getOcclusionGraph, m_356242_
Frustum (): y, getCapturedFrustum, method_62222, getCapturedFrustum, m_krdmlhzv, getCapturedFrustum, m_356309_
CloudRenderer (): z, getCloudRenderer, method_62196, getCloudRenderer, m_frxfkurs, getCloudRenderer, m_352753_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
gdo
gex
Fields
Map<BlockPos, SoundInstance>: I, playingRecords, field_4119, playingSongs, f_mzhqwfqt, playingSongs, f_109410_
int: R, lastCameraSectionX, field_4084, cameraChunkX, f_yzkmvnyb, f_291437_
int: R, lastCameraSectionX, field_4084, cameraChunkX, f_yzkmvnyb, cameraChunkX, f_291437_
int: S, lastCameraSectionY, field_4105, cameraChunkY, f_yvsvzxdd, f_291126_
int: S, lastCameraSectionY, field_4105, cameraChunkY, f_yvsvzxdd, cameraChunkY, f_291126_
int: T, lastCameraSectionZ, field_4121, cameraChunkZ, f_cboyeijz, f_290828_
int: T, lastCameraSectionZ, field_4121, cameraChunkZ, f_cboyeijz, cameraChunkZ, f_290828_
ChunkBuilder: ae, sectionRenderDispatcher, field_45614, chunkBuilder, f_gqcuibba, f_290446_
ChunkBuilder: ae, sectionRenderDispatcher, field_45614, chunkBuilder, f_gqcuibba, chunkBuilder, f_290446_
Map<BlockPos, SoundInstance>: I, playingJukeboxSongs, field_4119, playingSongs, f_oppequxe, currentSounds, f_336897_
Constructors
Methods
String (): g, getSectionStatistics, method_3289, getChunksDebugString, m_znnjtopn, m_109820_
String (): g, getSectionStatistics, method_3289, getChunksDebugString, m_znnjtopn, getChunkBuilderDebugString, m_109820_
void (SoundEvent, BlockPos): a, playStreamingMusic, method_8562, playSong, m_ljerxhtn, playSong, m_109514_
BufferBuilder$BuiltBuffer (BufferBuilder, float): a, buildSkyDisc, method_34550, renderSky, m_owgocfxp, createSkyBuffer, m_234267_
BufferBuilder$BuiltBuffer (BufferBuilder): a, drawStars, method_3255, renderStars, m_rlcfnbww, renderStars, m_234259_
BufferBuilder$BuiltBuffer (BufferBuilder, double, double, double, Vec3d): a, buildClouds, method_3239, renderClouds, m_zkzjfytg, renderClouds, m_234261_
boolean (BlockPos): a, isSectionCompiled, method_40050, isRenderingReady, m_rzgnhorc, m_rzgnhorc, m_292727_
boolean (BlockPos): b, isSectionCompiled, method_40050, isRenderingReady, m_rzgnhorc, m_rzgnhorc, m_292727_
void (int, BlockPos, Random, SimpleParticleType): a, shootParticles, method_54638, shootParticles, m_kvtxvfgf, m_kvtxvfgf, m_304955_
void (int, BlockPos, Random, SimpleParticleType): a, shootParticles, method_54638, shootParticles, m_kvtxvfgf, createParticles, m_304955_
void (float, long, boolean, Camera, GameRenderer, LightmapTextureManager, org.joml.Matrix4f, org.joml.Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_
BuiltBuffer (Tessellator, float): a, buildSkyDisc, method_34550, buildSkyBuffer, m_owgocfxp, createSkyBuffer, m_234267_
BuiltBuffer (Tessellator): a, drawStars, method_3255, buildStarsBuffer, m_rlcfnbww, renderStars, m_234259_
void (RenderTickCounter, boolean, Camera, GameRenderer, LightmapTextureManager, org.joml.Matrix4f, org.joml.Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_
BuiltBuffer (Tessellator, double, double, double, Vec3d): a, buildClouds, method_3239, buildCloudsBuffer, m_zkzjfytg, renderClouds, m_234261_
void (MatrixStack, VertexConsumer, Direction, float, float, float, float, float, float, float, float, float, float): a, renderFace, method_61044, renderFilledBoxFace, m_zwdrubpf, drawQuadFace, m_340636_
void (RegistryEntry<JukeboxSong>, BlockPos): a, playJukeboxSong, method_60891, playJukeboxSong, m_nmlrjemc, m_nmlrjemc, m_338545_
void (BlockPos): c, stopJukeboxSong, method_60892, stopJukeboxSong, m_lfenycuv, m_lfenycuv, m_340029_
void (BlockPos): a, stopJukeboxSongAndNotifyNearby, method_60889, stopJukeboxSongAndUpdate, m_gbvgexni, m_gbvgexni, m_340440_
1.20.6
Names
ftf
gdo
Fields
Identifier: j, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, MOON_PHASES, f_109454_
Identifier: k, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, MOON_PHASES, f_109454_
Identifier: k, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, SUN, f_109455_
Identifier: l, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, SUN, f_109455_
Identifier: l, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, CLOUDS, f_109456_
Identifier: c, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, CLOUDS, f_109456_
Direction[]: c, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, DIRECTIONS, f_109434_
Direction[]: d, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, DIRECTIONS, f_109434_
float: e, SKY_DISC_RADIUS, field_32762, field_32762, f_yznrgjts, SKY_RADIUS, f_172941_
float: f, SKY_DISC_RADIUS, field_32762, field_32762, f_yznrgjts, SKY_RADIUS, f_172941_
int: f, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, MINIMUM_FOG_DISTANCE, f_172942_
int: g, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, MINIMUM_FOG_DISTANCE, f_172942_
int: g, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, RAIN_RENDER_RADIUS, f_172943_
int: h, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, RAIN_RENDER_RADIUS, f_172943_
int: h, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, RAIN_RENDER_DIAMETER, f_172944_
int: i, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, RAIN_RENDER_DIAMETER, f_172944_
int: i, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, TRANSPARENT_SORT_AMOUNT, f_172945_
int: j, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, TRANSPARENT_SORT_AMOUNT, f_172945_
org.slf4j.Logger: d, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, f_109453_
org.slf4j.Logger: e, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, f_109453_
ChunkRenderingDataPreparer: v, sectionOcclusionGraph, field_45615, field_45615, f_kfsuutjj, f_291822_
ChunkRenderingDataPreparer: v, sectionOcclusionGraph, field_45615, chunkRenderingDataPreparer, f_kfsuutjj, f_291822_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: w, visibleSections, field_45616, field_45616, f_qdsyfzmo, f_290776_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: w, visibleSections, field_45616, builtChunks, f_qdsyfzmo, f_290776_
ChunkBuilder: ae, sectionRenderDispatcher, field_45614, field_45614, f_gqcuibba, f_290446_
ChunkBuilder: ae, sectionRenderDispatcher, field_45614, chunkBuilder, f_gqcuibba, f_290446_
Constructors
Methods
void (MatrixStack, Vec3d, org.joml.Matrix4f): a, prepareCullFrustum, method_32133, setupFrustum, m_khytiwdn, setupFrustum, m_253210_
void (MatrixStack, float, long, boolean, Camera, GameRenderer, LightmapTextureManager, org.joml.Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_
void (MatrixStack, org.joml.Matrix4f, float, Camera, boolean, Runnable): a, renderSky, method_3257, renderSky, m_qwqxlbnd, renderSky, m_202423_
void (MatrixStack, org.joml.Matrix4f, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, renderClouds, m_253054_
Frustum (Frustum): a, offsetFrustum, method_52816, method_52816, m_tamcgvjw, m_295345_
Frustum (Frustum): a, offsetFrustum, method_52816, method_52816, m_tamcgvjw, m_tamcgvjw, m_295345_
void (RenderLayer, MatrixStack, double, double, double, org.joml.Matrix4f): a, renderSectionLayer, method_3251, renderLayer, m_pckpreyt, m_pckpreyt, m_293111_
void (Vec3d, org.joml.Matrix4f, org.joml.Matrix4f): a, prepareCullFrustum, method_32133, setupFrustum, m_khytiwdn, setupFrustum, m_253210_
void (float, long, boolean, Camera, GameRenderer, LightmapTextureManager, org.joml.Matrix4f, org.joml.Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_
void (RenderLayer, double, double, double, org.joml.Matrix4f, org.joml.Matrix4f): a, renderSectionLayer, method_3251, renderLayer, m_pckpreyt, m_293111_
void (org.joml.Matrix4f, org.joml.Matrix4f, float, Camera, boolean, Runnable): a, renderSky, method_3257, renderSky, m_qwqxlbnd, renderSky, m_202423_
void (MatrixStack, org.joml.Matrix4f, org.joml.Matrix4f, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, renderClouds, m_253054_
1.20.4
Names
foc
ftf
Fields
Constructors
Methods
void (int, BlockPos, Random, DefaultParticleType): a, shootParticles, method_54638, shootParticles, m_kvtxvfgf, m_kvtxvfgf, m_304955_
1.20.2
Names
fjv
foc
Fields
Identifier: m, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, MOON_PHASES, f_109454_
Identifier: j, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, MOON_PHASES, f_109454_
Identifier: n, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, SUN, f_109455_
Identifier: k, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, SUN, f_109455_
Identifier: o, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, CLOUDS, f_109456_
Identifier: l, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, CLOUDS, f_109456_
Identifier: p, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, END_SKY, f_109457_
Identifier: m, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, END_SKY, f_109457_
Identifier: q, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, FORCEFIELD, f_109458_
Identifier: n, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, FORCEFIELD, f_109458_
MinecraftClient: t, minecraft, field_4088, client, f_xqyukndo, client, f_109461_
MinecraftClient: q, minecraft, field_4088, client, f_xqyukndo, client, f_109461_
Set<BlockEntity>: B, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, noCullingBlockEntities, f_109468_
Set<BlockEntity>: x, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, noCullingBlockEntities, f_109468_
BuiltChunkStorage: D, viewArea, field_4112, chunks, f_znlxpkgq, chunks, f_109469_
BuiltChunkStorage: y, viewArea, field_4112, chunks, f_znlxpkgq, chunks, f_109469_
VertexBuffer: E, starBuffer, field_4113, starsBuffer, f_ouqnhuws, starsBuffer, f_109471_
VertexBuffer: z, starBuffer, field_4113, starsBuffer, f_ouqnhuws, starsBuffer, f_109471_
VertexBuffer: F, skyBuffer, field_4087, lightSkyBuffer, f_crrssrby, lightSkyBuffer, f_109472_
VertexBuffer: A, skyBuffer, field_4087, lightSkyBuffer, f_crrssrby, lightSkyBuffer, f_109472_
VertexBuffer: G, darkBuffer, field_4102, darkSkyBuffer, f_vhxlwkjz, darkSkyBuffer, f_109473_
VertexBuffer: B, darkBuffer, field_4102, darkSkyBuffer, f_vhxlwkjz, darkSkyBuffer, f_109473_
boolean: H, generateClouds, field_4107, cloudsDirty, f_nstwpngy, cloudsDirty, f_109474_
boolean: C, generateClouds, field_4107, cloudsDirty, f_nstwpngy, cloudsDirty, f_109474_
VertexBuffer: I, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, cloudsBuffer, f_109475_
VertexBuffer: D, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, cloudsBuffer, f_109475_
int: K, ticks, field_4073, ticks, f_wdwpkhmu, ticks, f_109477_
int: F, ticks, field_4073, ticks, f_wdwpkhmu, ticks, f_109477_
Map<BlockPos, SoundInstance>: N, playingRecords, field_4119, playingSongs, f_mzhqwfqt, playingSongs, f_109410_
Map<BlockPos, SoundInstance>: I, playingRecords, field_4119, playingSongs, f_mzhqwfqt, playingSongs, f_109410_
Framebuffer: O, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, entityOutlinesFramebuffer, f_109411_
Framebuffer: J, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, entityOutlinesFramebuffer, f_109411_
PostEffectProcessor: P, entityEffect, field_4059, entityOutlinePostProcessor, f_spqqrrlb, entityOutlineShader, f_109412_
PostEffectProcessor: K, entityEffect, field_4059, entityOutlinePostProcessor, f_spqqrrlb, entityOutlineShader, f_109412_
double: W, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, lastCameraChunkUpdateX, f_109419_
double: X, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, lastCameraChunkUpdateY, f_109420_
double: Y, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, lastCameraChunkUpdateZ, f_109421_
int: Z, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, cameraChunkX, f_109422_
int: aa, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, cameraChunkY, f_109423_
int: ab, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, cameraChunkZ, f_109424_
double: ac, prevCamX, field_4069, lastCameraX, f_hgjgxstw, lastCameraX, f_109425_
double: U, prevCamX, field_4069, lastCameraX, f_hgjgxstw, lastCameraX, f_109425_
double: ad, prevCamY, field_4081, lastCameraY, f_gcyanlsp, lastCameraY, f_109426_
double: V, prevCamY, field_4081, lastCameraY, f_gcyanlsp, lastCameraY, f_109426_
double: ae, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, lastCameraZ, f_109427_
double: W, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, lastCameraZ, f_109427_
double: af, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, lastCameraPitch, f_109428_
double: X, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, lastCameraPitch, f_109428_
double: ag, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, lastCameraYaw, f_109429_
double: Y, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, lastCameraYaw, f_109429_
int: ah, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, lastCloudsBlockX, f_109430_
int: Z, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, lastCloudsBlockX, f_109430_
int: ai, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, lastCloudsBlockY, f_109431_
int: aa, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, lastCloudsBlockY, f_109431_
int: aj, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, lastCloudsBlockZ, f_109432_
int: ab, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, lastCloudsBlockZ, f_109432_
Vec3d: ak, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, lastCloudsColor, f_109433_
Vec3d: ac, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, lastCloudsColor, f_109433_
ChunkBuilder: am, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, chunkBuilder, f_109436_
int: an, lastViewDistance, field_4062, viewDistance, f_yikkuozy, viewDistance, f_109438_
int: af, lastViewDistance, field_4062, viewDistance, f_yikkuozy, viewDistance, f_109438_
int: ao, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, regularEntityCount, f_109439_
int: ag, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, regularEntityCount, f_109439_
int: ap, culledEntities, field_4110, blockEntityCount, f_gepidnwk, blockEntityCount, f_109440_
int: ah, culledEntities, field_4110, blockEntityCount, f_gepidnwk, blockEntityCount, f_109440_
boolean: ar, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, shouldCaptureFrustum, f_109441_
boolean: aj, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, shouldCaptureFrustum, f_109441_
Frustum: as, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, capturedFrustum, f_109442_
Frustum: ak, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, capturedFrustum, f_109442_
double: av, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, lastTranslucentSortX, f_109445_
double: an, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, lastTranslucentSortX, f_109445_
double: aw, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, lastTranslucentSortY, f_109446_
double: ao, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, lastTranslucentSortY, f_109446_
double: ax, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, lastTranslucentSortZ, f_109447_
double: ap, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, lastTranslucentSortZ, f_109447_
Direction[]: b, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, DIRECTIONS, f_109434_
Direction[]: c, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, DIRECTIONS, f_109434_
EntityRenderDispatcher: u, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, entityRenderDispatcher, f_109463_
EntityRenderDispatcher: r, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, entityRenderDispatcher, f_109463_
ClientWorld: x, level, field_4085, world, f_knkykysk, world, f_109465_
ClientWorld: u, level, field_4085, world, f_knkykysk, world, f_109465_
CloudRenderMode: al, prevCloudsType, field_4080, lastCloudRenderMode, f_klfrhldz, lastCloudsRenderMode, f_109435_
CloudRenderMode: ad, prevCloudsType, field_4080, lastCloudRenderMode, f_klfrhldz, lastCloudsRenderMode, f_109435_
Identifier: r, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, RAIN, f_109459_
Identifier: o, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, RAIN, f_109459_
Identifier: s, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, SNOW, f_109460_
Identifier: p, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, SNOW, f_109460_
BufferBuilderStorage: w, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, bufferBuilders, f_109464_
BufferBuilderStorage: t, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, bufferBuilders, f_109464_
FpsSmoother: J, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, chunkUpdateSmoother, f_109476_
FpsSmoother: E, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, chunkUpdateSmoother, f_109476_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: L, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, blockBreakingInfos, f_109408_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: G, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, blockBreakingInfos, f_109408_
it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: M, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, blockBreakingProgressions, f_109409_
it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: H, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, blockBreakingProgressions, f_109409_
int: aB, rainSoundTime, field_20793, rainSoundCounter, f_zdzeehwz, rainSoundTicks, f_109450_
int: aq, rainSoundTime, field_20793, rainSoundCounter, f_zdzeehwz, rainSoundTicks, f_109450_
float[]: aC, rainSizeX, field_20794, NORMAL_LINE_DX, f_ntktcmew, rainSizeX, f_109451_
float[]: ar, rainSizeX, field_20794, NORMAL_LINE_DX, f_ntktcmew, rainSizeX, f_109451_
float[]: aD, rainSizeZ, field_20795, NORMAL_LINE_DZ, f_dscsgzsp, rainSizeZ, f_109452_
float[]: as, rainSizeZ, field_20795, NORMAL_LINE_DZ, f_dscsgzsp, rainSizeZ, f_109452_
Framebuffer: Q, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, translucentFramebuffer, f_109413_
Framebuffer: L, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, translucentFramebuffer, f_109413_
Framebuffer: R, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, entityFramebuffer, f_109414_
Framebuffer: M, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, entityFramebuffer, f_109414_
Framebuffer: S, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, particlesFramebuffer, f_109415_
Framebuffer: N, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, particlesFramebuffer, f_109415_
Framebuffer: T, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, weatherFramebuffer, f_109416_
Framebuffer: O, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, weatherFramebuffer, f_109416_
Framebuffer: U, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, cloudsFramebuffer, f_109417_
Framebuffer: P, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, cloudsFramebuffer, f_109417_
PostEffectProcessor: V, transparencyChain, field_25279, transparencyPostProcessor, f_cnqiydim, transparencyShader, f_109418_
PostEffectProcessor: Q, transparencyChain, field_25279, transparencyPostProcessor, f_cnqiydim, transparencyShader, f_109418_
int: a, CHUNK_SIZE, field_32759, field_32759, f_anlvzccd, CHUNK_SIZE, f_172937_
int: h, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, MINIMUM_FOG_DISTANCE, f_172942_
int: f, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, MINIMUM_FOG_DISTANCE, f_172942_
int: i, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, RAIN_RENDER_RADIUS, f_172943_
int: g, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, RAIN_RENDER_RADIUS, f_172943_
int: j, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, RAIN_RENDER_DIAMETER, f_172944_
int: h, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, RAIN_RENDER_DIAMETER, f_172944_
int: k, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, TRANSPARENT_SORT_AMOUNT, f_172945_
int: i, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, TRANSPARENT_SORT_AMOUNT, f_172945_
BlockEntityRenderDispatcher: v, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, blockEntityRenderDispatcher, f_172946_
BlockEntityRenderDispatcher: s, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, blockEntityRenderDispatcher, f_172946_
Frustum: aq, cullingFrustum, field_27740, frustum, f_dprzqrwh, frustum, f_172938_
Frustum: ai, cullingFrustum, field_27740, frustum, f_dprzqrwh, frustum, f_172938_
int: d, HALF_CHUNK_SIZE, field_34812, field_34812, f_frghdqwd, HALF_CHUNK_SIZE, f_194302_
int: f, MINIMUM_ADVANCED_CULLING_DISTANCE, field_34813, field_34813, f_uaxqbvuw, MINIMUM_ADVANCED_CULLING_DISTANCE, f_194303_
double: g, CEILED_SECTION_DIAGONAL, field_34814, field_34814, f_zopkmsnd, CEIL_CUBEROOT_3_TIMES_16, f_194304_
int: l, HALF_A_SECOND_IN_MILLIS, field_34815, field_34815, f_yokwymuo, HALF_SECOND_MILLISECONDS, f_194305_
BlockingQueue<ChunkBuilder$BuiltChunk>: y, recentlyCompiledChunks, field_34816, builtChunks, f_ldovxrsg, recentlyCompiledChunks, f_194306_
AtomicReference<WorldRenderer$RenderableChunks>: z, renderChunkStorage, field_34817, renderableChunks, f_gpltvhzk, renderableChunks, f_194307_
it.unimi.dsi.fastutil.objects.ObjectArrayList<WorldRenderer$ChunkInfo>: A, renderChunksInFrustum, field_34807, chunkInfos, f_mdetieec, chunkInfoList, f_194297_
Future<?>: C, lastFullRenderChunkUpdate, field_34808, fullUpdateFuture, f_xdfdxugn, lastFullBuiltChunkUpdate, f_194298_
boolean: ay, needsFullRenderChunkUpdate, field_34810, shouldUpdate, f_ebpbvmth, needsFullBuiltChunkUpdate, f_194300_
AtomicLong: az, nextFullUpdateMillis, field_34811, nextUpdateTime, f_owrzndaa, nextFullUpdateMilliseconds, f_194301_
AtomicBoolean: aA, needsFrustumUpdate, field_34809, updateFinished, f_thqgfvbk, needsFrustumUpdate, f_194299_
org.slf4j.Logger: c, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, f_109453_
org.slf4j.Logger: d, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, f_109453_
org.joml.Vector4f[]: at, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, capturedFrustumOrientation, f_109443_
org.joml.Vector4f[]: al, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, capturedFrustumOrientation, f_109443_
org.joml.Vector3d: au, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, capturedFrustumPosition, f_109444_
org.joml.Vector3d: am, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, capturedFrustumPosition, f_109444_
int: a, SECTION_SIZE, field_32759, field_32759, f_egoibmze, f_291639_
int: b, HALF_SECTION_SIZE, field_34812, field_34812, f_znrpkjyr, f_291129_
ChunkRenderingDataPreparer: v, sectionOcclusionGraph, field_45615, field_45615, f_kfsuutjj, f_291822_
it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: w, visibleSections, field_45616, field_45616, f_qdsyfzmo, f_290776_
int: R, lastCameraSectionX, field_4084, cameraChunkX, f_yzkmvnyb, f_291437_
int: S, lastCameraSectionY, field_4105, cameraChunkY, f_yvsvzxdd, f_291126_
int: T, lastCameraSectionZ, field_4121, cameraChunkZ, f_cboyeijz, f_290828_
ChunkBuilder: ae, sectionRenderDispatcher, field_45614, field_45614, f_gqcuibba, f_290446_
Constructors
Methods
String (): g, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, getChunksDebugString, m_109820_
String (): g, getSectionStatistics, method_3289, getChunksDebugString, m_znnjtopn, m_109820_
int (): k, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, getCompletedChunkCount, m_109821_
boolean (): q, hasRenderedAllChunks, method_3281, isTerrainRenderComplete, m_iqlxizqg, isTerrainRenderComplete, m_109825_
ChunkBuilder$BuiltChunk (BlockPos, ChunkBuilder$BuiltChunk, Direction): a, getRelativeFrom, method_3241, getAdjacentChunk, m_ktaqrmtc, getAdjacentChunk, m_109728_
ChunkBuilder (): h, getChunkRenderDispatcher, method_34810, getChunkBuilder, m_czdwifqx, getChunkBuilder, m_173015_
double (): i, getTotalChunks, method_34811, getChunkCount, m_cjkqtpau, getChunkCount, m_173016_
void (Frustum): a, applyFrustum, method_38551, applyFrustum, m_vznbfahy, applyFrustum, m_194354_
void (Frustum): b, applyFrustum, method_38551, applyFrustum, m_vznbfahy, applyFrustum, m_194354_
void (Camera, Queue<WorldRenderer$ChunkInfo>): a, initializeQueueForFullUpdate, method_38549, enqueueChunksInViewDistance, m_eodsvxyc, addChunksToBuild, m_194343_
void (ChunkBuilder$BuiltChunk): a, addRecentlyCompiledChunk, method_38550, addBuiltChunk, m_tfuvksba, addBuiltChunk, m_194352_
void (LinkedHashSet<WorldRenderer$ChunkInfo>, WorldRenderer$ChunkInfoList, Vec3d, Queue<WorldRenderer$ChunkInfo>, boolean): a, updateRenderChunks, method_34808, collectRenderableChunks, m_epriolvn, updateBuiltChunks, m_194362_
boolean (BlockPos, ChunkBuilder$BuiltChunk): a, closeToBorder, method_38553, isOutsideViewDistance, m_wfbjotxb, isChunkNearMaxViewDistance, m_194359_
void (Camera): c, compileChunks, method_3269, updateChunks, m_yvtmnktd, findChunksToRebuild, m_194370_
void (Camera): c, compileSections, method_3269, updateChunks, m_uyzrbqdi, m_uyzrbqdi, m_194370_
boolean (BlockPos): a, isChunkCompiled, method_40050, isRenderingReady, m_bqrmtknr, isChunkBuilt, m_202430_
void (RenderLayer, MatrixStack, double, double, double, org.joml.Matrix4f): a, renderChunkLayer, method_3251, renderLayer, m_zoaovxho, renderLayer, m_172993_
ChunkBuilder (): h, getSectionRenderDispatcher, method_34810, getChunkBuilder, m_yyzjbtrm, m_295427_
double (): i, getTotalSections, method_34811, getChunkCount, m_idnnlhwb, m_294933_
int (): k, countRenderedSections, method_3246, getCompletedChunkCount, m_wcyzbxhv, m_294574_
Frustum (Frustum): a, offsetFrustum, method_52816, method_52816, m_tamcgvjw, m_295345_
void (ChunkBuilder$BuiltChunk): a, addRecentlyCompiledSection, method_38550, addBuiltChunk, m_admjmrdo, m_294499_
void (RenderLayer, MatrixStack, double, double, double, org.joml.Matrix4f): a, renderSectionLayer, method_3251, renderLayer, m_pckpreyt, m_pckpreyt, m_293111_
boolean (): q, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, m_294493_
void (ChunkPos): a, onChunkLoaded, method_52815, method_52815, m_olxpjlsi, m_292785_
boolean (BlockPos): a, isSectionCompiled, method_40050, isRenderingReady, m_rzgnhorc, m_rzgnhorc, m_292727_
1.20.1
Names
fie
fjv
Fields
float[]: aC, rainSizeX, field_20794, field_20794, f_ntktcmew, rainSizeX, f_109451_
float[]: aC, rainSizeX, field_20794, NORMAL_LINE_DX, f_ntktcmew, rainSizeX, f_109451_
float[]: aD, rainSizeZ, field_20795, field_20795, f_dscsgzsp, rainSizeZ, f_109452_
float[]: aD, rainSizeZ, field_20795, NORMAL_LINE_DZ, f_dscsgzsp, rainSizeZ, f_109452_
Constructors
Methods
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, drawShapeOutline, m_spvbauuv, drawVoxelShapeWithOutline, m_109654_
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawCuboidShapeOutline, m_fcuycynu, drawShapeOutline, m_109782_
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderShape, method_3291, drawCuboidShapeOutline, m_fcuycynu, drawShapeOutline, m_109782_
void (org.joml.Matrix4f, org.joml.Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_zvzvgwmw, m_252964_
void (org.joml.Matrix4f, org.joml.Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_zvzvgwmw, captureFrustum, m_252964_
void (VertexConsumer, org.joml.Matrix4f, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, addVertexFromFrustum, m_269236_
void (VertexConsumer, org.joml.Matrix4f, int): a, addFrustumVertex, method_22984, renderCapturedFrustumVertex, m_kkvlftbz, addVertexFromFrustum, m_269236_
void (VertexConsumer, org.joml.Matrix4f, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, addQuadFromFrustum, m_269092_
void (VertexConsumer, org.joml.Matrix4f, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, renderCapturedFrustumFace, m_wmezckfg, addQuadFromFrustum, m_269092_
void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): b, addChainedFilledBoxVertices, method_3258, method_3258, m_ognnlhul, m_ognnlhul, m_269208_
void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): b, addChainedFilledBoxVertices, method_3258, renderFilledBox, m_ognnlhul, addChainedFilledBoxVertices, m_269208_
void (MatrixStack, VertexConsumer, float, float, float, float, float, float, float, float, float, float): a, addChainedFilledBoxVertices, method_49041, method_49041, m_cluqlmdp, m_cluqlmdp, m_269282_
void (MatrixStack, VertexConsumer, float, float, float, float, float, float, float, float, float, float): a, addChainedFilledBoxVertices, method_49041, renderFilledBox, m_cluqlmdp, addChainedFilledBoxVertices, m_269282_
Vec3d (float): a, mixColor, method_51778, getMaxIntensityColor, m_tgfgcniv, mixColor, m_285956_
Vec3d (float, float, float, float): a, shiftHue, method_51779, shiftHue, m_jkllyqbd, shiftHue, m_285739_
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float, boolean): a, renderVoxelShape, method_22983, drawShapeOutline, m_spvbauuv, drawVoxelShapeWithOutline, m_285900_
1.19.4
Names
fdt
fie
Fields
AtomicReference<WorldRenderer$RenderableChunks>: z, renderChunkStorage, field_34817, renderableChunks, f_gpltvhzk, atomicBuiltChunkStorage, f_194307_
AtomicReference<WorldRenderer$RenderableChunks>: z, renderChunkStorage, field_34817, renderableChunks, f_gpltvhzk, renderableChunks, f_194307_
Constructors
Methods
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, addChainedFilledBoxVertices, method_3258, drawBox, m_jqqaldjk, drawBox, m_109556_
void (Camera): b, renderDebug, method_22989, renderChunkDebugInfo, m_sjsmoguw, renderChunkDebugInfo, m_109793_
void (VertexConsumer, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, addVertexFromFrustum, m_109665_
void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, addQuadFromFrustum, m_109668_
void (Camera): e, renderWorldBorder, method_3243, renderWorldBorder, m_qwohxtzw, renderWorldBorder, m_173012_
void (Camera): d, renderWorldBorder, method_3243, renderWorldBorder, m_qwohxtzw, renderWorldBorder, m_173012_
void (Camera): d, compileChunks, method_3269, updateChunks, m_yvtmnktd, findChunksToRebuild, m_194370_
void (Camera): c, compileChunks, method_3269, updateChunks, m_yvtmnktd, findChunksToRebuild, m_194370_
boolean (Camera): c, doesMobEffectBlockSky, method_43788, method_43788, m_rxbalurb, hasSkyBlockingEffect, m_234310_
boolean (Camera): b, doesMobEffectBlockSky, method_43788, hasBlindnessOrDarkness, m_rxbalurb, hasSkyBlockingEffect, m_234310_
void (MatrixStack, VertexConsumerProvider, Camera): a, renderDebug, method_22989, renderChunkDebugInfo, m_sjsmoguw, renderChunkDebugInfo, m_269240_
void (VertexConsumer, org.joml.Matrix4f, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, addVertexFromFrustum, m_269236_
void (VertexConsumer, org.joml.Matrix4f, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, addQuadFromFrustum, m_269092_
void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): b, addChainedFilledBoxVertices, method_3258, method_3258, m_ognnlhul, m_ognnlhul, m_269208_
void (MatrixStack, VertexConsumer, float, float, float, float, float, float, float, float, float, float): a, addChainedFilledBoxVertices, method_49041, method_49041, m_cluqlmdp, m_cluqlmdp, m_269282_
1.19.3
Names
ezq
fdt
Fields
ShaderEffect: P, entityEffect, field_4059, entityOutlineShader, f_spqqrrlb, entityOutlineShader, f_109412_
PostEffectProcessor: P, entityEffect, field_4059, entityOutlinePostProcessor, f_spqqrrlb, entityOutlineShader, f_109412_
Vector4f[]: at, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, capturedFrustumOrientation, f_109443_
Vector3d: au, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, capturedFrustumPosition, f_109444_
ShaderEffect: V, transparencyChain, field_25279, transparencyShader, f_cnqiydim, transparencyShader, f_109418_
PostEffectProcessor: V, transparencyChain, field_25279, transparencyPostProcessor, f_cnqiydim, transparencyShader, f_109418_
AtomicBoolean: aA, needsFrustumUpdate, field_34809, updateFinished, f_thqgfvbk, needsFrustrumUpdate, f_194299_
AtomicBoolean: aA, needsFrustumUpdate, field_34809, updateFinished, f_thqgfvbk, needsFrustumUpdate, f_194299_
org.joml.Vector4f[]: at, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, capturedFrustumOrientation, f_109443_
org.joml.Vector3d: au, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, capturedFrustumPosition, f_109444_
Constructors
Methods
void (): a, initOutline, method_3296, loadEntityOutlineShader, m_hsvhpyyt, loadEntityOutlineShader, m_109482_
void (): a, initOutline, method_3296, loadEntityOutlinePostProcessor, m_hsvhpyyt, loadEntityOutlineShader, m_109482_
void (Matrix4f, Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_tltbttqw, captureFrustum, m_109525_
void (MatrixStack, float, long, boolean, Camera, GameRenderer, LightmapTextureManager, Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_
void (VertexConsumer, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, addVertexFromFrustrum, m_109665_
void (VertexConsumer, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, addVertexFromFrustum, m_109665_
void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, addQuadFromFrustrum, m_109668_
void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, addQuadFromFrustum, m_109668_
void (): y, initTransparency, method_29365, loadTransparencyShader, m_hbxqitbw, loadTransparencyShader, m_109833_
void (): y, initTransparency, method_29365, loadTransparencyPostProcessor, m_hbxqitbw, loadTransparencyShader, m_109833_
void (): z, deinitTransparency, method_29701, resetTransparencyShader, m_ydwujepn, resetTransparencyShader, m_109834_
void (): z, deinitTransparency, method_29701, resetTransparencyPostProcessor, m_ydwujepn, resetTransparencyShader, m_109834_
void (): e, graphicsChanged, method_35774, reloadTransparencyShader, m_mmttqvye, reloadTransparencyShader, m_173014_
void (): e, graphicsChanged, method_35774, reloadTransparencyPostProcessor, m_mmttqvye, reloadTransparencyShader, m_173014_
void (MatrixStack, Vec3d, Matrix4f): a, prepareCullFrustum, method_32133, setupFrustum, m_khytiwdn, setupFrustum, m_172961_
void (RenderLayer, MatrixStack, double, double, double, Matrix4f): a, renderChunkLayer, method_3251, renderLayer, m_zoaovxho, renderLayer, m_172993_
void (MatrixStack, Matrix4f, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, renderClouds, m_172954_
void (Frustum): a, applyFrustum, method_38551, applyFrustum, m_vznbfahy, applyFrustrum, m_194354_
void (Frustum): a, applyFrustum, method_38551, applyFrustum, m_vznbfahy, applyFrustum, m_194354_
void (MatrixStack, Matrix4f, float, Camera, boolean, Runnable): a, renderSky, method_3257, renderSky, m_qwqxlbnd, renderSky, m_202423_
boolean (Camera): c, doesMobEffectBlockSky, method_43788, method_43788, m_rxbalurb, m_234310_
boolean (Camera): c, doesMobEffectBlockSky, method_43788, method_43788, m_rxbalurb, hasSkyBlockingEffect, m_234310_
void (org.joml.Matrix4f, org.joml.Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_zvzvgwmw, m_252964_
void (MatrixStack, Vec3d, org.joml.Matrix4f): a, prepareCullFrustum, method_32133, setupFrustum, m_khytiwdn, setupFrustum, m_253210_
void (MatrixStack, float, long, boolean, Camera, GameRenderer, LightmapTextureManager, org.joml.Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_
void (RenderLayer, MatrixStack, double, double, double, org.joml.Matrix4f): a, renderChunkLayer, method_3251, renderLayer, m_zoaovxho, renderLayer, m_172993_
void (MatrixStack, org.joml.Matrix4f, float, Camera, boolean, Runnable): a, renderSky, method_3257, renderSky, m_qwqxlbnd, renderSky, m_202423_
void (MatrixStack, org.joml.Matrix4f, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, renderClouds, m_253054_
1.19.2
Names
Fields
Constructors
Methods
boolean (Camera): c, doesMobEffectBlockSky, method_43788, method_43788, m_rxbalurb, m_rxbalurb, m_234310_
boolean (Camera): c, doesMobEffectBlockSky, method_43788, method_43788, m_rxbalurb, m_234310_
1.19.1
Names
exs
ezq
Fields
CloudRenderMode: al, prevCloudsType, field_4080, lastCloudsRenderMode, f_klfrhldz, lastCloudsRenderMode, f_109435_
CloudRenderMode: al, prevCloudsType, field_4080, lastCloudRenderMode, f_klfrhldz, lastCloudsRenderMode, f_109435_
Constructors
Methods
1.19
Names
eqq
exs
Fields
int: aB, rainSoundTime, field_20793, field_20793, f_zdzeehwz, f_zdzeehwz, f_109450_
int: aB, rainSoundTime, field_20793, rainSoundCounter, f_zdzeehwz, rainSoundTicks, f_109450_
float[]: aC, rainSizeX, field_20794, field_20794, f_ntktcmew, f_ntktcmew, f_109451_
float[]: aC, rainSizeX, field_20794, field_20794, f_ntktcmew, rainSizeX, f_109451_
float[]: aD, rainSizeZ, field_20795, field_20795, f_dscsgzsp, f_dscsgzsp, f_109452_
float[]: aD, rainSizeZ, field_20795, field_20795, f_dscsgzsp, rainSizeZ, f_109452_
int: a, CHUNK_SIZE, field_32759, field_32759, f_anlvzccd, f_anlvzccd, f_172937_
int: a, CHUNK_SIZE, field_32759, field_32759, f_anlvzccd, CHUNK_SIZE, f_172937_
float: e, SKY_DISC_RADIUS, field_32762, field_32762, f_yznrgjts, f_yznrgjts, f_172941_
float: e, SKY_DISC_RADIUS, field_32762, field_32762, f_yznrgjts, SKY_RADIUS, f_172941_
int: h, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, f_jpospzcg, f_172942_
int: h, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, MINIMUM_FOG_DISTANCE, f_172942_
int: i, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, f_sjzgaoej, f_172943_
int: i, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, RAIN_RENDER_RADIUS, f_172943_
int: j, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, f_nfavhysd, f_172944_
int: j, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, RAIN_RENDER_DIAMETER, f_172944_
int: k, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, f_ntzttglo, f_172945_
int: k, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, TRANSPARENT_SORT_AMOUNT, f_172945_
int: d, HALF_CHUNK_SIZE, field_34812, field_34812, f_frghdqwd, f_frghdqwd, f_194302_
int: d, HALF_CHUNK_SIZE, field_34812, field_34812, f_frghdqwd, HALF_CHUNK_SIZE, f_194302_
int: f, MINIMUM_ADVANCED_CULLING_DISTANCE, field_34813, field_34813, f_uaxqbvuw, f_uaxqbvuw, f_194303_
int: f, MINIMUM_ADVANCED_CULLING_DISTANCE, field_34813, field_34813, f_uaxqbvuw, MINIMUM_ADVANCED_CULLING_DISTANCE, f_194303_
double: g, CEILED_SECTION_DIAGONAL, field_34814, field_34814, f_zopkmsnd, f_zopkmsnd, f_194304_
double: g, CEILED_SECTION_DIAGONAL, field_34814, field_34814, f_zopkmsnd, CEIL_CUBEROOT_3_TIMES_16, f_194304_
