History - net.minecraft.client.render.WorldRenderer

26.3

Names

Fields

Identifier: TRANSPARENCY_POST_CHAIN_ID, TRANSPARENCY_POST_CHAIN_ID, field_53900, TRANSPARENCY

org.joml.Vector4fc: SCREEN_SIZE_TARGET_CLEAR_COLOR, SCREEN_SIZE_TARGET_CLEAR_COLOR, field_1_6302, FRAMEBUFFER_CLEAR_COLOR

org.joml.Vector4fc: DEPTH_BOUNDS_CLEAR_COLOR, DEPTH_BOUNDS_CLEAR_COLOR, field_1_6302, FRAMEBUFFER_CLEAR_COLOR

org.joml.Vector4fc: ENTITY_OUTLINE_CLEAR_COLOR, ENTITY_OUTLINE_CLEAR_COLOR, field_1_6301, ENTITY_OUTLINE_FRAMEBUFFER_CLEAR_COLOR

org.joml.Vector4fc: ZERO_CLEAR_COLOR, ZERO_CLEAR_COLOR, field_1_6301, ENTITY_OUTLINE_FRAMEBUFFER_CLEAR_COLOR

int: OIT_WAVELET_RANK, OIT_WAVELET_RANK, field_1_7985, field_1_7985

int: OIT_COEFFICIENT_COUNT, OIT_COEFFICIENT_COUNT, field_1_7983, COEFF_COUNT

int: OIT_TRANSMITTANCE_TARGET_COUNT, OIT_TRANSMITTANCE_TARGET_COUNT, field_1_7984, COEFF_ATTACHMENT_COUNT

it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap<TransientBlockRenderState>: transientBlocks, transientBlocks, field_1_10537, transientBlockRenderStates

BlockingQueue<TransientBlockRenderState$SectionRebuild>: transientBlockRemovalQueue, transientBlockRemovalQueue, field_1_10536, sectionRebuilds

boolean: currentFrameRendersEntityOutline, currentFrameRendersEntityOutline, field_1_8347, drawOutlines

boolean: multiDrawIndirectAvailable, multiDrawIndirectAvailable, field_1_9872, multiDrawIndirectSupported

boolean: usingMultiDrawIndirectForTerrain, usingMultiDrawIndirectForTerrain, field_1_9535, useMultiDrawTerrainRendering

Constructors

Methods

void (): doEntityOutline, doEntityOutline, method_3254, drawEntityOutlinesFramebuffer

void (): blitEntityOutline, blitEntityOutline, method_3254, drawEntityOutlinesFramebuffer

Framebuffer (): translucentTarget, translucentTarget, method_29360, getTranslucentFramebuffer

Framebuffer (): itemEntityTarget, itemEntityTarget, method_29361, getEntityFramebuffer

Framebuffer (): particlesTarget, particlesTarget, method_29362, getParticlesFramebuffer

Framebuffer (): weatherTarget, weatherTarget, method_29363, getWeatherFramebuffer

Framebuffer (): cloudsTarget, cloudsTarget, method_29364, getCloudsFramebuffer

PostEffectProcessor (): getTransparencyChain, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor

Framebuffer (): entityOutlineTarget, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer

void (FrameGraphBuilder, GpuBufferSlice): addWeatherPass, addWeatherPass, method_62203, renderWeather

boolean (BlockPos): isSectionCompiledAndVisible, isSectionCompiledAndVisible, method_40050, isRenderingReady

void (FrameGraphBuilder, CloudRenderMode, Vec3d, long, float, int, float, int): addCloudsPass, addCloudsPass, method_62204, renderClouds

SectionRenderState (org.joml.Matrix4fc): prepareChunkRenders, prepareChunkRenders, method_1_2233, createSectionRenderState

void (FrameGraphBuilder, CameraRenderState, GpuBufferSlice): addSkyPass, addSkyPass, method_62200, renderSky

void (ObjectAllocator, RenderTickCounter, boolean, CameraRenderState, org.joml.Matrix4fc, GpuBufferSlice, org.joml.Vector4f, boolean): render, render, method_22710, render

void (FrameGraphBuilder, RenderDispatcher$PreparedFrame, GpuBufferSlice, WorldRenderState, Profiler, SectionRenderState): addMainPass, addMainPass, method_62202, renderMain

void (FrameGraphBuilder, RenderDispatcher$PreparedFrame, GpuBufferSlice): addAlwaysOnTopPass, addAlwaysOnTopPass, method_1_5121, renderOnTopElements

void (ObjectAllocator, boolean, CameraRenderState, GpuBufferSlice, org.joml.Vector4f, boolean, boolean): render, render, method_22710, render

void (FrameGraphBuilder, CameraRenderState, GpuBufferSlice): addSkyPass, addSkyPass, method_62200, renderSky

void (FrameGraphBuilder, RenderDispatcher$PreparedFrame, GpuBufferSlice, SectionRenderState, boolean): addMainPass, addMainPass, method_62202, renderMain

void (RenderDispatcher$PreparedFrame, Framebuffer): executeSeeThrough, executeSeeThrough, method_1_9603, renderSeeThroughFeatures

void (RenderDispatcher$PreparedFrame, Framebuffer, boolean): executeAlwaysOnTop, executeAlwaysOnTop, method_1_8616, renderAlwaysOnTopFeatures

boolean (): frameHasAlwaysOnTopGizmos, frameHasAlwaysOnTopGizmos, method_1_8618, hasAlwaysOnTopPrimitives

void (SectionRenderState, RenderDispatcher$PreparedFrame, RenderPass): executeSolid, executeSolid, method_1_7342, renderSolidGeometry

void (): prepareTranslucents, prepareTranslucents, method_1_7350, prepare

void (SectionRenderState, RenderDispatcher$PreparedFrame): executeOit, executeOit, method_1_7339, drawOitTranslucentGeometry

void (): executeDepthBoundsCull, executeDepthBoundsCull, method_1_8617, oitCullDepthBounds

void (RenderDispatcher$PreparedFrame, Framebuffer): executeOitWaterMask, executeOitWaterMask, method_1_7340, drawWaterMask

void (SectionRenderState, RenderDispatcher$PreparedFrame, RenderPass): executeClassicTransparency, executeClassicTransparency, method_1_7338, drawTranslucentGeometry

void (RenderDispatcher$PreparedFrame): executeOutline, executeOutline, method_1_7341, drawOutlines

int (boolean, List<DynamicUniforms$ChunkSectionsValue>, Map<BlockRenderLayer, List<WorldRenderer$SectionGeometry>>): extractSectionDrawGroups, extractSectionDrawGroups, method_1_9180, getSectionGeomtries

SectionRenderState (org.joml.Matrix4fc, boolean): prepareChunkRenders, prepareChunkRenders, method_1_9184, createSectionRenderStateFallback

void (long, TransientBlockRenderState): addTransientBlock, addTransientBlock, method_1_10489, addTransientBlockState

void (long, long): removeTransientBlocksInSection, removeTransientBlocksInSection, method_1_10491, onSectionRebuild

void (): performTransientBlockRemovals, performTransientBlockRemovals, method_1_10490, removeStaleTransientBlocks

SectionRenderState (org.joml.Matrix4fc, boolean): prepareChunkRendersIndirect, prepareChunkRendersIndirect, method_1_9185, createSectionRenderStateMultidraw

void (MatrixStack, OrderedRenderCommandQueue, WorldRenderState): submitTransientBlocks, submitTransientBlocks, method_1_10492, renderTransientBlocks

boolean (BlockPos, long): isSectionCompiledAndVisible, isSectionCompiledAndVisible, method_40050, isRenderingReady

boolean (): isChunkRenderingUsingMultiDrawIndirect, isChunkRenderingUsingMultiDrawIndirect, method_1_9181, usesMultiDrawTerrainRendering

26.2

Names

Fields

MinecraftClient: minecraft, minecraft, field_4088, client

TextureManager: textureManager, textureManager, field_1_5677, textureManager

int: ticks, ticks, field_4073, ticks

double: prevCamX, prevCamX, field_4069, lastCameraX

double: prevCamY, prevCamY, field_4081, lastCameraY

double: prevCamZ, prevCamZ, field_4096, lastCameraZ

double: prevCamRotX, prevCamRotX, field_4115, lastCameraPitch

double: prevCamRotY, prevCamRotY, field_4064, lastCameraYaw

int: lastViewDistance, lastViewDistance, field_4062, viewDistance

ClientWorld: level, level, field_4085, world

it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: destroyingBlocks, destroyingBlocks, field_4058, blockBreakingInfos

it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: destructionProgress, destructionProgress, field_20950, blockBreakingProgressions

int: SECTION_SIZE, SECTION_SIZE, field_32759, SECTION_SIZE

int: HALF_SECTION_SIZE, HALF_SECTION_SIZE, field_34812, HALF_SECTION_SIZE

int: lastCameraSectionX, lastCameraSectionX, field_4084, cameraChunkX

int: lastCameraSectionY, lastCameraSectionY, field_4105, cameraChunkY

int: lastCameraSectionZ, lastCameraSectionZ, field_4121, cameraChunkZ

int: NEARBY_SECTION_DISTANCE_IN_BLOCKS, NEARBY_SECTION_DISTANCE_IN_BLOCKS, field_54162, NEARBY_SECTION_DISTANCE

SkyRendering: skyRenderer, skyRenderer, field_53075, skyRendering

SkyRenderer: skyRenderer, skyRenderer, field_53075, skyRenderer

WorldBorderRendering: worldBorderRenderer, worldBorderRenderer, field_53077, worldBorderRendering

WorldBorderRenderer: worldBorderRenderer, worldBorderRenderer, field_53077, worldBorderRenderer

WeatherRendering: weatherEffectRenderer, weatherEffectRenderer, field_53078, weatherRendering

WeatherRenderer: weatherEffectRenderer, weatherEffectRenderer, field_53078, weatherRenderer

Framebuffer: entityOutlineTarget, entityOutlineTarget, field_53080, entityOutlineFramebuffer

Framebuffer: entityOutlineTarget, entityOutlineTarget, field_1_5673, entityOutlineFramebuffer

DebugRenderer: debugRenderer, debugRenderer, field_63067, debugRenderer

GameTestDebugRenderer: gameTestBlockHighlightRenderer, gameTestBlockHighlightRenderer, field_63068, gameTestDebugRenderer

RenderDispatcher: featureRenderDispatcher, featureRenderDispatcher, field_61739, entityRenderDispatcher

RenderDispatcher: featureRenderDispatcher, featureRenderDispatcher, field_61739, renderDispatcher

float: CHUNK_VISIBILITY_THRESHOLD, CHUNK_VISIBILITY_THRESHOLD, field_64450, field_64450

float: CHUNK_VISIBILITY_THRESHOLD, CHUNK_VISIBILITY_THRESHOLD, field_64450, MIN_CHUNK_RENDERING_OPACITY

GizmoCollectorImpl: collectedGizmos, collectedGizmos, field_63574, gizmoCollector

GizmoCollectorImpl: renderThreadGizmos, renderThreadGizmos, field_63574, gizmoCollector

boolean: lastSmartCull, lastSmartCull, field_1_2164, wasChunkCullingEnabled

org.joml.Vector4fc: SCREEN_SIZE_TARGET_CLEAR_COLOR, SCREEN_SIZE_TARGET_CLEAR_COLOR, field_1_6302, FRAMEBUFFER_CLEAR_COLOR

org.joml.Vector4fc: ENTITY_OUTLINE_CLEAR_COLOR, ENTITY_OUTLINE_CLEAR_COLOR, field_1_6301, ENTITY_OUTLINE_FRAMEBUFFER_CLEAR_COLOR

GameRenderer: gameRenderer, gameRenderer, field_1_5674, gameRenderer

BakedModelManager: modelManager, modelManager, field_1_5675, bakedModelManager

AtlasManager: atlasManager, atlasManager, field_1_5672, atlasManager

ShaderLoader: shaderManager, shaderManager, field_1_5676, shaderLoader

Constructors

(MinecraftClient, EntityRenderManager, BlockEntityRenderManager, BufferBuilderStorage, GameRenderState, RenderDispatcher)

(EntityRenderManager, BlockEntityRenderManager, BakedModelManager, TextureManager, AtlasManager, ShaderLoader, GameRenderer, int, int)

Methods

void (ResourceManager): onResourceManagerReload, onResourceManagerReload, method_14491, reload

void (): initOutline, initOutline, method_3296, loadEntityOutlinePostProcessor

boolean (): shouldShowEntityOutlines, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines

void (): allChanged, allChanged, method_3279, reload

String (): getSectionStatistics, getSectionStatistics, method_3289, getChunksDebugString

String (): getEntityStatistics, getEntityStatistics, method_3272, getEntitiesDebugString

void (int, int, int, int, int, int): setBlocksDirty, setBlocksDirty, method_18146, scheduleBlockRenders

void (int, BlockPos, int): destroyBlockProgress, destroyBlockProgress, method_8569, setBlockBreakingInfo

void (): needsUpdate, needsUpdate, method_3292, scheduleTerrainUpdate

void (ClientWorld): setLevel, setLevel, method_3244, setWorld

void (BlockView, BlockPos, BlockState, BlockState, int): blockChanged, blockChanged, method_8570, updateBlock

void (BlockPos, boolean): setBlockDirty, setBlockDirty, method_16037, scheduleSectionRender

void (int, int, int): setSectionDirtyWithNeighbors, setSectionDirtyWithNeighbors, method_18145, scheduleChunkRenders3x3x3

void (int, int, int): setSectionDirty, setSectionDirty, method_8571, scheduleChunkRender

void (int, int, int, boolean): setSectionDirty, setSectionDirty, method_3295, scheduleChunkRender

void (BlockPos, BlockState, BlockState): setBlockDirty, setBlockDirty, method_21596, scheduleBlockRerenderIfNeeded

void (BlockBreakingInfo): removeProgress, removeProgress, method_22987, removeBlockBreakingInfo

Framebuffer (): getTranslucentTarget, getTranslucentTarget, method_29360, getTranslucentFramebuffer

Framebuffer (): translucentTarget, translucentTarget, method_29360, getTranslucentFramebuffer

Framebuffer (): getItemEntityTarget, getItemEntityTarget, method_29361, getEntityFramebuffer

Framebuffer (): itemEntityTarget, itemEntityTarget, method_29361, getEntityFramebuffer

Framebuffer (): getParticlesTarget, getParticlesTarget, method_29362, getParticlesFramebuffer

Framebuffer (): particlesTarget, particlesTarget, method_29362, getParticlesFramebuffer

Framebuffer (): getWeatherTarget, getWeatherTarget, method_29363, getWeatherFramebuffer

Framebuffer (): weatherTarget, weatherTarget, method_29363, getWeatherFramebuffer

Framebuffer (): getCloudsTarget, getCloudsTarget, method_29364, getCloudsFramebuffer

Framebuffer (): cloudsTarget, cloudsTarget, method_29364, getCloudsFramebuffer

double (): getLastViewDistance, getLastViewDistance, method_34812, getViewDistance

void (Frustum): applyFrustum, applyFrustum, method_38551, applyFrustum

void (Camera): compileSections, compileSections, method_3269, updateChunks

ChunkBuilder (): getSectionRenderDispatcher, getSectionRenderDispatcher, method_34810, getChunkBuilder

ChunkBuilder (): sectionRenderDispatcher, sectionRenderDispatcher, method_34810, getChunkBuilder

double (): getTotalSections, getTotalSections, method_34811, getChunkCount

int (): countRenderedSections, countRenderedSections, method_3246, getCompletedChunkCount

Frustum (Frustum): offsetFrustum, offsetFrustum, method_52816, offsetFrustum

void (ChunkBuilder$BuiltChunk): addRecentlyCompiledSection, addRecentlyCompiledSection, method_38550, addBuiltChunk

void (): clearVisibleSections, clearVisibleSections, method_64059, clear

void (): clearVisibleSections, clearVisibleSections, method_64059, clearBuiltAndNearbyChunks

void (int, int, int, int, int, int): setSectionRangeDirty, setSectionRangeDirty, method_62219, scheduleChunkRenders

void (long): onSectionBecomingNonEmpty, onSectionBecomingNonEmpty, method_62908, onChunkUnload

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): getVisibleSections, getVisibleSections, method_62220, getBuiltChunks

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): visibleSections, visibleSections, method_62220, getBuiltChunks

ChunkRenderingDataPreparer (): getSectionOcclusionGraph, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer

ChunkRenderingDataPreparer (): sectionOcclusionGraph, sectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer

CloudRenderer (): getCloudRenderer, getCloudRenderer, method_62196, getCloudRenderer

CloudRenderer (): cloudRenderer, cloudRenderer, method_62196, getCloudRenderer

void (ChunkPos): onChunkReadyToRender, onChunkReadyToRender, method_65201, scheduleNeighborUpdates

void (Camera, Frustum, boolean): cullTerrain, cullTerrain, method_74752, updateCamera

EntityRenderState (Entity, float): extractEntity, extractEntity, method_72914, getAndUpdateRenderState

void (Camera): tick, tick, method_3252, tick

void (): removeBlockBreakingProgress, removeBlockBreakingProgress, method_74921, updateBlockBreakingProgress

void (): resetSampler, resetSampler, method_76296, refreshTerrainSampler

GizmoDrawing$CollectorScope (): collectPerFrameGizmos, collectPerFrameGizmos, method_75414, startDrawingGizmos

GizmoDrawing$CollectorScope (): collectPerFrameRenderThreadGizmos, collectPerFrameRenderThreadGizmos, method_75414, startDrawingGizmos

void (Camera): update, update, method_1_2234, prepareForRender

void (ObjectAllocator, RenderTickCounter, boolean, CameraRenderState, org.joml.Matrix4fc, GpuBufferSlice, org.joml.Vector4f, boolean, SectionRenderState): renderLevel, renderLevel, method_22710, render

void (RenderTickCounter, Camera, float): extractLevel, extractLevel, method_1_2231, fillRenderStatesFromWorld

void (FrameGraphBuilder, Frustum, org.joml.Matrix4fc, GpuBufferSlice, boolean, WorldRenderState, RenderTickCounter, Profiler, SectionRenderState): addMainPass, addMainPass, method_62202, renderMain

void (FrameGraphBuilder, CameraRenderState, GpuBufferSlice, org.joml.Matrix4fc): addLateDebugPass, addLateDebugPass, method_62199, renderLateDebug

void (Camera, Frustum, RenderTickCounter, WorldRenderState): extractVisibleEntities, extractVisibleEntities, method_72917, fillEntityRenderStates

void (Camera, float, WorldRenderState): extractVisibleBlockEntities, extractVisibleBlockEntities, method_74314, fillBlockEntityRenderStates

void (MatrixStack, WorldRenderState, OrderedRenderCommandQueueImpl): submitBlockEntities, submitBlockEntities, method_62208, renderBlockEntities

void (Camera, WorldRenderState): extractBlockDestroyAnimation, extractBlockDestroyAnimation, method_74922, fillBlockBreakingProgressRenderState

void (Camera, WorldRenderState): extractBlockOutline, extractBlockOutline, method_74923, fillEntityOutlineRenderStates

void (VertexConsumerProvider$Immediate, MatrixStack, boolean, WorldRenderState): renderBlockOutline, renderBlockOutline, method_62210, renderTargetBlockOutline

void (MatrixStack, VertexConsumer, double, double, double, OutlineRenderState, int, float): renderHitOutline, renderHitOutline, method_22712, drawBlockOutline

int (BlockLightingView, BlockPos): getLightCoords, getLightCoords, method_23794, getLightmapCoordinates

int (WorldRenderer$BrightnessGetter, BlockLightingView, BlockState, BlockPos): getLightCoords, getLightCoords, method_23793, getLightmapCoordinates

void (ObjectAllocator, RenderTickCounter, boolean, CameraRenderState, org.joml.Matrix4fc, GpuBufferSlice, org.joml.Vector4f, boolean): render, render, method_22710, render

void (WorldRenderState, OrderedRenderCommandQueue, boolean): submitFeatures, submitFeatures, method_1_5122, submitFeatures

void (CameraRenderState): repositionCamera, repositionCamera, method_1_2234, prepareForRender

void (FrameGraphBuilder, RenderDispatcher$PreparedFrame, GpuBufferSlice, WorldRenderState, Profiler, SectionRenderState): addMainPass, addMainPass, method_62202, renderMain

void (FrameGraphBuilder, RenderDispatcher$PreparedFrame, GpuBufferSlice): addAlwaysOnTopPass, addAlwaysOnTopPass, method_1_5121, renderOnTopElements

void (CameraRenderState): compileSections, compileSections, method_3269, updateChunks

void (MatrixStack, WorldRenderState, OrderedRenderCommandQueue): submitBlockEntities, submitBlockEntities, method_62208, renderBlockEntities

void (MatrixStack, OrderedRenderCommandQueue, WorldRenderState): submitBlockOutline, submitBlockOutline, method_62210, renderTargetBlockOutline

void (MatrixStack, OrderedRenderCommandQueue, RenderLayer, OutlineRenderState, int, float, boolean): submitHitOutline, submitHitOutline, method_22712, drawBlockOutline

void (ClientWorld, GameOptions, Camera, BlockColors): invalidateCompiledGeometry, invalidateCompiledGeometry, method_1_4861, rebuildChunks

void (): resetLevelRenderData, resetLevelRenderData, method_1_4863, clear

EntityRenderManager (): entityRenderDispatcher, entityRenderDispatcher, method_1_4860, getEntityRenderManager

BlockEntityRenderManager (): blockEntityRenderDispatcher, blockEntityRenderDispatcher, method_1_4859, getBlockEntityRenderManager

SkyRenderer (): skyRenderer, skyRenderer, method_1_4864, getSkyRenderer

WeatherRenderer (): weatherEffectRenderer, weatherEffectRenderer, method_1_4866, getWeatherRenderer

WorldBorderRenderer (): worldBorderRenderer, worldBorderRenderer, method_1_4867, getWorldBorderRenderer

BuiltChunkStorage (): viewArea, viewArea, method_1_4865, getChunks

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): nearbyVisibleSections, nearbyVisibleSections, method_1_4862, getNearbyChunks

it.unimi.dsi.fastutil.longs.LongCollection (): expectedChunks, expectedChunks, method_1_6185, getLoadedChunkPositions

void (List<GizmoCollectorImpl$Entry>): addMainThreadGizmos, addMainThreadGizmos, method_1_4858, addGizmos

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

hoh

net.minecraft.client.renderer.LevelRenderer

net.minecraft.class_761

net.minecraft.client.render.WorldRenderer

Fields

MinecraftClient: j, minecraft, field_4088, client, f_xqyukndo, client, f_109461_

MinecraftClient: minecraft, minecraft, field_4088, client

BuiltChunkStorage: w, viewArea, field_4112, chunks, f_znlxpkgq, chunks, f_109469_

BuiltChunkStorage: viewArea, viewArea, field_4112, chunks

int: x, ticks, field_4073, ticks, f_wdwpkhmu, ticks, f_109477_

int: ticks, ticks, field_4073, ticks

double: F, prevCamX, field_4069, lastCameraX, f_hgjgxstw, lastCameraX, f_109425_

double: prevCamX, prevCamX, field_4069, lastCameraX

double: G, prevCamY, field_4081, lastCameraY, f_gcyanlsp, lastCameraY, f_109426_

double: prevCamY, prevCamY, field_4081, lastCameraY

double: H, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, lastCameraZ, f_109427_

double: prevCamZ, prevCamZ, field_4096, lastCameraZ

double: I, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, lastCameraPitch, f_109428_

double: prevCamRotX, prevCamRotX, field_4115, lastCameraPitch

double: J, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, lastCameraYaw, f_109429_

double: prevCamRotY, prevCamRotY, field_4064, lastCameraYaw

int: L, lastViewDistance, field_4062, viewDistance, f_yikkuozy, viewDistance, f_109438_

int: lastViewDistance, lastViewDistance, field_4062, viewDistance

boolean: M, captureFrustum, field_62945, captureFrustum, f_uxeiwzyg, shouldCaptureFrustum, f_109441_

Frustum: N, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, capturedFrustum, f_109442_

EntityRenderManager: k, entityRenderDispatcher, field_4109, entityRenderManager, f_fytrtjkk, entityRenderDispatcher, f_109463_

EntityRenderManager: entityRenderDispatcher, entityRenderDispatcher, field_4109, entityRenderManager

ClientWorld: s, level, field_4085, world, f_knkykysk, world, f_109465_

ClientWorld: level, level, field_4085, world

BufferBuilderStorage: m, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, bufferBuilders, f_109464_

BufferBuilderStorage: renderBuffers, renderBuffers, field_20951, bufferBuilders

it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: y, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, blockBreakingInfos, f_109408_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: destroyingBlocks, destroyingBlocks, field_4058, blockBreakingInfos

it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: z, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, blockBreakingProgressions, f_109409_

it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: destructionProgress, destructionProgress, field_20950, blockBreakingProgressions

BlockEntityRenderManager: l, blockEntityRenderDispatcher, field_27741, blockEntityRenderManager, f_fpgxhitd, blockEntityRenderDispatcher, f_172946_

BlockEntityRenderManager: blockEntityRenderDispatcher, blockEntityRenderDispatcher, field_27741, blockEntityRenderManager

int: a, SECTION_SIZE, field_32759, SECTION_SIZE, f_egoibmze, CHUNK_SIZE, f_291639_

int: SECTION_SIZE, SECTION_SIZE, field_32759, SECTION_SIZE

int: b, HALF_SECTION_SIZE, field_34812, HALF_SECTION_SIZE, f_znrpkjyr, HALF_CHUNK_SIZE, f_291129_

int: HALF_SECTION_SIZE, HALF_SECTION_SIZE, field_34812, HALF_SECTION_SIZE

ChunkRenderingDataPreparer: t, sectionOcclusionGraph, field_45615, chunkRenderingDataPreparer, f_kfsuutjj, occlusionGraph, f_291822_

ChunkRenderingDataPreparer: sectionOcclusionGraph, sectionOcclusionGraph, field_45615, chunkRenderingDataPreparer

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: u, visibleSections, field_45616, builtChunks, f_qdsyfzmo, sections, f_290776_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: visibleSections, visibleSections, field_45616, builtChunks

int: C, lastCameraSectionX, field_4084, cameraChunkX, f_yzkmvnyb, cameraChunkX, f_291437_

int: lastCameraSectionX, lastCameraSectionX, field_4084, cameraChunkX

int: D, lastCameraSectionY, field_4105, cameraChunkY, f_yvsvzxdd, cameraChunkY, f_291126_

int: lastCameraSectionY, lastCameraSectionY, field_4105, cameraChunkY

int: E, lastCameraSectionZ, field_4121, cameraChunkZ, f_cboyeijz, cameraChunkZ, f_290828_

int: lastCameraSectionZ, lastCameraSectionZ, field_4121, cameraChunkZ

ChunkBuilder: K, sectionRenderDispatcher, field_45614, chunkBuilder, f_gqcuibba, chunkBuilder, f_290446_

ChunkBuilder: sectionRenderDispatcher, sectionRenderDispatcher, field_45614, chunkBuilder

int: c, NEARBY_SECTION_DISTANCE_IN_BLOCKS, field_54162, NEARBY_SECTION_DISTANCE, f_wslqtrty, f_347620_

int: NEARBY_SECTION_DISTANCE_IN_BLOCKS, NEARBY_SECTION_DISTANCE_IN_BLOCKS, field_54162, NEARBY_SECTION_DISTANCE

int: h, MINIMUM_TRANSPARENT_SORT_COUNT, field_54163, MIN_TRANSPARENT_SORT_COUNT, f_azxpksvq, f_346482_

int: MINIMUM_TRANSPARENT_SORT_COUNT, MINIMUM_TRANSPARENT_SORT_COUNT, field_54163, MIN_TRANSPARENT_SORT_COUNT

SkyRendering: n, skyRenderer, field_53075, skyRendering, f_sihftard, skyRenderer, f_346298_

SkyRendering: skyRenderer, skyRenderer, field_53075, skyRendering

CloudRenderer: o, cloudRenderer, field_53076, cloudRenderer, f_rywwteut, cloudRenderer, f_346715_

CloudRenderer: cloudRenderer, cloudRenderer, field_53076, cloudRenderer

WorldBorderRendering: p, worldBorderRenderer, field_53077, worldBorderRendering, f_xlackaqq, worldBorderRenderer, f_348997_

WorldBorderRendering: worldBorderRenderer, worldBorderRenderer, field_53077, worldBorderRendering

WeatherRendering: q, weatherEffectRenderer, field_53078, weatherRendering, f_iyfhsakp, weatherRenderer, f_348825_

WeatherRendering: weatherEffectRenderer, weatherEffectRenderer, field_53078, weatherRendering

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: v, nearbyVisibleSections, field_54164, nearbyChunks, f_cfbmblth, f_348667_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: nearbyVisibleSections, nearbyVisibleSections, field_54164, nearbyChunks

Framebuffer: A, entityOutlineTarget, field_53080, entityOutlineFramebuffer, f_quqdbwqt, entityOutlineTarget, f_348955_

Framebuffer: entityOutlineTarget, entityOutlineTarget, field_53080, entityOutlineFramebuffer

DefaultFramebufferSet: B, targets, field_53081, framebufferSet, f_tikqrreo, framebuffers, f_349341_

DefaultFramebufferSet: targets, targets, field_53081, framebufferSet

BlockPos: O, lastTranslucentSortBlockPos, field_54160, lastTranslucencySortCameraPos, f_nnmkuxsj, pos, f_346259_

BlockPos: lastTranslucentSortBlockPos, lastTranslucentSortBlockPos, field_54160, lastTranslucencySortCameraPos

int: P, translucencyResortIterationIndex, field_54161, chunkIndex, f_izrscvyf, f_347638_

int: translucencyResortIterationIndex, translucencyResortIterationIndex, field_54161, chunkIndex

SubmittableBatch: r, particlesRenderState, field_62647, particleBatch, f_xtrjmuog, f_413934_

DebugRenderer: d, debugRenderer, field_63067, debugRenderer, f_tggvmpwq, f_411628_

DebugRenderer: debugRenderer, debugRenderer, field_63067, debugRenderer

GameTestDebugRenderer: e, gameTestBlockHighlightRenderer, field_63068, gameTestDebugRenderer, f_qgiqkbkf, f_412633_

GameTestDebugRenderer: gameTestBlockHighlightRenderer, gameTestBlockHighlightRenderer, field_63068, gameTestDebugRenderer

WorldRenderState: Q, levelRenderState, field_61737, worldRenderState, f_lnmohwlr, f_411608_

OrderedRenderCommandQueueImpl: R, submitNodeStorage, field_61738, entityRenderCommandQueue, f_gtbmhhkl, f_413993_

OrderedRenderCommandQueueImpl: submitNodeStorage, submitNodeStorage, field_61738, entityRenderCommandQueue

RenderDispatcher: S, featureRenderDispatcher, field_61739, entityRenderDispatcher, f_utsuuhtm, f_412963_

RenderDispatcher: featureRenderDispatcher, featureRenderDispatcher, field_61739, entityRenderDispatcher

Identifier: f, TRANSPARENCY_POST_CHAIN_ID, field_53900, TRANSPARENCY, f_rtdtcuix, f_346562_

Identifier: TRANSPARENCY_POST_CHAIN_ID, TRANSPARENCY_POST_CHAIN_ID, field_53900, TRANSPARENCY

Identifier: g, ENTITY_OUTLINE_POST_CHAIN_ID, field_53901, ENTITY_OUTLINE, f_bxawhnww, f_348015_

Identifier: ENTITY_OUTLINE_POST_CHAIN_ID, ENTITY_OUTLINE_POST_CHAIN_ID, field_53901, ENTITY_OUTLINE

float: i, CHUNK_VISIBILITY_THRESHOLD, field_64450, field_64450, f_qcfonnrt, f_436624_

float: CHUNK_VISIBILITY_THRESHOLD, CHUNK_VISIBILITY_THRESHOLD, field_64450, field_64450

GpuSampler: T, chunkLayerSampler, field_64218, terrainSampler, f_tsanhovs, f_435106_

GpuSampler: chunkLayerSampler, chunkLayerSampler, field_64218, terrainSampler

GizmoCollectorImpl: U, collectedGizmos, field_63574, gizmoCollector, f_gssurxgg, f_437293_

GizmoCollectorImpl: collectedGizmos, collectedGizmos, field_63574, gizmoCollector

WorldRenderer$Gizmos: V, finalizedGizmos, field_64566, gizmos, f_jrqpsjqj, f_437108_

WorldRenderer$Gizmos: finalizedGizmos, finalizedGizmos, field_64566, gizmos

boolean: lastSmartCull, lastSmartCull, field_1_2164, wasChunkCullingEnabled

OptionsRenderState: optionsRenderState, optionsRenderState, field_1_2266, optionsRenderState

WorldRenderState: levelRenderState, levelRenderState, field_61737, worldRenderState

Constructors

(MinecraftClient, EntityRenderManager, BlockEntityRenderManager, BufferBuilderStorage, WorldRenderState, RenderDispatcher)

(MinecraftClient, EntityRenderManager, BlockEntityRenderManager, BufferBuilderStorage, GameRenderState, RenderDispatcher)

Methods

void (): close, close, close

void (): close, close

void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_dviihlsr, reload, m_6213_

void (ResourceManager): onResourceManagerReload, onResourceManagerReload, method_14491, reload

void (): a, initOutline, method_3296, loadEntityOutlinePostProcessor, m_hsvhpyyt, loadEntityOutlineShader, m_109482_

void (): initOutline, initOutline, method_3296, loadEntityOutlinePostProcessor

void (): b, doEntityOutline, method_3254, drawEntityOutlinesFramebuffer, m_nimwchzu, drawEntityOutlinesFramebuffer, m_109769_

void (): doEntityOutline, doEntityOutline, method_3254, drawEntityOutlinesFramebuffer

boolean (): c, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, canDrawEntityOutlines, m_109817_

boolean (): shouldShowEntityOutlines, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines

void (): d, allChanged, method_3279, reload, m_tbgywtxm, reload, m_109818_

void (): allChanged, allChanged, method_3279, reload

void (int, int): a, resize, method_3242, onResized, m_cqjwluwx, onResized, m_109487_

void (int, int): resize, resize, method_3242, onResized

String (): e, getSectionStatistics, method_3289, getChunksDebugString, m_znnjtopn, getChunkDebugString, m_109820_

String (): getSectionStatistics, getSectionStatistics, method_3289, getChunksDebugString

String (): k, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, getEntitiesDebugString, m_109822_

String (): getEntityStatistics, getEntityStatistics, method_3272, getEntitiesDebugString

void (int, int, int, int, int, int): a, setBlocksDirty, method_18146, scheduleBlockRenders, m_olbxkwmx, scheduleBlockRenders, m_109494_

void (int, int, int, int, int, int): setBlocksDirty, setBlocksDirty, method_18146, scheduleBlockRenders

void (int, BlockPos, int): a, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, setBlockBreakingInfo, m_109774_

void (int, BlockPos, int): destroyBlockProgress, destroyBlockProgress, method_8569, setBlockBreakingInfo

void (): p, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_

void (): needsUpdate, needsUpdate, method_3292, scheduleTerrainUpdate

void (ClientWorld): a, setLevel, method_3244, setWorld, m_vnssyyxd, setWorld, m_109701_

void (ClientWorld): setLevel, setLevel, method_3244, setWorld

void (BlockView, BlockPos, BlockState, BlockState, int): a, blockChanged, method_8570, updateBlock, m_muehcdqf, updateBlock, m_109544_

void (BlockView, BlockPos, BlockState, BlockState, int): blockChanged, blockChanged, method_8570, updateBlock

void (BlockPos, boolean): a, setBlockDirty, method_16037, scheduleSectionRender, m_acglwznl, scheduleSectionRender, m_109732_

void (BlockPos, boolean): setBlockDirty, setBlockDirty, method_16037, scheduleSectionRender

void (int, int, int): a, setSectionDirtyWithNeighbors, method_18145, scheduleChunkRenders3x3x3, m_cjgrgtiz, scheduleBlockRenders, m_109490_

void (int, int, int): setSectionDirtyWithNeighbors, setSectionDirtyWithNeighbors, method_18145, scheduleChunkRenders3x3x3

void (int, int, int): b, setSectionDirty, method_8571, scheduleChunkRender, m_uzhmpsuv, scheduleBlockRender, m_109770_

void (int, int, int): setSectionDirty, setSectionDirty, method_8571, scheduleChunkRender

void (int, int, int, boolean): a, setSectionDirty, method_3295, scheduleChunkRender, m_xzqucjte, scheduleChunkRender, m_109501_

void (int, int, int, boolean): setSectionDirty, setSectionDirty, method_3295, scheduleChunkRender

void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, scheduleBlockRerenderIfNeeded, m_rwjohyib, scheduleBlockRerenderIfNeeded, m_109721_

void (BlockPos, BlockState, BlockState): setBlockDirty, setBlockDirty, method_21596, scheduleBlockRerenderIfNeeded

void (MatrixStack): a, checkPoseStack, method_22979, checkEmpty, m_jrztaoei, checkEmpty, m_109588_

void (MatrixStack): checkPoseStack, checkPoseStack, method_22979, checkEmpty

void (BlockBreakingInfo): a, removeProgress, method_22987, removeBlockBreakingInfo, m_acyjjnqq, removeBlockBreakingInfo, m_109765_

void (BlockBreakingInfo): removeProgress, removeProgress, method_22987, removeBlockBreakingInfo

int (BlockRenderView, BlockPos): a, getLightColor, method_23794, getLightmapCoordinates, m_huehuesi, getLightmapCoordinates, m_109541_

Framebuffer (): r, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_

Framebuffer (): getTranslucentTarget, getTranslucentTarget, method_29360, getTranslucentFramebuffer

Framebuffer (): s, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_

Framebuffer (): getItemEntityTarget, getItemEntityTarget, method_29361, getEntityFramebuffer

Framebuffer (): t, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_

Framebuffer (): getParticlesTarget, getParticlesTarget, method_29362, getParticlesFramebuffer

Framebuffer (): u, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_

Framebuffer (): getWeatherTarget, getWeatherTarget, method_29363, getWeatherFramebuffer

Framebuffer (): v, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_

Framebuffer (): getCloudsTarget, getCloudsTarget, method_29364, getCloudsFramebuffer

double (): h, getLastViewDistance, method_34812, getViewDistance, m_roxvmdfn, getViewDistance, m_173017_

double (): getLastViewDistance, getLastViewDistance, method_34812, getViewDistance

void (): m, captureFrustum, method_35775, captureFrustum, m_qnvtgvdp, captureFrustum, m_173018_

void (): n, killFrustum, method_35776, killFrustum, m_jynwvyuq, killFrustum, m_173019_

void (Frustum): b, applyFrustum, method_38551, applyFrustum, m_vznbfahy, applyFrustum, m_194354_

void (Frustum): applyFrustum, applyFrustum, method_38551, applyFrustum

void (Camera): c, compileSections, method_3269, updateChunks, m_uyzrbqdi, rebuildSections, m_194370_

void (Camera): compileSections, compileSections, method_3269, updateChunks

boolean (Camera): b, doesMobEffectBlockSky, method_43788, hasBlindnessOrDarkness, m_rxbalurb, hasSkyBlockingEffect, m_234310_

ChunkBuilder (): f, getSectionRenderDispatcher, method_34810, getChunkBuilder, m_yyzjbtrm, getChunkBuilder, m_295427_

ChunkBuilder (): getSectionRenderDispatcher, getSectionRenderDispatcher, method_34810, getChunkBuilder

double (): g, getTotalSections, method_34811, getChunkCount, m_idnnlhwb, getTotalSections, m_294933_

double (): getTotalSections, getTotalSections, method_34811, getChunkCount

int (): i, countRenderedSections, method_3246, getCompletedChunkCount, m_wcyzbxhv, countRenderedSections, m_294574_

int (): countRenderedSections, countRenderedSections, method_3246, getCompletedChunkCount

Frustum (Frustum): a, offsetFrustum, method_52816, offsetFrustum, m_tamcgvjw, offsetFrustum, m_295345_

Frustum (Frustum): offsetFrustum, offsetFrustum, method_52816, offsetFrustum

void (ChunkBuilder$BuiltChunk): a, addRecentlyCompiledSection, method_38550, addBuiltChunk, m_admjmrdo, onSectionBuilt, m_294499_

void (ChunkBuilder$BuiltChunk): addRecentlyCompiledSection, addRecentlyCompiledSection, method_38550, addBuiltChunk

boolean (): o, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, hasNoChunkBuildTasks, m_294493_

boolean (): hasRenderedAllSections, hasRenderedAllSections, method_3281, isTerrainRenderComplete

PostEffectProcessor (): B, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor, m_bkywnfgy, m_355373_

PostEffectProcessor (): getTransparencyChain, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor

void (): C, clearVisibleSections, method_64059, clear, m_jnggfnvm, m_352190_

void (): clearVisibleSections, clearVisibleSections, method_64059, clear

void (Vec3d): a, scheduleTranslucentSectionResort, method_62198, translucencySort, m_yimwxysz, scheduleTranslucentResort, m_354618_

void (Vec3d): scheduleTranslucentSectionResort, scheduleTranslucentSectionResort, method_62198, translucencySort

void (int, int, int, int, int, int): b, setSectionRangeDirty, method_62219, scheduleChunkRenders, m_juxepivw, scheduleBlockRenderRange, m_353903_

void (int, int, int, int, int, int): setSectionRangeDirty, setSectionRangeDirty, method_62219, scheduleChunkRenders

void (long): a, onSectionBecomingNonEmpty, method_62908, onChunkUnload, m_tboyskxy, onSectionBecomingNonEmpty, m_356512_

void (long): onSectionBecomingNonEmpty, onSectionBecomingNonEmpty, method_62908, onChunkUnload

Framebuffer (): q, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer, m_cohtwkvn, getEntityOutlineFramebuffer, m_354857_

Framebuffer (): entityOutlineTarget, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): w, getVisibleSections, method_62220, getBuiltChunks, m_erxhtaop, getSections, m_352380_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): getVisibleSections, getVisibleSections, method_62220, getBuiltChunks

ChunkRenderingDataPreparer (): x, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer, m_cnsutghg, getOcclusionGraph, m_356242_

ChunkRenderingDataPreparer (): getSectionOcclusionGraph, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer

Frustum (): y, getCapturedFrustum, method_62222, getCapturedFrustum, m_krdmlhzv, getCapturedFrustum, m_356309_

CloudRenderer (): z, getCloudRenderer, method_62196, getCloudRenderer, m_frxfkurs, getCloudRenderer, m_352753_

CloudRenderer (): getCloudRenderer, getCloudRenderer, method_62196, getCloudRenderer

void (ChunkPos): a, onChunkReadyToRender, method_65201, scheduleNeighborUpdates, m_vunygzqh, m_vunygzqh, m_372334_

void (ChunkPos): onChunkReadyToRender, onChunkReadyToRender, method_65201, scheduleNeighborUpdates

int (WorldRenderer$BrightnessGetter, BlockRenderView, BlockState, BlockPos): a, getLightColor, method_23793, getLightmapCoordinates, m_srczljcs, m_srczljcs, m_109537_

void (ChunkBuilder$BuiltChunk, NormalizedRelativePos, Vec3d, boolean, boolean): a, scheduleResort, method_64060, scheduleChunkTranslucencySort, m_jujnglif, m_355004_

void (ChunkBuilder$BuiltChunk, NormalizedRelativePos, Vec3d, boolean, boolean): scheduleResort, scheduleResort, method_64060, scheduleChunkTranslucencySort

SectionRenderState (org.joml.Matrix4fc, double, double, double): a, prepareChunkRenders, method_72157, renderBlockLayers, m_fexelxdk, m_402972_

void (): l, endFrame, method_71118, rotate, m_jkhxpmck, m_402098_

void (): endFrame, endFrame, method_71118, rotate

void (Camera, Frustum, boolean): a, cullTerrain, method_74752, updateCamera, m_ytixnoaj, m_ytixnoaj, m_415517_

void (Camera, Frustum, boolean): cullTerrain, cullTerrain, method_74752, updateCamera

Frustum (org.joml.Matrix4f, org.joml.Matrix4f, Vec3d): a, prepareCullFrustum, method_32133, setupFrustum, m_khytiwdn, setupFrustum, m_253210_

void (ObjectAllocator, RenderTickCounter, boolean, Camera, org.joml.Matrix4f, org.joml.Matrix4f, org.joml.Matrix4f, GpuBufferSlice, org.joml.Vector4f, boolean): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_

void (FrameGraphBuilder, Frustum, org.joml.Matrix4f, GpuBufferSlice, boolean, WorldRenderState, RenderTickCounter, Profiler): a, addMainPass, method_62202, renderMain, m_whptjcei, addMainPass, m_356885_

void (FrameGraphBuilder, GpuBufferSlice): a, addParticlesPass, method_62201, renderParticles, m_dxaxfxmt, addParticlesPass, m_352452_

void (Camera, Frustum, RenderTickCounter, WorldRenderState): a, extractVisibleEntities, method_72917, fillEntityRenderStates, m_ovygmrzz, m_ovygmrzz, m_417273_

void (MatrixStack, WorldRenderState, OrderedRenderCommandQueue): a, submitEntities, method_72916, pushEntityRenders, m_hrwaypyo, m_hrwaypyo, m_109823_

void (Camera, float, WorldRenderState): a, extractVisibleBlockEntities, method_74314, fillBlockEntityRenderStates, m_fmcvtfqx, m_fmcvtfqx, m_415510_

void (MatrixStack, WorldRenderState, OrderedRenderCommandQueueImpl): a, submitBlockEntities, method_62208, renderBlockEntities, m_bstszanz, m_bstszanz, m_419927_

void (Camera, WorldRenderState): a, extractBlockDestroyAnimation, method_74922, fillBlockBreakingProgressRenderState, m_atpigknq, m_atpigknq, m_417301_

void (MatrixStack, VertexConsumerProvider$Immediate, WorldRenderState): a, renderBlockDestroyAnimation, method_62206, renderBlockDamage, m_yzsrltvt, renderBreakingProgress, m_352332_

void (Camera, WorldRenderState): b, extractBlockOutline, method_74923, fillEntityOutlineRenderStates, m_icwhkanv, m_icwhkanv, m_416470_

void (VertexConsumerProvider$Immediate, MatrixStack, boolean, WorldRenderState): a, renderBlockOutline, method_62210, renderTargetBlockOutline, m_fkbybhsb, renderBlockOutline, m_355205_

EntityRenderState (Entity, float): a, extractEntity, method_72914, getAndUpdateRenderState, m_cpnrplkp, m_cpnrplkp, m_416650_