int: l, HALF_A_SECOND_IN_MILLIS, field_34815, field_34815, f_yokwymuo, f_yokwymuo, f_194305_
int: l, HALF_A_SECOND_IN_MILLIS, field_34815, field_34815, f_yokwymuo, HALF_SECOND_MILLISECONDS, f_194305_
BlockingQueue<ChunkBuilder$BuiltChunk>: y, recentlyCompiledChunks, field_34816, builtChunks, f_ldovxrsg, f_ldovxrsg, f_194306_
BlockingQueue<ChunkBuilder$BuiltChunk>: y, recentlyCompiledChunks, field_34816, builtChunks, f_ldovxrsg, recentlyCompiledChunks, f_194306_
AtomicReference<WorldRenderer$class_6600>: z, renderChunkStorage, field_34817, field_34817, f_gpltvhzk, f_gpltvhzk, f_194307_
AtomicReference<WorldRenderer$RenderableChunks>: z, renderChunkStorage, field_34817, renderableChunks, f_gpltvhzk, atomicBuiltChunkStorage, f_194307_
it.unimi.dsi.fastutil.objects.ObjectArrayList<WorldRenderer$ChunkInfo>: A, renderChunksInFrustum, field_34807, chunkInfos, f_mdetieec, f_mdetieec, f_194297_
it.unimi.dsi.fastutil.objects.ObjectArrayList<WorldRenderer$ChunkInfo>: A, renderChunksInFrustum, field_34807, chunkInfos, f_mdetieec, chunkInfoList, f_194297_
Future<?>: C, lastFullRenderChunkUpdate, field_34808, field_34808, f_xdfdxugn, f_xdfdxugn, f_194298_
Future<?>: C, lastFullRenderChunkUpdate, field_34808, fullUpdateFuture, f_xdfdxugn, lastFullBuiltChunkUpdate, f_194298_
boolean: ay, needsFullRenderChunkUpdate, field_34810, field_34810, f_ebpbvmth, f_ebpbvmth, f_194300_
boolean: ay, needsFullRenderChunkUpdate, field_34810, shouldUpdate, f_ebpbvmth, needsFullBuiltChunkUpdate, f_194300_
AtomicLong: az, nextFullUpdateMillis, field_34811, field_34811, f_owrzndaa, f_owrzndaa, f_194301_
AtomicLong: az, nextFullUpdateMillis, field_34811, nextUpdateTime, f_owrzndaa, nextFullUpdateMilliseconds, f_194301_
AtomicBoolean: aA, needsFrustumUpdate, field_34809, field_34809, f_thqgfvbk, f_thqgfvbk, f_194299_
AtomicBoolean: aA, needsFrustumUpdate, field_34809, updateFinished, f_thqgfvbk, needsFrustrumUpdate, f_194299_
Constructors
(MinecraftClient, BufferBuilderStorage)
(MinecraftClient, EntityRenderDispatcher, BlockEntityRenderDispatcher, BufferBuilderStorage)
Methods
void (BufferBuilder): a, drawStars, method_3255, renderStars, m_rlcfnbww, renderStars, m_109554_
void (BufferBuilder, double, double, double, Vec3d): a, buildClouds, method_3239, renderClouds, m_zkzjfytg, renderClouds, m_109578_
void (): p, clear, method_3267, cleanUp, m_mmpvwyks, m_mmpvwyks, m_109824_
void (): p, clear, method_3267, cleanUp, m_mmpvwyks, clear, m_109824_
void (int, BlockPos, int): b, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, setBlockBreakingInfo, m_109774_
void (int, BlockPos, int): c, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, setBlockBreakingInfo, m_109774_
void (PlayerEntity, int, BlockPos, int): a, levelEvent, method_8567, processWorldEvent, m_kdamnnhq, processWorldEvent, m_109532_
void (VertexConsumer, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, m_kkvlftbz, m_109665_
void (VertexConsumer, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, addVertexFromFrustrum, m_109665_
void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, m_wmezckfg, m_109668_
void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, addQuadFromFrustrum, m_109668_
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, method_22983, m_spvbauuv, m_spvbauuv, m_109654_
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, drawShapeOutline, m_spvbauuv, drawVoxelShapeWithOutline, m_109654_
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawShapeOutline, m_fcuycynu, drawShapeOutline, m_109782_
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawCuboidShapeOutline, m_fcuycynu, drawShapeOutline, m_109782_
void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_35773, drawBox, m_aafpllmc, m_aafpllmc, m_172965_
void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_35773, drawBox, m_aafpllmc, drawBox, m_172965_
void (BufferBuilder, float): a, buildSkyDisc, method_34550, renderSky, m_owgocfxp, m_owgocfxp, m_172947_
void (Camera): d, renderWorldBorder, method_3243, renderWorldBorder, m_qwohxtzw, renderWorldBorder, m_173012_
void (Camera): e, renderWorldBorder, method_3243, renderWorldBorder, m_qwohxtzw, renderWorldBorder, m_173012_
void (Frustum): a, applyFrustum, method_38551, applyFrustum, m_vznbfahy, m_vznbfahy, m_194354_
void (Frustum): a, applyFrustum, method_38551, applyFrustum, m_vznbfahy, applyFrustrum, m_194354_
void (Camera, Queue<WorldRenderer$ChunkInfo>): a, initializeQueueForFullUpdate, method_38549, method_38549, m_eodsvxyc, m_eodsvxyc, m_194343_
void (Camera, Queue<WorldRenderer$ChunkInfo>): a, initializeQueueForFullUpdate, method_38549, enqueueChunksInViewDistance, m_eodsvxyc, addChunksToBuild, m_194343_
void (ChunkBuilder$BuiltChunk): a, addRecentlyCompiledChunk, method_38550, addBuiltChunk, m_tfuvksba, m_tfuvksba, m_194352_
void (ChunkBuilder$BuiltChunk): a, addRecentlyCompiledChunk, method_38550, addBuiltChunk, m_tfuvksba, addBuiltChunk, m_194352_
void (LinkedHashSet<WorldRenderer$ChunkInfo>, WorldRenderer$ChunkInfoList, Vec3d, Queue<WorldRenderer$ChunkInfo>, boolean): a, updateRenderChunks, method_34808, method_34808, m_epriolvn, m_epriolvn, m_194362_
void (LinkedHashSet<WorldRenderer$ChunkInfo>, WorldRenderer$ChunkInfoList, Vec3d, Queue<WorldRenderer$ChunkInfo>, boolean): a, updateRenderChunks, method_34808, collectRenderableChunks, m_epriolvn, updateBuiltChunks, m_194362_
boolean (BlockPos, ChunkBuilder$BuiltChunk): a, closeToBorder, method_38553, method_38553, m_wfbjotxb, m_wfbjotxb, m_194359_
boolean (BlockPos, ChunkBuilder$BuiltChunk): a, closeToBorder, method_38553, isOutsideViewDistance, m_wfbjotxb, isChunkNearMaxViewDistance, m_194359_
void (Camera): c, compileChunks, method_3269, updateChunks, m_yvtmnktd, m_yvtmnktd, m_194370_
void (Camera): d, compileChunks, method_3269, updateChunks, m_yvtmnktd, findChunksToRebuild, m_194370_
boolean (BlockPos): a, isChunkCompiled, method_40050, isRenderingReady, m_bqrmtknr, m_bqrmtknr, m_202430_
boolean (BlockPos): a, isChunkCompiled, method_40050, isRenderingReady, m_bqrmtknr, isChunkBuilt, m_202430_
BufferBuilder$BuiltBuffer (BufferBuilder, float): a, buildSkyDisc, method_34550, renderSky, m_owgocfxp, createSkyBuffer, m_234267_
BufferBuilder$BuiltBuffer (BufferBuilder): a, drawStars, method_3255, renderStars, m_rlcfnbww, renderStars, m_234259_
boolean (Camera): c, doesMobEffectBlockSky, method_43788, method_43788, m_rxbalurb, m_rxbalurb, m_234310_
BufferBuilder$BuiltBuffer (BufferBuilder, double, double, double, Vec3d): a, buildClouds, method_3239, renderClouds, m_zkzjfytg, renderClouds, m_234261_
void (int, BlockPos, int): b, levelEvent, method_8567, processWorldEvent, m_kdamnnhq, processWorldEvent, m_234304_
1.18.2
Names
epj
eqq
net.minecraft.client.render.WorldRenderer
Fields
org.apache.logging.log4j.Logger: c, LOGGER, field_4060, LOGGER, f_qidtwjwt, f_109453_
Identifier: m, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, f_109454_
Identifier: m, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, MOON_PHASES, f_109454_
Identifier: n, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, f_109455_
Identifier: n, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, SUN, f_109455_
Identifier: o, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, f_109456_
Identifier: o, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, CLOUDS, f_109456_
Identifier: p, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, f_109457_
Identifier: p, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, END_SKY, f_109457_
Identifier: q, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, f_109458_
Identifier: q, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, FORCEFIELD, f_109458_
MinecraftClient: t, minecraft, field_4088, client, f_xqyukndo, f_109461_
MinecraftClient: t, minecraft, field_4088, client, f_xqyukndo, client, f_109461_
Set<BlockEntity>: B, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, f_109468_
Set<BlockEntity>: B, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, noCullingBlockEntities, f_109468_
BuiltChunkStorage: D, viewArea, field_4112, chunks, f_znlxpkgq, f_109469_
BuiltChunkStorage: D, viewArea, field_4112, chunks, f_znlxpkgq, chunks, f_109469_
VertexBuffer: E, starBuffer, field_4113, starsBuffer, f_ouqnhuws, f_109471_
VertexBuffer: E, starBuffer, field_4113, starsBuffer, f_ouqnhuws, starsBuffer, f_109471_
VertexBuffer: F, skyBuffer, field_4087, lightSkyBuffer, f_crrssrby, f_109472_
VertexBuffer: F, skyBuffer, field_4087, lightSkyBuffer, f_crrssrby, lightSkyBuffer, f_109472_
VertexBuffer: G, darkBuffer, field_4102, darkSkyBuffer, f_vhxlwkjz, f_109473_
VertexBuffer: G, darkBuffer, field_4102, darkSkyBuffer, f_vhxlwkjz, darkSkyBuffer, f_109473_
boolean: H, generateClouds, field_4107, cloudsDirty, f_nstwpngy, f_109474_
boolean: H, generateClouds, field_4107, cloudsDirty, f_nstwpngy, cloudsDirty, f_109474_
VertexBuffer: I, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, f_109475_
VertexBuffer: I, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, cloudsBuffer, f_109475_
int: K, ticks, field_4073, ticks, f_wdwpkhmu, f_109477_
int: K, ticks, field_4073, ticks, f_wdwpkhmu, ticks, f_109477_
Map<BlockPos, SoundInstance>: N, playingRecords, field_4119, playingSongs, f_mzhqwfqt, f_109410_
Map<BlockPos, SoundInstance>: N, playingRecords, field_4119, playingSongs, f_mzhqwfqt, playingSongs, f_109410_
Framebuffer: O, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, f_109411_
Framebuffer: O, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, entityOutlinesFramebuffer, f_109411_
ShaderEffect: P, entityEffect, field_4059, entityOutlineShader, f_spqqrrlb, f_109412_
ShaderEffect: P, entityEffect, field_4059, entityOutlineShader, f_spqqrrlb, entityOutlineShader, f_109412_
double: W, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, f_109419_
double: W, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, lastCameraChunkUpdateX, f_109419_
double: X, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, f_109420_
double: X, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, lastCameraChunkUpdateY, f_109420_
double: Y, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, f_109421_
double: Y, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, lastCameraChunkUpdateZ, f_109421_
int: Z, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, f_109422_
int: Z, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, cameraChunkX, f_109422_
int: aa, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, f_109423_
int: aa, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, cameraChunkY, f_109423_
int: ab, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, f_109424_
int: ab, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, cameraChunkZ, f_109424_
double: ac, prevCamX, field_4069, lastCameraX, f_hgjgxstw, f_109425_
double: ac, prevCamX, field_4069, lastCameraX, f_hgjgxstw, lastCameraX, f_109425_
double: ad, prevCamY, field_4081, lastCameraY, f_gcyanlsp, f_109426_
double: ad, prevCamY, field_4081, lastCameraY, f_gcyanlsp, lastCameraY, f_109426_
double: ae, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, f_109427_
double: ae, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, lastCameraZ, f_109427_
double: af, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, f_109428_
double: af, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, lastCameraPitch, f_109428_
double: ag, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, f_109429_
double: ag, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, lastCameraYaw, f_109429_
int: ah, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, f_109430_
int: ah, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, lastCloudsBlockX, f_109430_
int: ai, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, f_109431_
int: ai, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, lastCloudsBlockY, f_109431_
int: aj, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, f_109432_
int: aj, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, lastCloudsBlockZ, f_109432_
Vec3d: ak, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, f_109433_
Vec3d: ak, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, lastCloudsColor, f_109433_
ChunkBuilder: am, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, f_109436_
ChunkBuilder: am, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, chunkBuilder, f_109436_
int: an, lastViewDistance, field_4062, viewDistance, f_yikkuozy, f_109438_
int: an, lastViewDistance, field_4062, viewDistance, f_yikkuozy, viewDistance, f_109438_
int: ao, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, f_109439_
int: ao, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, regularEntityCount, f_109439_
int: ap, culledEntities, field_4110, blockEntityCount, f_gepidnwk, f_109440_
int: ap, culledEntities, field_4110, blockEntityCount, f_gepidnwk, blockEntityCount, f_109440_
boolean: ar, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, f_109441_
boolean: ar, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, shouldCaptureFrustum, f_109441_
Frustum: as, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, f_109442_
Frustum: as, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, capturedFrustum, f_109442_
Vector4f[]: at, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, f_109443_
Vector4f[]: at, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, capturedFrustumOrientation, f_109443_
Vector3d: au, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, f_109444_
Vector3d: au, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, capturedFrustumPosition, f_109444_
double: av, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, f_109445_
double: av, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, lastTranslucentSortX, f_109445_
double: aw, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, f_109446_
double: aw, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, lastTranslucentSortY, f_109446_
double: ax, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, f_109447_
double: ax, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, lastTranslucentSortZ, f_109447_
Direction[]: b, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, f_109434_
Direction[]: b, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, DIRECTIONS, f_109434_
EntityRenderDispatcher: u, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, f_109463_
EntityRenderDispatcher: u, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, entityRenderDispatcher, f_109463_
ClientWorld: x, level, field_4085, world, f_knkykysk, f_109465_
ClientWorld: x, level, field_4085, world, f_knkykysk, world, f_109465_
CloudRenderMode: al, prevCloudsType, field_4080, lastCloudsRenderMode, f_klfrhldz, f_109435_
CloudRenderMode: al, prevCloudsType, field_4080, lastCloudsRenderMode, f_klfrhldz, lastCloudsRenderMode, f_109435_
Identifier: r, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, f_109459_
Identifier: r, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, RAIN, f_109459_
Identifier: s, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, f_109460_
Identifier: s, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, SNOW, f_109460_
BufferBuilderStorage: w, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, f_109464_
BufferBuilderStorage: w, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, bufferBuilders, f_109464_
FpsSmoother: J, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, f_109476_
FpsSmoother: J, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, chunkUpdateSmoother, f_109476_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: L, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, f_109408_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: L, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, blockBreakingInfos, f_109408_
it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: M, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, f_109409_
it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: M, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, blockBreakingProgressions, f_109409_
int: aB, rainSoundTime, field_20793, field_20793, f_zdzeehwz, f_109450_
int: aB, rainSoundTime, field_20793, field_20793, f_zdzeehwz, f_zdzeehwz, f_109450_
float[]: aC, rainSizeX, field_20794, field_20794, f_ntktcmew, f_109451_
float[]: aC, rainSizeX, field_20794, field_20794, f_ntktcmew, f_ntktcmew, f_109451_
float[]: aD, rainSizeZ, field_20795, field_20795, f_dscsgzsp, f_109452_
float[]: aD, rainSizeZ, field_20795, field_20795, f_dscsgzsp, f_dscsgzsp, f_109452_
Framebuffer: Q, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, f_109413_
Framebuffer: Q, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, translucentFramebuffer, f_109413_
Framebuffer: R, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, f_109414_
Framebuffer: R, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, entityFramebuffer, f_109414_
Framebuffer: S, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, f_109415_
Framebuffer: S, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, particlesFramebuffer, f_109415_
Framebuffer: T, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, f_109416_
Framebuffer: T, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, weatherFramebuffer, f_109416_
Framebuffer: U, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, f_109417_
Framebuffer: U, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, cloudsFramebuffer, f_109417_
ShaderEffect: V, transparencyChain, field_25279, transparencyShader, f_cnqiydim, f_109418_
ShaderEffect: V, transparencyChain, field_25279, transparencyShader, f_cnqiydim, transparencyShader, f_109418_
int: a, CHUNK_SIZE, field_32759, field_32759, f_anlvzccd, f_172937_
int: a, CHUNK_SIZE, field_32759, field_32759, f_anlvzccd, f_anlvzccd, f_172937_
float: e, SKY_DISC_RADIUS, field_32762, field_32762, f_yznrgjts, f_172941_
float: e, SKY_DISC_RADIUS, field_32762, field_32762, f_yznrgjts, f_yznrgjts, f_172941_
int: h, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, f_172942_
int: h, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, f_jpospzcg, f_172942_
int: i, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, f_172943_
int: i, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, f_sjzgaoej, f_172943_
int: j, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, f_172944_
int: j, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, f_nfavhysd, f_172944_
int: k, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, f_172945_
int: k, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, f_ntzttglo, f_172945_
BlockEntityRenderDispatcher: v, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, f_172946_
BlockEntityRenderDispatcher: v, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, blockEntityRenderDispatcher, f_172946_
Frustum: aq, cullingFrustum, field_27740, frustum, f_dprzqrwh, f_172938_
Frustum: aq, cullingFrustum, field_27740, frustum, f_dprzqrwh, frustum, f_172938_
int: d, HALF_CHUNK_SIZE, field_34812, field_34812, f_frghdqwd, f_194302_
int: d, HALF_CHUNK_SIZE, field_34812, field_34812, f_frghdqwd, f_frghdqwd, f_194302_
int: f, MINIMUM_ADVANCED_CULLING_DISTANCE, field_34813, field_34813, f_uaxqbvuw, f_194303_
int: f, MINIMUM_ADVANCED_CULLING_DISTANCE, field_34813, field_34813, f_uaxqbvuw, f_uaxqbvuw, f_194303_
double: g, CEILED_SECTION_DIAGONAL, field_34814, field_34814, f_zopkmsnd, f_194304_
double: g, CEILED_SECTION_DIAGONAL, field_34814, field_34814, f_zopkmsnd, f_zopkmsnd, f_194304_
int: l, HALF_A_SECOND_IN_MILLIS, field_34815, field_34815, f_yokwymuo, f_194305_
int: l, HALF_A_SECOND_IN_MILLIS, field_34815, field_34815, f_yokwymuo, f_yokwymuo, f_194305_
BlockingQueue<ChunkBuilder$BuiltChunk>: y, recentlyCompiledChunks, field_34816, builtChunks, f_ldovxrsg, f_194306_
BlockingQueue<ChunkBuilder$BuiltChunk>: y, recentlyCompiledChunks, field_34816, builtChunks, f_ldovxrsg, f_ldovxrsg, f_194306_
AtomicReference<WorldRenderer$class_6600>: z, renderChunkStorage, field_34817, field_34817, f_gpltvhzk, f_194307_
AtomicReference<WorldRenderer$class_6600>: z, renderChunkStorage, field_34817, field_34817, f_gpltvhzk, f_gpltvhzk, f_194307_
it.unimi.dsi.fastutil.objects.ObjectArrayList<WorldRenderer$ChunkInfo>: A, renderChunksInFrustum, field_34807, chunkInfos, f_mdetieec, f_194297_
it.unimi.dsi.fastutil.objects.ObjectArrayList<WorldRenderer$ChunkInfo>: A, renderChunksInFrustum, field_34807, chunkInfos, f_mdetieec, f_mdetieec, f_194297_
Future<?>: C, lastFullRenderChunkUpdate, field_34808, field_34808, f_xdfdxugn, f_194298_
Future<?>: C, lastFullRenderChunkUpdate, field_34808, field_34808, f_xdfdxugn, f_xdfdxugn, f_194298_
boolean: ay, needsFullRenderChunkUpdate, field_34810, field_34810, f_ebpbvmth, f_194300_
boolean: ay, needsFullRenderChunkUpdate, field_34810, field_34810, f_ebpbvmth, f_ebpbvmth, f_194300_
AtomicLong: az, nextFullUpdateMillis, field_34811, field_34811, f_owrzndaa, f_194301_
AtomicLong: az, nextFullUpdateMillis, field_34811, field_34811, f_owrzndaa, f_owrzndaa, f_194301_
AtomicBoolean: aA, needsFrustumUpdate, field_34809, field_34809, f_thqgfvbk, f_194299_
AtomicBoolean: aA, needsFrustumUpdate, field_34809, field_34809, f_thqgfvbk, f_thqgfvbk, f_194299_
org.slf4j.Logger: c, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, f_109453_
Constructors
Methods
void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_dviihlsr, m_6213_
void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_dviihlsr, reload, m_6213_
void (): a, initOutline, method_3296, loadEntityOutlineShader, m_hsvhpyyt, m_109482_
void (): a, initOutline, method_3296, loadEntityOutlineShader, m_hsvhpyyt, loadEntityOutlineShader, m_109482_
void (): b, doEntityOutline, method_3254, drawEntityOutlinesFramebuffer, m_nimwchzu, m_109769_
void (): b, doEntityOutline, method_3254, drawEntityOutlinesFramebuffer, m_nimwchzu, drawEntityOutlinesFramebuffer, m_109769_
boolean (): d, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, m_109817_
boolean (): d, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, canDrawEntityOutlines, m_109817_
void (): A, createDarkSky, method_3265, renderDarkSky, m_tidaqmvt, m_109835_
void (): A, createDarkSky, method_3265, renderDarkSky, m_tidaqmvt, renderDarkSky, m_109835_
void (): B, createLightSky, method_3277, renderLightSky, m_czgfbaid, m_109836_
void (): B, createLightSky, method_3277, renderLightSky, m_czgfbaid, renderLightSky, m_109836_
void (): C, createStars, method_3293, renderStars, m_hwnneikb, m_109837_
void (): C, createStars, method_3293, renderStars, m_hwnneikb, renderStars, m_109837_
void (BufferBuilder): a, drawStars, method_3255, renderStars, m_rlcfnbww, m_109554_
void (BufferBuilder): a, drawStars, method_3255, renderStars, m_rlcfnbww, renderStars, m_109554_
void (): f, allChanged, method_3279, reload, m_tbgywtxm, m_109818_
void (): f, allChanged, method_3279, reload, m_tbgywtxm, reload, m_109818_
void (int, int): a, resize, method_3242, onResized, m_cqjwluwx, m_109487_
void (int, int): a, resize, method_3242, onResized, m_cqjwluwx, onResized, m_109487_
String (): g, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, m_109820_
String (): g, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, getChunksDebugString, m_109820_
int (): k, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, m_109821_
int (): k, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, getCompletedChunkCount, m_109821_
String (): l, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, m_109822_
String (): l, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, getEntitiesDebugString, m_109822_
void (): o, tick, method_3252, tick, m_qtfwhseg, m_109823_
void (): o, tick, method_3252, tick, m_qtfwhseg, tick, m_109823_
void (BufferBuilder, double, double, double, Vec3d): a, buildClouds, method_3239, renderClouds, m_zkzjfytg, m_109578_
void (BufferBuilder, double, double, double, Vec3d): a, buildClouds, method_3239, renderClouds, m_zkzjfytg, renderClouds, m_109578_
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, addChainedFilledBoxVertices, method_3258, drawBox, m_jqqaldjk, m_109556_
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, addChainedFilledBoxVertices, method_3258, drawBox, m_jqqaldjk, drawBox, m_109556_
void (int, int, int, int, int, int): a, setBlocksDirty, method_18146, scheduleBlockRenders, m_olbxkwmx, m_109494_
void (int, int, int, int, int, int): a, setBlocksDirty, method_18146, scheduleBlockRenders, m_olbxkwmx, scheduleBlockRenders, m_109494_
void (SoundEvent, BlockPos): a, playStreamingMusic, method_8562, playSong, m_ljerxhtn, m_109514_
void (SoundEvent, BlockPos): a, playStreamingMusic, method_8562, playSong, m_ljerxhtn, playSong, m_109514_
void (World, BlockPos, boolean): a, notifyNearbyEntities, method_3247, updateEntitiesForSong, m_hfpkdycq, m_109550_
void (World, BlockPos, boolean): a, notifyNearbyEntities, method_3247, updateEntitiesForSong, m_hfpkdycq, updateEntitiesForSong, m_109550_
void (ParticleEffect, boolean, double, double, double, double, double, double): a, addParticle, method_8568, addParticle, m_gtfdkthn, m_109743_
void (ParticleEffect, boolean, double, double, double, double, double, double): a, addParticle, method_8568, addParticle, m_gtfdkthn, addParticle, m_109743_
void (ParticleEffect, boolean, boolean, double, double, double, double, double, double): a, addParticle, method_8563, addParticle, m_lmslduiw, m_109752_
void (ParticleEffect, boolean, boolean, double, double, double, double, double, double): a, addParticle, method_8563, addParticle, m_lmslduiw, addParticle, m_109752_
<T extends ParticleEffect> void (T, double, double, double, double, double, double): a, addParticle, method_3276, addParticle, m_ashawqvr, m_109735_
<T extends ParticleEffect> void (T, double, double, double, double, double, double): a, addParticle, method_3276, addParticle, m_ashawqvr, addParticle, m_109735_
Particle (ParticleEffect, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3282, spawnParticle, m_ekvmzgne, m_109795_
Particle (ParticleEffect, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3282, spawnParticle, m_ekvmzgne, spawnParticle, m_109795_
Particle (ParticleEffect, boolean, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3288, spawnParticle, m_jmwkkslv, m_109804_
Particle (ParticleEffect, boolean, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3288, spawnParticle, m_jmwkkslv, spawnParticle, m_109804_
void (): p, clear, method_3267, cleanUp, m_mmpvwyks, m_109824_
void (): p, clear, method_3267, cleanUp, m_mmpvwyks, m_mmpvwyks, m_109824_
void (int, BlockPos, int): a, globalLevelEvent, method_8564, processGlobalEvent, m_wrounzjs, m_109506_
void (int, BlockPos, int): a, globalLevelEvent, method_8564, processGlobalEvent, m_wrounzjs, processGlobalEvent, m_109506_
void (int, BlockPos, int): b, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, m_109774_
void (int, BlockPos, int): b, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, setBlockBreakingInfo, m_109774_
boolean (): q, hasRenderedAllChunks, method_3281, isTerrainRenderComplete, m_iqlxizqg, m_109825_
boolean (): q, hasRenderedAllChunks, method_3281, isTerrainRenderComplete, m_iqlxizqg, isTerrainRenderComplete, m_109825_
void (): r, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, m_109826_
void (): r, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_
void (Collection<BlockEntity>, Collection<BlockEntity>): a, updateGlobalBlockEntities, method_3245, updateNoCullingBlockEntities, m_dwuopuwx, m_109762_
void (Collection<BlockEntity>, Collection<BlockEntity>): a, updateGlobalBlockEntities, method_3245, updateNoCullingBlockEntities, m_dwuopuwx, updateNoCullingBlockEntities, m_109762_
void (ClientWorld): a, setLevel, method_3244, setWorld, m_vnssyyxd, m_109701_
void (ClientWorld): a, setLevel, method_3244, setWorld, m_vnssyyxd, setWorld, m_109701_
void (BlockView, BlockPos, BlockState, BlockState, int): a, blockChanged, method_8570, updateBlock, m_muehcdqf, m_109544_
void (BlockView, BlockPos, BlockState, BlockState, int): a, blockChanged, method_8570, updateBlock, m_muehcdqf, updateBlock, m_109544_
void (BlockPos, boolean): a, setBlockDirty, method_16037, scheduleSectionRender, m_acglwznl, m_109732_
void (BlockPos, boolean): a, setBlockDirty, method_16037, scheduleSectionRender, m_acglwznl, scheduleSectionRender, m_109732_
void (int, int, int): a, setSectionDirtyWithNeighbors, method_18145, scheduleBlockRenders, m_cjgrgtiz, m_109490_
void (int, int, int): a, setSectionDirtyWithNeighbors, method_18145, scheduleBlockRenders, m_cjgrgtiz, scheduleBlockRenders, m_109490_
void (int, int, int): b, setSectionDirty, method_8571, scheduleBlockRender, m_uzhmpsuv, m_109770_
void (int, int, int): b, setSectionDirty, method_8571, scheduleBlockRender, m_uzhmpsuv, scheduleBlockRender, m_109770_
void (int, int, int, boolean): a, setSectionDirty, method_3295, scheduleChunkRender, m_xzqucjte, m_109501_
void (int, int, int, boolean): a, setSectionDirty, method_3295, scheduleChunkRender, m_xzqucjte, scheduleChunkRender, m_109501_
ParticlesMode (boolean): a, calculateParticleLevel, method_3268, getRandomParticleSpawnChance, m_jmjgtuet, m_109767_
ParticlesMode (boolean): a, calculateParticleLevel, method_3268, getRandomParticleSpawnChance, m_jmjgtuet, getRandomParticleSpawnChance, m_109767_
void (PlayerEntity, int, BlockPos, int): a, levelEvent, method_8567, processWorldEvent, m_kdamnnhq, m_109532_
void (PlayerEntity, int, BlockPos, int): a, levelEvent, method_8567, processWorldEvent, m_kdamnnhq, processWorldEvent, m_109532_
void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, scheduleBlockRerenderIfNeeded, m_rwjohyib, m_109721_
void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, scheduleBlockRerenderIfNeeded, m_rwjohyib, scheduleBlockRerenderIfNeeded, m_109721_
void (LightmapTextureManager, float, double, double, double): a, renderSnowAndRain, method_22714, renderWeather, m_fwtznfwa, m_109703_
void (LightmapTextureManager, float, double, double, double): a, renderSnowAndRain, method_22714, renderWeather, m_fwtznfwa, renderWeather, m_109703_
void (Camera): a, tickRain, method_22713, tickRainSplashing, m_vpyxycyh, m_109693_
void (Camera): a, tickRain, method_22713, tickRainSplashing, m_vpyxycyh, tickRainSplashing, m_109693_
ChunkBuilder$BuiltChunk (BlockPos, ChunkBuilder$BuiltChunk, Direction): a, getRelativeFrom, method_3241, getAdjacentChunk, m_ktaqrmtc, m_109728_
ChunkBuilder$BuiltChunk (BlockPos, ChunkBuilder$BuiltChunk, Direction): a, getRelativeFrom, method_3241, getAdjacentChunk, m_ktaqrmtc, getAdjacentChunk, m_109728_
void (Matrix4f, Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_tltbttqw, m_109525_
void (Matrix4f, Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_tltbttqw, captureFrustum, m_109525_
void (MatrixStack, float, long, boolean, Camera, GameRenderer, LightmapTextureManager, Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, m_109599_
void (MatrixStack, float, long, boolean, Camera, GameRenderer, LightmapTextureManager, Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_
void (MatrixStack): a, checkPoseStack, method_22979, checkEmpty, m_jrztaoei, m_109588_
void (MatrixStack): a, checkPoseStack, method_22979, checkEmpty, m_jrztaoei, checkEmpty, m_109588_
void (Entity, double, double, double, float, MatrixStack, VertexConsumerProvider): a, renderEntity, method_22977, renderEntity, m_rieppqrq, m_109517_
void (Entity, double, double, double, float, MatrixStack, VertexConsumerProvider): a, renderEntity, method_22977, renderEntity, m_rieppqrq, renderEntity, m_109517_
void (Camera): b, renderDebug, method_22989, renderChunkDebugInfo, m_sjsmoguw, m_109793_
void (Camera): b, renderDebug, method_22989, renderChunkDebugInfo, m_sjsmoguw, renderChunkDebugInfo, m_109793_
void (VertexConsumer, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, m_109665_
void (VertexConsumer, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, m_kkvlftbz, m_109665_
void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, m_109668_
void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, m_wmezckfg, m_109668_
void (BlockBreakingInfo): a, removeProgress, method_22987, removeBlockBreakingInfo, m_acyjjnqq, m_109765_
void (BlockBreakingInfo): a, removeProgress, method_22987, removeBlockBreakingInfo, m_acyjjnqq, removeBlockBreakingInfo, m_109765_
void (MatrixStack): b, renderEndSky, method_3250, renderEndSky, m_ehqfnscx, m_109780_
void (MatrixStack): b, renderEndSky, method_3250, renderEndSky, m_ehqfnscx, renderEndSky, m_109780_
void (MatrixStack, VertexConsumer, Entity, double, double, double, BlockPos, BlockState): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, m_109637_
void (MatrixStack, VertexConsumer, Entity, double, double, double, BlockPos, BlockState): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, drawBlockOutline, m_109637_
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, method_22983, m_spvbauuv, m_109654_
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, method_22983, m_spvbauuv, m_spvbauuv, m_109654_
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawShapeOutline, m_fcuycynu, m_109782_
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawShapeOutline, m_fcuycynu, drawShapeOutline, m_109782_
void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_35773, drawBox, m_aafpllmc, m_172965_
void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_35773, drawBox, m_aafpllmc, m_aafpllmc, m_172965_
void (MatrixStack, VertexConsumer, Box, float, float, float, float): a, renderLineBox, method_22982, drawBox, m_jrnetmpf, m_109646_
void (MatrixStack, VertexConsumer, Box, float, float, float, float): a, renderLineBox, method_22982, drawBox, m_jrnetmpf, drawBox, m_109646_
void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_22980, drawBox, m_yjjzthga, m_109608_
void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_22980, drawBox, m_yjjzthga, drawBox, m_109608_
void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float, float, float, float): a, renderLineBox, method_22981, drawBox, m_euimsinz, m_109621_
void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float, float, float, float): a, renderLineBox, method_22981, drawBox, m_euimsinz, drawBox, m_109621_
int (BlockRenderView, BlockPos): a, getLightColor, method_23794, getLightmapCoordinates, m_huehuesi, m_109541_
int (BlockRenderView, BlockPos): a, getLightColor, method_23794, getLightmapCoordinates, m_huehuesi, getLightmapCoordinates, m_109541_
int (BlockRenderView, BlockState, BlockPos): a, getLightColor, method_23793, getLightmapCoordinates, m_ntxphbrg, m_109537_
int (BlockRenderView, BlockState, BlockPos): a, getLightColor, method_23793, getLightmapCoordinates, m_ntxphbrg, getLightmapCoordinates, m_109537_
Framebuffer (): s, entityTarget, method_22990, getEntityOutlinesFramebuffer, m_ikfmnwkn, m_109827_
Framebuffer (): s, entityTarget, method_22990, getEntityOutlinesFramebuffer, m_ikfmnwkn, getEntityOutlinesFramebuffer, m_109827_
void (): y, initTransparency, method_29365, loadTransparencyShader, m_hbxqitbw, m_109833_
void (): y, initTransparency, method_29365, loadTransparencyShader, m_hbxqitbw, loadTransparencyShader, m_109833_
void (): z, deinitTransparency, method_29701, resetTransparencyShader, m_ydwujepn, m_109834_
void (): z, deinitTransparency, method_29701, resetTransparencyShader, m_ydwujepn, resetTransparencyShader, m_109834_
Framebuffer (): t, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, m_109828_
Framebuffer (): t, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_
Framebuffer (): u, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, m_109829_
Framebuffer (): u, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_
Framebuffer (): v, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, m_109830_
Framebuffer (): v, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_
Framebuffer (): w, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, m_109831_
Framebuffer (): w, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_
Framebuffer (): x, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, m_109832_
Framebuffer (): x, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_
void (BufferBuilder, float): a, buildSkyDisc, method_34550, renderSky, m_owgocfxp, m_172947_
void (BufferBuilder, float): a, buildSkyDisc, method_34550, renderSky, m_owgocfxp, m_owgocfxp, m_172947_
void (): e, graphicsChanged, method_35774, reloadTransparencyShader, m_mmttqvye, m_173014_
void (): e, graphicsChanged, method_35774, reloadTransparencyShader, m_mmttqvye, reloadTransparencyShader, m_173014_
ChunkBuilder (): h, getChunkRenderDispatcher, method_34810, getChunkBuilder, m_czdwifqx, m_173015_
ChunkBuilder (): h, getChunkRenderDispatcher, method_34810, getChunkBuilder, m_czdwifqx, getChunkBuilder, m_173015_
double (): i, getTotalChunks, method_34811, getChunkCount, m_cjkqtpau, m_173016_
double (): i, getTotalChunks, method_34811, getChunkCount, m_cjkqtpau, getChunkCount, m_173016_
double (): j, getLastViewDistance, method_34812, getViewDistance, m_roxvmdfn, m_173017_
double (): j, getLastViewDistance, method_34812, getViewDistance, m_roxvmdfn, getViewDistance, m_173017_
void (MatrixStack, Vec3d, Matrix4f): a, prepareCullFrustum, method_32133, setupFrustum, m_khytiwdn, m_172961_
void (MatrixStack, Vec3d, Matrix4f): a, prepareCullFrustum, method_32133, setupFrustum, m_khytiwdn, setupFrustum, m_172961_
void (RenderLayer, MatrixStack, double, double, double, Matrix4f): a, renderChunkLayer, method_3251, renderLayer, m_zoaovxho, m_172993_
void (RenderLayer, MatrixStack, double, double, double, Matrix4f): a, renderChunkLayer, method_3251, renderLayer, m_zoaovxho, renderLayer, m_172993_
void (): m, captureFrustum, method_35775, captureFrustum, m_dypdibqw, m_173018_
void (): m, captureFrustum, method_35775, captureFrustum, m_dypdibqw, captureFrustum, m_173018_
void (): n, killFrustum, method_35776, killFrustum, m_jynwvyuq, m_173019_
void (): n, killFrustum, method_35776, killFrustum, m_jynwvyuq, killFrustum, m_173019_
void (MatrixStack, Matrix4f, float, Runnable): a, renderSky, method_3257, renderSky, m_qwqxlbnd, m_181409_
void (MatrixStack, Matrix4f, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, m_172954_
void (MatrixStack, Matrix4f, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, renderClouds, m_172954_
void (Camera): d, renderWorldBorder, method_3243, renderWorldBorder, m_qwohxtzw, m_173012_
void (Camera): d, renderWorldBorder, method_3243, renderWorldBorder, m_qwohxtzw, renderWorldBorder, m_173012_
void (Camera, Frustum, boolean, boolean): a, setupRender, method_3273, setupTerrain, m_eesirxud, m_194338_
void (Camera, Frustum, boolean, boolean): a, setupRender, method_3273, setupTerrain, m_eesirxud, setupTerrain, m_194338_
void (Frustum): a, applyFrustum, method_38551, applyFrustum, m_vznbfahy, m_194354_
void (Frustum): a, applyFrustum, method_38551, applyFrustum, m_vznbfahy, m_vznbfahy, m_194354_
void (Camera, Queue<WorldRenderer$ChunkInfo>): a, initializeQueueForFullUpdate, method_38549, method_38549, m_eodsvxyc, m_194343_
void (Camera, Queue<WorldRenderer$ChunkInfo>): a, initializeQueueForFullUpdate, method_38549, method_38549, m_eodsvxyc, m_eodsvxyc, m_194343_
void (ChunkBuilder$BuiltChunk): a, addRecentlyCompiledChunk, method_38550, addBuiltChunk, m_tfuvksba, m_194352_
void (ChunkBuilder$BuiltChunk): a, addRecentlyCompiledChunk, method_38550, addBuiltChunk, m_tfuvksba, m_tfuvksba, m_194352_
void (LinkedHashSet<WorldRenderer$ChunkInfo>, WorldRenderer$ChunkInfoList, Vec3d, Queue<WorldRenderer$ChunkInfo>, boolean): a, updateRenderChunks, method_34808, method_34808, m_epriolvn, m_194362_
void (LinkedHashSet<WorldRenderer$ChunkInfo>, WorldRenderer$ChunkInfoList, Vec3d, Queue<WorldRenderer$ChunkInfo>, boolean): a, updateRenderChunks, method_34808, method_34808, m_epriolvn, m_epriolvn, m_194362_
boolean (BlockPos, ChunkBuilder$BuiltChunk): a, closeToBorder, method_38553, method_38553, m_wfbjotxb, m_194359_
boolean (BlockPos, ChunkBuilder$BuiltChunk): a, closeToBorder, method_38553, method_38553, m_wfbjotxb, m_wfbjotxb, m_194359_
void (Camera): c, compileChunks, method_3269, updateChunks, m_yvtmnktd, m_194370_
void (Camera): c, compileChunks, method_3269, updateChunks, m_yvtmnktd, m_yvtmnktd, m_194370_
void (MatrixStack, Matrix4f, float, Camera, boolean, Runnable): a, renderSky, method_3257, renderSky, m_qwqxlbnd, renderSky, m_202423_
boolean (BlockPos): a, isChunkCompiled, method_40050, isRenderingReady, m_bqrmtknr, m_bqrmtknr, m_202430_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
eng
epj
Fields
org.apache.logging.log4j.Logger: e, LOGGER, field_4060, LOGGER, f_qidtwjwt, f_109453_
org.apache.logging.log4j.Logger: c, LOGGER, field_4060, LOGGER, f_qidtwjwt, f_109453_
Identifier: k, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, f_109454_
Identifier: m, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, f_109454_
Identifier: l, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, f_109455_
Identifier: n, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, f_109455_
Identifier: m, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, f_109456_
Identifier: o, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, f_109456_
Identifier: n, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, f_109457_
Identifier: p, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, f_109457_
Identifier: o, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, f_109458_
Identifier: q, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, f_109458_
MinecraftClient: r, minecraft, field_4088, client, f_xqyukndo, f_109461_
MinecraftClient: t, minecraft, field_4088, client, f_xqyukndo, f_109461_
TextureManager: s, textureManager, field_4057, textureManager, f_ryvuxquv, f_109462_
Set<ChunkBuilder$BuiltChunk>: x, chunksToCompile, field_4075, chunksToRebuild, f_fqizgirt, f_109466_
Set<BlockEntity>: z, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, f_109468_
Set<BlockEntity>: B, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, f_109468_
BuiltChunkStorage: A, viewArea, field_4112, chunks, f_znlxpkgq, f_109469_
BuiltChunkStorage: D, viewArea, field_4112, chunks, f_znlxpkgq, f_109469_
VertexBuffer: C, starBuffer, field_4113, starsBuffer, f_ouqnhuws, f_109471_
VertexBuffer: E, starBuffer, field_4113, starsBuffer, f_ouqnhuws, f_109471_
VertexBuffer: D, skyBuffer, field_4087, lightSkyBuffer, f_crrssrby, f_109472_
VertexBuffer: F, skyBuffer, field_4087, lightSkyBuffer, f_crrssrby, f_109472_
VertexBuffer: E, darkBuffer, field_4102, darkSkyBuffer, f_vhxlwkjz, f_109473_
VertexBuffer: G, darkBuffer, field_4102, darkSkyBuffer, f_vhxlwkjz, f_109473_
boolean: F, generateClouds, field_4107, cloudsDirty, f_nstwpngy, f_109474_
boolean: H, generateClouds, field_4107, cloudsDirty, f_nstwpngy, f_109474_
VertexBuffer: G, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, f_109475_
VertexBuffer: I, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, f_109475_
int: I, ticks, field_4073, ticks, f_wdwpkhmu, f_109477_
int: K, ticks, field_4073, ticks, f_wdwpkhmu, f_109477_
Map<BlockPos, SoundInstance>: L, playingRecords, field_4119, playingSongs, f_mzhqwfqt, f_109410_
Map<BlockPos, SoundInstance>: N, playingRecords, field_4119, playingSongs, f_mzhqwfqt, f_109410_
Framebuffer: M, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, f_109411_
Framebuffer: O, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, f_109411_
ShaderEffect: N, entityEffect, field_4059, entityOutlineShader, f_spqqrrlb, f_109412_
ShaderEffect: P, entityEffect, field_4059, entityOutlineShader, f_spqqrrlb, f_109412_
double: U, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, f_109419_
double: W, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, f_109419_
double: V, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, f_109420_
double: X, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, f_109420_
double: W, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, f_109421_
double: Y, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, f_109421_
int: X, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, f_109422_
int: Z, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, f_109422_
int: Y, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, f_109423_
int: aa, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, f_109423_
int: Z, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, f_109424_
int: ab, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, f_109424_
double: aa, prevCamX, field_4069, lastCameraX, f_hgjgxstw, f_109425_
double: ac, prevCamX, field_4069, lastCameraX, f_hgjgxstw, f_109425_
double: ab, prevCamY, field_4081, lastCameraY, f_gcyanlsp, f_109426_
double: ad, prevCamY, field_4081, lastCameraY, f_gcyanlsp, f_109426_
double: ac, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, f_109427_
double: ae, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, f_109427_
double: ad, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, f_109428_
double: af, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, f_109428_
double: ae, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, f_109429_
double: ag, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, f_109429_
int: af, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, f_109430_
int: ah, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, f_109430_
int: ag, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, f_109431_
int: ai, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, f_109431_
int: ah, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, f_109432_
int: aj, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, f_109432_
Vec3d: ai, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, f_109433_
Vec3d: ak, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, f_109433_
ChunkBuilder: ak, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, f_109436_
ChunkBuilder: am, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, f_109436_
int: al, lastViewDistance, field_4062, viewDistance, f_yikkuozy, f_109438_
int: an, lastViewDistance, field_4062, viewDistance, f_yikkuozy, f_109438_
int: am, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, f_109439_
int: ao, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, f_109439_
int: an, culledEntities, field_4110, blockEntityCount, f_gepidnwk, f_109440_
int: ap, culledEntities, field_4110, blockEntityCount, f_gepidnwk, f_109440_
boolean: ap, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, f_109441_
boolean: ar, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, f_109441_
Frustum: aq, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, f_109442_
Frustum: as, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, f_109442_
Vector4f[]: ar, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, f_109443_
Vector4f[]: at, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, f_109443_
Vector3d: as, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, f_109444_
Vector3d: au, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, f_109444_
double: at, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, f_109445_
double: av, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, f_109445_
double: au, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, f_109446_
double: aw, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, f_109446_
double: av, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, f_109447_
double: ax, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, f_109447_
boolean: aw, needsUpdate, field_4077, needsTerrainUpdate, f_leqnxkqg, f_109448_
Direction[]: d, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, f_109434_
Direction[]: b, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, f_109434_
EntityRenderDispatcher: t, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, f_109463_
EntityRenderDispatcher: u, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, f_109463_
ClientWorld: w, level, field_4085, world, f_knkykysk, f_109465_
ClientWorld: x, level, field_4085, world, f_knkykysk, f_109465_
CloudRenderMode: aj, prevCloudsType, field_4080, lastCloudsRenderMode, f_klfrhldz, f_109435_
CloudRenderMode: al, prevCloudsType, field_4080, lastCloudsRenderMode, f_klfrhldz, f_109435_
Identifier: p, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, f_109459_
Identifier: r, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, f_109459_
Identifier: q, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, f_109460_
Identifier: s, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, f_109460_
BufferBuilderStorage: v, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, f_109464_
BufferBuilderStorage: w, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, f_109464_
FpsSmoother: H, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, f_109476_
FpsSmoother: J, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, f_109476_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: J, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, f_109408_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: L, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, f_109408_
it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: K, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, f_109409_
it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: M, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, f_109409_
int: ax, frameId, field_20792, frame, f_wwghulke, f_109449_
int: ay, rainSoundTime, field_20793, field_20793, f_zdzeehwz, f_109450_
int: aB, rainSoundTime, field_20793, field_20793, f_zdzeehwz, f_109450_
float[]: az, rainSizeX, field_20794, field_20794, f_ntktcmew, f_109451_
float[]: aC, rainSizeX, field_20794, field_20794, f_ntktcmew, f_109451_
float[]: aA, rainSizeZ, field_20795, field_20795, f_dscsgzsp, f_109452_
float[]: aD, rainSizeZ, field_20795, field_20795, f_dscsgzsp, f_109452_
Framebuffer: O, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, f_109413_
Framebuffer: Q, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, f_109413_
Framebuffer: P, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, f_109414_
Framebuffer: R, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, f_109414_
Framebuffer: Q, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, f_109415_
Framebuffer: S, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, f_109415_
Framebuffer: R, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, f_109416_
Framebuffer: T, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, f_109416_
Framebuffer: S, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, f_109417_
Framebuffer: U, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, f_109417_
ShaderEffect: T, transparencyChain, field_25279, transparencyShader, f_cnqiydim, f_109418_
ShaderEffect: V, transparencyChain, field_25279, transparencyShader, f_cnqiydim, f_109418_
int: b, MAX_CHUNKS_WIDTH, field_32760, field_32760, f_xwinssnh, f_172939_
int: c, MAX_CHUNKS_AREA, field_32761, field_32761, f_asosiiey, f_172940_
float: f, SKY_DISC_RADIUS, field_32762, field_32762, f_yznrgjts, f_172941_
float: e, SKY_DISC_RADIUS, field_32762, field_32762, f_yznrgjts, f_172941_
int: g, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, f_172942_
int: h, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, f_172942_
int: h, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, f_172943_
int: i, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, f_172943_
int: i, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, f_172944_
int: j, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, f_172944_
int: j, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, f_172945_
int: k, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, f_172945_
BlockEntityRenderDispatcher: u, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, f_172946_
BlockEntityRenderDispatcher: v, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, f_172946_
it.unimi.dsi.fastutil.objects.ObjectArrayList<WorldRenderer$ChunkInfo>: y, renderChunks, field_4086, visibleChunks, f_nklarbqd, f_109467_
WorldRenderer$ChunkInfoList: B, renderInfoMap, field_29619, chunkInfos, f_yzjpbswk, f_172936_
Frustum: ao, cullingFrustum, field_27740, frustum, f_dprzqrwh, f_172938_
Frustum: aq, cullingFrustum, field_27740, frustum, f_dprzqrwh, f_172938_
int: d, HALF_CHUNK_SIZE, field_34812, field_34812, f_frghdqwd, f_194302_
int: f, MINIMUM_ADVANCED_CULLING_DISTANCE, field_34813, field_34813, f_uaxqbvuw, f_194303_
double: g, CEILED_SECTION_DIAGONAL, field_34814, field_34814, f_zopkmsnd, f_194304_
int: l, HALF_A_SECOND_IN_MILLIS, field_34815, field_34815, f_yokwymuo, f_194305_
BlockingQueue<ChunkBuilder$BuiltChunk>: y, recentlyCompiledChunks, field_34816, builtChunks, f_ldovxrsg, f_194306_
AtomicReference<WorldRenderer$class_6600>: z, renderChunkStorage, field_34817, field_34817, f_gpltvhzk, f_194307_
it.unimi.dsi.fastutil.objects.ObjectArrayList<WorldRenderer$ChunkInfo>: A, renderChunksInFrustum, field_34807, chunkInfos, f_mdetieec, f_194297_
Future<?>: C, lastFullRenderChunkUpdate, field_34808, field_34808, f_xdfdxugn, f_194298_
boolean: ay, needsFullRenderChunkUpdate, field_34810, field_34810, f_ebpbvmth, f_194300_
AtomicLong: az, nextFullUpdateMillis, field_34811, field_34811, f_owrzndaa, f_194301_
AtomicBoolean: aA, needsFrustumUpdate, field_34809, field_34809, f_thqgfvbk, f_194299_
Constructors
Methods
void (): B, createDarkSky, method_3265, renderDarkSky, m_tidaqmvt, m_109835_
void (): A, createDarkSky, method_3265, renderDarkSky, m_tidaqmvt, m_109835_
void (): C, createLightSky, method_3277, renderLightSky, m_czgfbaid, m_109836_
void (): B, createLightSky, method_3277, renderLightSky, m_czgfbaid, m_109836_
void (): D, createStars, method_3293, renderStars, m_hwnneikb, m_109837_
void (): C, createStars, method_3293, renderStars, m_hwnneikb, m_109837_
void (): g, resetChunksToCompile, method_3280, clearChunkRenderers, m_ohrkjdpp, m_109819_
String (): h, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, m_109820_
String (): g, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, m_109820_
int (): l, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, m_109821_
int (): k, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, m_109821_
String (): m, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, m_109822_
String (): l, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, m_109822_
void (): p, tick, method_3252, tick, m_qtfwhseg, m_109823_
void (): o, tick, method_3252, tick, m_qtfwhseg, m_109823_
void (long): a, compileChunksUntil, method_3269, updateChunks, m_wxhgrpgn, m_109510_
void (): q, clear, method_3267, method_3267, m_mmpvwyks, m_109824_
void (): p, clear, method_3267, cleanUp, m_mmpvwyks, m_109824_
boolean (): r, hasRenderedAllChunks, method_3281, isTerrainRenderComplete, m_iqlxizqg, m_109825_
boolean (): q, hasRenderedAllChunks, method_3281, isTerrainRenderComplete, m_iqlxizqg, m_109825_
void (): s, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, m_109826_
void (): r, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, m_109826_
void (Camera, Frustum, boolean, int, boolean): a, setupRender, method_3273, setupTerrain, m_eesirxud, m_109695_
void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_35773, method_35773, m_aafpllmc, m_172965_
void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_35773, drawBox, m_aafpllmc, m_172965_
Framebuffer (): t, entityTarget, method_22990, getEntityOutlinesFramebuffer, m_ikfmnwkn, m_109827_
Framebuffer (): s, entityTarget, method_22990, getEntityOutlinesFramebuffer, m_ikfmnwkn, m_109827_
void (): z, initTransparency, method_29365, loadTransparencyShader, m_hbxqitbw, m_109833_
void (): y, initTransparency, method_29365, loadTransparencyShader, m_hbxqitbw, m_109833_
void (): A, deinitTransparency, method_29701, resetTransparencyShader, m_ydwujepn, m_109834_
void (): z, deinitTransparency, method_29701, resetTransparencyShader, m_ydwujepn, m_109834_
Framebuffer (): u, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, m_109828_
Framebuffer (): t, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, m_109828_
Framebuffer (): v, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, m_109829_
Framebuffer (): u, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, m_109829_
Framebuffer (): w, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, m_109830_
Framebuffer (): v, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, m_109830_
Framebuffer (): x, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, m_109831_
Framebuffer (): w, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, m_109831_
Framebuffer (): y, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, m_109832_
Framebuffer (): x, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, m_109832_
void (BufferBuilder, float): a, buildSkyDisc, method_34550, method_34550, m_owgocfxp, m_172947_
void (BufferBuilder, float): a, buildSkyDisc, method_34550, renderSky, m_owgocfxp, m_172947_
ChunkBuilder (): i, getChunkRenderDispatcher, method_34810, getChunkBuilder, m_czdwifqx, m_173015_
ChunkBuilder (): h, getChunkRenderDispatcher, method_34810, getChunkBuilder, m_czdwifqx, m_173015_
double (): j, getTotalChunks, method_34811, getChunkCount, m_cjkqtpau, m_173016_
double (): i, getTotalChunks, method_34811, getChunkCount, m_cjkqtpau, m_173016_
double (): k, getLastViewDistance, method_34812, getViewDistance, m_roxvmdfn, m_173017_
double (): j, getLastViewDistance, method_34812, getViewDistance, m_roxvmdfn, m_173017_
void (Frustum, int, boolean, Vec3d, BlockPos, ChunkBuilder$BuiltChunk, int, BlockPos): a, updateRenderChunks, method_34808, method_34808, m_epriolvn, m_173000_
void (): n, captureFrustum, method_35775, captureFrustum, m_dypdibqw, m_173018_
void (): m, captureFrustum, method_35775, captureFrustum, m_dypdibqw, m_173018_
void (): o, killFrustum, method_35776, killFrustum, m_jynwvyuq, m_173019_
void (): n, killFrustum, method_35776, killFrustum, m_jynwvyuq, m_173019_
void (Camera): c, renderWorldBorder, method_3243, renderWorldBorder, m_qwohxtzw, m_173012_
void (Camera): d, renderWorldBorder, method_3243, renderWorldBorder, m_qwohxtzw, m_173012_
void (Camera, Frustum, boolean, boolean): a, setupRender, method_3273, setupTerrain, m_eesirxud, m_194338_
void (Frustum): a, applyFrustum, method_38551, applyFrustum, m_vznbfahy, m_194354_
void (Camera, Queue<WorldRenderer$ChunkInfo>): a, initializeQueueForFullUpdate, method_38549, method_38549, m_eodsvxyc, m_194343_
void (ChunkBuilder$BuiltChunk): a, addRecentlyCompiledChunk, method_38550, addBuiltChunk, m_tfuvksba, m_194352_
void (LinkedHashSet<WorldRenderer$ChunkInfo>, WorldRenderer$ChunkInfoList, Vec3d, Queue<WorldRenderer$ChunkInfo>, boolean): a, updateRenderChunks, method_34808, method_34808, m_epriolvn, m_194362_
boolean (BlockPos, ChunkBuilder$BuiltChunk): a, closeToBorder, method_38553, method_38553, m_wfbjotxb, m_194359_
void (Camera): c, compileChunks, method_3269, updateChunks, m_yvtmnktd, m_194370_
1.17.1
Names
enf
eng
Fields
Constructors
Methods
1.17
Names
eae
enf
net.minecraft.client.renderer.WorldRenderer
net.minecraft.src.C_4134_
Fields
org.apache.logging.log4j.Logger: b, LOGGER, field_4060, LOGGER, f_qidtwjwt, field_147599_m, LOGGER
org.apache.logging.log4j.Logger: e, LOGGER, field_4060, LOGGER, f_qidtwjwt, f_109453_
Identifier: c, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, field_110927_h, MOON_PHASES_TEXTURES
Identifier: k, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, f_109454_
Identifier: d, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, field_110928_i, SUN_TEXTURES
Identifier: l, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, f_109455_
Identifier: e, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, field_110925_j, CLOUDS_TEXTURES
Identifier: m, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, f_109456_
Identifier: f, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, field_110926_k, END_SKY_TEXTURES
Identifier: n, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, f_109457_
Identifier: g, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, field_175006_g, FORCEFIELD_TEXTURES
Identifier: o, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, f_109458_
MinecraftClient: j, minecraft, field_4088, client, f_xqyukndo, field_72777_q, mc
MinecraftClient: r, minecraft, field_4088, client, f_xqyukndo, f_109461_
TextureManager: k, textureManager, field_4057, textureManager, f_ryvuxquv, field_72770_i, textureManager
TextureManager: s, textureManager, field_4057, textureManager, f_ryvuxquv, f_109462_
Set<ChunkBuilder$BuiltChunk>: o, chunksToCompile, field_4075, chunksToRebuild, f_fqizgirt, field_175009_l, chunksToUpdate
Set<ChunkBuilder$BuiltChunk>: x, chunksToCompile, field_4075, chunksToRebuild, f_fqizgirt, f_109466_
Set<BlockEntity>: q, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, field_181024_n, setTileEntities
Set<BlockEntity>: z, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, f_109468_
BuiltChunkStorage: r, viewArea, field_4112, chunks, f_znlxpkgq, field_175008_n, viewFrustum
BuiltChunkStorage: A, viewArea, field_4112, chunks, f_znlxpkgq, f_109469_
VertexFormat: s, skyFormat, field_4100, skyVertexFormat, f_lxmynpzt, field_175014_r, skyVertexFormat
VertexBuffer: t, starBuffer, field_4113, starsBuffer, f_ouqnhuws, field_175013_s, starVBO
VertexBuffer: C, starBuffer, field_4113, starsBuffer, f_ouqnhuws, f_109471_
VertexBuffer: u, skyBuffer, field_4087, lightSkyBuffer, f_crrssrby, field_175012_t, skyVBO
VertexBuffer: D, skyBuffer, field_4087, lightSkyBuffer, f_crrssrby, f_109472_
VertexBuffer: v, darkBuffer, field_4102, darkSkyBuffer, f_vhxlwkjz, field_175011_u, sky2VBO
VertexBuffer: E, darkBuffer, field_4102, darkSkyBuffer, f_vhxlwkjz, f_109473_
boolean: w, generateClouds, field_4107, cloudsDirty, f_nstwpngy, field_204607_y, cloudsNeedUpdate
boolean: F, generateClouds, field_4107, cloudsDirty, f_nstwpngy, f_109474_
VertexBuffer: x, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, field_204601_A, cloudsVBO
VertexBuffer: G, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, f_109475_
int: z, ticks, field_4073, ticks, f_wdwpkhmu, field_72773_u, ticks
int: I, ticks, field_4073, ticks, f_wdwpkhmu, f_109477_
Map<BlockPos, SoundInstance>: C, playingRecords, field_4119, playingSongs, f_mzhqwfqt, field_147593_P, mapSoundPositions
Map<BlockPos, SoundInstance>: L, playingRecords, field_4119, playingSongs, f_mzhqwfqt, f_109410_
Framebuffer: D, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, field_175015_z, entityOutlineFramebuffer
Framebuffer: M, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, f_109411_
ShaderEffect: E, entityEffect, field_4059, entityOutlineShader, f_spqqrrlb, field_174991_A, entityOutlineShader
ShaderEffect: N, entityEffect, field_4059, entityOutlineShader, f_spqqrrlb, f_109412_
double: L, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, field_174992_B, frustumUpdatePosX
double: U, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, f_109419_
double: M, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, field_174993_C, frustumUpdatePosY
double: V, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, f_109420_
double: N, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, field_174987_D, frustumUpdatePosZ
double: W, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, f_109421_
int: O, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, field_174988_E, frustumUpdatePosChunkX
int: X, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, f_109422_
int: P, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, field_174989_F, frustumUpdatePosChunkY
int: Y, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, f_109423_
int: Q, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, field_174990_G, frustumUpdatePosChunkZ
int: Z, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, f_109424_
double: R, prevCamX, field_4069, lastCameraX, f_hgjgxstw, field_174997_H, lastViewEntityX
double: aa, prevCamX, field_4069, lastCameraX, f_hgjgxstw, f_109425_
double: S, prevCamY, field_4081, lastCameraY, f_gcyanlsp, field_174998_I, lastViewEntityY
double: ab, prevCamY, field_4081, lastCameraY, f_gcyanlsp, f_109426_
double: T, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, field_174999_J, lastViewEntityZ
double: ac, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, f_109427_
double: U, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, field_175000_K, lastViewEntityPitch
double: ad, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, f_109428_
double: V, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, field_174994_L, lastViewEntityYaw
double: ae, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, f_109429_
int: W, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, field_204602_S, cloudsCheckX
int: af, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, f_109430_
int: X, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, field_204603_T, cloudsCheckY
int: ag, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, f_109431_
int: Y, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, field_204604_U, cloudsCheckZ
int: ah, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, f_109432_
Vec3d: Z, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, field_204605_V, cloudsCheckColor
Vec3d: ai, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, f_109433_
ChunkBuilder: ab, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, field_174995_M, renderDispatcher
ChunkBuilder: ak, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, f_109436_
int: ad, lastViewDistance, field_4062, viewDistance, f_yikkuozy, field_72739_F, renderDistanceChunks
int: al, lastViewDistance, field_4062, viewDistance, f_yikkuozy, f_109438_
int: ae, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, field_72749_I, countEntitiesRendered
int: am, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, f_109439_
int: af, culledEntities, field_4110, blockEntityCount, f_gepidnwk, field_72750_J, countEntitiesHidden
int: an, culledEntities, field_4110, blockEntityCount, f_gepidnwk, f_109440_
boolean: ag, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, field_175002_T, debugFixTerrainFrustum
boolean: ap, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, f_109441_
Frustum: ah, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, field_175001_U, debugFixedClippingHelper
Frustum: aq, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, f_109442_
Vector4f[]: ai, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, field_175004_V, debugTerrainMatrix
Vector4f[]: ar, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, f_109443_
Vector3d: aj, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, field_175003_W, debugTerrainFrustumPosition
Vector3d: as, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, f_109444_
double: ak, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, field_147596_f, prevRenderSortX
double: at, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, f_109445_
double: al, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, field_147597_g, prevRenderSortY
double: au, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, f_109446_
double: am, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, field_147602_h, prevRenderSortZ
double: av, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, f_109447_
boolean: an, needsUpdate, field_4077, needsTerrainUpdate, f_leqnxkqg, field_147595_R, displayListEntitiesDirty
boolean: aw, needsUpdate, field_4077, needsTerrainUpdate, f_leqnxkqg, f_109448_
Direction[]: a, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, field_200006_a, FACINGS
Direction[]: d, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, f_109434_
EntityRenderDispatcher: l, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, field_175010_j, renderManager
EntityRenderDispatcher: t, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, f_109463_
ClientWorld: n, level, field_4085, world, f_knkykysk, field_72769_h, world
ClientWorld: w, level, field_4085, world, f_knkykysk, f_109465_
CloudRenderMode: aa, prevCloudsType, field_4080, lastCloudsRenderMode, f_klfrhldz, field_204800_W, cloudOption
CloudRenderMode: aj, prevCloudsType, field_4080, lastCloudsRenderMode, f_klfrhldz, f_109435_
Identifier: h, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, field_228413_h_, RAIN_TEXTURES
Identifier: p, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, f_109459_
Identifier: i, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, field_228414_i_, SNOW_TEXTURES
Identifier: q, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, f_109460_
BufferBuilderStorage: m, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, field_228415_m_, renderTypeTextures
BufferBuilderStorage: v, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, f_109464_
it.unimi.dsi.fastutil.objects.ObjectList<WorldRenderer$ChunkInfo>: p, renderChunks, field_4086, visibleChunks, f_nklarbqd, field_72755_R, renderInfos
FpsSmoother: y, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, field_228416_y_, renderTimeManager
FpsSmoother: H, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, f_109476_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: A, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, field_72738_E, damagedBlocks
it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: J, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, f_109408_
it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: B, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, field_228407_B_, damageProgress
it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: K, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, f_109409_
VertexFormat: ac, format, field_20791, vertexFormat, f_lymoxotm, field_228408_W_, blockVertexFormat
int: ao, frameId, field_20792, frame, f_wwghulke, field_228409_ai_, frameId
int: ax, frameId, field_20792, frame, f_wwghulke, f_109449_
int: ap, rainSoundTime, field_20793, field_20793, f_zdzeehwz, field_228410_aj_, rainSoundTime
int: ay, rainSoundTime, field_20793, field_20793, f_zdzeehwz, f_109450_
float[]: aq, rainSizeX, field_20794, field_20794, f_ntktcmew, field_228411_ak_, rainSizeX
float[]: az, rainSizeX, field_20794, field_20794, f_ntktcmew, f_109451_
float[]: ar, rainSizeZ, field_20795, field_20795, f_dscsgzsp, field_228412_al_, rainSizeZ
float[]: aA, rainSizeZ, field_20795, field_20795, f_dscsgzsp, f_109452_
Framebuffer: F, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, field_239222_F_, translucentFrameBuffer
Framebuffer: O, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, f_109413_
Framebuffer: G, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, field_239223_G_, itemEntityFrameBuffer
Framebuffer: P, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, f_109414_
Framebuffer: H, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, field_239224_H_, particleFrameBuffer
Framebuffer: Q, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, f_109415_
Framebuffer: I, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, field_239225_I_, weatherFrameBuffer
Framebuffer: R, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, f_109416_
Framebuffer: J, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, field_239226_J_, cloudFrameBuffer
Framebuffer: S, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, f_109417_
ShaderEffect: K, transparencyChain, field_25279, transparencyShader, f_cnqiydim, field_239227_K_, field_239227_K_
ShaderEffect: T, transparencyChain, field_25279, transparencyShader, f_cnqiydim, f_109418_
int: a, CHUNK_SIZE, field_32759, field_32759, f_anlvzccd, f_172937_
int: b, MAX_CHUNKS_WIDTH, field_32760, field_32760, f_xwinssnh, f_172939_
int: c, MAX_CHUNKS_AREA, field_32761, field_32761, f_asosiiey, f_172940_
float: f, SKY_DISC_RADIUS, field_32762, field_32762, f_yznrgjts, f_172941_
int: g, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, f_172942_
int: h, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, f_172943_
int: i, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, f_172944_
int: j, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, f_172945_
BlockEntityRenderDispatcher: u, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, f_172946_
it.unimi.dsi.fastutil.objects.ObjectArrayList<WorldRenderer$ChunkInfo>: y, renderChunks, field_4086, visibleChunks, f_nklarbqd, f_109467_
WorldRenderer$ChunkInfoList: B, renderInfoMap, field_29619, chunkInfos, f_yzjpbswk, f_172936_
Frustum: ao, cullingFrustum, field_27740, frustum, f_dprzqrwh, f_172938_
Constructors
Methods
void (): close, close, close, close, close, close
void (): close, close, close
void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_dviihlsr, func_195410_a, onResourceManagerReload
void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_dviihlsr, m_6213_
void (): a, initOutline, method_3296, loadEntityOutlineShader, m_hsvhpyyt, func_174966_b, makeEntityOutlineShader
void (): a, initOutline, method_3296, loadEntityOutlineShader, m_hsvhpyyt, m_109482_
void (): b, doEntityOutline, method_3254, drawEntityOutlinesFramebuffer, m_nimwchzu, func_174975_c, renderEntityOutlineFramebuffer
void (): b, doEntityOutline, method_3254, drawEntityOutlinesFramebuffer, m_nimwchzu, m_109769_
boolean (): d, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, func_174985_d, isRenderEntityOutlines
boolean (): d, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, m_109817_
void (): x, createDarkSky, method_3265, renderDarkSky, m_tidaqmvt, func_174964_o, generateSky2
void (): B, createDarkSky, method_3265, renderDarkSky, m_tidaqmvt, m_109835_
void (): y, createLightSky, method_3277, renderLightSky, m_czgfbaid, func_174980_p, generateSky
void (): C, createLightSky, method_3277, renderLightSky, m_czgfbaid, m_109836_
void (BufferBuilder, float, boolean): a, drawSkyHemisphere, method_3283, renderSkyHalf, m_uacykofm, func_174968_a, renderSky
void (): z, createStars, method_3293, renderStars, m_hwnneikb, func_174963_q, generateStars
void (): D, createStars, method_3293, renderStars, m_hwnneikb, m_109837_
void (BufferBuilder): a, drawStars, method_3255, renderStars, m_rlcfnbww, func_180444_a, renderStars
void (BufferBuilder): a, drawStars, method_3255, renderStars, m_rlcfnbww, m_109554_
void (): e, allChanged, method_3279, reload, m_tbgywtxm, func_72712_a, loadRenderers
void (): f, allChanged, method_3279, reload, m_tbgywtxm, m_109818_
void (): f, resetChunksToCompile, method_3280, clearChunkRenderers, m_ohrkjdpp, func_174986_e, stopChunkUpdates
void (): g, resetChunksToCompile, method_3280, clearChunkRenderers, m_ohrkjdpp, m_109819_
void (int, int): a, resize, method_3242, onResized, m_cqjwluwx, func_72720_a, createBindEntityOutlineFbs
void (int, int): a, resize, method_3242, onResized, m_cqjwluwx, m_109487_
String (): g, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, func_72735_c, getDebugInfoRenders
String (): h, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, m_109820_
int (): h, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, func_184382_g, getRenderedChunks
int (): l, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, m_109821_
String (): i, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, func_72723_d, getDebugInfoEntities
String (): m, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, m_109822_
void (): l, tick, method_3252, tick, m_qtfwhseg, func_72734_e, tick
void (): p, tick, method_3252, tick, m_qtfwhseg, m_109823_
void (BufferBuilder, double, double, double, Vec3d): a, buildClouds, method_3239, renderClouds, m_zkzjfytg, func_204600_a, drawClouds
void (BufferBuilder, double, double, double, Vec3d): a, buildClouds, method_3239, renderClouds, m_zkzjfytg, m_109578_
void (long): a, compileChunksUntil, method_3269, updateChunks, m_wxhgrpgn, func_174967_a, updateChunks
void (long): a, compileChunksUntil, method_3269, updateChunks, m_wxhgrpgn, m_109510_
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, addChainedFilledBoxVertices, method_3258, drawBox, m_jqqaldjk, func_189693_b, addChainedFilledBoxVertices