EntityRenderState (Entity, float): extractEntity, extractEntity, method_72914, getAndUpdateRenderState

void (Camera): a, tick, method_3252, tick, m_qtfwhseg, tick, m_415759_

void (Camera): tick, tick, method_3252, tick

void (): D, removeBlockBreakingProgress, method_74921, updateBlockBreakingProgress, m_tfbsjsux, m_420486_

void (): removeBlockBreakingProgress, removeBlockBreakingProgress, method_74921, updateBlockBreakingProgress

void (FrameGraphBuilder, Camera, GpuBufferSlice): a, addSkyPass, method_62200, renderSky, m_zsfofipj, addSkyRenderPass, m_355149_

void (): j, resetSampler, method_76296, refreshTerrainSampler, m_pfjymkxx, m_442051_

void (): resetSampler, resetSampler, method_76296, refreshTerrainSampler

void (FrameGraphBuilder, CloudRenderMode, Vec3d, long, float, int, float): a, addCloudsPass, method_62204, renderClouds, m_wlewmnef, addCloudRenderPass, m_353549_

void (FrameGraphBuilder, GpuBufferSlice): b, addWeatherPass, method_62203, renderWeather, m_errmldkc, addWeatherAndWorldBorderRenderPass, m_356713_

void (FrameGraphBuilder, GpuBufferSlice): addWeatherPass, addWeatherPass, method_62203, renderWeather

void (FrameGraphBuilder, CameraRenderState, GpuBufferSlice, org.joml.Matrix4f): a, addLateDebugPass, method_62199, renderLateDebug, m_uptmaubw, addLateDebugPass, m_357331_

void (MatrixStack, VertexConsumer, double, double, double, OutlineRenderState, int, float): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, drawBlockOutline, m_109637_

boolean (BlockPos): a, isSectionCompiledAndVisible, method_40050, isRenderingReady, m_ygqdujft, m_ygqdujft, m_442757_

boolean (BlockPos): isSectionCompiledAndVisible, isSectionCompiledAndVisible, method_40050, isRenderingReady

GizmoDrawing$CollectorScope (): A, collectPerFrameGizmos, method_75414, startDrawingGizmos, m_fdgogtts, m_440595_

GizmoDrawing$CollectorScope (): collectPerFrameGizmos, collectPerFrameGizmos, method_75414, startDrawingGizmos

void (): E, finalizeGizmoCollection, method_76647, collectGizmos, m_wvnpnljq, m_446634_

void (): finalizeGizmoCollection, finalizeGizmoCollection, method_76647, collectGizmos

void (Camera): update, update, method_1_2234, prepareForRender

void (ObjectAllocator, RenderTickCounter, boolean, CameraRenderState, org.joml.Matrix4fc, GpuBufferSlice, org.joml.Vector4f, boolean, SectionRenderState): renderLevel, renderLevel, method_22710, render

void (RenderTickCounter, Camera, float): extractLevel, extractLevel, method_1_2231, fillRenderStatesFromWorld

void (FrameGraphBuilder, Frustum, org.joml.Matrix4fc, GpuBufferSlice, boolean, WorldRenderState, RenderTickCounter, Profiler, SectionRenderState): addMainPass, addMainPass, method_62202, renderMain

void (FrameGraphBuilder, CloudRenderMode, Vec3d, long, float, int, float, int): addCloudsPass, addCloudsPass, method_62204, renderClouds

void (FrameGraphBuilder, CameraRenderState, GpuBufferSlice, org.joml.Matrix4fc): addLateDebugPass, addLateDebugPass, method_62199, renderLateDebug

void (Camera, Frustum, RenderTickCounter, WorldRenderState): extractVisibleEntities, extractVisibleEntities, method_72917, fillEntityRenderStates

void (MatrixStack, WorldRenderState, OrderedRenderCommandQueue): submitEntities, submitEntities, method_72916, pushEntityRenders

void (Camera, float, WorldRenderState): extractVisibleBlockEntities, extractVisibleBlockEntities, method_74314, fillBlockEntityRenderStates

void (MatrixStack, WorldRenderState, OrderedRenderCommandQueueImpl): submitBlockEntities, submitBlockEntities, method_62208, renderBlockEntities

void (Camera, WorldRenderState): extractBlockDestroyAnimation, extractBlockDestroyAnimation, method_74922, fillBlockBreakingProgressRenderState

void (MatrixStack, OrderedRenderCommandQueue, WorldRenderState): submitBlockDestroyAnimation, submitBlockDestroyAnimation, method_62206, renderBlockDamage

void (Camera, WorldRenderState): extractBlockOutline, extractBlockOutline, method_74923, fillEntityOutlineRenderStates

void (VertexConsumerProvider$Immediate, MatrixStack, boolean, WorldRenderState): renderBlockOutline, renderBlockOutline, method_62210, renderTargetBlockOutline

SectionRenderState (org.joml.Matrix4fc): prepareChunkRenders, prepareChunkRenders, method_1_2233, createSectionRenderState

void (FrameGraphBuilder, CameraRenderState, GpuBufferSlice): addSkyPass, addSkyPass, method_62200, renderSky

void (MatrixStack, VertexConsumer, double, double, double, OutlineRenderState, int, float): renderHitOutline, renderHitOutline, method_22712, drawBlockOutline

int (BlockLightingView, BlockPos): getLightCoords, getLightCoords, method_23794, getLightmapCoordinates

int (WorldRenderer$BrightnessGetter, BlockLightingView, BlockState, BlockPos): getLightCoords, getLightCoords, method_23793, getLightmapCoordinates

1.21.11

Names

hfq

hoh

Fields

org.slf4j.Logger: f, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, f_109453_

Identifier: g, TRANSPARENCY_POST_CHAIN_ID, field_53900, TRANSPARENCY, f_rtdtcuix, f_346562_

Identifier: h, ENTITY_OUTLINE_POST_CHAIN_ID, field_53901, ENTITY_OUTLINE, f_bxawhnww, f_348015_

int: i, MINIMUM_TRANSPARENT_SORT_COUNT, field_54163, MIN_TRANSPARENT_SORT_COUNT, f_azxpksvq, f_346482_

int: h, MINIMUM_TRANSPARENT_SORT_COUNT, field_54163, MIN_TRANSPARENT_SORT_COUNT, f_azxpksvq, f_346482_

Identifier: f, TRANSPARENCY_POST_CHAIN_ID, field_53900, TRANSPARENCY, f_rtdtcuix, f_346562_

Identifier: g, ENTITY_OUTLINE_POST_CHAIN_ID, field_53901, ENTITY_OUTLINE, f_bxawhnww, f_348015_

float: i, CHUNK_VISIBILITY_THRESHOLD, field_64450, field_64450, f_qcfonnrt, f_436624_

GpuSampler: T, chunkLayerSampler, field_64218, terrainSampler, f_tsanhovs, f_435106_

GizmoCollectorImpl: U, collectedGizmos, field_63574, gizmoCollector, f_gssurxgg, f_437293_

WorldRenderer$Gizmos: V, finalizedGizmos, field_64566, gizmos, f_jrqpsjqj, f_437108_

Constructors

Methods

String (): j, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, getEntitiesDebugString, m_109822_

String (): k, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, getEntitiesDebugString, m_109822_

void (): o, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_

void (): p, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_

Framebuffer (): q, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_

Framebuffer (): r, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_

Framebuffer (): r, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_

Framebuffer (): s, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_

Framebuffer (): s, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_

Framebuffer (): t, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_

Framebuffer (): t, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_

Framebuffer (): u, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_

Framebuffer (): u, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_

Framebuffer (): v, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_

void (): l, captureFrustum, method_35775, captureFrustum, m_qnvtgvdp, captureFrustum, m_173018_

void (): m, captureFrustum, method_35775, captureFrustum, m_qnvtgvdp, captureFrustum, m_173018_

void (): m, killFrustum, method_35776, killFrustum, m_jynwvyuq, killFrustum, m_173019_

void (): n, killFrustum, method_35776, killFrustum, m_jynwvyuq, killFrustum, m_173019_

boolean (): n, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, hasNoChunkBuildTasks, m_294493_

boolean (): o, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, hasNoChunkBuildTasks, m_294493_

boolean (BlockPos): a, isSectionCompiled, method_40050, isRenderingReady, m_rzgnhorc, isSectionCompiled, m_292727_

PostEffectProcessor (): z, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor, m_bkywnfgy, m_355373_

PostEffectProcessor (): B, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor, m_bkywnfgy, m_355373_

void (): A, clearVisibleSections, method_64059, clear, m_jnggfnvm, m_352190_

void (): C, clearVisibleSections, method_64059, clear, m_jnggfnvm, m_352190_

Framebuffer (): p, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer, m_cohtwkvn, getEntityOutlineFramebuffer, m_354857_

Framebuffer (): q, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer, m_cohtwkvn, getEntityOutlineFramebuffer, m_354857_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): v, getVisibleSections, method_62220, getBuiltChunks, m_erxhtaop, getSections, m_352380_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): w, getVisibleSections, method_62220, getBuiltChunks, m_erxhtaop, getSections, m_352380_

ChunkRenderingDataPreparer (): w, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer, m_cnsutghg, getOcclusionGraph, m_356242_

ChunkRenderingDataPreparer (): x, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer, m_cnsutghg, getOcclusionGraph, m_356242_

Frustum (): x, getCapturedFrustum, method_62222, getCapturedFrustum, m_krdmlhzv, getCapturedFrustum, m_356309_

Frustum (): y, getCapturedFrustum, method_62222, getCapturedFrustum, m_krdmlhzv, getCapturedFrustum, m_356309_

CloudRenderer (): y, getCloudRenderer, method_62196, getCloudRenderer, m_frxfkurs, getCloudRenderer, m_352753_

CloudRenderer (): z, getCloudRenderer, method_62196, getCloudRenderer, m_frxfkurs, getCloudRenderer, m_352753_

void (FrameGraphBuilder, CloudRenderMode, Vec3d, float, int, float): a, addCloudsPass, method_62204, renderClouds, m_wlewmnef, addCloudRenderPass, m_353549_

void (): k, endFrame, method_71118, rotate, m_jkhxpmck, m_402098_

void (): l, endFrame, method_71118, rotate, m_jkhxpmck, m_402098_

void (Camera, Frustum, boolean): a, cullTerrain, method_74752, method_74752, m_ytixnoaj, m_ytixnoaj, m_415517_

void (Camera, Frustum, boolean): a, cullTerrain, method_74752, updateCamera, m_ytixnoaj, m_ytixnoaj, m_415517_

void (FrameGraphBuilder, Vec3d, GpuBufferSlice): a, addWeatherPass, method_62203, renderWeather, m_errmldkc, addWeatherAndWorldBorderRenderPass, m_356713_

void (FrameGraphBuilder, Vec3d, GpuBufferSlice, Frustum): a, addLateDebugPass, method_62199, renderLateDebug, m_uptmaubw, addLateDebugPass, m_357331_

void (): B, removeBlockBreakingProgress, method_74921, updateBlockBreakingProgress, m_tfbsjsux, m_420486_

void (): D, removeBlockBreakingProgress, method_74921, updateBlockBreakingProgress, m_tfbsjsux, m_420486_

void (MatrixStack, VertexConsumer, double, double, double, OutlineRenderState, int): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, drawBlockOutline, m_109637_

void (): j, resetSampler, method_76296, refreshTerrainSampler, m_pfjymkxx, m_442051_

void (FrameGraphBuilder, CloudRenderMode, Vec3d, long, float, int, float): a, addCloudsPass, method_62204, renderClouds, m_wlewmnef, addCloudRenderPass, m_353549_

void (FrameGraphBuilder, GpuBufferSlice): b, addWeatherPass, method_62203, renderWeather, m_errmldkc, addWeatherAndWorldBorderRenderPass, m_356713_

void (FrameGraphBuilder, CameraRenderState, GpuBufferSlice, org.joml.Matrix4f): a, addLateDebugPass, method_62199, renderLateDebug, m_uptmaubw, addLateDebugPass, m_357331_

void (MatrixStack, VertexConsumer, double, double, double, OutlineRenderState, int, float): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, drawBlockOutline, m_109637_

boolean (BlockPos): a, isSectionCompiledAndVisible, method_40050, isRenderingReady, m_ygqdujft, m_ygqdujft, m_442757_

GizmoDrawing$CollectorScope (): A, collectPerFrameGizmos, method_75414, startDrawingGizmos, m_fdgogtts, m_440595_

void (): E, finalizeGizmoCollection, method_76647, collectGizmos, m_wvnpnljq, m_446634_

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

gxh

hfq

Fields

MinecraftClient: i, minecraft, field_4088, client, f_xqyukndo, client, f_109461_

MinecraftClient: j, minecraft, field_4088, client, f_xqyukndo, client, f_109461_

BuiltChunkStorage: u, viewArea, field_4112, chunks, f_znlxpkgq, chunks, f_109469_

BuiltChunkStorage: w, viewArea, field_4112, chunks, f_znlxpkgq, chunks, f_109469_

int: v, ticks, field_4073, ticks, f_wdwpkhmu, ticks, f_109477_

int: x, ticks, field_4073, ticks, f_wdwpkhmu, ticks, f_109477_

double: D, prevCamX, field_4069, lastCameraX, f_hgjgxstw, lastCameraX, f_109425_

double: F, prevCamX, field_4069, lastCameraX, f_hgjgxstw, lastCameraX, f_109425_

double: E, prevCamY, field_4081, lastCameraY, f_gcyanlsp, lastCameraY, f_109426_

double: G, prevCamY, field_4081, lastCameraY, f_gcyanlsp, lastCameraY, f_109426_

double: F, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, lastCameraZ, f_109427_

double: H, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, lastCameraZ, f_109427_

double: G, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, lastCameraPitch, f_109428_

double: I, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, lastCameraPitch, f_109428_

double: H, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, lastCameraYaw, f_109429_

double: J, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, lastCameraYaw, f_109429_

int: J, lastViewDistance, field_4062, viewDistance, f_yikkuozy, viewDistance, f_109438_

int: L, lastViewDistance, field_4062, viewDistance, f_yikkuozy, viewDistance, f_109438_

boolean: N, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, shouldCaptureFrustum, f_109441_

boolean: M, captureFrustum, field_62945, captureFrustum, f_uxeiwzyg, shouldCaptureFrustum, f_109441_

Frustum: O, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, capturedFrustum, f_109442_

Frustum: N, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, capturedFrustum, f_109442_

EntityRenderDispatcher: j, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, entityRenderDispatcher, f_109463_

EntityRenderManager: k, entityRenderDispatcher, field_4109, entityRenderManager, f_fytrtjkk, entityRenderDispatcher, f_109463_

ClientWorld: q, level, field_4085, world, f_knkykysk, world, f_109465_

ClientWorld: s, level, field_4085, world, f_knkykysk, world, f_109465_

BufferBuilderStorage: l, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, bufferBuilders, f_109464_

BufferBuilderStorage: m, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, bufferBuilders, f_109464_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: w, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, blockBreakingInfos, f_109408_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: y, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, blockBreakingInfos, f_109408_

it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: x, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, blockBreakingProgressions, f_109409_

it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: z, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, blockBreakingProgressions, f_109409_

BlockEntityRenderDispatcher: k, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, blockEntityRenderDispatcher, f_172946_

BlockEntityRenderManager: l, blockEntityRenderDispatcher, field_27741, blockEntityRenderManager, f_fpgxhitd, blockEntityRenderDispatcher, f_172946_

Frustum: M, cullingFrustum, field_27740, frustum, f_dprzqrwh, frustum, f_172938_

org.slf4j.Logger: d, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, f_109453_

org.slf4j.Logger: f, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, f_109453_

int: a, SECTION_SIZE, field_32759, field_32759, f_egoibmze, CHUNK_SIZE, f_291639_

int: a, SECTION_SIZE, field_32759, SECTION_SIZE, f_egoibmze, CHUNK_SIZE, f_291639_

int: b, HALF_SECTION_SIZE, field_34812, field_34812, f_znrpkjyr, HALF_CHUNK_SIZE, f_291129_

int: b, HALF_SECTION_SIZE, field_34812, HALF_SECTION_SIZE, f_znrpkjyr, HALF_CHUNK_SIZE, f_291129_

ChunkRenderingDataPreparer: r, sectionOcclusionGraph, field_45615, chunkRenderingDataPreparer, f_kfsuutjj, occlusionGraph, f_291822_

ChunkRenderingDataPreparer: t, sectionOcclusionGraph, field_45615, chunkRenderingDataPreparer, f_kfsuutjj, occlusionGraph, f_291822_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: s, visibleSections, field_45616, builtChunks, f_qdsyfzmo, sections, f_290776_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: u, visibleSections, field_45616, builtChunks, f_qdsyfzmo, sections, f_290776_

int: A, lastCameraSectionX, field_4084, cameraChunkX, f_yzkmvnyb, cameraChunkX, f_291437_

int: C, lastCameraSectionX, field_4084, cameraChunkX, f_yzkmvnyb, cameraChunkX, f_291437_

int: B, lastCameraSectionY, field_4105, cameraChunkY, f_yvsvzxdd, cameraChunkY, f_291126_

int: D, lastCameraSectionY, field_4105, cameraChunkY, f_yvsvzxdd, cameraChunkY, f_291126_

int: C, lastCameraSectionZ, field_4121, cameraChunkZ, f_cboyeijz, cameraChunkZ, f_290828_

int: E, lastCameraSectionZ, field_4121, cameraChunkZ, f_cboyeijz, cameraChunkZ, f_290828_

ChunkBuilder: I, sectionRenderDispatcher, field_45614, chunkBuilder, f_gqcuibba, chunkBuilder, f_290446_

ChunkBuilder: K, sectionRenderDispatcher, field_45614, chunkBuilder, f_gqcuibba, chunkBuilder, f_290446_

Identifier: e, TRANSPARENCY_POST_CHAIN_ID, field_53900, TRANSPARENCY, f_rtdtcuix, f_346562_

Identifier: g, TRANSPARENCY_POST_CHAIN_ID, field_53900, TRANSPARENCY, f_rtdtcuix, f_346562_

Identifier: f, ENTITY_OUTLINE_POST_CHAIN_ID, field_53901, ENTITY_OUTLINE, f_bxawhnww, f_348015_

Identifier: h, ENTITY_OUTLINE_POST_CHAIN_ID, field_53901, ENTITY_OUTLINE, f_bxawhnww, f_348015_

int: c, NEARBY_SECTION_DISTANCE_IN_BLOCKS, field_54162, field_54162, f_wslqtrty, f_347620_

int: c, NEARBY_SECTION_DISTANCE_IN_BLOCKS, field_54162, NEARBY_SECTION_DISTANCE, f_wslqtrty, f_347620_

int: g, MINIMUM_TRANSPARENT_SORT_COUNT, field_54163, field_54163, f_azxpksvq, f_346482_

int: i, MINIMUM_TRANSPARENT_SORT_COUNT, field_54163, MIN_TRANSPARENT_SORT_COUNT, f_azxpksvq, f_346482_

SkyRendering: m, skyRenderer, field_53075, skyRendering, f_sihftard, skyRenderer, f_346298_

SkyRendering: n, skyRenderer, field_53075, skyRendering, f_sihftard, skyRenderer, f_346298_

CloudRenderer: n, cloudRenderer, field_53076, cloudRenderer, f_rywwteut, cloudRenderer, f_346715_

CloudRenderer: o, cloudRenderer, field_53076, cloudRenderer, f_rywwteut, cloudRenderer, f_346715_

WorldBorderRendering: o, worldBorderRenderer, field_53077, worldBorderRendering, f_xlackaqq, worldBorderRenderer, f_348997_

WorldBorderRendering: p, worldBorderRenderer, field_53077, worldBorderRendering, f_xlackaqq, worldBorderRenderer, f_348997_

WeatherRendering: p, weatherEffectRenderer, field_53078, weatherRendering, f_iyfhsakp, weatherRenderer, f_348825_

WeatherRendering: q, weatherEffectRenderer, field_53078, weatherRendering, f_iyfhsakp, weatherRenderer, f_348825_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: t, nearbyVisibleSections, field_54164, nearbyChunks, f_cfbmblth, f_348667_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: v, nearbyVisibleSections, field_54164, nearbyChunks, f_cfbmblth, f_348667_

Framebuffer: y, entityOutlineTarget, field_53080, entityOutlineFramebuffer, f_quqdbwqt, entityOutlineTarget, f_348955_

Framebuffer: A, entityOutlineTarget, field_53080, entityOutlineFramebuffer, f_quqdbwqt, entityOutlineTarget, f_348955_

DefaultFramebufferSet: z, targets, field_53081, framebufferSet, f_tikqrreo, framebuffers, f_349341_

DefaultFramebufferSet: B, targets, field_53081, framebufferSet, f_tikqrreo, framebuffers, f_349341_

List<Entity>: K, visibleEntities, field_53072, renderedEntities, f_urhfqdcc, visibleEntities, f_346335_

int: L, visibleEntityCount, field_53073, renderedEntitiesCount, f_ndhcsyqn, visibleEntityCount, f_346398_

BlockPos: P, lastTranslucentSortBlockPos, field_54160, lastTranslucencySortCameraPos, f_nnmkuxsj, pos, f_346259_

BlockPos: O, lastTranslucentSortBlockPos, field_54160, lastTranslucencySortCameraPos, f_nnmkuxsj, pos, f_346259_

int: Q, translucencyResortIterationIndex, field_54161, chunkIndex, f_izrscvyf, f_347638_

int: P, translucencyResortIterationIndex, field_54161, chunkIndex, f_izrscvyf, f_347638_

Comparator<Entity>: h, ENTITY_COMPARATOR, field_61060, ENTITY_COMPARATOR, f_ykxodugi, f_398977_

SubmittableBatch: r, particlesRenderState, field_62647, particleBatch, f_xtrjmuog, f_413934_

DebugRenderer: d, debugRenderer, field_63067, debugRenderer, f_tggvmpwq, f_411628_

GameTestDebugRenderer: e, gameTestBlockHighlightRenderer, field_63068, gameTestDebugRenderer, f_qgiqkbkf, f_412633_

WorldRenderState: Q, levelRenderState, field_61737, worldRenderState, f_lnmohwlr, f_411608_

OrderedRenderCommandQueueImpl: R, submitNodeStorage, field_61738, entityRenderCommandQueue, f_gtbmhhkl, f_413993_

RenderDispatcher: S, featureRenderDispatcher, field_61739, entityRenderDispatcher, f_utsuuhtm, f_412963_

Constructors

(MinecraftClient, EntityRenderDispatcher, BlockEntityRenderDispatcher, BufferBuilderStorage)

(MinecraftClient, EntityRenderManager, BlockEntityRenderManager, BufferBuilderStorage, WorldRenderState, RenderDispatcher)

Methods

void (): n, tick, method_3252, tick, m_qtfwhseg, tick, m_109823_

void (ParticleEffect, boolean, double, double, double, double, double, double): a, addParticle, method_8568, addParticle, m_gtfdkthn, addParticle, m_109743_

void (ParticleEffect, boolean, boolean, double, double, double, double, double, double): a, addParticle, method_8563, addParticle, m_lmslduiw, addParticle, m_109752_

<T extends ParticleEffect> void (T, double, double, double, double, double, double): a, addParticle, method_3276, addParticle, m_ashawqvr, addParticle, m_109735_

Particle (ParticleEffect, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3282, spawnParticle, m_ekvmzgne, spawnParticle, m_109795_

Particle (ParticleEffect, boolean, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3288, spawnParticle, m_jmwkkslv, spawnParticle, m_109804_

void (): p, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_

void (): o, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_

ParticlesMode (boolean): a, calculateParticleLevel, method_3268, getRandomParticleSpawnChance, m_jmjgtuet, getRandomParticleSpawnChance, m_109767_

void (Entity, double, double, double, float, MatrixStack, VertexConsumerProvider): a, renderEntity, method_22977, renderEntity, m_rieppqrq, renderEntity, m_109517_

Framebuffer (): r, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_

Framebuffer (): q, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_

Framebuffer (): s, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_

Framebuffer (): r, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_

Framebuffer (): t, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_

Framebuffer (): s, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_

Framebuffer (): u, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_

Framebuffer (): t, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_

Framebuffer (): v, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_

Framebuffer (): u, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_

void (Camera, Frustum, boolean, boolean): a, setupRender, method_3273, setupTerrain, m_eesirxud, setupTerrain, m_194338_

boolean (): o, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, hasNoChunkBuildTasks, m_294493_

boolean (): n, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, hasNoChunkBuildTasks, m_294493_

void (Vec3d, org.joml.Matrix4f, org.joml.Matrix4f): a, prepareCullFrustum, method_32133, setupFrustum, m_khytiwdn, setupFrustum, m_253210_

void (Camera): a, tickParticles, method_62209, addWeatherParticlesAndSound, m_cznvyjrv, tickParticles, m_355954_

PostEffectProcessor (): A, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor, m_bkywnfgy, m_355373_

PostEffectProcessor (): z, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor, m_bkywnfgy, m_355373_

void (): B, clearVisibleSections, method_64059, clear, m_jnggfnvm, m_352190_

void (): A, clearVisibleSections, method_64059, clear, m_jnggfnvm, m_352190_

boolean (Camera, Frustum, List<Entity>): a, collectVisibleEntities, method_62211, getEntitiesToRender, m_uzvxuudh, collectVisibleEntities, m_354314_

void (MatrixStack, VertexConsumerProvider$Immediate, Camera, RenderTickCounter, List<Entity>): a, renderEntities, method_62207, renderEntities, m_kqgypqyg, renderEntities, m_285956_

void (MatrixStack, VertexConsumerProvider$Immediate, VertexConsumerProvider$Immediate, Camera, float): a, renderBlockEntities, method_62208, renderBlockEntities, m_evewmmqp, renderBlockEntities, m_352815_

void (MatrixStack, Camera, VertexConsumerProvider$Immediate): a, renderBlockDestroyAnimation, method_62206, renderBlockDamage, m_yzsrltvt, renderBreakingProgress, m_352332_

void (Camera, VertexConsumerProvider$Immediate, MatrixStack, boolean): a, renderBlockOutline, method_62210, renderTargetBlockOutline, m_fkbybhsb, renderBlockOutline, m_355205_

boolean (float): a, shouldRenderDarkDisc, method_62197, isSkyDark, m_kpmnucwk, shouldRenderBottomSky, m_357434_

void (MatrixStack, VertexConsumer, Entity, double, double, double, BlockPos, BlockState, int): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, drawBlockOutline, m_109637_

Framebuffer (): q, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer, m_cohtwkvn, getEntityOutlineFramebuffer, m_354857_

Framebuffer (): p, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer, m_cohtwkvn, getEntityOutlineFramebuffer, m_354857_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): w, getVisibleSections, method_62220, getBuiltChunks, m_erxhtaop, getSections, m_352380_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): v, getVisibleSections, method_62220, getBuiltChunks, m_erxhtaop, getSections, m_352380_

ChunkRenderingDataPreparer (): x, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer, m_cnsutghg, getOcclusionGraph, m_356242_

ChunkRenderingDataPreparer (): w, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer, m_cnsutghg, getOcclusionGraph, m_356242_

Frustum (): y, getCapturedFrustum, method_62222, getCapturedFrustum, m_krdmlhzv, getCapturedFrustum, m_356309_

Frustum (): x, getCapturedFrustum, method_62222, getCapturedFrustum, m_krdmlhzv, getCapturedFrustum, m_356309_

CloudRenderer (): z, getCloudRenderer, method_62196, getCloudRenderer, m_frxfkurs, getCloudRenderer, m_352753_

CloudRenderer (): y, getCloudRenderer, method_62196, getCloudRenderer, m_frxfkurs, getCloudRenderer, m_352753_

void (ObjectAllocator, RenderTickCounter, boolean, Camera, org.joml.Matrix4f, org.joml.Matrix4f, GpuBufferSlice, org.joml.Vector4f, boolean): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_

void (FrameGraphBuilder, Frustum, Camera, org.joml.Matrix4f, GpuBufferSlice, boolean, boolean, RenderTickCounter, Profiler): a, addMainPass, method_62202, renderMain, m_whptjcei, addMainPass, m_356885_

void (FrameGraphBuilder, Camera, float, GpuBufferSlice): a, addParticlesPass, method_62201, renderParticles, m_dxaxfxmt, addParticlesPass, m_352452_

void (FrameGraphBuilder, Vec3d, float, GpuBufferSlice): a, addWeatherPass, method_62203, renderWeather, m_errmldkc, addWeatherAndWorldBorderRenderPass, m_356713_

void (FrameGraphBuilder, Vec3d, GpuBufferSlice): a, addLateDebugPass, method_62199, renderLateDebug, m_uptmaubw, addLateDebugPass, m_357331_

void (FrameGraphBuilder, Camera, float, GpuBufferSlice): b, addSkyPass, method_62200, renderSky, m_zsfofipj, addSkyRenderPass, m_355149_

void (Camera, Frustum, boolean): a, cullTerrain, method_74752, method_74752, m_ytixnoaj, m_ytixnoaj, m_415517_

Frustum (org.joml.Matrix4f, org.joml.Matrix4f, Vec3d): a, prepareCullFrustum, method_32133, setupFrustum, m_khytiwdn, setupFrustum, m_253210_

void (ObjectAllocator, RenderTickCounter, boolean, Camera, org.joml.Matrix4f, org.joml.Matrix4f, org.joml.Matrix4f, GpuBufferSlice, org.joml.Vector4f, boolean): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_

void (FrameGraphBuilder, Frustum, org.joml.Matrix4f, GpuBufferSlice, boolean, WorldRenderState, RenderTickCounter, Profiler): a, addMainPass, method_62202, renderMain, m_whptjcei, addMainPass, m_356885_

void (FrameGraphBuilder, GpuBufferSlice): a, addParticlesPass, method_62201, renderParticles, m_dxaxfxmt, addParticlesPass, m_352452_

void (FrameGraphBuilder, Vec3d, GpuBufferSlice): a, addWeatherPass, method_62203, renderWeather, m_errmldkc, addWeatherAndWorldBorderRenderPass, m_356713_

void (FrameGraphBuilder, Vec3d, GpuBufferSlice, Frustum): a, addLateDebugPass, method_62199, renderLateDebug, m_uptmaubw, addLateDebugPass, m_357331_

void (Camera, Frustum, RenderTickCounter, WorldRenderState): a, extractVisibleEntities, method_72917, fillEntityRenderStates, m_ovygmrzz, m_ovygmrzz, m_417273_

void (MatrixStack, WorldRenderState, OrderedRenderCommandQueue): a, submitEntities, method_72916, pushEntityRenders, m_hrwaypyo, m_hrwaypyo, m_109823_

void (Camera, float, WorldRenderState): a, extractVisibleBlockEntities, method_74314, fillBlockEntityRenderStates, m_fmcvtfqx, m_fmcvtfqx, m_415510_

void (MatrixStack, WorldRenderState, OrderedRenderCommandQueueImpl): a, submitBlockEntities, method_62208, renderBlockEntities, m_bstszanz, m_bstszanz, m_419927_

void (Camera, WorldRenderState): a, extractBlockDestroyAnimation, method_74922, fillBlockBreakingProgressRenderState, m_atpigknq, m_atpigknq, m_417301_

void (MatrixStack, VertexConsumerProvider$Immediate, WorldRenderState): a, renderBlockDestroyAnimation, method_62206, renderBlockDamage, m_yzsrltvt, renderBreakingProgress, m_352332_

void (Camera, WorldRenderState): b, extractBlockOutline, method_74923, fillEntityOutlineRenderStates, m_icwhkanv, m_icwhkanv, m_416470_

void (VertexConsumerProvider$Immediate, MatrixStack, boolean, WorldRenderState): a, renderBlockOutline, method_62210, renderTargetBlockOutline, m_fkbybhsb, renderBlockOutline, m_355205_

EntityRenderState (Entity, float): a, extractEntity, method_72914, getAndUpdateRenderState, m_cpnrplkp, m_cpnrplkp, m_416650_

void (Camera): a, tick, method_3252, tick, m_qtfwhseg, tick, m_415759_

void (): B, removeBlockBreakingProgress, method_74921, updateBlockBreakingProgress, m_tfbsjsux, m_420486_

void (FrameGraphBuilder, Camera, GpuBufferSlice): a, addSkyPass, method_62200, renderSky, m_zsfofipj, addSkyRenderPass, m_355149_

void (MatrixStack, VertexConsumer, double, double, double, OutlineRenderState, int): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, drawBlockOutline, m_109637_

1.21.8

Names

gxg

gxh

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

gri

gxg

Fields

MinecraftClient: h, minecraft, field_4088, client, f_xqyukndo, client, f_109461_

MinecraftClient: i, minecraft, field_4088, client, f_xqyukndo, client, f_109461_

Set<BlockEntity>: t, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, noCullingBlockEntities, f_109468_

EntityRenderDispatcher: i, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, entityRenderDispatcher, f_109463_

EntityRenderDispatcher: j, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, entityRenderDispatcher, f_109463_

ClientWorld: p, level, field_4085, world, f_knkykysk, world, f_109465_

ClientWorld: q, level, field_4085, world, f_knkykysk, world, f_109465_

BufferBuilderStorage: k, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, bufferBuilders, f_109464_

BufferBuilderStorage: l, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, bufferBuilders, f_109464_

BlockEntityRenderDispatcher: j, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, blockEntityRenderDispatcher, f_172946_

BlockEntityRenderDispatcher: k, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, blockEntityRenderDispatcher, f_172946_

ChunkRenderingDataPreparer: q, sectionOcclusionGraph, field_45615, chunkRenderingDataPreparer, f_kfsuutjj, occlusionGraph, f_291822_

ChunkRenderingDataPreparer: r, sectionOcclusionGraph, field_45615, chunkRenderingDataPreparer, f_kfsuutjj, occlusionGraph, f_291822_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: r, visibleSections, field_45616, builtChunks, f_qdsyfzmo, sections, f_290776_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: s, visibleSections, field_45616, builtChunks, f_qdsyfzmo, sections, f_290776_

SkyRendering: l, skyRenderer, field_53075, skyRendering, f_sihftard, skyRenderer, f_346298_

SkyRendering: m, skyRenderer, field_53075, skyRendering, f_sihftard, skyRenderer, f_346298_

CloudRenderer: m, cloudRenderer, field_53076, cloudRenderer, f_rywwteut, cloudRenderer, f_346715_

CloudRenderer: n, cloudRenderer, field_53076, cloudRenderer, f_rywwteut, cloudRenderer, f_346715_

WorldBorderRendering: n, worldBorderRenderer, field_53077, worldBorderRendering, f_xlackaqq, worldBorderRenderer, f_348997_

WorldBorderRendering: o, worldBorderRenderer, field_53077, worldBorderRendering, f_xlackaqq, worldBorderRenderer, f_348997_

WeatherRendering: o, weatherEffectRenderer, field_53078, weatherRendering, f_iyfhsakp, weatherRenderer, f_348825_

WeatherRendering: p, weatherEffectRenderer, field_53078, weatherRendering, f_iyfhsakp, weatherRenderer, f_348825_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: s, nearbyVisibleSections, field_54164, nearbyChunks, f_cfbmblth, f_348667_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: t, nearbyVisibleSections, field_54164, nearbyChunks, f_cfbmblth, f_348667_

Comparator<Entity>: h, ENTITY_COMPARATOR, field_61060, ENTITY_COMPARATOR, f_ykxodugi, f_398977_

Constructors

Methods

void (): m, tick, method_3252, tick, m_qtfwhseg, tick, m_109823_

void (): n, tick, method_3252, tick, m_qtfwhseg, tick, m_109823_

void (): o, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_

void (): p, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_

void (Collection<BlockEntity>, Collection<BlockEntity>): a, updateGlobalBlockEntities, method_3245, updateNoCullingBlockEntities, m_dwuopuwx, updateNoCullingBlockEntities, m_109762_

Framebuffer (): q, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_

Framebuffer (): r, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_

Framebuffer (): r, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_

Framebuffer (): s, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_

Framebuffer (): s, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_

Framebuffer (): t, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_

Framebuffer (): t, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_

Framebuffer (): u, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_

Framebuffer (): u, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_

Framebuffer (): v, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_

void (): k, captureFrustum, method_35775, captureFrustum, m_qnvtgvdp, captureFrustum, m_173018_

void (): l, captureFrustum, method_35775, captureFrustum, m_qnvtgvdp, captureFrustum, m_173018_

void (): l, killFrustum, method_35776, killFrustum, m_jynwvyuq, killFrustum, m_173019_

void (): m, killFrustum, method_35776, killFrustum, m_jynwvyuq, killFrustum, m_173019_

boolean (): n, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, hasNoChunkBuildTasks, m_294493_

boolean (): o, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, hasNoChunkBuildTasks, m_294493_

void (RenderLayer, double, double, double, org.joml.Matrix4f, org.joml.Matrix4f): a, renderSectionLayer, method_3251, renderLayer, m_pckpreyt, renderSectionLayer, m_293111_

PostEffectProcessor (): z, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor, m_bkywnfgy, m_355373_

PostEffectProcessor (): A, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor, m_bkywnfgy, m_355373_

void (): A, clearVisibleSections, method_64059, clear, m_jnggfnvm, m_352190_

void (): B, clearVisibleSections, method_64059, clear, m_jnggfnvm, m_352190_

void (FrameGraphBuilder, Frustum, Camera, org.joml.Matrix4f, org.joml.Matrix4f, Fog, boolean, boolean, RenderTickCounter, Profiler): a, addMainPass, method_62202, renderMain, m_whptjcei, addMainPass, m_356885_

void (FrameGraphBuilder, Vec3d, Fog): a, addLateDebugPass, method_62199, renderLateDebug, m_uptmaubw, addLateDebugPass, m_357331_

void (ChunkBuilder$BuiltChunk, ChunkBuilder$NormalizedRelativePos, Vec3d, boolean, boolean): a, scheduleResort, method_64060, scheduleChunkTranslucencySort, m_jujnglif, m_355004_

void (FrameGraphBuilder, Camera, float, Fog): b, addSkyPass, method_62200, renderSky, m_zsfofipj, addSkyRenderPass, m_355149_

Framebuffer (): p, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer, m_cohtwkvn, getEntityOutlineFramebuffer, m_354857_

Framebuffer (): q, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer, m_cohtwkvn, getEntityOutlineFramebuffer, m_354857_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): v, getVisibleSections, method_62220, getBuiltChunks, m_erxhtaop, getSections, m_352380_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): w, getVisibleSections, method_62220, getBuiltChunks, m_erxhtaop, getSections, m_352380_

ChunkRenderingDataPreparer (): w, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer, m_cnsutghg, getOcclusionGraph, m_356242_

ChunkRenderingDataPreparer (): x, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer, m_cnsutghg, getOcclusionGraph, m_356242_

Frustum (): x, getCapturedFrustum, method_62222, getCapturedFrustum, m_krdmlhzv, getCapturedFrustum, m_356309_

Frustum (): y, getCapturedFrustum, method_62222, getCapturedFrustum, m_krdmlhzv, getCapturedFrustum, m_356309_

CloudRenderer (): y, getCloudRenderer, method_62196, getCloudRenderer, m_frxfkurs, getCloudRenderer, m_352753_

CloudRenderer (): z, getCloudRenderer, method_62196, getCloudRenderer, m_frxfkurs, getCloudRenderer, m_352753_

void (ObjectAllocator, RenderTickCounter, boolean, Camera, GameRenderer, org.joml.Matrix4f, org.joml.Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_

void (FrameGraphBuilder, Camera, float, Fog): a, addParticlesPass, method_62201, renderParticles, m_dxaxfxmt, addParticlesPass, m_352452_

void (FrameGraphBuilder, Vec3d, float, Fog): a, addWeatherPass, method_62203, renderWeather, m_errmldkc, addWeatherAndWorldBorderRenderPass, m_356713_

void (ObjectAllocator, RenderTickCounter, boolean, Camera, org.joml.Matrix4f, org.joml.Matrix4f, GpuBufferSlice, org.joml.Vector4f, boolean): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_

void (FrameGraphBuilder, Frustum, Camera, org.joml.Matrix4f, GpuBufferSlice, boolean, boolean, RenderTickCounter, Profiler): a, addMainPass, method_62202, renderMain, m_whptjcei, addMainPass, m_356885_

void (FrameGraphBuilder, Camera, float, GpuBufferSlice): a, addParticlesPass, method_62201, renderParticles, m_dxaxfxmt, addParticlesPass, m_352452_

void (FrameGraphBuilder, Vec3d, float, GpuBufferSlice): a, addWeatherPass, method_62203, renderWeather, m_errmldkc, addWeatherAndWorldBorderRenderPass, m_356713_

void (FrameGraphBuilder, Vec3d, GpuBufferSlice): a, addLateDebugPass, method_62199, renderLateDebug, m_uptmaubw, addLateDebugPass, m_357331_

void (ChunkBuilder$BuiltChunk, NormalizedRelativePos, Vec3d, boolean, boolean): a, scheduleResort, method_64060, scheduleChunkTranslucencySort, m_jujnglif, m_355004_

SectionRenderState (org.joml.Matrix4fc, double, double, double): a, prepareChunkRenders, method_72157, renderBlockLayers, m_fexelxdk, m_402972_

void (): k, endFrame, method_71118, rotate, m_jkhxpmck, m_402098_

void (FrameGraphBuilder, Camera, float, GpuBufferSlice): b, addSkyPass, method_62200, renderSky, m_zsfofipj, addSkyRenderPass, m_355149_

1.21.5

Names

glv

gri

Fields

BlockPos: P, lastTranslucentSortBlockPos, field_54160, prevTranslucencySortCameraPos, f_nnmkuxsj, pos, f_346259_

BlockPos: P, lastTranslucentSortBlockPos, field_54160, lastTranslucencySortCameraPos, f_nnmkuxsj, pos, f_346259_

Constructors

Methods

boolean (): d, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, canDrawEntityOutlines, m_109817_

boolean (): c, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, canDrawEntityOutlines, m_109817_

void (): e, allChanged, method_3279, reload, m_tbgywtxm, reload, m_109818_

void (): d, allChanged, method_3279, reload, m_tbgywtxm, reload, m_109818_

String (): f, getSectionStatistics, method_3289, getChunksDebugString, m_znnjtopn, getChunkDebugString, m_109820_

String (): e, getSectionStatistics, method_3289, getChunksDebugString, m_znnjtopn, getChunkDebugString, m_109820_

String (): k, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, getEntitiesDebugString, m_109822_

String (): j, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, getEntitiesDebugString, m_109822_

void (): n, tick, method_3252, tick, m_qtfwhseg, tick, m_109823_

void (): m, tick, method_3252, tick, m_qtfwhseg, tick, m_109823_

void (): p, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_

void (): o, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_

int (BlockRenderView, BlockState, BlockPos): a, getLightColor, method_23793, getLightmapCoordinates, m_ntxphbrg, getLightmapCoordinates, m_109537_

Framebuffer (): r, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_

Framebuffer (): q, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_

Framebuffer (): s, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_

Framebuffer (): r, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_

Framebuffer (): t, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_

Framebuffer (): s, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_

Framebuffer (): u, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_

Framebuffer (): t, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_

Framebuffer (): v, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_

Framebuffer (): u, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_

double (): i, getLastViewDistance, method_34812, getViewDistance, m_roxvmdfn, getViewDistance, m_173017_

double (): h, getLastViewDistance, method_34812, getViewDistance, m_roxvmdfn, getViewDistance, m_173017_

void (): l, captureFrustum, method_35775, captureFrustum, m_qnvtgvdp, captureFrustum, m_173018_

void (): k, captureFrustum, method_35775, captureFrustum, m_qnvtgvdp, captureFrustum, m_173018_

void (): m, killFrustum, method_35776, killFrustum, m_jynwvyuq, killFrustum, m_173019_

void (): l, killFrustum, method_35776, killFrustum, m_jynwvyuq, killFrustum, m_173019_

ChunkBuilder (): g, getSectionRenderDispatcher, method_34810, getChunkBuilder, m_yyzjbtrm, getChunkBuilder, m_295427_

ChunkBuilder (): f, getSectionRenderDispatcher, method_34810, getChunkBuilder, m_yyzjbtrm, getChunkBuilder, m_295427_

double (): h, getTotalSections, method_34811, getChunkCount, m_idnnlhwb, getTotalSections, m_294933_

double (): g, getTotalSections, method_34811, getChunkCount, m_idnnlhwb, getTotalSections, m_294933_

int (): j, countRenderedSections, method_3246, getCompletedChunkCount, m_wcyzbxhv, countRenderedSections, m_294574_

int (): i, countRenderedSections, method_3246, getCompletedChunkCount, m_wcyzbxhv, countRenderedSections, m_294574_

boolean (): o, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, hasNoChunkBuildTasks, m_294493_

boolean (): n, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, hasNoChunkBuildTasks, m_294493_

PostEffectProcessor (): A, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor, m_bkywnfgy, m_355373_

PostEffectProcessor (): z, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor, m_bkywnfgy, m_355373_

void (): B, clearVisibleSections, method_64059, clear, m_jnggfnvm, m_352190_

void (): A, clearVisibleSections, method_64059, clear, m_jnggfnvm, m_352190_

void (FrameGraphBuilder, org.joml.Matrix4f, org.joml.Matrix4f, CloudRenderMode, Vec3d, float, int, float): a, addCloudsPass, method_62204, renderClouds, m_wlewmnef, addCloudRenderPass, m_353549_

Framebuffer (): q, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer, m_cohtwkvn, getEntityOutlineFramebuffer, m_354857_

Framebuffer (): p, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer, m_cohtwkvn, getEntityOutlineFramebuffer, m_354857_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): w, getVisibleSections, method_62220, getBuiltChunks, m_erxhtaop, getSections, m_352380_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): v, getVisibleSections, method_62220, getBuiltChunks, m_erxhtaop, getSections, m_352380_

ChunkRenderingDataPreparer (): x, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer, m_cnsutghg, getOcclusionGraph, m_356242_

ChunkRenderingDataPreparer (): w, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer, m_cnsutghg, getOcclusionGraph, m_356242_

Frustum (): y, getCapturedFrustum, method_62222, getCapturedFrustum, m_krdmlhzv, getCapturedFrustum, m_356309_

Frustum (): x, getCapturedFrustum, method_62222, getCapturedFrustum, m_krdmlhzv, getCapturedFrustum, m_356309_

CloudRenderer (): z, getCloudRenderer, method_62196, getCloudRenderer, m_frxfkurs, getCloudRenderer, m_352753_

CloudRenderer (): y, getCloudRenderer, method_62196, getCloudRenderer, m_frxfkurs, getCloudRenderer, m_352753_

void (FrameGraphBuilder, CloudRenderMode, Vec3d, float, int, float): a, addCloudsPass, method_62204, renderClouds, m_wlewmnef, addCloudRenderPass, m_353549_

int (WorldRenderer$BrightnessGetter, BlockRenderView, BlockState, BlockPos): a, getLightColor, method_23793, getLightmapCoordinates, m_srczljcs, m_srczljcs, m_109537_

1.21.4

Names

glh

glv

Fields

int: Q, translucencyResortIterationIndex, field_54161, field_54161, f_izrscvyf, f_347638_

int: Q, translucencyResortIterationIndex, field_54161, chunkIndex, f_izrscvyf, f_347638_