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, addChainedFilledBoxVertices, method_3258, drawBox, m_jqqaldjk, m_109556_
void (int, int, int, int, int, int): a, setBlocksDirty, method_18146, scheduleBlockRenders, m_olbxkwmx, func_147585_a, markBlockRangeForRenderUpdate
void (int, int, int, int, int, int): a, setBlocksDirty, method_18146, scheduleBlockRenders, m_olbxkwmx, m_109494_
void (SoundEvent, BlockPos): a, playStreamingMusic, method_8562, playSong, m_ljerxhtn, func_184377_a, playRecord
void (SoundEvent, BlockPos): a, playStreamingMusic, method_8562, playSong, m_ljerxhtn, m_109514_
void (World, BlockPos, boolean): a, notifyNearbyEntities, method_3247, updateEntitiesForSong, m_hfpkdycq, func_193054_a, setPartying
void (World, BlockPos, boolean): a, notifyNearbyEntities, method_3247, updateEntitiesForSong, m_hfpkdycq, m_109550_
void (ParticleEffect, boolean, double, double, double, double, double, double): a, addParticle, method_8568, addParticle, m_gtfdkthn, func_195461_a, addParticle
void (ParticleEffect, boolean, double, double, double, double, double, double): a, addParticle, method_8568, addParticle, m_gtfdkthn, m_109743_
void (ParticleEffect, boolean, boolean, double, double, double, double, double, double): a, addParticle, method_8563, addParticle, m_lmslduiw, func_195462_a, addParticle
void (ParticleEffect, boolean, boolean, double, double, double, double, double, double): a, addParticle, method_8563, addParticle, m_lmslduiw, m_109752_
<T extends ParticleEffect> void (T, double, double, double, double, double, double): a, addParticle, method_3276, addParticle, m_ashawqvr, func_195467_a, addParticleUnchecked
<T extends ParticleEffect> void (T, double, double, double, double, double, double): a, addParticle, method_3276, addParticle, m_ashawqvr, m_109735_
Particle (ParticleEffect, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3282, spawnParticle, m_ekvmzgne, func_195471_b, addParticleUnchecked
Particle (ParticleEffect, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3282, spawnParticle, m_ekvmzgne, m_109795_
Particle (ParticleEffect, boolean, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3288, spawnParticle, m_jmwkkslv, func_195469_b, addParticleUnchecked
Particle (ParticleEffect, boolean, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3288, spawnParticle, m_jmwkkslv, m_109804_
void (): m, clear, method_3267, method_3267, m_mmpvwyks, func_72728_f, deleteAllDisplayLists
void (): q, clear, method_3267, method_3267, m_mmpvwyks, m_109824_
void (int, BlockPos, int): a, globalLevelEvent, method_8564, processGlobalEvent, m_wrounzjs, func_180440_a, broadcastSound
void (int, BlockPos, int): a, globalLevelEvent, method_8564, processGlobalEvent, m_wrounzjs, m_109506_
void (int, BlockPos, int): b, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, func_180441_b, sendBlockBreakProgress
void (int, BlockPos, int): b, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, m_109774_
boolean (): n, hasRenderedAllChunks, method_3281, isTerrainRenderComplete, m_iqlxizqg, func_184384_n, hasNoChunkUpdates
boolean (): r, hasRenderedAllChunks, method_3281, isTerrainRenderComplete, m_iqlxizqg, m_109825_
void (): o, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, func_174979_m, setDisplayListEntitiesDirty
void (): s, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, m_109826_
void (Collection<BlockEntity>, Collection<BlockEntity>): a, updateGlobalBlockEntities, method_3245, updateNoCullingBlockEntities, m_dwuopuwx, func_181023_a, updateTileEntities
void (Collection<BlockEntity>, Collection<BlockEntity>): a, updateGlobalBlockEntities, method_3245, updateNoCullingBlockEntities, m_dwuopuwx, m_109762_
void (ClientWorld): a, setLevel, method_3244, setWorld, m_vnssyyxd, func_72732_a, setWorldAndLoadRenderers
void (ClientWorld): a, setLevel, method_3244, setWorld, m_vnssyyxd, m_109701_
void (BlockView, BlockPos, BlockState, BlockState, int): a, blockChanged, method_8570, updateBlock, m_muehcdqf, func_184376_a, notifyBlockUpdate
void (BlockView, BlockPos, BlockState, BlockState, int): a, blockChanged, method_8570, updateBlock, m_muehcdqf, m_109544_
void (BlockPos, boolean): a, setBlockDirty, method_16037, scheduleSectionRender, m_acglwznl, func_215324_a, notifyBlockUpdate
void (BlockPos, boolean): a, setBlockDirty, method_16037, scheduleSectionRender, m_acglwznl, m_109732_
void (int, int, int): a, setSectionDirtyWithNeighbors, method_18145, scheduleBlockRenders, m_cjgrgtiz, func_215321_a, markSurroundingsForRerender
void (int, int, int): a, setSectionDirtyWithNeighbors, method_18145, scheduleBlockRenders, m_cjgrgtiz, m_109490_
void (int, int, int): b, setSectionDirty, method_8571, scheduleBlockRender, m_uzhmpsuv, func_215328_b, markForRerender
void (int, int, int): b, setSectionDirty, method_8571, scheduleBlockRender, m_uzhmpsuv, m_109770_
void (int, int, int, boolean): a, setSectionDirty, method_3295, scheduleChunkRender, m_xzqucjte, func_215319_a, markForRerender
void (int, int, int, boolean): a, setSectionDirty, method_3295, scheduleChunkRender, m_xzqucjte, m_109501_
ParticlesMode (boolean): a, calculateParticleLevel, method_3268, getRandomParticleSpawnChance, m_jmjgtuet, func_215327_a, calculateParticleLevel
ParticlesMode (boolean): a, calculateParticleLevel, method_3268, getRandomParticleSpawnChance, m_jmjgtuet, m_109767_
void (PlayerEntity, int, BlockPos, int): a, levelEvent, method_8567, processWorldEvent, m_kdamnnhq, func_180439_a, playEvent
void (PlayerEntity, int, BlockPos, int): a, levelEvent, method_8567, processWorldEvent, m_kdamnnhq, m_109532_
void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, scheduleBlockRerenderIfNeeded, m_rwjohyib, func_224746_a, markBlockRangeForRenderUpdate
void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, scheduleBlockRerenderIfNeeded, m_rwjohyib, m_109721_
void (LightmapTextureManager, float, double, double, double): a, renderSnowAndRain, method_22714, renderWeather, m_fwtznfwa, func_228438_a_, renderRainSnow
void (LightmapTextureManager, float, double, double, double): a, renderSnowAndRain, method_22714, renderWeather, m_fwtznfwa, m_109703_
void (Camera): a, tickRain, method_22713, tickRainSplashing, m_vpyxycyh, func_228436_a_, addRainParticles
void (Camera): a, tickRain, method_22713, tickRainSplashing, m_vpyxycyh, m_109693_
void (Camera, Frustum, boolean, int, boolean): a, setupRender, method_3273, setupTerrain, m_eesirxud, func_228437_a_, setupTerrain
void (Camera, Frustum, boolean, int, boolean): a, setupRender, method_3273, setupTerrain, m_eesirxud, m_109695_
ChunkBuilder$BuiltChunk (BlockPos, ChunkBuilder$BuiltChunk, Direction): a, getRelativeFrom, method_3241, getAdjacentChunk, m_ktaqrmtc, func_181562_a, getRenderChunkOffset
ChunkBuilder$BuiltChunk (BlockPos, ChunkBuilder$BuiltChunk, Direction): a, getRelativeFrom, method_3241, getAdjacentChunk, m_ktaqrmtc, m_109728_
void (Matrix4f, Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_tltbttqw, func_228419_a_, captureFrustum
void (Matrix4f, Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_tltbttqw, m_109525_
void (MatrixStack, float, long, boolean, Camera, GameRenderer, LightmapTextureManager, Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, func_228426_a_, updateCameraAndRender
void (MatrixStack, float, long, boolean, Camera, GameRenderer, LightmapTextureManager, Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, m_109599_
void (MatrixStack): a, checkPoseStack, method_22979, checkEmpty, m_jrztaoei, func_228423_a_, checkMatrixStack
void (MatrixStack): a, checkPoseStack, method_22979, checkEmpty, m_jrztaoei, m_109588_
void (Entity, double, double, double, float, MatrixStack, VertexConsumerProvider): a, renderEntity, method_22977, renderEntity, m_rieppqrq, func_228418_a_, renderEntity
void (Entity, double, double, double, float, MatrixStack, VertexConsumerProvider): a, renderEntity, method_22977, renderEntity, m_rieppqrq, m_109517_
void (RenderLayer, MatrixStack, double, double, double): a, renderChunkLayer, method_3251, renderLayer, m_zoaovxho, func_228441_a_, renderBlockLayer
void (Camera): b, renderDebug, method_22989, renderChunkDebugInfo, m_sjsmoguw, func_228446_b_, renderDebug
void (Camera): b, renderDebug, method_22989, renderChunkDebugInfo, m_sjsmoguw, m_109793_
void (VertexConsumer, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, func_228433_a_, addDebugVertex
void (VertexConsumer, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, m_109665_
void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, func_228434_a_, addDebugQuad
void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, m_109668_
void (BlockBreakingInfo): a, removeProgress, method_22987, removeBlockBreakingInfo, m_acyjjnqq, func_228442_a_, removeDamageProgress
void (BlockBreakingInfo): a, removeProgress, method_22987, removeBlockBreakingInfo, m_acyjjnqq, m_109765_
void (MatrixStack): b, renderEndSky, method_3250, renderEndSky, m_ehqfnscx, func_228444_b_, renderSkyEnd
void (MatrixStack): b, renderEndSky, method_3250, renderEndSky, m_ehqfnscx, m_109780_
void (MatrixStack, float): a, renderSky, method_3257, renderSky, m_qwqxlbnd, func_228424_a_, renderSky
void (MatrixStack, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, func_228425_a_, renderClouds
void (Camera): c, renderWorldBounds, method_3243, renderWorldBorder, m_alhwiaul, func_228447_c_, renderWorldBorder
void (BufferBuilder, double, double, double, double, int, double, float, float): a, vertex, method_22978, method_22978, m_utfvdmiw, func_228422_a_, addVertex
void (MatrixStack, VertexConsumer, Entity, double, double, double, BlockPos, BlockState): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, func_228429_a_, drawSelectionBox
void (MatrixStack, VertexConsumer, Entity, double, double, double, BlockPos, BlockState): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, m_109637_
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, method_22983, m_spvbauuv, func_228431_a_, drawVoxelShapeParts
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, method_22983, m_spvbauuv, m_109654_
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawShapeOutline, m_fcuycynu, func_228445_b_, drawShape
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawShapeOutline, m_fcuycynu, m_109782_
void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_35773, method_35773, m_aafpllmc, m_172965_
void (MatrixStack, VertexConsumer, Box, float, float, float, float): a, renderLineBox, method_22982, drawBox, m_jrnetmpf, func_228430_a_, drawBoundingBox
void (MatrixStack, VertexConsumer, Box, float, float, float, float): a, renderLineBox, method_22982, drawBox, m_jrnetmpf, m_109646_
void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_22980, drawBox, m_yjjzthga, func_228427_a_, drawBoundingBox
void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_22980, drawBox, m_yjjzthga, m_109608_
void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float, float, float, float): a, renderLineBox, method_22981, drawBox, m_euimsinz, func_228428_a_, drawBoundingBox
void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float, float, float, float): a, renderLineBox, method_22981, drawBox, m_euimsinz, m_109621_
int (BlockRenderView, BlockPos): a, getLightColor, method_23794, getLightmapCoordinates, m_huehuesi, func_228421_a_, getCombinedLight
int (BlockRenderView, BlockPos): a, getLightColor, method_23794, getLightmapCoordinates, m_huehuesi, m_109541_
int (BlockRenderView, BlockState, BlockPos): a, getLightColor, method_23793, getLightmapCoordinates, m_ntxphbrg, func_228420_a_, getPackedLightmapCoords
int (BlockRenderView, BlockState, BlockPos): a, getLightColor, method_23793, getLightmapCoordinates, m_ntxphbrg, m_109537_
Framebuffer (): p, entityTarget, method_22990, getEntityOutlinesFramebuffer, m_ikfmnwkn, func_228448_p_, getEntityOutlineFramebuffer
Framebuffer (): t, entityTarget, method_22990, getEntityOutlinesFramebuffer, m_ikfmnwkn, m_109827_
void (): v, initTransparency, method_29365, loadTransparencyShader, m_hbxqitbw, func_239233_v_, func_239233_v_
void (): z, initTransparency, method_29365, loadTransparencyShader, m_hbxqitbw, m_109833_
void (): w, deinitTransparency, method_29701, resetTransparencyShader, m_ydwujepn, func_239234_w_, resetFrameBuffers
void (): A, deinitTransparency, method_29701, resetTransparencyShader, m_ydwujepn, m_109834_
Framebuffer (): q, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, func_239228_q_, getTranslucentFrameBuffer
Framebuffer (): u, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, m_109828_
Framebuffer (): r, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, func_239229_r_, getItemEntityFrameBuffer
Framebuffer (): v, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, m_109829_
Framebuffer (): s, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, func_239230_s_, getParticleFrameBuffer
Framebuffer (): w, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, m_109830_
Framebuffer (): t, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, func_239231_t_, getWeatherFrameBuffer
Framebuffer (): x, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, m_109831_
Framebuffer (): u, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, func_239232_u_, getCloudFrameBuffer
Framebuffer (): y, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, m_109832_
void (BufferBuilder, float): a, buildSkyDisc, method_34550, method_34550, m_owgocfxp, m_172947_
void (): e, graphicsChanged, method_35774, reloadTransparencyShader, m_mmttqvye, m_173014_
ChunkBuilder (): i, getChunkRenderDispatcher, method_34810, getChunkBuilder, m_czdwifqx, m_173015_
double (): j, getTotalChunks, method_34811, getChunkCount, m_cjkqtpau, m_173016_
double (): k, getLastViewDistance, method_34812, getViewDistance, m_roxvmdfn, m_173017_
void (Frustum, int, boolean, Vec3d, BlockPos, ChunkBuilder$BuiltChunk, int, BlockPos): a, updateRenderChunks, method_34808, method_34808, m_epriolvn, m_173000_
void (MatrixStack, Vec3d, Matrix4f): a, prepareCullFrustum, method_32133, setupFrustum, m_khytiwdn, m_172961_
void (RenderLayer, MatrixStack, double, double, double, Matrix4f): a, renderChunkLayer, method_3251, renderLayer, m_zoaovxho, m_172993_
void (): n, captureFrustum, method_35775, captureFrustum, m_dypdibqw, m_173018_
void (): o, killFrustum, method_35776, killFrustum, m_jynwvyuq, m_173019_
void (MatrixStack, Matrix4f, float, Runnable): a, renderSky, method_3257, renderSky, m_qwqxlbnd, m_181409_
void (MatrixStack, Matrix4f, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, m_172954_
void (Camera): c, renderWorldBorder, method_3243, renderWorldBorder, m_qwohxtzw, m_173012_
1.16.5
Names
Fields
int: ad, lastViewDistance, field_4062, renderDistance, f_yikkuozy, field_72739_F, renderDistanceChunks
int: ad, lastViewDistance, field_4062, viewDistance, f_yikkuozy, field_72739_F, renderDistanceChunks
Constructors
Methods
void (ResourceManager): a, onResourceManagerReload, method_14491, apply, m_dviihlsr, func_195410_a, onResourceManagerReload
void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_dviihlsr, func_195410_a, onResourceManagerReload
1.16.4
Names
dzw
eae
Fields
Framebuffer: F, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, field_239222_F_, field_239222_F_
Framebuffer: F, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, field_239222_F_, translucentFrameBuffer
Framebuffer: G, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, field_239223_G_, field_239223_G_
Framebuffer: G, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, field_239223_G_, itemEntityFrameBuffer
Framebuffer: H, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, field_239224_H_, field_239224_H_
Framebuffer: H, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, field_239224_H_, particleFrameBuffer
Framebuffer: I, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, field_239225_I_, field_239225_I_
Framebuffer: I, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, field_239225_I_, weatherFrameBuffer
Framebuffer: J, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, field_239226_J_, field_239226_J_
Framebuffer: J, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, field_239226_J_, cloudFrameBuffer
Constructors
Methods
void (): w, deinitTransparency, method_29701, resetTransparencyShader, m_ydwujepn, func_239234_w_, func_239234_w_
void (): w, deinitTransparency, method_29701, resetTransparencyShader, m_ydwujepn, func_239234_w_, resetFrameBuffers
Framebuffer (): q, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, func_239228_q_, func_239228_q_
Framebuffer (): q, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, func_239228_q_, getTranslucentFrameBuffer
Framebuffer (): r, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, func_239229_r_, func_239229_r_
Framebuffer (): r, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, func_239229_r_, getItemEntityFrameBuffer
Framebuffer (): s, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, func_239230_s_, func_239230_s_
Framebuffer (): s, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, func_239230_s_, getParticleFrameBuffer
Framebuffer (): t, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, func_239231_t_, func_239231_t_
Framebuffer (): t, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, func_239231_t_, getWeatherFrameBuffer
Framebuffer (): u, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, func_239232_u_, func_239232_u_
Framebuffer (): u, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, func_239232_u_, getCloudFrameBuffer
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
ebx
dzw
Fields
Constructors
Methods
1.16.1
Names
dqr
ebx
Fields
double: F, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, field_174992_B, frustumUpdatePosX
double: L, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, field_174992_B, frustumUpdatePosX
double: G, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, field_174993_C, frustumUpdatePosY
double: M, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, field_174993_C, frustumUpdatePosY
double: H, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, field_174987_D, frustumUpdatePosZ
double: N, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, field_174987_D, frustumUpdatePosZ
int: I, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, field_174988_E, frustumUpdatePosChunkX
int: O, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, field_174988_E, frustumUpdatePosChunkX
int: J, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, field_174989_F, frustumUpdatePosChunkY
int: P, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, field_174989_F, frustumUpdatePosChunkY
int: K, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, field_174990_G, frustumUpdatePosChunkZ
int: Q, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, field_174990_G, frustumUpdatePosChunkZ
double: L, prevCamX, field_4069, lastCameraX, f_hgjgxstw, field_174997_H, lastViewEntityX
double: R, prevCamX, field_4069, lastCameraX, f_hgjgxstw, field_174997_H, lastViewEntityX
double: M, prevCamY, field_4081, lastCameraY, f_gcyanlsp, field_174998_I, lastViewEntityY
double: S, prevCamY, field_4081, lastCameraY, f_gcyanlsp, field_174998_I, lastViewEntityY
double: N, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, field_174999_J, lastViewEntityZ
double: T, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, field_174999_J, lastViewEntityZ
double: O, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, field_175000_K, lastViewEntityPitch
double: U, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, field_175000_K, lastViewEntityPitch
double: P, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, field_174994_L, lastViewEntityYaw
double: V, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, field_174994_L, lastViewEntityYaw
int: Q, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, field_204602_S, cloudsCheckX
int: W, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, field_204602_S, cloudsCheckX
int: R, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, field_204603_T, cloudsCheckY
int: X, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, field_204603_T, cloudsCheckY
int: S, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, field_204604_U, cloudsCheckZ
int: Y, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, field_204604_U, cloudsCheckZ
Vec3d: T, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, field_204605_V, cloudsCheckColor
Vec3d: Z, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, field_204605_V, cloudsCheckColor
ChunkBuilder: V, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, field_174995_M, renderDispatcher
ChunkBuilder: ab, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, field_174995_M, renderDispatcher
int: X, lastViewDistance, field_4062, renderDistance, f_yikkuozy, field_72739_F, renderDistanceChunks
int: ad, lastViewDistance, field_4062, renderDistance, f_yikkuozy, field_72739_F, renderDistanceChunks
int: Y, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, field_72749_I, countEntitiesRendered
int: ae, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, field_72749_I, countEntitiesRendered
int: Z, culledEntities, field_4110, blockEntityCount, f_gepidnwk, field_72750_J, countEntitiesHidden
int: af, culledEntities, field_4110, blockEntityCount, f_gepidnwk, field_72750_J, countEntitiesHidden
boolean: aa, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, field_175002_T, debugFixTerrainFrustum
boolean: ag, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, field_175002_T, debugFixTerrainFrustum
Frustum: ah, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, field_175001_U, debugFixedClippingHelper
Vector4f[]: ac, frustumPoints, field_4065, capturedFrustrumOrientation, f_umiqwyiy, field_175004_V, debugTerrainMatrix
Vector4f[]: ai, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, field_175004_V, debugTerrainMatrix
Vector3d: ad, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, field_175003_W, debugTerrainFrustumPosition
Vector3d: aj, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, field_175003_W, debugTerrainFrustumPosition
double: ae, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, field_147596_f, prevRenderSortX
double: ak, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, field_147596_f, prevRenderSortX
double: af, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, field_147597_g, prevRenderSortY
double: al, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, field_147597_g, prevRenderSortY
double: ag, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, field_147602_h, prevRenderSortZ
double: am, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, field_147602_h, prevRenderSortZ
boolean: ah, needsUpdate, field_4077, needsTerrainUpdate, f_leqnxkqg, field_147595_R, displayListEntitiesDirty
boolean: an, needsUpdate, field_4077, needsTerrainUpdate, f_leqnxkqg, field_147595_R, displayListEntitiesDirty
CloudRenderMode: U, prevCloudsType, field_4080, lastCloudsRenderMode, f_klfrhldz, field_204800_W, cloudOption
CloudRenderMode: aa, prevCloudsType, field_4080, lastCloudsRenderMode, f_klfrhldz, field_204800_W, cloudOption
VertexFormat: W, format, field_20791, vertexFormat, f_lymoxotm, field_228408_W_, blockVertexFormat
VertexFormat: ac, format, field_20791, vertexFormat, f_lymoxotm, field_228408_W_, blockVertexFormat
Frustum: ab, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, field_175001_U, debugFixedClippingHelper
int: ai, frameId, field_20792, frame, f_wwghulke, field_228409_ai_, frameId
int: ao, frameId, field_20792, frame, f_wwghulke, field_228409_ai_, frameId
int: aj, rainSoundTime, field_20793, f_zdzeehwz, field_228410_aj_, rainSoundTime
int: ap, rainSoundTime, field_20793, field_20793, f_zdzeehwz, field_228410_aj_, rainSoundTime
float[]: ak, rainSizeX, field_20794, f_ntktcmew, field_228411_ak_, rainSizeX
float[]: aq, rainSizeX, field_20794, field_20794, f_ntktcmew, field_228411_ak_, rainSizeX
float[]: al, rainSizeZ, field_20795, f_dscsgzsp, field_228412_al_, rainSizeZ
float[]: ar, rainSizeZ, field_20795, field_20795, f_dscsgzsp, field_228412_al_, rainSizeZ
Framebuffer: F, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, field_239222_F_, field_239222_F_
Framebuffer: G, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, field_239223_G_, field_239223_G_
Framebuffer: H, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, field_239224_H_, field_239224_H_
Framebuffer: I, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, field_239225_I_, field_239225_I_
Framebuffer: J, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, field_239226_J_, field_239226_J_
ShaderEffect: K, transparencyChain, field_25279, transparencyShader, f_cnqiydim, field_239227_K_, field_239227_K_
Constructors
Methods
void (): close, close, close, close, close
void (): close, close, close, close, close, close
boolean (): c, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, func_174985_d, isRenderEntityOutlines
boolean (): d, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, func_174985_d, isRenderEntityOutlines
void (): q, createDarkSky, method_3265, renderDarkSky, m_tidaqmvt, func_174964_o, generateSky2
void (): x, createDarkSky, method_3265, renderDarkSky, m_tidaqmvt, func_174964_o, generateSky2
void (): r, createLightSky, method_3277, renderLightSky, m_czgfbaid, func_174980_p, generateSky
void (): y, createLightSky, method_3277, renderLightSky, m_czgfbaid, func_174980_p, generateSky
void (): s, createStars, method_3293, renderStars, m_hwnneikb, func_174963_q, generateStars
void (): z, createStars, method_3293, renderStars, m_hwnneikb, func_174963_q, generateStars
void (): d, allChanged, method_3279, reload, m_tbgywtxm, func_72712_a, loadRenderers
void (): e, allChanged, method_3279, reload, m_tbgywtxm, func_72712_a, loadRenderers
void (): e, resetChunksToCompile, method_3280, clearChunkRenderers, m_ohrkjdpp, func_174986_e, stopChunkUpdates
void (): f, resetChunksToCompile, method_3280, clearChunkRenderers, m_ohrkjdpp, func_174986_e, stopChunkUpdates
String (): f, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, func_72735_c, getDebugInfoRenders
String (): g, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, func_72735_c, getDebugInfoRenders
int (): g, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, func_184382_g, getRenderedChunks
int (): h, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, func_184382_g, getRenderedChunks
String (): h, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, func_72723_d, getDebugInfoEntities
String (): i, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, func_72723_d, getDebugInfoEntities
Set<Direction> (BlockPos): a, getVisibleDirections, method_3285, getOpenChunkFaces, m_krppkejh, func_174978_c, getVisibleFacings
void (): m, clear, method_3267, m_mmpvwyks, func_72728_f, deleteAllDisplayLists
void (): m, clear, method_3267, method_3267, m_mmpvwyks, func_72728_f, deleteAllDisplayLists
void (int, BlockPos, int): a, globalLevelEvent, method_8564, playGlobalEvent, m_wrounzjs, func_180440_a, broadcastSound
void (int, BlockPos, int): a, globalLevelEvent, method_8564, processGlobalEvent, m_wrounzjs, func_180440_a, broadcastSound
void (PlayerEntity, int, BlockPos, int): a, levelEvent, method_8567, playLevelEvent, m_kdamnnhq, func_180439_a, playEvent
void (PlayerEntity, int, BlockPos, int): a, levelEvent, method_8567, processWorldEvent, m_kdamnnhq, func_180439_a, playEvent
void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, checkBlockRerender, m_rwjohyib, func_224746_a, markBlockRangeForRenderUpdate
void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, scheduleBlockRerenderIfNeeded, m_rwjohyib, func_224746_a, markBlockRangeForRenderUpdate
void (Camera): a, tickRain, method_22713, method_22713, m_vpyxycyh, func_228436_a_, addRainParticles
void (Camera): a, tickRain, method_22713, tickRainSplashing, m_vpyxycyh, func_228436_a_, addRainParticles
void (VertexConsumer, int): a, addFrustumVertex, method_22984, m_kkvlftbz, func_228433_a_, addDebugVertex
void (VertexConsumer, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, func_228433_a_, addDebugVertex
void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, m_wmezckfg, func_228434_a_, addDebugQuad
void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, func_228434_a_, addDebugQuad
void (BufferBuilder, double, double, double, double, int, double, float, float): a, vertex, method_22978, m_utfvdmiw, func_228422_a_, addVertex
void (BufferBuilder, double, double, double, double, int, double, float, float): a, vertex, method_22978, method_22978, m_utfvdmiw, func_228422_a_, addVertex
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, m_spvbauuv, func_228431_a_, drawVoxelShapeParts
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, method_22983, m_spvbauuv, func_228431_a_, drawVoxelShapeParts
void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_3262, drawBox, m_aafpllmc, func_228432_a_, drawBoundingBox
void (): v, initTransparency, method_29365, loadTransparencyShader, m_hbxqitbw, func_239233_v_, func_239233_v_
void (): w, deinitTransparency, method_29701, resetTransparencyShader, m_ydwujepn, func_239234_w_, func_239234_w_
Framebuffer (): q, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, func_239228_q_, func_239228_q_
Framebuffer (): r, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, func_239229_r_, func_239229_r_
Framebuffer (): s, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, func_239230_s_, func_239230_s_
Framebuffer (): t, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, func_239231_t_, func_239231_t_
Framebuffer (): u, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, func_239232_u_, func_239232_u_
1.15.2
Names
dqo
dqr
Fields
Constructors
Methods
1.15.1
Names
Fields
VertexFormat: s, skyFormat, field_4100, skyVertexFormat, f_lxmynpzt, field_175014_r, vertexBufferFormat
VertexFormat: s, skyFormat, field_4100, skyVertexFormat, f_lxmynpzt, field_175014_r, skyVertexFormat
Identifier: h, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, field_228413_h_, field_228413_h_
Identifier: h, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, field_228413_h_, RAIN_TEXTURES
Identifier: i, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, field_228414_i_, field_228414_i_
Identifier: i, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, field_228414_i_, SNOW_TEXTURES
BufferBuilderStorage: m, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, field_228415_m_, field_228415_m_
BufferBuilderStorage: m, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, field_228415_m_, renderTypeTextures
FpsSmoother: y, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, field_228416_y_, field_228416_y_
FpsSmoother: y, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, field_228416_y_, renderTimeManager
it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: B, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, field_228407_B_, field_228407_B_
it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: B, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, field_228407_B_, damageProgress
VertexFormat: W, format, field_20791, vertexFormat, f_lymoxotm, field_228408_W_, field_228408_W_
VertexFormat: W, format, field_20791, vertexFormat, f_lymoxotm, field_228408_W_, blockVertexFormat
int: ai, frameId, field_20792, frame, f_wwghulke, field_228409_ai_, field_228409_ai_
int: ai, frameId, field_20792, frame, f_wwghulke, field_228409_ai_, frameId
int: aj, rainSoundTime, field_20793, f_zdzeehwz, field_228410_aj_, field_228410_aj_
int: aj, rainSoundTime, field_20793, f_zdzeehwz, field_228410_aj_, rainSoundTime
float[]: ak, rainSizeX, field_20794, f_ntktcmew, field_228411_ak_, field_228411_ak_
float[]: ak, rainSizeX, field_20794, f_ntktcmew, field_228411_ak_, rainSizeX
float[]: al, rainSizeZ, field_20795, f_dscsgzsp, field_228412_al_, field_228412_al_
float[]: al, rainSizeZ, field_20795, f_dscsgzsp, field_228412_al_, rainSizeZ
Constructors
Methods
void (BlockPos, boolean): a, setBlockDirty, method_16037, scheduleSectionRender, m_acglwznl, func_215324_a, func_215324_a
void (BlockPos, boolean): a, setBlockDirty, method_16037, scheduleSectionRender, m_acglwznl, func_215324_a, notifyBlockUpdate
ParticlesOption (boolean): a, calculateParticleLevel, method_3268, getRandomParticleSpawnChance, m_jmjgtuet, func_215327_a, func_215327_a
ParticlesOption (boolean): a, calculateParticleLevel, method_3268, getRandomParticleSpawnChance, m_jmjgtuet, func_215327_a, calculateParticleLevel
void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, checkBlockRerender, m_rwjohyib, func_224746_a, func_224746_a
void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, checkBlockRerender, m_rwjohyib, func_224746_a, markBlockRangeForRenderUpdate
void (LightmapTextureManager, float, double, double, double): a, renderSnowAndRain, method_22714, renderWeather, m_fwtznfwa, func_228438_a_, func_228438_a_
void (LightmapTextureManager, float, double, double, double): a, renderSnowAndRain, method_22714, renderWeather, m_fwtznfwa, func_228438_a_, renderRainSnow
void (Camera): a, tickRain, method_22713, method_22713, m_vpyxycyh, func_228436_a_, func_228436_a_
void (Camera): a, tickRain, method_22713, method_22713, m_vpyxycyh, func_228436_a_, addRainParticles
void (Camera, Frustum, boolean, int, boolean): a, setupRender, method_3273, setupTerrain, m_eesirxud, func_228437_a_, func_228437_a_
void (Camera, Frustum, boolean, int, boolean): a, setupRender, method_3273, setupTerrain, m_eesirxud, func_228437_a_, setupTerrain
ChunkBuilder$BuiltChunk (BlockPos, ChunkBuilder$BuiltChunk, Direction): a, getRelativeFrom, method_3241, getAdjacentChunk, m_ktaqrmtc, func_181562_a, func_181562_a
ChunkBuilder$BuiltChunk (BlockPos, ChunkBuilder$BuiltChunk, Direction): a, getRelativeFrom, method_3241, getAdjacentChunk, m_ktaqrmtc, func_181562_a, getRenderChunkOffset
void (Matrix4f, Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_tltbttqw, func_228419_a_, func_228419_a_
void (Matrix4f, Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_tltbttqw, func_228419_a_, captureFrustum
void (MatrixStack, float, long, boolean, Camera, GameRenderer, LightmapTextureManager, Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, func_228426_a_, func_228426_a_
void (MatrixStack, float, long, boolean, Camera, GameRenderer, LightmapTextureManager, Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, func_228426_a_, updateCameraAndRender
void (MatrixStack): a, checkPoseStack, method_22979, checkEmpty, m_jrztaoei, func_228423_a_, func_228423_a_
void (MatrixStack): a, checkPoseStack, method_22979, checkEmpty, m_jrztaoei, func_228423_a_, checkMatrixStack
void (Entity, double, double, double, float, MatrixStack, VertexConsumerProvider): a, renderEntity, method_22977, renderEntity, m_rieppqrq, func_228418_a_, func_228418_a_
void (Entity, double, double, double, float, MatrixStack, VertexConsumerProvider): a, renderEntity, method_22977, renderEntity, m_rieppqrq, func_228418_a_, renderEntity
void (RenderLayer, MatrixStack, double, double, double): a, renderChunkLayer, method_3251, renderLayer, m_zoaovxho, func_228441_a_, func_228441_a_
void (RenderLayer, MatrixStack, double, double, double): a, renderChunkLayer, method_3251, renderLayer, m_zoaovxho, func_228441_a_, renderBlockLayer
void (Camera): b, renderDebug, method_22989, renderChunkDebugInfo, m_sjsmoguw, func_228446_b_, func_228446_b_
void (Camera): b, renderDebug, method_22989, renderChunkDebugInfo, m_sjsmoguw, func_228446_b_, renderDebug
void (VertexConsumer, int): a, addFrustumVertex, method_22984, m_kkvlftbz, func_228433_a_, func_228433_a_
void (VertexConsumer, int): a, addFrustumVertex, method_22984, m_kkvlftbz, func_228433_a_, addDebugVertex
void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, m_wmezckfg, func_228434_a_, func_228434_a_
void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, m_wmezckfg, func_228434_a_, addDebugQuad
void (BlockBreakingInfo): a, removeProgress, method_22987, removeBlockBreakingInfo, m_acyjjnqq, func_228442_a_, func_228442_a_
void (BlockBreakingInfo): a, removeProgress, method_22987, removeBlockBreakingInfo, m_acyjjnqq, func_228442_a_, removeDamageProgress
void (MatrixStack): b, renderEndSky, method_3250, renderEndSky, m_ehqfnscx, func_228444_b_, func_228444_b_
void (MatrixStack): b, renderEndSky, method_3250, renderEndSky, m_ehqfnscx, func_228444_b_, renderSkyEnd
void (MatrixStack, float): a, renderSky, method_3257, renderSky, m_qwqxlbnd, func_228424_a_, func_228424_a_
void (MatrixStack, float): a, renderSky, method_3257, renderSky, m_qwqxlbnd, func_228424_a_, renderSky
void (MatrixStack, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, func_228425_a_, func_228425_a_
void (MatrixStack, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, func_228425_a_, renderClouds
void (Camera): c, renderWorldBounds, method_3243, renderWorldBorder, m_alhwiaul, func_228447_c_, func_228447_c_
void (Camera): c, renderWorldBounds, method_3243, renderWorldBorder, m_alhwiaul, func_228447_c_, renderWorldBorder
void (BufferBuilder, double, double, double, double, int, double, float, float): a, vertex, method_22978, m_utfvdmiw, func_228422_a_, func_228422_a_
void (BufferBuilder, double, double, double, double, int, double, float, float): a, vertex, method_22978, m_utfvdmiw, func_228422_a_, addVertex
void (MatrixStack, VertexConsumer, Entity, double, double, double, BlockPos, BlockState): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, func_228429_a_, func_228429_a_
void (MatrixStack, VertexConsumer, Entity, double, double, double, BlockPos, BlockState): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, func_228429_a_, drawSelectionBox
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, m_spvbauuv, func_228431_a_, func_228431_a_
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, m_spvbauuv, func_228431_a_, drawVoxelShapeParts
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawShapeOutline, m_fcuycynu, func_228445_b_, func_228445_b_
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawShapeOutline, m_fcuycynu, func_228445_b_, drawShape
void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_3262, drawBox, m_aafpllmc, func_228432_a_, func_228432_a_
void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_3262, drawBox, m_aafpllmc, func_228432_a_, drawBoundingBox
void (MatrixStack, VertexConsumer, Box, float, float, float, float): a, renderLineBox, method_22982, drawBox, m_jrnetmpf, func_228430_a_, func_228430_a_
void (MatrixStack, VertexConsumer, Box, float, float, float, float): a, renderLineBox, method_22982, drawBox, m_jrnetmpf, func_228430_a_, drawBoundingBox
void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_22980, drawBox, m_yjjzthga, func_228427_a_, func_228427_a_
void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_22980, drawBox, m_yjjzthga, func_228427_a_, drawBoundingBox
void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float, float, float, float): a, renderLineBox, method_22981, drawBox, m_euimsinz, func_228428_a_, func_228428_a_
void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float, float, float, float): a, renderLineBox, method_22981, drawBox, m_euimsinz, func_228428_a_, drawBoundingBox
int (BlockRenderView, BlockPos): a, getLightColor, method_23794, getLightmapCoordinates, m_huehuesi, func_228421_a_, func_228421_a_
int (BlockRenderView, BlockPos): a, getLightColor, method_23794, getLightmapCoordinates, m_huehuesi, func_228421_a_, getCombinedLight
int (BlockRenderView, BlockState, BlockPos): a, getLightColor, method_23793, getLightmapCoordinates, m_ntxphbrg, func_228420_a_, func_228420_a_
int (BlockRenderView, BlockState, BlockPos): a, getLightColor, method_23793, getLightmapCoordinates, m_ntxphbrg, func_228420_a_, getPackedLightmapCoords
Framebuffer (): p, entityTarget, method_22990, getEntityOutlinesFramebuffer, m_ikfmnwkn, func_228448_p_, func_228448_p_
Framebuffer (): p, entityTarget, method_22990, getEntityOutlinesFramebuffer, m_ikfmnwkn, func_228448_p_, getEntityOutlineFramebuffer
1.15
Names
dng
dqo
Fields
org.apache.logging.log4j.Logger: b, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, field_147599_m, LOGGER
org.apache.logging.log4j.Logger: b, LOGGER, field_4060, LOGGER, f_qidtwjwt, field_147599_m, LOGGER
Identifier: c, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, MOON_PHASES_LOCATION, field_110927_h, MOON_PHASES_TEXTURES
Identifier: c, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, field_110927_h, MOON_PHASES_TEXTURES
Identifier: d, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, SUN_LOCATION, field_110928_i, SUN_TEXTURES
Identifier: d, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, field_110928_i, SUN_TEXTURES
Identifier: e, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, CLOUDS_LOCATION, field_110925_j, CLOUDS_TEXTURES
Identifier: e, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, field_110925_j, CLOUDS_TEXTURES
Identifier: f, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, END_SKY_LOCATION, field_110926_k, END_SKY_TEXTURES
Identifier: f, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, field_110926_k, END_SKY_TEXTURES
Identifier: g, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, WORLD_BORDER_LOCATION, field_175006_g, FORCEFIELD_TEXTURES
Identifier: g, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, field_175006_g, FORCEFIELD_TEXTURES
MinecraftClient: h, minecraft, field_4088, client, f_xqyukndo, minecraft, field_72777_q, mc
MinecraftClient: j, minecraft, field_4088, client, f_xqyukndo, field_72777_q, mc
TextureManager: i, textureManager, field_4057, textureManager, f_ryvuxquv, textureManager, field_72770_i, textureManager
TextureManager: k, textureManager, field_4057, textureManager, f_ryvuxquv, field_72770_i, textureManager
Set<ChunkRenderer>: l, chunksToCompile, field_4075, chunksToRebuild, f_fqizgirt, dirtyChunks, field_175009_l, chunksToUpdate
Set<ChunkBuilder$BuiltChunk>: o, chunksToCompile, field_4075, chunksToRebuild, f_fqizgirt, field_175009_l, chunksToUpdate
List<WorldRenderer$ChunkInfo>: m, renderChunks, field_4086, chunkInfos, f_nklarbqd, compiledChunks, field_72755_R, renderInfos
Set<BlockEntity>: n, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, globalBlockEntities, field_181024_n, setTileEntities
Set<BlockEntity>: q, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, field_181024_n, setTileEntities
BuiltChunkStorage: o, viewArea, field_4112, chunks, f_znlxpkgq, chunkStorage, field_175008_n, viewFrustum
BuiltChunkStorage: r, viewArea, field_4112, chunks, f_znlxpkgq, field_175008_n, viewFrustum
int: p, starList, field_4099, starsDisplayList, f_ybkjlrum, starsGlList, field_72772_v, starGLCallList
int: q, skyList, field_4117, f_gwufbcfc, lightSkyGlList, field_72771_w, glSkyList
int: r, darkList, field_4067, f_lgovxvbu, darkSkyGlList, field_72781_x, glSkyList2
VertexFormat: s, skyFormat, field_4100, f_lxmynpzt, skyVertexFormat, field_175014_r, vertexBufferFormat
VertexFormat: s, skyFormat, field_4100, skyVertexFormat, f_lxmynpzt, field_175014_r, vertexBufferFormat
VertexBuffer: t, starBuffer, field_4113, starsBuffer, f_ouqnhuws, starsBuffer, field_175013_s, starVBO
VertexBuffer: t, starBuffer, field_4113, starsBuffer, f_ouqnhuws, field_175013_s, starVBO
VertexBuffer: u, skyBuffer, field_4087, f_crrssrby, lightSkyBuffer, field_175012_t, skyVBO
VertexBuffer: u, skyBuffer, field_4087, lightSkyBuffer, f_crrssrby, field_175012_t, skyVBO
VertexBuffer: v, darkBuffer, field_4102, f_vhxlwkjz, darkSkyBuffer, field_175011_u, sky2VBO
VertexBuffer: v, darkBuffer, field_4102, darkSkyBuffer, f_vhxlwkjz, field_175011_u, sky2VBO
int: w, CLOUD_VERTEX_SIZE, field_4079, f_gsgonvef, f_11669729, field_204606_x, cloudStride
boolean: x, generateClouds, field_4107, cloudsDirty, f_nstwpngy, f_58898825, field_204607_y, cloudsNeedUpdate
boolean: w, generateClouds, field_4107, cloudsDirty, f_nstwpngy, field_204607_y, cloudsNeedUpdate
int: y, cloudList, field_4114, cloudsDisplayList, f_nkkvskma, f_45646533, field_204608_z, glCloudsList
VertexBuffer: z, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, f_96971178, field_204601_A, cloudsVBO
VertexBuffer: x, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, field_204601_A, cloudsVBO
int: A, ticks, field_4073, ticks, f_wdwpkhmu, ticks, field_72773_u, ticks
int: z, ticks, field_4073, ticks, f_wdwpkhmu, field_72773_u, ticks
Map<Integer, BlockBreakingInfo>: B, destroyingBlocks, field_4058, partiallyBrokenBlocks, f_znqgzpjz, miningProgress, field_72738_E, damagedBlocks
Map<BlockPos, SoundInstance>: C, playingRecords, field_4119, playingSongs, f_mzhqwfqt, playingSongs, field_147593_P, mapSoundPositions
Map<BlockPos, SoundInstance>: C, playingRecords, field_4119, playingSongs, f_mzhqwfqt, field_147593_P, mapSoundPositions
Sprite[]: D, breakingTextures, field_4068, destroyStages, f_ugijfwnq, miningProgressSprites, field_94141_F, destroyBlockIcons
Framebuffer: E, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, entityOutlineRenderTarget, field_175015_z, entityOutlineFramebuffer
Framebuffer: D, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, field_175015_z, entityOutlineFramebuffer
ShaderEffect: F, entityEffect, field_4059, entityOutlineShader, f_spqqrrlb, entityOutline, field_174991_A, entityOutlineShader
ShaderEffect: E, entityEffect, field_4059, entityOutlineShader, f_spqqrrlb, field_174991_A, entityOutlineShader
double: G, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, prevCameraX, field_174992_B, frustumUpdatePosX
double: F, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, field_174992_B, frustumUpdatePosX
double: H, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, prevCameraY, field_174993_C, frustumUpdatePosY
double: G, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, field_174993_C, frustumUpdatePosY
double: I, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, prevCameraZ, field_174987_D, frustumUpdatePosZ
double: H, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, field_174987_D, frustumUpdatePosZ
int: J, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, prevCameraChunkX, field_174988_E, frustumUpdatePosChunkX
int: I, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, field_174988_E, frustumUpdatePosChunkX
int: K, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, prevCameraChunkZ, field_174989_F, frustumUpdatePosChunkY
int: J, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, field_174989_F, frustumUpdatePosChunkY
int: L, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, prevCameraChunkY, field_174990_G, frustumUpdatePosChunkZ
int: K, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, field_174990_G, frustumUpdatePosChunkZ
double: M, prevCamX, field_4069, lastCameraX, f_hgjgxstw, cameraPitch, field_174997_H, lastViewEntityX
double: L, prevCamX, field_4069, lastCameraX, f_hgjgxstw, field_174997_H, lastViewEntityX
double: N, prevCamY, field_4081, lastCameraY, f_gcyanlsp, cameraYaw, field_174998_I, lastViewEntityY
double: M, prevCamY, field_4081, lastCameraY, f_gcyanlsp, field_174998_I, lastViewEntityY
double: O, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, cameraX, field_174999_J, lastViewEntityZ
double: N, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, field_174999_J, lastViewEntityZ
double: P, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, cameraY, field_175000_K, lastViewEntityPitch
double: O, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, field_175000_K, lastViewEntityPitch
double: Q, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, cameraZ, field_174994_L, lastViewEntityYaw
double: P, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, field_174994_L, lastViewEntityYaw
int: R, prevCloudX, field_4082, f_narsxajr, f_45415337, field_204602_S, cloudsCheckX
int: Q, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, field_204602_S, cloudsCheckX
int: S, prevCloudY, field_4097, f_whdgzusw, f_17236356, field_204603_T, cloudsCheckY
int: R, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, field_204603_T, cloudsCheckY
int: T, prevCloudZ, field_4116, f_psrqwipd, f_22044643, field_204604_U, cloudsCheckZ
int: S, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, field_204604_U, cloudsCheckZ
Vec3d: U, prevCloudColor, field_4072, f_tonhowha, f_78495917, field_204605_V, cloudsCheckColor
Vec3d: T, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, field_204605_V, cloudsCheckColor
ChunkBuilder: W, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, chunkRenderDispatcher, field_174995_M, renderDispatcher
ChunkBuilder: V, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, field_174995_M, renderDispatcher
int: Y, lastViewDistance, field_4062, renderDistance, f_yikkuozy, lastViewDistance, field_72739_F, renderDistanceChunks
int: X, lastViewDistance, field_4062, renderDistance, f_yikkuozy, field_72739_F, renderDistanceChunks
int: Z, noEntityRenderFrames, field_4076, f_lobavaad, entityRenderCooldown, field_72740_G, renderEntitiesStartupCounter
int: aa, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, renderedEntityCount, field_72749_I, countEntitiesRendered
int: Y, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, field_72749_I, countEntitiesRendered
int: ab, culledEntities, field_4110, blockEntityCount, f_gepidnwk, culledEntityCount, field_72750_J, countEntitiesHidden
int: Z, culledEntities, field_4110, blockEntityCount, f_gepidnwk, field_72750_J, countEntitiesHidden
boolean: ac, captureFrustum, field_4066, f_uxeiwzyg, captureFrustum, field_175002_T, debugFixTerrainFrustum
boolean: aa, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, field_175002_T, debugFixTerrainFrustum
Frustum: ad, capturedFrustum, field_4056, forcedFrustum, f_vgmktpwa, capturedFrustum, field_175001_U, debugFixedClippingHelper
Vector4f[]: ae, frustumPoints, field_4065, f_umiqwyiy, frustumPoints, field_175004_V, debugTerrainMatrix
Vector4f[]: ac, frustumPoints, field_4065, capturedFrustrumOrientation, f_umiqwyiy, field_175004_V, debugTerrainMatrix
Vector3d: af, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, frustumPos, field_175003_W, debugTerrainFrustumPosition
Vector3d: ad, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, field_175003_W, debugTerrainFrustumPosition
boolean: ag, usingVbo, field_4063, vertexBufferObjectsEnabled, f_nvhjarqv, useVbo, field_175005_X, vboEnabled
double: ai, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, lastCameraX, field_147596_f, prevRenderSortX
double: ae, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, field_147596_f, prevRenderSortX
double: aj, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, lastCameraY, field_147597_g, prevRenderSortY
double: af, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, field_147597_g, prevRenderSortY
double: ak, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, lastCameraZ, field_147602_h, prevRenderSortZ
double: ag, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, field_147602_h, prevRenderSortZ
boolean: al, needsUpdate, field_4077, needsTerrainUpdate, f_leqnxkqg, viewChanged, field_147595_R, displayListEntitiesDirty
boolean: ah, needsUpdate, field_4077, needsTerrainUpdate, f_leqnxkqg, field_147595_R, displayListEntitiesDirty
boolean: am, hadRenderedEntityOutlines, field_4090, shouldCaptureFrustum, f_yezzbskp, hasEntityOutlines, field_184386_ad, entityOutlinesRendered
Direction[]: a, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, DIRECTIONS, field_200006_a, FACINGS
Direction[]: a, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, field_200006_a, FACINGS
EntityRenderDispatcher: j, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, entityRenderDispatcher, field_175010_j, renderManager
EntityRenderDispatcher: l, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, field_175010_j, renderManager
ClientWorld: k, level, field_4085, world, f_knkykysk, world, field_72769_h, world
ClientWorld: n, level, field_4085, world, f_knkykysk, field_72769_h, world
CloudRenderMode: V, prevCloudsType, field_4080, f_klfrhldz, f_73436308, field_204800_W, cloudOption
CloudRenderMode: U, prevCloudsType, field_4080, lastCloudsRenderMode, f_klfrhldz, field_204800_W, cloudOption
ChunkRendererList: X, renderList, field_4092, chunkRendererList, f_rvxxwncd, chunkList, field_174996_N, renderContainer
ChunkRendererFactory: ah, renderChunkFactory, field_4078, chunkRendererFactory, f_bkifldwx, chunkFactory, field_175007_a, renderChunkFactory
Identifier: h, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, field_228413_h_, field_228413_h_
Identifier: i, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, field_228414_i_, field_228414_i_
BufferBuilderStorage: m, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, field_228415_m_, field_228415_m_
it.unimi.dsi.fastutil.objects.ObjectList<WorldRenderer$ChunkInfo>: p, renderChunks, field_4086, visibleChunks, f_nklarbqd, field_72755_R, renderInfos
FpsSmoother: y, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, field_228416_y_, field_228416_y_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: A, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, field_72738_E, damagedBlocks
it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: B, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, field_228407_B_, field_228407_B_
VertexFormat: W, format, field_20791, vertexFormat, f_lymoxotm, field_228408_W_, field_228408_W_
Frustum: ab, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, field_175001_U, debugFixedClippingHelper
int: ai, frameId, field_20792, frame, f_wwghulke, field_228409_ai_, field_228409_ai_
int: aj, rainSoundTime, field_20793, f_zdzeehwz, field_228410_aj_, field_228410_aj_
float[]: ak, rainSizeX, field_20794, f_ntktcmew, field_228411_ak_, field_228411_ak_
float[]: al, rainSizeZ, field_20795, f_dscsgzsp, field_228412_al_, field_228412_al_
Constructors
(MinecraftClient, BufferBuilderStorage)
Methods
void (ResourceManager): a, onResourceManagerReload, method_14491, apply, m_dviihlsr, onResourceManagerReload, func_195410_a, onResourceManagerReload
void (ResourceManager): a, onResourceManagerReload, method_14491, apply, m_dviihlsr, func_195410_a, onResourceManagerReload
void (): o, setupBreakingTextureSprites, method_3249, loadDestroyStageTextures, m_ltenwywo, reloadMiningProgressTextures, func_174971_n, updateDestroyBlockIcons
void (): a, initOutline, method_3296, loadEntityOutlineShader, m_hsvhpyyt, loadEntityOutline, func_174966_b, makeEntityOutlineShader
void (): a, initOutline, method_3296, loadEntityOutlineShader, m_hsvhpyyt, func_174966_b, makeEntityOutlineShader
void (): b, doEntityOutline, method_3254, drawEntityOutlinesFramebuffer, m_nimwchzu, renderEntityOutlines, func_174975_c, renderEntityOutlineFramebuffer
void (): b, doEntityOutline, method_3254, drawEntityOutlinesFramebuffer, m_nimwchzu, func_174975_c, renderEntityOutlineFramebuffer
boolean (): c, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, shouldRenderEntityOutlines, func_174985_d, isRenderEntityOutlines
boolean (): c, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, func_174985_d, isRenderEntityOutlines
void (): p, createDarkSky, method_3265, m_tidaqmvt, renderDarkSky, func_174964_o, generateSky2
void (): q, createDarkSky, method_3265, renderDarkSky, m_tidaqmvt, func_174964_o, generateSky2
void (): q, createLightSky, method_3277, m_czgfbaid, renderLightSky, func_174980_p, generateSky
void (): r, createLightSky, method_3277, renderLightSky, m_czgfbaid, func_174980_p, generateSky
void (BufferBuilder, float, boolean): a, drawSkyHemisphere, method_3283, renderSkyHalf, m_uacykofm, renderSkyHemisphere, func_174968_a, renderSky
void (BufferBuilder, float, boolean): a, drawSkyHemisphere, method_3283, renderSkyHalf, m_uacykofm, func_174968_a, renderSky
void (): r, createStars, method_3293, renderStars, m_hwnneikb, renderStars, func_174963_q, generateStars
void (): s, createStars, method_3293, renderStars, m_hwnneikb, func_174963_q, generateStars
void (BufferBuilder): a, drawStars, method_3255, renderStars, m_rlcfnbww, renderStars, func_180444_a, renderStars
void (BufferBuilder): a, drawStars, method_3255, renderStars, m_rlcfnbww, func_180444_a, renderStars
void (): d, allChanged, method_3279, reload, m_tbgywtxm, reload, func_72712_a, loadRenderers
void (): d, allChanged, method_3279, reload, m_tbgywtxm, func_72712_a, loadRenderers
void (): e, resetChunksToCompile, method_3280, clearChunkRenderers, m_ohrkjdpp, resetDirtyChunks, func_174986_e, stopChunkUpdates
void (): e, resetChunksToCompile, method_3280, clearChunkRenderers, m_ohrkjdpp, func_174986_e, stopChunkUpdates
void (int, int): a, resize, method_3242, onResized, m_cqjwluwx, onResolutionChanged, func_72720_a, createBindEntityOutlineFbs
void (int, int): a, resize, method_3242, onResized, m_cqjwluwx, func_72720_a, createBindEntityOutlineFbs
String (): f, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, getChunkDebugInfo, func_72735_c, getDebugInfoRenders
String (): f, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, func_72735_c, getDebugInfoRenders
int (): g, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, countRenderedChunks, func_184382_g, getRenderedChunks
int (): g, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, func_184382_g, getRenderedChunks
String (): h, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, getEntityDebugInfo, func_72723_d, getDebugInfoEntities
String (): h, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, func_72723_d, getDebugInfoEntities
Set<Direction> (BlockPos): a, getVisibleDirections, method_3285, getOpenChunkFaces, m_krppkejh, getOpenChunkFaces, func_174978_c, getVisibleFacings
Set<Direction> (BlockPos): a, getVisibleDirections, method_3285, getOpenChunkFaces, m_krppkejh, func_174978_c, getVisibleFacings
void (double, double, double): a, captureFrustum, method_3275, m_zkhhxipy, captureFrustum, func_174984_a, fixTerrainFrustum
void (RenderLayer): a, renderSameAsLast, method_3287, renderLayer, m_qqavvznl, renderLastChunks, func_174982_a, renderBlockLayer
void (Iterator<BlockBreakingInfo>): a, updateBlockDestruction, method_3290, removeOutdatedPartiallyBrokenBlocks, m_eoxhdfmn, updateMiningProgress, func_174965_a, cleanupDamagedBlocks
void (): k, tick, method_3252, tick, m_qtfwhseg, tick, func_72734_e, tick
void (): l, tick, method_3252, tick, m_qtfwhseg, func_72734_e, tick
void (): s, renderEndSky, method_3250, renderEndSky, m_ehqfnscx, renderEndSky, func_180448_r, renderSkyEnd
void (float): a, renderSky, method_3257, renderSky, m_qwqxlbnd, renderSky, func_195465_a, renderSky
void (float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, renderClouds, func_195466_a, renderClouds
void (BufferBuilder, double, double, double, Vec3d): a, buildClouds, method_3239, renderClouds, m_zkzjfytg, renderFancyClouds, func_204600_a, drawClouds
void (BufferBuilder, double, double, double, Vec3d): a, buildClouds, method_3239, renderClouds, m_zkzjfytg, func_204600_a, drawClouds
void (long): a, compileChunksUntil, method_3269, updateChunks, m_wxhgrpgn, compileChunksUntil, func_174967_a, updateChunks
void (long): a, compileChunksUntil, method_3269, updateChunks, m_wxhgrpgn, func_174967_a, updateChunks
void (): t, setupDestroyState, method_3263, enableBlockOverlayRendering, m_dysbufgh, setupMiningProgressState, func_180443_s, preRenderDamagedBlocks
void (): u, restoreDestroyState, method_3274, disableBlockOverlayRendering, m_atieyihm, restoreMiningProgressState, func_174969_t, postRenderDamagedBlocks
void (VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_3240, drawDebugShapeOutline, m_spvbauuv, m_50931160, func_195470_a, drawVoxelShapeParts
void (VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawShapeOutline, m_fcuycynu, m_27126209, func_195463_b, drawShape
void (Box, float, float, float, float): a, renderLineBox, method_3260, drawBoxOutline, m_iuzmrayb, renderOutlineShape, func_189697_a, drawSelectionBoundingBox
void (double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_3262, drawBoxOutline, m_hvslqsgp, renderOutlineShape, func_189694_a, drawBoundingBox
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, addChainedLineBoxVertices, method_3258, drawBox, m_omuthoou, addVerticesForOutlineShape, func_189698_a, drawBoundingBox
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, addChainedFilledBoxVertices, method_3253, buildBox, m_jqqaldjk, addVerticesForShape, func_189693_b, addChainedFilledBoxVertices
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, addChainedFilledBoxVertices, method_3258, drawBox, m_jqqaldjk, func_189693_b, addChainedFilledBoxVertices
void (int, int, int, int, int, int): a, setBlocksDirty, method_18146, scheduleBlockRenders, m_olbxkwmx, m_74927347, func_147585_a, markBlockRangeForRenderUpdate
void (int, int, int, int, int, int): a, setBlocksDirty, method_18146, scheduleBlockRenders, m_olbxkwmx, func_147585_a, markBlockRangeForRenderUpdate
void (SoundEvent, BlockPos): a, playStreamingMusic, method_8562, playSong, m_ljerxhtn, m_78544400, func_184377_a, playRecord
void (SoundEvent, BlockPos): a, playStreamingMusic, method_8562, playSong, m_ljerxhtn, func_184377_a, playRecord
void (World, BlockPos, boolean): a, notifyNearbyEntities, method_3247, updateEntitiesForSong, m_hfpkdycq, notifyEntitiesOfRecord, func_193054_a, setPartying
void (World, BlockPos, boolean): a, notifyNearbyEntities, method_3247, updateEntitiesForSong, m_hfpkdycq, func_193054_a, setPartying
void (ParticleEffect, boolean, double, double, double, double, double, double): a, addParticle, method_8568, addParticle, m_gtfdkthn, m_57165972, func_195461_a, addParticle
void (ParticleEffect, boolean, double, double, double, double, double, double): a, addParticle, method_8568, addParticle, m_gtfdkthn, func_195461_a, addParticle
void (ParticleEffect, boolean, boolean, double, double, double, double, double, double): a, addParticle, method_8563, addParticle, m_lmslduiw, m_90456491, func_195462_a, addParticle
void (ParticleEffect, boolean, boolean, double, double, double, double, double, double): a, addParticle, method_8563, addParticle, m_lmslduiw, func_195462_a, addParticle
<T extends ParticleEffect> void (T, double, double, double, double, double, double): a, addParticle, method_3276, addParticle, m_ashawqvr, addParticle, func_195467_a, addParticleUnchecked
<T extends ParticleEffect> void (T, double, double, double, double, double, double): a, addParticle, method_3276, addParticle, m_ashawqvr, func_195467_a, addParticleUnchecked
Particle (ParticleEffect, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3282, spawnParticle, m_ekvmzgne, tryAddParticle, func_195471_b, addParticleUnchecked
Particle (ParticleEffect, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3282, spawnParticle, m_ekvmzgne, func_195471_b, addParticleUnchecked
Particle (ParticleEffect, boolean, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3288, spawnParticle, m_jmwkkslv, tryAddParticle, func_195469_b, addParticleUnchecked
Particle (ParticleEffect, boolean, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3288, spawnParticle, m_jmwkkslv, func_195469_b, addParticleUnchecked
void (): l, clear, method_3267, m_mmpvwyks, releaseGlLists, func_72728_f, deleteAllDisplayLists
void (): m, clear, method_3267, m_mmpvwyks, func_72728_f, deleteAllDisplayLists
void (int, BlockPos, int): a, globalLevelEvent, method_8564, playGlobalEvent, m_wrounzjs, m_86253275, func_180440_a, broadcastSound
void (int, BlockPos, int): a, globalLevelEvent, method_8564, playGlobalEvent, m_wrounzjs, func_180440_a, broadcastSound
void (int, BlockPos, int): b, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, m_83094077, func_180441_b, sendBlockBreakProgress
void (int, BlockPos, int): b, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, func_180441_b, sendBlockBreakProgress
boolean (): m, hasRenderedAllChunks, method_3281, isTerrainRenderComplete, m_iqlxizqg, hasRenderedAllChunks, func_184384_n, hasNoChunkUpdates
boolean (): n, hasRenderedAllChunks, method_3281, isTerrainRenderComplete, m_iqlxizqg, func_184384_n, hasNoChunkUpdates
void (): n, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, onViewChanged, func_174979_m, setDisplayListEntitiesDirty
void (): o, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, func_174979_m, setDisplayListEntitiesDirty
void (Collection<BlockEntity>, Collection<BlockEntity>): a, updateGlobalBlockEntities, method_3245, updateNoCullingBlockEntities, m_dwuopuwx, updateGlobalBlockEntities, func_181023_a, updateTileEntities
void (Collection<BlockEntity>, Collection<BlockEntity>): a, updateGlobalBlockEntities, method_3245, updateNoCullingBlockEntities, m_dwuopuwx, func_181023_a, updateTileEntities
void (ClientWorld): a, setLevel, method_3244, setWorld, m_vnssyyxd, setWorld, func_72732_a, setWorldAndLoadRenderers
void (ClientWorld): a, setLevel, method_3244, setWorld, m_vnssyyxd, func_72732_a, setWorldAndLoadRenderers
void (Camera, VisibleRegion, float): a, renderEntities, method_3271, renderEntities, m_kqgypqyg, renderEntities, func_215326_a, renderEntities
void (Camera, VisibleRegion, int, boolean): a, setupRender, method_3273, setUpTerrain, m_eesirxud, setupRender, func_215320_a, setupTerrain
ChunkRenderer (BlockPos, ChunkRenderer, Direction): a, getRelativeFrom, method_3241, getAdjacentChunkRenderer, m_ktaqrmtc, getNeighborChunk, func_181562_a, getRenderChunkOffset
int (RenderLayer, Camera): a, render, method_3251, renderLayer, m_tpblhyok, render, func_215323_a, renderBlockLayer
void (Camera, float): a, renderWorldBounds, method_3243, renderWorldBorder, m_alhwiaul, renderWorldBorder, func_215322_a, renderWorldBorder
void (Tessellator, BufferBuilder, Camera): a, renderDestroyAnimation, method_3256, renderPartiallyBrokenBlocks, m_ykstlkjn, renderMiningProgress, func_215318_a, func_215318_a
void (Camera, HitResult, int): a, renderHitOutline, method_3294, drawHighlightedBlockOutline, m_bsijywav, renderBlockOutline, func_215325_a, drawSelectionBox
void (BlockView, BlockPos, BlockState, BlockState, int): a, blockChanged, method_8570, updateBlock, m_muehcdqf, m_90986344, func_184376_a, notifyBlockUpdate
void (BlockView, BlockPos, BlockState, BlockState, int): a, blockChanged, method_8570, updateBlock, m_muehcdqf, func_184376_a, notifyBlockUpdate
void (BlockPos, boolean): a, setBlockDirty, method_16037, scheduleSectionRender, m_acglwznl, m_22006592, func_215324_a, func_215324_a
void (BlockPos, boolean): a, setBlockDirty, method_16037, scheduleSectionRender, m_acglwznl, func_215324_a, func_215324_a
void (int, int, int): a, setSectionDirtyWithNeighbors, method_18145, scheduleBlockRenders, m_cjgrgtiz, m_84457783, func_215321_a, markSurroundingsForRerender
void (int, int, int): a, setSectionDirtyWithNeighbors, method_18145, scheduleBlockRenders, m_cjgrgtiz, func_215321_a, markSurroundingsForRerender
void (int, int, int): b, setSectionDirty, method_8571, scheduleBlockRender, m_uzhmpsuv, m_83721126, func_215328_b, markForRerender
void (int, int, int): b, setSectionDirty, method_8571, scheduleBlockRender, m_uzhmpsuv, func_215328_b, markForRerender
void (int, int, int, boolean): a, setSectionDirty, method_3295, scheduleChunkRender, m_xzqucjte, setDirty, func_215319_a, markForRerender
void (int, int, int, boolean): a, setSectionDirty, method_3295, scheduleChunkRender, m_xzqucjte, func_215319_a, markForRerender
ParticlesOption (boolean): a, calculateParticleLevel, method_3268, getRandomParticleSpawnChance, m_jmjgtuet, getParticleStatus, func_215327_a, func_215327_a
ParticlesOption (boolean): a, calculateParticleLevel, method_3268, getRandomParticleSpawnChance, m_jmjgtuet, func_215327_a, func_215327_a
void (PlayerEntity, int, BlockPos, int): a, levelEvent, method_8567, playLevelEvent, m_kdamnnhq, m_13444117, func_180439_a, playEvent
void (PlayerEntity, int, BlockPos, int): a, levelEvent, method_8567, playLevelEvent, m_kdamnnhq, func_180439_a, playEvent
void (Camera): a, prepare, method_21595, m_gmkpfzod, m_64354448, func_224745_a, func_224745_a
void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, m_rwjohyib, m_95654319, func_224746_a, func_224746_a
void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, checkBlockRerender, m_rwjohyib, func_224746_a, func_224746_a
void (LightmapTextureManager, float, double, double, double): a, renderSnowAndRain, method_22714, renderWeather, m_fwtznfwa, func_228438_a_, func_228438_a_
void (Camera): a, tickRain, method_22713, method_22713, m_vpyxycyh, func_228436_a_, func_228436_a_
void (Camera, Frustum, boolean, int, boolean): a, setupRender, method_3273, setupTerrain, m_eesirxud, func_228437_a_, func_228437_a_
ChunkBuilder$BuiltChunk (BlockPos, ChunkBuilder$BuiltChunk, Direction): a, getRelativeFrom, method_3241, getAdjacentChunk, m_ktaqrmtc, func_181562_a, func_181562_a
void (Matrix4f, Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_tltbttqw, func_228419_a_, func_228419_a_
void (MatrixStack, float, long, boolean, Camera, GameRenderer, LightmapTextureManager, Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, func_228426_a_, func_228426_a_
void (MatrixStack): a, checkPoseStack, method_22979, checkEmpty, m_jrztaoei, func_228423_a_, func_228423_a_
void (Entity, double, double, double, float, MatrixStack, VertexConsumerProvider): a, renderEntity, method_22977, renderEntity, m_rieppqrq, func_228418_a_, func_228418_a_
void (RenderLayer, MatrixStack, double, double, double): a, renderChunkLayer, method_3251, renderLayer, m_zoaovxho, func_228441_a_, func_228441_a_
void (Camera): b, renderDebug, method_22989, renderChunkDebugInfo, m_sjsmoguw, func_228446_b_, func_228446_b_
void (VertexConsumer, int): a, addFrustumVertex, method_22984, m_kkvlftbz, func_228433_a_, func_228433_a_
void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, m_wmezckfg, func_228434_a_, func_228434_a_
void (BlockBreakingInfo): a, removeProgress, method_22987, removeBlockBreakingInfo, m_acyjjnqq, func_228442_a_, func_228442_a_
void (MatrixStack): b, renderEndSky, method_3250, renderEndSky, m_ehqfnscx, func_228444_b_, func_228444_b_
void (MatrixStack, float): a, renderSky, method_3257, renderSky, m_qwqxlbnd, func_228424_a_, func_228424_a_
void (MatrixStack, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, func_228425_a_, func_228425_a_
void (Camera): c, renderWorldBounds, method_3243, renderWorldBorder, m_alhwiaul, func_228447_c_, func_228447_c_
void (BufferBuilder, double, double, double, double, int, double, float, float): a, vertex, method_22978, m_utfvdmiw, func_228422_a_, func_228422_a_
void (MatrixStack, VertexConsumer, Entity, double, double, double, BlockPos, BlockState): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, func_228429_a_, func_228429_a_
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, m_spvbauuv, func_228431_a_, func_228431_a_
void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawShapeOutline, m_fcuycynu, func_228445_b_, func_228445_b_
void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_3262, drawBox, m_aafpllmc, func_228432_a_, func_228432_a_
void (MatrixStack, VertexConsumer, Box, float, float, float, float): a, renderLineBox, method_22982, drawBox, m_jrnetmpf, func_228430_a_, func_228430_a_
void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_22980, drawBox, m_yjjzthga, func_228427_a_, func_228427_a_
void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float, float, float, float): a, renderLineBox, method_22981, drawBox, m_euimsinz, func_228428_a_, func_228428_a_
int (BlockRenderView, BlockPos): a, getLightColor, method_23794, getLightmapCoordinates, m_huehuesi, func_228421_a_, func_228421_a_
int (BlockRenderView, BlockState, BlockPos): a, getLightColor, method_23793, getLightmapCoordinates, m_ntxphbrg, func_228420_a_, func_228420_a_
Framebuffer (): p, entityTarget, method_22990, getEntityOutlinesFramebuffer, m_ikfmnwkn, func_228448_p_, func_228448_p_
1.14.4
Names
dks
dng
net.minecraft.client.renderer.LevelRenderer
net.minecraft.unmapped.C_sfkkabhx
Fields
org.apache.logging.log4j.Logger: b, field_4060, LOGGER, LOGGER, field_147599_m, LOGGER
org.apache.logging.log4j.Logger: b, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, field_147599_m, LOGGER
Identifier: c, field_4098, MOON_PHASES_TEX, MOON_PHASES_LOCATION, field_110927_h, MOON_PHASES_TEXTURES
Identifier: c, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, MOON_PHASES_LOCATION, field_110927_h, MOON_PHASES_TEXTURES
Identifier: d, field_4111, SUN_TEX, SUN_LOCATION, field_110928_i, SUN_TEXTURES
Identifier: d, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, SUN_LOCATION, field_110928_i, SUN_TEXTURES
Identifier: e, field_4108, CLOUDS_TEX, CLOUDS_LOCATION, field_110925_j, CLOUDS_TEXTURES
Identifier: e, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, CLOUDS_LOCATION, field_110925_j, CLOUDS_TEXTURES
Identifier: f, field_4061, END_SKY_TEX, END_SKY_LOCATION, field_110926_k, END_SKY_TEXTURES
Identifier: f, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, END_SKY_LOCATION, field_110926_k, END_SKY_TEXTURES
Identifier: g, field_4071, FORCEFIELD_TEX, WORLD_BORDER_LOCATION, field_175006_g, FORCEFIELD_TEXTURES
Identifier: g, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, WORLD_BORDER_LOCATION, field_175006_g, FORCEFIELD_TEXTURES
MinecraftClient: h, field_4088, client, minecraft, field_72777_q, mc
MinecraftClient: h, minecraft, field_4088, client, f_xqyukndo, minecraft, field_72777_q, mc
TextureManager: i, field_4057, textureManager, textureManager, field_72770_i, textureManager
TextureManager: i, textureManager, field_4057, textureManager, f_ryvuxquv, textureManager, field_72770_i, textureManager
Set<ChunkRenderer>: l, field_4075, chunkRenderers, dirtyChunks, field_175009_l, chunksToUpdate
Set<ChunkRenderer>: l, chunksToCompile, field_4075, chunksToRebuild, f_fqizgirt, dirtyChunks, field_175009_l, chunksToUpdate
List<WorldRenderer$ChunkInfo>: m, field_4086, chunkInfos, compiledChunks, field_72755_R, renderInfos
List<WorldRenderer$ChunkInfo>: m, renderChunks, field_4086, chunkInfos, f_nklarbqd, compiledChunks, field_72755_R, renderInfos
Set<BlockEntity>: n, field_4055, blockEntities, globalBlockEntities, field_181024_n, setTileEntities
Set<BlockEntity>: n, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, globalBlockEntities, field_181024_n, setTileEntities
ChunkRenderDispatcher: o, field_4112, chunkRenderDispatcher, chunkStorage, field_175008_n, viewFrustum
BuiltChunkStorage: o, viewArea, field_4112, chunks, f_znlxpkgq, chunkStorage, field_175008_n, viewFrustum
int: p, field_4099, starsDisplayList, starsGlList, field_72772_v, starGLCallList
int: p, starList, field_4099, starsDisplayList, f_ybkjlrum, starsGlList, field_72772_v, starGLCallList
int: q, field_4117, field_4117, lightSkyGlList, field_72771_w, glSkyList
int: q, skyList, field_4117, f_gwufbcfc, lightSkyGlList, field_72771_w, glSkyList
int: r, field_4067, field_4067, darkSkyGlList, field_72781_x, glSkyList2
int: r, darkList, field_4067, f_lgovxvbu, darkSkyGlList, field_72781_x, glSkyList2
VertexFormat: s, field_4100, field_4100, skyVertexFormat, field_175014_r, vertexBufferFormat
VertexFormat: s, skyFormat, field_4100, f_lxmynpzt, skyVertexFormat, field_175014_r, vertexBufferFormat
GlBuffer: t, field_4113, starsBuffer, starsBuffer, field_175013_s, starVBO
VertexBuffer: t, starBuffer, field_4113, starsBuffer, f_ouqnhuws, starsBuffer, field_175013_s, starVBO
GlBuffer: u, field_4087, field_4087, lightSkyBuffer, field_175012_t, skyVBO
VertexBuffer: u, skyBuffer, field_4087, f_crrssrby, lightSkyBuffer, field_175012_t, skyVBO
GlBuffer: v, field_4102, field_4102, darkSkyBuffer, field_175011_u, sky2VBO
VertexBuffer: v, darkBuffer, field_4102, f_vhxlwkjz, darkSkyBuffer, field_175011_u, sky2VBO
int: w, field_4079, field_4079, f_11669729, field_204606_x, cloudStride
int: w, CLOUD_VERTEX_SIZE, field_4079, f_gsgonvef, f_11669729, field_204606_x, cloudStride