Constructors

Methods

void (ChunkPos): a, onChunkLoaded, method_52815, scheduleNeighborUpdates, m_olxpjlsi, onChunkLoaded, m_292785_

void (ObjectAllocator, RenderTickCounter, boolean, Camera, GameRenderer, LightmapTextureManager, org.joml.Matrix4f, org.joml.Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_

void (FrameGraphBuilder, Camera, LightmapTextureManager, float, Fog): a, addParticlesPass, method_62201, renderParticles, m_dxaxfxmt, addParticlesPass, m_352452_

void (FrameGraphBuilder, LightmapTextureManager, Vec3d, float, Fog): a, addWeatherPass, method_62203, renderWeather, m_errmldkc, addWeatherAndWorldBorderRenderPass, m_356713_

void (ChunkBuilder$BuiltChunk, ChunkBuilder$NormalizedRelativePos, Vec3d, boolean, boolean): a, scheduleResort, method_64060, method_64060, m_jujnglif, m_355004_

void (ChunkBuilder$BuiltChunk, ChunkBuilder$NormalizedRelativePos, Vec3d, boolean, boolean): a, scheduleResort, method_64060, scheduleChunkTranslucencySort, m_jujnglif, m_355004_

void (FrameGraphBuilder, Camera, float, Fog): a, addSkyPass, method_62200, renderSky, m_zsfofipj, addSkyRenderPass, m_355149_

void (FrameGraphBuilder, Camera, float, Fog): b, addSkyPass, method_62200, renderSky, m_zsfofipj, addSkyRenderPass, m_355149_

boolean (LightingProvider, long): a, isLightOnInSectionAndNeighbors, method_62910, isLightingEnabledAround, m_twhjatnw, m_285739_

void (long): a, onSectionBecomingNonEmpty, method_62908, onChunkUnload, m_tboyskxy, m_356512_

void (long): a, onSectionBecomingNonEmpty, method_62908, onChunkUnload, m_tboyskxy, onSectionBecomingNonEmpty, m_356512_

void (ObjectAllocator, RenderTickCounter, boolean, Camera, GameRenderer, org.joml.Matrix4f, org.joml.Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_

void (FrameGraphBuilder, Camera, float, Fog): a, addParticlesPass, method_62201, renderParticles, m_dxaxfxmt, addParticlesPass, m_352452_

void (FrameGraphBuilder, Vec3d, float, Fog): a, addWeatherPass, method_62203, renderWeather, m_errmldkc, addWeatherAndWorldBorderRenderPass, m_356713_

void (ChunkPos): a, onChunkReadyToRender, method_65201, scheduleNeighborUpdates, m_vunygzqh, m_vunygzqh, m_372334_

1.21.3

Names

gex

glh

Fields

Identifier: k, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, MOON_PHASES, f_109454_

Identifier: l, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, SUN, f_109455_

Identifier: c, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, CLOUDS, f_109456_

Identifier: m, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, END_SKY, f_109457_

Identifier: n, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, FORCEFIELD, f_109458_

MinecraftClient: q, minecraft, field_4088, client, f_xqyukndo, client, f_109461_

MinecraftClient: h, minecraft, field_4088, client, f_xqyukndo, client, f_109461_

Set<BlockEntity>: x, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, noCullingBlockEntities, f_109468_

Set<BlockEntity>: t, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, noCullingBlockEntities, f_109468_

BuiltChunkStorage: y, viewArea, field_4112, chunks, f_znlxpkgq, chunks, f_109469_

BuiltChunkStorage: u, viewArea, field_4112, chunks, f_znlxpkgq, chunks, f_109469_

VertexBuffer: z, starBuffer, field_4113, starsBuffer, f_ouqnhuws, starsBuffer, f_109471_

VertexBuffer: A, skyBuffer, field_4087, lightSkyBuffer, f_crrssrby, lightSkyBuffer, f_109472_

VertexBuffer: B, darkBuffer, field_4102, darkSkyBuffer, f_vhxlwkjz, darkSkyBuffer, f_109473_

boolean: C, generateClouds, field_4107, cloudsDirty, f_nstwpngy, cloudsDirty, f_109474_

VertexBuffer: D, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, cloudsBuffer, f_109475_

int: F, ticks, field_4073, ticks, f_wdwpkhmu, ticks, f_109477_

int: v, ticks, field_4073, ticks, f_wdwpkhmu, ticks, f_109477_

Framebuffer: J, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, entityOutlinesFramebuffer, f_109411_

PostEffectProcessor: K, entityEffect, field_4059, entityOutlinePostProcessor, f_spqqrrlb, entityOutlineShader, f_109412_

double: U, prevCamX, field_4069, lastCameraX, f_hgjgxstw, lastCameraX, f_109425_

double: D, prevCamX, field_4069, lastCameraX, f_hgjgxstw, lastCameraX, f_109425_

double: V, prevCamY, field_4081, lastCameraY, f_gcyanlsp, lastCameraY, f_109426_

double: E, prevCamY, field_4081, lastCameraY, f_gcyanlsp, lastCameraY, f_109426_

double: W, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, lastCameraZ, f_109427_

double: F, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, lastCameraZ, f_109427_

double: X, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, lastCameraPitch, f_109428_

double: G, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, lastCameraPitch, f_109428_

double: Y, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, lastCameraYaw, f_109429_

double: H, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, lastCameraYaw, f_109429_

int: Z, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, lastCloudsBlockX, f_109430_

int: aa, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, lastCloudsBlockY, f_109431_

int: ab, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, lastCloudsBlockZ, f_109432_

Vec3d: ac, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, lastCloudsColor, f_109433_

int: af, lastViewDistance, field_4062, viewDistance, f_yikkuozy, viewDistance, f_109438_

int: J, lastViewDistance, field_4062, viewDistance, f_yikkuozy, viewDistance, f_109438_

int: ag, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, regularEntityCount, f_109439_

int: ah, culledEntities, field_4110, blockEntityCount, f_gepidnwk, blockEntityCount, f_109440_

boolean: aj, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, shouldCaptureFrustum, f_109441_

boolean: N, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, shouldCaptureFrustum, f_109441_

Frustum: ak, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, capturedFrustum, f_109442_

Frustum: O, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, capturedFrustum, f_109442_

double: an, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, lastTranslucentSortX, f_109445_

double: ao, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, lastTranslucentSortY, f_109446_

double: ap, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, lastTranslucentSortZ, f_109447_

Direction[]: d, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, DIRECTIONS, f_109434_

EntityRenderDispatcher: r, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, entityRenderDispatcher, f_109463_

EntityRenderDispatcher: i, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, entityRenderDispatcher, f_109463_

ClientWorld: u, level, field_4085, world, f_knkykysk, world, f_109465_

ClientWorld: p, level, field_4085, world, f_knkykysk, world, f_109465_

CloudRenderMode: ad, prevCloudsType, field_4080, lastCloudRenderMode, f_klfrhldz, lastCloudsRenderMode, f_109435_

Identifier: o, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, RAIN, f_109459_

Identifier: p, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, SNOW, f_109460_

BufferBuilderStorage: t, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, bufferBuilders, f_109464_

BufferBuilderStorage: k, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, bufferBuilders, f_109464_

FpsSmoother: E, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, chunkUpdateSmoother, f_109476_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: G, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, blockBreakingInfos, f_109408_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: w, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, blockBreakingInfos, f_109408_

it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: H, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, blockBreakingProgressions, f_109409_

it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: x, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, blockBreakingProgressions, f_109409_

int: aq, rainSoundTime, field_20793, rainSoundCounter, f_zdzeehwz, rainSoundTicks, f_109450_

float[]: ar, rainSizeX, field_20794, NORMAL_LINE_DX, f_ntktcmew, rainSizeX, f_109451_

float[]: as, rainSizeZ, field_20795, NORMAL_LINE_DZ, f_dscsgzsp, rainSizeZ, f_109452_

Framebuffer: L, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, translucentFramebuffer, f_109413_

Framebuffer: M, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, entityFramebuffer, f_109414_

Framebuffer: N, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, particlesFramebuffer, f_109415_

Framebuffer: O, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, weatherFramebuffer, f_109416_

Framebuffer: P, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, cloudsFramebuffer, f_109417_

PostEffectProcessor: Q, transparencyChain, field_25279, transparencyPostProcessor, f_cnqiydim, transparencyShader, f_109418_

float: f, SKY_DISC_RADIUS, field_32762, field_32762, f_yznrgjts, SKY_RADIUS, f_172941_

int: g, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, MINIMUM_FOG_DISTANCE, f_172942_

int: h, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, RAIN_RENDER_RADIUS, f_172943_

int: i, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, RAIN_RENDER_DIAMETER, f_172944_

int: j, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, TRANSPARENT_SORT_AMOUNT, f_172945_

BlockEntityRenderDispatcher: s, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, blockEntityRenderDispatcher, f_172946_

BlockEntityRenderDispatcher: j, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, blockEntityRenderDispatcher, f_172946_

Frustum: ai, cullingFrustum, field_27740, frustum, f_dprzqrwh, frustum, f_172938_

Frustum: M, cullingFrustum, field_27740, frustum, f_dprzqrwh, frustum, f_172938_

org.slf4j.Logger: e, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, f_109453_

org.slf4j.Logger: d, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, f_109453_

org.joml.Vector4f[]: al, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, capturedFrustumOrientation, f_109443_

org.joml.Vector3d: am, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, capturedFrustumPosition, f_109444_

int: a, SECTION_SIZE, field_32759, field_32759, f_egoibmze, f_291639_

int: a, SECTION_SIZE, field_32759, field_32759, f_egoibmze, CHUNK_SIZE, f_291639_

int: b, HALF_SECTION_SIZE, field_34812, field_34812, f_znrpkjyr, f_291129_

int: b, HALF_SECTION_SIZE, field_34812, field_34812, f_znrpkjyr, HALF_CHUNK_SIZE, f_291129_

ChunkRenderingDataPreparer: v, sectionOcclusionGraph, field_45615, chunkRenderingDataPreparer, f_kfsuutjj, f_291822_

ChunkRenderingDataPreparer: q, sectionOcclusionGraph, field_45615, chunkRenderingDataPreparer, f_kfsuutjj, occlusionGraph, f_291822_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: w, visibleSections, field_45616, builtChunks, f_qdsyfzmo, f_290776_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: r, visibleSections, field_45616, builtChunks, f_qdsyfzmo, sections, f_290776_

int: R, lastCameraSectionX, field_4084, cameraChunkX, f_yzkmvnyb, cameraChunkX, f_291437_

int: A, lastCameraSectionX, field_4084, cameraChunkX, f_yzkmvnyb, cameraChunkX, f_291437_

int: S, lastCameraSectionY, field_4105, cameraChunkY, f_yvsvzxdd, cameraChunkY, f_291126_

int: B, lastCameraSectionY, field_4105, cameraChunkY, f_yvsvzxdd, cameraChunkY, f_291126_

int: T, lastCameraSectionZ, field_4121, cameraChunkZ, f_cboyeijz, cameraChunkZ, f_290828_

int: C, lastCameraSectionZ, field_4121, cameraChunkZ, f_cboyeijz, cameraChunkZ, f_290828_

ChunkBuilder: ae, sectionRenderDispatcher, field_45614, chunkBuilder, f_gqcuibba, chunkBuilder, f_290446_

ChunkBuilder: I, sectionRenderDispatcher, field_45614, chunkBuilder, f_gqcuibba, chunkBuilder, f_290446_

Map<BlockPos, SoundInstance>: I, playingJukeboxSongs, field_4119, playingSongs, f_oppequxe, currentSounds, f_336897_

Identifier: e, TRANSPARENCY_POST_CHAIN_ID, field_53900, TRANSPARENCY, f_rtdtcuix, f_346562_

Identifier: f, ENTITY_OUTLINE_POST_CHAIN_ID, field_53901, ENTITY_OUTLINE, f_bxawhnww, f_348015_

int: c, NEARBY_SECTION_DISTANCE_IN_BLOCKS, field_54162, field_54162, f_wslqtrty, f_347620_

int: g, MINIMUM_TRANSPARENT_SORT_COUNT, field_54163, field_54163, f_azxpksvq, f_346482_

SkyRendering: l, skyRenderer, field_53075, skyRendering, f_sihftard, skyRenderer, f_346298_

CloudRenderer: m, cloudRenderer, field_53076, cloudRenderer, f_rywwteut, cloudRenderer, f_346715_

WorldBorderRendering: n, worldBorderRenderer, field_53077, worldBorderRendering, f_xlackaqq, worldBorderRenderer, f_348997_

WeatherRendering: o, weatherEffectRenderer, field_53078, weatherRendering, f_iyfhsakp, weatherRenderer, f_348825_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: s, nearbyVisibleSections, field_54164, nearbyChunks, f_cfbmblth, f_348667_

Framebuffer: y, entityOutlineTarget, field_53080, entityOutlineFramebuffer, f_quqdbwqt, entityOutlineTarget, f_348955_

DefaultFramebufferSet: z, targets, field_53081, framebufferSet, f_tikqrreo, framebuffers, f_349341_

List<Entity>: K, visibleEntities, field_53072, renderedEntities, f_urhfqdcc, visibleEntities, f_346335_

int: L, visibleEntityCount, field_53073, renderedEntitiesCount, f_ndhcsyqn, visibleEntityCount, f_346398_

BlockPos: P, lastTranslucentSortBlockPos, field_54160, prevTranslucencySortCameraPos, f_nnmkuxsj, pos, f_346259_

int: Q, translucencyResortIterationIndex, field_54161, field_54161, f_izrscvyf, f_347638_

Constructors

Methods

void (): A, createDarkSky, method_3265, renderDarkSky, m_tidaqmvt, renderDarkSky, m_109835_

void (): B, createLightSky, method_3277, renderLightSky, m_czgfbaid, renderLightSky, m_109836_

void (): C, createStars, method_3293, renderStars, m_hwnneikb, renderStars, m_109837_

void (): f, allChanged, method_3279, reload, m_tbgywtxm, reload, m_109818_

void (): e, allChanged, method_3279, reload, m_tbgywtxm, reload, m_109818_

String (): g, getSectionStatistics, method_3289, getChunksDebugString, m_znnjtopn, getChunkBuilderDebugString, m_109820_

String (): f, getSectionStatistics, method_3289, getChunksDebugString, m_znnjtopn, getChunkDebugString, m_109820_

String (): l, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, getEntitiesDebugString, m_109822_

String (): k, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, getEntitiesDebugString, m_109822_

void (): o, tick, method_3252, tick, m_qtfwhseg, tick, m_109823_

void (): n, tick, method_3252, tick, m_qtfwhseg, tick, m_109823_

void (World, BlockPos, boolean): a, notifyNearbyEntities, method_3247, updateEntitiesForSong, m_hfpkdycq, updateEntitiesForSong, m_109550_

void (): p, clear, method_3267, cleanUp, m_mmpvwyks, clear, m_109824_

void (int, BlockPos, int): a, globalLevelEvent, method_8564, processGlobalEvent, m_wrounzjs, processGlobalEvent, m_109506_

void (int, BlockPos, int): c, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, setBlockBreakingInfo, m_109774_

void (int, BlockPos, int): a, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, setBlockBreakingInfo, m_109774_

void (): r, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_

void (): p, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_

void (int, int, int): a, setSectionDirtyWithNeighbors, method_18145, scheduleBlockRenders, m_cjgrgtiz, scheduleBlockRenders, m_109490_

void (int, int, int): a, setSectionDirtyWithNeighbors, method_18145, scheduleChunkRenders3x3x3, m_cjgrgtiz, scheduleBlockRenders, m_109490_

void (int, int, int): b, setSectionDirty, method_8571, scheduleBlockRender, m_uzhmpsuv, scheduleBlockRender, m_109770_

void (int, int, int): b, setSectionDirty, method_8571, scheduleChunkRender, m_uzhmpsuv, scheduleBlockRender, m_109770_

void (LightmapTextureManager, float, double, double, double): a, renderSnowAndRain, method_22714, renderWeather, m_fwtznfwa, renderWeather, m_109703_

void (Camera): a, tickRain, method_22713, tickRainSplashing, m_vpyxycyh, tickRainSplashing, m_109693_

void (MatrixStack): b, renderEndSky, method_3250, renderEndSky, m_ehqfnscx, renderEndSky, m_109780_

void (MatrixStack, VertexConsumer, Entity, double, double, double, BlockPos, BlockState): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, drawBlockOutline, m_109637_

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderShape, method_3291, drawCuboidShapeOutline, m_fcuycynu, drawShapeOutline, m_109782_

void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_35773, drawBox, m_aafpllmc, drawBox, m_172965_

void (MatrixStack, VertexConsumer, Box, float, float, float, float): a, renderLineBox, method_22982, drawBox, m_jrnetmpf, drawBox, m_109646_

void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_22980, drawBox, m_yjjzthga, drawBox, m_109608_

void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float, float, float, float): a, renderLineBox, method_22981, drawBox, m_euimsinz, drawBox, m_109621_

Framebuffer (): s, entityTarget, method_22990, getEntityOutlinesFramebuffer, m_ikfmnwkn, getEntityOutlinesFramebuffer, m_109827_

void (): y, initTransparency, method_29365, loadTransparencyPostProcessor, m_hbxqitbw, loadTransparencyShader, m_109833_

void (): z, deinitTransparency, method_29701, resetTransparencyPostProcessor, m_ydwujepn, resetTransparencyShader, m_109834_

Framebuffer (): t, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_

Framebuffer (): r, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_

Framebuffer (): u, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_

Framebuffer (): s, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_

Framebuffer (): v, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_

Framebuffer (): t, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_

Framebuffer (): w, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_

Framebuffer (): u, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_

Framebuffer (): x, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_

Framebuffer (): v, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_

void (): e, graphicsChanged, method_35774, reloadTransparencyPostProcessor, m_mmttqvye, reloadTransparencyShader, m_173014_

double (): j, getLastViewDistance, method_34812, getViewDistance, m_roxvmdfn, getViewDistance, m_173017_

double (): i, getLastViewDistance, method_34812, getViewDistance, m_roxvmdfn, getViewDistance, m_173017_

void (): m, captureFrustum, method_35775, captureFrustum, m_dypdibqw, captureFrustum, m_173018_

void (): l, captureFrustum, method_35775, captureFrustum, m_qnvtgvdp, captureFrustum, m_173018_

void (): n, killFrustum, method_35776, killFrustum, m_jynwvyuq, killFrustum, m_173019_

void (): m, killFrustum, method_35776, killFrustum, m_jynwvyuq, killFrustum, m_173019_

void (Camera): d, renderWorldBorder, method_3243, renderWorldBorder, m_qwohxtzw, renderWorldBorder, m_173012_

void (Camera): c, compileSections, method_3269, updateChunks, m_uyzrbqdi, m_uyzrbqdi, m_194370_

void (Camera): c, compileSections, method_3269, updateChunks, m_uyzrbqdi, rebuildSections, m_194370_

void (int, BlockPos, int): b, levelEvent, method_8567, processWorldEvent, m_kdamnnhq, processWorldEvent, m_234304_

void (org.joml.Matrix4f, org.joml.Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_zvzvgwmw, captureFrustum, m_252964_

void (MatrixStack, VertexConsumerProvider, Camera): a, renderDebug, method_22989, renderChunkDebugInfo, m_sjsmoguw, renderChunkDebugInfo, m_269240_

void (VertexConsumer, org.joml.Matrix4f, int): a, addFrustumVertex, method_22984, renderCapturedFrustumVertex, m_kkvlftbz, addVertexFromFrustum, m_269236_

void (VertexConsumer, org.joml.Matrix4f, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, renderCapturedFrustumFace, m_wmezckfg, addQuadFromFrustum, m_269092_

void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): b, addChainedFilledBoxVertices, method_3258, renderFilledBox, m_ognnlhul, addChainedFilledBoxVertices, m_269208_

void (MatrixStack, VertexConsumer, float, float, float, float, float, float, float, float, float, float): a, addChainedFilledBoxVertices, method_49041, renderFilledBox, m_cluqlmdp, addChainedFilledBoxVertices, m_269282_

Vec3d (float): a, mixColor, method_51778, getMaxIntensityColor, m_tgfgcniv, mixColor, m_285956_

Vec3d (float, float, float, float): a, shiftHue, method_51779, shiftHue, m_jkllyqbd, shiftHue, m_285739_

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float, boolean): a, renderVoxelShape, method_22983, drawShapeOutline, m_spvbauuv, drawVoxelShapeWithOutline, m_285900_

ChunkBuilder (): h, getSectionRenderDispatcher, method_34810, getChunkBuilder, m_yyzjbtrm, m_295427_

ChunkBuilder (): g, getSectionRenderDispatcher, method_34810, getChunkBuilder, m_yyzjbtrm, getChunkBuilder, m_295427_

double (): i, getTotalSections, method_34811, getChunkCount, m_idnnlhwb, m_294933_

double (): h, getTotalSections, method_34811, getChunkCount, m_idnnlhwb, getTotalSections, m_294933_

int (): k, countRenderedSections, method_3246, getCompletedChunkCount, m_wcyzbxhv, m_294574_

int (): j, countRenderedSections, method_3246, getCompletedChunkCount, m_wcyzbxhv, countRenderedSections, m_294574_

Frustum (Frustum): a, offsetFrustum, method_52816, method_52816, m_tamcgvjw, m_tamcgvjw, m_295345_

Frustum (Frustum): a, offsetFrustum, method_52816, offsetFrustum, m_tamcgvjw, offsetFrustum, m_295345_

void (ChunkBuilder$BuiltChunk): a, addRecentlyCompiledSection, method_38550, addBuiltChunk, m_admjmrdo, m_294499_

void (ChunkBuilder$BuiltChunk): a, addRecentlyCompiledSection, method_38550, addBuiltChunk, m_admjmrdo, onSectionBuilt, m_294499_

boolean (): q, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, m_294493_

boolean (): o, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, hasNoChunkBuildTasks, m_294493_

void (ChunkPos): a, onChunkLoaded, method_52815, method_52815, m_olxpjlsi, m_292785_

void (ChunkPos): a, onChunkLoaded, method_52815, scheduleNeighborUpdates, m_olxpjlsi, onChunkLoaded, m_292785_

boolean (BlockPos): b, isSectionCompiled, method_40050, isRenderingReady, m_rzgnhorc, m_rzgnhorc, m_292727_

boolean (BlockPos): a, isSectionCompiled, method_40050, isRenderingReady, m_rzgnhorc, isSectionCompiled, m_292727_

void (int, BlockPos, Random, SimpleParticleType): a, shootParticles, method_54638, shootParticles, m_kvtxvfgf, createParticles, m_304955_

void (RenderLayer, double, double, double, org.joml.Matrix4f, org.joml.Matrix4f): a, renderSectionLayer, method_3251, renderLayer, m_pckpreyt, m_293111_

void (RenderLayer, double, double, double, org.joml.Matrix4f, org.joml.Matrix4f): a, renderSectionLayer, method_3251, renderLayer, m_pckpreyt, renderSectionLayer, m_293111_

void (org.joml.Matrix4f, org.joml.Matrix4f, float, Camera, boolean, Runnable): a, renderSky, method_3257, renderSky, m_qwqxlbnd, renderSky, m_202423_

void (MatrixStack, org.joml.Matrix4f, org.joml.Matrix4f, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, renderClouds, m_253054_

BuiltBuffer (Tessellator, float): a, buildSkyDisc, method_34550, buildSkyBuffer, m_owgocfxp, createSkyBuffer, m_234267_

BuiltBuffer (Tessellator): a, drawStars, method_3255, buildStarsBuffer, m_rlcfnbww, renderStars, m_234259_

void (RenderTickCounter, boolean, Camera, GameRenderer, LightmapTextureManager, org.joml.Matrix4f, org.joml.Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_

BuiltBuffer (Tessellator, double, double, double, Vec3d): a, buildClouds, method_3239, buildCloudsBuffer, m_zkzjfytg, renderClouds, m_234261_

void (MatrixStack, VertexConsumer, Direction, float, float, float, float, float, float, float, float, float, float): a, renderFace, method_61044, renderFilledBoxFace, m_zwdrubpf, drawQuadFace, m_340636_

void (RegistryEntry<JukeboxSong>, BlockPos): a, playJukeboxSong, method_60891, playJukeboxSong, m_nmlrjemc, m_nmlrjemc, m_338545_

void (BlockPos): c, stopJukeboxSong, method_60892, stopJukeboxSong, m_lfenycuv, m_lfenycuv, m_340029_

void (BlockPos): a, stopJukeboxSongAndNotifyNearby, method_60889, stopJukeboxSongAndUpdate, m_gbvgexni, m_gbvgexni, m_340440_

void (Camera): a, tickParticles, method_62209, addWeatherParticlesAndSound, m_cznvyjrv, tickParticles, m_355954_

PostEffectProcessor (): A, getTransparencyChain, method_62907, getTransparencyPostEffectProcessor, m_bkywnfgy, m_355373_

void (): B, clearVisibleSections, method_64059, clear, m_jnggfnvm, m_352190_

void (ObjectAllocator, RenderTickCounter, boolean, Camera, GameRenderer, LightmapTextureManager, org.joml.Matrix4f, org.joml.Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_

void (FrameGraphBuilder, Frustum, Camera, org.joml.Matrix4f, org.joml.Matrix4f, Fog, boolean, boolean, RenderTickCounter, Profiler): a, addMainPass, method_62202, renderMain, m_whptjcei, addMainPass, m_356885_

void (FrameGraphBuilder, Camera, LightmapTextureManager, float, Fog): a, addParticlesPass, method_62201, renderParticles, m_dxaxfxmt, addParticlesPass, m_352452_

void (FrameGraphBuilder, org.joml.Matrix4f, org.joml.Matrix4f, CloudRenderMode, Vec3d, float, int, float): a, addCloudsPass, method_62204, renderClouds, m_wlewmnef, addCloudRenderPass, m_353549_

void (FrameGraphBuilder, LightmapTextureManager, Vec3d, float, Fog): a, addWeatherPass, method_62203, renderWeather, m_errmldkc, addWeatherAndWorldBorderRenderPass, m_356713_

void (FrameGraphBuilder, Vec3d, Fog): a, addLateDebugPass, method_62199, renderLateDebug, m_uptmaubw, addLateDebugPass, m_357331_

boolean (Camera, Frustum, List<Entity>): a, collectVisibleEntities, method_62211, getEntitiesToRender, m_uzvxuudh, collectVisibleEntities, m_354314_

void (MatrixStack, VertexConsumerProvider$Immediate, Camera, RenderTickCounter, List<Entity>): a, renderEntities, method_62207, renderEntities, m_kqgypqyg, renderEntities, m_285956_

void (MatrixStack, VertexConsumerProvider$Immediate, VertexConsumerProvider$Immediate, Camera, float): a, renderBlockEntities, method_62208, renderBlockEntities, m_evewmmqp, renderBlockEntities, m_352815_

void (MatrixStack, Camera, VertexConsumerProvider$Immediate): a, renderBlockDestroyAnimation, method_62206, renderBlockDamage, m_yzsrltvt, renderBreakingProgress, m_352332_

void (Camera, VertexConsumerProvider$Immediate, MatrixStack, boolean): a, renderBlockOutline, method_62210, renderTargetBlockOutline, m_fkbybhsb, renderBlockOutline, m_355205_

void (Vec3d): a, scheduleTranslucentSectionResort, method_62198, translucencySort, m_yimwxysz, scheduleTranslucentResort, m_354618_

void (ChunkBuilder$BuiltChunk, ChunkBuilder$NormalizedRelativePos, Vec3d, boolean, boolean): a, scheduleResort, method_64060, method_64060, m_jujnglif, m_355004_

void (FrameGraphBuilder, Camera, float, Fog): a, addSkyPass, method_62200, renderSky, m_zsfofipj, addSkyRenderPass, m_355149_

boolean (float): a, shouldRenderDarkDisc, method_62197, isSkyDark, m_kpmnucwk, shouldRenderBottomSky, m_357434_

boolean (LightingProvider, long): a, isLightOnInSectionAndNeighbors, method_62910, isLightingEnabledAround, m_twhjatnw, m_285739_

void (MatrixStack, VertexConsumer, Entity, double, double, double, BlockPos, BlockState, int): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, drawBlockOutline, m_109637_

void (int, int, int, int, int, int): b, setSectionRangeDirty, method_62219, scheduleChunkRenders, m_juxepivw, scheduleBlockRenderRange, m_353903_

void (long): a, onSectionBecomingNonEmpty, method_62908, onChunkUnload, m_tboyskxy, m_356512_

Framebuffer (): q, entityOutlineTarget, method_22990, getEntityOutlinesFramebuffer, m_cohtwkvn, getEntityOutlineFramebuffer, m_354857_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk> (): w, getVisibleSections, method_62220, getBuiltChunks, m_erxhtaop, getSections, m_352380_

ChunkRenderingDataPreparer (): x, getSectionOcclusionGraph, method_62221, getChunkRenderingDataPreparer, m_cnsutghg, getOcclusionGraph, m_356242_

Frustum (): y, getCapturedFrustum, method_62222, getCapturedFrustum, m_krdmlhzv, getCapturedFrustum, m_356309_

CloudRenderer (): z, getCloudRenderer, method_62196, getCloudRenderer, m_frxfkurs, getCloudRenderer, m_352753_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

gdo

gex

Fields

Map<BlockPos, SoundInstance>: I, playingRecords, field_4119, playingSongs, f_mzhqwfqt, playingSongs, f_109410_

int: R, lastCameraSectionX, field_4084, cameraChunkX, f_yzkmvnyb, f_291437_

int: R, lastCameraSectionX, field_4084, cameraChunkX, f_yzkmvnyb, cameraChunkX, f_291437_

int: S, lastCameraSectionY, field_4105, cameraChunkY, f_yvsvzxdd, f_291126_

int: S, lastCameraSectionY, field_4105, cameraChunkY, f_yvsvzxdd, cameraChunkY, f_291126_

int: T, lastCameraSectionZ, field_4121, cameraChunkZ, f_cboyeijz, f_290828_

int: T, lastCameraSectionZ, field_4121, cameraChunkZ, f_cboyeijz, cameraChunkZ, f_290828_

ChunkBuilder: ae, sectionRenderDispatcher, field_45614, chunkBuilder, f_gqcuibba, f_290446_

ChunkBuilder: ae, sectionRenderDispatcher, field_45614, chunkBuilder, f_gqcuibba, chunkBuilder, f_290446_

Map<BlockPos, SoundInstance>: I, playingJukeboxSongs, field_4119, playingSongs, f_oppequxe, currentSounds, f_336897_

Constructors

Methods

String (): g, getSectionStatistics, method_3289, getChunksDebugString, m_znnjtopn, m_109820_

String (): g, getSectionStatistics, method_3289, getChunksDebugString, m_znnjtopn, getChunkBuilderDebugString, m_109820_

void (SoundEvent, BlockPos): a, playStreamingMusic, method_8562, playSong, m_ljerxhtn, playSong, m_109514_

BufferBuilder$BuiltBuffer (BufferBuilder, float): a, buildSkyDisc, method_34550, renderSky, m_owgocfxp, createSkyBuffer, m_234267_

BufferBuilder$BuiltBuffer (BufferBuilder): a, drawStars, method_3255, renderStars, m_rlcfnbww, renderStars, m_234259_

BufferBuilder$BuiltBuffer (BufferBuilder, double, double, double, Vec3d): a, buildClouds, method_3239, renderClouds, m_zkzjfytg, renderClouds, m_234261_

boolean (BlockPos): a, isSectionCompiled, method_40050, isRenderingReady, m_rzgnhorc, m_rzgnhorc, m_292727_

boolean (BlockPos): b, isSectionCompiled, method_40050, isRenderingReady, m_rzgnhorc, m_rzgnhorc, m_292727_

void (int, BlockPos, Random, SimpleParticleType): a, shootParticles, method_54638, shootParticles, m_kvtxvfgf, m_kvtxvfgf, m_304955_

void (int, BlockPos, Random, SimpleParticleType): a, shootParticles, method_54638, shootParticles, m_kvtxvfgf, createParticles, m_304955_

void (float, long, boolean, Camera, GameRenderer, LightmapTextureManager, org.joml.Matrix4f, org.joml.Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_

BuiltBuffer (Tessellator, float): a, buildSkyDisc, method_34550, buildSkyBuffer, m_owgocfxp, createSkyBuffer, m_234267_

BuiltBuffer (Tessellator): a, drawStars, method_3255, buildStarsBuffer, m_rlcfnbww, renderStars, m_234259_

void (RenderTickCounter, boolean, Camera, GameRenderer, LightmapTextureManager, org.joml.Matrix4f, org.joml.Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_

BuiltBuffer (Tessellator, double, double, double, Vec3d): a, buildClouds, method_3239, buildCloudsBuffer, m_zkzjfytg, renderClouds, m_234261_

void (MatrixStack, VertexConsumer, Direction, float, float, float, float, float, float, float, float, float, float): a, renderFace, method_61044, renderFilledBoxFace, m_zwdrubpf, drawQuadFace, m_340636_

void (RegistryEntry<JukeboxSong>, BlockPos): a, playJukeboxSong, method_60891, playJukeboxSong, m_nmlrjemc, m_nmlrjemc, m_338545_

void (BlockPos): c, stopJukeboxSong, method_60892, stopJukeboxSong, m_lfenycuv, m_lfenycuv, m_340029_

void (BlockPos): a, stopJukeboxSongAndNotifyNearby, method_60889, stopJukeboxSongAndUpdate, m_gbvgexni, m_gbvgexni, m_340440_

1.20.6

Names

ftf

gdo

Fields

Identifier: j, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, MOON_PHASES, f_109454_

Identifier: k, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, MOON_PHASES, f_109454_

Identifier: k, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, SUN, f_109455_

Identifier: l, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, SUN, f_109455_

Identifier: l, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, CLOUDS, f_109456_

Identifier: c, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, CLOUDS, f_109456_

Direction[]: c, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, DIRECTIONS, f_109434_

Direction[]: d, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, DIRECTIONS, f_109434_

float: e, SKY_DISC_RADIUS, field_32762, field_32762, f_yznrgjts, SKY_RADIUS, f_172941_

float: f, SKY_DISC_RADIUS, field_32762, field_32762, f_yznrgjts, SKY_RADIUS, f_172941_

int: f, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, MINIMUM_FOG_DISTANCE, f_172942_

int: g, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, MINIMUM_FOG_DISTANCE, f_172942_

int: g, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, RAIN_RENDER_RADIUS, f_172943_

int: h, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, RAIN_RENDER_RADIUS, f_172943_

int: h, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, RAIN_RENDER_DIAMETER, f_172944_

int: i, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, RAIN_RENDER_DIAMETER, f_172944_

int: i, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, TRANSPARENT_SORT_AMOUNT, f_172945_

int: j, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, TRANSPARENT_SORT_AMOUNT, f_172945_

org.slf4j.Logger: d, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, f_109453_

org.slf4j.Logger: e, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, f_109453_

ChunkRenderingDataPreparer: v, sectionOcclusionGraph, field_45615, field_45615, f_kfsuutjj, f_291822_

ChunkRenderingDataPreparer: v, sectionOcclusionGraph, field_45615, chunkRenderingDataPreparer, f_kfsuutjj, f_291822_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: w, visibleSections, field_45616, field_45616, f_qdsyfzmo, f_290776_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: w, visibleSections, field_45616, builtChunks, f_qdsyfzmo, f_290776_

ChunkBuilder: ae, sectionRenderDispatcher, field_45614, field_45614, f_gqcuibba, f_290446_

ChunkBuilder: ae, sectionRenderDispatcher, field_45614, chunkBuilder, f_gqcuibba, f_290446_

Constructors

Methods

void (MatrixStack, Vec3d, org.joml.Matrix4f): a, prepareCullFrustum, method_32133, setupFrustum, m_khytiwdn, setupFrustum, m_253210_

void (MatrixStack, float, long, boolean, Camera, GameRenderer, LightmapTextureManager, org.joml.Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_

void (MatrixStack, org.joml.Matrix4f, float, Camera, boolean, Runnable): a, renderSky, method_3257, renderSky, m_qwqxlbnd, renderSky, m_202423_

void (MatrixStack, org.joml.Matrix4f, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, renderClouds, m_253054_

Frustum (Frustum): a, offsetFrustum, method_52816, method_52816, m_tamcgvjw, m_295345_

Frustum (Frustum): a, offsetFrustum, method_52816, method_52816, m_tamcgvjw, m_tamcgvjw, m_295345_

void (RenderLayer, MatrixStack, double, double, double, org.joml.Matrix4f): a, renderSectionLayer, method_3251, renderLayer, m_pckpreyt, m_pckpreyt, m_293111_

void (Vec3d, org.joml.Matrix4f, org.joml.Matrix4f): a, prepareCullFrustum, method_32133, setupFrustum, m_khytiwdn, setupFrustum, m_253210_

void (float, long, boolean, Camera, GameRenderer, LightmapTextureManager, org.joml.Matrix4f, org.joml.Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_

void (RenderLayer, double, double, double, org.joml.Matrix4f, org.joml.Matrix4f): a, renderSectionLayer, method_3251, renderLayer, m_pckpreyt, m_293111_

void (org.joml.Matrix4f, org.joml.Matrix4f, float, Camera, boolean, Runnable): a, renderSky, method_3257, renderSky, m_qwqxlbnd, renderSky, m_202423_

void (MatrixStack, org.joml.Matrix4f, org.joml.Matrix4f, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, renderClouds, m_253054_

1.20.4

Names

foc

ftf

Fields

Constructors

Methods

void (int, BlockPos, Random, DefaultParticleType): a, shootParticles, method_54638, shootParticles, m_kvtxvfgf, m_kvtxvfgf, m_304955_

1.20.2

Names

fjv

foc

Fields

Identifier: m, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, MOON_PHASES, f_109454_

Identifier: j, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, MOON_PHASES, f_109454_

Identifier: n, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, SUN, f_109455_

Identifier: k, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, SUN, f_109455_

Identifier: o, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, CLOUDS, f_109456_

Identifier: l, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, CLOUDS, f_109456_

Identifier: p, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, END_SKY, f_109457_

Identifier: m, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, END_SKY, f_109457_

Identifier: q, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, FORCEFIELD, f_109458_

Identifier: n, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, FORCEFIELD, f_109458_

MinecraftClient: t, minecraft, field_4088, client, f_xqyukndo, client, f_109461_

MinecraftClient: q, minecraft, field_4088, client, f_xqyukndo, client, f_109461_

Set<BlockEntity>: B, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, noCullingBlockEntities, f_109468_

Set<BlockEntity>: x, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, noCullingBlockEntities, f_109468_

BuiltChunkStorage: D, viewArea, field_4112, chunks, f_znlxpkgq, chunks, f_109469_

BuiltChunkStorage: y, viewArea, field_4112, chunks, f_znlxpkgq, chunks, f_109469_

VertexBuffer: E, starBuffer, field_4113, starsBuffer, f_ouqnhuws, starsBuffer, f_109471_

VertexBuffer: z, starBuffer, field_4113, starsBuffer, f_ouqnhuws, starsBuffer, f_109471_

VertexBuffer: F, skyBuffer, field_4087, lightSkyBuffer, f_crrssrby, lightSkyBuffer, f_109472_

VertexBuffer: A, skyBuffer, field_4087, lightSkyBuffer, f_crrssrby, lightSkyBuffer, f_109472_

VertexBuffer: G, darkBuffer, field_4102, darkSkyBuffer, f_vhxlwkjz, darkSkyBuffer, f_109473_

VertexBuffer: B, darkBuffer, field_4102, darkSkyBuffer, f_vhxlwkjz, darkSkyBuffer, f_109473_

boolean: H, generateClouds, field_4107, cloudsDirty, f_nstwpngy, cloudsDirty, f_109474_

boolean: C, generateClouds, field_4107, cloudsDirty, f_nstwpngy, cloudsDirty, f_109474_

VertexBuffer: I, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, cloudsBuffer, f_109475_

VertexBuffer: D, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, cloudsBuffer, f_109475_

int: K, ticks, field_4073, ticks, f_wdwpkhmu, ticks, f_109477_

int: F, ticks, field_4073, ticks, f_wdwpkhmu, ticks, f_109477_

Map<BlockPos, SoundInstance>: N, playingRecords, field_4119, playingSongs, f_mzhqwfqt, playingSongs, f_109410_

Map<BlockPos, SoundInstance>: I, playingRecords, field_4119, playingSongs, f_mzhqwfqt, playingSongs, f_109410_

Framebuffer: O, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, entityOutlinesFramebuffer, f_109411_

Framebuffer: J, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, entityOutlinesFramebuffer, f_109411_

PostEffectProcessor: P, entityEffect, field_4059, entityOutlinePostProcessor, f_spqqrrlb, entityOutlineShader, f_109412_

PostEffectProcessor: K, entityEffect, field_4059, entityOutlinePostProcessor, f_spqqrrlb, entityOutlineShader, f_109412_

double: W, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, lastCameraChunkUpdateX, f_109419_

double: X, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, lastCameraChunkUpdateY, f_109420_

double: Y, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, lastCameraChunkUpdateZ, f_109421_

int: Z, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, cameraChunkX, f_109422_

int: aa, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, cameraChunkY, f_109423_

int: ab, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, cameraChunkZ, f_109424_

double: ac, prevCamX, field_4069, lastCameraX, f_hgjgxstw, lastCameraX, f_109425_

double: U, prevCamX, field_4069, lastCameraX, f_hgjgxstw, lastCameraX, f_109425_

double: ad, prevCamY, field_4081, lastCameraY, f_gcyanlsp, lastCameraY, f_109426_

double: V, prevCamY, field_4081, lastCameraY, f_gcyanlsp, lastCameraY, f_109426_

double: ae, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, lastCameraZ, f_109427_

double: W, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, lastCameraZ, f_109427_

double: af, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, lastCameraPitch, f_109428_

double: X, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, lastCameraPitch, f_109428_

double: ag, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, lastCameraYaw, f_109429_

double: Y, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, lastCameraYaw, f_109429_

int: ah, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, lastCloudsBlockX, f_109430_

int: Z, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, lastCloudsBlockX, f_109430_

int: ai, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, lastCloudsBlockY, f_109431_

int: aa, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, lastCloudsBlockY, f_109431_

int: aj, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, lastCloudsBlockZ, f_109432_

int: ab, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, lastCloudsBlockZ, f_109432_

Vec3d: ak, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, lastCloudsColor, f_109433_

Vec3d: ac, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, lastCloudsColor, f_109433_

ChunkBuilder: am, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, chunkBuilder, f_109436_

int: an, lastViewDistance, field_4062, viewDistance, f_yikkuozy, viewDistance, f_109438_

int: af, lastViewDistance, field_4062, viewDistance, f_yikkuozy, viewDistance, f_109438_

int: ao, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, regularEntityCount, f_109439_

int: ag, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, regularEntityCount, f_109439_

int: ap, culledEntities, field_4110, blockEntityCount, f_gepidnwk, blockEntityCount, f_109440_

int: ah, culledEntities, field_4110, blockEntityCount, f_gepidnwk, blockEntityCount, f_109440_

boolean: ar, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, shouldCaptureFrustum, f_109441_

boolean: aj, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, shouldCaptureFrustum, f_109441_

Frustum: as, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, capturedFrustum, f_109442_

Frustum: ak, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, capturedFrustum, f_109442_

double: av, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, lastTranslucentSortX, f_109445_

double: an, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, lastTranslucentSortX, f_109445_

double: aw, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, lastTranslucentSortY, f_109446_

double: ao, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, lastTranslucentSortY, f_109446_

double: ax, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, lastTranslucentSortZ, f_109447_

double: ap, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, lastTranslucentSortZ, f_109447_

Direction[]: b, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, DIRECTIONS, f_109434_

Direction[]: c, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, DIRECTIONS, f_109434_

EntityRenderDispatcher: u, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, entityRenderDispatcher, f_109463_

EntityRenderDispatcher: r, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, entityRenderDispatcher, f_109463_

ClientWorld: x, level, field_4085, world, f_knkykysk, world, f_109465_

ClientWorld: u, level, field_4085, world, f_knkykysk, world, f_109465_

CloudRenderMode: al, prevCloudsType, field_4080, lastCloudRenderMode, f_klfrhldz, lastCloudsRenderMode, f_109435_

CloudRenderMode: ad, prevCloudsType, field_4080, lastCloudRenderMode, f_klfrhldz, lastCloudsRenderMode, f_109435_

Identifier: r, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, RAIN, f_109459_

Identifier: o, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, RAIN, f_109459_

Identifier: s, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, SNOW, f_109460_

Identifier: p, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, SNOW, f_109460_

BufferBuilderStorage: w, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, bufferBuilders, f_109464_

BufferBuilderStorage: t, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, bufferBuilders, f_109464_

FpsSmoother: J, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, chunkUpdateSmoother, f_109476_

FpsSmoother: E, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, chunkUpdateSmoother, f_109476_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: L, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, blockBreakingInfos, f_109408_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: G, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, blockBreakingInfos, f_109408_

it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: M, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, blockBreakingProgressions, f_109409_

it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: H, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, blockBreakingProgressions, f_109409_

int: aB, rainSoundTime, field_20793, rainSoundCounter, f_zdzeehwz, rainSoundTicks, f_109450_

int: aq, rainSoundTime, field_20793, rainSoundCounter, f_zdzeehwz, rainSoundTicks, f_109450_

float[]: aC, rainSizeX, field_20794, NORMAL_LINE_DX, f_ntktcmew, rainSizeX, f_109451_

float[]: ar, rainSizeX, field_20794, NORMAL_LINE_DX, f_ntktcmew, rainSizeX, f_109451_

float[]: aD, rainSizeZ, field_20795, NORMAL_LINE_DZ, f_dscsgzsp, rainSizeZ, f_109452_

float[]: as, rainSizeZ, field_20795, NORMAL_LINE_DZ, f_dscsgzsp, rainSizeZ, f_109452_

Framebuffer: Q, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, translucentFramebuffer, f_109413_

Framebuffer: L, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, translucentFramebuffer, f_109413_

Framebuffer: R, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, entityFramebuffer, f_109414_

Framebuffer: M, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, entityFramebuffer, f_109414_

Framebuffer: S, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, particlesFramebuffer, f_109415_

Framebuffer: N, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, particlesFramebuffer, f_109415_

Framebuffer: T, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, weatherFramebuffer, f_109416_

Framebuffer: O, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, weatherFramebuffer, f_109416_

Framebuffer: U, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, cloudsFramebuffer, f_109417_

Framebuffer: P, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, cloudsFramebuffer, f_109417_

PostEffectProcessor: V, transparencyChain, field_25279, transparencyPostProcessor, f_cnqiydim, transparencyShader, f_109418_