boolean: x, field_4107, cloudsDirty, f_58898825, field_204607_y, cloudsNeedUpdate
boolean: x, generateClouds, field_4107, cloudsDirty, f_nstwpngy, f_58898825, field_204607_y, cloudsNeedUpdate
int: y, field_4114, cloudsDisplayList, f_45646533, field_204608_z, glCloudsList
int: y, cloudList, field_4114, cloudsDisplayList, f_nkkvskma, f_45646533, field_204608_z, glCloudsList
GlBuffer: z, field_4094, cloudsBuffer, f_96971178, field_204601_A, cloudsVBO
VertexBuffer: z, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, f_96971178, field_204601_A, cloudsVBO
int: A, field_4073, ticks, ticks, field_72773_u, ticks
int: A, ticks, field_4073, ticks, f_wdwpkhmu, ticks, field_72773_u, ticks
Map<Integer, PartiallyBrokenBlockEntry>: B, field_4058, partiallyBrokenBlocks, miningProgress, field_72738_E, damagedBlocks
Map<Integer, BlockBreakingInfo>: B, destroyingBlocks, field_4058, partiallyBrokenBlocks, f_znqgzpjz, miningProgress, field_72738_E, damagedBlocks
Map<BlockPos, SoundInstance>: C, field_4119, playingSongs, playingSongs, field_147593_P, mapSoundPositions
Map<BlockPos, SoundInstance>: C, playingRecords, field_4119, playingSongs, f_mzhqwfqt, playingSongs, field_147593_P, mapSoundPositions
Sprite[]: D, field_4068, destroyStages, miningProgressSprites, field_94141_F, destroyBlockIcons
Sprite[]: D, breakingTextures, field_4068, destroyStages, f_ugijfwnq, miningProgressSprites, field_94141_F, destroyBlockIcons
GlFramebuffer: E, field_4101, entityOutlinesFramebuffer, entityOutlineRenderTarget, field_175015_z, entityOutlineFramebuffer
Framebuffer: E, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, entityOutlineRenderTarget, field_175015_z, entityOutlineFramebuffer
ShaderEffect: F, field_4059, entityOutlineShader, entityOutline, field_174991_A, entityOutlineShader
ShaderEffect: F, entityEffect, field_4059, entityOutlineShader, f_spqqrrlb, entityOutline, field_174991_A, entityOutlineShader
double: G, field_4104, lastCameraChunkUpdateX, prevCameraX, field_174992_B, frustumUpdatePosX
double: G, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, prevCameraX, field_174992_B, frustumUpdatePosX
double: H, field_4120, lastCameraChunkUpdateY, prevCameraY, field_174993_C, frustumUpdatePosY
double: H, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, prevCameraY, field_174993_C, frustumUpdatePosY
double: I, field_4070, lastCameraChunkUpdateZ, prevCameraZ, field_174987_D, frustumUpdatePosZ
double: I, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, prevCameraZ, field_174987_D, frustumUpdatePosZ
int: J, field_4084, cameraChunkX, prevCameraChunkX, field_174988_E, frustumUpdatePosChunkX
int: J, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, prevCameraChunkX, field_174988_E, frustumUpdatePosChunkX
int: K, field_4105, cameraChunkY, prevCameraChunkZ, field_174989_F, frustumUpdatePosChunkY
int: K, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, prevCameraChunkZ, field_174989_F, frustumUpdatePosChunkY
int: L, field_4121, cameraChunkZ, prevCameraChunkY, field_174990_G, frustumUpdatePosChunkZ
int: L, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, prevCameraChunkY, field_174990_G, frustumUpdatePosChunkZ
double: M, field_4069, lastCameraX, cameraPitch, field_174997_H, lastViewEntityX
double: M, prevCamX, field_4069, lastCameraX, f_hgjgxstw, cameraPitch, field_174997_H, lastViewEntityX
double: N, field_4081, lastCameraY, cameraYaw, field_174998_I, lastViewEntityY
double: N, prevCamY, field_4081, lastCameraY, f_gcyanlsp, cameraYaw, field_174998_I, lastViewEntityY
double: O, field_4096, lastCameraZ, cameraX, field_174999_J, lastViewEntityZ
double: O, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, cameraX, field_174999_J, lastViewEntityZ
double: P, field_4115, lastCameraPitch, cameraY, field_175000_K, lastViewEntityPitch
double: P, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, cameraY, field_175000_K, lastViewEntityPitch
double: Q, field_4064, lastCameraYaw, cameraZ, field_174994_L, lastViewEntityYaw
double: Q, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, cameraZ, field_174994_L, lastViewEntityYaw
int: R, field_4082, field_4082, f_45415337, field_204602_S, cloudsCheckX
int: R, prevCloudX, field_4082, f_narsxajr, f_45415337, field_204602_S, cloudsCheckX
int: S, field_4097, field_4097, f_17236356, field_204603_T, cloudsCheckY
int: S, prevCloudY, field_4097, f_whdgzusw, f_17236356, field_204603_T, cloudsCheckY
int: T, field_4116, field_4116, f_22044643, field_204604_U, cloudsCheckZ
int: T, prevCloudZ, field_4116, f_psrqwipd, f_22044643, field_204604_U, cloudsCheckZ
Vec3d: U, field_4072, field_4072, f_78495917, field_204605_V, cloudsCheckColor
Vec3d: U, prevCloudColor, field_4072, f_tonhowha, f_78495917, field_204605_V, cloudsCheckColor
ChunkBatcher: W, field_4106, chunkBatcher, chunkRenderDispatcher, field_174995_M, renderDispatcher
ChunkBuilder: W, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, chunkRenderDispatcher, field_174995_M, renderDispatcher
int: Y, field_4062, renderDistance, lastViewDistance, field_72739_F, renderDistanceChunks
int: Y, lastViewDistance, field_4062, renderDistance, f_yikkuozy, lastViewDistance, field_72739_F, renderDistanceChunks
int: Z, field_4076, field_4076, entityRenderCooldown, field_72740_G, renderEntitiesStartupCounter
int: Z, noEntityRenderFrames, field_4076, f_lobavaad, entityRenderCooldown, field_72740_G, renderEntitiesStartupCounter
int: aa, field_4089, regularEntityCount, renderedEntityCount, field_72749_I, countEntitiesRendered
int: aa, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, renderedEntityCount, field_72749_I, countEntitiesRendered
int: ab, field_4110, blockEntityCount, culledEntityCount, field_72750_J, countEntitiesHidden
int: ab, culledEntities, field_4110, blockEntityCount, f_gepidnwk, culledEntityCount, field_72750_J, countEntitiesHidden
boolean: ac, field_4066, field_4066, captureFrustum, field_175002_T, debugFixTerrainFrustum
boolean: ac, captureFrustum, field_4066, f_uxeiwzyg, captureFrustum, field_175002_T, debugFixTerrainFrustum
Frustum: ad, field_4056, forcedFrustum, capturedFrustum, field_175001_U, debugFixedClippingHelper
Frustum: ad, capturedFrustum, field_4056, forcedFrustum, f_vgmktpwa, capturedFrustum, field_175001_U, debugFixedClippingHelper
Vector4f[]: ae, field_4065, field_4065, frustumPoints, field_175004_V, debugTerrainMatrix
Vector4f[]: ae, frustumPoints, field_4065, f_umiqwyiy, frustumPoints, field_175004_V, debugTerrainMatrix
Vec3d: af, field_4091, forcedFrustumPosition, frustumPos, field_175003_W, debugTerrainFrustumPosition
Vector3d: af, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, frustumPos, field_175003_W, debugTerrainFrustumPosition
boolean: ag, field_4063, vertexBufferObjectsEnabled, useVbo, field_175005_X, vboEnabled
boolean: ag, usingVbo, field_4063, vertexBufferObjectsEnabled, f_nvhjarqv, useVbo, field_175005_X, vboEnabled
double: ai, field_4083, lastTranslucentSortX, lastCameraX, field_147596_f, prevRenderSortX
double: ai, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, lastCameraX, field_147596_f, prevRenderSortX
double: aj, field_4103, lastTranslucentSortY, lastCameraY, field_147597_g, prevRenderSortY
double: aj, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, lastCameraY, field_147597_g, prevRenderSortY
double: ak, field_4118, lastTranslucentSortZ, lastCameraZ, field_147602_h, prevRenderSortZ
double: ak, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, lastCameraZ, field_147602_h, prevRenderSortZ
boolean: al, field_4077, terrainUpdateNecessary, viewChanged, field_147595_R, displayListEntitiesDirty
boolean: al, needsUpdate, field_4077, needsTerrainUpdate, f_leqnxkqg, viewChanged, field_147595_R, displayListEntitiesDirty
boolean: am, field_4090, entityOutlinesUpdateNecessary, hasEntityOutlines, field_184386_ad, entityOutlinesRendered
boolean: am, hadRenderedEntityOutlines, field_4090, shouldCaptureFrustum, f_yezzbskp, hasEntityOutlines, field_184386_ad, entityOutlinesRendered
Direction[]: a, field_4095, DIRECTIONS, DIRECTIONS, field_200006_a, FACINGS
Direction[]: a, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, DIRECTIONS, field_200006_a, FACINGS
EntityRenderDispatcher: j, field_4109, entityRenderDispatcher, entityRenderDispatcher, field_175010_j, renderManager
EntityRenderDispatcher: j, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, entityRenderDispatcher, field_175010_j, renderManager
ClientWorld: k, field_4085, world, world, field_72769_h, world
ClientWorld: k, level, field_4085, world, f_knkykysk, world, field_72769_h, world
CloudRenderMode: V, field_4080, field_4080, f_73436308, field_204800_W, cloudOption
CloudRenderMode: V, prevCloudsType, field_4080, f_klfrhldz, f_73436308, field_204800_W, cloudOption
ChunkRendererList: X, field_4092, chunkRendererList, chunkList, field_174996_N, renderContainer
ChunkRendererList: X, renderList, field_4092, chunkRendererList, f_rvxxwncd, chunkList, field_174996_N, renderContainer
ChunkRendererFactory: ah, field_4078, chunkRendererFactory, chunkFactory, field_175007_a, renderChunkFactory
ChunkRendererFactory: ah, renderChunkFactory, field_4078, chunkRendererFactory, f_bkifldwx, chunkFactory, field_175007_a, renderChunkFactory
Constructors
Methods
void (): close, close, close, close, close
void (): close, close, close, close, close
void (ResourceManager): a, method_14491, apply, onResourceManagerReload, func_195410_a, onResourceManagerReload
void (ResourceManager): a, onResourceManagerReload, method_14491, apply, m_dviihlsr, onResourceManagerReload, func_195410_a, onResourceManagerReload
void (): o, method_3249, loadDestroyStageTextures, reloadMiningProgressTextures, func_174971_n, updateDestroyBlockIcons
void (): o, setupBreakingTextureSprites, method_3249, loadDestroyStageTextures, m_ltenwywo, reloadMiningProgressTextures, func_174971_n, updateDestroyBlockIcons
void (): a, method_3296, loadEntityOutlineShader, loadEntityOutline, func_174966_b, makeEntityOutlineShader
void (): a, initOutline, method_3296, loadEntityOutlineShader, m_hsvhpyyt, loadEntityOutline, func_174966_b, makeEntityOutlineShader
void (): b, method_3254, drawEntityOutlinesFramebuffer, renderEntityOutlines, func_174975_c, renderEntityOutlineFramebuffer
void (): b, doEntityOutline, method_3254, drawEntityOutlinesFramebuffer, m_nimwchzu, renderEntityOutlines, func_174975_c, renderEntityOutlineFramebuffer
boolean (): c, method_3270, canDrawEntityOutlines, shouldRenderEntityOutlines, func_174985_d, isRenderEntityOutlines
boolean (): c, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, shouldRenderEntityOutlines, func_174985_d, isRenderEntityOutlines
void (): p, method_3265, method_3265, renderDarkSky, func_174964_o, generateSky2
void (): p, createDarkSky, method_3265, m_tidaqmvt, renderDarkSky, func_174964_o, generateSky2
void (): q, method_3277, method_3277, renderLightSky, func_174980_p, generateSky
void (): q, createLightSky, method_3277, m_czgfbaid, renderLightSky, func_174980_p, generateSky
void (BufferBuilder, float, boolean): a, method_3283, method_3283, renderSkyHemisphere, func_174968_a, renderSky
void (BufferBuilder, float, boolean): a, drawSkyHemisphere, method_3283, renderSkyHalf, m_uacykofm, renderSkyHemisphere, func_174968_a, renderSky
void (): r, method_3293, renderStars, renderStars, func_174963_q, generateStars
void (): r, createStars, method_3293, renderStars, m_hwnneikb, renderStars, func_174963_q, generateStars
void (BufferBuilder): a, method_3255, renderStars, renderStars, func_180444_a, renderStars
void (BufferBuilder): a, drawStars, method_3255, renderStars, m_rlcfnbww, renderStars, func_180444_a, renderStars
void (): d, method_3279, reload, reload, func_72712_a, loadRenderers
void (): d, allChanged, method_3279, reload, m_tbgywtxm, reload, func_72712_a, loadRenderers
void (): e, method_3280, clearChunkRenderers, resetDirtyChunks, func_174986_e, stopChunkUpdates
void (): e, resetChunksToCompile, method_3280, clearChunkRenderers, m_ohrkjdpp, resetDirtyChunks, func_174986_e, stopChunkUpdates
void (int, int): a, method_3242, onResized, onResolutionChanged, func_72720_a, createBindEntityOutlineFbs
void (int, int): a, resize, method_3242, onResized, m_cqjwluwx, onResolutionChanged, func_72720_a, createBindEntityOutlineFbs
String (): f, method_3289, getChunksDebugString, getChunkDebugInfo, func_72735_c, getDebugInfoRenders
String (): f, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, getChunkDebugInfo, func_72735_c, getDebugInfoRenders
int (): g, method_3246, getChunkNumber, countRenderedChunks, func_184382_g, getRenderedChunks
int (): g, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, countRenderedChunks, func_184382_g, getRenderedChunks
String (): h, method_3272, getEntitiesDebugString, getEntityDebugInfo, func_72723_d, getDebugInfoEntities
String (): h, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, getEntityDebugInfo, func_72723_d, getDebugInfoEntities
Set<Direction> (BlockPos): a, method_3285, getOpenChunkFaces, getOpenChunkFaces, func_174978_c, getVisibleFacings
Set<Direction> (BlockPos): a, getVisibleDirections, method_3285, getOpenChunkFaces, m_krppkejh, getOpenChunkFaces, func_174978_c, getVisibleFacings
void (double, double, double): a, method_3275, method_3275, captureFrustum, func_174984_a, fixTerrainFrustum
void (double, double, double): a, captureFrustum, method_3275, m_zkhhxipy, captureFrustum, func_174984_a, fixTerrainFrustum
void (BlockRenderLayer): a, method_3287, renderLayer, renderLastChunks, func_174982_a, renderBlockLayer
void (RenderLayer): a, renderSameAsLast, method_3287, renderLayer, m_qqavvznl, renderLastChunks, func_174982_a, renderBlockLayer
void (Iterator<PartiallyBrokenBlockEntry>): a, method_3290, removeOutdatedPartiallyBrokenBlocks, updateMiningProgress, func_174965_a, cleanupDamagedBlocks
void (Iterator<BlockBreakingInfo>): a, updateBlockDestruction, method_3290, removeOutdatedPartiallyBrokenBlocks, m_eoxhdfmn, updateMiningProgress, func_174965_a, cleanupDamagedBlocks
void (): k, method_3252, tick, tick, func_72734_e, tick
void (): k, tick, method_3252, tick, m_qtfwhseg, tick, func_72734_e, tick
void (): s, method_3250, renderEndSky, renderEndSky, func_180448_r, renderSkyEnd
void (): s, renderEndSky, method_3250, renderEndSky, m_ehqfnscx, renderEndSky, func_180448_r, renderSkyEnd
void (float): a, method_3257, renderSky, renderSky, func_195465_a, renderSky
void (float): a, renderSky, method_3257, renderSky, m_qwqxlbnd, renderSky, func_195465_a, renderSky
void (float, double, double, double): a, method_3259, renderClouds, renderClouds, func_195466_a, renderClouds
void (float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, renderClouds, func_195466_a, renderClouds
void (BufferBuilder, double, double, double, Vec3d): a, method_3239, renderClouds, renderFancyClouds, func_204600_a, drawClouds
void (BufferBuilder, double, double, double, Vec3d): a, buildClouds, method_3239, renderClouds, m_zkzjfytg, renderFancyClouds, func_204600_a, drawClouds
void (long): a, method_3269, updateChunks, compileChunksUntil, func_174967_a, updateChunks
void (long): a, compileChunksUntil, method_3269, updateChunks, m_wxhgrpgn, compileChunksUntil, func_174967_a, updateChunks
void (): t, method_3263, enableBlockOverlayRendering, setupMiningProgressState, func_180443_s, preRenderDamagedBlocks
void (): t, setupDestroyState, method_3263, enableBlockOverlayRendering, m_dysbufgh, setupMiningProgressState, func_180443_s, preRenderDamagedBlocks
void (): u, method_3274, disableBlockOverlayRendering, restoreMiningProgressState, func_174969_t, postRenderDamagedBlocks
void (): u, restoreDestroyState, method_3274, disableBlockOverlayRendering, m_atieyihm, restoreMiningProgressState, func_174969_t, postRenderDamagedBlocks
void (VoxelShape, double, double, double, float, float, float, float): a, method_3240, drawDebugShapeOutline, m_50931160, func_195470_a, drawVoxelShapeParts
void (VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_3240, drawDebugShapeOutline, m_spvbauuv, m_50931160, func_195470_a, drawVoxelShapeParts
void (VoxelShape, double, double, double, float, float, float, float): b, method_3291, drawShapeOutline, m_27126209, func_195463_b, drawShape
void (VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawShapeOutline, m_fcuycynu, m_27126209, func_195463_b, drawShape
void (Box, float, float, float, float): a, method_3260, drawBoxOutline, renderOutlineShape, func_189697_a, drawSelectionBoundingBox
void (Box, float, float, float, float): a, renderLineBox, method_3260, drawBoxOutline, m_iuzmrayb, renderOutlineShape, func_189697_a, drawSelectionBoundingBox
void (double, double, double, double, double, double, float, float, float, float): a, method_3262, drawBoxOutline, renderOutlineShape, func_189694_a, drawBoundingBox
void (double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_3262, drawBoxOutline, m_hvslqsgp, renderOutlineShape, func_189694_a, drawBoundingBox
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, method_3258, buildBoxOutline, addVerticesForOutlineShape, func_189698_a, drawBoundingBox
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, addChainedLineBoxVertices, method_3258, drawBox, m_omuthoou, addVerticesForOutlineShape, func_189698_a, drawBoundingBox
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, method_3253, buildBox, addVerticesForShape, func_189693_b, addChainedFilledBoxVertices
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, addChainedFilledBoxVertices, method_3253, buildBox, m_jqqaldjk, addVerticesForShape, func_189693_b, addChainedFilledBoxVertices
void (int, int, int, int, int, int): a, method_18146, scheduleBlockRenders, m_74927347, func_147585_a, markBlockRangeForRenderUpdate
void (int, int, int, int, int, int): a, setBlocksDirty, method_18146, scheduleBlockRenders, m_olbxkwmx, m_74927347, func_147585_a, markBlockRangeForRenderUpdate
void (SoundEvent, BlockPos): a, method_8562, playSong, m_78544400, func_184377_a, playRecord
void (SoundEvent, BlockPos): a, playStreamingMusic, method_8562, playSong, m_ljerxhtn, m_78544400, func_184377_a, playRecord
void (World, BlockPos, boolean): a, method_3247, updateEntitiesForSong, notifyEntitiesOfRecord, func_193054_a, setPartying
void (World, BlockPos, boolean): a, notifyNearbyEntities, method_3247, updateEntitiesForSong, m_hfpkdycq, notifyEntitiesOfRecord, func_193054_a, setPartying
void (ParticleEffect, boolean, double, double, double, double, double, double): a, method_8568, addParticle, m_57165972, func_195461_a, addParticle
void (ParticleEffect, boolean, double, double, double, double, double, double): a, addParticle, method_8568, addParticle, m_gtfdkthn, m_57165972, func_195461_a, addParticle
void (ParticleEffect, boolean, boolean, double, double, double, double, double, double): a, method_8563, addParticle, m_90456491, func_195462_a, addParticle
void (ParticleEffect, boolean, boolean, double, double, double, double, double, double): a, addParticle, method_8563, addParticle, m_lmslduiw, m_90456491, func_195462_a, addParticle
<T extends ParticleEffect> void (T, double, double, double, double, double, double): a, method_3276, addParticle, addParticle, func_195467_a, addParticleUnchecked
<T extends ParticleEffect> void (T, double, double, double, double, double, double): a, addParticle, method_3276, addParticle, m_ashawqvr, addParticle, func_195467_a, addParticleUnchecked
Particle (ParticleEffect, boolean, double, double, double, double, double, double): b, method_3282, spawnParticle, tryAddParticle, func_195471_b, addParticleUnchecked
Particle (ParticleEffect, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3282, spawnParticle, m_ekvmzgne, tryAddParticle, func_195471_b, addParticleUnchecked
Particle (ParticleEffect, boolean, boolean, double, double, double, double, double, double): b, method_3288, spawnParticle, tryAddParticle, func_195469_b, addParticleUnchecked
Particle (ParticleEffect, boolean, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3288, spawnParticle, m_jmwkkslv, tryAddParticle, func_195469_b, addParticleUnchecked
void (): l, method_3267, method_3267, releaseGlLists, func_72728_f, deleteAllDisplayLists
void (): l, clear, method_3267, m_mmpvwyks, releaseGlLists, func_72728_f, deleteAllDisplayLists
void (int, BlockPos, int): a, method_8564, playGlobalEvent, m_86253275, func_180440_a, broadcastSound
void (int, BlockPos, int): a, globalLevelEvent, method_8564, playGlobalEvent, m_wrounzjs, m_86253275, func_180440_a, broadcastSound
void (int, BlockPos, int): b, method_8569, setBlockBreakingProgress, m_83094077, func_180441_b, sendBlockBreakProgress
void (int, BlockPos, int): b, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, m_83094077, func_180441_b, sendBlockBreakProgress
boolean (): m, method_3281, isTerrainRenderComplete, hasRenderedAllChunks, func_184384_n, hasNoChunkUpdates
boolean (): m, hasRenderedAllChunks, method_3281, isTerrainRenderComplete, m_iqlxizqg, hasRenderedAllChunks, func_184384_n, hasNoChunkUpdates
void (): n, method_3292, scheduleTerrainUpdate, onViewChanged, func_174979_m, setDisplayListEntitiesDirty
void (): n, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, onViewChanged, func_174979_m, setDisplayListEntitiesDirty
void (Collection<BlockEntity>, Collection<BlockEntity>): a, method_3245, updateBlockEntities, updateGlobalBlockEntities, func_181023_a, updateTileEntities
void (Collection<BlockEntity>, Collection<BlockEntity>): a, updateGlobalBlockEntities, method_3245, updateNoCullingBlockEntities, m_dwuopuwx, updateGlobalBlockEntities, func_181023_a, updateTileEntities
void (ClientWorld): a, method_3244, setWorld, setWorld, func_72732_a, setWorldAndLoadRenderers
void (ClientWorld): a, setLevel, method_3244, setWorld, m_vnssyyxd, setWorld, func_72732_a, setWorldAndLoadRenderers
void (Camera, VisibleRegion, float): a, method_3271, renderEntities, renderEntities, func_215326_a, renderEntities
void (Camera, VisibleRegion, float): a, renderEntities, method_3271, renderEntities, m_kqgypqyg, renderEntities, func_215326_a, renderEntities
void (Camera, VisibleRegion, int, boolean): a, method_3273, setUpTerrain, setupRender, func_215320_a, setupTerrain
void (Camera, VisibleRegion, int, boolean): a, setupRender, method_3273, setUpTerrain, m_eesirxud, setupRender, func_215320_a, setupTerrain
ChunkRenderer (BlockPos, ChunkRenderer, Direction): a, method_3241, getAdjacentChunkRenderer, getNeighborChunk, func_181562_a, getRenderChunkOffset
ChunkRenderer (BlockPos, ChunkRenderer, Direction): a, getRelativeFrom, method_3241, getAdjacentChunkRenderer, m_ktaqrmtc, getNeighborChunk, func_181562_a, getRenderChunkOffset
int (BlockRenderLayer, Camera): a, method_3251, renderLayer, render, func_215323_a, renderBlockLayer
int (RenderLayer, Camera): a, render, method_3251, renderLayer, m_tpblhyok, render, func_215323_a, renderBlockLayer
void (Camera, float): a, method_3243, renderWorldBorder, renderWorldBorder, func_215322_a, renderWorldBorder
void (Camera, float): a, renderWorldBounds, method_3243, renderWorldBorder, m_alhwiaul, renderWorldBorder, func_215322_a, renderWorldBorder
void (Tessellator, BufferBuilder, Camera): a, method_3256, renderPartiallyBrokenBlocks, renderMiningProgress, func_215318_a, func_215318_a
void (Tessellator, BufferBuilder, Camera): a, renderDestroyAnimation, method_3256, renderPartiallyBrokenBlocks, m_ykstlkjn, renderMiningProgress, func_215318_a, func_215318_a
void (Camera, HitResult, int): a, method_3294, drawHighlightedBlockOutline, renderBlockOutline, func_215325_a, drawSelectionBox
void (Camera, HitResult, int): a, renderHitOutline, method_3294, drawHighlightedBlockOutline, m_bsijywav, renderBlockOutline, func_215325_a, drawSelectionBox
void (BlockView, BlockPos, BlockState, BlockState, int): a, method_8570, updateBlock, m_90986344, func_184376_a, notifyBlockUpdate
void (BlockView, BlockPos, BlockState, BlockState, int): a, blockChanged, method_8570, updateBlock, m_muehcdqf, m_90986344, func_184376_a, notifyBlockUpdate
void (BlockPos, boolean): a, method_16037, scheduleSectionRender, m_22006592, func_215324_a, func_215324_a
void (BlockPos, boolean): a, setBlockDirty, method_16037, scheduleSectionRender, m_acglwznl, m_22006592, func_215324_a, func_215324_a
void (int, int, int): a, method_18145, scheduleBlockRenders, m_84457783, func_215321_a, markSurroundingsForRerender
void (int, int, int): a, setSectionDirtyWithNeighbors, method_18145, scheduleBlockRenders, m_cjgrgtiz, m_84457783, func_215321_a, markSurroundingsForRerender
void (int, int, int): b, method_8571, scheduleBlockRender, m_83721126, func_215328_b, markForRerender
void (int, int, int): b, setSectionDirty, method_8571, scheduleBlockRender, m_uzhmpsuv, m_83721126, func_215328_b, markForRerender
void (int, int, int, boolean): a, method_3295, scheduleChunkRender, setDirty, func_215319_a, markForRerender
void (int, int, int, boolean): a, setSectionDirty, method_3295, scheduleChunkRender, m_xzqucjte, setDirty, func_215319_a, markForRerender
ParticlesOption (boolean): a, method_3268, getRandomParticleSpawnChance, getParticleStatus, func_215327_a, func_215327_a
ParticlesOption (boolean): a, calculateParticleLevel, method_3268, getRandomParticleSpawnChance, m_jmjgtuet, getParticleStatus, func_215327_a, func_215327_a
void (PlayerEntity, int, BlockPos, int): a, method_8567, playLevelEvent, m_13444117, func_180439_a, playEvent
void (PlayerEntity, int, BlockPos, int): a, levelEvent, method_8567, playLevelEvent, m_kdamnnhq, m_13444117, func_180439_a, playEvent
void (Camera): a, prepare, method_21595, m_gmkpfzod, m_64354448, func_224745_a, func_224745_a
void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, m_rwjohyib, m_95654319, func_224746_a, func_224746_a
1.14.3
Names
dko
dks
net.minecraft.client.render.WorldRenderer
Fields
org.apache.logging.log4j.Logger: b, field_4060, LOGGER, field_147599_m, LOGGER
org.apache.logging.log4j.Logger: b, field_4060, LOGGER, LOGGER, field_147599_m, LOGGER
Identifier: c, field_4098, MOON_PHASES_LOCATION, field_110927_h, MOON_PHASES_TEXTURES
Identifier: c, field_4098, MOON_PHASES_TEX, MOON_PHASES_LOCATION, field_110927_h, MOON_PHASES_TEXTURES
Identifier: d, field_4111, SUN_LOCATION, field_110928_i, SUN_TEXTURES
Identifier: d, field_4111, SUN_TEX, SUN_LOCATION, field_110928_i, SUN_TEXTURES
Identifier: e, field_4108, CLOUDS_LOCATION, field_110925_j, CLOUDS_TEXTURES
Identifier: e, field_4108, CLOUDS_TEX, CLOUDS_LOCATION, field_110925_j, CLOUDS_TEXTURES
Identifier: f, field_4061, END_SKY_LOCATION, field_110926_k, END_SKY_TEXTURES
Identifier: f, field_4061, END_SKY_TEX, END_SKY_LOCATION, field_110926_k, END_SKY_TEXTURES
Identifier: g, field_4071, WORLD_BORDER_LOCATION, field_175006_g, FORCEFIELD_TEXTURES
Identifier: g, field_4071, FORCEFIELD_TEX, WORLD_BORDER_LOCATION, field_175006_g, FORCEFIELD_TEXTURES
Minecraft: h, field_4088, minecraft, field_72777_q, mc
MinecraftClient: h, field_4088, client, minecraft, field_72777_q, mc
TextureManager: i, field_4057, textureManager, field_72770_i, textureManager
TextureManager: i, field_4057, textureManager, textureManager, field_72770_i, textureManager
Set<RenderChunk>: l, field_4075, dirtyChunks, field_175009_l, chunksToUpdate
Set<ChunkRenderer>: l, field_4075, chunkRenderers, dirtyChunks, field_175009_l, chunksToUpdate
List<WorldRenderer$RenderChunkInfo>: m, field_4086, compiledChunks, field_72755_R, renderInfos
List<WorldRenderer$ChunkInfo>: m, field_4086, chunkInfos, compiledChunks, field_72755_R, renderInfos
Set<BlockEntity>: n, field_4055, globalBlockEntities, field_181024_n, setTileEntities
Set<BlockEntity>: n, field_4055, blockEntities, globalBlockEntities, field_181024_n, setTileEntities
RenderChunkStorage: o, field_4112, chunkStorage, field_175008_n, viewFrustum
ChunkRenderDispatcher: o, field_4112, chunkRenderDispatcher, chunkStorage, field_175008_n, viewFrustum
int: p, field_4099, starsGlList, field_72772_v, starGLCallList
int: p, field_4099, starsDisplayList, starsGlList, field_72772_v, starGLCallList
int: q, field_4117, lightSkyGlList, field_72771_w, glSkyList
int: q, field_4117, field_4117, lightSkyGlList, field_72771_w, glSkyList
int: r, field_4067, darkSkyGlList, field_72781_x, glSkyList2
int: r, field_4067, field_4067, darkSkyGlList, field_72781_x, glSkyList2
VertexFormat: s, field_4100, skyVertexFormat, field_175014_r, vertexBufferFormat
VertexFormat: s, field_4100, field_4100, skyVertexFormat, field_175014_r, vertexBufferFormat
VertexBuffer: t, field_4113, starsBuffer, field_175013_s, starVBO
GlBuffer: t, field_4113, starsBuffer, starsBuffer, field_175013_s, starVBO
VertexBuffer: u, field_4087, lightSkyBuffer, field_175012_t, skyVBO
GlBuffer: u, field_4087, field_4087, lightSkyBuffer, field_175012_t, skyVBO
VertexBuffer: v, field_4102, darkSkyBuffer, field_175011_u, sky2VBO
GlBuffer: v, field_4102, field_4102, darkSkyBuffer, field_175011_u, sky2VBO
int: w, field_4079, f_11669729, field_204606_x, cloudStride
int: w, field_4079, field_4079, f_11669729, field_204606_x, cloudStride
boolean: x, field_4107, f_58898825, field_204607_y, cloudsNeedUpdate
boolean: x, field_4107, cloudsDirty, f_58898825, field_204607_y, cloudsNeedUpdate
int: y, field_4114, f_45646533, field_204608_z, glCloudsList
int: y, field_4114, cloudsDisplayList, f_45646533, field_204608_z, glCloudsList
VertexBuffer: z, field_4094, f_96971178, field_204601_A, cloudsVBO
GlBuffer: z, field_4094, cloudsBuffer, f_96971178, field_204601_A, cloudsVBO
int: A, field_4073, ticks, field_72773_u, ticks
int: A, field_4073, ticks, ticks, field_72773_u, ticks
Map<Integer, BlockMiningProgress>: B, field_4058, miningProgress, field_72738_E, damagedBlocks
Map<Integer, PartiallyBrokenBlockEntry>: B, field_4058, partiallyBrokenBlocks, miningProgress, field_72738_E, damagedBlocks
Map<BlockPos, SoundInstance>: C, field_4119, playingSongs, field_147593_P, mapSoundPositions
Map<BlockPos, SoundInstance>: C, field_4119, playingSongs, playingSongs, field_147593_P, mapSoundPositions
TextureAtlasSprite[]: D, field_4068, miningProgressSprites, field_94141_F, destroyBlockIcons
Sprite[]: D, field_4068, destroyStages, miningProgressSprites, field_94141_F, destroyBlockIcons
RenderTarget: E, field_4101, entityOutlineRenderTarget, field_175015_z, entityOutlineFramebuffer
GlFramebuffer: E, field_4101, entityOutlinesFramebuffer, entityOutlineRenderTarget, field_175015_z, entityOutlineFramebuffer
PostChain: F, field_4059, entityOutline, field_174991_A, entityOutlineShader
ShaderEffect: F, field_4059, entityOutlineShader, entityOutline, field_174991_A, entityOutlineShader
double: G, field_4104, prevCameraX, field_174992_B, frustumUpdatePosX
double: G, field_4104, lastCameraChunkUpdateX, prevCameraX, field_174992_B, frustumUpdatePosX
double: H, field_4120, prevCameraY, field_174993_C, frustumUpdatePosY
double: H, field_4120, lastCameraChunkUpdateY, prevCameraY, field_174993_C, frustumUpdatePosY
double: I, field_4070, prevCameraZ, field_174987_D, frustumUpdatePosZ
double: I, field_4070, lastCameraChunkUpdateZ, prevCameraZ, field_174987_D, frustumUpdatePosZ
int: J, field_4084, prevCameraChunkX, field_174988_E, frustumUpdatePosChunkX
int: J, field_4084, cameraChunkX, prevCameraChunkX, field_174988_E, frustumUpdatePosChunkX
int: K, field_4105, prevCameraChunkZ, field_174989_F, frustumUpdatePosChunkY
int: K, field_4105, cameraChunkY, prevCameraChunkZ, field_174989_F, frustumUpdatePosChunkY
int: L, field_4121, prevCameraChunkY, field_174990_G, frustumUpdatePosChunkZ
int: L, field_4121, cameraChunkZ, prevCameraChunkY, field_174990_G, frustumUpdatePosChunkZ
double: M, field_4069, cameraPitch, field_174997_H, lastViewEntityX
double: M, field_4069, lastCameraX, cameraPitch, field_174997_H, lastViewEntityX
double: N, field_4081, cameraYaw, field_174998_I, lastViewEntityY
double: N, field_4081, lastCameraY, cameraYaw, field_174998_I, lastViewEntityY
double: O, field_4096, cameraX, field_174999_J, lastViewEntityZ
double: O, field_4096, lastCameraZ, cameraX, field_174999_J, lastViewEntityZ
double: P, field_4115, cameraY, field_175000_K, lastViewEntityPitch
double: P, field_4115, lastCameraPitch, cameraY, field_175000_K, lastViewEntityPitch
double: Q, field_4064, cameraZ, field_174994_L, lastViewEntityYaw
double: Q, field_4064, lastCameraYaw, cameraZ, field_174994_L, lastViewEntityYaw
int: R, field_4082, f_45415337, field_204602_S, cloudsCheckX
int: R, field_4082, field_4082, f_45415337, field_204602_S, cloudsCheckX
int: S, field_4097, f_17236356, field_204603_T, cloudsCheckY
int: S, field_4097, field_4097, f_17236356, field_204603_T, cloudsCheckY
int: T, field_4116, f_22044643, field_204604_U, cloudsCheckZ
int: T, field_4116, field_4116, f_22044643, field_204604_U, cloudsCheckZ
Vec3d: U, field_4072, f_78495917, field_204605_V, cloudsCheckColor
Vec3d: U, field_4072, field_4072, f_78495917, field_204605_V, cloudsCheckColor
ChunkRenderDispatcher: W, field_4106, chunkRenderDispatcher, field_174995_M, renderDispatcher
ChunkBatcher: W, field_4106, chunkBatcher, chunkRenderDispatcher, field_174995_M, renderDispatcher
int: Y, field_4062, lastViewDistance, field_72739_F, renderDistanceChunks
int: Y, field_4062, renderDistance, lastViewDistance, field_72739_F, renderDistanceChunks
int: Z, field_4076, entityRenderCooldown, field_72740_G, renderEntitiesStartupCounter
int: Z, field_4076, field_4076, entityRenderCooldown, field_72740_G, renderEntitiesStartupCounter
int: aa, field_4089, renderedEntityCount, field_72749_I, countEntitiesRendered
int: aa, field_4089, regularEntityCount, renderedEntityCount, field_72749_I, countEntitiesRendered
int: ab, field_4110, culledEntityCount, field_72750_J, countEntitiesHidden
int: ab, field_4110, blockEntityCount, culledEntityCount, field_72750_J, countEntitiesHidden
boolean: ac, field_4066, captureFrustum, field_175002_T, debugFixTerrainFrustum
boolean: ac, field_4066, field_4066, captureFrustum, field_175002_T, debugFixTerrainFrustum
FrustumData: ad, field_4056, capturedFrustum, field_175001_U, debugFixedClippingHelper
Frustum: ad, field_4056, forcedFrustum, capturedFrustum, field_175001_U, debugFixedClippingHelper
Vector4f[]: ae, field_4065, frustumPoints, field_175004_V, debugTerrainMatrix
Vector4f[]: ae, field_4065, field_4065, frustumPoints, field_175004_V, debugTerrainMatrix
Vector3d: af, field_4091, frustumPos, field_175003_W, debugTerrainFrustumPosition
Vec3d: af, field_4091, forcedFrustumPosition, frustumPos, field_175003_W, debugTerrainFrustumPosition
boolean: ag, field_4063, useVbo, field_175005_X, vboEnabled
boolean: ag, field_4063, vertexBufferObjectsEnabled, useVbo, field_175005_X, vboEnabled
double: ai, field_4083, lastCameraX, field_147596_f, prevRenderSortX
double: ai, field_4083, lastTranslucentSortX, lastCameraX, field_147596_f, prevRenderSortX
double: aj, field_4103, lastCameraY, field_147597_g, prevRenderSortY
double: aj, field_4103, lastTranslucentSortY, lastCameraY, field_147597_g, prevRenderSortY
double: ak, field_4118, lastCameraZ, field_147602_h, prevRenderSortZ
double: ak, field_4118, lastTranslucentSortZ, lastCameraZ, field_147602_h, prevRenderSortZ
boolean: al, field_4077, viewChanged, field_147595_R, displayListEntitiesDirty
boolean: al, field_4077, terrainUpdateNecessary, viewChanged, field_147595_R, displayListEntitiesDirty
boolean: am, field_4090, hasEntityOutlines, field_184386_ad, entityOutlinesRendered
boolean: am, field_4090, entityOutlinesUpdateNecessary, hasEntityOutlines, field_184386_ad, entityOutlinesRendered
Direction[]: a, field_4095, DIRECTIONS, field_200006_a, FACINGS
Direction[]: a, field_4095, DIRECTIONS, DIRECTIONS, field_200006_a, FACINGS
EntityRenderDispatcher: j, field_4109, entityRenderDispatcher, field_175010_j, renderManager
EntityRenderDispatcher: j, field_4109, entityRenderDispatcher, entityRenderDispatcher, field_175010_j, renderManager
ClientWorld: k, field_4085, world, field_72769_h, world
ClientWorld: k, field_4085, world, world, field_72769_h, world
CloudRenderMode: V, field_4080, f_73436308, field_204800_W, cloudOption
CloudRenderMode: V, field_4080, field_4080, f_73436308, field_204800_W, cloudOption
RenderChunkList: X, field_4092, chunkList, field_174996_N, renderContainer
ChunkRendererList: X, field_4092, chunkRendererList, chunkList, field_174996_N, renderContainer
RenderChunkFactory: ah, field_4078, chunkFactory, field_175007_a, renderChunkFactory
ChunkRendererFactory: ah, field_4078, chunkRendererFactory, chunkFactory, field_175007_a, renderChunkFactory
Constructors
Methods
void (): close, close
void (): close, close, close, close, close
void (ResourceManager): a, method_14491, onResourceManagerReload, func_195410_a, onResourceManagerReload
void (ResourceManager): a, method_14491, apply, onResourceManagerReload, func_195410_a, onResourceManagerReload
void (): o, method_3249, reloadMiningProgressTextures, func_174971_n, updateDestroyBlockIcons
void (): o, method_3249, loadDestroyStageTextures, reloadMiningProgressTextures, func_174971_n, updateDestroyBlockIcons
void (): a, method_3296, loadEntityOutline, func_174966_b, makeEntityOutlineShader
void (): a, method_3296, loadEntityOutlineShader, loadEntityOutline, func_174966_b, makeEntityOutlineShader
void (): b, method_3254, renderEntityOutlines, func_174975_c, renderEntityOutlineFramebuffer
void (): b, method_3254, drawEntityOutlinesFramebuffer, renderEntityOutlines, func_174975_c, renderEntityOutlineFramebuffer
boolean (): c, method_3270, shouldRenderEntityOutlines, func_174985_d, isRenderEntityOutlines
boolean (): c, method_3270, canDrawEntityOutlines, shouldRenderEntityOutlines, func_174985_d, isRenderEntityOutlines
void (): p, method_3265, renderDarkSky, func_174964_o, generateSky2
void (): p, method_3265, method_3265, renderDarkSky, func_174964_o, generateSky2
void (): q, method_3277, renderLightSky, func_174980_p, generateSky
void (): q, method_3277, method_3277, renderLightSky, func_174980_p, generateSky
void (BufferBuilder, float, boolean): a, method_3283, renderSkyHemisphere, func_174968_a, renderSky
void (BufferBuilder, float, boolean): a, method_3283, method_3283, renderSkyHemisphere, func_174968_a, renderSky
void (): r, method_3293, renderStars, func_174963_q, generateStars
void (): r, method_3293, renderStars, renderStars, func_174963_q, generateStars
void (BufferBuilder): a, method_3255, renderStars, func_180444_a, renderStars
void (BufferBuilder): a, method_3255, renderStars, renderStars, func_180444_a, renderStars
void (): d, method_3279, reload, func_72712_a, loadRenderers
void (): d, method_3279, reload, reload, func_72712_a, loadRenderers
void (): e, method_3280, resetDirtyChunks, func_174986_e, stopChunkUpdates
void (): e, method_3280, clearChunkRenderers, resetDirtyChunks, func_174986_e, stopChunkUpdates
void (int, int): a, method_3242, onResolutionChanged, func_72720_a, createBindEntityOutlineFbs
void (int, int): a, method_3242, onResized, onResolutionChanged, func_72720_a, createBindEntityOutlineFbs
String (): f, method_3289, getChunkDebugInfo, func_72735_c, getDebugInfoRenders
String (): f, method_3289, getChunksDebugString, getChunkDebugInfo, func_72735_c, getDebugInfoRenders
int (): g, method_3246, countRenderedChunks, func_184382_g, getRenderedChunks
int (): g, method_3246, getChunkNumber, countRenderedChunks, func_184382_g, getRenderedChunks
String (): h, method_3272, getEntityDebugInfo, func_72723_d, getDebugInfoEntities
String (): h, method_3272, getEntitiesDebugString, getEntityDebugInfo, func_72723_d, getDebugInfoEntities
Set<Direction> (BlockPos): a, method_3285, getOpenChunkFaces, func_174978_c, getVisibleFacings
Set<Direction> (BlockPos): a, method_3285, getOpenChunkFaces, getOpenChunkFaces, func_174978_c, getVisibleFacings
void (double, double, double): a, method_3275, captureFrustum, func_174984_a, fixTerrainFrustum
void (double, double, double): a, method_3275, method_3275, captureFrustum, func_174984_a, fixTerrainFrustum
void (BlockLayer): a, method_3287, renderLastChunks, func_174982_a, renderBlockLayer
void (BlockRenderLayer): a, method_3287, renderLayer, renderLastChunks, func_174982_a, renderBlockLayer
void (Iterator<BlockMiningProgress>): a, method_3290, updateMiningProgress, func_174965_a, cleanupDamagedBlocks
void (Iterator<PartiallyBrokenBlockEntry>): a, method_3290, removeOutdatedPartiallyBrokenBlocks, updateMiningProgress, func_174965_a, cleanupDamagedBlocks
void (): k, method_3252, tick, func_72734_e, tick
void (): k, method_3252, tick, tick, func_72734_e, tick
void (): s, method_3250, renderEndSky, func_180448_r, renderSkyEnd
void (): s, method_3250, renderEndSky, renderEndSky, func_180448_r, renderSkyEnd
void (float): a, method_3257, renderSky, func_195465_a, renderSky
void (float): a, method_3257, renderSky, renderSky, func_195465_a, renderSky
void (float, double, double, double): a, method_3259, renderClouds, func_195466_a, renderClouds
void (float, double, double, double): a, method_3259, renderClouds, renderClouds, func_195466_a, renderClouds
void (BufferBuilder, double, double, double, Vec3d): a, method_3239, renderFancyClouds, func_204600_a, drawClouds
void (BufferBuilder, double, double, double, Vec3d): a, method_3239, renderClouds, renderFancyClouds, func_204600_a, drawClouds
void (long): a, method_3269, compileChunksUntil, func_174967_a, updateChunks
void (long): a, method_3269, updateChunks, compileChunksUntil, func_174967_a, updateChunks
void (): t, method_3263, setupMiningProgressState, func_180443_s, preRenderDamagedBlocks
void (): t, method_3263, enableBlockOverlayRendering, setupMiningProgressState, func_180443_s, preRenderDamagedBlocks
void (): u, method_3274, restoreMiningProgressState, func_174969_t, postRenderDamagedBlocks
void (): u, method_3274, disableBlockOverlayRendering, restoreMiningProgressState, func_174969_t, postRenderDamagedBlocks
void (VoxelShape, double, double, double, float, float, float, float): a, method_3240, m_50931160, func_195470_a, drawVoxelShapeParts
void (VoxelShape, double, double, double, float, float, float, float): a, method_3240, drawDebugShapeOutline, m_50931160, func_195470_a, drawVoxelShapeParts
void (VoxelShape, double, double, double, float, float, float, float): b, method_3291, m_27126209, func_195463_b, drawShape
void (VoxelShape, double, double, double, float, float, float, float): b, method_3291, drawShapeOutline, m_27126209, func_195463_b, drawShape
void (Box, float, float, float, float): a, method_3260, renderOutlineShape, func_189697_a, drawSelectionBoundingBox
void (Box, float, float, float, float): a, method_3260, drawBoxOutline, renderOutlineShape, func_189697_a, drawSelectionBoundingBox
void (double, double, double, double, double, double, float, float, float, float): a, method_3262, renderOutlineShape, func_189694_a, drawBoundingBox
void (double, double, double, double, double, double, float, float, float, float): a, method_3262, drawBoxOutline, renderOutlineShape, func_189694_a, drawBoundingBox
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, method_3258, addVerticesForOutlineShape, func_189698_a, drawBoundingBox
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, method_3258, buildBoxOutline, addVerticesForOutlineShape, func_189698_a, drawBoundingBox
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, method_3253, addVerticesForShape, func_189693_b, addChainedFilledBoxVertices
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, method_3253, buildBox, addVerticesForShape, func_189693_b, addChainedFilledBoxVertices
void (int, int, int, int, int, int): a, method_18146, m_74927347, func_147585_a, markBlockRangeForRenderUpdate
void (int, int, int, int, int, int): a, method_18146, scheduleBlockRenders, m_74927347, func_147585_a, markBlockRangeForRenderUpdate
void (SoundEvent, BlockPos): a, method_8562, m_78544400, func_184377_a, playRecord
void (SoundEvent, BlockPos): a, method_8562, playSong, m_78544400, func_184377_a, playRecord
void (World, BlockPos, boolean): a, method_3247, notifyEntitiesOfRecord, func_193054_a, setPartying
void (World, BlockPos, boolean): a, method_3247, updateEntitiesForSong, notifyEntitiesOfRecord, func_193054_a, setPartying
void (ParticleOptions, boolean, double, double, double, double, double, double): a, method_8568, m_57165972, func_195461_a, addParticle
void (ParticleEffect, boolean, double, double, double, double, double, double): a, method_8568, addParticle, m_57165972, func_195461_a, addParticle
void (ParticleOptions, boolean, boolean, double, double, double, double, double, double): a, method_8563, m_90456491, func_195462_a, addParticle
void (ParticleEffect, boolean, boolean, double, double, double, double, double, double): a, method_8563, addParticle, m_90456491, func_195462_a, addParticle
<T extends ParticleOptions> void (T, double, double, double, double, double, double): a, method_3276, addParticle, func_195467_a, addParticleUnchecked
<T extends ParticleEffect> void (T, double, double, double, double, double, double): a, method_3276, addParticle, addParticle, func_195467_a, addParticleUnchecked
Particle (ParticleOptions, boolean, double, double, double, double, double, double): b, method_3282, tryAddParticle, func_195471_b, addParticleUnchecked
Particle (ParticleEffect, boolean, double, double, double, double, double, double): b, method_3282, spawnParticle, tryAddParticle, func_195471_b, addParticleUnchecked
Particle (ParticleOptions, boolean, boolean, double, double, double, double, double, double): b, method_3288, tryAddParticle, func_195469_b, addParticleUnchecked
Particle (ParticleEffect, boolean, boolean, double, double, double, double, double, double): b, method_3288, spawnParticle, tryAddParticle, func_195469_b, addParticleUnchecked
void (): l, method_3267, releaseGlLists, func_72728_f, deleteAllDisplayLists
void (): l, method_3267, method_3267, releaseGlLists, func_72728_f, deleteAllDisplayLists
void (int, BlockPos, int): a, method_8564, m_86253275, func_180440_a, broadcastSound
void (int, BlockPos, int): a, method_8564, playGlobalEvent, m_86253275, func_180440_a, broadcastSound
void (int, BlockPos, int): b, method_8569, m_83094077, func_180441_b, sendBlockBreakProgress
void (int, BlockPos, int): b, method_8569, setBlockBreakingProgress, m_83094077, func_180441_b, sendBlockBreakProgress
boolean (): m, method_3281, hasRenderedAllChunks, func_184384_n, hasNoChunkUpdates
boolean (): m, method_3281, isTerrainRenderComplete, hasRenderedAllChunks, func_184384_n, hasNoChunkUpdates
void (): n, method_3292, onViewChanged, func_174979_m, setDisplayListEntitiesDirty
void (): n, method_3292, scheduleTerrainUpdate, onViewChanged, func_174979_m, setDisplayListEntitiesDirty
void (Collection<BlockEntity>, Collection<BlockEntity>): a, method_3245, updateGlobalBlockEntities, func_181023_a, updateTileEntities
void (Collection<BlockEntity>, Collection<BlockEntity>): a, method_3245, updateBlockEntities, updateGlobalBlockEntities, func_181023_a, updateTileEntities
void (ClientWorld): a, method_3244, setWorld, func_72732_a, setWorldAndLoadRenderers
void (ClientWorld): a, method_3244, setWorld, setWorld, func_72732_a, setWorldAndLoadRenderers
void (Camera, Culler, float): a, method_3271, renderEntities, func_215326_a, func_215326_a
void (Camera, VisibleRegion, float): a, method_3271, renderEntities, renderEntities, func_215326_a, renderEntities
void (Camera, Culler, int, boolean): a, method_3273, setupRender, func_215320_a, func_215320_a
void (Camera, VisibleRegion, int, boolean): a, method_3273, setUpTerrain, setupRender, func_215320_a, setupTerrain
RenderChunk (BlockPos, RenderChunk, Direction): a, method_3241, getNeighborChunk, func_181562_a, getRenderChunkOffset
ChunkRenderer (BlockPos, ChunkRenderer, Direction): a, method_3241, getAdjacentChunkRenderer, getNeighborChunk, func_181562_a, getRenderChunkOffset
int (BlockLayer, Camera): a, method_3251, render, func_215323_a, renderBlockLayer
int (BlockRenderLayer, Camera): a, method_3251, renderLayer, render, func_215323_a, renderBlockLayer
void (Camera, float): a, method_3243, renderWorldBorder, func_215322_a, func_215322_a
void (Camera, float): a, method_3243, renderWorldBorder, renderWorldBorder, func_215322_a, renderWorldBorder
void (Tessellator, BufferBuilder, Camera): a, method_3256, renderMiningProgress, func_215318_a, func_215318_a
void (Tessellator, BufferBuilder, Camera): a, method_3256, renderPartiallyBrokenBlocks, renderMiningProgress, func_215318_a, func_215318_a
void (Camera, HitResult, int): a, method_3294, renderBlockOutline, func_215325_a, drawSelectionBox
void (Camera, HitResult, int): a, method_3294, drawHighlightedBlockOutline, renderBlockOutline, func_215325_a, drawSelectionBox
void (BlockView, BlockPos, BlockState, BlockState, int): a, method_8570, m_90986344, func_184376_a, notifyBlockUpdate
void (BlockView, BlockPos, BlockState, BlockState, int): a, method_8570, updateBlock, m_90986344, func_184376_a, notifyBlockUpdate
void (BlockPos, boolean): a, method_16037, m_22006592, func_215324_a, func_215324_a
void (BlockPos, boolean): a, method_16037, scheduleSectionRender, m_22006592, func_215324_a, func_215324_a
void (int, int, int): a, method_18145, m_84457783, func_215321_a, markSurroundingsForRerender
void (int, int, int): a, method_18145, scheduleBlockRenders, m_84457783, func_215321_a, markSurroundingsForRerender
void (int, int, int): b, method_8571, m_83721126, func_215328_b, markForRerender
void (int, int, int): b, method_8571, scheduleBlockRender, m_83721126, func_215328_b, markForRerender
void (int, int, int, boolean): a, method_3295, setDirty, func_215319_a, markForRerender
void (int, int, int, boolean): a, method_3295, scheduleChunkRender, setDirty, func_215319_a, markForRerender
ParticleRenderMode (boolean): a, method_3268, getParticleStatus, func_215327_a, func_215327_a
ParticlesOption (boolean): a, method_3268, getRandomParticleSpawnChance, getParticleStatus, func_215327_a, func_215327_a
void (PlayerEntity, int, BlockPos, int): a, method_8567, m_13444117, func_180439_a, playEvent
void (PlayerEntity, int, BlockPos, int): a, method_8567, playLevelEvent, m_13444117, func_180439_a, playEvent
1.14.2
Names
Fields
org.apache.logging.log4j.Logger: b, field_4060, LOGGER, field_147599_m, field_147599_m
org.apache.logging.log4j.Logger: b, field_4060, LOGGER, field_147599_m, LOGGER
Identifier: c, field_4098, MOON_PHASES_LOCATION, field_110927_h, field_110927_h
Identifier: c, field_4098, MOON_PHASES_LOCATION, field_110927_h, MOON_PHASES_TEXTURES
Identifier: d, field_4111, SUN_LOCATION, field_110928_i, field_110928_i
Identifier: d, field_4111, SUN_LOCATION, field_110928_i, SUN_TEXTURES
Identifier: e, field_4108, CLOUDS_LOCATION, field_110925_j, field_110925_j
Identifier: e, field_4108, CLOUDS_LOCATION, field_110925_j, CLOUDS_TEXTURES
Identifier: f, field_4061, END_SKY_LOCATION, field_110926_k, field_110926_k
Identifier: f, field_4061, END_SKY_LOCATION, field_110926_k, END_SKY_TEXTURES
Identifier: g, field_4071, WORLD_BORDER_LOCATION, field_175006_g, field_175006_g
Identifier: g, field_4071, WORLD_BORDER_LOCATION, field_175006_g, FORCEFIELD_TEXTURES
Minecraft: h, field_4088, minecraft, field_72777_q, field_72777_q
Minecraft: h, field_4088, minecraft, field_72777_q, mc
TextureManager: i, field_4057, textureManager, field_72770_i, field_72770_i
TextureManager: i, field_4057, textureManager, field_72770_i, textureManager
Set<RenderChunk>: l, field_4075, dirtyChunks, field_175009_l, field_175009_l
Set<RenderChunk>: l, field_4075, dirtyChunks, field_175009_l, chunksToUpdate
List<WorldRenderer$RenderChunkInfo>: m, field_4086, compiledChunks, field_72755_R, field_72755_R
List<WorldRenderer$RenderChunkInfo>: m, field_4086, compiledChunks, field_72755_R, renderInfos
Set<BlockEntity>: n, field_4055, globalBlockEntities, field_181024_n, field_181024_n
Set<BlockEntity>: n, field_4055, globalBlockEntities, field_181024_n, setTileEntities
RenderChunkStorage: o, field_4112, chunkStorage, field_175008_n, field_175008_n
RenderChunkStorage: o, field_4112, chunkStorage, field_175008_n, viewFrustum
int: p, field_4099, starsGlList, field_72772_v, field_72772_v
int: p, field_4099, starsGlList, field_72772_v, starGLCallList
int: q, field_4117, lightSkyGlList, field_72771_w, field_72771_w
int: q, field_4117, lightSkyGlList, field_72771_w, glSkyList
int: r, field_4067, darkSkyGlList, field_72781_x, field_72781_x
int: r, field_4067, darkSkyGlList, field_72781_x, glSkyList2
VertexFormat: s, field_4100, skyVertexFormat, field_175014_r, field_175014_r
VertexFormat: s, field_4100, skyVertexFormat, field_175014_r, vertexBufferFormat
VertexBuffer: t, field_4113, starsBuffer, field_175013_s, field_175013_s
VertexBuffer: t, field_4113, starsBuffer, field_175013_s, starVBO
VertexBuffer: u, field_4087, lightSkyBuffer, field_175012_t, field_175012_t
VertexBuffer: u, field_4087, lightSkyBuffer, field_175012_t, skyVBO
VertexBuffer: v, field_4102, darkSkyBuffer, field_175011_u, field_175011_u
VertexBuffer: v, field_4102, darkSkyBuffer, field_175011_u, sky2VBO
int: w, field_4079, f_11669729, field_204606_x, field_204606_x
int: w, field_4079, f_11669729, field_204606_x, cloudStride
boolean: x, field_4107, f_58898825, field_204607_y, field_204607_y
boolean: x, field_4107, f_58898825, field_204607_y, cloudsNeedUpdate
int: y, field_4114, f_45646533, field_204608_z, field_204608_z
int: y, field_4114, f_45646533, field_204608_z, glCloudsList
VertexBuffer: z, field_4094, f_96971178, field_204601_A, field_204601_A
VertexBuffer: z, field_4094, f_96971178, field_204601_A, cloudsVBO
int: A, field_4073, ticks, field_72773_u, field_72773_u
int: A, field_4073, ticks, field_72773_u, ticks
Map<Integer, BlockMiningProgress>: B, field_4058, miningProgress, field_72738_E, field_72738_E
Map<Integer, BlockMiningProgress>: B, field_4058, miningProgress, field_72738_E, damagedBlocks
Map<BlockPos, SoundInstance>: C, field_4119, playingSongs, field_147593_P, field_147593_P
Map<BlockPos, SoundInstance>: C, field_4119, playingSongs, field_147593_P, mapSoundPositions
TextureAtlasSprite[]: D, field_4068, miningProgressSprites, field_94141_F, field_94141_F
TextureAtlasSprite[]: D, field_4068, miningProgressSprites, field_94141_F, destroyBlockIcons
RenderTarget: E, field_4101, entityOutlineRenderTarget, field_175015_z, field_175015_z
RenderTarget: E, field_4101, entityOutlineRenderTarget, field_175015_z, entityOutlineFramebuffer
PostChain: F, field_4059, entityOutline, field_174991_A, field_174991_A
PostChain: F, field_4059, entityOutline, field_174991_A, entityOutlineShader
double: G, field_4104, prevCameraX, field_174992_B, field_174992_B
double: G, field_4104, prevCameraX, field_174992_B, frustumUpdatePosX
double: H, field_4120, prevCameraY, field_174993_C, field_174993_C
double: H, field_4120, prevCameraY, field_174993_C, frustumUpdatePosY
double: I, field_4070, prevCameraZ, field_174987_D, field_174987_D
double: I, field_4070, prevCameraZ, field_174987_D, frustumUpdatePosZ
int: J, field_4084, prevCameraChunkX, field_174988_E, field_174988_E
int: J, field_4084, prevCameraChunkX, field_174988_E, frustumUpdatePosChunkX
int: K, field_4105, prevCameraChunkZ, field_174989_F, field_174989_F
int: K, field_4105, prevCameraChunkZ, field_174989_F, frustumUpdatePosChunkY
int: L, field_4121, prevCameraChunkY, field_174990_G, field_174990_G
int: L, field_4121, prevCameraChunkY, field_174990_G, frustumUpdatePosChunkZ
double: M, field_4069, cameraPitch, field_174997_H, field_174997_H
double: M, field_4069, cameraPitch, field_174997_H, lastViewEntityX
double: N, field_4081, cameraYaw, field_174998_I, field_174998_I
double: N, field_4081, cameraYaw, field_174998_I, lastViewEntityY
double: O, field_4096, cameraX, field_174999_J, field_174999_J
double: O, field_4096, cameraX, field_174999_J, lastViewEntityZ
double: P, field_4115, cameraY, field_175000_K, field_175000_K
double: P, field_4115, cameraY, field_175000_K, lastViewEntityPitch
double: Q, field_4064, cameraZ, field_174994_L, field_174994_L
double: Q, field_4064, cameraZ, field_174994_L, lastViewEntityYaw
int: R, field_4082, f_45415337, field_204602_S, field_204602_S
int: R, field_4082, f_45415337, field_204602_S, cloudsCheckX
int: S, field_4097, f_17236356, field_204603_T, field_204603_T
int: S, field_4097, f_17236356, field_204603_T, cloudsCheckY
int: T, field_4116, f_22044643, field_204604_U, field_204604_U
int: T, field_4116, f_22044643, field_204604_U, cloudsCheckZ
Vec3d: U, field_4072, f_78495917, field_204605_V, field_204605_V
Vec3d: U, field_4072, f_78495917, field_204605_V, cloudsCheckColor
ChunkRenderDispatcher: W, field_4106, chunkRenderDispatcher, field_174995_M, field_174995_M
ChunkRenderDispatcher: W, field_4106, chunkRenderDispatcher, field_174995_M, renderDispatcher
int: Y, field_4062, lastViewDistance, field_72739_F, field_72739_F
int: Y, field_4062, lastViewDistance, field_72739_F, renderDistanceChunks
int: Z, field_4076, entityRenderCooldown, field_72740_G, field_72740_G
int: Z, field_4076, entityRenderCooldown, field_72740_G, renderEntitiesStartupCounter
int: aa, field_4089, renderedEntityCount, field_72749_I, field_72749_I
int: aa, field_4089, renderedEntityCount, field_72749_I, countEntitiesRendered
int: ab, field_4110, culledEntityCount, field_72750_J, field_72750_J
int: ab, field_4110, culledEntityCount, field_72750_J, countEntitiesHidden
boolean: ac, field_4066, captureFrustum, field_175002_T, field_175002_T
boolean: ac, field_4066, captureFrustum, field_175002_T, debugFixTerrainFrustum
FrustumData: ad, field_4056, capturedFrustum, field_175001_U, field_175001_U
FrustumData: ad, field_4056, capturedFrustum, field_175001_U, debugFixedClippingHelper
Vector4f[]: ae, field_4065, frustumPoints, field_175004_V, field_175004_V
Vector4f[]: ae, field_4065, frustumPoints, field_175004_V, debugTerrainMatrix
Vector3d: af, field_4091, frustumPos, field_175003_W, field_175003_W
Vector3d: af, field_4091, frustumPos, field_175003_W, debugTerrainFrustumPosition
boolean: ag, field_4063, useVbo, field_175005_X, field_175005_X
boolean: ag, field_4063, useVbo, field_175005_X, vboEnabled
double: ai, field_4083, lastCameraX, field_147596_f, field_147596_f
double: ai, field_4083, lastCameraX, field_147596_f, prevRenderSortX
double: aj, field_4103, lastCameraY, field_147597_g, field_147597_g
double: aj, field_4103, lastCameraY, field_147597_g, prevRenderSortY
double: ak, field_4118, lastCameraZ, field_147602_h, field_147602_h
double: ak, field_4118, lastCameraZ, field_147602_h, prevRenderSortZ
boolean: al, field_4077, viewChanged, field_147595_R, field_147595_R
boolean: al, field_4077, viewChanged, field_147595_R, displayListEntitiesDirty
boolean: am, field_4090, hasEntityOutlines, field_184386_ad, field_184386_ad
boolean: am, field_4090, hasEntityOutlines, field_184386_ad, entityOutlinesRendered
Direction[]: a, field_4095, DIRECTIONS, field_200006_a, field_200006_a
Direction[]: a, field_4095, DIRECTIONS, field_200006_a, FACINGS
EntityRenderDispatcher: j, field_4109, entityRenderDispatcher, field_175010_j, field_175010_j
EntityRenderDispatcher: j, field_4109, entityRenderDispatcher, field_175010_j, renderManager
ClientWorld: k, field_4085, world, field_72769_h, field_72769_h
ClientWorld: k, field_4085, world, field_72769_h, world
CloudRenderMode: V, field_4080, f_73436308, field_204800_W, field_204800_W
CloudRenderMode: V, field_4080, f_73436308, field_204800_W, cloudOption
RenderChunkList: X, field_4092, chunkList, field_174996_N, field_174996_N
RenderChunkList: X, field_4092, chunkList, field_174996_N, renderContainer
RenderChunkFactory: ah, field_4078, chunkFactory, field_175007_a, field_175007_a
RenderChunkFactory: ah, field_4078, chunkFactory, field_175007_a, renderChunkFactory
Constructors
Methods
int (BlockLayer, Camera): a, method_3251, render, func_215323_a, func_215323_a
int (BlockLayer, Camera): a, method_3251, render, func_215323_a, renderBlockLayer
void (Camera, HitResult, int): a, method_3294, renderBlockOutline, func_215325_a, func_215325_a
void (Camera, HitResult, int): a, method_3294, renderBlockOutline, func_215325_a, drawSelectionBox
void (int, int, int): a, method_18145, m_84457783, func_215321_a, func_215321_a
void (int, int, int): a, method_18145, m_84457783, func_215321_a, markSurroundingsForRerender
void (int, int, int): b, method_8571, m_83721126, func_215328_b, func_215328_b
void (int, int, int): b, method_8571, m_83721126, func_215328_b, markForRerender
void (int, int, int, boolean): a, method_3295, setDirty, func_215319_a, func_215319_a
void (int, int, int, boolean): a, method_3295, setDirty, func_215319_a, markForRerender
1.14.1
Names
dkm
dko
Fields
Constructors
Methods
1.14
Names
cue
dkm
net.minecraft.class_530
net.minecraft.class_761
Fields
org.apache.logging.log4j.Logger: b, field_7976, LOGGER, field_147599_m, LOGGER
org.apache.logging.log4j.Logger: b, field_4060, LOGGER, field_147599_m, field_147599_m
Identifier: c, field_6460, MOON_PHASES_LOCATION, field_110927_h, MOON_PHASES_TEXTURES
Identifier: c, field_4098, MOON_PHASES_LOCATION, field_110927_h, field_110927_h
Identifier: d, field_6461, SUN_LOCATION, field_110928_i, SUN_TEXTURES
Identifier: d, field_4111, SUN_LOCATION, field_110928_i, field_110928_i
Identifier: e, field_6462, CLOUDS_LOCATION, field_110925_j, CLOUDS_TEXTURES
Identifier: e, field_4108, CLOUDS_LOCATION, field_110925_j, field_110925_j
Identifier: f, field_6463, END_SKY_LOCATION, field_110926_k, END_SKY_TEXTURES
Identifier: f, field_4061, END_SKY_LOCATION, field_110926_k, field_110926_k
Identifier: g, field_10819, WORLD_BORDER_LOCATION, field_175006_g, FORCEFIELD_TEXTURES
Identifier: g, field_4071, WORLD_BORDER_LOCATION, field_175006_g, field_175006_g
Direction[]: a, field_20746, DIRECTIONS, field_200006_a, FACINGS
Minecraft: h, field_1918, minecraft, field_72777_q, mc
Minecraft: h, field_4088, minecraft, field_72777_q, field_72777_q
TextureManager: i, field_6464, textureManager, field_72770_i, textureManager
TextureManager: i, field_4057, textureManager, field_72770_i, field_72770_i
EntityRenderDispatcher: j, field_10820, entityRenderDispatcher, field_175010_j, renderManager
ClientWorld: k, field_1909, world, field_72769_h, world
Set<RenderChunk>: l, field_10821, dirtyChunks, field_175009_l, chunksToUpdate
Set<RenderChunk>: l, field_4075, dirtyChunks, field_175009_l, field_175009_l
List<WorldRenderer$RenderChunkInfo>: m, field_1900, compiledChunks, field_72755_R, renderInfos
List<WorldRenderer$RenderChunkInfo>: m, field_4086, compiledChunks, field_72755_R, field_72755_R
Set<BlockEntity>: n, field_10822, globalBlockEntities, field_181024_n, setTileEntities
Set<BlockEntity>: n, field_4055, globalBlockEntities, field_181024_n, field_181024_n
RenderChunkStorage: o, field_10823, chunkStorage, field_175008_n, viewFrustum
RenderChunkStorage: o, field_4112, chunkStorage, field_175008_n, field_175008_n
int: p, field_1923, starsGlList, field_72772_v, starGLCallList
int: p, field_4099, starsGlList, field_72772_v, field_72772_v
int: q, field_1924, lightSkyGlList, field_72771_w, glSkyList
int: q, field_4117, lightSkyGlList, field_72771_w, field_72771_w
int: r, field_1925, darkSkyGlList, field_72781_x, glSkyList2
int: r, field_4067, darkSkyGlList, field_72781_x, field_72781_x
VertexFormat: s, field_10824, skyVertexFormat, field_175014_r, vertexBufferFormat
VertexFormat: s, field_4100, skyVertexFormat, field_175014_r, field_175014_r
VertexBuffer: t, field_10825, starsBuffer, field_175013_s, starVBO
VertexBuffer: t, field_4113, starsBuffer, field_175013_s, field_175013_s
VertexBuffer: u, field_10826, lightSkyBuffer, field_175012_t, skyVBO
VertexBuffer: u, field_4087, lightSkyBuffer, field_175012_t, field_175012_t
VertexBuffer: v, field_10827, darkSkyBuffer, field_175011_u, sky2VBO
VertexBuffer: v, field_4102, darkSkyBuffer, field_175011_u, field_175011_u
int: w, field_20749, f_11669729, field_204606_x, field_204606_x
int: w, field_4079, f_11669729, field_204606_x, field_204606_x
boolean: x, field_20750, f_58898825, field_204607_y, cloudsNeedUpdate
boolean: x, field_4107, f_58898825, field_204607_y, field_204607_y
int: y, field_20751, f_45646533, field_204608_z, glCloudsList
int: y, field_4114, f_45646533, field_204608_z, field_204608_z
VertexBuffer: z, field_20752, f_96971178, field_204601_A, cloudsVBO
VertexBuffer: z, field_4094, f_96971178, field_204601_A, field_204601_A
int: A, field_1922, ticks, field_72773_u, ticks
int: A, field_4073, ticks, field_72773_u, field_72773_u
Map<Integer, BlockMiningProgress>: B, field_1887, miningProgress, field_72738_E, damagedBlocks
Map<Integer, BlockMiningProgress>: B, field_4058, miningProgress, field_72738_E, field_72738_E
Map<BlockPos, SoundInstance>: C, field_7967, playingSongs, field_147593_P, mapSoundPositions
Map<BlockPos, SoundInstance>: C, field_4119, playingSongs, field_147593_P, field_147593_P
TextureAtlasSprite[]: D, field_10828, miningProgressSprites, field_94141_F, destroyBlockIcons
TextureAtlasSprite[]: D, field_4068, miningProgressSprites, field_94141_F, field_94141_F
RenderTarget: E, field_10798, entityOutlineRenderTarget, field_175015_z, entityOutlineFramebuffer
RenderTarget: E, field_4101, entityOutlineRenderTarget, field_175015_z, field_175015_z
PostChain: F, field_10799, entityOutline, field_174991_A, entityOutlineShader
PostChain: F, field_4059, entityOutline, field_174991_A, field_174991_A
double: G, field_10800, prevCameraX, field_174992_B, frustumUpdatePosX
double: G, field_4104, prevCameraX, field_174992_B, field_174992_B
double: H, field_10801, prevCameraY, field_174993_C, frustumUpdatePosY
double: H, field_4120, prevCameraY, field_174993_C, field_174993_C
double: I, field_10802, prevCameraZ, field_174987_D, frustumUpdatePosZ
double: I, field_4070, prevCameraZ, field_174987_D, field_174987_D
int: J, field_10803, prevCameraChunkX, field_174988_E, frustumUpdatePosChunkX
int: J, field_4084, prevCameraChunkX, field_174988_E, field_174988_E
int: K, field_10804, prevCameraChunkZ, field_174989_F, frustumUpdatePosChunkY
int: K, field_4105, prevCameraChunkZ, field_174989_F, field_174989_F
int: L, field_10805, prevCameraChunkY, field_174990_G, frustumUpdatePosChunkZ
int: L, field_4121, prevCameraChunkY, field_174990_G, field_174990_G
double: M, field_10806, cameraPitch, field_174997_H, lastViewEntityX
double: M, field_4069, cameraPitch, field_174997_H, field_174997_H
double: N, field_10807, cameraYaw, field_174998_I, lastViewEntityY
double: N, field_4081, cameraYaw, field_174998_I, field_174998_I
double: O, field_10808, cameraX, field_174999_J, lastViewEntityZ
double: O, field_4096, cameraX, field_174999_J, field_174999_J
double: P, field_10809, cameraY, field_175000_K, lastViewEntityPitch
double: P, field_4115, cameraY, field_175000_K, field_175000_K
double: Q, field_10810, cameraZ, field_174994_L, lastViewEntityYaw
double: Q, field_4064, cameraZ, field_174994_L, field_174994_L
int: R, field_20741, f_45415337, field_204602_S, cloudsCheckX
int: R, field_4082, f_45415337, field_204602_S, field_204602_S
int: S, field_20742, f_17236356, field_204603_T, cloudsCheckY
int: S, field_4097, f_17236356, field_204603_T, field_204603_T
int: T, field_20743, f_22044643, field_204604_U, cloudsCheckZ
int: T, field_4116, f_22044643, field_204604_U, field_204604_U
Vec3d: U, field_20744, f_78495917, field_204605_V, cloudsCheckColor
Vec3d: U, field_4072, f_78495917, field_204605_V, field_204605_V
int: V, field_20745, f_73436308, field_204800_W, cloudRenderMode
ChunkRenderDispatcher: W, field_10811, chunkRenderDispatcher, field_174995_M, renderDispatcher
ChunkRenderDispatcher: W, field_4106, chunkRenderDispatcher, field_174995_M, field_174995_M
RenderChunkList: X, field_10812, chunkList, field_174996_N, renderContainer
int: Y, field_1888, lastViewDistance, field_72739_F, renderDistanceChunks
int: Y, field_4062, lastViewDistance, field_72739_F, field_72739_F
int: Z, field_1889, entityRenderCooldown, field_72740_G, renderEntitiesStartupCounter
int: Z, field_4076, entityRenderCooldown, field_72740_G, field_72740_G
int: aa, field_1890, entityCount, field_72748_H, countEntitiesTotal
int: ab, field_1891, renderedEntityCount, field_72749_I, countEntitiesRendered
int: aa, field_4089, renderedEntityCount, field_72749_I, field_72749_I
int: ac, field_1892, culledEntityCount, field_72750_J, countEntitiesHidden
int: ab, field_4110, culledEntityCount, field_72750_J, field_72750_J
boolean: ad, field_10813, captureFrustum, field_175002_T, debugFixTerrainFrustum
boolean: ac, field_4066, captureFrustum, field_175002_T, field_175002_T
FrustumData: ae, field_20747, capturedFrustum, field_175001_U, debugFixedClippingHelper
FrustumData: ad, field_4056, capturedFrustum, field_175001_U, field_175001_U
Vector4f[]: af, field_20748, frustumPoints, field_175004_V, debugTerrainMatrix
Vector4f[]: ae, field_4065, frustumPoints, field_175004_V, field_175004_V
Vector3d: ag, field_10816, frustumPos, field_175003_W, debugTerrainFrustumPosition
Vector3d: af, field_4091, frustumPos, field_175003_W, field_175003_W
boolean: ah, field_10817, useVbo, field_175005_X, vboEnabled
boolean: ag, field_4063, useVbo, field_175005_X, field_175005_X
RenderChunkFactory: ai, field_10818, chunkFactory, field_175007_a, renderChunkFactory
double: aj, field_7970, lastCameraX, field_147596_f, prevRenderSortX
double: ai, field_4083, lastCameraX, field_147596_f, field_147596_f
double: ak, field_7971, lastCameraY, field_147597_g, prevRenderSortY
double: aj, field_4103, lastCameraY, field_147597_g, field_147597_g
double: al, field_7972, lastCameraZ, field_147602_h, prevRenderSortZ
double: ak, field_4118, lastCameraZ, field_147602_h, field_147602_h
boolean: am, field_7968, viewChanged, field_147595_R, displayListEntitiesDirty
boolean: al, field_4077, viewChanged, field_147595_R, field_147595_R
boolean: an, field_13537, hasEntityOutlines, field_184386_ad, entityOutlinesRendered
boolean: am, field_4090, hasEntityOutlines, field_184386_ad, field_184386_ad
Set<BlockPos>: ao, field_13538, lightChanges, field_184387_ae, setLightUpdates
Direction[]: a, field_4095, DIRECTIONS, field_200006_a, field_200006_a
EntityRenderDispatcher: j, field_4109, entityRenderDispatcher, field_175010_j, field_175010_j
ClientWorld: k, field_4085, world, field_72769_h, field_72769_h
CloudRenderMode: V, field_4080, f_73436308, field_204800_W, field_204800_W
RenderChunkList: X, field_4092, chunkList, field_174996_N, field_174996_N
RenderChunkFactory: ah, field_4078, chunkFactory, field_175007_a, field_175007_a
Constructors
Methods
void (): close, close, close, close
void (): close, close
void (ResourceManager): a, method_5895, reload, func_195410_a, onResourceManagerReload
void (ResourceManager): a, method_14491, onResourceManagerReload, func_195410_a, onResourceManagerReload
void (): o, method_19165, reloadMiningProgressTextures, func_174971_n, updateDestroyBlockIcons
void (): o, method_3249, reloadMiningProgressTextures, func_174971_n, updateDestroyBlockIcons
void (): b, method_9909, loadEntityOutline, func_174966_b, makeEntityOutlineShader
void (): a, method_3296, loadEntityOutline, func_174966_b, makeEntityOutlineShader
void (): c, method_9912, renderEntityOutlines, func_174975_c, renderEntityOutlineFramebuffer
void (): b, method_3254, renderEntityOutlines, func_174975_c, renderEntityOutlineFramebuffer
boolean (): d, method_9915, shouldRenderEntityOutlines, func_174985_d, isRenderEntityOutlines
boolean (): c, method_3270, shouldRenderEntityOutlines, func_174985_d, isRenderEntityOutlines
void (): p, method_9919, renderDarkSky, func_174964_o, generateSky2
void (): p, method_3265, renderDarkSky, func_174964_o, generateSky2
void (): q, method_9920, renderLightSky, func_174980_p, generateSky
void (): q, method_3277, renderLightSky, func_174980_p, generateSky
void (BufferBuilder, float, boolean): a, method_9898, renderSkyHemisphere, func_174968_a, renderSky
void (BufferBuilder, float, boolean): a, method_3283, renderSkyHemisphere, func_174968_a, renderSky
void (): r, method_9921, renderStars, func_174963_q, generateStars
void (): r, method_3293, renderStars, func_174963_q, generateStars
void (BufferBuilder): a, method_9897, renderStars, func_180444_a, renderStars
void (BufferBuilder): a, method_3255, renderStars, func_180444_a, renderStars
void (ClientWorld): a, method_1371, setWorld, func_72732_a, setWorldAndLoadRenderers
void (): a, method_1363, reload, func_72712_a, loadRenderers
void (): d, method_3279, reload, func_72712_a, loadRenderers
void (): e, method_9916, resetDirtyChunks, func_174986_e, stopChunkUpdates
void (): e, method_3280, resetDirtyChunks, func_174986_e, stopChunkUpdates
void (int, int): a, method_1367, onResolutionChanged, func_72720_a, createBindEntityOutlineFbs
void (int, int): a, method_3242, onResolutionChanged, func_72720_a, createBindEntityOutlineFbs
void (Entity, Culler, float): a, method_9908, renderEntities, func_180446_a, renderEntities
boolean (Entity, Entity, Culler): a, method_12337, shouldRenderEntity, func_184383_a, isOutlineActive
String (): f, method_1381, getChunkDebugInfo, func_72735_c, getDebugInfoRenders
String (): f, method_3289, getChunkDebugInfo, func_72735_c, getDebugInfoRenders
int (): g, method_12338, countRenderedChunks, func_184382_g, getRenderedChunks
int (): g, method_3246, countRenderedChunks, func_184382_g, getRenderedChunks
String (): h, method_1384, getEntityDebugInfo, func_72723_d, getDebugInfoEntities
String (): h, method_3272, getEntityDebugInfo, func_72723_d, getDebugInfoEntities
void (Entity, float, Culler, int, boolean): a, method_9906, setupRender, func_195473_a, setupTerrain
Set<Direction> (BlockPos): b, method_9914, getOpenChunkFaces, func_174978_c, getVisibleFacings
Set<Direction> (BlockPos): a, method_3285, getOpenChunkFaces, func_174978_c, getVisibleFacings
RenderChunk (BlockPos, RenderChunk, Direction): a, method_9901, getNeighborChunk, func_181562_a, getRenderChunkOffset
void (double, double, double): a, method_19157, captureFrustum, func_174984_a, fixTerrainFrustum
void (double, double, double): a, method_3275, captureFrustum, func_174984_a, fixTerrainFrustum
Vector3f (Entity, double): a, method_9905, getLookVector, func_195474_a, getViewVector
int (BlockLayer, double, Entity): a, method_9894, render, func_195464_a, renderBlockLayer
void (BlockLayer): a, method_9893, renderLastChunks, func_174982_a, renderBlockLayer
void (BlockLayer): a, method_3287, renderLastChunks, func_174982_a, renderBlockLayer
void (Iterator<BlockMiningProgress>): a, method_9904, updateMiningProgress, func_174965_a, cleanupDamagedBlocks
void (Iterator<BlockMiningProgress>): a, method_3290, updateMiningProgress, func_174965_a, cleanupDamagedBlocks
void (): k, method_1385, tick, func_72734_e, tick
void (): k, method_3252, tick, func_72734_e, tick
void (): s, method_9922, renderEndSky, func_180448_r, renderSkyEnd
void (): s, method_3250, renderEndSky, func_180448_r, renderSkyEnd
void (float): a, method_9891, renderSky, func_195465_a, renderSky
void (float): a, method_3257, renderSky, func_195465_a, renderSky
void (float, double, double, double): a, method_19158, renderClouds, func_195466_a, renderClouds
void (float, double, double, double): a, method_3259, renderClouds, func_195466_a, renderClouds
void (BufferBuilder, double, double, double, Vec3d): a, method_19161, renderFancyClouds, func_204600_a, drawClouds
void (BufferBuilder, double, double, double, Vec3d): a, method_3239, renderFancyClouds, func_204600_a, drawClouds
void (long): a, method_9892, compileChunksUntil, func_174967_a, updateChunks
void (long): a, method_3269, compileChunksUntil, func_174967_a, updateChunks
void (Entity, float): a, method_9907, renderWorldBorder, func_180449_a, renderWorldBorder
void (): t, method_9923, setupMiningProgressState, func_180443_s, preRenderDamagedBlocks
void (): t, method_3263, setupMiningProgressState, func_180443_s, preRenderDamagedBlocks
void (): u, method_9924, restoreMiningProgressState, func_174969_t, postRenderDamagedBlocks
void (): u, method_3274, restoreMiningProgressState, func_174969_t, postRenderDamagedBlocks
void (Tesselator, BufferBuilder, Entity, float): a, method_9899, renderMiningProgress, func_174981_a, drawBlockDamageTexture
void (PlayerEntity, HitResult, int, float): a, method_1380, renderBlockOutline, func_72731_b, drawSelectionBox