PostEffectProcessor: Q, transparencyChain, field_25279, transparencyPostProcessor, f_cnqiydim, transparencyShader, f_109418_

int: a, CHUNK_SIZE, field_32759, field_32759, f_anlvzccd, CHUNK_SIZE, f_172937_

int: h, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, MINIMUM_FOG_DISTANCE, f_172942_

int: f, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, MINIMUM_FOG_DISTANCE, f_172942_

int: i, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, RAIN_RENDER_RADIUS, f_172943_

int: g, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, RAIN_RENDER_RADIUS, f_172943_

int: j, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, RAIN_RENDER_DIAMETER, f_172944_

int: h, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, RAIN_RENDER_DIAMETER, f_172944_

int: k, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, TRANSPARENT_SORT_AMOUNT, f_172945_

int: i, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, TRANSPARENT_SORT_AMOUNT, f_172945_

BlockEntityRenderDispatcher: v, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, blockEntityRenderDispatcher, f_172946_

BlockEntityRenderDispatcher: s, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, blockEntityRenderDispatcher, f_172946_

Frustum: aq, cullingFrustum, field_27740, frustum, f_dprzqrwh, frustum, f_172938_

Frustum: ai, cullingFrustum, field_27740, frustum, f_dprzqrwh, frustum, f_172938_

int: d, HALF_CHUNK_SIZE, field_34812, field_34812, f_frghdqwd, HALF_CHUNK_SIZE, f_194302_

int: f, MINIMUM_ADVANCED_CULLING_DISTANCE, field_34813, field_34813, f_uaxqbvuw, MINIMUM_ADVANCED_CULLING_DISTANCE, f_194303_

double: g, CEILED_SECTION_DIAGONAL, field_34814, field_34814, f_zopkmsnd, CEIL_CUBEROOT_3_TIMES_16, f_194304_

int: l, HALF_A_SECOND_IN_MILLIS, field_34815, field_34815, f_yokwymuo, HALF_SECOND_MILLISECONDS, f_194305_

BlockingQueue<ChunkBuilder$BuiltChunk>: y, recentlyCompiledChunks, field_34816, builtChunks, f_ldovxrsg, recentlyCompiledChunks, f_194306_

AtomicReference<WorldRenderer$RenderableChunks>: z, renderChunkStorage, field_34817, renderableChunks, f_gpltvhzk, renderableChunks, f_194307_

it.unimi.dsi.fastutil.objects.ObjectArrayList<WorldRenderer$ChunkInfo>: A, renderChunksInFrustum, field_34807, chunkInfos, f_mdetieec, chunkInfoList, f_194297_

Future<?>: C, lastFullRenderChunkUpdate, field_34808, fullUpdateFuture, f_xdfdxugn, lastFullBuiltChunkUpdate, f_194298_

boolean: ay, needsFullRenderChunkUpdate, field_34810, shouldUpdate, f_ebpbvmth, needsFullBuiltChunkUpdate, f_194300_

AtomicLong: az, nextFullUpdateMillis, field_34811, nextUpdateTime, f_owrzndaa, nextFullUpdateMilliseconds, f_194301_

AtomicBoolean: aA, needsFrustumUpdate, field_34809, updateFinished, f_thqgfvbk, needsFrustumUpdate, f_194299_

org.slf4j.Logger: c, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, f_109453_

org.slf4j.Logger: d, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, f_109453_

org.joml.Vector4f[]: at, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, capturedFrustumOrientation, f_109443_

org.joml.Vector4f[]: al, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, capturedFrustumOrientation, f_109443_

org.joml.Vector3d: au, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, capturedFrustumPosition, f_109444_

org.joml.Vector3d: am, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, capturedFrustumPosition, f_109444_

int: a, SECTION_SIZE, field_32759, field_32759, f_egoibmze, f_291639_

int: b, HALF_SECTION_SIZE, field_34812, field_34812, f_znrpkjyr, f_291129_

ChunkRenderingDataPreparer: v, sectionOcclusionGraph, field_45615, field_45615, f_kfsuutjj, f_291822_

it.unimi.dsi.fastutil.objects.ObjectArrayList<ChunkBuilder$BuiltChunk>: w, visibleSections, field_45616, field_45616, f_qdsyfzmo, f_290776_

int: R, lastCameraSectionX, field_4084, cameraChunkX, f_yzkmvnyb, f_291437_

int: S, lastCameraSectionY, field_4105, cameraChunkY, f_yvsvzxdd, f_291126_

int: T, lastCameraSectionZ, field_4121, cameraChunkZ, f_cboyeijz, f_290828_

ChunkBuilder: ae, sectionRenderDispatcher, field_45614, field_45614, f_gqcuibba, f_290446_

Constructors

Methods

String (): g, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, getChunksDebugString, m_109820_

String (): g, getSectionStatistics, method_3289, getChunksDebugString, m_znnjtopn, m_109820_

int (): k, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, getCompletedChunkCount, m_109821_

boolean (): q, hasRenderedAllChunks, method_3281, isTerrainRenderComplete, m_iqlxizqg, isTerrainRenderComplete, m_109825_

ChunkBuilder$BuiltChunk (BlockPos, ChunkBuilder$BuiltChunk, Direction): a, getRelativeFrom, method_3241, getAdjacentChunk, m_ktaqrmtc, getAdjacentChunk, m_109728_

ChunkBuilder (): h, getChunkRenderDispatcher, method_34810, getChunkBuilder, m_czdwifqx, getChunkBuilder, m_173015_

double (): i, getTotalChunks, method_34811, getChunkCount, m_cjkqtpau, getChunkCount, m_173016_

void (Frustum): a, applyFrustum, method_38551, applyFrustum, m_vznbfahy, applyFrustum, m_194354_

void (Frustum): b, applyFrustum, method_38551, applyFrustum, m_vznbfahy, applyFrustum, m_194354_

void (Camera, Queue<WorldRenderer$ChunkInfo>): a, initializeQueueForFullUpdate, method_38549, enqueueChunksInViewDistance, m_eodsvxyc, addChunksToBuild, m_194343_

void (ChunkBuilder$BuiltChunk): a, addRecentlyCompiledChunk, method_38550, addBuiltChunk, m_tfuvksba, addBuiltChunk, m_194352_

void (LinkedHashSet<WorldRenderer$ChunkInfo>, WorldRenderer$ChunkInfoList, Vec3d, Queue<WorldRenderer$ChunkInfo>, boolean): a, updateRenderChunks, method_34808, collectRenderableChunks, m_epriolvn, updateBuiltChunks, m_194362_

boolean (BlockPos, ChunkBuilder$BuiltChunk): a, closeToBorder, method_38553, isOutsideViewDistance, m_wfbjotxb, isChunkNearMaxViewDistance, m_194359_

void (Camera): c, compileChunks, method_3269, updateChunks, m_yvtmnktd, findChunksToRebuild, m_194370_

void (Camera): c, compileSections, method_3269, updateChunks, m_uyzrbqdi, m_uyzrbqdi, m_194370_

boolean (BlockPos): a, isChunkCompiled, method_40050, isRenderingReady, m_bqrmtknr, isChunkBuilt, m_202430_

void (RenderLayer, MatrixStack, double, double, double, org.joml.Matrix4f): a, renderChunkLayer, method_3251, renderLayer, m_zoaovxho, renderLayer, m_172993_

ChunkBuilder (): h, getSectionRenderDispatcher, method_34810, getChunkBuilder, m_yyzjbtrm, m_295427_

double (): i, getTotalSections, method_34811, getChunkCount, m_idnnlhwb, m_294933_

int (): k, countRenderedSections, method_3246, getCompletedChunkCount, m_wcyzbxhv, m_294574_

Frustum (Frustum): a, offsetFrustum, method_52816, method_52816, m_tamcgvjw, m_295345_

void (ChunkBuilder$BuiltChunk): a, addRecentlyCompiledSection, method_38550, addBuiltChunk, m_admjmrdo, m_294499_

void (RenderLayer, MatrixStack, double, double, double, org.joml.Matrix4f): a, renderSectionLayer, method_3251, renderLayer, m_pckpreyt, m_pckpreyt, m_293111_

boolean (): q, hasRenderedAllSections, method_3281, isTerrainRenderComplete, m_jwysdltg, m_294493_

void (ChunkPos): a, onChunkLoaded, method_52815, method_52815, m_olxpjlsi, m_292785_

boolean (BlockPos): a, isSectionCompiled, method_40050, isRenderingReady, m_rzgnhorc, m_rzgnhorc, m_292727_

1.20.1

Names

fie

fjv

Fields

float[]: aC, rainSizeX, field_20794, field_20794, f_ntktcmew, rainSizeX, f_109451_

float[]: aC, rainSizeX, field_20794, NORMAL_LINE_DX, f_ntktcmew, rainSizeX, f_109451_

float[]: aD, rainSizeZ, field_20795, field_20795, f_dscsgzsp, rainSizeZ, f_109452_

float[]: aD, rainSizeZ, field_20795, NORMAL_LINE_DZ, f_dscsgzsp, rainSizeZ, f_109452_

Constructors

Methods

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, drawShapeOutline, m_spvbauuv, drawVoxelShapeWithOutline, m_109654_

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawCuboidShapeOutline, m_fcuycynu, drawShapeOutline, m_109782_

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderShape, method_3291, drawCuboidShapeOutline, m_fcuycynu, drawShapeOutline, m_109782_

void (org.joml.Matrix4f, org.joml.Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_zvzvgwmw, m_252964_

void (org.joml.Matrix4f, org.joml.Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_zvzvgwmw, captureFrustum, m_252964_

void (VertexConsumer, org.joml.Matrix4f, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, addVertexFromFrustum, m_269236_

void (VertexConsumer, org.joml.Matrix4f, int): a, addFrustumVertex, method_22984, renderCapturedFrustumVertex, m_kkvlftbz, addVertexFromFrustum, m_269236_

void (VertexConsumer, org.joml.Matrix4f, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, addQuadFromFrustum, m_269092_

void (VertexConsumer, org.joml.Matrix4f, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, renderCapturedFrustumFace, m_wmezckfg, addQuadFromFrustum, m_269092_

void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): b, addChainedFilledBoxVertices, method_3258, method_3258, m_ognnlhul, m_ognnlhul, m_269208_

void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): b, addChainedFilledBoxVertices, method_3258, renderFilledBox, m_ognnlhul, addChainedFilledBoxVertices, m_269208_

void (MatrixStack, VertexConsumer, float, float, float, float, float, float, float, float, float, float): a, addChainedFilledBoxVertices, method_49041, method_49041, m_cluqlmdp, m_cluqlmdp, m_269282_

void (MatrixStack, VertexConsumer, float, float, float, float, float, float, float, float, float, float): a, addChainedFilledBoxVertices, method_49041, renderFilledBox, m_cluqlmdp, addChainedFilledBoxVertices, m_269282_

Vec3d (float): a, mixColor, method_51778, getMaxIntensityColor, m_tgfgcniv, mixColor, m_285956_

Vec3d (float, float, float, float): a, shiftHue, method_51779, shiftHue, m_jkllyqbd, shiftHue, m_285739_

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float, boolean): a, renderVoxelShape, method_22983, drawShapeOutline, m_spvbauuv, drawVoxelShapeWithOutline, m_285900_

1.19.4

Names

fdt

fie

Fields

AtomicReference<WorldRenderer$RenderableChunks>: z, renderChunkStorage, field_34817, renderableChunks, f_gpltvhzk, atomicBuiltChunkStorage, f_194307_

AtomicReference<WorldRenderer$RenderableChunks>: z, renderChunkStorage, field_34817, renderableChunks, f_gpltvhzk, renderableChunks, f_194307_

Constructors

Methods

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, addChainedFilledBoxVertices, method_3258, drawBox, m_jqqaldjk, drawBox, m_109556_

void (Camera): b, renderDebug, method_22989, renderChunkDebugInfo, m_sjsmoguw, renderChunkDebugInfo, m_109793_

void (VertexConsumer, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, addVertexFromFrustum, m_109665_

void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, addQuadFromFrustum, m_109668_

void (Camera): e, renderWorldBorder, method_3243, renderWorldBorder, m_qwohxtzw, renderWorldBorder, m_173012_

void (Camera): d, renderWorldBorder, method_3243, renderWorldBorder, m_qwohxtzw, renderWorldBorder, m_173012_

void (Camera): d, compileChunks, method_3269, updateChunks, m_yvtmnktd, findChunksToRebuild, m_194370_

void (Camera): c, compileChunks, method_3269, updateChunks, m_yvtmnktd, findChunksToRebuild, m_194370_

boolean (Camera): c, doesMobEffectBlockSky, method_43788, method_43788, m_rxbalurb, hasSkyBlockingEffect, m_234310_

boolean (Camera): b, doesMobEffectBlockSky, method_43788, hasBlindnessOrDarkness, m_rxbalurb, hasSkyBlockingEffect, m_234310_

void (MatrixStack, VertexConsumerProvider, Camera): a, renderDebug, method_22989, renderChunkDebugInfo, m_sjsmoguw, renderChunkDebugInfo, m_269240_

void (VertexConsumer, org.joml.Matrix4f, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, addVertexFromFrustum, m_269236_

void (VertexConsumer, org.joml.Matrix4f, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, addQuadFromFrustum, m_269092_

void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): b, addChainedFilledBoxVertices, method_3258, method_3258, m_ognnlhul, m_ognnlhul, m_269208_

void (MatrixStack, VertexConsumer, float, float, float, float, float, float, float, float, float, float): a, addChainedFilledBoxVertices, method_49041, method_49041, m_cluqlmdp, m_cluqlmdp, m_269282_

1.19.3

Names

ezq

fdt

Fields

ShaderEffect: P, entityEffect, field_4059, entityOutlineShader, f_spqqrrlb, entityOutlineShader, f_109412_

PostEffectProcessor: P, entityEffect, field_4059, entityOutlinePostProcessor, f_spqqrrlb, entityOutlineShader, f_109412_

Vector4f[]: at, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, capturedFrustumOrientation, f_109443_

Vector3d: au, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, capturedFrustumPosition, f_109444_

ShaderEffect: V, transparencyChain, field_25279, transparencyShader, f_cnqiydim, transparencyShader, f_109418_

PostEffectProcessor: V, transparencyChain, field_25279, transparencyPostProcessor, f_cnqiydim, transparencyShader, f_109418_

AtomicBoolean: aA, needsFrustumUpdate, field_34809, updateFinished, f_thqgfvbk, needsFrustrumUpdate, f_194299_

AtomicBoolean: aA, needsFrustumUpdate, field_34809, updateFinished, f_thqgfvbk, needsFrustumUpdate, f_194299_

org.joml.Vector4f[]: at, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, capturedFrustumOrientation, f_109443_

org.joml.Vector3d: au, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, capturedFrustumPosition, f_109444_

Constructors

Methods

void (): a, initOutline, method_3296, loadEntityOutlineShader, m_hsvhpyyt, loadEntityOutlineShader, m_109482_

void (): a, initOutline, method_3296, loadEntityOutlinePostProcessor, m_hsvhpyyt, loadEntityOutlineShader, m_109482_

void (Matrix4f, Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_tltbttqw, captureFrustum, m_109525_

void (MatrixStack, float, long, boolean, Camera, GameRenderer, LightmapTextureManager, Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_

void (VertexConsumer, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, addVertexFromFrustrum, m_109665_

void (VertexConsumer, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, addVertexFromFrustum, m_109665_

void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, addQuadFromFrustrum, m_109668_

void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, addQuadFromFrustum, m_109668_

void (): y, initTransparency, method_29365, loadTransparencyShader, m_hbxqitbw, loadTransparencyShader, m_109833_

void (): y, initTransparency, method_29365, loadTransparencyPostProcessor, m_hbxqitbw, loadTransparencyShader, m_109833_

void (): z, deinitTransparency, method_29701, resetTransparencyShader, m_ydwujepn, resetTransparencyShader, m_109834_

void (): z, deinitTransparency, method_29701, resetTransparencyPostProcessor, m_ydwujepn, resetTransparencyShader, m_109834_

void (): e, graphicsChanged, method_35774, reloadTransparencyShader, m_mmttqvye, reloadTransparencyShader, m_173014_

void (): e, graphicsChanged, method_35774, reloadTransparencyPostProcessor, m_mmttqvye, reloadTransparencyShader, m_173014_

void (MatrixStack, Vec3d, Matrix4f): a, prepareCullFrustum, method_32133, setupFrustum, m_khytiwdn, setupFrustum, m_172961_

void (RenderLayer, MatrixStack, double, double, double, Matrix4f): a, renderChunkLayer, method_3251, renderLayer, m_zoaovxho, renderLayer, m_172993_

void (MatrixStack, Matrix4f, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, renderClouds, m_172954_

void (Frustum): a, applyFrustum, method_38551, applyFrustum, m_vznbfahy, applyFrustrum, m_194354_

void (Frustum): a, applyFrustum, method_38551, applyFrustum, m_vznbfahy, applyFrustum, m_194354_

void (MatrixStack, Matrix4f, float, Camera, boolean, Runnable): a, renderSky, method_3257, renderSky, m_qwqxlbnd, renderSky, m_202423_

boolean (Camera): c, doesMobEffectBlockSky, method_43788, method_43788, m_rxbalurb, m_234310_

boolean (Camera): c, doesMobEffectBlockSky, method_43788, method_43788, m_rxbalurb, hasSkyBlockingEffect, m_234310_

void (org.joml.Matrix4f, org.joml.Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_zvzvgwmw, m_252964_

void (MatrixStack, Vec3d, org.joml.Matrix4f): a, prepareCullFrustum, method_32133, setupFrustum, m_khytiwdn, setupFrustum, m_253210_

void (MatrixStack, float, long, boolean, Camera, GameRenderer, LightmapTextureManager, org.joml.Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_

void (RenderLayer, MatrixStack, double, double, double, org.joml.Matrix4f): a, renderChunkLayer, method_3251, renderLayer, m_zoaovxho, renderLayer, m_172993_

void (MatrixStack, org.joml.Matrix4f, float, Camera, boolean, Runnable): a, renderSky, method_3257, renderSky, m_qwqxlbnd, renderSky, m_202423_

void (MatrixStack, org.joml.Matrix4f, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, renderClouds, m_253054_

1.19.2

Names

Fields

Constructors

Methods

boolean (Camera): c, doesMobEffectBlockSky, method_43788, method_43788, m_rxbalurb, m_rxbalurb, m_234310_

boolean (Camera): c, doesMobEffectBlockSky, method_43788, method_43788, m_rxbalurb, m_234310_

1.19.1

Names

exs

ezq

Fields

CloudRenderMode: al, prevCloudsType, field_4080, lastCloudsRenderMode, f_klfrhldz, lastCloudsRenderMode, f_109435_

CloudRenderMode: al, prevCloudsType, field_4080, lastCloudRenderMode, f_klfrhldz, lastCloudsRenderMode, f_109435_

Constructors

Methods

1.19

Names

eqq

exs

Fields

int: aB, rainSoundTime, field_20793, field_20793, f_zdzeehwz, f_zdzeehwz, f_109450_

int: aB, rainSoundTime, field_20793, rainSoundCounter, f_zdzeehwz, rainSoundTicks, f_109450_

float[]: aC, rainSizeX, field_20794, field_20794, f_ntktcmew, f_ntktcmew, f_109451_

float[]: aC, rainSizeX, field_20794, field_20794, f_ntktcmew, rainSizeX, f_109451_

float[]: aD, rainSizeZ, field_20795, field_20795, f_dscsgzsp, f_dscsgzsp, f_109452_

float[]: aD, rainSizeZ, field_20795, field_20795, f_dscsgzsp, rainSizeZ, f_109452_

int: a, CHUNK_SIZE, field_32759, field_32759, f_anlvzccd, f_anlvzccd, f_172937_

int: a, CHUNK_SIZE, field_32759, field_32759, f_anlvzccd, CHUNK_SIZE, f_172937_

float: e, SKY_DISC_RADIUS, field_32762, field_32762, f_yznrgjts, f_yznrgjts, f_172941_

float: e, SKY_DISC_RADIUS, field_32762, field_32762, f_yznrgjts, SKY_RADIUS, f_172941_

int: h, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, f_jpospzcg, f_172942_

int: h, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, MINIMUM_FOG_DISTANCE, f_172942_

int: i, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, f_sjzgaoej, f_172943_

int: i, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, RAIN_RENDER_RADIUS, f_172943_

int: j, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, f_nfavhysd, f_172944_

int: j, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, RAIN_RENDER_DIAMETER, f_172944_

int: k, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, f_ntzttglo, f_172945_

int: k, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, TRANSPARENT_SORT_AMOUNT, f_172945_

int: d, HALF_CHUNK_SIZE, field_34812, field_34812, f_frghdqwd, f_frghdqwd, f_194302_

int: d, HALF_CHUNK_SIZE, field_34812, field_34812, f_frghdqwd, HALF_CHUNK_SIZE, f_194302_

int: f, MINIMUM_ADVANCED_CULLING_DISTANCE, field_34813, field_34813, f_uaxqbvuw, f_uaxqbvuw, f_194303_

int: f, MINIMUM_ADVANCED_CULLING_DISTANCE, field_34813, field_34813, f_uaxqbvuw, MINIMUM_ADVANCED_CULLING_DISTANCE, f_194303_

double: g, CEILED_SECTION_DIAGONAL, field_34814, field_34814, f_zopkmsnd, f_zopkmsnd, f_194304_

double: g, CEILED_SECTION_DIAGONAL, field_34814, field_34814, f_zopkmsnd, CEIL_CUBEROOT_3_TIMES_16, f_194304_

int: l, HALF_A_SECOND_IN_MILLIS, field_34815, field_34815, f_yokwymuo, f_yokwymuo, f_194305_

int: l, HALF_A_SECOND_IN_MILLIS, field_34815, field_34815, f_yokwymuo, HALF_SECOND_MILLISECONDS, f_194305_

BlockingQueue<ChunkBuilder$BuiltChunk>: y, recentlyCompiledChunks, field_34816, builtChunks, f_ldovxrsg, f_ldovxrsg, f_194306_

BlockingQueue<ChunkBuilder$BuiltChunk>: y, recentlyCompiledChunks, field_34816, builtChunks, f_ldovxrsg, recentlyCompiledChunks, f_194306_

AtomicReference<WorldRenderer$class_6600>: z, renderChunkStorage, field_34817, field_34817, f_gpltvhzk, f_gpltvhzk, f_194307_

AtomicReference<WorldRenderer$RenderableChunks>: z, renderChunkStorage, field_34817, renderableChunks, f_gpltvhzk, atomicBuiltChunkStorage, f_194307_

it.unimi.dsi.fastutil.objects.ObjectArrayList<WorldRenderer$ChunkInfo>: A, renderChunksInFrustum, field_34807, chunkInfos, f_mdetieec, f_mdetieec, f_194297_

it.unimi.dsi.fastutil.objects.ObjectArrayList<WorldRenderer$ChunkInfo>: A, renderChunksInFrustum, field_34807, chunkInfos, f_mdetieec, chunkInfoList, f_194297_

Future<?>: C, lastFullRenderChunkUpdate, field_34808, field_34808, f_xdfdxugn, f_xdfdxugn, f_194298_

Future<?>: C, lastFullRenderChunkUpdate, field_34808, fullUpdateFuture, f_xdfdxugn, lastFullBuiltChunkUpdate, f_194298_

boolean: ay, needsFullRenderChunkUpdate, field_34810, field_34810, f_ebpbvmth, f_ebpbvmth, f_194300_

boolean: ay, needsFullRenderChunkUpdate, field_34810, shouldUpdate, f_ebpbvmth, needsFullBuiltChunkUpdate, f_194300_

AtomicLong: az, nextFullUpdateMillis, field_34811, field_34811, f_owrzndaa, f_owrzndaa, f_194301_

AtomicLong: az, nextFullUpdateMillis, field_34811, nextUpdateTime, f_owrzndaa, nextFullUpdateMilliseconds, f_194301_

AtomicBoolean: aA, needsFrustumUpdate, field_34809, field_34809, f_thqgfvbk, f_thqgfvbk, f_194299_

AtomicBoolean: aA, needsFrustumUpdate, field_34809, updateFinished, f_thqgfvbk, needsFrustrumUpdate, f_194299_

Constructors

(MinecraftClient, BufferBuilderStorage)

(MinecraftClient, EntityRenderDispatcher, BlockEntityRenderDispatcher, BufferBuilderStorage)

Methods

void (BufferBuilder): a, drawStars, method_3255, renderStars, m_rlcfnbww, renderStars, m_109554_

void (BufferBuilder, double, double, double, Vec3d): a, buildClouds, method_3239, renderClouds, m_zkzjfytg, renderClouds, m_109578_

void (): p, clear, method_3267, cleanUp, m_mmpvwyks, m_mmpvwyks, m_109824_

void (): p, clear, method_3267, cleanUp, m_mmpvwyks, clear, m_109824_

void (int, BlockPos, int): b, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, setBlockBreakingInfo, m_109774_

void (int, BlockPos, int): c, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, setBlockBreakingInfo, m_109774_

void (PlayerEntity, int, BlockPos, int): a, levelEvent, method_8567, processWorldEvent, m_kdamnnhq, processWorldEvent, m_109532_

void (VertexConsumer, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, m_kkvlftbz, m_109665_

void (VertexConsumer, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, addVertexFromFrustrum, m_109665_

void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, m_wmezckfg, m_109668_

void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, addQuadFromFrustrum, m_109668_

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, method_22983, m_spvbauuv, m_spvbauuv, m_109654_

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, drawShapeOutline, m_spvbauuv, drawVoxelShapeWithOutline, m_109654_

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawShapeOutline, m_fcuycynu, drawShapeOutline, m_109782_

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawCuboidShapeOutline, m_fcuycynu, drawShapeOutline, m_109782_

void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_35773, drawBox, m_aafpllmc, m_aafpllmc, m_172965_

void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_35773, drawBox, m_aafpllmc, drawBox, m_172965_

void (BufferBuilder, float): a, buildSkyDisc, method_34550, renderSky, m_owgocfxp, m_owgocfxp, m_172947_

void (Camera): d, renderWorldBorder, method_3243, renderWorldBorder, m_qwohxtzw, renderWorldBorder, m_173012_

void (Camera): e, renderWorldBorder, method_3243, renderWorldBorder, m_qwohxtzw, renderWorldBorder, m_173012_

void (Frustum): a, applyFrustum, method_38551, applyFrustum, m_vznbfahy, m_vznbfahy, m_194354_

void (Frustum): a, applyFrustum, method_38551, applyFrustum, m_vznbfahy, applyFrustrum, m_194354_

void (Camera, Queue<WorldRenderer$ChunkInfo>): a, initializeQueueForFullUpdate, method_38549, method_38549, m_eodsvxyc, m_eodsvxyc, m_194343_

void (Camera, Queue<WorldRenderer$ChunkInfo>): a, initializeQueueForFullUpdate, method_38549, enqueueChunksInViewDistance, m_eodsvxyc, addChunksToBuild, m_194343_

void (ChunkBuilder$BuiltChunk): a, addRecentlyCompiledChunk, method_38550, addBuiltChunk, m_tfuvksba, m_tfuvksba, m_194352_

void (ChunkBuilder$BuiltChunk): a, addRecentlyCompiledChunk, method_38550, addBuiltChunk, m_tfuvksba, addBuiltChunk, m_194352_

void (LinkedHashSet<WorldRenderer$ChunkInfo>, WorldRenderer$ChunkInfoList, Vec3d, Queue<WorldRenderer$ChunkInfo>, boolean): a, updateRenderChunks, method_34808, method_34808, m_epriolvn, m_epriolvn, m_194362_

void (LinkedHashSet<WorldRenderer$ChunkInfo>, WorldRenderer$ChunkInfoList, Vec3d, Queue<WorldRenderer$ChunkInfo>, boolean): a, updateRenderChunks, method_34808, collectRenderableChunks, m_epriolvn, updateBuiltChunks, m_194362_

boolean (BlockPos, ChunkBuilder$BuiltChunk): a, closeToBorder, method_38553, method_38553, m_wfbjotxb, m_wfbjotxb, m_194359_

boolean (BlockPos, ChunkBuilder$BuiltChunk): a, closeToBorder, method_38553, isOutsideViewDistance, m_wfbjotxb, isChunkNearMaxViewDistance, m_194359_

void (Camera): c, compileChunks, method_3269, updateChunks, m_yvtmnktd, m_yvtmnktd, m_194370_

void (Camera): d, compileChunks, method_3269, updateChunks, m_yvtmnktd, findChunksToRebuild, m_194370_

boolean (BlockPos): a, isChunkCompiled, method_40050, isRenderingReady, m_bqrmtknr, m_bqrmtknr, m_202430_

boolean (BlockPos): a, isChunkCompiled, method_40050, isRenderingReady, m_bqrmtknr, isChunkBuilt, m_202430_

BufferBuilder$BuiltBuffer (BufferBuilder, float): a, buildSkyDisc, method_34550, renderSky, m_owgocfxp, createSkyBuffer, m_234267_

BufferBuilder$BuiltBuffer (BufferBuilder): a, drawStars, method_3255, renderStars, m_rlcfnbww, renderStars, m_234259_

boolean (Camera): c, doesMobEffectBlockSky, method_43788, method_43788, m_rxbalurb, m_rxbalurb, m_234310_

BufferBuilder$BuiltBuffer (BufferBuilder, double, double, double, Vec3d): a, buildClouds, method_3239, renderClouds, m_zkzjfytg, renderClouds, m_234261_

void (int, BlockPos, int): b, levelEvent, method_8567, processWorldEvent, m_kdamnnhq, processWorldEvent, m_234304_

1.18.2

Names

epj

eqq

net.minecraft.client.render.WorldRenderer

Fields

org.apache.logging.log4j.Logger: c, LOGGER, field_4060, LOGGER, f_qidtwjwt, f_109453_

Identifier: m, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, f_109454_

Identifier: m, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, MOON_PHASES, f_109454_

Identifier: n, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, f_109455_

Identifier: n, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, SUN, f_109455_

Identifier: o, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, f_109456_

Identifier: o, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, CLOUDS, f_109456_

Identifier: p, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, f_109457_

Identifier: p, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, END_SKY, f_109457_

Identifier: q, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, f_109458_

Identifier: q, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, FORCEFIELD, f_109458_

MinecraftClient: t, minecraft, field_4088, client, f_xqyukndo, f_109461_

MinecraftClient: t, minecraft, field_4088, client, f_xqyukndo, client, f_109461_

Set<BlockEntity>: B, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, f_109468_

Set<BlockEntity>: B, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, noCullingBlockEntities, f_109468_

BuiltChunkStorage: D, viewArea, field_4112, chunks, f_znlxpkgq, f_109469_

BuiltChunkStorage: D, viewArea, field_4112, chunks, f_znlxpkgq, chunks, f_109469_

VertexBuffer: E, starBuffer, field_4113, starsBuffer, f_ouqnhuws, f_109471_

VertexBuffer: E, starBuffer, field_4113, starsBuffer, f_ouqnhuws, starsBuffer, f_109471_

VertexBuffer: F, skyBuffer, field_4087, lightSkyBuffer, f_crrssrby, f_109472_

VertexBuffer: F, skyBuffer, field_4087, lightSkyBuffer, f_crrssrby, lightSkyBuffer, f_109472_

VertexBuffer: G, darkBuffer, field_4102, darkSkyBuffer, f_vhxlwkjz, f_109473_

VertexBuffer: G, darkBuffer, field_4102, darkSkyBuffer, f_vhxlwkjz, darkSkyBuffer, f_109473_

boolean: H, generateClouds, field_4107, cloudsDirty, f_nstwpngy, f_109474_

boolean: H, generateClouds, field_4107, cloudsDirty, f_nstwpngy, cloudsDirty, f_109474_

VertexBuffer: I, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, f_109475_

VertexBuffer: I, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, cloudsBuffer, f_109475_

int: K, ticks, field_4073, ticks, f_wdwpkhmu, f_109477_

int: K, ticks, field_4073, ticks, f_wdwpkhmu, ticks, f_109477_

Map<BlockPos, SoundInstance>: N, playingRecords, field_4119, playingSongs, f_mzhqwfqt, f_109410_

Map<BlockPos, SoundInstance>: N, playingRecords, field_4119, playingSongs, f_mzhqwfqt, playingSongs, f_109410_

Framebuffer: O, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, f_109411_

Framebuffer: O, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, entityOutlinesFramebuffer, f_109411_

ShaderEffect: P, entityEffect, field_4059, entityOutlineShader, f_spqqrrlb, f_109412_

ShaderEffect: P, entityEffect, field_4059, entityOutlineShader, f_spqqrrlb, entityOutlineShader, f_109412_

double: W, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, f_109419_

double: W, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, lastCameraChunkUpdateX, f_109419_

double: X, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, f_109420_

double: X, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, lastCameraChunkUpdateY, f_109420_

double: Y, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, f_109421_

double: Y, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, lastCameraChunkUpdateZ, f_109421_

int: Z, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, f_109422_

int: Z, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, cameraChunkX, f_109422_

int: aa, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, f_109423_

int: aa, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, cameraChunkY, f_109423_

int: ab, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, f_109424_

int: ab, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, cameraChunkZ, f_109424_

double: ac, prevCamX, field_4069, lastCameraX, f_hgjgxstw, f_109425_

double: ac, prevCamX, field_4069, lastCameraX, f_hgjgxstw, lastCameraX, f_109425_

double: ad, prevCamY, field_4081, lastCameraY, f_gcyanlsp, f_109426_

double: ad, prevCamY, field_4081, lastCameraY, f_gcyanlsp, lastCameraY, f_109426_

double: ae, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, f_109427_

double: ae, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, lastCameraZ, f_109427_

double: af, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, f_109428_

double: af, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, lastCameraPitch, f_109428_

double: ag, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, f_109429_

double: ag, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, lastCameraYaw, f_109429_

int: ah, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, f_109430_

int: ah, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, lastCloudsBlockX, f_109430_

int: ai, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, f_109431_

int: ai, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, lastCloudsBlockY, f_109431_

int: aj, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, f_109432_

int: aj, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, lastCloudsBlockZ, f_109432_

Vec3d: ak, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, f_109433_

Vec3d: ak, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, lastCloudsColor, f_109433_

ChunkBuilder: am, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, f_109436_

ChunkBuilder: am, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, chunkBuilder, f_109436_

int: an, lastViewDistance, field_4062, viewDistance, f_yikkuozy, f_109438_

int: an, lastViewDistance, field_4062, viewDistance, f_yikkuozy, viewDistance, f_109438_

int: ao, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, f_109439_

int: ao, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, regularEntityCount, f_109439_

int: ap, culledEntities, field_4110, blockEntityCount, f_gepidnwk, f_109440_

int: ap, culledEntities, field_4110, blockEntityCount, f_gepidnwk, blockEntityCount, f_109440_

boolean: ar, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, f_109441_

boolean: ar, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, shouldCaptureFrustum, f_109441_

Frustum: as, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, f_109442_

Frustum: as, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, capturedFrustum, f_109442_

Vector4f[]: at, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, f_109443_

Vector4f[]: at, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, capturedFrustumOrientation, f_109443_

Vector3d: au, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, f_109444_

Vector3d: au, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, capturedFrustumPosition, f_109444_

double: av, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, f_109445_

double: av, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, lastTranslucentSortX, f_109445_

double: aw, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, f_109446_

double: aw, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, lastTranslucentSortY, f_109446_

double: ax, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, f_109447_

double: ax, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, lastTranslucentSortZ, f_109447_

Direction[]: b, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, f_109434_

Direction[]: b, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, DIRECTIONS, f_109434_

EntityRenderDispatcher: u, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, f_109463_

EntityRenderDispatcher: u, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, entityRenderDispatcher, f_109463_

ClientWorld: x, level, field_4085, world, f_knkykysk, f_109465_

ClientWorld: x, level, field_4085, world, f_knkykysk, world, f_109465_

CloudRenderMode: al, prevCloudsType, field_4080, lastCloudsRenderMode, f_klfrhldz, f_109435_

CloudRenderMode: al, prevCloudsType, field_4080, lastCloudsRenderMode, f_klfrhldz, lastCloudsRenderMode, f_109435_

Identifier: r, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, f_109459_

Identifier: r, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, RAIN, f_109459_

Identifier: s, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, f_109460_

Identifier: s, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, SNOW, f_109460_

BufferBuilderStorage: w, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, f_109464_

BufferBuilderStorage: w, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, bufferBuilders, f_109464_

FpsSmoother: J, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, f_109476_

FpsSmoother: J, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, chunkUpdateSmoother, f_109476_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: L, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, f_109408_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: L, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, blockBreakingInfos, f_109408_

it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: M, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, f_109409_

it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: M, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, blockBreakingProgressions, f_109409_

int: aB, rainSoundTime, field_20793, field_20793, f_zdzeehwz, f_109450_

int: aB, rainSoundTime, field_20793, field_20793, f_zdzeehwz, f_zdzeehwz, f_109450_

float[]: aC, rainSizeX, field_20794, field_20794, f_ntktcmew, f_109451_

float[]: aC, rainSizeX, field_20794, field_20794, f_ntktcmew, f_ntktcmew, f_109451_

float[]: aD, rainSizeZ, field_20795, field_20795, f_dscsgzsp, f_109452_

float[]: aD, rainSizeZ, field_20795, field_20795, f_dscsgzsp, f_dscsgzsp, f_109452_

Framebuffer: Q, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, f_109413_

Framebuffer: Q, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, translucentFramebuffer, f_109413_

Framebuffer: R, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, f_109414_

Framebuffer: R, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, entityFramebuffer, f_109414_

Framebuffer: S, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, f_109415_

Framebuffer: S, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, particlesFramebuffer, f_109415_

Framebuffer: T, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, f_109416_

Framebuffer: T, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, weatherFramebuffer, f_109416_

Framebuffer: U, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, f_109417_

Framebuffer: U, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, cloudsFramebuffer, f_109417_

ShaderEffect: V, transparencyChain, field_25279, transparencyShader, f_cnqiydim, f_109418_

ShaderEffect: V, transparencyChain, field_25279, transparencyShader, f_cnqiydim, transparencyShader, f_109418_

int: a, CHUNK_SIZE, field_32759, field_32759, f_anlvzccd, f_172937_

int: a, CHUNK_SIZE, field_32759, field_32759, f_anlvzccd, f_anlvzccd, f_172937_

float: e, SKY_DISC_RADIUS, field_32762, field_32762, f_yznrgjts, f_172941_

float: e, SKY_DISC_RADIUS, field_32762, field_32762, f_yznrgjts, f_yznrgjts, f_172941_

int: h, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, f_172942_

int: h, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, f_jpospzcg, f_172942_

int: i, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, f_172943_

int: i, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, f_sjzgaoej, f_172943_

int: j, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, f_172944_

int: j, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, f_nfavhysd, f_172944_

int: k, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, f_172945_

int: k, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, f_ntzttglo, f_172945_

BlockEntityRenderDispatcher: v, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, f_172946_

BlockEntityRenderDispatcher: v, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, blockEntityRenderDispatcher, f_172946_

Frustum: aq, cullingFrustum, field_27740, frustum, f_dprzqrwh, f_172938_

Frustum: aq, cullingFrustum, field_27740, frustum, f_dprzqrwh, frustum, f_172938_

int: d, HALF_CHUNK_SIZE, field_34812, field_34812, f_frghdqwd, f_194302_

int: d, HALF_CHUNK_SIZE, field_34812, field_34812, f_frghdqwd, f_frghdqwd, f_194302_

int: f, MINIMUM_ADVANCED_CULLING_DISTANCE, field_34813, field_34813, f_uaxqbvuw, f_194303_

int: f, MINIMUM_ADVANCED_CULLING_DISTANCE, field_34813, field_34813, f_uaxqbvuw, f_uaxqbvuw, f_194303_

double: g, CEILED_SECTION_DIAGONAL, field_34814, field_34814, f_zopkmsnd, f_194304_

double: g, CEILED_SECTION_DIAGONAL, field_34814, field_34814, f_zopkmsnd, f_zopkmsnd, f_194304_

int: l, HALF_A_SECOND_IN_MILLIS, field_34815, field_34815, f_yokwymuo, f_194305_

int: l, HALF_A_SECOND_IN_MILLIS, field_34815, field_34815, f_yokwymuo, f_yokwymuo, f_194305_

BlockingQueue<ChunkBuilder$BuiltChunk>: y, recentlyCompiledChunks, field_34816, builtChunks, f_ldovxrsg, f_194306_

BlockingQueue<ChunkBuilder$BuiltChunk>: y, recentlyCompiledChunks, field_34816, builtChunks, f_ldovxrsg, f_ldovxrsg, f_194306_

AtomicReference<WorldRenderer$class_6600>: z, renderChunkStorage, field_34817, field_34817, f_gpltvhzk, f_194307_

AtomicReference<WorldRenderer$class_6600>: z, renderChunkStorage, field_34817, field_34817, f_gpltvhzk, f_gpltvhzk, f_194307_

it.unimi.dsi.fastutil.objects.ObjectArrayList<WorldRenderer$ChunkInfo>: A, renderChunksInFrustum, field_34807, chunkInfos, f_mdetieec, f_194297_

it.unimi.dsi.fastutil.objects.ObjectArrayList<WorldRenderer$ChunkInfo>: A, renderChunksInFrustum, field_34807, chunkInfos, f_mdetieec, f_mdetieec, f_194297_

Future<?>: C, lastFullRenderChunkUpdate, field_34808, field_34808, f_xdfdxugn, f_194298_

Future<?>: C, lastFullRenderChunkUpdate, field_34808, field_34808, f_xdfdxugn, f_xdfdxugn, f_194298_

boolean: ay, needsFullRenderChunkUpdate, field_34810, field_34810, f_ebpbvmth, f_194300_

boolean: ay, needsFullRenderChunkUpdate, field_34810, field_34810, f_ebpbvmth, f_ebpbvmth, f_194300_

AtomicLong: az, nextFullUpdateMillis, field_34811, field_34811, f_owrzndaa, f_194301_

AtomicLong: az, nextFullUpdateMillis, field_34811, field_34811, f_owrzndaa, f_owrzndaa, f_194301_

AtomicBoolean: aA, needsFrustumUpdate, field_34809, field_34809, f_thqgfvbk, f_194299_

AtomicBoolean: aA, needsFrustumUpdate, field_34809, field_34809, f_thqgfvbk, f_thqgfvbk, f_194299_

org.slf4j.Logger: c, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, f_109453_

Constructors

Methods

void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_dviihlsr, m_6213_

void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_dviihlsr, reload, m_6213_

void (): a, initOutline, method_3296, loadEntityOutlineShader, m_hsvhpyyt, m_109482_

void (): a, initOutline, method_3296, loadEntityOutlineShader, m_hsvhpyyt, loadEntityOutlineShader, m_109482_

void (): b, doEntityOutline, method_3254, drawEntityOutlinesFramebuffer, m_nimwchzu, m_109769_

void (): b, doEntityOutline, method_3254, drawEntityOutlinesFramebuffer, m_nimwchzu, drawEntityOutlinesFramebuffer, m_109769_

boolean (): d, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, m_109817_

boolean (): d, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, canDrawEntityOutlines, m_109817_

void (): A, createDarkSky, method_3265, renderDarkSky, m_tidaqmvt, m_109835_

void (): A, createDarkSky, method_3265, renderDarkSky, m_tidaqmvt, renderDarkSky, m_109835_

void (): B, createLightSky, method_3277, renderLightSky, m_czgfbaid, m_109836_

void (): B, createLightSky, method_3277, renderLightSky, m_czgfbaid, renderLightSky, m_109836_

void (): C, createStars, method_3293, renderStars, m_hwnneikb, m_109837_

void (): C, createStars, method_3293, renderStars, m_hwnneikb, renderStars, m_109837_

void (BufferBuilder): a, drawStars, method_3255, renderStars, m_rlcfnbww, m_109554_

void (BufferBuilder): a, drawStars, method_3255, renderStars, m_rlcfnbww, renderStars, m_109554_

void (): f, allChanged, method_3279, reload, m_tbgywtxm, m_109818_

void (): f, allChanged, method_3279, reload, m_tbgywtxm, reload, m_109818_

void (int, int): a, resize, method_3242, onResized, m_cqjwluwx, m_109487_

void (int, int): a, resize, method_3242, onResized, m_cqjwluwx, onResized, m_109487_

String (): g, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, m_109820_

String (): g, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, getChunksDebugString, m_109820_

int (): k, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, m_109821_

int (): k, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, getCompletedChunkCount, m_109821_

String (): l, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, m_109822_

String (): l, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, getEntitiesDebugString, m_109822_

void (): o, tick, method_3252, tick, m_qtfwhseg, m_109823_

void (): o, tick, method_3252, tick, m_qtfwhseg, tick, m_109823_

void (BufferBuilder, double, double, double, Vec3d): a, buildClouds, method_3239, renderClouds, m_zkzjfytg, m_109578_

void (BufferBuilder, double, double, double, Vec3d): a, buildClouds, method_3239, renderClouds, m_zkzjfytg, renderClouds, m_109578_

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, addChainedFilledBoxVertices, method_3258, drawBox, m_jqqaldjk, m_109556_

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, addChainedFilledBoxVertices, method_3258, drawBox, m_jqqaldjk, drawBox, m_109556_

void (int, int, int, int, int, int): a, setBlocksDirty, method_18146, scheduleBlockRenders, m_olbxkwmx, m_109494_

void (int, int, int, int, int, int): a, setBlocksDirty, method_18146, scheduleBlockRenders, m_olbxkwmx, scheduleBlockRenders, m_109494_

void (SoundEvent, BlockPos): a, playStreamingMusic, method_8562, playSong, m_ljerxhtn, m_109514_

void (SoundEvent, BlockPos): a, playStreamingMusic, method_8562, playSong, m_ljerxhtn, playSong, m_109514_

void (World, BlockPos, boolean): a, notifyNearbyEntities, method_3247, updateEntitiesForSong, m_hfpkdycq, m_109550_

void (World, BlockPos, boolean): a, notifyNearbyEntities, method_3247, updateEntitiesForSong, m_hfpkdycq, updateEntitiesForSong, m_109550_

void (ParticleEffect, boolean, double, double, double, double, double, double): a, addParticle, method_8568, addParticle, m_gtfdkthn, m_109743_

void (ParticleEffect, boolean, double, double, double, double, double, double): a, addParticle, method_8568, addParticle, m_gtfdkthn, addParticle, m_109743_

void (ParticleEffect, boolean, boolean, double, double, double, double, double, double): a, addParticle, method_8563, addParticle, m_lmslduiw, m_109752_

void (ParticleEffect, boolean, boolean, double, double, double, double, double, double): a, addParticle, method_8563, addParticle, m_lmslduiw, addParticle, m_109752_

<T extends ParticleEffect> void (T, double, double, double, double, double, double): a, addParticle, method_3276, addParticle, m_ashawqvr, m_109735_

<T extends ParticleEffect> void (T, double, double, double, double, double, double): a, addParticle, method_3276, addParticle, m_ashawqvr, addParticle, m_109735_

Particle (ParticleEffect, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3282, spawnParticle, m_ekvmzgne, m_109795_

Particle (ParticleEffect, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3282, spawnParticle, m_ekvmzgne, spawnParticle, m_109795_

Particle (ParticleEffect, boolean, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3288, spawnParticle, m_jmwkkslv, m_109804_