void (VoxelShape, double, double, double, float, float, float, float): a, method_19159, m_50931160, func_195470_a, drawVoxelShapeParts
void (VoxelShape, double, double, double, float, float, float, float): a, method_3240, m_50931160, func_195470_a, drawVoxelShapeParts
void (VoxelShape, double, double, double, float, float, float, float): b, method_19164, m_27126209, func_195463_b, drawShape
void (VoxelShape, double, double, double, float, float, float, float): b, method_3291, m_27126209, func_195463_b, drawShape
void (Box, float, float, float, float): a, method_13430, renderOutlineShape, func_189697_a, drawSelectionBoundingBox
void (Box, float, float, float, float): a, method_3260, renderOutlineShape, func_189697_a, drawSelectionBoundingBox
void (double, double, double, double, double, double, float, float, float, float): a, method_13429, renderOutlineShape, func_189694_a, drawBoundingBox
void (double, double, double, double, double, double, float, float, float, float): a, method_3262, renderOutlineShape, func_189694_a, drawBoundingBox
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, method_13431, addVerticesForOutlineShape, func_189698_a, drawBoundingBox
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, method_3258, addVerticesForOutlineShape, func_189698_a, drawBoundingBox
void (Box, float, float, float, float): b, method_13433, renderShape, func_189696_b, renderFilledBox
void (double, double, double, double, double, double, float, float, float, float): b, method_13432, renderShape, func_189695_b, renderFilledBox
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, method_13434, addVerticesForShape, func_189693_b, addChainedFilledBoxVertices
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, method_3253, addVerticesForShape, func_189693_b, addChainedFilledBoxVertices
void (int, int, int, int, int, int, boolean): a, method_1378, setDirty, func_184385_a, markBlocksForUpdate
void (BlockView, BlockPos, BlockState, BlockState, int): a, method_11493, notifyBlockChanged, func_184376_a, notifyBlockUpdate
void (BlockPos): a, method_8574, notifyLightChanged, func_174959_b, notifyLightSet
void (int, int, int, int, int, int): a, method_3745, notifyRegionChanged, func_147585_a, markBlockRangeForRenderUpdate
void (int, int, int, int, int, int): a, method_18146, m_74927347, func_147585_a, markBlockRangeForRenderUpdate
void (SoundEvent, BlockPos): a, method_8572, playGlobalSound, func_184377_a, playRecord
void (SoundEvent, BlockPos): a, method_8562, m_78544400, func_184377_a, playRecord
void (World, BlockPos, boolean): a, method_14681, notifyEntitiesOfRecord, func_193054_a, setPartying
void (World, BlockPos, boolean): a, method_3247, notifyEntitiesOfRecord, func_193054_a, setPartying
void (PlayerEntity, SoundEvent, SoundCategory, double, double, double, float, float): a, method_3747, playSound, func_184375_a, playSoundToAllNearExcept
void (ParticleOptions, boolean, double, double, double, double, double, double): a, method_3746, addParticle, func_195461_a, addParticle
void (ParticleOptions, boolean, double, double, double, double, double, double): a, method_8568, m_57165972, func_195461_a, addParticle
void (ParticleOptions, boolean, boolean, double, double, double, double, double, double): a, method_13696, addParticle, func_195462_a, addParticle
void (ParticleOptions, boolean, boolean, double, double, double, double, double, double): a, method_8563, m_90456491, func_195462_a, addParticle
<T extends ParticleOptions> void (T, double, double, double, double, double, double): a, method_19162, addParticle, func_195467_a, addParticleUnchecked
<T extends ParticleOptions> void (T, double, double, double, double, double, double): a, method_3276, addParticle, func_195467_a, addParticleUnchecked
Particle (ParticleOptions, boolean, double, double, double, double, double, double): b, method_9911, tryAddParticle, func_195471_b, addParticleUnchecked
Particle (ParticleOptions, boolean, double, double, double, double, double, double): b, method_3282, tryAddParticle, func_195471_b, addParticleUnchecked
Particle (ParticleOptions, boolean, boolean, double, double, double, double, double, double): b, method_13852, tryAddParticle, func_195469_b, addParticleUnchecked
Particle (ParticleOptions, boolean, boolean, double, double, double, double, double, double): b, method_3288, tryAddParticle, func_195469_b, addParticleUnchecked
int (boolean): a, method_13850, getParticleStatus, func_190572_a, calculateParticleLevel
void (Entity): a, method_3749, notifyEntityAdded, func_72703_a, onEntityAdded
void (Entity): b, method_3752, notifyEntityRemoved, func_72709_b, onEntityRemoved
void (): l, method_1386, releaseGlLists, func_72728_f, deleteAllDisplayLists
void (): l, method_3267, releaseGlLists, func_72728_f, deleteAllDisplayLists
void (int, BlockPos, int): a, method_4692, doGlobalEvent, func_180440_a, broadcastSound
void (int, BlockPos, int): a, method_8564, m_86253275, func_180440_a, broadcastSound
void (PlayerEntity, int, BlockPos, int): a, method_3750, doEvent, func_180439_a, playEvent
void (int, BlockPos, int): b, method_8573, updateBlockMiningProgress, func_180441_b, sendBlockBreakProgress
void (int, BlockPos, int): b, method_8569, m_83094077, func_180441_b, sendBlockBreakProgress
boolean (): m, method_12339, hasRenderedAllChunks, func_184384_n, hasNoChunkUpdates
boolean (): m, method_3281, hasRenderedAllChunks, func_184384_n, hasNoChunkUpdates
void (): n, method_9917, onViewChanged, func_174979_m, setDisplayListEntitiesDirty
void (): n, method_3292, onViewChanged, func_174979_m, setDisplayListEntitiesDirty
void (Collection<BlockEntity>, Collection<BlockEntity>): a, method_9903, updateGlobalBlockEntities, func_181023_a, updateTileEntities
void (Collection<BlockEntity>, Collection<BlockEntity>): a, method_3245, updateGlobalBlockEntities, func_181023_a, updateTileEntities
void (ClientWorld): a, method_3244, setWorld, func_72732_a, setWorldAndLoadRenderers
void (Camera, Culler, float): a, method_3271, renderEntities, func_215326_a, func_215326_a
void (Camera, Culler, int, boolean): a, method_3273, setupRender, func_215320_a, func_215320_a
RenderChunk (BlockPos, RenderChunk, Direction): a, method_3241, getNeighborChunk, func_181562_a, getRenderChunkOffset
int (BlockLayer, Camera): a, method_3251, render, func_215323_a, func_215323_a
void (Camera, float): a, method_3243, renderWorldBorder, func_215322_a, func_215322_a
void (Tessellator, BufferBuilder, Camera): a, method_3256, renderMiningProgress, func_215318_a, func_215318_a
void (Camera, HitResult, int): a, method_3294, renderBlockOutline, func_215325_a, func_215325_a
void (BlockView, BlockPos, BlockState, BlockState, int): a, method_8570, m_90986344, func_184376_a, notifyBlockUpdate
void (BlockPos, boolean): a, method_16037, m_22006592, func_215324_a, func_215324_a
void (int, int, int): a, method_18145, m_84457783, func_215321_a, func_215321_a
void (int, int, int): b, method_8571, m_83721126, func_215328_b, func_215328_b
void (int, int, int, boolean): a, method_3295, setDirty, func_215319_a, func_215319_a
ParticleRenderMode (boolean): a, method_3268, getParticleStatus, func_215327_a, func_215327_a
void (PlayerEntity, int, BlockPos, int): a, method_8567, m_13444117, func_180439_a, playEvent
1.13.2
Names
cud
cue
net.minecraft.unmapped.C_24384787
net.minecraft.class_530
net.minecraft.client.renderer.WorldRenderer
Fields
org.apache.logging.log4j.Logger: b, f_78141067, LOGGER, field_147599_m
org.apache.logging.log4j.Logger: b, field_7976, LOGGER, field_147599_m, LOGGER
Identifier: c, f_10728853, MOON_PHASES_LOCATION, field_110927_h
Identifier: c, field_6460, MOON_PHASES_LOCATION, field_110927_h, MOON_PHASES_TEXTURES
Identifier: d, f_60152952, SUN_LOCATION, field_110928_i
Identifier: d, field_6461, SUN_LOCATION, field_110928_i, SUN_TEXTURES
Identifier: e, f_40944452, CLOUDS_LOCATION, field_110925_j
Identifier: e, field_6462, CLOUDS_LOCATION, field_110925_j, CLOUDS_TEXTURES
Identifier: f, f_79622582, END_SKY_LOCATION, field_110926_k
Identifier: f, field_6463, END_SKY_LOCATION, field_110926_k, END_SKY_TEXTURES
Identifier: g, f_90106586, WORLD_BORDER_LOCATION, field_175006_g
Identifier: g, field_10819, WORLD_BORDER_LOCATION, field_175006_g, FORCEFIELD_TEXTURES
Direction[]: a, f_78575853, DIRECTIONS, field_200006_a
Direction[]: a, field_20746, DIRECTIONS, field_200006_a, FACINGS
Minecraft: h, f_73590604, minecraft, field_72777_q
Minecraft: h, field_1918, minecraft, field_72777_q, mc
TextureManager: i, f_38343582, textureManager, field_72770_i
TextureManager: i, field_6464, textureManager, field_72770_i, textureManager
EntityRenderDispatcher: j, f_55826321, entityRenderDispatcher, field_175010_j
EntityRenderDispatcher: j, field_10820, entityRenderDispatcher, field_175010_j, renderManager
ClientWorld: k, f_61719522, world, field_72769_h
ClientWorld: k, field_1909, world, field_72769_h, world
Set<RenderChunk>: l, f_84097449, dirtyChunks, field_175009_l
Set<RenderChunk>: l, field_10821, dirtyChunks, field_175009_l, chunksToUpdate
List<WorldRenderer$RenderChunkInfo>: m, f_68578288, compiledChunks, field_72755_R
List<WorldRenderer$RenderChunkInfo>: m, field_1900, compiledChunks, field_72755_R, renderInfos
Set<BlockEntity>: n, f_00648327, globalBlockEntities, field_181024_n
Set<BlockEntity>: n, field_10822, globalBlockEntities, field_181024_n, setTileEntities
RenderChunkStorage: o, f_46495713, chunkStorage, field_175008_n
RenderChunkStorage: o, field_10823, chunkStorage, field_175008_n, viewFrustum
int: p, f_33740639, starsGlList, field_72772_v
int: p, field_1923, starsGlList, field_72772_v, starGLCallList
int: q, f_77784696, lightSkyGlList, field_72771_w
int: q, field_1924, lightSkyGlList, field_72771_w, glSkyList
int: r, f_82007530, darkSkyGlList, field_72781_x
int: r, field_1925, darkSkyGlList, field_72781_x, glSkyList2
VertexFormat: s, f_25454168, skyVertexFormat, field_175014_r
VertexFormat: s, field_10824, skyVertexFormat, field_175014_r, vertexBufferFormat
VertexBuffer: t, f_84685475, starsBuffer, field_175013_s
VertexBuffer: t, field_10825, starsBuffer, field_175013_s, starVBO
VertexBuffer: u, f_94506667, lightSkyBuffer, field_175012_t
VertexBuffer: u, field_10826, lightSkyBuffer, field_175012_t, skyVBO
VertexBuffer: v, f_15293612, darkSkyBuffer, field_175011_u
VertexBuffer: v, field_10827, darkSkyBuffer, field_175011_u, sky2VBO
int: w, f_11669729, f_11669729, field_204606_x
int: w, field_20749, f_11669729, field_204606_x, field_204606_x
boolean: x, f_58898825, f_58898825, field_204607_y
boolean: x, field_20750, f_58898825, field_204607_y, cloudsNeedUpdate
int: y, f_45646533, f_45646533, field_204608_z
int: y, field_20751, f_45646533, field_204608_z, glCloudsList
VertexBuffer: z, f_96971178, f_96971178, field_204601_A
VertexBuffer: z, field_20752, f_96971178, field_204601_A, cloudsVBO
int: A, f_09867787, ticks, field_72773_u
int: A, field_1922, ticks, field_72773_u, ticks
Map<Integer, BlockMiningProgress>: B, f_79069085, miningProgress, field_72738_E
Map<Integer, BlockMiningProgress>: B, field_1887, miningProgress, field_72738_E, damagedBlocks
Map<BlockPos, SoundInstance>: C, f_22800612, playingSongs, field_147593_P
Map<BlockPos, SoundInstance>: C, field_7967, playingSongs, field_147593_P, mapSoundPositions
TextureAtlasSprite[]: D, f_08263498, miningProgressSprites, field_94141_F
TextureAtlasSprite[]: D, field_10828, miningProgressSprites, field_94141_F, destroyBlockIcons
RenderTarget: E, f_24475296, entityOutlineRenderTarget, field_175015_z
RenderTarget: E, field_10798, entityOutlineRenderTarget, field_175015_z, entityOutlineFramebuffer
PostChain: F, f_47077656, entityOutline, field_174991_A
PostChain: F, field_10799, entityOutline, field_174991_A, entityOutlineShader
double: G, f_27858539, prevCameraX, field_174992_B
double: G, field_10800, prevCameraX, field_174992_B, frustumUpdatePosX
double: H, f_29409055, prevCameraY, field_174993_C
double: H, field_10801, prevCameraY, field_174993_C, frustumUpdatePosY
double: I, f_84819106, prevCameraZ, field_174987_D
double: I, field_10802, prevCameraZ, field_174987_D, frustumUpdatePosZ
int: J, f_98837477, prevCameraChunkX, field_174988_E
int: J, field_10803, prevCameraChunkX, field_174988_E, frustumUpdatePosChunkX
int: K, f_40212922, prevCameraChunkZ, field_174989_F
int: K, field_10804, prevCameraChunkZ, field_174989_F, frustumUpdatePosChunkY
int: L, f_80630100, prevCameraChunkY, field_174990_G
int: L, field_10805, prevCameraChunkY, field_174990_G, frustumUpdatePosChunkZ
double: M, f_21666896, cameraPitch, field_174997_H
double: M, field_10806, cameraPitch, field_174997_H, lastViewEntityX
double: N, f_44576310, cameraYaw, field_174998_I
double: N, field_10807, cameraYaw, field_174998_I, lastViewEntityY
double: O, f_63689711, cameraX, field_174999_J
double: O, field_10808, cameraX, field_174999_J, lastViewEntityZ
double: P, f_77538494, cameraY, field_175000_K
double: P, field_10809, cameraY, field_175000_K, lastViewEntityPitch
double: Q, f_75272284, cameraZ, field_174994_L
double: Q, field_10810, cameraZ, field_174994_L, lastViewEntityYaw
int: R, f_45415337, f_45415337, field_204602_S
int: R, field_20741, f_45415337, field_204602_S, cloudsCheckX
int: S, f_17236356, f_17236356, field_204603_T
int: S, field_20742, f_17236356, field_204603_T, cloudsCheckY
int: T, f_22044643, f_22044643, field_204604_U
int: T, field_20743, f_22044643, field_204604_U, cloudsCheckZ
Vec3d: U, f_78495917, f_78495917, field_204605_V
Vec3d: U, field_20744, f_78495917, field_204605_V, cloudsCheckColor
int: V, f_73436308, f_73436308, field_204800_W
int: V, field_20745, f_73436308, field_204800_W, cloudRenderMode
ChunkRenderDispatcher: W, f_43838812, chunkRenderDispatcher, field_174995_M
ChunkRenderDispatcher: W, field_10811, chunkRenderDispatcher, field_174995_M, renderDispatcher
RenderChunkList: X, f_99464642, chunkList, field_174996_N
RenderChunkList: X, field_10812, chunkList, field_174996_N, renderContainer
int: Y, f_56565878, lastViewDistance, field_72739_F
int: Y, field_1888, lastViewDistance, field_72739_F, renderDistanceChunks
int: Z, f_83974848, entityRenderCooldown, field_72740_G
int: Z, field_1889, entityRenderCooldown, field_72740_G, renderEntitiesStartupCounter
int: aa, f_16991302, entityCount, field_72748_H
int: aa, field_1890, entityCount, field_72748_H, countEntitiesTotal
int: ab, f_61217664, renderedEntityCount, field_72749_I
int: ab, field_1891, renderedEntityCount, field_72749_I, countEntitiesRendered
int: ac, f_65051029, culledEntityCount, field_72750_J
int: ac, field_1892, culledEntityCount, field_72750_J, countEntitiesHidden
boolean: ad, f_97755941, captureFrustum, field_175002_T
boolean: ad, field_10813, captureFrustum, field_175002_T, debugFixTerrainFrustum
FrustumData: ae, f_12667316, capturedFrustum, field_175001_U
FrustumData: ae, field_20747, capturedFrustum, field_175001_U, debugFixedClippingHelper
Vector4f[]: af, f_65629066, frustumPoints, field_175004_V
Vector4f[]: af, field_20748, frustumPoints, field_175004_V, debugTerrainMatrix
Vector3d: ag, f_81412201, frustumPos, field_175003_W
Vector3d: ag, field_10816, frustumPos, field_175003_W, debugTerrainFrustumPosition
boolean: ah, f_41354641, useVbo, field_175005_X
boolean: ah, field_10817, useVbo, field_175005_X, vboEnabled
RenderChunkFactory: ai, f_12256015, chunkFactory, field_175007_a
RenderChunkFactory: ai, field_10818, chunkFactory, field_175007_a, renderChunkFactory
double: aj, f_89698788, lastCameraX, field_147596_f
double: aj, field_7970, lastCameraX, field_147596_f, prevRenderSortX
double: ak, f_95277524, lastCameraY, field_147597_g
double: ak, field_7971, lastCameraY, field_147597_g, prevRenderSortY
double: al, f_79275888, lastCameraZ, field_147602_h
double: al, field_7972, lastCameraZ, field_147602_h, prevRenderSortZ
boolean: am, f_25652939, viewChanged, field_147595_R
boolean: am, field_7968, viewChanged, field_147595_R, displayListEntitiesDirty
boolean: an, f_57272609, hasEntityOutlines, field_184386_ad
boolean: an, field_13537, hasEntityOutlines, field_184386_ad, entityOutlinesRendered
Set<BlockPos>: ao, f_22098602, lightChanges, field_184387_ae
Set<BlockPos>: ao, field_13538, lightChanges, field_184387_ae, setLightUpdates
Constructors
Methods
void (): close, close
void (): close, close, close, close
void (ResourceManager): a, m_94505059, reload, func_195410_a
void (ResourceManager): a, method_5895, reload, func_195410_a, onResourceManagerReload
void (): o, m_15813133, reloadMiningProgressTextures, func_174971_n
void (): o, method_19165, reloadMiningProgressTextures, func_174971_n, updateDestroyBlockIcons
void (): b, m_83634388, loadEntityOutline, func_174966_b
void (): b, method_9909, loadEntityOutline, func_174966_b, makeEntityOutlineShader
void (): c, m_54202699, renderEntityOutlines, func_174975_c
void (): c, method_9912, renderEntityOutlines, func_174975_c, renderEntityOutlineFramebuffer
boolean (): d, m_64566411, shouldRenderEntityOutlines, func_174985_d
boolean (): d, method_9915, shouldRenderEntityOutlines, func_174985_d, isRenderEntityOutlines
void (): p, m_30129795, renderDarkSky, func_174964_o
void (): p, method_9919, renderDarkSky, func_174964_o, generateSky2
void (): q, m_95833099, renderLightSky, func_174980_p
void (): q, method_9920, renderLightSky, func_174980_p, generateSky
void (BufferBuilder, float, boolean): a, m_24085585, renderSkyHemisphere, func_174968_a
void (BufferBuilder, float, boolean): a, method_9898, renderSkyHemisphere, func_174968_a, renderSky
void (): r, m_27624761, renderStars, func_174963_q
void (): r, method_9921, renderStars, func_174963_q, generateStars
void (BufferBuilder): a, m_20117456, renderStars, func_180444_a
void (BufferBuilder): a, method_9897, renderStars, func_180444_a, renderStars
void (ClientWorld): a, m_96356728, setWorld, func_72732_a
void (ClientWorld): a, method_1371, setWorld, func_72732_a, setWorldAndLoadRenderers
void (): a, m_12518137, reload, func_72712_a
void (): a, method_1363, reload, func_72712_a, loadRenderers
void (): e, m_89291833, resetDirtyChunks, func_174986_e
void (): e, method_9916, resetDirtyChunks, func_174986_e, stopChunkUpdates
void (int, int): a, m_81431482, onResolutionChanged, func_72720_a
void (int, int): a, method_1367, onResolutionChanged, func_72720_a, createBindEntityOutlineFbs
void (Entity, Culler, float): a, m_75596854, renderEntities, func_180446_a
void (Entity, Culler, float): a, method_9908, renderEntities, func_180446_a, renderEntities
boolean (Entity, Entity, Culler): a, m_20759090, shouldRenderEntity, func_184383_a
boolean (Entity, Entity, Culler): a, method_12337, shouldRenderEntity, func_184383_a, isOutlineActive
String (): f, m_38481617, getChunkDebugInfo, func_72735_c
String (): f, method_1381, getChunkDebugInfo, func_72735_c, getDebugInfoRenders
int (): g, m_97517250, countRenderedChunks, func_184382_g
int (): g, method_12338, countRenderedChunks, func_184382_g, getRenderedChunks
String (): h, m_13458219, getEntityDebugInfo, func_72723_d
String (): h, method_1384, getEntityDebugInfo, func_72723_d, getDebugInfoEntities
void (Entity, float, Culler, int, boolean): a, m_72725110, setupRender, func_195473_a
void (Entity, float, Culler, int, boolean): a, method_9906, setupRender, func_195473_a, setupTerrain
Set<Direction> (BlockPos): b, m_15565831, getOpenChunkFaces, func_174978_c
Set<Direction> (BlockPos): b, method_9914, getOpenChunkFaces, func_174978_c, getVisibleFacings
RenderChunk (BlockPos, RenderChunk, Direction): a, m_05329783, getNeighborChunk, func_181562_a
RenderChunk (BlockPos, RenderChunk, Direction): a, method_9901, getNeighborChunk, func_181562_a, getRenderChunkOffset
void (double, double, double): a, m_46993650, captureFrustum, func_174984_a
void (double, double, double): a, method_19157, captureFrustum, func_174984_a, fixTerrainFrustum
Vector3f (Entity, double): a, m_88366935, getLookVector, func_195474_a
Vector3f (Entity, double): a, method_9905, getLookVector, func_195474_a, getViewVector
int (BlockLayer, double, Entity): a, m_32240019, render, func_195464_a
int (BlockLayer, double, Entity): a, method_9894, render, func_195464_a, renderBlockLayer
void (BlockLayer): a, m_30662325, renderLastChunks, func_174982_a
void (BlockLayer): a, method_9893, renderLastChunks, func_174982_a, renderBlockLayer
void (Iterator<BlockMiningProgress>): a, m_46293356, updateMiningProgress, func_174965_a
void (Iterator<BlockMiningProgress>): a, method_9904, updateMiningProgress, func_174965_a, cleanupDamagedBlocks
void (): k, m_79369852, tick, func_72734_e
void (): k, method_1385, tick, func_72734_e, tick
void (): s, m_11677207, renderEndSky, func_180448_r
void (): s, method_9922, renderEndSky, func_180448_r, renderSkyEnd
void (float): a, m_19779050, renderSky, func_195465_a
void (float): a, method_9891, renderSky, func_195465_a, renderSky
void (float, double, double, double): a, m_46414448, renderClouds, func_195466_a
void (float, double, double, double): a, method_19158, renderClouds, func_195466_a, renderClouds
void (BufferBuilder, double, double, double, Vec3d): a, m_26560538, renderFancyClouds, func_204600_a
void (BufferBuilder, double, double, double, Vec3d): a, method_19161, renderFancyClouds, func_204600_a, drawClouds
void (long): a, m_47246933, compileChunksUntil, func_174967_a
void (long): a, method_9892, compileChunksUntil, func_174967_a, updateChunks
void (Entity, float): a, m_62317638, renderWorldBorder, func_180449_a
void (Entity, float): a, method_9907, renderWorldBorder, func_180449_a, renderWorldBorder
void (): t, m_23339522, setupMiningProgressState, func_180443_s
void (): t, method_9923, setupMiningProgressState, func_180443_s, preRenderDamagedBlocks
void (): u, m_10646624, restoreMiningProgressState, func_174969_t
void (): u, method_9924, restoreMiningProgressState, func_174969_t, postRenderDamagedBlocks
void (Tesselator, BufferBuilder, Entity, float): a, m_08872489, renderMiningProgress, func_174981_a
void (Tesselator, BufferBuilder, Entity, float): a, method_9899, renderMiningProgress, func_174981_a, drawBlockDamageTexture
void (PlayerEntity, HitResult, int, float): a, m_89199588, renderBlockOutline, func_72731_b
void (PlayerEntity, HitResult, int, float): a, method_1380, renderBlockOutline, func_72731_b, drawSelectionBox
void (VoxelShape, double, double, double, float, float, float, float): a, m_50931160, m_50931160, func_195470_a
void (VoxelShape, double, double, double, float, float, float, float): a, method_19159, m_50931160, func_195470_a, drawVoxelShapeParts
void (VoxelShape, double, double, double, float, float, float, float): b, m_27126209, m_27126209, func_195463_b
void (VoxelShape, double, double, double, float, float, float, float): b, method_19164, m_27126209, func_195463_b, drawShape
void (Box, float, float, float, float): a, m_15065293, renderOutlineShape, func_189697_a
void (Box, float, float, float, float): a, method_13430, renderOutlineShape, func_189697_a, drawSelectionBoundingBox
void (double, double, double, double, double, double, float, float, float, float): a, m_23609953, renderOutlineShape, func_189694_a
void (double, double, double, double, double, double, float, float, float, float): a, method_13429, renderOutlineShape, func_189694_a, drawBoundingBox
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, m_98676561, addVerticesForOutlineShape, func_189698_a
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, method_13431, addVerticesForOutlineShape, func_189698_a, drawBoundingBox
void (Box, float, float, float, float): b, m_58852371, renderShape, func_189696_b
void (Box, float, float, float, float): b, method_13433, renderShape, func_189696_b, renderFilledBox
void (double, double, double, double, double, double, float, float, float, float): b, m_73395089, renderShape, func_189695_b
void (double, double, double, double, double, double, float, float, float, float): b, method_13432, renderShape, func_189695_b, renderFilledBox
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, m_74284371, addVerticesForShape, func_189693_b
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, method_13434, addVerticesForShape, func_189693_b, addChainedFilledBoxVertices
void (int, int, int, int, int, int, boolean): a, m_24883255, setDirty, func_184385_a
void (int, int, int, int, int, int, boolean): a, method_1378, setDirty, func_184385_a, markBlocksForUpdate
void (BlockView, BlockPos, BlockState, BlockState, int): a, m_90986344, notifyBlockChanged, func_184376_a
void (BlockView, BlockPos, BlockState, BlockState, int): a, method_11493, notifyBlockChanged, func_184376_a, notifyBlockUpdate
void (BlockPos): a, m_82879999, notifyLightChanged, func_174959_b
void (BlockPos): a, method_8574, notifyLightChanged, func_174959_b, notifyLightSet
void (int, int, int, int, int, int): a, m_83721126, notifyRegionChanged, func_147585_a
void (int, int, int, int, int, int): a, method_3745, notifyRegionChanged, func_147585_a, markBlockRangeForRenderUpdate
void (SoundEvent, BlockPos): a, m_78544400, playGlobalSound, func_184377_a
void (SoundEvent, BlockPos): a, method_8572, playGlobalSound, func_184377_a, playRecord
void (World, BlockPos, boolean): a, m_67186555, notifyEntitiesOfRecord, func_193054_a
void (World, BlockPos, boolean): a, method_14681, notifyEntitiesOfRecord, func_193054_a, setPartying
void (PlayerEntity, SoundEvent, SoundCategory, double, double, double, float, float): a, m_37313959, playSound, func_184375_a
void (PlayerEntity, SoundEvent, SoundCategory, double, double, double, float, float): a, method_3747, playSound, func_184375_a, playSoundToAllNearExcept
void (ParticleOptions, boolean, double, double, double, double, double, double): a, m_57165972, addParticle, func_195461_a
void (ParticleOptions, boolean, double, double, double, double, double, double): a, method_3746, addParticle, func_195461_a, addParticle
void (ParticleOptions, boolean, boolean, double, double, double, double, double, double): a, m_90456491, addParticle, func_195462_a
void (ParticleOptions, boolean, boolean, double, double, double, double, double, double): a, method_13696, addParticle, func_195462_a, addParticle
<T extends ParticleOptions> void (T, double, double, double, double, double, double): a, m_80872258, addParticle, func_195467_a
<T extends ParticleOptions> void (T, double, double, double, double, double, double): a, method_19162, addParticle, func_195467_a, addParticleUnchecked
Particle (ParticleOptions, boolean, double, double, double, double, double, double): b, m_15799412, tryAddParticle, func_195471_b
Particle (ParticleOptions, boolean, double, double, double, double, double, double): b, method_9911, tryAddParticle, func_195471_b, addParticleUnchecked
Particle (ParticleOptions, boolean, boolean, double, double, double, double, double, double): b, m_76705563, tryAddParticle, func_195469_b
Particle (ParticleOptions, boolean, boolean, double, double, double, double, double, double): b, method_13852, tryAddParticle, func_195469_b, addParticleUnchecked
int (boolean): a, m_73249273, getParticleStatus, func_190572_a
int (boolean): a, method_13850, getParticleStatus, func_190572_a, calculateParticleLevel
void (Entity): a, m_39925999, notifyEntityAdded, func_72703_a
void (Entity): a, method_3749, notifyEntityAdded, func_72703_a, onEntityAdded
void (Entity): b, m_93054695, notifyEntityRemoved, func_72709_b
void (Entity): b, method_3752, notifyEntityRemoved, func_72709_b, onEntityRemoved
void (): l, m_68163336, releaseGlLists, func_72728_f
void (): l, method_1386, releaseGlLists, func_72728_f, deleteAllDisplayLists
void (int, BlockPos, int): a, m_86253275, doGlobalEvent, func_180440_a
void (int, BlockPos, int): a, method_4692, doGlobalEvent, func_180440_a, broadcastSound
void (PlayerEntity, int, BlockPos, int): a, m_13444117, doEvent, func_180439_a
void (PlayerEntity, int, BlockPos, int): a, method_3750, doEvent, func_180439_a, playEvent
void (int, BlockPos, int): b, m_83094077, updateBlockMiningProgress, func_180441_b
void (int, BlockPos, int): b, method_8573, updateBlockMiningProgress, func_180441_b, sendBlockBreakProgress
boolean (): m, m_17073763, hasRenderedAllChunks, func_184384_n
boolean (): m, method_12339, hasRenderedAllChunks, func_184384_n, hasNoChunkUpdates
void (): n, m_75387701, onViewChanged, func_174979_m
void (): n, method_9917, onViewChanged, func_174979_m, setDisplayListEntitiesDirty
void (Collection<BlockEntity>, Collection<BlockEntity>): a, m_62004118, updateGlobalBlockEntities, func_181023_a
void (Collection<BlockEntity>, Collection<BlockEntity>): a, method_9903, updateGlobalBlockEntities, func_181023_a, updateTileEntities
1.13.1
Names
cud
net.minecraft.unmapped.C_24384787
net.minecraft.client.render.world.WorldRenderer
net.minecraft.client.renderer.WorldRenderer
Fields
org.apache.logging.log4j.Logger: b, f_78141067, LOGGER, field_147599_m
Identifier: c, f_10728853, MOON_PHASES_LOCATION, field_110927_h
Identifier: d, f_60152952, SUN_LOCATION, field_110928_i
Identifier: e, f_40944452, CLOUDS_LOCATION, field_110925_j
Identifier: f, f_79622582, END_SKY_LOCATION, field_110926_k
Identifier: g, f_90106586, WORLD_BORDER_LOCATION, field_175006_g
Direction[]: a, f_78575853, DIRECTIONS, field_200006_a
Minecraft: h, f_73590604, minecraft, field_72777_q
TextureManager: i, f_38343582, textureManager, field_72770_i
EntityRenderDispatcher: j, f_55826321, entityRenderDispatcher, field_175010_j
ClientWorld: k, f_61719522, world, field_72769_h
Set<RenderChunk>: l, f_84097449, dirtyChunks, field_175009_l
List<WorldRenderer$RenderChunkInfo>: m, f_68578288, compiledChunks, field_72755_R
Set<BlockEntity>: n, f_00648327, globalBlockEntities, field_181024_n
RenderChunkStorage: o, f_46495713, chunkStorage, field_175008_n
int: p, f_33740639, starsGlList, field_72772_v
int: q, f_77784696, lightSkyGlList, field_72771_w
int: r, f_82007530, darkSkyGlList, field_72781_x
VertexFormat: s, f_25454168, skyVertexFormat, field_175014_r
VertexBuffer: t, f_84685475, starsBuffer, field_175013_s
VertexBuffer: u, f_94506667, lightSkyBuffer, field_175012_t
VertexBuffer: v, f_15293612, darkSkyBuffer, field_175011_u
int: w, f_11669729, f_11669729, field_204606_x
boolean: x, f_58898825, f_58898825, field_204607_y
int: y, f_45646533, f_45646533, field_204608_z
VertexBuffer: z, f_96971178, f_96971178, field_204601_A
int: A, f_09867787, ticks, field_72773_u
Map<Integer, BlockMiningProgress>: B, f_79069085, miningProgress, field_72738_E
Map<BlockPos, SoundInstance>: C, f_22800612, playingSongs, field_147593_P
TextureAtlasSprite[]: D, f_08263498, miningProgressSprites, field_94141_F
RenderTarget: E, f_24475296, entityOutlineRenderTarget, field_175015_z
PostChain: F, f_47077656, entityOutline, field_174991_A
double: G, f_27858539, prevCameraX, field_174992_B
double: H, f_29409055, prevCameraY, field_174993_C
double: I, f_84819106, prevCameraZ, field_174987_D
int: J, f_98837477, prevCameraChunkX, field_174988_E
int: K, f_40212922, prevCameraChunkZ, field_174989_F
int: L, f_80630100, prevCameraChunkY, field_174990_G
double: M, f_21666896, cameraPitch, field_174997_H
double: N, f_44576310, cameraYaw, field_174998_I
double: O, f_63689711, cameraX, field_174999_J
double: P, f_77538494, cameraY, field_175000_K
double: Q, f_75272284, cameraZ, field_174994_L
int: R, f_45415337, f_45415337, field_204602_S
int: S, f_17236356, f_17236356, field_204603_T
int: T, f_22044643, f_22044643, field_204604_U
Vec3d: U, f_78495917, f_78495917, field_204605_V
int: V, f_73436308, f_73436308, field_204800_W
ChunkRenderDispatcher: W, f_43838812, chunkRenderDispatcher, field_174995_M
RenderChunkList: X, f_99464642, chunkList, field_174996_N
int: Y, f_56565878, lastViewDistance, field_72739_F
int: Z, f_83974848, entityRenderCooldown, field_72740_G
int: aa, f_16991302, entityCount, field_72748_H
int: ab, f_61217664, renderedEntityCount, field_72749_I
int: ac, f_65051029, culledEntityCount, field_72750_J
boolean: ad, f_97755941, captureFrustum, field_175002_T
FrustumData: ae, f_12667316, capturedFrustum, field_175001_U
Vector4f[]: af, f_65629066, frustumPoints, field_175004_V
Vector3d: ag, f_81412201, frustumPos, field_175003_W
boolean: ah, f_41354641, useVbo, field_175005_X
RenderChunkFactory: ai, f_12256015, chunkFactory, field_175007_a
double: aj, f_89698788, lastCameraX, field_147596_f
double: ak, f_95277524, lastCameraY, field_147597_g
double: al, f_79275888, lastCameraZ, field_147602_h
boolean: am, f_25652939, viewChanged, field_147595_R
boolean: an, f_57272609, hasEntityOutlines, field_184386_ad
Set<BlockPos>: ao, f_22098602, lightChanges, field_184387_ae
Constructors
Methods
void (): close, close
void (ResourceManager): a, m_94505059, reload, func_195410_a
void (): o, m_15813133, reloadMiningProgressTextures, func_174971_n
void (): b, m_83634388, loadEntityOutline, func_174966_b
void (): c, m_54202699, renderEntityOutlines, func_174975_c
boolean (): d, m_64566411, shouldRenderEntityOutlines, func_174985_d
void (): p, m_30129795, renderDarkSky, func_174964_o
void (): q, m_95833099, renderLightSky, func_174980_p
void (BufferBuilder, float, boolean): a, m_24085585, renderSkyHemisphere, func_174968_a
void (): r, m_27624761, renderStars, func_174963_q
void (BufferBuilder): a, m_20117456, renderStars, func_180444_a
void (ClientWorld): a, m_96356728, setWorld, func_72732_a
void (): a, m_12518137, reload, func_72712_a
void (): e, m_89291833, resetDirtyChunks, func_174986_e
void (int, int): a, m_81431482, onResolutionChanged, func_72720_a
void (Entity, Culler, float): a, m_75596854, renderEntities, func_180446_a
boolean (Entity, Entity, Culler): a, m_20759090, shouldRenderEntity, func_184383_a
String (): f, m_38481617, getChunkDebugInfo, func_72735_c
int (): g, m_97517250, countRenderedChunks, func_184382_g
String (): h, m_13458219, getEntityDebugInfo, func_72723_d
void (Entity, float, Culler, int, boolean): a, m_72725110, setupRender, func_195473_a
Set<Direction> (BlockPos): b, m_15565831, getOpenChunkFaces, func_174978_c
RenderChunk (BlockPos, RenderChunk, Direction): a, m_05329783, getNeighborChunk, func_181562_a
void (double, double, double): a, m_46993650, captureFrustum, func_174984_a
Vector3f (Entity, double): a, m_88366935, getLookVector, func_195474_a
int (BlockLayer, double, Entity): a, m_32240019, render, func_195464_a
void (BlockLayer): a, m_30662325, renderLastChunks, func_174982_a
void (Iterator<BlockMiningProgress>): a, m_46293356, updateMiningProgress, func_174965_a
void (): k, m_79369852, tick, func_72734_e
void (): s, m_11677207, renderEndSky, func_180448_r
void (float): a, m_19779050, renderSky, func_195465_a
void (float, double, double, double): a, m_46414448, renderClouds, func_195466_a
void (BufferBuilder, double, double, double, Vec3d): a, m_26560538, renderFancyClouds, func_204600_a
void (long): a, m_47246933, compileChunksUntil, func_174967_a
void (Entity, float): a, m_62317638, renderWorldBorder, func_180449_a
void (): t, m_23339522, setupMiningProgressState, func_180443_s
void (): u, m_10646624, restoreMiningProgressState, func_174969_t
void (Tesselator, BufferBuilder, Entity, float): a, m_08872489, renderMiningProgress, func_174981_a
void (PlayerEntity, HitResult, int, float): a, m_89199588, renderBlockOutline, func_72731_b
void (VoxelShape, double, double, double, float, float, float, float): a, m_50931160, m_50931160, func_195470_a
void (VoxelShape, double, double, double, float, float, float, float): b, m_27126209, m_27126209, func_195463_b
void (Box, float, float, float, float): a, m_15065293, renderOutlineShape, func_189697_a
void (double, double, double, double, double, double, float, float, float, float): a, m_23609953, renderOutlineShape, func_189694_a
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, m_98676561, addVerticesForOutlineShape, func_189698_a
void (Box, float, float, float, float): b, m_58852371, renderShape, func_189696_b
void (double, double, double, double, double, double, float, float, float, float): b, m_73395089, renderShape, func_189695_b
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, m_74284371, addVerticesForShape, func_189693_b
void (int, int, int, int, int, int, boolean): a, m_24883255, setDirty, func_184385_a
void (BlockView, BlockPos, BlockState, BlockState, int): a, m_90986344, notifyBlockChanged, func_184376_a
void (BlockPos): a, m_82879999, notifyLightChanged, func_174959_b
void (int, int, int, int, int, int): a, m_83721126, notifyRegionChanged, func_147585_a
void (SoundEvent, BlockPos): a, m_78544400, playGlobalSound, func_184377_a
void (World, BlockPos, boolean): a, m_67186555, notifyEntitiesOfRecord, func_193054_a
void (PlayerEntity, SoundEvent, SoundCategory, double, double, double, float, float): a, m_37313959, playSound, func_184375_a
void (ParticleOptions, boolean, double, double, double, double, double, double): a, m_57165972, addParticle, func_195461_a
void (ParticleOptions, boolean, boolean, double, double, double, double, double, double): a, m_90456491, addParticle, func_195462_a
<T extends ParticleOptions> void (T, double, double, double, double, double, double): a, m_80872258, addParticle, func_195467_a
Particle (ParticleOptions, boolean, double, double, double, double, double, double): b, m_15799412, tryAddParticle, func_195471_b
Particle (ParticleOptions, boolean, boolean, double, double, double, double, double, double): b, m_76705563, tryAddParticle, func_195469_b
int (boolean): a, m_73249273, getParticleStatus, func_190572_a
void (Entity): a, m_39925999, notifyEntityAdded, func_72703_a
void (Entity): b, m_93054695, notifyEntityRemoved, func_72709_b
void (): l, m_68163336, releaseGlLists, func_72728_f
void (int, BlockPos, int): a, m_86253275, doGlobalEvent, func_180440_a
void (PlayerEntity, int, BlockPos, int): a, m_13444117, doEvent, func_180439_a
void (int, BlockPos, int): b, m_83094077, updateBlockMiningProgress, func_180441_b
boolean (): m, m_17073763, hasRenderedAllChunks, func_184384_n
void (): n, m_75387701, onViewChanged, func_174979_m
void (Collection<BlockEntity>, Collection<BlockEntity>): a, m_62004118, updateGlobalBlockEntities, func_181023_a