Particle (ParticleEffect, boolean, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3288, spawnParticle, m_jmwkkslv, spawnParticle, m_109804_

void (): p, clear, method_3267, cleanUp, m_mmpvwyks, m_109824_

void (): p, clear, method_3267, cleanUp, m_mmpvwyks, m_mmpvwyks, m_109824_

void (int, BlockPos, int): a, globalLevelEvent, method_8564, processGlobalEvent, m_wrounzjs, m_109506_

void (int, BlockPos, int): a, globalLevelEvent, method_8564, processGlobalEvent, m_wrounzjs, processGlobalEvent, m_109506_

void (int, BlockPos, int): b, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, m_109774_

void (int, BlockPos, int): b, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, setBlockBreakingInfo, m_109774_

boolean (): q, hasRenderedAllChunks, method_3281, isTerrainRenderComplete, m_iqlxizqg, m_109825_

boolean (): q, hasRenderedAllChunks, method_3281, isTerrainRenderComplete, m_iqlxizqg, isTerrainRenderComplete, m_109825_

void (): r, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, m_109826_

void (): r, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, scheduleTerrainUpdate, m_109826_

void (Collection<BlockEntity>, Collection<BlockEntity>): a, updateGlobalBlockEntities, method_3245, updateNoCullingBlockEntities, m_dwuopuwx, m_109762_

void (Collection<BlockEntity>, Collection<BlockEntity>): a, updateGlobalBlockEntities, method_3245, updateNoCullingBlockEntities, m_dwuopuwx, updateNoCullingBlockEntities, m_109762_

void (ClientWorld): a, setLevel, method_3244, setWorld, m_vnssyyxd, m_109701_

void (ClientWorld): a, setLevel, method_3244, setWorld, m_vnssyyxd, setWorld, m_109701_

void (BlockView, BlockPos, BlockState, BlockState, int): a, blockChanged, method_8570, updateBlock, m_muehcdqf, m_109544_

void (BlockView, BlockPos, BlockState, BlockState, int): a, blockChanged, method_8570, updateBlock, m_muehcdqf, updateBlock, m_109544_

void (BlockPos, boolean): a, setBlockDirty, method_16037, scheduleSectionRender, m_acglwznl, m_109732_

void (BlockPos, boolean): a, setBlockDirty, method_16037, scheduleSectionRender, m_acglwznl, scheduleSectionRender, m_109732_

void (int, int, int): a, setSectionDirtyWithNeighbors, method_18145, scheduleBlockRenders, m_cjgrgtiz, m_109490_

void (int, int, int): a, setSectionDirtyWithNeighbors, method_18145, scheduleBlockRenders, m_cjgrgtiz, scheduleBlockRenders, m_109490_

void (int, int, int): b, setSectionDirty, method_8571, scheduleBlockRender, m_uzhmpsuv, m_109770_

void (int, int, int): b, setSectionDirty, method_8571, scheduleBlockRender, m_uzhmpsuv, scheduleBlockRender, m_109770_

void (int, int, int, boolean): a, setSectionDirty, method_3295, scheduleChunkRender, m_xzqucjte, m_109501_

void (int, int, int, boolean): a, setSectionDirty, method_3295, scheduleChunkRender, m_xzqucjte, scheduleChunkRender, m_109501_

ParticlesMode (boolean): a, calculateParticleLevel, method_3268, getRandomParticleSpawnChance, m_jmjgtuet, m_109767_

ParticlesMode (boolean): a, calculateParticleLevel, method_3268, getRandomParticleSpawnChance, m_jmjgtuet, getRandomParticleSpawnChance, m_109767_

void (PlayerEntity, int, BlockPos, int): a, levelEvent, method_8567, processWorldEvent, m_kdamnnhq, m_109532_

void (PlayerEntity, int, BlockPos, int): a, levelEvent, method_8567, processWorldEvent, m_kdamnnhq, processWorldEvent, m_109532_

void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, scheduleBlockRerenderIfNeeded, m_rwjohyib, m_109721_

void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, scheduleBlockRerenderIfNeeded, m_rwjohyib, scheduleBlockRerenderIfNeeded, m_109721_

void (LightmapTextureManager, float, double, double, double): a, renderSnowAndRain, method_22714, renderWeather, m_fwtznfwa, m_109703_

void (LightmapTextureManager, float, double, double, double): a, renderSnowAndRain, method_22714, renderWeather, m_fwtznfwa, renderWeather, m_109703_

void (Camera): a, tickRain, method_22713, tickRainSplashing, m_vpyxycyh, m_109693_

void (Camera): a, tickRain, method_22713, tickRainSplashing, m_vpyxycyh, tickRainSplashing, m_109693_

ChunkBuilder$BuiltChunk (BlockPos, ChunkBuilder$BuiltChunk, Direction): a, getRelativeFrom, method_3241, getAdjacentChunk, m_ktaqrmtc, m_109728_

ChunkBuilder$BuiltChunk (BlockPos, ChunkBuilder$BuiltChunk, Direction): a, getRelativeFrom, method_3241, getAdjacentChunk, m_ktaqrmtc, getAdjacentChunk, m_109728_

void (Matrix4f, Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_tltbttqw, m_109525_

void (Matrix4f, Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_tltbttqw, captureFrustum, m_109525_

void (MatrixStack, float, long, boolean, Camera, GameRenderer, LightmapTextureManager, Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, m_109599_

void (MatrixStack, float, long, boolean, Camera, GameRenderer, LightmapTextureManager, Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, render, m_109599_

void (MatrixStack): a, checkPoseStack, method_22979, checkEmpty, m_jrztaoei, m_109588_

void (MatrixStack): a, checkPoseStack, method_22979, checkEmpty, m_jrztaoei, checkEmpty, m_109588_

void (Entity, double, double, double, float, MatrixStack, VertexConsumerProvider): a, renderEntity, method_22977, renderEntity, m_rieppqrq, m_109517_

void (Entity, double, double, double, float, MatrixStack, VertexConsumerProvider): a, renderEntity, method_22977, renderEntity, m_rieppqrq, renderEntity, m_109517_

void (Camera): b, renderDebug, method_22989, renderChunkDebugInfo, m_sjsmoguw, m_109793_

void (Camera): b, renderDebug, method_22989, renderChunkDebugInfo, m_sjsmoguw, renderChunkDebugInfo, m_109793_

void (VertexConsumer, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, m_109665_

void (VertexConsumer, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, m_kkvlftbz, m_109665_

void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, m_109668_

void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, m_wmezckfg, m_109668_

void (BlockBreakingInfo): a, removeProgress, method_22987, removeBlockBreakingInfo, m_acyjjnqq, m_109765_

void (BlockBreakingInfo): a, removeProgress, method_22987, removeBlockBreakingInfo, m_acyjjnqq, removeBlockBreakingInfo, m_109765_

void (MatrixStack): b, renderEndSky, method_3250, renderEndSky, m_ehqfnscx, m_109780_

void (MatrixStack): b, renderEndSky, method_3250, renderEndSky, m_ehqfnscx, renderEndSky, m_109780_

void (MatrixStack, VertexConsumer, Entity, double, double, double, BlockPos, BlockState): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, m_109637_

void (MatrixStack, VertexConsumer, Entity, double, double, double, BlockPos, BlockState): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, drawBlockOutline, m_109637_

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, method_22983, m_spvbauuv, m_109654_

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, method_22983, m_spvbauuv, m_spvbauuv, m_109654_

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawShapeOutline, m_fcuycynu, m_109782_

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawShapeOutline, m_fcuycynu, drawShapeOutline, m_109782_

void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_35773, drawBox, m_aafpllmc, m_172965_

void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_35773, drawBox, m_aafpllmc, m_aafpllmc, m_172965_

void (MatrixStack, VertexConsumer, Box, float, float, float, float): a, renderLineBox, method_22982, drawBox, m_jrnetmpf, m_109646_

void (MatrixStack, VertexConsumer, Box, float, float, float, float): a, renderLineBox, method_22982, drawBox, m_jrnetmpf, drawBox, m_109646_

void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_22980, drawBox, m_yjjzthga, m_109608_

void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_22980, drawBox, m_yjjzthga, drawBox, m_109608_

void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float, float, float, float): a, renderLineBox, method_22981, drawBox, m_euimsinz, m_109621_

void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float, float, float, float): a, renderLineBox, method_22981, drawBox, m_euimsinz, drawBox, m_109621_

int (BlockRenderView, BlockPos): a, getLightColor, method_23794, getLightmapCoordinates, m_huehuesi, m_109541_

int (BlockRenderView, BlockPos): a, getLightColor, method_23794, getLightmapCoordinates, m_huehuesi, getLightmapCoordinates, m_109541_

int (BlockRenderView, BlockState, BlockPos): a, getLightColor, method_23793, getLightmapCoordinates, m_ntxphbrg, m_109537_

int (BlockRenderView, BlockState, BlockPos): a, getLightColor, method_23793, getLightmapCoordinates, m_ntxphbrg, getLightmapCoordinates, m_109537_

Framebuffer (): s, entityTarget, method_22990, getEntityOutlinesFramebuffer, m_ikfmnwkn, m_109827_

Framebuffer (): s, entityTarget, method_22990, getEntityOutlinesFramebuffer, m_ikfmnwkn, getEntityOutlinesFramebuffer, m_109827_

void (): y, initTransparency, method_29365, loadTransparencyShader, m_hbxqitbw, m_109833_

void (): y, initTransparency, method_29365, loadTransparencyShader, m_hbxqitbw, loadTransparencyShader, m_109833_

void (): z, deinitTransparency, method_29701, resetTransparencyShader, m_ydwujepn, m_109834_

void (): z, deinitTransparency, method_29701, resetTransparencyShader, m_ydwujepn, resetTransparencyShader, m_109834_

Framebuffer (): t, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, m_109828_

Framebuffer (): t, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, getTranslucentFramebuffer, m_109828_

Framebuffer (): u, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, m_109829_

Framebuffer (): u, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, getEntityFramebuffer, m_109829_

Framebuffer (): v, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, m_109830_

Framebuffer (): v, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, getParticlesFramebuffer, m_109830_

Framebuffer (): w, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, m_109831_

Framebuffer (): w, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, getWeatherFramebuffer, m_109831_

Framebuffer (): x, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, m_109832_

Framebuffer (): x, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, getCloudsFramebuffer, m_109832_

void (BufferBuilder, float): a, buildSkyDisc, method_34550, renderSky, m_owgocfxp, m_172947_

void (BufferBuilder, float): a, buildSkyDisc, method_34550, renderSky, m_owgocfxp, m_owgocfxp, m_172947_

void (): e, graphicsChanged, method_35774, reloadTransparencyShader, m_mmttqvye, m_173014_

void (): e, graphicsChanged, method_35774, reloadTransparencyShader, m_mmttqvye, reloadTransparencyShader, m_173014_

ChunkBuilder (): h, getChunkRenderDispatcher, method_34810, getChunkBuilder, m_czdwifqx, m_173015_

ChunkBuilder (): h, getChunkRenderDispatcher, method_34810, getChunkBuilder, m_czdwifqx, getChunkBuilder, m_173015_

double (): i, getTotalChunks, method_34811, getChunkCount, m_cjkqtpau, m_173016_

double (): i, getTotalChunks, method_34811, getChunkCount, m_cjkqtpau, getChunkCount, m_173016_

double (): j, getLastViewDistance, method_34812, getViewDistance, m_roxvmdfn, m_173017_

double (): j, getLastViewDistance, method_34812, getViewDistance, m_roxvmdfn, getViewDistance, m_173017_

void (MatrixStack, Vec3d, Matrix4f): a, prepareCullFrustum, method_32133, setupFrustum, m_khytiwdn, m_172961_

void (MatrixStack, Vec3d, Matrix4f): a, prepareCullFrustum, method_32133, setupFrustum, m_khytiwdn, setupFrustum, m_172961_

void (RenderLayer, MatrixStack, double, double, double, Matrix4f): a, renderChunkLayer, method_3251, renderLayer, m_zoaovxho, m_172993_

void (RenderLayer, MatrixStack, double, double, double, Matrix4f): a, renderChunkLayer, method_3251, renderLayer, m_zoaovxho, renderLayer, m_172993_

void (): m, captureFrustum, method_35775, captureFrustum, m_dypdibqw, m_173018_

void (): m, captureFrustum, method_35775, captureFrustum, m_dypdibqw, captureFrustum, m_173018_

void (): n, killFrustum, method_35776, killFrustum, m_jynwvyuq, m_173019_

void (): n, killFrustum, method_35776, killFrustum, m_jynwvyuq, killFrustum, m_173019_

void (MatrixStack, Matrix4f, float, Runnable): a, renderSky, method_3257, renderSky, m_qwqxlbnd, m_181409_

void (MatrixStack, Matrix4f, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, m_172954_

void (MatrixStack, Matrix4f, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, renderClouds, m_172954_

void (Camera): d, renderWorldBorder, method_3243, renderWorldBorder, m_qwohxtzw, m_173012_

void (Camera): d, renderWorldBorder, method_3243, renderWorldBorder, m_qwohxtzw, renderWorldBorder, m_173012_

void (Camera, Frustum, boolean, boolean): a, setupRender, method_3273, setupTerrain, m_eesirxud, m_194338_

void (Camera, Frustum, boolean, boolean): a, setupRender, method_3273, setupTerrain, m_eesirxud, setupTerrain, m_194338_

void (Frustum): a, applyFrustum, method_38551, applyFrustum, m_vznbfahy, m_194354_

void (Frustum): a, applyFrustum, method_38551, applyFrustum, m_vznbfahy, m_vznbfahy, m_194354_

void (Camera, Queue<WorldRenderer$ChunkInfo>): a, initializeQueueForFullUpdate, method_38549, method_38549, m_eodsvxyc, m_194343_

void (Camera, Queue<WorldRenderer$ChunkInfo>): a, initializeQueueForFullUpdate, method_38549, method_38549, m_eodsvxyc, m_eodsvxyc, m_194343_

void (ChunkBuilder$BuiltChunk): a, addRecentlyCompiledChunk, method_38550, addBuiltChunk, m_tfuvksba, m_194352_

void (ChunkBuilder$BuiltChunk): a, addRecentlyCompiledChunk, method_38550, addBuiltChunk, m_tfuvksba, m_tfuvksba, m_194352_

void (LinkedHashSet<WorldRenderer$ChunkInfo>, WorldRenderer$ChunkInfoList, Vec3d, Queue<WorldRenderer$ChunkInfo>, boolean): a, updateRenderChunks, method_34808, method_34808, m_epriolvn, m_194362_

void (LinkedHashSet<WorldRenderer$ChunkInfo>, WorldRenderer$ChunkInfoList, Vec3d, Queue<WorldRenderer$ChunkInfo>, boolean): a, updateRenderChunks, method_34808, method_34808, m_epriolvn, m_epriolvn, m_194362_

boolean (BlockPos, ChunkBuilder$BuiltChunk): a, closeToBorder, method_38553, method_38553, m_wfbjotxb, m_194359_

boolean (BlockPos, ChunkBuilder$BuiltChunk): a, closeToBorder, method_38553, method_38553, m_wfbjotxb, m_wfbjotxb, m_194359_

void (Camera): c, compileChunks, method_3269, updateChunks, m_yvtmnktd, m_194370_

void (Camera): c, compileChunks, method_3269, updateChunks, m_yvtmnktd, m_yvtmnktd, m_194370_

void (MatrixStack, Matrix4f, float, Camera, boolean, Runnable): a, renderSky, method_3257, renderSky, m_qwqxlbnd, renderSky, m_202423_

boolean (BlockPos): a, isChunkCompiled, method_40050, isRenderingReady, m_bqrmtknr, m_bqrmtknr, m_202430_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

eng

epj

Fields

org.apache.logging.log4j.Logger: e, LOGGER, field_4060, LOGGER, f_qidtwjwt, f_109453_

org.apache.logging.log4j.Logger: c, LOGGER, field_4060, LOGGER, f_qidtwjwt, f_109453_

Identifier: k, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, f_109454_

Identifier: m, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, f_109454_

Identifier: l, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, f_109455_

Identifier: n, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, f_109455_

Identifier: m, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, f_109456_

Identifier: o, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, f_109456_

Identifier: n, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, f_109457_

Identifier: p, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, f_109457_

Identifier: o, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, f_109458_

Identifier: q, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, f_109458_

MinecraftClient: r, minecraft, field_4088, client, f_xqyukndo, f_109461_

MinecraftClient: t, minecraft, field_4088, client, f_xqyukndo, f_109461_

TextureManager: s, textureManager, field_4057, textureManager, f_ryvuxquv, f_109462_

Set<ChunkBuilder$BuiltChunk>: x, chunksToCompile, field_4075, chunksToRebuild, f_fqizgirt, f_109466_

Set<BlockEntity>: z, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, f_109468_

Set<BlockEntity>: B, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, f_109468_

BuiltChunkStorage: A, viewArea, field_4112, chunks, f_znlxpkgq, f_109469_

BuiltChunkStorage: D, viewArea, field_4112, chunks, f_znlxpkgq, f_109469_

VertexBuffer: C, starBuffer, field_4113, starsBuffer, f_ouqnhuws, f_109471_

VertexBuffer: E, starBuffer, field_4113, starsBuffer, f_ouqnhuws, f_109471_

VertexBuffer: D, skyBuffer, field_4087, lightSkyBuffer, f_crrssrby, f_109472_

VertexBuffer: F, skyBuffer, field_4087, lightSkyBuffer, f_crrssrby, f_109472_

VertexBuffer: E, darkBuffer, field_4102, darkSkyBuffer, f_vhxlwkjz, f_109473_

VertexBuffer: G, darkBuffer, field_4102, darkSkyBuffer, f_vhxlwkjz, f_109473_

boolean: F, generateClouds, field_4107, cloudsDirty, f_nstwpngy, f_109474_

boolean: H, generateClouds, field_4107, cloudsDirty, f_nstwpngy, f_109474_

VertexBuffer: G, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, f_109475_

VertexBuffer: I, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, f_109475_

int: I, ticks, field_4073, ticks, f_wdwpkhmu, f_109477_

int: K, ticks, field_4073, ticks, f_wdwpkhmu, f_109477_

Map<BlockPos, SoundInstance>: L, playingRecords, field_4119, playingSongs, f_mzhqwfqt, f_109410_

Map<BlockPos, SoundInstance>: N, playingRecords, field_4119, playingSongs, f_mzhqwfqt, f_109410_

Framebuffer: M, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, f_109411_

Framebuffer: O, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, f_109411_

ShaderEffect: N, entityEffect, field_4059, entityOutlineShader, f_spqqrrlb, f_109412_

ShaderEffect: P, entityEffect, field_4059, entityOutlineShader, f_spqqrrlb, f_109412_

double: U, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, f_109419_

double: W, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, f_109419_

double: V, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, f_109420_

double: X, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, f_109420_

double: W, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, f_109421_

double: Y, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, f_109421_

int: X, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, f_109422_

int: Z, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, f_109422_

int: Y, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, f_109423_

int: aa, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, f_109423_

int: Z, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, f_109424_

int: ab, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, f_109424_

double: aa, prevCamX, field_4069, lastCameraX, f_hgjgxstw, f_109425_

double: ac, prevCamX, field_4069, lastCameraX, f_hgjgxstw, f_109425_

double: ab, prevCamY, field_4081, lastCameraY, f_gcyanlsp, f_109426_

double: ad, prevCamY, field_4081, lastCameraY, f_gcyanlsp, f_109426_

double: ac, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, f_109427_

double: ae, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, f_109427_

double: ad, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, f_109428_

double: af, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, f_109428_

double: ae, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, f_109429_

double: ag, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, f_109429_

int: af, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, f_109430_

int: ah, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, f_109430_

int: ag, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, f_109431_

int: ai, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, f_109431_

int: ah, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, f_109432_

int: aj, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, f_109432_

Vec3d: ai, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, f_109433_

Vec3d: ak, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, f_109433_

ChunkBuilder: ak, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, f_109436_

ChunkBuilder: am, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, f_109436_

int: al, lastViewDistance, field_4062, viewDistance, f_yikkuozy, f_109438_

int: an, lastViewDistance, field_4062, viewDistance, f_yikkuozy, f_109438_

int: am, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, f_109439_

int: ao, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, f_109439_

int: an, culledEntities, field_4110, blockEntityCount, f_gepidnwk, f_109440_

int: ap, culledEntities, field_4110, blockEntityCount, f_gepidnwk, f_109440_

boolean: ap, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, f_109441_

boolean: ar, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, f_109441_

Frustum: aq, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, f_109442_

Frustum: as, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, f_109442_

Vector4f[]: ar, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, f_109443_

Vector4f[]: at, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, f_109443_

Vector3d: as, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, f_109444_

Vector3d: au, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, f_109444_

double: at, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, f_109445_

double: av, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, f_109445_

double: au, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, f_109446_

double: aw, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, f_109446_

double: av, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, f_109447_

double: ax, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, f_109447_

boolean: aw, needsUpdate, field_4077, needsTerrainUpdate, f_leqnxkqg, f_109448_

Direction[]: d, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, f_109434_

Direction[]: b, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, f_109434_

EntityRenderDispatcher: t, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, f_109463_

EntityRenderDispatcher: u, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, f_109463_

ClientWorld: w, level, field_4085, world, f_knkykysk, f_109465_

ClientWorld: x, level, field_4085, world, f_knkykysk, f_109465_

CloudRenderMode: aj, prevCloudsType, field_4080, lastCloudsRenderMode, f_klfrhldz, f_109435_

CloudRenderMode: al, prevCloudsType, field_4080, lastCloudsRenderMode, f_klfrhldz, f_109435_

Identifier: p, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, f_109459_

Identifier: r, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, f_109459_

Identifier: q, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, f_109460_

Identifier: s, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, f_109460_

BufferBuilderStorage: v, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, f_109464_

BufferBuilderStorage: w, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, f_109464_

FpsSmoother: H, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, f_109476_

FpsSmoother: J, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, f_109476_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: J, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, f_109408_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: L, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, f_109408_

it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: K, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, f_109409_

it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: M, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, f_109409_

int: ax, frameId, field_20792, frame, f_wwghulke, f_109449_

int: ay, rainSoundTime, field_20793, field_20793, f_zdzeehwz, f_109450_

int: aB, rainSoundTime, field_20793, field_20793, f_zdzeehwz, f_109450_

float[]: az, rainSizeX, field_20794, field_20794, f_ntktcmew, f_109451_

float[]: aC, rainSizeX, field_20794, field_20794, f_ntktcmew, f_109451_

float[]: aA, rainSizeZ, field_20795, field_20795, f_dscsgzsp, f_109452_

float[]: aD, rainSizeZ, field_20795, field_20795, f_dscsgzsp, f_109452_

Framebuffer: O, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, f_109413_

Framebuffer: Q, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, f_109413_

Framebuffer: P, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, f_109414_

Framebuffer: R, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, f_109414_

Framebuffer: Q, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, f_109415_

Framebuffer: S, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, f_109415_

Framebuffer: R, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, f_109416_

Framebuffer: T, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, f_109416_

Framebuffer: S, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, f_109417_

Framebuffer: U, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, f_109417_

ShaderEffect: T, transparencyChain, field_25279, transparencyShader, f_cnqiydim, f_109418_

ShaderEffect: V, transparencyChain, field_25279, transparencyShader, f_cnqiydim, f_109418_

int: b, MAX_CHUNKS_WIDTH, field_32760, field_32760, f_xwinssnh, f_172939_

int: c, MAX_CHUNKS_AREA, field_32761, field_32761, f_asosiiey, f_172940_

float: f, SKY_DISC_RADIUS, field_32762, field_32762, f_yznrgjts, f_172941_

float: e, SKY_DISC_RADIUS, field_32762, field_32762, f_yznrgjts, f_172941_

int: g, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, f_172942_

int: h, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, f_172942_

int: h, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, f_172943_

int: i, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, f_172943_

int: i, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, f_172944_

int: j, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, f_172944_

int: j, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, f_172945_

int: k, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, f_172945_

BlockEntityRenderDispatcher: u, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, f_172946_

BlockEntityRenderDispatcher: v, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, f_172946_

it.unimi.dsi.fastutil.objects.ObjectArrayList<WorldRenderer$ChunkInfo>: y, renderChunks, field_4086, visibleChunks, f_nklarbqd, f_109467_

WorldRenderer$ChunkInfoList: B, renderInfoMap, field_29619, chunkInfos, f_yzjpbswk, f_172936_

Frustum: ao, cullingFrustum, field_27740, frustum, f_dprzqrwh, f_172938_

Frustum: aq, cullingFrustum, field_27740, frustum, f_dprzqrwh, f_172938_

int: d, HALF_CHUNK_SIZE, field_34812, field_34812, f_frghdqwd, f_194302_

int: f, MINIMUM_ADVANCED_CULLING_DISTANCE, field_34813, field_34813, f_uaxqbvuw, f_194303_

double: g, CEILED_SECTION_DIAGONAL, field_34814, field_34814, f_zopkmsnd, f_194304_

int: l, HALF_A_SECOND_IN_MILLIS, field_34815, field_34815, f_yokwymuo, f_194305_

BlockingQueue<ChunkBuilder$BuiltChunk>: y, recentlyCompiledChunks, field_34816, builtChunks, f_ldovxrsg, f_194306_

AtomicReference<WorldRenderer$class_6600>: z, renderChunkStorage, field_34817, field_34817, f_gpltvhzk, f_194307_

it.unimi.dsi.fastutil.objects.ObjectArrayList<WorldRenderer$ChunkInfo>: A, renderChunksInFrustum, field_34807, chunkInfos, f_mdetieec, f_194297_

Future<?>: C, lastFullRenderChunkUpdate, field_34808, field_34808, f_xdfdxugn, f_194298_

boolean: ay, needsFullRenderChunkUpdate, field_34810, field_34810, f_ebpbvmth, f_194300_

AtomicLong: az, nextFullUpdateMillis, field_34811, field_34811, f_owrzndaa, f_194301_

AtomicBoolean: aA, needsFrustumUpdate, field_34809, field_34809, f_thqgfvbk, f_194299_

Constructors

Methods

void (): B, createDarkSky, method_3265, renderDarkSky, m_tidaqmvt, m_109835_

void (): A, createDarkSky, method_3265, renderDarkSky, m_tidaqmvt, m_109835_

void (): C, createLightSky, method_3277, renderLightSky, m_czgfbaid, m_109836_

void (): B, createLightSky, method_3277, renderLightSky, m_czgfbaid, m_109836_

void (): D, createStars, method_3293, renderStars, m_hwnneikb, m_109837_

void (): C, createStars, method_3293, renderStars, m_hwnneikb, m_109837_

void (): g, resetChunksToCompile, method_3280, clearChunkRenderers, m_ohrkjdpp, m_109819_

String (): h, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, m_109820_

String (): g, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, m_109820_

int (): l, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, m_109821_

int (): k, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, m_109821_

String (): m, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, m_109822_

String (): l, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, m_109822_

void (): p, tick, method_3252, tick, m_qtfwhseg, m_109823_

void (): o, tick, method_3252, tick, m_qtfwhseg, m_109823_

void (long): a, compileChunksUntil, method_3269, updateChunks, m_wxhgrpgn, m_109510_

void (): q, clear, method_3267, method_3267, m_mmpvwyks, m_109824_

void (): p, clear, method_3267, cleanUp, m_mmpvwyks, m_109824_

boolean (): r, hasRenderedAllChunks, method_3281, isTerrainRenderComplete, m_iqlxizqg, m_109825_

boolean (): q, hasRenderedAllChunks, method_3281, isTerrainRenderComplete, m_iqlxizqg, m_109825_

void (): s, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, m_109826_

void (): r, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, m_109826_

void (Camera, Frustum, boolean, int, boolean): a, setupRender, method_3273, setupTerrain, m_eesirxud, m_109695_

void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_35773, method_35773, m_aafpllmc, m_172965_

void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_35773, drawBox, m_aafpllmc, m_172965_

Framebuffer (): t, entityTarget, method_22990, getEntityOutlinesFramebuffer, m_ikfmnwkn, m_109827_

Framebuffer (): s, entityTarget, method_22990, getEntityOutlinesFramebuffer, m_ikfmnwkn, m_109827_

void (): z, initTransparency, method_29365, loadTransparencyShader, m_hbxqitbw, m_109833_

void (): y, initTransparency, method_29365, loadTransparencyShader, m_hbxqitbw, m_109833_

void (): A, deinitTransparency, method_29701, resetTransparencyShader, m_ydwujepn, m_109834_

void (): z, deinitTransparency, method_29701, resetTransparencyShader, m_ydwujepn, m_109834_

Framebuffer (): u, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, m_109828_

Framebuffer (): t, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, m_109828_

Framebuffer (): v, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, m_109829_

Framebuffer (): u, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, m_109829_

Framebuffer (): w, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, m_109830_

Framebuffer (): v, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, m_109830_

Framebuffer (): x, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, m_109831_

Framebuffer (): w, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, m_109831_

Framebuffer (): y, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, m_109832_

Framebuffer (): x, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, m_109832_

void (BufferBuilder, float): a, buildSkyDisc, method_34550, method_34550, m_owgocfxp, m_172947_

void (BufferBuilder, float): a, buildSkyDisc, method_34550, renderSky, m_owgocfxp, m_172947_

ChunkBuilder (): i, getChunkRenderDispatcher, method_34810, getChunkBuilder, m_czdwifqx, m_173015_

ChunkBuilder (): h, getChunkRenderDispatcher, method_34810, getChunkBuilder, m_czdwifqx, m_173015_

double (): j, getTotalChunks, method_34811, getChunkCount, m_cjkqtpau, m_173016_

double (): i, getTotalChunks, method_34811, getChunkCount, m_cjkqtpau, m_173016_

double (): k, getLastViewDistance, method_34812, getViewDistance, m_roxvmdfn, m_173017_

double (): j, getLastViewDistance, method_34812, getViewDistance, m_roxvmdfn, m_173017_

void (Frustum, int, boolean, Vec3d, BlockPos, ChunkBuilder$BuiltChunk, int, BlockPos): a, updateRenderChunks, method_34808, method_34808, m_epriolvn, m_173000_

void (): n, captureFrustum, method_35775, captureFrustum, m_dypdibqw, m_173018_

void (): m, captureFrustum, method_35775, captureFrustum, m_dypdibqw, m_173018_

void (): o, killFrustum, method_35776, killFrustum, m_jynwvyuq, m_173019_

void (): n, killFrustum, method_35776, killFrustum, m_jynwvyuq, m_173019_

void (Camera): c, renderWorldBorder, method_3243, renderWorldBorder, m_qwohxtzw, m_173012_

void (Camera): d, renderWorldBorder, method_3243, renderWorldBorder, m_qwohxtzw, m_173012_

void (Camera, Frustum, boolean, boolean): a, setupRender, method_3273, setupTerrain, m_eesirxud, m_194338_

void (Frustum): a, applyFrustum, method_38551, applyFrustum, m_vznbfahy, m_194354_

void (Camera, Queue<WorldRenderer$ChunkInfo>): a, initializeQueueForFullUpdate, method_38549, method_38549, m_eodsvxyc, m_194343_

void (ChunkBuilder$BuiltChunk): a, addRecentlyCompiledChunk, method_38550, addBuiltChunk, m_tfuvksba, m_194352_

void (LinkedHashSet<WorldRenderer$ChunkInfo>, WorldRenderer$ChunkInfoList, Vec3d, Queue<WorldRenderer$ChunkInfo>, boolean): a, updateRenderChunks, method_34808, method_34808, m_epriolvn, m_194362_

boolean (BlockPos, ChunkBuilder$BuiltChunk): a, closeToBorder, method_38553, method_38553, m_wfbjotxb, m_194359_

void (Camera): c, compileChunks, method_3269, updateChunks, m_yvtmnktd, m_194370_

1.17.1

Names

enf

eng

Fields

Constructors

Methods

1.17

Names

eae

enf

net.minecraft.client.renderer.WorldRenderer

net.minecraft.src.C_4134_

Fields

org.apache.logging.log4j.Logger: b, LOGGER, field_4060, LOGGER, f_qidtwjwt, field_147599_m, LOGGER

org.apache.logging.log4j.Logger: e, LOGGER, field_4060, LOGGER, f_qidtwjwt, f_109453_

Identifier: c, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, field_110927_h, MOON_PHASES_TEXTURES

Identifier: k, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, f_109454_

Identifier: d, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, field_110928_i, SUN_TEXTURES

Identifier: l, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, f_109455_

Identifier: e, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, field_110925_j, CLOUDS_TEXTURES

Identifier: m, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, f_109456_

Identifier: f, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, field_110926_k, END_SKY_TEXTURES

Identifier: n, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, f_109457_

Identifier: g, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, field_175006_g, FORCEFIELD_TEXTURES

Identifier: o, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, f_109458_

MinecraftClient: j, minecraft, field_4088, client, f_xqyukndo, field_72777_q, mc

MinecraftClient: r, minecraft, field_4088, client, f_xqyukndo, f_109461_

TextureManager: k, textureManager, field_4057, textureManager, f_ryvuxquv, field_72770_i, textureManager

TextureManager: s, textureManager, field_4057, textureManager, f_ryvuxquv, f_109462_

Set<ChunkBuilder$BuiltChunk>: o, chunksToCompile, field_4075, chunksToRebuild, f_fqizgirt, field_175009_l, chunksToUpdate

Set<ChunkBuilder$BuiltChunk>: x, chunksToCompile, field_4075, chunksToRebuild, f_fqizgirt, f_109466_

Set<BlockEntity>: q, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, field_181024_n, setTileEntities

Set<BlockEntity>: z, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, f_109468_

BuiltChunkStorage: r, viewArea, field_4112, chunks, f_znlxpkgq, field_175008_n, viewFrustum

BuiltChunkStorage: A, viewArea, field_4112, chunks, f_znlxpkgq, f_109469_

VertexFormat: s, skyFormat, field_4100, skyVertexFormat, f_lxmynpzt, field_175014_r, skyVertexFormat

VertexBuffer: t, starBuffer, field_4113, starsBuffer, f_ouqnhuws, field_175013_s, starVBO

VertexBuffer: C, starBuffer, field_4113, starsBuffer, f_ouqnhuws, f_109471_

VertexBuffer: u, skyBuffer, field_4087, lightSkyBuffer, f_crrssrby, field_175012_t, skyVBO

VertexBuffer: D, skyBuffer, field_4087, lightSkyBuffer, f_crrssrby, f_109472_

VertexBuffer: v, darkBuffer, field_4102, darkSkyBuffer, f_vhxlwkjz, field_175011_u, sky2VBO

VertexBuffer: E, darkBuffer, field_4102, darkSkyBuffer, f_vhxlwkjz, f_109473_

boolean: w, generateClouds, field_4107, cloudsDirty, f_nstwpngy, field_204607_y, cloudsNeedUpdate

boolean: F, generateClouds, field_4107, cloudsDirty, f_nstwpngy, f_109474_

VertexBuffer: x, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, field_204601_A, cloudsVBO

VertexBuffer: G, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, f_109475_

int: z, ticks, field_4073, ticks, f_wdwpkhmu, field_72773_u, ticks

int: I, ticks, field_4073, ticks, f_wdwpkhmu, f_109477_

Map<BlockPos, SoundInstance>: C, playingRecords, field_4119, playingSongs, f_mzhqwfqt, field_147593_P, mapSoundPositions

Map<BlockPos, SoundInstance>: L, playingRecords, field_4119, playingSongs, f_mzhqwfqt, f_109410_

Framebuffer: D, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, field_175015_z, entityOutlineFramebuffer

Framebuffer: M, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, f_109411_

ShaderEffect: E, entityEffect, field_4059, entityOutlineShader, f_spqqrrlb, field_174991_A, entityOutlineShader

ShaderEffect: N, entityEffect, field_4059, entityOutlineShader, f_spqqrrlb, f_109412_

double: L, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, field_174992_B, frustumUpdatePosX

double: U, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, f_109419_

double: M, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, field_174993_C, frustumUpdatePosY

double: V, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, f_109420_

double: N, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, field_174987_D, frustumUpdatePosZ

double: W, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, f_109421_

int: O, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, field_174988_E, frustumUpdatePosChunkX

int: X, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, f_109422_

int: P, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, field_174989_F, frustumUpdatePosChunkY

int: Y, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, f_109423_

int: Q, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, field_174990_G, frustumUpdatePosChunkZ

int: Z, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, f_109424_

double: R, prevCamX, field_4069, lastCameraX, f_hgjgxstw, field_174997_H, lastViewEntityX

double: aa, prevCamX, field_4069, lastCameraX, f_hgjgxstw, f_109425_

double: S, prevCamY, field_4081, lastCameraY, f_gcyanlsp, field_174998_I, lastViewEntityY

double: ab, prevCamY, field_4081, lastCameraY, f_gcyanlsp, f_109426_

double: T, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, field_174999_J, lastViewEntityZ

double: ac, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, f_109427_

double: U, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, field_175000_K, lastViewEntityPitch

double: ad, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, f_109428_

double: V, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, field_174994_L, lastViewEntityYaw

double: ae, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, f_109429_

int: W, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, field_204602_S, cloudsCheckX

int: af, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, f_109430_

int: X, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, field_204603_T, cloudsCheckY

int: ag, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, f_109431_

int: Y, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, field_204604_U, cloudsCheckZ

int: ah, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, f_109432_

Vec3d: Z, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, field_204605_V, cloudsCheckColor

Vec3d: ai, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, f_109433_

ChunkBuilder: ab, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, field_174995_M, renderDispatcher

ChunkBuilder: ak, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, f_109436_

int: ad, lastViewDistance, field_4062, viewDistance, f_yikkuozy, field_72739_F, renderDistanceChunks

int: al, lastViewDistance, field_4062, viewDistance, f_yikkuozy, f_109438_

int: ae, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, field_72749_I, countEntitiesRendered

int: am, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, f_109439_

int: af, culledEntities, field_4110, blockEntityCount, f_gepidnwk, field_72750_J, countEntitiesHidden

int: an, culledEntities, field_4110, blockEntityCount, f_gepidnwk, f_109440_

boolean: ag, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, field_175002_T, debugFixTerrainFrustum

boolean: ap, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, f_109441_

Frustum: ah, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, field_175001_U, debugFixedClippingHelper

Frustum: aq, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, f_109442_

Vector4f[]: ai, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, field_175004_V, debugTerrainMatrix

Vector4f[]: ar, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, f_109443_

Vector3d: aj, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, field_175003_W, debugTerrainFrustumPosition

Vector3d: as, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, f_109444_

double: ak, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, field_147596_f, prevRenderSortX

double: at, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, f_109445_

double: al, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, field_147597_g, prevRenderSortY

double: au, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, f_109446_

double: am, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, field_147602_h, prevRenderSortZ

double: av, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, f_109447_

boolean: an, needsUpdate, field_4077, needsTerrainUpdate, f_leqnxkqg, field_147595_R, displayListEntitiesDirty

boolean: aw, needsUpdate, field_4077, needsTerrainUpdate, f_leqnxkqg, f_109448_

Direction[]: a, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, field_200006_a, FACINGS

Direction[]: d, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, f_109434_

EntityRenderDispatcher: l, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, field_175010_j, renderManager

EntityRenderDispatcher: t, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, f_109463_

ClientWorld: n, level, field_4085, world, f_knkykysk, field_72769_h, world

ClientWorld: w, level, field_4085, world, f_knkykysk, f_109465_

CloudRenderMode: aa, prevCloudsType, field_4080, lastCloudsRenderMode, f_klfrhldz, field_204800_W, cloudOption

CloudRenderMode: aj, prevCloudsType, field_4080, lastCloudsRenderMode, f_klfrhldz, f_109435_

Identifier: h, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, field_228413_h_, RAIN_TEXTURES

Identifier: p, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, f_109459_

Identifier: i, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, field_228414_i_, SNOW_TEXTURES

Identifier: q, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, f_109460_

BufferBuilderStorage: m, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, field_228415_m_, renderTypeTextures

BufferBuilderStorage: v, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, f_109464_

it.unimi.dsi.fastutil.objects.ObjectList<WorldRenderer$ChunkInfo>: p, renderChunks, field_4086, visibleChunks, f_nklarbqd, field_72755_R, renderInfos

FpsSmoother: y, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, field_228416_y_, renderTimeManager

FpsSmoother: H, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, f_109476_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: A, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, field_72738_E, damagedBlocks

it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: J, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, f_109408_

it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: B, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, field_228407_B_, damageProgress

it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: K, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, f_109409_

VertexFormat: ac, format, field_20791, vertexFormat, f_lymoxotm, field_228408_W_, blockVertexFormat

int: ao, frameId, field_20792, frame, f_wwghulke, field_228409_ai_, frameId

int: ax, frameId, field_20792, frame, f_wwghulke, f_109449_

int: ap, rainSoundTime, field_20793, field_20793, f_zdzeehwz, field_228410_aj_, rainSoundTime

int: ay, rainSoundTime, field_20793, field_20793, f_zdzeehwz, f_109450_

float[]: aq, rainSizeX, field_20794, field_20794, f_ntktcmew, field_228411_ak_, rainSizeX

float[]: az, rainSizeX, field_20794, field_20794, f_ntktcmew, f_109451_

float[]: ar, rainSizeZ, field_20795, field_20795, f_dscsgzsp, field_228412_al_, rainSizeZ

float[]: aA, rainSizeZ, field_20795, field_20795, f_dscsgzsp, f_109452_

Framebuffer: F, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, field_239222_F_, translucentFrameBuffer

Framebuffer: O, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, f_109413_

Framebuffer: G, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, field_239223_G_, itemEntityFrameBuffer

Framebuffer: P, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, f_109414_

Framebuffer: H, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, field_239224_H_, particleFrameBuffer

Framebuffer: Q, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, f_109415_

Framebuffer: I, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, field_239225_I_, weatherFrameBuffer

Framebuffer: R, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, f_109416_

Framebuffer: J, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, field_239226_J_, cloudFrameBuffer

Framebuffer: S, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, f_109417_

ShaderEffect: K, transparencyChain, field_25279, transparencyShader, f_cnqiydim, field_239227_K_, field_239227_K_

ShaderEffect: T, transparencyChain, field_25279, transparencyShader, f_cnqiydim, f_109418_

int: a, CHUNK_SIZE, field_32759, field_32759, f_anlvzccd, f_172937_

int: b, MAX_CHUNKS_WIDTH, field_32760, field_32760, f_xwinssnh, f_172939_

int: c, MAX_CHUNKS_AREA, field_32761, field_32761, f_asosiiey, f_172940_

float: f, SKY_DISC_RADIUS, field_32762, field_32762, f_yznrgjts, f_172941_

int: g, MIN_FOG_DISTANCE, field_32763, field_32763, f_jpospzcg, f_172942_

int: h, RAIN_RADIUS, field_32764, field_32764, f_sjzgaoej, f_172943_

int: i, RAIN_DIAMETER, field_32765, field_32765, f_nfavhysd, f_172944_

int: j, TRANSPARENT_SORT_COUNT, field_32766, field_32766, f_ntzttglo, f_172945_

BlockEntityRenderDispatcher: u, blockEntityRenderDispatcher, field_27741, blockEntityRenderDispatcher, f_fpgxhitd, f_172946_

it.unimi.dsi.fastutil.objects.ObjectArrayList<WorldRenderer$ChunkInfo>: y, renderChunks, field_4086, visibleChunks, f_nklarbqd, f_109467_

WorldRenderer$ChunkInfoList: B, renderInfoMap, field_29619, chunkInfos, f_yzjpbswk, f_172936_

Frustum: ao, cullingFrustum, field_27740, frustum, f_dprzqrwh, f_172938_

Constructors

Methods

void (): close, close, close, close, close, close

void (): close, close, close

void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_dviihlsr, func_195410_a, onResourceManagerReload

void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_dviihlsr, m_6213_

void (): a, initOutline, method_3296, loadEntityOutlineShader, m_hsvhpyyt, func_174966_b, makeEntityOutlineShader

void (): a, initOutline, method_3296, loadEntityOutlineShader, m_hsvhpyyt, m_109482_

void (): b, doEntityOutline, method_3254, drawEntityOutlinesFramebuffer, m_nimwchzu, func_174975_c, renderEntityOutlineFramebuffer

void (): b, doEntityOutline, method_3254, drawEntityOutlinesFramebuffer, m_nimwchzu, m_109769_

boolean (): d, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, func_174985_d, isRenderEntityOutlines

boolean (): d, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, m_109817_

void (): x, createDarkSky, method_3265, renderDarkSky, m_tidaqmvt, func_174964_o, generateSky2

void (): B, createDarkSky, method_3265, renderDarkSky, m_tidaqmvt, m_109835_

void (): y, createLightSky, method_3277, renderLightSky, m_czgfbaid, func_174980_p, generateSky

void (): C, createLightSky, method_3277, renderLightSky, m_czgfbaid, m_109836_

void (BufferBuilder, float, boolean): a, drawSkyHemisphere, method_3283, renderSkyHalf, m_uacykofm, func_174968_a, renderSky

void (): z, createStars, method_3293, renderStars, m_hwnneikb, func_174963_q, generateStars

void (): D, createStars, method_3293, renderStars, m_hwnneikb, m_109837_

void (BufferBuilder): a, drawStars, method_3255, renderStars, m_rlcfnbww, func_180444_a, renderStars

void (BufferBuilder): a, drawStars, method_3255, renderStars, m_rlcfnbww, m_109554_

void (): e, allChanged, method_3279, reload, m_tbgywtxm, func_72712_a, loadRenderers

void (): f, allChanged, method_3279, reload, m_tbgywtxm, m_109818_

void (): f, resetChunksToCompile, method_3280, clearChunkRenderers, m_ohrkjdpp, func_174986_e, stopChunkUpdates

void (): g, resetChunksToCompile, method_3280, clearChunkRenderers, m_ohrkjdpp, m_109819_

void (int, int): a, resize, method_3242, onResized, m_cqjwluwx, func_72720_a, createBindEntityOutlineFbs

void (int, int): a, resize, method_3242, onResized, m_cqjwluwx, m_109487_

String (): g, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, func_72735_c, getDebugInfoRenders

String (): h, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, m_109820_

int (): h, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, func_184382_g, getRenderedChunks

int (): l, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, m_109821_

String (): i, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, func_72723_d, getDebugInfoEntities

String (): m, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, m_109822_

void (): l, tick, method_3252, tick, m_qtfwhseg, func_72734_e, tick

void (): p, tick, method_3252, tick, m_qtfwhseg, m_109823_

void (BufferBuilder, double, double, double, Vec3d): a, buildClouds, method_3239, renderClouds, m_zkzjfytg, func_204600_a, drawClouds

void (BufferBuilder, double, double, double, Vec3d): a, buildClouds, method_3239, renderClouds, m_zkzjfytg, m_109578_

void (long): a, compileChunksUntil, method_3269, updateChunks, m_wxhgrpgn, func_174967_a, updateChunks

void (long): a, compileChunksUntil, method_3269, updateChunks, m_wxhgrpgn, m_109510_

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, addChainedFilledBoxVertices, method_3258, drawBox, m_jqqaldjk, func_189693_b, addChainedFilledBoxVertices

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, addChainedFilledBoxVertices, method_3258, drawBox, m_jqqaldjk, m_109556_

void (int, int, int, int, int, int): a, setBlocksDirty, method_18146, scheduleBlockRenders, m_olbxkwmx, func_147585_a, markBlockRangeForRenderUpdate

void (int, int, int, int, int, int): a, setBlocksDirty, method_18146, scheduleBlockRenders, m_olbxkwmx, m_109494_

void (SoundEvent, BlockPos): a, playStreamingMusic, method_8562, playSong, m_ljerxhtn, func_184377_a, playRecord

void (SoundEvent, BlockPos): a, playStreamingMusic, method_8562, playSong, m_ljerxhtn, m_109514_

void (World, BlockPos, boolean): a, notifyNearbyEntities, method_3247, updateEntitiesForSong, m_hfpkdycq, func_193054_a, setPartying

void (World, BlockPos, boolean): a, notifyNearbyEntities, method_3247, updateEntitiesForSong, m_hfpkdycq, m_109550_

void (ParticleEffect, boolean, double, double, double, double, double, double): a, addParticle, method_8568, addParticle, m_gtfdkthn, func_195461_a, addParticle

void (ParticleEffect, boolean, double, double, double, double, double, double): a, addParticle, method_8568, addParticle, m_gtfdkthn, m_109743_

void (ParticleEffect, boolean, boolean, double, double, double, double, double, double): a, addParticle, method_8563, addParticle, m_lmslduiw, func_195462_a, addParticle

void (ParticleEffect, boolean, boolean, double, double, double, double, double, double): a, addParticle, method_8563, addParticle, m_lmslduiw, m_109752_

<T extends ParticleEffect> void (T, double, double, double, double, double, double): a, addParticle, method_3276, addParticle, m_ashawqvr, func_195467_a, addParticleUnchecked

<T extends ParticleEffect> void (T, double, double, double, double, double, double): a, addParticle, method_3276, addParticle, m_ashawqvr, m_109735_

Particle (ParticleEffect, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3282, spawnParticle, m_ekvmzgne, func_195471_b, addParticleUnchecked

Particle (ParticleEffect, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3282, spawnParticle, m_ekvmzgne, m_109795_

Particle (ParticleEffect, boolean, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3288, spawnParticle, m_jmwkkslv, func_195469_b, addParticleUnchecked

Particle (ParticleEffect, boolean, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3288, spawnParticle, m_jmwkkslv, m_109804_

void (): m, clear, method_3267, method_3267, m_mmpvwyks, func_72728_f, deleteAllDisplayLists

void (): q, clear, method_3267, method_3267, m_mmpvwyks, m_109824_

void (int, BlockPos, int): a, globalLevelEvent, method_8564, processGlobalEvent, m_wrounzjs, func_180440_a, broadcastSound

void (int, BlockPos, int): a, globalLevelEvent, method_8564, processGlobalEvent, m_wrounzjs, m_109506_

void (int, BlockPos, int): b, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, func_180441_b, sendBlockBreakProgress

void (int, BlockPos, int): b, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, m_109774_

boolean (): n, hasRenderedAllChunks, method_3281, isTerrainRenderComplete, m_iqlxizqg, func_184384_n, hasNoChunkUpdates

boolean (): r, hasRenderedAllChunks, method_3281, isTerrainRenderComplete, m_iqlxizqg, m_109825_

void (): o, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, func_174979_m, setDisplayListEntitiesDirty

void (): s, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, m_109826_

void (Collection<BlockEntity>, Collection<BlockEntity>): a, updateGlobalBlockEntities, method_3245, updateNoCullingBlockEntities, m_dwuopuwx, func_181023_a, updateTileEntities

void (Collection<BlockEntity>, Collection<BlockEntity>): a, updateGlobalBlockEntities, method_3245, updateNoCullingBlockEntities, m_dwuopuwx, m_109762_

void (ClientWorld): a, setLevel, method_3244, setWorld, m_vnssyyxd, func_72732_a, setWorldAndLoadRenderers

void (ClientWorld): a, setLevel, method_3244, setWorld, m_vnssyyxd, m_109701_

void (BlockView, BlockPos, BlockState, BlockState, int): a, blockChanged, method_8570, updateBlock, m_muehcdqf, func_184376_a, notifyBlockUpdate

void (BlockView, BlockPos, BlockState, BlockState, int): a, blockChanged, method_8570, updateBlock, m_muehcdqf, m_109544_

void (BlockPos, boolean): a, setBlockDirty, method_16037, scheduleSectionRender, m_acglwznl, func_215324_a, notifyBlockUpdate

void (BlockPos, boolean): a, setBlockDirty, method_16037, scheduleSectionRender, m_acglwznl, m_109732_

void (int, int, int): a, setSectionDirtyWithNeighbors, method_18145, scheduleBlockRenders, m_cjgrgtiz, func_215321_a, markSurroundingsForRerender

void (int, int, int): a, setSectionDirtyWithNeighbors, method_18145, scheduleBlockRenders, m_cjgrgtiz, m_109490_

void (int, int, int): b, setSectionDirty, method_8571, scheduleBlockRender, m_uzhmpsuv, func_215328_b, markForRerender

void (int, int, int): b, setSectionDirty, method_8571, scheduleBlockRender, m_uzhmpsuv, m_109770_

void (int, int, int, boolean): a, setSectionDirty, method_3295, scheduleChunkRender, m_xzqucjte, func_215319_a, markForRerender

void (int, int, int, boolean): a, setSectionDirty, method_3295, scheduleChunkRender, m_xzqucjte, m_109501_

ParticlesMode (boolean): a, calculateParticleLevel, method_3268, getRandomParticleSpawnChance, m_jmjgtuet, func_215327_a, calculateParticleLevel

ParticlesMode (boolean): a, calculateParticleLevel, method_3268, getRandomParticleSpawnChance, m_jmjgtuet, m_109767_

void (PlayerEntity, int, BlockPos, int): a, levelEvent, method_8567, processWorldEvent, m_kdamnnhq, func_180439_a, playEvent

void (PlayerEntity, int, BlockPos, int): a, levelEvent, method_8567, processWorldEvent, m_kdamnnhq, m_109532_

void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, scheduleBlockRerenderIfNeeded, m_rwjohyib, func_224746_a, markBlockRangeForRenderUpdate

void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, scheduleBlockRerenderIfNeeded, m_rwjohyib, m_109721_

void (LightmapTextureManager, float, double, double, double): a, renderSnowAndRain, method_22714, renderWeather, m_fwtznfwa, func_228438_a_, renderRainSnow

void (LightmapTextureManager, float, double, double, double): a, renderSnowAndRain, method_22714, renderWeather, m_fwtznfwa, m_109703_

void (Camera): a, tickRain, method_22713, tickRainSplashing, m_vpyxycyh, func_228436_a_, addRainParticles

void (Camera): a, tickRain, method_22713, tickRainSplashing, m_vpyxycyh, m_109693_

void (Camera, Frustum, boolean, int, boolean): a, setupRender, method_3273, setupTerrain, m_eesirxud, func_228437_a_, setupTerrain

void (Camera, Frustum, boolean, int, boolean): a, setupRender, method_3273, setupTerrain, m_eesirxud, m_109695_

ChunkBuilder$BuiltChunk (BlockPos, ChunkBuilder$BuiltChunk, Direction): a, getRelativeFrom, method_3241, getAdjacentChunk, m_ktaqrmtc, func_181562_a, getRenderChunkOffset

ChunkBuilder$BuiltChunk (BlockPos, ChunkBuilder$BuiltChunk, Direction): a, getRelativeFrom, method_3241, getAdjacentChunk, m_ktaqrmtc, m_109728_

void (Matrix4f, Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_tltbttqw, func_228419_a_, captureFrustum

void (Matrix4f, Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_tltbttqw, m_109525_

void (MatrixStack, float, long, boolean, Camera, GameRenderer, LightmapTextureManager, Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, func_228426_a_, updateCameraAndRender

void (MatrixStack, float, long, boolean, Camera, GameRenderer, LightmapTextureManager, Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, m_109599_

void (MatrixStack): a, checkPoseStack, method_22979, checkEmpty, m_jrztaoei, func_228423_a_, checkMatrixStack

void (MatrixStack): a, checkPoseStack, method_22979, checkEmpty, m_jrztaoei, m_109588_

void (Entity, double, double, double, float, MatrixStack, VertexConsumerProvider): a, renderEntity, method_22977, renderEntity, m_rieppqrq, func_228418_a_, renderEntity

void (Entity, double, double, double, float, MatrixStack, VertexConsumerProvider): a, renderEntity, method_22977, renderEntity, m_rieppqrq, m_109517_

void (RenderLayer, MatrixStack, double, double, double): a, renderChunkLayer, method_3251, renderLayer, m_zoaovxho, func_228441_a_, renderBlockLayer

void (Camera): b, renderDebug, method_22989, renderChunkDebugInfo, m_sjsmoguw, func_228446_b_, renderDebug

void (Camera): b, renderDebug, method_22989, renderChunkDebugInfo, m_sjsmoguw, m_109793_

void (VertexConsumer, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, func_228433_a_, addDebugVertex

void (VertexConsumer, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, m_109665_

void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, func_228434_a_, addDebugQuad

void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, m_109668_

void (BlockBreakingInfo): a, removeProgress, method_22987, removeBlockBreakingInfo, m_acyjjnqq, func_228442_a_, removeDamageProgress

void (BlockBreakingInfo): a, removeProgress, method_22987, removeBlockBreakingInfo, m_acyjjnqq, m_109765_

void (MatrixStack): b, renderEndSky, method_3250, renderEndSky, m_ehqfnscx, func_228444_b_, renderSkyEnd

void (MatrixStack): b, renderEndSky, method_3250, renderEndSky, m_ehqfnscx, m_109780_

void (MatrixStack, float): a, renderSky, method_3257, renderSky, m_qwqxlbnd, func_228424_a_, renderSky

void (MatrixStack, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, func_228425_a_, renderClouds

void (Camera): c, renderWorldBounds, method_3243, renderWorldBorder, m_alhwiaul, func_228447_c_, renderWorldBorder

void (BufferBuilder, double, double, double, double, int, double, float, float): a, vertex, method_22978, method_22978, m_utfvdmiw, func_228422_a_, addVertex

void (MatrixStack, VertexConsumer, Entity, double, double, double, BlockPos, BlockState): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, func_228429_a_, drawSelectionBox

void (MatrixStack, VertexConsumer, Entity, double, double, double, BlockPos, BlockState): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, m_109637_

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, method_22983, m_spvbauuv, func_228431_a_, drawVoxelShapeParts

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, method_22983, m_spvbauuv, m_109654_

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawShapeOutline, m_fcuycynu, func_228445_b_, drawShape

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawShapeOutline, m_fcuycynu, m_109782_

void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_35773, method_35773, m_aafpllmc, m_172965_

void (MatrixStack, VertexConsumer, Box, float, float, float, float): a, renderLineBox, method_22982, drawBox, m_jrnetmpf, func_228430_a_, drawBoundingBox

void (MatrixStack, VertexConsumer, Box, float, float, float, float): a, renderLineBox, method_22982, drawBox, m_jrnetmpf, m_109646_

void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_22980, drawBox, m_yjjzthga, func_228427_a_, drawBoundingBox

void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_22980, drawBox, m_yjjzthga, m_109608_

void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float, float, float, float): a, renderLineBox, method_22981, drawBox, m_euimsinz, func_228428_a_, drawBoundingBox

void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float, float, float, float): a, renderLineBox, method_22981, drawBox, m_euimsinz, m_109621_

int (BlockRenderView, BlockPos): a, getLightColor, method_23794, getLightmapCoordinates, m_huehuesi, func_228421_a_, getCombinedLight

int (BlockRenderView, BlockPos): a, getLightColor, method_23794, getLightmapCoordinates, m_huehuesi, m_109541_

int (BlockRenderView, BlockState, BlockPos): a, getLightColor, method_23793, getLightmapCoordinates, m_ntxphbrg, func_228420_a_, getPackedLightmapCoords

int (BlockRenderView, BlockState, BlockPos): a, getLightColor, method_23793, getLightmapCoordinates, m_ntxphbrg, m_109537_

Framebuffer (): p, entityTarget, method_22990, getEntityOutlinesFramebuffer, m_ikfmnwkn, func_228448_p_, getEntityOutlineFramebuffer

Framebuffer (): t, entityTarget, method_22990, getEntityOutlinesFramebuffer, m_ikfmnwkn, m_109827_

void (): v, initTransparency, method_29365, loadTransparencyShader, m_hbxqitbw, func_239233_v_, func_239233_v_

void (): z, initTransparency, method_29365, loadTransparencyShader, m_hbxqitbw, m_109833_

void (): w, deinitTransparency, method_29701, resetTransparencyShader, m_ydwujepn, func_239234_w_, resetFrameBuffers

void (): A, deinitTransparency, method_29701, resetTransparencyShader, m_ydwujepn, m_109834_

Framebuffer (): q, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, func_239228_q_, getTranslucentFrameBuffer

Framebuffer (): u, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, m_109828_

Framebuffer (): r, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, func_239229_r_, getItemEntityFrameBuffer

Framebuffer (): v, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, m_109829_

Framebuffer (): s, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, func_239230_s_, getParticleFrameBuffer

Framebuffer (): w, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, m_109830_

Framebuffer (): t, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, func_239231_t_, getWeatherFrameBuffer

Framebuffer (): x, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, m_109831_

Framebuffer (): u, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, func_239232_u_, getCloudFrameBuffer

Framebuffer (): y, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, m_109832_

void (BufferBuilder, float): a, buildSkyDisc, method_34550, method_34550, m_owgocfxp, m_172947_

void (): e, graphicsChanged, method_35774, reloadTransparencyShader, m_mmttqvye, m_173014_

ChunkBuilder (): i, getChunkRenderDispatcher, method_34810, getChunkBuilder, m_czdwifqx, m_173015_

double (): j, getTotalChunks, method_34811, getChunkCount, m_cjkqtpau, m_173016_

double (): k, getLastViewDistance, method_34812, getViewDistance, m_roxvmdfn, m_173017_

void (Frustum, int, boolean, Vec3d, BlockPos, ChunkBuilder$BuiltChunk, int, BlockPos): a, updateRenderChunks, method_34808, method_34808, m_epriolvn, m_173000_

void (MatrixStack, Vec3d, Matrix4f): a, prepareCullFrustum, method_32133, setupFrustum, m_khytiwdn, m_172961_

void (RenderLayer, MatrixStack, double, double, double, Matrix4f): a, renderChunkLayer, method_3251, renderLayer, m_zoaovxho, m_172993_

void (): n, captureFrustum, method_35775, captureFrustum, m_dypdibqw, m_173018_

void (): o, killFrustum, method_35776, killFrustum, m_jynwvyuq, m_173019_

void (MatrixStack, Matrix4f, float, Runnable): a, renderSky, method_3257, renderSky, m_qwqxlbnd, m_181409_

void (MatrixStack, Matrix4f, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, m_172954_

void (Camera): c, renderWorldBorder, method_3243, renderWorldBorder, m_qwohxtzw, m_173012_

1.16.5

Names

Fields

int: ad, lastViewDistance, field_4062, renderDistance, f_yikkuozy, field_72739_F, renderDistanceChunks

int: ad, lastViewDistance, field_4062, viewDistance, f_yikkuozy, field_72739_F, renderDistanceChunks

Constructors

Methods

void (ResourceManager): a, onResourceManagerReload, method_14491, apply, m_dviihlsr, func_195410_a, onResourceManagerReload

void (ResourceManager): a, onResourceManagerReload, method_14491, reload, m_dviihlsr, func_195410_a, onResourceManagerReload

1.16.4

Names

dzw

eae

Fields

Framebuffer: F, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, field_239222_F_, field_239222_F_

Framebuffer: F, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, field_239222_F_, translucentFrameBuffer

Framebuffer: G, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, field_239223_G_, field_239223_G_

Framebuffer: G, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, field_239223_G_, itemEntityFrameBuffer

Framebuffer: H, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, field_239224_H_, field_239224_H_

Framebuffer: H, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, field_239224_H_, particleFrameBuffer

Framebuffer: I, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, field_239225_I_, field_239225_I_

Framebuffer: I, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, field_239225_I_, weatherFrameBuffer

Framebuffer: J, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, field_239226_J_, field_239226_J_

Framebuffer: J, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, field_239226_J_, cloudFrameBuffer

Constructors

Methods

void (): w, deinitTransparency, method_29701, resetTransparencyShader, m_ydwujepn, func_239234_w_, func_239234_w_

void (): w, deinitTransparency, method_29701, resetTransparencyShader, m_ydwujepn, func_239234_w_, resetFrameBuffers

Framebuffer (): q, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, func_239228_q_, func_239228_q_

Framebuffer (): q, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, func_239228_q_, getTranslucentFrameBuffer

Framebuffer (): r, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, func_239229_r_, func_239229_r_

Framebuffer (): r, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, func_239229_r_, getItemEntityFrameBuffer

Framebuffer (): s, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, func_239230_s_, func_239230_s_

Framebuffer (): s, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, func_239230_s_, getParticleFrameBuffer

Framebuffer (): t, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, func_239231_t_, func_239231_t_

Framebuffer (): t, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, func_239231_t_, getWeatherFrameBuffer

Framebuffer (): u, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, func_239232_u_, func_239232_u_

Framebuffer (): u, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, func_239232_u_, getCloudFrameBuffer

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

ebx

dzw

Fields

Constructors

Methods

1.16.1

Names

dqr

ebx

Fields

double: F, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, field_174992_B, frustumUpdatePosX

double: L, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, field_174992_B, frustumUpdatePosX

double: G, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, field_174993_C, frustumUpdatePosY

double: M, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, field_174993_C, frustumUpdatePosY

double: H, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, field_174987_D, frustumUpdatePosZ

double: N, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, field_174987_D, frustumUpdatePosZ

int: I, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, field_174988_E, frustumUpdatePosChunkX

int: O, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, field_174988_E, frustumUpdatePosChunkX

int: J, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, field_174989_F, frustumUpdatePosChunkY

int: P, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, field_174989_F, frustumUpdatePosChunkY

int: K, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, field_174990_G, frustumUpdatePosChunkZ

int: Q, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, field_174990_G, frustumUpdatePosChunkZ

double: L, prevCamX, field_4069, lastCameraX, f_hgjgxstw, field_174997_H, lastViewEntityX

double: R, prevCamX, field_4069, lastCameraX, f_hgjgxstw, field_174997_H, lastViewEntityX

double: M, prevCamY, field_4081, lastCameraY, f_gcyanlsp, field_174998_I, lastViewEntityY

double: S, prevCamY, field_4081, lastCameraY, f_gcyanlsp, field_174998_I, lastViewEntityY

double: N, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, field_174999_J, lastViewEntityZ

double: T, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, field_174999_J, lastViewEntityZ

double: O, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, field_175000_K, lastViewEntityPitch

double: U, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, field_175000_K, lastViewEntityPitch

double: P, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, field_174994_L, lastViewEntityYaw

double: V, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, field_174994_L, lastViewEntityYaw

int: Q, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, field_204602_S, cloudsCheckX

int: W, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, field_204602_S, cloudsCheckX

int: R, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, field_204603_T, cloudsCheckY

int: X, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, field_204603_T, cloudsCheckY

int: S, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, field_204604_U, cloudsCheckZ

int: Y, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, field_204604_U, cloudsCheckZ

Vec3d: T, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, field_204605_V, cloudsCheckColor

Vec3d: Z, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, field_204605_V, cloudsCheckColor

ChunkBuilder: V, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, field_174995_M, renderDispatcher

ChunkBuilder: ab, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, field_174995_M, renderDispatcher

int: X, lastViewDistance, field_4062, renderDistance, f_yikkuozy, field_72739_F, renderDistanceChunks

int: ad, lastViewDistance, field_4062, renderDistance, f_yikkuozy, field_72739_F, renderDistanceChunks

int: Y, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, field_72749_I, countEntitiesRendered

int: ae, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, field_72749_I, countEntitiesRendered

int: Z, culledEntities, field_4110, blockEntityCount, f_gepidnwk, field_72750_J, countEntitiesHidden

int: af, culledEntities, field_4110, blockEntityCount, f_gepidnwk, field_72750_J, countEntitiesHidden

boolean: aa, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, field_175002_T, debugFixTerrainFrustum

boolean: ag, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, field_175002_T, debugFixTerrainFrustum

Frustum: ah, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, field_175001_U, debugFixedClippingHelper

Vector4f[]: ac, frustumPoints, field_4065, capturedFrustrumOrientation, f_umiqwyiy, field_175004_V, debugTerrainMatrix

Vector4f[]: ai, frustumPoints, field_4065, capturedFrustumOrientation, f_umiqwyiy, field_175004_V, debugTerrainMatrix

Vector3d: ad, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, field_175003_W, debugTerrainFrustumPosition

Vector3d: aj, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, field_175003_W, debugTerrainFrustumPosition

double: ae, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, field_147596_f, prevRenderSortX

double: ak, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, field_147596_f, prevRenderSortX

double: af, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, field_147597_g, prevRenderSortY

double: al, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, field_147597_g, prevRenderSortY

double: ag, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, field_147602_h, prevRenderSortZ

double: am, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, field_147602_h, prevRenderSortZ

boolean: ah, needsUpdate, field_4077, needsTerrainUpdate, f_leqnxkqg, field_147595_R, displayListEntitiesDirty

boolean: an, needsUpdate, field_4077, needsTerrainUpdate, f_leqnxkqg, field_147595_R, displayListEntitiesDirty

CloudRenderMode: U, prevCloudsType, field_4080, lastCloudsRenderMode, f_klfrhldz, field_204800_W, cloudOption

CloudRenderMode: aa, prevCloudsType, field_4080, lastCloudsRenderMode, f_klfrhldz, field_204800_W, cloudOption

VertexFormat: W, format, field_20791, vertexFormat, f_lymoxotm, field_228408_W_, blockVertexFormat

VertexFormat: ac, format, field_20791, vertexFormat, f_lymoxotm, field_228408_W_, blockVertexFormat

Frustum: ab, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, field_175001_U, debugFixedClippingHelper

int: ai, frameId, field_20792, frame, f_wwghulke, field_228409_ai_, frameId

int: ao, frameId, field_20792, frame, f_wwghulke, field_228409_ai_, frameId

int: aj, rainSoundTime, field_20793, f_zdzeehwz, field_228410_aj_, rainSoundTime

int: ap, rainSoundTime, field_20793, field_20793, f_zdzeehwz, field_228410_aj_, rainSoundTime

float[]: ak, rainSizeX, field_20794, f_ntktcmew, field_228411_ak_, rainSizeX

float[]: aq, rainSizeX, field_20794, field_20794, f_ntktcmew, field_228411_ak_, rainSizeX

float[]: al, rainSizeZ, field_20795, f_dscsgzsp, field_228412_al_, rainSizeZ

float[]: ar, rainSizeZ, field_20795, field_20795, f_dscsgzsp, field_228412_al_, rainSizeZ

Framebuffer: F, translucentTarget, field_25274, translucentFramebuffer, f_ypfzydqz, field_239222_F_, field_239222_F_

Framebuffer: G, itemEntityTarget, field_25275, entityFramebuffer, f_pgcyttka, field_239223_G_, field_239223_G_

Framebuffer: H, particlesTarget, field_25276, particlesFramebuffer, f_vjedubzj, field_239224_H_, field_239224_H_

Framebuffer: I, weatherTarget, field_25277, weatherFramebuffer, f_uvmmheup, field_239225_I_, field_239225_I_

Framebuffer: J, cloudsTarget, field_25278, cloudsFramebuffer, f_maquwwji, field_239226_J_, field_239226_J_

ShaderEffect: K, transparencyChain, field_25279, transparencyShader, f_cnqiydim, field_239227_K_, field_239227_K_

Constructors

Methods

void (): close, close, close, close, close

void (): close, close, close, close, close, close

boolean (): c, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, func_174985_d, isRenderEntityOutlines

boolean (): d, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, func_174985_d, isRenderEntityOutlines

void (): q, createDarkSky, method_3265, renderDarkSky, m_tidaqmvt, func_174964_o, generateSky2

void (): x, createDarkSky, method_3265, renderDarkSky, m_tidaqmvt, func_174964_o, generateSky2

void (): r, createLightSky, method_3277, renderLightSky, m_czgfbaid, func_174980_p, generateSky

void (): y, createLightSky, method_3277, renderLightSky, m_czgfbaid, func_174980_p, generateSky

void (): s, createStars, method_3293, renderStars, m_hwnneikb, func_174963_q, generateStars

void (): z, createStars, method_3293, renderStars, m_hwnneikb, func_174963_q, generateStars

void (): d, allChanged, method_3279, reload, m_tbgywtxm, func_72712_a, loadRenderers

void (): e, allChanged, method_3279, reload, m_tbgywtxm, func_72712_a, loadRenderers

void (): e, resetChunksToCompile, method_3280, clearChunkRenderers, m_ohrkjdpp, func_174986_e, stopChunkUpdates

void (): f, resetChunksToCompile, method_3280, clearChunkRenderers, m_ohrkjdpp, func_174986_e, stopChunkUpdates

String (): f, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, func_72735_c, getDebugInfoRenders

String (): g, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, func_72735_c, getDebugInfoRenders

int (): g, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, func_184382_g, getRenderedChunks

int (): h, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, func_184382_g, getRenderedChunks

String (): h, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, func_72723_d, getDebugInfoEntities

String (): i, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, func_72723_d, getDebugInfoEntities

Set<Direction> (BlockPos): a, getVisibleDirections, method_3285, getOpenChunkFaces, m_krppkejh, func_174978_c, getVisibleFacings

void (): m, clear, method_3267, m_mmpvwyks, func_72728_f, deleteAllDisplayLists

void (): m, clear, method_3267, method_3267, m_mmpvwyks, func_72728_f, deleteAllDisplayLists

void (int, BlockPos, int): a, globalLevelEvent, method_8564, playGlobalEvent, m_wrounzjs, func_180440_a, broadcastSound

void (int, BlockPos, int): a, globalLevelEvent, method_8564, processGlobalEvent, m_wrounzjs, func_180440_a, broadcastSound

void (PlayerEntity, int, BlockPos, int): a, levelEvent, method_8567, playLevelEvent, m_kdamnnhq, func_180439_a, playEvent

void (PlayerEntity, int, BlockPos, int): a, levelEvent, method_8567, processWorldEvent, m_kdamnnhq, func_180439_a, playEvent

void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, checkBlockRerender, m_rwjohyib, func_224746_a, markBlockRangeForRenderUpdate

void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, scheduleBlockRerenderIfNeeded, m_rwjohyib, func_224746_a, markBlockRangeForRenderUpdate

void (Camera): a, tickRain, method_22713, method_22713, m_vpyxycyh, func_228436_a_, addRainParticles

void (Camera): a, tickRain, method_22713, tickRainSplashing, m_vpyxycyh, func_228436_a_, addRainParticles

void (VertexConsumer, int): a, addFrustumVertex, method_22984, m_kkvlftbz, func_228433_a_, addDebugVertex

void (VertexConsumer, int): a, addFrustumVertex, method_22984, method_22984, m_kkvlftbz, func_228433_a_, addDebugVertex

void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, m_wmezckfg, func_228434_a_, addDebugQuad

void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, method_22985, m_wmezckfg, func_228434_a_, addDebugQuad

void (BufferBuilder, double, double, double, double, int, double, float, float): a, vertex, method_22978, m_utfvdmiw, func_228422_a_, addVertex

void (BufferBuilder, double, double, double, double, int, double, float, float): a, vertex, method_22978, method_22978, m_utfvdmiw, func_228422_a_, addVertex

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, m_spvbauuv, func_228431_a_, drawVoxelShapeParts

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, method_22983, m_spvbauuv, func_228431_a_, drawVoxelShapeParts

void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_3262, drawBox, m_aafpllmc, func_228432_a_, drawBoundingBox

void (): v, initTransparency, method_29365, loadTransparencyShader, m_hbxqitbw, func_239233_v_, func_239233_v_

void (): w, deinitTransparency, method_29701, resetTransparencyShader, m_ydwujepn, func_239234_w_, func_239234_w_

Framebuffer (): q, getTranslucentTarget, method_29360, getTranslucentFramebuffer, m_acgpukte, func_239228_q_, func_239228_q_

Framebuffer (): r, getItemEntityTarget, method_29361, getEntityFramebuffer, m_kgpnuhyu, func_239229_r_, func_239229_r_

Framebuffer (): s, getParticlesTarget, method_29362, getParticlesFramebuffer, m_tgxmzbib, func_239230_s_, func_239230_s_

Framebuffer (): t, getWeatherTarget, method_29363, getWeatherFramebuffer, m_qypseyuy, func_239231_t_, func_239231_t_

Framebuffer (): u, getCloudsTarget, method_29364, getCloudsFramebuffer, m_ypwknjzq, func_239232_u_, func_239232_u_

1.15.2

Names

dqo

dqr

Fields

Constructors

Methods

1.15.1

Names

Fields

VertexFormat: s, skyFormat, field_4100, skyVertexFormat, f_lxmynpzt, field_175014_r, vertexBufferFormat

VertexFormat: s, skyFormat, field_4100, skyVertexFormat, f_lxmynpzt, field_175014_r, skyVertexFormat

Identifier: h, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, field_228413_h_, field_228413_h_

Identifier: h, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, field_228413_h_, RAIN_TEXTURES

Identifier: i, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, field_228414_i_, field_228414_i_

Identifier: i, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, field_228414_i_, SNOW_TEXTURES

BufferBuilderStorage: m, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, field_228415_m_, field_228415_m_

BufferBuilderStorage: m, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, field_228415_m_, renderTypeTextures

FpsSmoother: y, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, field_228416_y_, field_228416_y_

FpsSmoother: y, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, field_228416_y_, renderTimeManager

it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: B, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, field_228407_B_, field_228407_B_

it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: B, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, field_228407_B_, damageProgress

VertexFormat: W, format, field_20791, vertexFormat, f_lymoxotm, field_228408_W_, field_228408_W_

VertexFormat: W, format, field_20791, vertexFormat, f_lymoxotm, field_228408_W_, blockVertexFormat

int: ai, frameId, field_20792, frame, f_wwghulke, field_228409_ai_, field_228409_ai_

int: ai, frameId, field_20792, frame, f_wwghulke, field_228409_ai_, frameId

int: aj, rainSoundTime, field_20793, f_zdzeehwz, field_228410_aj_, field_228410_aj_

int: aj, rainSoundTime, field_20793, f_zdzeehwz, field_228410_aj_, rainSoundTime

float[]: ak, rainSizeX, field_20794, f_ntktcmew, field_228411_ak_, field_228411_ak_

float[]: ak, rainSizeX, field_20794, f_ntktcmew, field_228411_ak_, rainSizeX

float[]: al, rainSizeZ, field_20795, f_dscsgzsp, field_228412_al_, field_228412_al_

float[]: al, rainSizeZ, field_20795, f_dscsgzsp, field_228412_al_, rainSizeZ

Constructors

Methods

void (BlockPos, boolean): a, setBlockDirty, method_16037, scheduleSectionRender, m_acglwznl, func_215324_a, func_215324_a

void (BlockPos, boolean): a, setBlockDirty, method_16037, scheduleSectionRender, m_acglwznl, func_215324_a, notifyBlockUpdate

ParticlesOption (boolean): a, calculateParticleLevel, method_3268, getRandomParticleSpawnChance, m_jmjgtuet, func_215327_a, func_215327_a

ParticlesOption (boolean): a, calculateParticleLevel, method_3268, getRandomParticleSpawnChance, m_jmjgtuet, func_215327_a, calculateParticleLevel

void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, checkBlockRerender, m_rwjohyib, func_224746_a, func_224746_a

void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, checkBlockRerender, m_rwjohyib, func_224746_a, markBlockRangeForRenderUpdate

void (LightmapTextureManager, float, double, double, double): a, renderSnowAndRain, method_22714, renderWeather, m_fwtznfwa, func_228438_a_, func_228438_a_

void (LightmapTextureManager, float, double, double, double): a, renderSnowAndRain, method_22714, renderWeather, m_fwtznfwa, func_228438_a_, renderRainSnow

void (Camera): a, tickRain, method_22713, method_22713, m_vpyxycyh, func_228436_a_, func_228436_a_

void (Camera): a, tickRain, method_22713, method_22713, m_vpyxycyh, func_228436_a_, addRainParticles

void (Camera, Frustum, boolean, int, boolean): a, setupRender, method_3273, setupTerrain, m_eesirxud, func_228437_a_, func_228437_a_

void (Camera, Frustum, boolean, int, boolean): a, setupRender, method_3273, setupTerrain, m_eesirxud, func_228437_a_, setupTerrain

ChunkBuilder$BuiltChunk (BlockPos, ChunkBuilder$BuiltChunk, Direction): a, getRelativeFrom, method_3241, getAdjacentChunk, m_ktaqrmtc, func_181562_a, func_181562_a

ChunkBuilder$BuiltChunk (BlockPos, ChunkBuilder$BuiltChunk, Direction): a, getRelativeFrom, method_3241, getAdjacentChunk, m_ktaqrmtc, func_181562_a, getRenderChunkOffset

void (Matrix4f, Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_tltbttqw, func_228419_a_, func_228419_a_

void (Matrix4f, Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_tltbttqw, func_228419_a_, captureFrustum

void (MatrixStack, float, long, boolean, Camera, GameRenderer, LightmapTextureManager, Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, func_228426_a_, func_228426_a_

void (MatrixStack, float, long, boolean, Camera, GameRenderer, LightmapTextureManager, Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, func_228426_a_, updateCameraAndRender

void (MatrixStack): a, checkPoseStack, method_22979, checkEmpty, m_jrztaoei, func_228423_a_, func_228423_a_

void (MatrixStack): a, checkPoseStack, method_22979, checkEmpty, m_jrztaoei, func_228423_a_, checkMatrixStack

void (Entity, double, double, double, float, MatrixStack, VertexConsumerProvider): a, renderEntity, method_22977, renderEntity, m_rieppqrq, func_228418_a_, func_228418_a_

void (Entity, double, double, double, float, MatrixStack, VertexConsumerProvider): a, renderEntity, method_22977, renderEntity, m_rieppqrq, func_228418_a_, renderEntity

void (RenderLayer, MatrixStack, double, double, double): a, renderChunkLayer, method_3251, renderLayer, m_zoaovxho, func_228441_a_, func_228441_a_

void (RenderLayer, MatrixStack, double, double, double): a, renderChunkLayer, method_3251, renderLayer, m_zoaovxho, func_228441_a_, renderBlockLayer

void (Camera): b, renderDebug, method_22989, renderChunkDebugInfo, m_sjsmoguw, func_228446_b_, func_228446_b_

void (Camera): b, renderDebug, method_22989, renderChunkDebugInfo, m_sjsmoguw, func_228446_b_, renderDebug

void (VertexConsumer, int): a, addFrustumVertex, method_22984, m_kkvlftbz, func_228433_a_, func_228433_a_

void (VertexConsumer, int): a, addFrustumVertex, method_22984, m_kkvlftbz, func_228433_a_, addDebugVertex

void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, m_wmezckfg, func_228434_a_, func_228434_a_

void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, m_wmezckfg, func_228434_a_, addDebugQuad

void (BlockBreakingInfo): a, removeProgress, method_22987, removeBlockBreakingInfo, m_acyjjnqq, func_228442_a_, func_228442_a_

void (BlockBreakingInfo): a, removeProgress, method_22987, removeBlockBreakingInfo, m_acyjjnqq, func_228442_a_, removeDamageProgress

void (MatrixStack): b, renderEndSky, method_3250, renderEndSky, m_ehqfnscx, func_228444_b_, func_228444_b_

void (MatrixStack): b, renderEndSky, method_3250, renderEndSky, m_ehqfnscx, func_228444_b_, renderSkyEnd

void (MatrixStack, float): a, renderSky, method_3257, renderSky, m_qwqxlbnd, func_228424_a_, func_228424_a_

void (MatrixStack, float): a, renderSky, method_3257, renderSky, m_qwqxlbnd, func_228424_a_, renderSky

void (MatrixStack, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, func_228425_a_, func_228425_a_

void (MatrixStack, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, func_228425_a_, renderClouds

void (Camera): c, renderWorldBounds, method_3243, renderWorldBorder, m_alhwiaul, func_228447_c_, func_228447_c_

void (Camera): c, renderWorldBounds, method_3243, renderWorldBorder, m_alhwiaul, func_228447_c_, renderWorldBorder

void (BufferBuilder, double, double, double, double, int, double, float, float): a, vertex, method_22978, m_utfvdmiw, func_228422_a_, func_228422_a_

void (BufferBuilder, double, double, double, double, int, double, float, float): a, vertex, method_22978, m_utfvdmiw, func_228422_a_, addVertex

void (MatrixStack, VertexConsumer, Entity, double, double, double, BlockPos, BlockState): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, func_228429_a_, func_228429_a_

void (MatrixStack, VertexConsumer, Entity, double, double, double, BlockPos, BlockState): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, func_228429_a_, drawSelectionBox

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, m_spvbauuv, func_228431_a_, func_228431_a_

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, m_spvbauuv, func_228431_a_, drawVoxelShapeParts

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawShapeOutline, m_fcuycynu, func_228445_b_, func_228445_b_

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawShapeOutline, m_fcuycynu, func_228445_b_, drawShape

void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_3262, drawBox, m_aafpllmc, func_228432_a_, func_228432_a_

void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_3262, drawBox, m_aafpllmc, func_228432_a_, drawBoundingBox

void (MatrixStack, VertexConsumer, Box, float, float, float, float): a, renderLineBox, method_22982, drawBox, m_jrnetmpf, func_228430_a_, func_228430_a_

void (MatrixStack, VertexConsumer, Box, float, float, float, float): a, renderLineBox, method_22982, drawBox, m_jrnetmpf, func_228430_a_, drawBoundingBox

void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_22980, drawBox, m_yjjzthga, func_228427_a_, func_228427_a_

void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_22980, drawBox, m_yjjzthga, func_228427_a_, drawBoundingBox

void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float, float, float, float): a, renderLineBox, method_22981, drawBox, m_euimsinz, func_228428_a_, func_228428_a_

void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float, float, float, float): a, renderLineBox, method_22981, drawBox, m_euimsinz, func_228428_a_, drawBoundingBox

int (BlockRenderView, BlockPos): a, getLightColor, method_23794, getLightmapCoordinates, m_huehuesi, func_228421_a_, func_228421_a_

int (BlockRenderView, BlockPos): a, getLightColor, method_23794, getLightmapCoordinates, m_huehuesi, func_228421_a_, getCombinedLight

int (BlockRenderView, BlockState, BlockPos): a, getLightColor, method_23793, getLightmapCoordinates, m_ntxphbrg, func_228420_a_, func_228420_a_

int (BlockRenderView, BlockState, BlockPos): a, getLightColor, method_23793, getLightmapCoordinates, m_ntxphbrg, func_228420_a_, getPackedLightmapCoords

Framebuffer (): p, entityTarget, method_22990, getEntityOutlinesFramebuffer, m_ikfmnwkn, func_228448_p_, func_228448_p_

Framebuffer (): p, entityTarget, method_22990, getEntityOutlinesFramebuffer, m_ikfmnwkn, func_228448_p_, getEntityOutlineFramebuffer

1.15

Names

dng

dqo

Fields

org.apache.logging.log4j.Logger: b, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, field_147599_m, LOGGER

org.apache.logging.log4j.Logger: b, LOGGER, field_4060, LOGGER, f_qidtwjwt, field_147599_m, LOGGER

Identifier: c, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, MOON_PHASES_LOCATION, field_110927_h, MOON_PHASES_TEXTURES

Identifier: c, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, field_110927_h, MOON_PHASES_TEXTURES

Identifier: d, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, SUN_LOCATION, field_110928_i, SUN_TEXTURES

Identifier: d, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, field_110928_i, SUN_TEXTURES

Identifier: e, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, CLOUDS_LOCATION, field_110925_j, CLOUDS_TEXTURES

Identifier: e, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, field_110925_j, CLOUDS_TEXTURES

Identifier: f, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, END_SKY_LOCATION, field_110926_k, END_SKY_TEXTURES

Identifier: f, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, field_110926_k, END_SKY_TEXTURES

Identifier: g, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, WORLD_BORDER_LOCATION, field_175006_g, FORCEFIELD_TEXTURES

Identifier: g, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, field_175006_g, FORCEFIELD_TEXTURES

MinecraftClient: h, minecraft, field_4088, client, f_xqyukndo, minecraft, field_72777_q, mc

MinecraftClient: j, minecraft, field_4088, client, f_xqyukndo, field_72777_q, mc

TextureManager: i, textureManager, field_4057, textureManager, f_ryvuxquv, textureManager, field_72770_i, textureManager

TextureManager: k, textureManager, field_4057, textureManager, f_ryvuxquv, field_72770_i, textureManager

Set<ChunkRenderer>: l, chunksToCompile, field_4075, chunksToRebuild, f_fqizgirt, dirtyChunks, field_175009_l, chunksToUpdate

Set<ChunkBuilder$BuiltChunk>: o, chunksToCompile, field_4075, chunksToRebuild, f_fqizgirt, field_175009_l, chunksToUpdate

List<WorldRenderer$ChunkInfo>: m, renderChunks, field_4086, chunkInfos, f_nklarbqd, compiledChunks, field_72755_R, renderInfos

Set<BlockEntity>: n, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, globalBlockEntities, field_181024_n, setTileEntities

Set<BlockEntity>: q, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, field_181024_n, setTileEntities

BuiltChunkStorage: o, viewArea, field_4112, chunks, f_znlxpkgq, chunkStorage, field_175008_n, viewFrustum

BuiltChunkStorage: r, viewArea, field_4112, chunks, f_znlxpkgq, field_175008_n, viewFrustum

int: p, starList, field_4099, starsDisplayList, f_ybkjlrum, starsGlList, field_72772_v, starGLCallList

int: q, skyList, field_4117, f_gwufbcfc, lightSkyGlList, field_72771_w, glSkyList

int: r, darkList, field_4067, f_lgovxvbu, darkSkyGlList, field_72781_x, glSkyList2

VertexFormat: s, skyFormat, field_4100, f_lxmynpzt, skyVertexFormat, field_175014_r, vertexBufferFormat

VertexFormat: s, skyFormat, field_4100, skyVertexFormat, f_lxmynpzt, field_175014_r, vertexBufferFormat

VertexBuffer: t, starBuffer, field_4113, starsBuffer, f_ouqnhuws, starsBuffer, field_175013_s, starVBO

VertexBuffer: t, starBuffer, field_4113, starsBuffer, f_ouqnhuws, field_175013_s, starVBO

VertexBuffer: u, skyBuffer, field_4087, f_crrssrby, lightSkyBuffer, field_175012_t, skyVBO

VertexBuffer: u, skyBuffer, field_4087, lightSkyBuffer, f_crrssrby, field_175012_t, skyVBO

VertexBuffer: v, darkBuffer, field_4102, f_vhxlwkjz, darkSkyBuffer, field_175011_u, sky2VBO

VertexBuffer: v, darkBuffer, field_4102, darkSkyBuffer, f_vhxlwkjz, field_175011_u, sky2VBO

int: w, CLOUD_VERTEX_SIZE, field_4079, f_gsgonvef, f_11669729, field_204606_x, cloudStride

boolean: x, generateClouds, field_4107, cloudsDirty, f_nstwpngy, f_58898825, field_204607_y, cloudsNeedUpdate

boolean: w, generateClouds, field_4107, cloudsDirty, f_nstwpngy, field_204607_y, cloudsNeedUpdate

int: y, cloudList, field_4114, cloudsDisplayList, f_nkkvskma, f_45646533, field_204608_z, glCloudsList

VertexBuffer: z, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, f_96971178, field_204601_A, cloudsVBO

VertexBuffer: x, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, field_204601_A, cloudsVBO

int: A, ticks, field_4073, ticks, f_wdwpkhmu, ticks, field_72773_u, ticks

int: z, ticks, field_4073, ticks, f_wdwpkhmu, field_72773_u, ticks

Map<Integer, BlockBreakingInfo>: B, destroyingBlocks, field_4058, partiallyBrokenBlocks, f_znqgzpjz, miningProgress, field_72738_E, damagedBlocks

Map<BlockPos, SoundInstance>: C, playingRecords, field_4119, playingSongs, f_mzhqwfqt, playingSongs, field_147593_P, mapSoundPositions

Map<BlockPos, SoundInstance>: C, playingRecords, field_4119, playingSongs, f_mzhqwfqt, field_147593_P, mapSoundPositions

Sprite[]: D, breakingTextures, field_4068, destroyStages, f_ugijfwnq, miningProgressSprites, field_94141_F, destroyBlockIcons

Framebuffer: E, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, entityOutlineRenderTarget, field_175015_z, entityOutlineFramebuffer

Framebuffer: D, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, field_175015_z, entityOutlineFramebuffer

ShaderEffect: F, entityEffect, field_4059, entityOutlineShader, f_spqqrrlb, entityOutline, field_174991_A, entityOutlineShader

ShaderEffect: E, entityEffect, field_4059, entityOutlineShader, f_spqqrrlb, field_174991_A, entityOutlineShader

double: G, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, prevCameraX, field_174992_B, frustumUpdatePosX

double: F, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, field_174992_B, frustumUpdatePosX

double: H, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, prevCameraY, field_174993_C, frustumUpdatePosY

double: G, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, field_174993_C, frustumUpdatePosY

double: I, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, prevCameraZ, field_174987_D, frustumUpdatePosZ

double: H, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, field_174987_D, frustumUpdatePosZ

int: J, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, prevCameraChunkX, field_174988_E, frustumUpdatePosChunkX

int: I, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, field_174988_E, frustumUpdatePosChunkX

int: K, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, prevCameraChunkZ, field_174989_F, frustumUpdatePosChunkY

int: J, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, field_174989_F, frustumUpdatePosChunkY

int: L, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, prevCameraChunkY, field_174990_G, frustumUpdatePosChunkZ

int: K, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, field_174990_G, frustumUpdatePosChunkZ

double: M, prevCamX, field_4069, lastCameraX, f_hgjgxstw, cameraPitch, field_174997_H, lastViewEntityX

double: L, prevCamX, field_4069, lastCameraX, f_hgjgxstw, field_174997_H, lastViewEntityX

double: N, prevCamY, field_4081, lastCameraY, f_gcyanlsp, cameraYaw, field_174998_I, lastViewEntityY

double: M, prevCamY, field_4081, lastCameraY, f_gcyanlsp, field_174998_I, lastViewEntityY

double: O, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, cameraX, field_174999_J, lastViewEntityZ

double: N, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, field_174999_J, lastViewEntityZ

double: P, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, cameraY, field_175000_K, lastViewEntityPitch

double: O, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, field_175000_K, lastViewEntityPitch

double: Q, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, cameraZ, field_174994_L, lastViewEntityYaw

double: P, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, field_174994_L, lastViewEntityYaw

int: R, prevCloudX, field_4082, f_narsxajr, f_45415337, field_204602_S, cloudsCheckX

int: Q, prevCloudX, field_4082, lastCloudsBlockX, f_narsxajr, field_204602_S, cloudsCheckX

int: S, prevCloudY, field_4097, f_whdgzusw, f_17236356, field_204603_T, cloudsCheckY

int: R, prevCloudY, field_4097, lastCloudsBlockY, f_whdgzusw, field_204603_T, cloudsCheckY

int: T, prevCloudZ, field_4116, f_psrqwipd, f_22044643, field_204604_U, cloudsCheckZ

int: S, prevCloudZ, field_4116, lastCloudsBlockZ, f_psrqwipd, field_204604_U, cloudsCheckZ

Vec3d: U, prevCloudColor, field_4072, f_tonhowha, f_78495917, field_204605_V, cloudsCheckColor

Vec3d: T, prevCloudColor, field_4072, lastCloudsColor, f_tonhowha, field_204605_V, cloudsCheckColor

ChunkBuilder: W, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, chunkRenderDispatcher, field_174995_M, renderDispatcher

ChunkBuilder: V, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, field_174995_M, renderDispatcher

int: Y, lastViewDistance, field_4062, renderDistance, f_yikkuozy, lastViewDistance, field_72739_F, renderDistanceChunks

int: X, lastViewDistance, field_4062, renderDistance, f_yikkuozy, field_72739_F, renderDistanceChunks

int: Z, noEntityRenderFrames, field_4076, f_lobavaad, entityRenderCooldown, field_72740_G, renderEntitiesStartupCounter

int: aa, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, renderedEntityCount, field_72749_I, countEntitiesRendered

int: Y, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, field_72749_I, countEntitiesRendered

int: ab, culledEntities, field_4110, blockEntityCount, f_gepidnwk, culledEntityCount, field_72750_J, countEntitiesHidden

int: Z, culledEntities, field_4110, blockEntityCount, f_gepidnwk, field_72750_J, countEntitiesHidden

boolean: ac, captureFrustum, field_4066, f_uxeiwzyg, captureFrustum, field_175002_T, debugFixTerrainFrustum

boolean: aa, captureFrustum, field_4090, shouldCaptureFrustum, f_uxeiwzyg, field_175002_T, debugFixTerrainFrustum

Frustum: ad, capturedFrustum, field_4056, forcedFrustum, f_vgmktpwa, capturedFrustum, field_175001_U, debugFixedClippingHelper

Vector4f[]: ae, frustumPoints, field_4065, f_umiqwyiy, frustumPoints, field_175004_V, debugTerrainMatrix

Vector4f[]: ac, frustumPoints, field_4065, capturedFrustrumOrientation, f_umiqwyiy, field_175004_V, debugTerrainMatrix

Vector3d: af, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, frustumPos, field_175003_W, debugTerrainFrustumPosition

Vector3d: ad, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, field_175003_W, debugTerrainFrustumPosition

boolean: ag, usingVbo, field_4063, vertexBufferObjectsEnabled, f_nvhjarqv, useVbo, field_175005_X, vboEnabled

double: ai, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, lastCameraX, field_147596_f, prevRenderSortX

double: ae, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, field_147596_f, prevRenderSortX

double: aj, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, lastCameraY, field_147597_g, prevRenderSortY

double: af, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, field_147597_g, prevRenderSortY

double: ak, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, lastCameraZ, field_147602_h, prevRenderSortZ

double: ag, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, field_147602_h, prevRenderSortZ

boolean: al, needsUpdate, field_4077, needsTerrainUpdate, f_leqnxkqg, viewChanged, field_147595_R, displayListEntitiesDirty

boolean: ah, needsUpdate, field_4077, needsTerrainUpdate, f_leqnxkqg, field_147595_R, displayListEntitiesDirty

boolean: am, hadRenderedEntityOutlines, field_4090, shouldCaptureFrustum, f_yezzbskp, hasEntityOutlines, field_184386_ad, entityOutlinesRendered

Direction[]: a, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, DIRECTIONS, field_200006_a, FACINGS

Direction[]: a, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, field_200006_a, FACINGS

EntityRenderDispatcher: j, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, entityRenderDispatcher, field_175010_j, renderManager

EntityRenderDispatcher: l, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, field_175010_j, renderManager

ClientWorld: k, level, field_4085, world, f_knkykysk, world, field_72769_h, world

ClientWorld: n, level, field_4085, world, f_knkykysk, field_72769_h, world

CloudRenderMode: V, prevCloudsType, field_4080, f_klfrhldz, f_73436308, field_204800_W, cloudOption

CloudRenderMode: U, prevCloudsType, field_4080, lastCloudsRenderMode, f_klfrhldz, field_204800_W, cloudOption

ChunkRendererList: X, renderList, field_4092, chunkRendererList, f_rvxxwncd, chunkList, field_174996_N, renderContainer

ChunkRendererFactory: ah, renderChunkFactory, field_4078, chunkRendererFactory, f_bkifldwx, chunkFactory, field_175007_a, renderChunkFactory

Identifier: h, RAIN_LOCATION, field_20797, RAIN, f_yievaftc, field_228413_h_, field_228413_h_

Identifier: i, SNOW_LOCATION, field_20798, SNOW, f_ivihlszs, field_228414_i_, field_228414_i_

BufferBuilderStorage: m, renderBuffers, field_20951, bufferBuilders, f_gcivdfmm, field_228415_m_, field_228415_m_

it.unimi.dsi.fastutil.objects.ObjectList<WorldRenderer$ChunkInfo>: p, renderChunks, field_4086, visibleChunks, f_nklarbqd, field_72755_R, renderInfos

FpsSmoother: y, frameTimes, field_21799, chunkUpdateSmoother, f_cvmkpnxb, field_228416_y_, field_228416_y_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>: A, destroyingBlocks, field_4058, blockBreakingInfos, f_znqgzpjz, field_72738_E, damagedBlocks

it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>: B, destructionProgress, field_20950, blockBreakingProgressions, f_zwsgryfw, field_228407_B_, field_228407_B_

VertexFormat: W, format, field_20791, vertexFormat, f_lymoxotm, field_228408_W_, field_228408_W_

Frustum: ab, capturedFrustum, field_4056, capturedFrustum, f_vgmktpwa, field_175001_U, debugFixedClippingHelper

int: ai, frameId, field_20792, frame, f_wwghulke, field_228409_ai_, field_228409_ai_

int: aj, rainSoundTime, field_20793, f_zdzeehwz, field_228410_aj_, field_228410_aj_

float[]: ak, rainSizeX, field_20794, f_ntktcmew, field_228411_ak_, field_228411_ak_

float[]: al, rainSizeZ, field_20795, f_dscsgzsp, field_228412_al_, field_228412_al_

Constructors

(MinecraftClient)

(MinecraftClient, BufferBuilderStorage)

Methods

void (ResourceManager): a, onResourceManagerReload, method_14491, apply, m_dviihlsr, onResourceManagerReload, func_195410_a, onResourceManagerReload

void (ResourceManager): a, onResourceManagerReload, method_14491, apply, m_dviihlsr, func_195410_a, onResourceManagerReload

void (): o, setupBreakingTextureSprites, method_3249, loadDestroyStageTextures, m_ltenwywo, reloadMiningProgressTextures, func_174971_n, updateDestroyBlockIcons

void (): a, initOutline, method_3296, loadEntityOutlineShader, m_hsvhpyyt, loadEntityOutline, func_174966_b, makeEntityOutlineShader

void (): a, initOutline, method_3296, loadEntityOutlineShader, m_hsvhpyyt, func_174966_b, makeEntityOutlineShader

void (): b, doEntityOutline, method_3254, drawEntityOutlinesFramebuffer, m_nimwchzu, renderEntityOutlines, func_174975_c, renderEntityOutlineFramebuffer

void (): b, doEntityOutline, method_3254, drawEntityOutlinesFramebuffer, m_nimwchzu, func_174975_c, renderEntityOutlineFramebuffer

boolean (): c, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, shouldRenderEntityOutlines, func_174985_d, isRenderEntityOutlines

boolean (): c, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, func_174985_d, isRenderEntityOutlines

void (): p, createDarkSky, method_3265, m_tidaqmvt, renderDarkSky, func_174964_o, generateSky2

void (): q, createDarkSky, method_3265, renderDarkSky, m_tidaqmvt, func_174964_o, generateSky2

void (): q, createLightSky, method_3277, m_czgfbaid, renderLightSky, func_174980_p, generateSky

void (): r, createLightSky, method_3277, renderLightSky, m_czgfbaid, func_174980_p, generateSky

void (BufferBuilder, float, boolean): a, drawSkyHemisphere, method_3283, renderSkyHalf, m_uacykofm, renderSkyHemisphere, func_174968_a, renderSky

void (BufferBuilder, float, boolean): a, drawSkyHemisphere, method_3283, renderSkyHalf, m_uacykofm, func_174968_a, renderSky

void (): r, createStars, method_3293, renderStars, m_hwnneikb, renderStars, func_174963_q, generateStars

void (): s, createStars, method_3293, renderStars, m_hwnneikb, func_174963_q, generateStars

void (BufferBuilder): a, drawStars, method_3255, renderStars, m_rlcfnbww, renderStars, func_180444_a, renderStars

void (BufferBuilder): a, drawStars, method_3255, renderStars, m_rlcfnbww, func_180444_a, renderStars

void (): d, allChanged, method_3279, reload, m_tbgywtxm, reload, func_72712_a, loadRenderers

void (): d, allChanged, method_3279, reload, m_tbgywtxm, func_72712_a, loadRenderers

void (): e, resetChunksToCompile, method_3280, clearChunkRenderers, m_ohrkjdpp, resetDirtyChunks, func_174986_e, stopChunkUpdates

void (): e, resetChunksToCompile, method_3280, clearChunkRenderers, m_ohrkjdpp, func_174986_e, stopChunkUpdates

void (int, int): a, resize, method_3242, onResized, m_cqjwluwx, onResolutionChanged, func_72720_a, createBindEntityOutlineFbs

void (int, int): a, resize, method_3242, onResized, m_cqjwluwx, func_72720_a, createBindEntityOutlineFbs

String (): f, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, getChunkDebugInfo, func_72735_c, getDebugInfoRenders

String (): f, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, func_72735_c, getDebugInfoRenders

int (): g, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, countRenderedChunks, func_184382_g, getRenderedChunks

int (): g, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, func_184382_g, getRenderedChunks

String (): h, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, getEntityDebugInfo, func_72723_d, getDebugInfoEntities

String (): h, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, func_72723_d, getDebugInfoEntities

Set<Direction> (BlockPos): a, getVisibleDirections, method_3285, getOpenChunkFaces, m_krppkejh, getOpenChunkFaces, func_174978_c, getVisibleFacings

Set<Direction> (BlockPos): a, getVisibleDirections, method_3285, getOpenChunkFaces, m_krppkejh, func_174978_c, getVisibleFacings

void (double, double, double): a, captureFrustum, method_3275, m_zkhhxipy, captureFrustum, func_174984_a, fixTerrainFrustum

void (RenderLayer): a, renderSameAsLast, method_3287, renderLayer, m_qqavvznl, renderLastChunks, func_174982_a, renderBlockLayer

void (Iterator<BlockBreakingInfo>): a, updateBlockDestruction, method_3290, removeOutdatedPartiallyBrokenBlocks, m_eoxhdfmn, updateMiningProgress, func_174965_a, cleanupDamagedBlocks

void (): k, tick, method_3252, tick, m_qtfwhseg, tick, func_72734_e, tick

void (): l, tick, method_3252, tick, m_qtfwhseg, func_72734_e, tick

void (): s, renderEndSky, method_3250, renderEndSky, m_ehqfnscx, renderEndSky, func_180448_r, renderSkyEnd

void (float): a, renderSky, method_3257, renderSky, m_qwqxlbnd, renderSky, func_195465_a, renderSky

void (float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, renderClouds, func_195466_a, renderClouds

void (BufferBuilder, double, double, double, Vec3d): a, buildClouds, method_3239, renderClouds, m_zkzjfytg, renderFancyClouds, func_204600_a, drawClouds

void (BufferBuilder, double, double, double, Vec3d): a, buildClouds, method_3239, renderClouds, m_zkzjfytg, func_204600_a, drawClouds

void (long): a, compileChunksUntil, method_3269, updateChunks, m_wxhgrpgn, compileChunksUntil, func_174967_a, updateChunks

void (long): a, compileChunksUntil, method_3269, updateChunks, m_wxhgrpgn, func_174967_a, updateChunks

void (): t, setupDestroyState, method_3263, enableBlockOverlayRendering, m_dysbufgh, setupMiningProgressState, func_180443_s, preRenderDamagedBlocks

void (): u, restoreDestroyState, method_3274, disableBlockOverlayRendering, m_atieyihm, restoreMiningProgressState, func_174969_t, postRenderDamagedBlocks

void (VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_3240, drawDebugShapeOutline, m_spvbauuv, m_50931160, func_195470_a, drawVoxelShapeParts

void (VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawShapeOutline, m_fcuycynu, m_27126209, func_195463_b, drawShape

void (Box, float, float, float, float): a, renderLineBox, method_3260, drawBoxOutline, m_iuzmrayb, renderOutlineShape, func_189697_a, drawSelectionBoundingBox

void (double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_3262, drawBoxOutline, m_hvslqsgp, renderOutlineShape, func_189694_a, drawBoundingBox

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, addChainedLineBoxVertices, method_3258, drawBox, m_omuthoou, addVerticesForOutlineShape, func_189698_a, drawBoundingBox

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, addChainedFilledBoxVertices, method_3253, buildBox, m_jqqaldjk, addVerticesForShape, func_189693_b, addChainedFilledBoxVertices

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, addChainedFilledBoxVertices, method_3258, drawBox, m_jqqaldjk, func_189693_b, addChainedFilledBoxVertices

void (int, int, int, int, int, int): a, setBlocksDirty, method_18146, scheduleBlockRenders, m_olbxkwmx, m_74927347, func_147585_a, markBlockRangeForRenderUpdate

void (int, int, int, int, int, int): a, setBlocksDirty, method_18146, scheduleBlockRenders, m_olbxkwmx, func_147585_a, markBlockRangeForRenderUpdate

void (SoundEvent, BlockPos): a, playStreamingMusic, method_8562, playSong, m_ljerxhtn, m_78544400, func_184377_a, playRecord

void (SoundEvent, BlockPos): a, playStreamingMusic, method_8562, playSong, m_ljerxhtn, func_184377_a, playRecord

void (World, BlockPos, boolean): a, notifyNearbyEntities, method_3247, updateEntitiesForSong, m_hfpkdycq, notifyEntitiesOfRecord, func_193054_a, setPartying

void (World, BlockPos, boolean): a, notifyNearbyEntities, method_3247, updateEntitiesForSong, m_hfpkdycq, func_193054_a, setPartying

void (ParticleEffect, boolean, double, double, double, double, double, double): a, addParticle, method_8568, addParticle, m_gtfdkthn, m_57165972, func_195461_a, addParticle

void (ParticleEffect, boolean, double, double, double, double, double, double): a, addParticle, method_8568, addParticle, m_gtfdkthn, func_195461_a, addParticle

void (ParticleEffect, boolean, boolean, double, double, double, double, double, double): a, addParticle, method_8563, addParticle, m_lmslduiw, m_90456491, func_195462_a, addParticle

void (ParticleEffect, boolean, boolean, double, double, double, double, double, double): a, addParticle, method_8563, addParticle, m_lmslduiw, func_195462_a, addParticle

<T extends ParticleEffect> void (T, double, double, double, double, double, double): a, addParticle, method_3276, addParticle, m_ashawqvr, addParticle, func_195467_a, addParticleUnchecked

<T extends ParticleEffect> void (T, double, double, double, double, double, double): a, addParticle, method_3276, addParticle, m_ashawqvr, func_195467_a, addParticleUnchecked

Particle (ParticleEffect, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3282, spawnParticle, m_ekvmzgne, tryAddParticle, func_195471_b, addParticleUnchecked

Particle (ParticleEffect, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3282, spawnParticle, m_ekvmzgne, func_195471_b, addParticleUnchecked

Particle (ParticleEffect, boolean, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3288, spawnParticle, m_jmwkkslv, tryAddParticle, func_195469_b, addParticleUnchecked

Particle (ParticleEffect, boolean, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3288, spawnParticle, m_jmwkkslv, func_195469_b, addParticleUnchecked

void (): l, clear, method_3267, m_mmpvwyks, releaseGlLists, func_72728_f, deleteAllDisplayLists

void (): m, clear, method_3267, m_mmpvwyks, func_72728_f, deleteAllDisplayLists

void (int, BlockPos, int): a, globalLevelEvent, method_8564, playGlobalEvent, m_wrounzjs, m_86253275, func_180440_a, broadcastSound

void (int, BlockPos, int): a, globalLevelEvent, method_8564, playGlobalEvent, m_wrounzjs, func_180440_a, broadcastSound

void (int, BlockPos, int): b, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, m_83094077, func_180441_b, sendBlockBreakProgress

void (int, BlockPos, int): b, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, func_180441_b, sendBlockBreakProgress

boolean (): m, hasRenderedAllChunks, method_3281, isTerrainRenderComplete, m_iqlxizqg, hasRenderedAllChunks, func_184384_n, hasNoChunkUpdates

boolean (): n, hasRenderedAllChunks, method_3281, isTerrainRenderComplete, m_iqlxizqg, func_184384_n, hasNoChunkUpdates

void (): n, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, onViewChanged, func_174979_m, setDisplayListEntitiesDirty

void (): o, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, func_174979_m, setDisplayListEntitiesDirty

void (Collection<BlockEntity>, Collection<BlockEntity>): a, updateGlobalBlockEntities, method_3245, updateNoCullingBlockEntities, m_dwuopuwx, updateGlobalBlockEntities, func_181023_a, updateTileEntities

void (Collection<BlockEntity>, Collection<BlockEntity>): a, updateGlobalBlockEntities, method_3245, updateNoCullingBlockEntities, m_dwuopuwx, func_181023_a, updateTileEntities

void (ClientWorld): a, setLevel, method_3244, setWorld, m_vnssyyxd, setWorld, func_72732_a, setWorldAndLoadRenderers

void (ClientWorld): a, setLevel, method_3244, setWorld, m_vnssyyxd, func_72732_a, setWorldAndLoadRenderers

void (Camera, VisibleRegion, float): a, renderEntities, method_3271, renderEntities, m_kqgypqyg, renderEntities, func_215326_a, renderEntities

void (Camera, VisibleRegion, int, boolean): a, setupRender, method_3273, setUpTerrain, m_eesirxud, setupRender, func_215320_a, setupTerrain

ChunkRenderer (BlockPos, ChunkRenderer, Direction): a, getRelativeFrom, method_3241, getAdjacentChunkRenderer, m_ktaqrmtc, getNeighborChunk, func_181562_a, getRenderChunkOffset

int (RenderLayer, Camera): a, render, method_3251, renderLayer, m_tpblhyok, render, func_215323_a, renderBlockLayer

void (Camera, float): a, renderWorldBounds, method_3243, renderWorldBorder, m_alhwiaul, renderWorldBorder, func_215322_a, renderWorldBorder

void (Tessellator, BufferBuilder, Camera): a, renderDestroyAnimation, method_3256, renderPartiallyBrokenBlocks, m_ykstlkjn, renderMiningProgress, func_215318_a, func_215318_a

void (Camera, HitResult, int): a, renderHitOutline, method_3294, drawHighlightedBlockOutline, m_bsijywav, renderBlockOutline, func_215325_a, drawSelectionBox

void (BlockView, BlockPos, BlockState, BlockState, int): a, blockChanged, method_8570, updateBlock, m_muehcdqf, m_90986344, func_184376_a, notifyBlockUpdate

void (BlockView, BlockPos, BlockState, BlockState, int): a, blockChanged, method_8570, updateBlock, m_muehcdqf, func_184376_a, notifyBlockUpdate

void (BlockPos, boolean): a, setBlockDirty, method_16037, scheduleSectionRender, m_acglwznl, m_22006592, func_215324_a, func_215324_a

void (BlockPos, boolean): a, setBlockDirty, method_16037, scheduleSectionRender, m_acglwznl, func_215324_a, func_215324_a

void (int, int, int): a, setSectionDirtyWithNeighbors, method_18145, scheduleBlockRenders, m_cjgrgtiz, m_84457783, func_215321_a, markSurroundingsForRerender

void (int, int, int): a, setSectionDirtyWithNeighbors, method_18145, scheduleBlockRenders, m_cjgrgtiz, func_215321_a, markSurroundingsForRerender

void (int, int, int): b, setSectionDirty, method_8571, scheduleBlockRender, m_uzhmpsuv, m_83721126, func_215328_b, markForRerender

void (int, int, int): b, setSectionDirty, method_8571, scheduleBlockRender, m_uzhmpsuv, func_215328_b, markForRerender

void (int, int, int, boolean): a, setSectionDirty, method_3295, scheduleChunkRender, m_xzqucjte, setDirty, func_215319_a, markForRerender

void (int, int, int, boolean): a, setSectionDirty, method_3295, scheduleChunkRender, m_xzqucjte, func_215319_a, markForRerender

ParticlesOption (boolean): a, calculateParticleLevel, method_3268, getRandomParticleSpawnChance, m_jmjgtuet, getParticleStatus, func_215327_a, func_215327_a

ParticlesOption (boolean): a, calculateParticleLevel, method_3268, getRandomParticleSpawnChance, m_jmjgtuet, func_215327_a, func_215327_a

void (PlayerEntity, int, BlockPos, int): a, levelEvent, method_8567, playLevelEvent, m_kdamnnhq, m_13444117, func_180439_a, playEvent

void (PlayerEntity, int, BlockPos, int): a, levelEvent, method_8567, playLevelEvent, m_kdamnnhq, func_180439_a, playEvent

void (Camera): a, prepare, method_21595, m_gmkpfzod, m_64354448, func_224745_a, func_224745_a

void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, m_rwjohyib, m_95654319, func_224746_a, func_224746_a

void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, checkBlockRerender, m_rwjohyib, func_224746_a, func_224746_a

void (LightmapTextureManager, float, double, double, double): a, renderSnowAndRain, method_22714, renderWeather, m_fwtznfwa, func_228438_a_, func_228438_a_

void (Camera): a, tickRain, method_22713, method_22713, m_vpyxycyh, func_228436_a_, func_228436_a_

void (Camera, Frustum, boolean, int, boolean): a, setupRender, method_3273, setupTerrain, m_eesirxud, func_228437_a_, func_228437_a_

ChunkBuilder$BuiltChunk (BlockPos, ChunkBuilder$BuiltChunk, Direction): a, getRelativeFrom, method_3241, getAdjacentChunk, m_ktaqrmtc, func_181562_a, func_181562_a

void (Matrix4f, Matrix4f, double, double, double, Frustum): a, captureFrustum, method_3275, captureFrustum, m_tltbttqw, func_228419_a_, func_228419_a_

void (MatrixStack, float, long, boolean, Camera, GameRenderer, LightmapTextureManager, Matrix4f): a, renderLevel, method_22710, render, m_nsrbbxvx, func_228426_a_, func_228426_a_

void (MatrixStack): a, checkPoseStack, method_22979, checkEmpty, m_jrztaoei, func_228423_a_, func_228423_a_

void (Entity, double, double, double, float, MatrixStack, VertexConsumerProvider): a, renderEntity, method_22977, renderEntity, m_rieppqrq, func_228418_a_, func_228418_a_

void (RenderLayer, MatrixStack, double, double, double): a, renderChunkLayer, method_3251, renderLayer, m_zoaovxho, func_228441_a_, func_228441_a_

void (Camera): b, renderDebug, method_22989, renderChunkDebugInfo, m_sjsmoguw, func_228446_b_, func_228446_b_

void (VertexConsumer, int): a, addFrustumVertex, method_22984, m_kkvlftbz, func_228433_a_, func_228433_a_

void (VertexConsumer, int, int, int, int, int, int, int): a, addFrustumQuad, method_22985, m_wmezckfg, func_228434_a_, func_228434_a_

void (BlockBreakingInfo): a, removeProgress, method_22987, removeBlockBreakingInfo, m_acyjjnqq, func_228442_a_, func_228442_a_

void (MatrixStack): b, renderEndSky, method_3250, renderEndSky, m_ehqfnscx, func_228444_b_, func_228444_b_

void (MatrixStack, float): a, renderSky, method_3257, renderSky, m_qwqxlbnd, func_228424_a_, func_228424_a_

void (MatrixStack, float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, func_228425_a_, func_228425_a_

void (Camera): c, renderWorldBounds, method_3243, renderWorldBorder, m_alhwiaul, func_228447_c_, func_228447_c_

void (BufferBuilder, double, double, double, double, int, double, float, float): a, vertex, method_22978, m_utfvdmiw, func_228422_a_, func_228422_a_

void (MatrixStack, VertexConsumer, Entity, double, double, double, BlockPos, BlockState): a, renderHitOutline, method_22712, drawBlockOutline, m_bsijywav, func_228429_a_, func_228429_a_

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_22983, m_spvbauuv, func_228431_a_, func_228431_a_

void (MatrixStack, VertexConsumer, VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawShapeOutline, m_fcuycynu, func_228445_b_, func_228445_b_

void (VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_3262, drawBox, m_aafpllmc, func_228432_a_, func_228432_a_

void (MatrixStack, VertexConsumer, Box, float, float, float, float): a, renderLineBox, method_22982, drawBox, m_jrnetmpf, func_228430_a_, func_228430_a_

void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_22980, drawBox, m_yjjzthga, func_228427_a_, func_228427_a_

void (MatrixStack, VertexConsumer, double, double, double, double, double, double, float, float, float, float, float, float, float): a, renderLineBox, method_22981, drawBox, m_euimsinz, func_228428_a_, func_228428_a_

int (BlockRenderView, BlockPos): a, getLightColor, method_23794, getLightmapCoordinates, m_huehuesi, func_228421_a_, func_228421_a_

int (BlockRenderView, BlockState, BlockPos): a, getLightColor, method_23793, getLightmapCoordinates, m_ntxphbrg, func_228420_a_, func_228420_a_

Framebuffer (): p, entityTarget, method_22990, getEntityOutlinesFramebuffer, m_ikfmnwkn, func_228448_p_, func_228448_p_

1.14.4

Names

dks

dng

net.minecraft.client.renderer.LevelRenderer

net.minecraft.unmapped.C_sfkkabhx

Fields

org.apache.logging.log4j.Logger: b, field_4060, LOGGER, LOGGER, field_147599_m, LOGGER

org.apache.logging.log4j.Logger: b, LOGGER, field_4060, LOGGER, f_qidtwjwt, LOGGER, field_147599_m, LOGGER

Identifier: c, field_4098, MOON_PHASES_TEX, MOON_PHASES_LOCATION, field_110927_h, MOON_PHASES_TEXTURES

Identifier: c, MOON_LOCATION, field_4098, MOON_PHASES, f_izxsabgg, MOON_PHASES_LOCATION, field_110927_h, MOON_PHASES_TEXTURES

Identifier: d, field_4111, SUN_TEX, SUN_LOCATION, field_110928_i, SUN_TEXTURES

Identifier: d, SUN_LOCATION, field_4111, SUN, f_agpxpcxm, SUN_LOCATION, field_110928_i, SUN_TEXTURES

Identifier: e, field_4108, CLOUDS_TEX, CLOUDS_LOCATION, field_110925_j, CLOUDS_TEXTURES

Identifier: e, CLOUDS_LOCATION, field_4108, CLOUDS, f_vnilunmz, CLOUDS_LOCATION, field_110925_j, CLOUDS_TEXTURES

Identifier: f, field_4061, END_SKY_TEX, END_SKY_LOCATION, field_110926_k, END_SKY_TEXTURES

Identifier: f, END_SKY_LOCATION, field_4061, END_SKY, f_cdatnkps, END_SKY_LOCATION, field_110926_k, END_SKY_TEXTURES

Identifier: g, field_4071, FORCEFIELD_TEX, WORLD_BORDER_LOCATION, field_175006_g, FORCEFIELD_TEXTURES

Identifier: g, FORCEFIELD_LOCATION, field_4071, FORCEFIELD, f_yzwscawv, WORLD_BORDER_LOCATION, field_175006_g, FORCEFIELD_TEXTURES

MinecraftClient: h, field_4088, client, minecraft, field_72777_q, mc

MinecraftClient: h, minecraft, field_4088, client, f_xqyukndo, minecraft, field_72777_q, mc

TextureManager: i, field_4057, textureManager, textureManager, field_72770_i, textureManager

TextureManager: i, textureManager, field_4057, textureManager, f_ryvuxquv, textureManager, field_72770_i, textureManager

Set<ChunkRenderer>: l, field_4075, chunkRenderers, dirtyChunks, field_175009_l, chunksToUpdate

Set<ChunkRenderer>: l, chunksToCompile, field_4075, chunksToRebuild, f_fqizgirt, dirtyChunks, field_175009_l, chunksToUpdate

List<WorldRenderer$ChunkInfo>: m, field_4086, chunkInfos, compiledChunks, field_72755_R, renderInfos

List<WorldRenderer$ChunkInfo>: m, renderChunks, field_4086, chunkInfos, f_nklarbqd, compiledChunks, field_72755_R, renderInfos

Set<BlockEntity>: n, field_4055, blockEntities, globalBlockEntities, field_181024_n, setTileEntities

Set<BlockEntity>: n, globalBlockEntities, field_4055, noCullingBlockEntities, f_uhhggclp, globalBlockEntities, field_181024_n, setTileEntities

ChunkRenderDispatcher: o, field_4112, chunkRenderDispatcher, chunkStorage, field_175008_n, viewFrustum

BuiltChunkStorage: o, viewArea, field_4112, chunks, f_znlxpkgq, chunkStorage, field_175008_n, viewFrustum

int: p, field_4099, starsDisplayList, starsGlList, field_72772_v, starGLCallList

int: p, starList, field_4099, starsDisplayList, f_ybkjlrum, starsGlList, field_72772_v, starGLCallList

int: q, field_4117, field_4117, lightSkyGlList, field_72771_w, glSkyList

int: q, skyList, field_4117, f_gwufbcfc, lightSkyGlList, field_72771_w, glSkyList

int: r, field_4067, field_4067, darkSkyGlList, field_72781_x, glSkyList2

int: r, darkList, field_4067, f_lgovxvbu, darkSkyGlList, field_72781_x, glSkyList2

VertexFormat: s, field_4100, field_4100, skyVertexFormat, field_175014_r, vertexBufferFormat

VertexFormat: s, skyFormat, field_4100, f_lxmynpzt, skyVertexFormat, field_175014_r, vertexBufferFormat

GlBuffer: t, field_4113, starsBuffer, starsBuffer, field_175013_s, starVBO

VertexBuffer: t, starBuffer, field_4113, starsBuffer, f_ouqnhuws, starsBuffer, field_175013_s, starVBO

GlBuffer: u, field_4087, field_4087, lightSkyBuffer, field_175012_t, skyVBO

VertexBuffer: u, skyBuffer, field_4087, f_crrssrby, lightSkyBuffer, field_175012_t, skyVBO

GlBuffer: v, field_4102, field_4102, darkSkyBuffer, field_175011_u, sky2VBO

VertexBuffer: v, darkBuffer, field_4102, f_vhxlwkjz, darkSkyBuffer, field_175011_u, sky2VBO

int: w, field_4079, field_4079, f_11669729, field_204606_x, cloudStride

int: w, CLOUD_VERTEX_SIZE, field_4079, f_gsgonvef, f_11669729, field_204606_x, cloudStride

boolean: x, field_4107, cloudsDirty, f_58898825, field_204607_y, cloudsNeedUpdate

boolean: x, generateClouds, field_4107, cloudsDirty, f_nstwpngy, f_58898825, field_204607_y, cloudsNeedUpdate

int: y, field_4114, cloudsDisplayList, f_45646533, field_204608_z, glCloudsList

int: y, cloudList, field_4114, cloudsDisplayList, f_nkkvskma, f_45646533, field_204608_z, glCloudsList

GlBuffer: z, field_4094, cloudsBuffer, f_96971178, field_204601_A, cloudsVBO

VertexBuffer: z, cloudBuffer, field_4094, cloudsBuffer, f_zdbvvrzp, f_96971178, field_204601_A, cloudsVBO

int: A, field_4073, ticks, ticks, field_72773_u, ticks

int: A, ticks, field_4073, ticks, f_wdwpkhmu, ticks, field_72773_u, ticks

Map<Integer, PartiallyBrokenBlockEntry>: B, field_4058, partiallyBrokenBlocks, miningProgress, field_72738_E, damagedBlocks

Map<Integer, BlockBreakingInfo>: B, destroyingBlocks, field_4058, partiallyBrokenBlocks, f_znqgzpjz, miningProgress, field_72738_E, damagedBlocks

Map<BlockPos, SoundInstance>: C, field_4119, playingSongs, playingSongs, field_147593_P, mapSoundPositions

Map<BlockPos, SoundInstance>: C, playingRecords, field_4119, playingSongs, f_mzhqwfqt, playingSongs, field_147593_P, mapSoundPositions

Sprite[]: D, field_4068, destroyStages, miningProgressSprites, field_94141_F, destroyBlockIcons

Sprite[]: D, breakingTextures, field_4068, destroyStages, f_ugijfwnq, miningProgressSprites, field_94141_F, destroyBlockIcons

GlFramebuffer: E, field_4101, entityOutlinesFramebuffer, entityOutlineRenderTarget, field_175015_z, entityOutlineFramebuffer

Framebuffer: E, entityTarget, field_4101, entityOutlinesFramebuffer, f_fkfkkpvn, entityOutlineRenderTarget, field_175015_z, entityOutlineFramebuffer

ShaderEffect: F, field_4059, entityOutlineShader, entityOutline, field_174991_A, entityOutlineShader

ShaderEffect: F, entityEffect, field_4059, entityOutlineShader, f_spqqrrlb, entityOutline, field_174991_A, entityOutlineShader

double: G, field_4104, lastCameraChunkUpdateX, prevCameraX, field_174992_B, frustumUpdatePosX

double: G, lastCameraX, field_4104, lastCameraChunkUpdateX, f_pixymagk, prevCameraX, field_174992_B, frustumUpdatePosX

double: H, field_4120, lastCameraChunkUpdateY, prevCameraY, field_174993_C, frustumUpdatePosY

double: H, lastCameraY, field_4120, lastCameraChunkUpdateY, f_nzjnfkiz, prevCameraY, field_174993_C, frustumUpdatePosY

double: I, field_4070, lastCameraChunkUpdateZ, prevCameraZ, field_174987_D, frustumUpdatePosZ

double: I, lastCameraZ, field_4070, lastCameraChunkUpdateZ, f_rohlvoee, prevCameraZ, field_174987_D, frustumUpdatePosZ

int: J, field_4084, cameraChunkX, prevCameraChunkX, field_174988_E, frustumUpdatePosChunkX

int: J, lastCameraChunkX, field_4084, cameraChunkX, f_aewzcrpj, prevCameraChunkX, field_174988_E, frustumUpdatePosChunkX

int: K, field_4105, cameraChunkY, prevCameraChunkZ, field_174989_F, frustumUpdatePosChunkY

int: K, lastCameraChunkY, field_4105, cameraChunkY, f_micynloj, prevCameraChunkZ, field_174989_F, frustumUpdatePosChunkY

int: L, field_4121, cameraChunkZ, prevCameraChunkY, field_174990_G, frustumUpdatePosChunkZ

int: L, lastCameraChunkZ, field_4121, cameraChunkZ, f_tvxrpomv, prevCameraChunkY, field_174990_G, frustumUpdatePosChunkZ

double: M, field_4069, lastCameraX, cameraPitch, field_174997_H, lastViewEntityX

double: M, prevCamX, field_4069, lastCameraX, f_hgjgxstw, cameraPitch, field_174997_H, lastViewEntityX

double: N, field_4081, lastCameraY, cameraYaw, field_174998_I, lastViewEntityY

double: N, prevCamY, field_4081, lastCameraY, f_gcyanlsp, cameraYaw, field_174998_I, lastViewEntityY

double: O, field_4096, lastCameraZ, cameraX, field_174999_J, lastViewEntityZ

double: O, prevCamZ, field_4096, lastCameraZ, f_gnmkbmxx, cameraX, field_174999_J, lastViewEntityZ

double: P, field_4115, lastCameraPitch, cameraY, field_175000_K, lastViewEntityPitch

double: P, prevCamRotX, field_4115, lastCameraPitch, f_wjvfevmu, cameraY, field_175000_K, lastViewEntityPitch

double: Q, field_4064, lastCameraYaw, cameraZ, field_174994_L, lastViewEntityYaw

double: Q, prevCamRotY, field_4064, lastCameraYaw, f_dqbrmnkm, cameraZ, field_174994_L, lastViewEntityYaw

int: R, field_4082, field_4082, f_45415337, field_204602_S, cloudsCheckX

int: R, prevCloudX, field_4082, f_narsxajr, f_45415337, field_204602_S, cloudsCheckX

int: S, field_4097, field_4097, f_17236356, field_204603_T, cloudsCheckY

int: S, prevCloudY, field_4097, f_whdgzusw, f_17236356, field_204603_T, cloudsCheckY

int: T, field_4116, field_4116, f_22044643, field_204604_U, cloudsCheckZ

int: T, prevCloudZ, field_4116, f_psrqwipd, f_22044643, field_204604_U, cloudsCheckZ

Vec3d: U, field_4072, field_4072, f_78495917, field_204605_V, cloudsCheckColor

Vec3d: U, prevCloudColor, field_4072, f_tonhowha, f_78495917, field_204605_V, cloudsCheckColor

ChunkBatcher: W, field_4106, chunkBatcher, chunkRenderDispatcher, field_174995_M, renderDispatcher

ChunkBuilder: W, chunkRenderDispatcher, field_4106, chunkBuilder, f_cfhmfpua, chunkRenderDispatcher, field_174995_M, renderDispatcher

int: Y, field_4062, renderDistance, lastViewDistance, field_72739_F, renderDistanceChunks

int: Y, lastViewDistance, field_4062, renderDistance, f_yikkuozy, lastViewDistance, field_72739_F, renderDistanceChunks

int: Z, field_4076, field_4076, entityRenderCooldown, field_72740_G, renderEntitiesStartupCounter

int: Z, noEntityRenderFrames, field_4076, f_lobavaad, entityRenderCooldown, field_72740_G, renderEntitiesStartupCounter

int: aa, field_4089, regularEntityCount, renderedEntityCount, field_72749_I, countEntitiesRendered

int: aa, renderedEntities, field_4089, regularEntityCount, f_xxmoghib, renderedEntityCount, field_72749_I, countEntitiesRendered

int: ab, field_4110, blockEntityCount, culledEntityCount, field_72750_J, countEntitiesHidden

int: ab, culledEntities, field_4110, blockEntityCount, f_gepidnwk, culledEntityCount, field_72750_J, countEntitiesHidden

boolean: ac, field_4066, field_4066, captureFrustum, field_175002_T, debugFixTerrainFrustum

boolean: ac, captureFrustum, field_4066, f_uxeiwzyg, captureFrustum, field_175002_T, debugFixTerrainFrustum

Frustum: ad, field_4056, forcedFrustum, capturedFrustum, field_175001_U, debugFixedClippingHelper

Frustum: ad, capturedFrustum, field_4056, forcedFrustum, f_vgmktpwa, capturedFrustum, field_175001_U, debugFixedClippingHelper

Vector4f[]: ae, field_4065, field_4065, frustumPoints, field_175004_V, debugTerrainMatrix

Vector4f[]: ae, frustumPoints, field_4065, f_umiqwyiy, frustumPoints, field_175004_V, debugTerrainMatrix

Vec3d: af, field_4091, forcedFrustumPosition, frustumPos, field_175003_W, debugTerrainFrustumPosition

Vector3d: af, frustumPos, field_4091, capturedFrustumPosition, f_tkobpdri, frustumPos, field_175003_W, debugTerrainFrustumPosition

boolean: ag, field_4063, vertexBufferObjectsEnabled, useVbo, field_175005_X, vboEnabled

boolean: ag, usingVbo, field_4063, vertexBufferObjectsEnabled, f_nvhjarqv, useVbo, field_175005_X, vboEnabled

double: ai, field_4083, lastTranslucentSortX, lastCameraX, field_147596_f, prevRenderSortX

double: ai, xTransparentOld, field_4083, lastTranslucentSortX, f_ndiepgdm, lastCameraX, field_147596_f, prevRenderSortX

double: aj, field_4103, lastTranslucentSortY, lastCameraY, field_147597_g, prevRenderSortY

double: aj, yTransparentOld, field_4103, lastTranslucentSortY, f_mbxyvvur, lastCameraY, field_147597_g, prevRenderSortY

double: ak, field_4118, lastTranslucentSortZ, lastCameraZ, field_147602_h, prevRenderSortZ

double: ak, zTransparentOld, field_4118, lastTranslucentSortZ, f_kqxotjgi, lastCameraZ, field_147602_h, prevRenderSortZ

boolean: al, field_4077, terrainUpdateNecessary, viewChanged, field_147595_R, displayListEntitiesDirty

boolean: al, needsUpdate, field_4077, needsTerrainUpdate, f_leqnxkqg, viewChanged, field_147595_R, displayListEntitiesDirty

boolean: am, field_4090, entityOutlinesUpdateNecessary, hasEntityOutlines, field_184386_ad, entityOutlinesRendered

boolean: am, hadRenderedEntityOutlines, field_4090, shouldCaptureFrustum, f_yezzbskp, hasEntityOutlines, field_184386_ad, entityOutlinesRendered

Direction[]: a, field_4095, DIRECTIONS, DIRECTIONS, field_200006_a, FACINGS

Direction[]: a, DIRECTIONS, field_4095, DIRECTIONS, f_ofkpyvlk, DIRECTIONS, field_200006_a, FACINGS

EntityRenderDispatcher: j, field_4109, entityRenderDispatcher, entityRenderDispatcher, field_175010_j, renderManager

EntityRenderDispatcher: j, entityRenderDispatcher, field_4109, entityRenderDispatcher, f_fytrtjkk, entityRenderDispatcher, field_175010_j, renderManager

ClientWorld: k, field_4085, world, world, field_72769_h, world

ClientWorld: k, level, field_4085, world, f_knkykysk, world, field_72769_h, world

CloudRenderMode: V, field_4080, field_4080, f_73436308, field_204800_W, cloudOption

CloudRenderMode: V, prevCloudsType, field_4080, f_klfrhldz, f_73436308, field_204800_W, cloudOption

ChunkRendererList: X, field_4092, chunkRendererList, chunkList, field_174996_N, renderContainer

ChunkRendererList: X, renderList, field_4092, chunkRendererList, f_rvxxwncd, chunkList, field_174996_N, renderContainer

ChunkRendererFactory: ah, field_4078, chunkRendererFactory, chunkFactory, field_175007_a, renderChunkFactory

ChunkRendererFactory: ah, renderChunkFactory, field_4078, chunkRendererFactory, f_bkifldwx, chunkFactory, field_175007_a, renderChunkFactory

Constructors

Methods

void (): close, close, close, close, close

void (): close, close, close, close, close

void (ResourceManager): a, method_14491, apply, onResourceManagerReload, func_195410_a, onResourceManagerReload

void (ResourceManager): a, onResourceManagerReload, method_14491, apply, m_dviihlsr, onResourceManagerReload, func_195410_a, onResourceManagerReload

void (): o, method_3249, loadDestroyStageTextures, reloadMiningProgressTextures, func_174971_n, updateDestroyBlockIcons

void (): o, setupBreakingTextureSprites, method_3249, loadDestroyStageTextures, m_ltenwywo, reloadMiningProgressTextures, func_174971_n, updateDestroyBlockIcons

void (): a, method_3296, loadEntityOutlineShader, loadEntityOutline, func_174966_b, makeEntityOutlineShader

void (): a, initOutline, method_3296, loadEntityOutlineShader, m_hsvhpyyt, loadEntityOutline, func_174966_b, makeEntityOutlineShader

void (): b, method_3254, drawEntityOutlinesFramebuffer, renderEntityOutlines, func_174975_c, renderEntityOutlineFramebuffer

void (): b, doEntityOutline, method_3254, drawEntityOutlinesFramebuffer, m_nimwchzu, renderEntityOutlines, func_174975_c, renderEntityOutlineFramebuffer

boolean (): c, method_3270, canDrawEntityOutlines, shouldRenderEntityOutlines, func_174985_d, isRenderEntityOutlines

boolean (): c, shouldShowEntityOutlines, method_3270, canDrawEntityOutlines, m_xuzbjwzg, shouldRenderEntityOutlines, func_174985_d, isRenderEntityOutlines

void (): p, method_3265, method_3265, renderDarkSky, func_174964_o, generateSky2

void (): p, createDarkSky, method_3265, m_tidaqmvt, renderDarkSky, func_174964_o, generateSky2

void (): q, method_3277, method_3277, renderLightSky, func_174980_p, generateSky

void (): q, createLightSky, method_3277, m_czgfbaid, renderLightSky, func_174980_p, generateSky

void (BufferBuilder, float, boolean): a, method_3283, method_3283, renderSkyHemisphere, func_174968_a, renderSky

void (BufferBuilder, float, boolean): a, drawSkyHemisphere, method_3283, renderSkyHalf, m_uacykofm, renderSkyHemisphere, func_174968_a, renderSky

void (): r, method_3293, renderStars, renderStars, func_174963_q, generateStars

void (): r, createStars, method_3293, renderStars, m_hwnneikb, renderStars, func_174963_q, generateStars

void (BufferBuilder): a, method_3255, renderStars, renderStars, func_180444_a, renderStars

void (BufferBuilder): a, drawStars, method_3255, renderStars, m_rlcfnbww, renderStars, func_180444_a, renderStars

void (): d, method_3279, reload, reload, func_72712_a, loadRenderers

void (): d, allChanged, method_3279, reload, m_tbgywtxm, reload, func_72712_a, loadRenderers

void (): e, method_3280, clearChunkRenderers, resetDirtyChunks, func_174986_e, stopChunkUpdates

void (): e, resetChunksToCompile, method_3280, clearChunkRenderers, m_ohrkjdpp, resetDirtyChunks, func_174986_e, stopChunkUpdates

void (int, int): a, method_3242, onResized, onResolutionChanged, func_72720_a, createBindEntityOutlineFbs

void (int, int): a, resize, method_3242, onResized, m_cqjwluwx, onResolutionChanged, func_72720_a, createBindEntityOutlineFbs

String (): f, method_3289, getChunksDebugString, getChunkDebugInfo, func_72735_c, getDebugInfoRenders

String (): f, getChunkStatistics, method_3289, getChunksDebugString, m_tpwuypxi, getChunkDebugInfo, func_72735_c, getDebugInfoRenders

int (): g, method_3246, getChunkNumber, countRenderedChunks, func_184382_g, getRenderedChunks

int (): g, countRenderedChunks, method_3246, getCompletedChunkCount, m_zygfvwlp, countRenderedChunks, func_184382_g, getRenderedChunks

String (): h, method_3272, getEntitiesDebugString, getEntityDebugInfo, func_72723_d, getDebugInfoEntities

String (): h, getEntityStatistics, method_3272, getEntitiesDebugString, m_iykjkqzv, getEntityDebugInfo, func_72723_d, getDebugInfoEntities

Set<Direction> (BlockPos): a, method_3285, getOpenChunkFaces, getOpenChunkFaces, func_174978_c, getVisibleFacings

Set<Direction> (BlockPos): a, getVisibleDirections, method_3285, getOpenChunkFaces, m_krppkejh, getOpenChunkFaces, func_174978_c, getVisibleFacings

void (double, double, double): a, method_3275, method_3275, captureFrustum, func_174984_a, fixTerrainFrustum

void (double, double, double): a, captureFrustum, method_3275, m_zkhhxipy, captureFrustum, func_174984_a, fixTerrainFrustum

void (BlockRenderLayer): a, method_3287, renderLayer, renderLastChunks, func_174982_a, renderBlockLayer

void (RenderLayer): a, renderSameAsLast, method_3287, renderLayer, m_qqavvznl, renderLastChunks, func_174982_a, renderBlockLayer

void (Iterator<PartiallyBrokenBlockEntry>): a, method_3290, removeOutdatedPartiallyBrokenBlocks, updateMiningProgress, func_174965_a, cleanupDamagedBlocks

void (Iterator<BlockBreakingInfo>): a, updateBlockDestruction, method_3290, removeOutdatedPartiallyBrokenBlocks, m_eoxhdfmn, updateMiningProgress, func_174965_a, cleanupDamagedBlocks

void (): k, method_3252, tick, tick, func_72734_e, tick

void (): k, tick, method_3252, tick, m_qtfwhseg, tick, func_72734_e, tick

void (): s, method_3250, renderEndSky, renderEndSky, func_180448_r, renderSkyEnd

void (): s, renderEndSky, method_3250, renderEndSky, m_ehqfnscx, renderEndSky, func_180448_r, renderSkyEnd

void (float): a, method_3257, renderSky, renderSky, func_195465_a, renderSky

void (float): a, renderSky, method_3257, renderSky, m_qwqxlbnd, renderSky, func_195465_a, renderSky

void (float, double, double, double): a, method_3259, renderClouds, renderClouds, func_195466_a, renderClouds

void (float, double, double, double): a, renderClouds, method_3259, renderClouds, m_smzlixyx, renderClouds, func_195466_a, renderClouds

void (BufferBuilder, double, double, double, Vec3d): a, method_3239, renderClouds, renderFancyClouds, func_204600_a, drawClouds

void (BufferBuilder, double, double, double, Vec3d): a, buildClouds, method_3239, renderClouds, m_zkzjfytg, renderFancyClouds, func_204600_a, drawClouds

void (long): a, method_3269, updateChunks, compileChunksUntil, func_174967_a, updateChunks

void (long): a, compileChunksUntil, method_3269, updateChunks, m_wxhgrpgn, compileChunksUntil, func_174967_a, updateChunks

void (): t, method_3263, enableBlockOverlayRendering, setupMiningProgressState, func_180443_s, preRenderDamagedBlocks

void (): t, setupDestroyState, method_3263, enableBlockOverlayRendering, m_dysbufgh, setupMiningProgressState, func_180443_s, preRenderDamagedBlocks

void (): u, method_3274, disableBlockOverlayRendering, restoreMiningProgressState, func_174969_t, postRenderDamagedBlocks

void (): u, restoreDestroyState, method_3274, disableBlockOverlayRendering, m_atieyihm, restoreMiningProgressState, func_174969_t, postRenderDamagedBlocks

void (VoxelShape, double, double, double, float, float, float, float): a, method_3240, drawDebugShapeOutline, m_50931160, func_195470_a, drawVoxelShapeParts

void (VoxelShape, double, double, double, float, float, float, float): a, renderVoxelShape, method_3240, drawDebugShapeOutline, m_spvbauuv, m_50931160, func_195470_a, drawVoxelShapeParts

void (VoxelShape, double, double, double, float, float, float, float): b, method_3291, drawShapeOutline, m_27126209, func_195463_b, drawShape

void (VoxelShape, double, double, double, float, float, float, float): b, renderShape, method_3291, drawShapeOutline, m_fcuycynu, m_27126209, func_195463_b, drawShape

void (Box, float, float, float, float): a, method_3260, drawBoxOutline, renderOutlineShape, func_189697_a, drawSelectionBoundingBox

void (Box, float, float, float, float): a, renderLineBox, method_3260, drawBoxOutline, m_iuzmrayb, renderOutlineShape, func_189697_a, drawSelectionBoundingBox

void (double, double, double, double, double, double, float, float, float, float): a, method_3262, drawBoxOutline, renderOutlineShape, func_189694_a, drawBoundingBox

void (double, double, double, double, double, double, float, float, float, float): a, renderLineBox, method_3262, drawBoxOutline, m_hvslqsgp, renderOutlineShape, func_189694_a, drawBoundingBox

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, method_3258, buildBoxOutline, addVerticesForOutlineShape, func_189698_a, drawBoundingBox

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, addChainedLineBoxVertices, method_3258, drawBox, m_omuthoou, addVerticesForOutlineShape, func_189698_a, drawBoundingBox

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, method_3253, buildBox, addVerticesForShape, func_189693_b, addChainedFilledBoxVertices

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, addChainedFilledBoxVertices, method_3253, buildBox, m_jqqaldjk, addVerticesForShape, func_189693_b, addChainedFilledBoxVertices

void (int, int, int, int, int, int): a, method_18146, scheduleBlockRenders, m_74927347, func_147585_a, markBlockRangeForRenderUpdate

void (int, int, int, int, int, int): a, setBlocksDirty, method_18146, scheduleBlockRenders, m_olbxkwmx, m_74927347, func_147585_a, markBlockRangeForRenderUpdate

void (SoundEvent, BlockPos): a, method_8562, playSong, m_78544400, func_184377_a, playRecord

void (SoundEvent, BlockPos): a, playStreamingMusic, method_8562, playSong, m_ljerxhtn, m_78544400, func_184377_a, playRecord

void (World, BlockPos, boolean): a, method_3247, updateEntitiesForSong, notifyEntitiesOfRecord, func_193054_a, setPartying

void (World, BlockPos, boolean): a, notifyNearbyEntities, method_3247, updateEntitiesForSong, m_hfpkdycq, notifyEntitiesOfRecord, func_193054_a, setPartying

void (ParticleEffect, boolean, double, double, double, double, double, double): a, method_8568, addParticle, m_57165972, func_195461_a, addParticle

void (ParticleEffect, boolean, double, double, double, double, double, double): a, addParticle, method_8568, addParticle, m_gtfdkthn, m_57165972, func_195461_a, addParticle

void (ParticleEffect, boolean, boolean, double, double, double, double, double, double): a, method_8563, addParticle, m_90456491, func_195462_a, addParticle

void (ParticleEffect, boolean, boolean, double, double, double, double, double, double): a, addParticle, method_8563, addParticle, m_lmslduiw, m_90456491, func_195462_a, addParticle

<T extends ParticleEffect> void (T, double, double, double, double, double, double): a, method_3276, addParticle, addParticle, func_195467_a, addParticleUnchecked

<T extends ParticleEffect> void (T, double, double, double, double, double, double): a, addParticle, method_3276, addParticle, m_ashawqvr, addParticle, func_195467_a, addParticleUnchecked

Particle (ParticleEffect, boolean, double, double, double, double, double, double): b, method_3282, spawnParticle, tryAddParticle, func_195471_b, addParticleUnchecked

Particle (ParticleEffect, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3282, spawnParticle, m_ekvmzgne, tryAddParticle, func_195471_b, addParticleUnchecked

Particle (ParticleEffect, boolean, boolean, double, double, double, double, double, double): b, method_3288, spawnParticle, tryAddParticle, func_195469_b, addParticleUnchecked

Particle (ParticleEffect, boolean, boolean, double, double, double, double, double, double): b, addParticleInternal, method_3288, spawnParticle, m_jmwkkslv, tryAddParticle, func_195469_b, addParticleUnchecked

void (): l, method_3267, method_3267, releaseGlLists, func_72728_f, deleteAllDisplayLists

void (): l, clear, method_3267, m_mmpvwyks, releaseGlLists, func_72728_f, deleteAllDisplayLists

void (int, BlockPos, int): a, method_8564, playGlobalEvent, m_86253275, func_180440_a, broadcastSound

void (int, BlockPos, int): a, globalLevelEvent, method_8564, playGlobalEvent, m_wrounzjs, m_86253275, func_180440_a, broadcastSound

void (int, BlockPos, int): b, method_8569, setBlockBreakingProgress, m_83094077, func_180441_b, sendBlockBreakProgress

void (int, BlockPos, int): b, destroyBlockProgress, method_8569, setBlockBreakingInfo, m_qgbrxqob, m_83094077, func_180441_b, sendBlockBreakProgress

boolean (): m, method_3281, isTerrainRenderComplete, hasRenderedAllChunks, func_184384_n, hasNoChunkUpdates

boolean (): m, hasRenderedAllChunks, method_3281, isTerrainRenderComplete, m_iqlxizqg, hasRenderedAllChunks, func_184384_n, hasNoChunkUpdates

void (): n, method_3292, scheduleTerrainUpdate, onViewChanged, func_174979_m, setDisplayListEntitiesDirty

void (): n, needsUpdate, method_3292, scheduleTerrainUpdate, m_mpuuibox, onViewChanged, func_174979_m, setDisplayListEntitiesDirty

void (Collection<BlockEntity>, Collection<BlockEntity>): a, method_3245, updateBlockEntities, updateGlobalBlockEntities, func_181023_a, updateTileEntities

void (Collection<BlockEntity>, Collection<BlockEntity>): a, updateGlobalBlockEntities, method_3245, updateNoCullingBlockEntities, m_dwuopuwx, updateGlobalBlockEntities, func_181023_a, updateTileEntities

void (ClientWorld): a, method_3244, setWorld, setWorld, func_72732_a, setWorldAndLoadRenderers

void (ClientWorld): a, setLevel, method_3244, setWorld, m_vnssyyxd, setWorld, func_72732_a, setWorldAndLoadRenderers

void (Camera, VisibleRegion, float): a, method_3271, renderEntities, renderEntities, func_215326_a, renderEntities

void (Camera, VisibleRegion, float): a, renderEntities, method_3271, renderEntities, m_kqgypqyg, renderEntities, func_215326_a, renderEntities

void (Camera, VisibleRegion, int, boolean): a, method_3273, setUpTerrain, setupRender, func_215320_a, setupTerrain

void (Camera, VisibleRegion, int, boolean): a, setupRender, method_3273, setUpTerrain, m_eesirxud, setupRender, func_215320_a, setupTerrain

ChunkRenderer (BlockPos, ChunkRenderer, Direction): a, method_3241, getAdjacentChunkRenderer, getNeighborChunk, func_181562_a, getRenderChunkOffset

ChunkRenderer (BlockPos, ChunkRenderer, Direction): a, getRelativeFrom, method_3241, getAdjacentChunkRenderer, m_ktaqrmtc, getNeighborChunk, func_181562_a, getRenderChunkOffset

int (BlockRenderLayer, Camera): a, method_3251, renderLayer, render, func_215323_a, renderBlockLayer

int (RenderLayer, Camera): a, render, method_3251, renderLayer, m_tpblhyok, render, func_215323_a, renderBlockLayer

void (Camera, float): a, method_3243, renderWorldBorder, renderWorldBorder, func_215322_a, renderWorldBorder

void (Camera, float): a, renderWorldBounds, method_3243, renderWorldBorder, m_alhwiaul, renderWorldBorder, func_215322_a, renderWorldBorder

void (Tessellator, BufferBuilder, Camera): a, method_3256, renderPartiallyBrokenBlocks, renderMiningProgress, func_215318_a, func_215318_a

void (Tessellator, BufferBuilder, Camera): a, renderDestroyAnimation, method_3256, renderPartiallyBrokenBlocks, m_ykstlkjn, renderMiningProgress, func_215318_a, func_215318_a

void (Camera, HitResult, int): a, method_3294, drawHighlightedBlockOutline, renderBlockOutline, func_215325_a, drawSelectionBox

void (Camera, HitResult, int): a, renderHitOutline, method_3294, drawHighlightedBlockOutline, m_bsijywav, renderBlockOutline, func_215325_a, drawSelectionBox

void (BlockView, BlockPos, BlockState, BlockState, int): a, method_8570, updateBlock, m_90986344, func_184376_a, notifyBlockUpdate

void (BlockView, BlockPos, BlockState, BlockState, int): a, blockChanged, method_8570, updateBlock, m_muehcdqf, m_90986344, func_184376_a, notifyBlockUpdate

void (BlockPos, boolean): a, method_16037, scheduleSectionRender, m_22006592, func_215324_a, func_215324_a

void (BlockPos, boolean): a, setBlockDirty, method_16037, scheduleSectionRender, m_acglwznl, m_22006592, func_215324_a, func_215324_a

void (int, int, int): a, method_18145, scheduleBlockRenders, m_84457783, func_215321_a, markSurroundingsForRerender

void (int, int, int): a, setSectionDirtyWithNeighbors, method_18145, scheduleBlockRenders, m_cjgrgtiz, m_84457783, func_215321_a, markSurroundingsForRerender

void (int, int, int): b, method_8571, scheduleBlockRender, m_83721126, func_215328_b, markForRerender

void (int, int, int): b, setSectionDirty, method_8571, scheduleBlockRender, m_uzhmpsuv, m_83721126, func_215328_b, markForRerender

void (int, int, int, boolean): a, method_3295, scheduleChunkRender, setDirty, func_215319_a, markForRerender

void (int, int, int, boolean): a, setSectionDirty, method_3295, scheduleChunkRender, m_xzqucjte, setDirty, func_215319_a, markForRerender

ParticlesOption (boolean): a, method_3268, getRandomParticleSpawnChance, getParticleStatus, func_215327_a, func_215327_a

ParticlesOption (boolean): a, calculateParticleLevel, method_3268, getRandomParticleSpawnChance, m_jmjgtuet, getParticleStatus, func_215327_a, func_215327_a

void (PlayerEntity, int, BlockPos, int): a, method_8567, playLevelEvent, m_13444117, func_180439_a, playEvent

void (PlayerEntity, int, BlockPos, int): a, levelEvent, method_8567, playLevelEvent, m_kdamnnhq, m_13444117, func_180439_a, playEvent

void (Camera): a, prepare, method_21595, m_gmkpfzod, m_64354448, func_224745_a, func_224745_a

void (BlockPos, BlockState, BlockState): a, setBlockDirty, method_21596, m_rwjohyib, m_95654319, func_224746_a, func_224746_a

1.14.3

Names

dko

dks

net.minecraft.client.render.WorldRenderer

Fields

org.apache.logging.log4j.Logger: b, field_4060, LOGGER, field_147599_m, LOGGER

org.apache.logging.log4j.Logger: b, field_4060, LOGGER, LOGGER, field_147599_m, LOGGER

Identifier: c, field_4098, MOON_PHASES_LOCATION, field_110927_h, MOON_PHASES_TEXTURES

Identifier: c, field_4098, MOON_PHASES_TEX, MOON_PHASES_LOCATION, field_110927_h, MOON_PHASES_TEXTURES

Identifier: d, field_4111, SUN_LOCATION, field_110928_i, SUN_TEXTURES

Identifier: d, field_4111, SUN_TEX, SUN_LOCATION, field_110928_i, SUN_TEXTURES

Identifier: e, field_4108, CLOUDS_LOCATION, field_110925_j, CLOUDS_TEXTURES

Identifier: e, field_4108, CLOUDS_TEX, CLOUDS_LOCATION, field_110925_j, CLOUDS_TEXTURES

Identifier: f, field_4061, END_SKY_LOCATION, field_110926_k, END_SKY_TEXTURES

Identifier: f, field_4061, END_SKY_TEX, END_SKY_LOCATION, field_110926_k, END_SKY_TEXTURES

Identifier: g, field_4071, WORLD_BORDER_LOCATION, field_175006_g, FORCEFIELD_TEXTURES

Identifier: g, field_4071, FORCEFIELD_TEX, WORLD_BORDER_LOCATION, field_175006_g, FORCEFIELD_TEXTURES

Minecraft: h, field_4088, minecraft, field_72777_q, mc

MinecraftClient: h, field_4088, client, minecraft, field_72777_q, mc

TextureManager: i, field_4057, textureManager, field_72770_i, textureManager

TextureManager: i, field_4057, textureManager, textureManager, field_72770_i, textureManager

Set<RenderChunk>: l, field_4075, dirtyChunks, field_175009_l, chunksToUpdate

Set<ChunkRenderer>: l, field_4075, chunkRenderers, dirtyChunks, field_175009_l, chunksToUpdate

List<WorldRenderer$RenderChunkInfo>: m, field_4086, compiledChunks, field_72755_R, renderInfos

List<WorldRenderer$ChunkInfo>: m, field_4086, chunkInfos, compiledChunks, field_72755_R, renderInfos

Set<BlockEntity>: n, field_4055, globalBlockEntities, field_181024_n, setTileEntities

Set<BlockEntity>: n, field_4055, blockEntities, globalBlockEntities, field_181024_n, setTileEntities

RenderChunkStorage: o, field_4112, chunkStorage, field_175008_n, viewFrustum

ChunkRenderDispatcher: o, field_4112, chunkRenderDispatcher, chunkStorage, field_175008_n, viewFrustum

int: p, field_4099, starsGlList, field_72772_v, starGLCallList

int: p, field_4099, starsDisplayList, starsGlList, field_72772_v, starGLCallList

int: q, field_4117, lightSkyGlList, field_72771_w, glSkyList

int: q, field_4117, field_4117, lightSkyGlList, field_72771_w, glSkyList

int: r, field_4067, darkSkyGlList, field_72781_x, glSkyList2

int: r, field_4067, field_4067, darkSkyGlList, field_72781_x, glSkyList2

VertexFormat: s, field_4100, skyVertexFormat, field_175014_r, vertexBufferFormat

VertexFormat: s, field_4100, field_4100, skyVertexFormat, field_175014_r, vertexBufferFormat

VertexBuffer: t, field_4113, starsBuffer, field_175013_s, starVBO

GlBuffer: t, field_4113, starsBuffer, starsBuffer, field_175013_s, starVBO

VertexBuffer: u, field_4087, lightSkyBuffer, field_175012_t, skyVBO

GlBuffer: u, field_4087, field_4087, lightSkyBuffer, field_175012_t, skyVBO

VertexBuffer: v, field_4102, darkSkyBuffer, field_175011_u, sky2VBO

GlBuffer: v, field_4102, field_4102, darkSkyBuffer, field_175011_u, sky2VBO

int: w, field_4079, f_11669729, field_204606_x, cloudStride

int: w, field_4079, field_4079, f_11669729, field_204606_x, cloudStride

boolean: x, field_4107, f_58898825, field_204607_y, cloudsNeedUpdate

boolean: x, field_4107, cloudsDirty, f_58898825, field_204607_y, cloudsNeedUpdate

int: y, field_4114, f_45646533, field_204608_z, glCloudsList

int: y, field_4114, cloudsDisplayList, f_45646533, field_204608_z, glCloudsList

VertexBuffer: z, field_4094, f_96971178, field_204601_A, cloudsVBO

GlBuffer: z, field_4094, cloudsBuffer, f_96971178, field_204601_A, cloudsVBO

int: A, field_4073, ticks, field_72773_u, ticks

int: A, field_4073, ticks, ticks, field_72773_u, ticks

Map<Integer, BlockMiningProgress>: B, field_4058, miningProgress, field_72738_E, damagedBlocks

Map<Integer, PartiallyBrokenBlockEntry>: B, field_4058, partiallyBrokenBlocks, miningProgress, field_72738_E, damagedBlocks

Map<BlockPos, SoundInstance>: C, field_4119, playingSongs, field_147593_P, mapSoundPositions

Map<BlockPos, SoundInstance>: C, field_4119, playingSongs, playingSongs, field_147593_P, mapSoundPositions

TextureAtlasSprite[]: D, field_4068, miningProgressSprites, field_94141_F, destroyBlockIcons

Sprite[]: D, field_4068, destroyStages, miningProgressSprites, field_94141_F, destroyBlockIcons

RenderTarget: E, field_4101, entityOutlineRenderTarget, field_175015_z, entityOutlineFramebuffer

GlFramebuffer: E, field_4101, entityOutlinesFramebuffer, entityOutlineRenderTarget, field_175015_z, entityOutlineFramebuffer

PostChain: F, field_4059, entityOutline, field_174991_A, entityOutlineShader

ShaderEffect: F, field_4059, entityOutlineShader, entityOutline, field_174991_A, entityOutlineShader

double: G, field_4104, prevCameraX, field_174992_B, frustumUpdatePosX

double: G, field_4104, lastCameraChunkUpdateX, prevCameraX, field_174992_B, frustumUpdatePosX

double: H, field_4120, prevCameraY, field_174993_C, frustumUpdatePosY

double: H, field_4120, lastCameraChunkUpdateY, prevCameraY, field_174993_C, frustumUpdatePosY

double: I, field_4070, prevCameraZ, field_174987_D, frustumUpdatePosZ

double: I, field_4070, lastCameraChunkUpdateZ, prevCameraZ, field_174987_D, frustumUpdatePosZ

int: J, field_4084, prevCameraChunkX, field_174988_E, frustumUpdatePosChunkX

int: J, field_4084, cameraChunkX, prevCameraChunkX, field_174988_E, frustumUpdatePosChunkX

int: K, field_4105, prevCameraChunkZ, field_174989_F, frustumUpdatePosChunkY

int: K, field_4105, cameraChunkY, prevCameraChunkZ, field_174989_F, frustumUpdatePosChunkY

int: L, field_4121, prevCameraChunkY, field_174990_G, frustumUpdatePosChunkZ

int: L, field_4121, cameraChunkZ, prevCameraChunkY, field_174990_G, frustumUpdatePosChunkZ

double: M, field_4069, cameraPitch, field_174997_H, lastViewEntityX

double: M, field_4069, lastCameraX, cameraPitch, field_174997_H, lastViewEntityX

double: N, field_4081, cameraYaw, field_174998_I, lastViewEntityY

double: N, field_4081, lastCameraY, cameraYaw, field_174998_I, lastViewEntityY

double: O, field_4096, cameraX, field_174999_J, lastViewEntityZ

double: O, field_4096, lastCameraZ, cameraX, field_174999_J, lastViewEntityZ

double: P, field_4115, cameraY, field_175000_K, lastViewEntityPitch

double: P, field_4115, lastCameraPitch, cameraY, field_175000_K, lastViewEntityPitch

double: Q, field_4064, cameraZ, field_174994_L, lastViewEntityYaw

double: Q, field_4064, lastCameraYaw, cameraZ, field_174994_L, lastViewEntityYaw

int: R, field_4082, f_45415337, field_204602_S, cloudsCheckX

int: R, field_4082, field_4082, f_45415337, field_204602_S, cloudsCheckX

int: S, field_4097, f_17236356, field_204603_T, cloudsCheckY

int: S, field_4097, field_4097, f_17236356, field_204603_T, cloudsCheckY

int: T, field_4116, f_22044643, field_204604_U, cloudsCheckZ

int: T, field_4116, field_4116, f_22044643, field_204604_U, cloudsCheckZ

Vec3d: U, field_4072, f_78495917, field_204605_V, cloudsCheckColor

Vec3d: U, field_4072, field_4072, f_78495917, field_204605_V, cloudsCheckColor

ChunkRenderDispatcher: W, field_4106, chunkRenderDispatcher, field_174995_M, renderDispatcher

ChunkBatcher: W, field_4106, chunkBatcher, chunkRenderDispatcher, field_174995_M, renderDispatcher

int: Y, field_4062, lastViewDistance, field_72739_F, renderDistanceChunks

int: Y, field_4062, renderDistance, lastViewDistance, field_72739_F, renderDistanceChunks

int: Z, field_4076, entityRenderCooldown, field_72740_G, renderEntitiesStartupCounter

int: Z, field_4076, field_4076, entityRenderCooldown, field_72740_G, renderEntitiesStartupCounter

int: aa, field_4089, renderedEntityCount, field_72749_I, countEntitiesRendered

int: aa, field_4089, regularEntityCount, renderedEntityCount, field_72749_I, countEntitiesRendered

int: ab, field_4110, culledEntityCount, field_72750_J, countEntitiesHidden

int: ab, field_4110, blockEntityCount, culledEntityCount, field_72750_J, countEntitiesHidden

boolean: ac, field_4066, captureFrustum, field_175002_T, debugFixTerrainFrustum

boolean: ac, field_4066, field_4066, captureFrustum, field_175002_T, debugFixTerrainFrustum

FrustumData: ad, field_4056, capturedFrustum, field_175001_U, debugFixedClippingHelper

Frustum: ad, field_4056, forcedFrustum, capturedFrustum, field_175001_U, debugFixedClippingHelper

Vector4f[]: ae, field_4065, frustumPoints, field_175004_V, debugTerrainMatrix

Vector4f[]: ae, field_4065, field_4065, frustumPoints, field_175004_V, debugTerrainMatrix

Vector3d: af, field_4091, frustumPos, field_175003_W, debugTerrainFrustumPosition

Vec3d: af, field_4091, forcedFrustumPosition, frustumPos, field_175003_W, debugTerrainFrustumPosition

boolean: ag, field_4063, useVbo, field_175005_X, vboEnabled

boolean: ag, field_4063, vertexBufferObjectsEnabled, useVbo, field_175005_X, vboEnabled

double: ai, field_4083, lastCameraX, field_147596_f, prevRenderSortX

double: ai, field_4083, lastTranslucentSortX, lastCameraX, field_147596_f, prevRenderSortX

double: aj, field_4103, lastCameraY, field_147597_g, prevRenderSortY

double: aj, field_4103, lastTranslucentSortY, lastCameraY, field_147597_g, prevRenderSortY

double: ak, field_4118, lastCameraZ, field_147602_h, prevRenderSortZ

double: ak, field_4118, lastTranslucentSortZ, lastCameraZ, field_147602_h, prevRenderSortZ

boolean: al, field_4077, viewChanged, field_147595_R, displayListEntitiesDirty

boolean: al, field_4077, terrainUpdateNecessary, viewChanged, field_147595_R, displayListEntitiesDirty

boolean: am, field_4090, hasEntityOutlines, field_184386_ad, entityOutlinesRendered

boolean: am, field_4090, entityOutlinesUpdateNecessary, hasEntityOutlines, field_184386_ad, entityOutlinesRendered

Direction[]: a, field_4095, DIRECTIONS, field_200006_a, FACINGS

Direction[]: a, field_4095, DIRECTIONS, DIRECTIONS, field_200006_a, FACINGS

EntityRenderDispatcher: j, field_4109, entityRenderDispatcher, field_175010_j, renderManager

EntityRenderDispatcher: j, field_4109, entityRenderDispatcher, entityRenderDispatcher, field_175010_j, renderManager

ClientWorld: k, field_4085, world, field_72769_h, world

ClientWorld: k, field_4085, world, world, field_72769_h, world

CloudRenderMode: V, field_4080, f_73436308, field_204800_W, cloudOption

CloudRenderMode: V, field_4080, field_4080, f_73436308, field_204800_W, cloudOption

RenderChunkList: X, field_4092, chunkList, field_174996_N, renderContainer

ChunkRendererList: X, field_4092, chunkRendererList, chunkList, field_174996_N, renderContainer

RenderChunkFactory: ah, field_4078, chunkFactory, field_175007_a, renderChunkFactory

ChunkRendererFactory: ah, field_4078, chunkRendererFactory, chunkFactory, field_175007_a, renderChunkFactory

Constructors

Methods

void (): close, close

void (): close, close, close, close, close

void (ResourceManager): a, method_14491, onResourceManagerReload, func_195410_a, onResourceManagerReload

void (ResourceManager): a, method_14491, apply, onResourceManagerReload, func_195410_a, onResourceManagerReload

void (): o, method_3249, reloadMiningProgressTextures, func_174971_n, updateDestroyBlockIcons

void (): o, method_3249, loadDestroyStageTextures, reloadMiningProgressTextures, func_174971_n, updateDestroyBlockIcons

void (): a, method_3296, loadEntityOutline, func_174966_b, makeEntityOutlineShader

void (): a, method_3296, loadEntityOutlineShader, loadEntityOutline, func_174966_b, makeEntityOutlineShader

void (): b, method_3254, renderEntityOutlines, func_174975_c, renderEntityOutlineFramebuffer

void (): b, method_3254, drawEntityOutlinesFramebuffer, renderEntityOutlines, func_174975_c, renderEntityOutlineFramebuffer

boolean (): c, method_3270, shouldRenderEntityOutlines, func_174985_d, isRenderEntityOutlines

boolean (): c, method_3270, canDrawEntityOutlines, shouldRenderEntityOutlines, func_174985_d, isRenderEntityOutlines

void (): p, method_3265, renderDarkSky, func_174964_o, generateSky2

void (): p, method_3265, method_3265, renderDarkSky, func_174964_o, generateSky2

void (): q, method_3277, renderLightSky, func_174980_p, generateSky

void (): q, method_3277, method_3277, renderLightSky, func_174980_p, generateSky

void (BufferBuilder, float, boolean): a, method_3283, renderSkyHemisphere, func_174968_a, renderSky

void (BufferBuilder, float, boolean): a, method_3283, method_3283, renderSkyHemisphere, func_174968_a, renderSky

void (): r, method_3293, renderStars, func_174963_q, generateStars

void (): r, method_3293, renderStars, renderStars, func_174963_q, generateStars

void (BufferBuilder): a, method_3255, renderStars, func_180444_a, renderStars

void (BufferBuilder): a, method_3255, renderStars, renderStars, func_180444_a, renderStars

void (): d, method_3279, reload, func_72712_a, loadRenderers

void (): d, method_3279, reload, reload, func_72712_a, loadRenderers

void (): e, method_3280, resetDirtyChunks, func_174986_e, stopChunkUpdates

void (): e, method_3280, clearChunkRenderers, resetDirtyChunks, func_174986_e, stopChunkUpdates

void (int, int): a, method_3242, onResolutionChanged, func_72720_a, createBindEntityOutlineFbs

void (int, int): a, method_3242, onResized, onResolutionChanged, func_72720_a, createBindEntityOutlineFbs

String (): f, method_3289, getChunkDebugInfo, func_72735_c, getDebugInfoRenders

String (): f, method_3289, getChunksDebugString, getChunkDebugInfo, func_72735_c, getDebugInfoRenders

int (): g, method_3246, countRenderedChunks, func_184382_g, getRenderedChunks

int (): g, method_3246, getChunkNumber, countRenderedChunks, func_184382_g, getRenderedChunks

String (): h, method_3272, getEntityDebugInfo, func_72723_d, getDebugInfoEntities

String (): h, method_3272, getEntitiesDebugString, getEntityDebugInfo, func_72723_d, getDebugInfoEntities

Set<Direction> (BlockPos): a, method_3285, getOpenChunkFaces, func_174978_c, getVisibleFacings

Set<Direction> (BlockPos): a, method_3285, getOpenChunkFaces, getOpenChunkFaces, func_174978_c, getVisibleFacings

void (double, double, double): a, method_3275, captureFrustum, func_174984_a, fixTerrainFrustum

void (double, double, double): a, method_3275, method_3275, captureFrustum, func_174984_a, fixTerrainFrustum

void (BlockLayer): a, method_3287, renderLastChunks, func_174982_a, renderBlockLayer

void (BlockRenderLayer): a, method_3287, renderLayer, renderLastChunks, func_174982_a, renderBlockLayer

void (Iterator<BlockMiningProgress>): a, method_3290, updateMiningProgress, func_174965_a, cleanupDamagedBlocks

void (Iterator<PartiallyBrokenBlockEntry>): a, method_3290, removeOutdatedPartiallyBrokenBlocks, updateMiningProgress, func_174965_a, cleanupDamagedBlocks

void (): k, method_3252, tick, func_72734_e, tick

void (): k, method_3252, tick, tick, func_72734_e, tick

void (): s, method_3250, renderEndSky, func_180448_r, renderSkyEnd

void (): s, method_3250, renderEndSky, renderEndSky, func_180448_r, renderSkyEnd

void (float): a, method_3257, renderSky, func_195465_a, renderSky

void (float): a, method_3257, renderSky, renderSky, func_195465_a, renderSky

void (float, double, double, double): a, method_3259, renderClouds, func_195466_a, renderClouds

void (float, double, double, double): a, method_3259, renderClouds, renderClouds, func_195466_a, renderClouds

void (BufferBuilder, double, double, double, Vec3d): a, method_3239, renderFancyClouds, func_204600_a, drawClouds

void (BufferBuilder, double, double, double, Vec3d): a, method_3239, renderClouds, renderFancyClouds, func_204600_a, drawClouds

void (long): a, method_3269, compileChunksUntil, func_174967_a, updateChunks

void (long): a, method_3269, updateChunks, compileChunksUntil, func_174967_a, updateChunks

void (): t, method_3263, setupMiningProgressState, func_180443_s, preRenderDamagedBlocks

void (): t, method_3263, enableBlockOverlayRendering, setupMiningProgressState, func_180443_s, preRenderDamagedBlocks

void (): u, method_3274, restoreMiningProgressState, func_174969_t, postRenderDamagedBlocks

void (): u, method_3274, disableBlockOverlayRendering, restoreMiningProgressState, func_174969_t, postRenderDamagedBlocks

void (VoxelShape, double, double, double, float, float, float, float): a, method_3240, m_50931160, func_195470_a, drawVoxelShapeParts

void (VoxelShape, double, double, double, float, float, float, float): a, method_3240, drawDebugShapeOutline, m_50931160, func_195470_a, drawVoxelShapeParts

void (VoxelShape, double, double, double, float, float, float, float): b, method_3291, m_27126209, func_195463_b, drawShape

void (VoxelShape, double, double, double, float, float, float, float): b, method_3291, drawShapeOutline, m_27126209, func_195463_b, drawShape

void (Box, float, float, float, float): a, method_3260, renderOutlineShape, func_189697_a, drawSelectionBoundingBox

void (Box, float, float, float, float): a, method_3260, drawBoxOutline, renderOutlineShape, func_189697_a, drawSelectionBoundingBox

void (double, double, double, double, double, double, float, float, float, float): a, method_3262, renderOutlineShape, func_189694_a, drawBoundingBox

void (double, double, double, double, double, double, float, float, float, float): a, method_3262, drawBoxOutline, renderOutlineShape, func_189694_a, drawBoundingBox

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, method_3258, addVerticesForOutlineShape, func_189698_a, drawBoundingBox

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, method_3258, buildBoxOutline, addVerticesForOutlineShape, func_189698_a, drawBoundingBox

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, method_3253, addVerticesForShape, func_189693_b, addChainedFilledBoxVertices

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, method_3253, buildBox, addVerticesForShape, func_189693_b, addChainedFilledBoxVertices

void (int, int, int, int, int, int): a, method_18146, m_74927347, func_147585_a, markBlockRangeForRenderUpdate

void (int, int, int, int, int, int): a, method_18146, scheduleBlockRenders, m_74927347, func_147585_a, markBlockRangeForRenderUpdate

void (SoundEvent, BlockPos): a, method_8562, m_78544400, func_184377_a, playRecord

void (SoundEvent, BlockPos): a, method_8562, playSong, m_78544400, func_184377_a, playRecord

void (World, BlockPos, boolean): a, method_3247, notifyEntitiesOfRecord, func_193054_a, setPartying

void (World, BlockPos, boolean): a, method_3247, updateEntitiesForSong, notifyEntitiesOfRecord, func_193054_a, setPartying

void (ParticleOptions, boolean, double, double, double, double, double, double): a, method_8568, m_57165972, func_195461_a, addParticle

void (ParticleEffect, boolean, double, double, double, double, double, double): a, method_8568, addParticle, m_57165972, func_195461_a, addParticle

void (ParticleOptions, boolean, boolean, double, double, double, double, double, double): a, method_8563, m_90456491, func_195462_a, addParticle

void (ParticleEffect, boolean, boolean, double, double, double, double, double, double): a, method_8563, addParticle, m_90456491, func_195462_a, addParticle

<T extends ParticleOptions> void (T, double, double, double, double, double, double): a, method_3276, addParticle, func_195467_a, addParticleUnchecked

<T extends ParticleEffect> void (T, double, double, double, double, double, double): a, method_3276, addParticle, addParticle, func_195467_a, addParticleUnchecked

Particle (ParticleOptions, boolean, double, double, double, double, double, double): b, method_3282, tryAddParticle, func_195471_b, addParticleUnchecked

Particle (ParticleEffect, boolean, double, double, double, double, double, double): b, method_3282, spawnParticle, tryAddParticle, func_195471_b, addParticleUnchecked

Particle (ParticleOptions, boolean, boolean, double, double, double, double, double, double): b, method_3288, tryAddParticle, func_195469_b, addParticleUnchecked

Particle (ParticleEffect, boolean, boolean, double, double, double, double, double, double): b, method_3288, spawnParticle, tryAddParticle, func_195469_b, addParticleUnchecked

void (): l, method_3267, releaseGlLists, func_72728_f, deleteAllDisplayLists

void (): l, method_3267, method_3267, releaseGlLists, func_72728_f, deleteAllDisplayLists

void (int, BlockPos, int): a, method_8564, m_86253275, func_180440_a, broadcastSound

void (int, BlockPos, int): a, method_8564, playGlobalEvent, m_86253275, func_180440_a, broadcastSound

void (int, BlockPos, int): b, method_8569, m_83094077, func_180441_b, sendBlockBreakProgress

void (int, BlockPos, int): b, method_8569, setBlockBreakingProgress, m_83094077, func_180441_b, sendBlockBreakProgress

boolean (): m, method_3281, hasRenderedAllChunks, func_184384_n, hasNoChunkUpdates

boolean (): m, method_3281, isTerrainRenderComplete, hasRenderedAllChunks, func_184384_n, hasNoChunkUpdates

void (): n, method_3292, onViewChanged, func_174979_m, setDisplayListEntitiesDirty

void (): n, method_3292, scheduleTerrainUpdate, onViewChanged, func_174979_m, setDisplayListEntitiesDirty

void (Collection<BlockEntity>, Collection<BlockEntity>): a, method_3245, updateGlobalBlockEntities, func_181023_a, updateTileEntities

void (Collection<BlockEntity>, Collection<BlockEntity>): a, method_3245, updateBlockEntities, updateGlobalBlockEntities, func_181023_a, updateTileEntities

void (ClientWorld): a, method_3244, setWorld, func_72732_a, setWorldAndLoadRenderers

void (ClientWorld): a, method_3244, setWorld, setWorld, func_72732_a, setWorldAndLoadRenderers

void (Camera, Culler, float): a, method_3271, renderEntities, func_215326_a, func_215326_a

void (Camera, VisibleRegion, float): a, method_3271, renderEntities, renderEntities, func_215326_a, renderEntities

void (Camera, Culler, int, boolean): a, method_3273, setupRender, func_215320_a, func_215320_a

void (Camera, VisibleRegion, int, boolean): a, method_3273, setUpTerrain, setupRender, func_215320_a, setupTerrain

RenderChunk (BlockPos, RenderChunk, Direction): a, method_3241, getNeighborChunk, func_181562_a, getRenderChunkOffset

ChunkRenderer (BlockPos, ChunkRenderer, Direction): a, method_3241, getAdjacentChunkRenderer, getNeighborChunk, func_181562_a, getRenderChunkOffset

int (BlockLayer, Camera): a, method_3251, render, func_215323_a, renderBlockLayer

int (BlockRenderLayer, Camera): a, method_3251, renderLayer, render, func_215323_a, renderBlockLayer

void (Camera, float): a, method_3243, renderWorldBorder, func_215322_a, func_215322_a

void (Camera, float): a, method_3243, renderWorldBorder, renderWorldBorder, func_215322_a, renderWorldBorder

void (Tessellator, BufferBuilder, Camera): a, method_3256, renderMiningProgress, func_215318_a, func_215318_a

void (Tessellator, BufferBuilder, Camera): a, method_3256, renderPartiallyBrokenBlocks, renderMiningProgress, func_215318_a, func_215318_a

void (Camera, HitResult, int): a, method_3294, renderBlockOutline, func_215325_a, drawSelectionBox

void (Camera, HitResult, int): a, method_3294, drawHighlightedBlockOutline, renderBlockOutline, func_215325_a, drawSelectionBox

void (BlockView, BlockPos, BlockState, BlockState, int): a, method_8570, m_90986344, func_184376_a, notifyBlockUpdate

void (BlockView, BlockPos, BlockState, BlockState, int): a, method_8570, updateBlock, m_90986344, func_184376_a, notifyBlockUpdate

void (BlockPos, boolean): a, method_16037, m_22006592, func_215324_a, func_215324_a

void (BlockPos, boolean): a, method_16037, scheduleSectionRender, m_22006592, func_215324_a, func_215324_a

void (int, int, int): a, method_18145, m_84457783, func_215321_a, markSurroundingsForRerender

void (int, int, int): a, method_18145, scheduleBlockRenders, m_84457783, func_215321_a, markSurroundingsForRerender

void (int, int, int): b, method_8571, m_83721126, func_215328_b, markForRerender

void (int, int, int): b, method_8571, scheduleBlockRender, m_83721126, func_215328_b, markForRerender

void (int, int, int, boolean): a, method_3295, setDirty, func_215319_a, markForRerender

void (int, int, int, boolean): a, method_3295, scheduleChunkRender, setDirty, func_215319_a, markForRerender

ParticleRenderMode (boolean): a, method_3268, getParticleStatus, func_215327_a, func_215327_a

ParticlesOption (boolean): a, method_3268, getRandomParticleSpawnChance, getParticleStatus, func_215327_a, func_215327_a

void (PlayerEntity, int, BlockPos, int): a, method_8567, m_13444117, func_180439_a, playEvent

void (PlayerEntity, int, BlockPos, int): a, method_8567, playLevelEvent, m_13444117, func_180439_a, playEvent

1.14.2

Names

Fields

org.apache.logging.log4j.Logger: b, field_4060, LOGGER, field_147599_m, field_147599_m

org.apache.logging.log4j.Logger: b, field_4060, LOGGER, field_147599_m, LOGGER

Identifier: c, field_4098, MOON_PHASES_LOCATION, field_110927_h, field_110927_h

Identifier: c, field_4098, MOON_PHASES_LOCATION, field_110927_h, MOON_PHASES_TEXTURES

Identifier: d, field_4111, SUN_LOCATION, field_110928_i, field_110928_i

Identifier: d, field_4111, SUN_LOCATION, field_110928_i, SUN_TEXTURES

Identifier: e, field_4108, CLOUDS_LOCATION, field_110925_j, field_110925_j

Identifier: e, field_4108, CLOUDS_LOCATION, field_110925_j, CLOUDS_TEXTURES

Identifier: f, field_4061, END_SKY_LOCATION, field_110926_k, field_110926_k

Identifier: f, field_4061, END_SKY_LOCATION, field_110926_k, END_SKY_TEXTURES

Identifier: g, field_4071, WORLD_BORDER_LOCATION, field_175006_g, field_175006_g

Identifier: g, field_4071, WORLD_BORDER_LOCATION, field_175006_g, FORCEFIELD_TEXTURES

Minecraft: h, field_4088, minecraft, field_72777_q, field_72777_q

Minecraft: h, field_4088, minecraft, field_72777_q, mc

TextureManager: i, field_4057, textureManager, field_72770_i, field_72770_i

TextureManager: i, field_4057, textureManager, field_72770_i, textureManager

Set<RenderChunk>: l, field_4075, dirtyChunks, field_175009_l, field_175009_l

Set<RenderChunk>: l, field_4075, dirtyChunks, field_175009_l, chunksToUpdate

List<WorldRenderer$RenderChunkInfo>: m, field_4086, compiledChunks, field_72755_R, field_72755_R

List<WorldRenderer$RenderChunkInfo>: m, field_4086, compiledChunks, field_72755_R, renderInfos

Set<BlockEntity>: n, field_4055, globalBlockEntities, field_181024_n, field_181024_n

Set<BlockEntity>: n, field_4055, globalBlockEntities, field_181024_n, setTileEntities

RenderChunkStorage: o, field_4112, chunkStorage, field_175008_n, field_175008_n

RenderChunkStorage: o, field_4112, chunkStorage, field_175008_n, viewFrustum

int: p, field_4099, starsGlList, field_72772_v, field_72772_v

int: p, field_4099, starsGlList, field_72772_v, starGLCallList

int: q, field_4117, lightSkyGlList, field_72771_w, field_72771_w

int: q, field_4117, lightSkyGlList, field_72771_w, glSkyList

int: r, field_4067, darkSkyGlList, field_72781_x, field_72781_x

int: r, field_4067, darkSkyGlList, field_72781_x, glSkyList2

VertexFormat: s, field_4100, skyVertexFormat, field_175014_r, field_175014_r

VertexFormat: s, field_4100, skyVertexFormat, field_175014_r, vertexBufferFormat

VertexBuffer: t, field_4113, starsBuffer, field_175013_s, field_175013_s

VertexBuffer: t, field_4113, starsBuffer, field_175013_s, starVBO

VertexBuffer: u, field_4087, lightSkyBuffer, field_175012_t, field_175012_t

VertexBuffer: u, field_4087, lightSkyBuffer, field_175012_t, skyVBO

VertexBuffer: v, field_4102, darkSkyBuffer, field_175011_u, field_175011_u

VertexBuffer: v, field_4102, darkSkyBuffer, field_175011_u, sky2VBO

int: w, field_4079, f_11669729, field_204606_x, field_204606_x

int: w, field_4079, f_11669729, field_204606_x, cloudStride

boolean: x, field_4107, f_58898825, field_204607_y, field_204607_y

boolean: x, field_4107, f_58898825, field_204607_y, cloudsNeedUpdate

int: y, field_4114, f_45646533, field_204608_z, field_204608_z

int: y, field_4114, f_45646533, field_204608_z, glCloudsList

VertexBuffer: z, field_4094, f_96971178, field_204601_A, field_204601_A

VertexBuffer: z, field_4094, f_96971178, field_204601_A, cloudsVBO

int: A, field_4073, ticks, field_72773_u, field_72773_u

int: A, field_4073, ticks, field_72773_u, ticks

Map<Integer, BlockMiningProgress>: B, field_4058, miningProgress, field_72738_E, field_72738_E

Map<Integer, BlockMiningProgress>: B, field_4058, miningProgress, field_72738_E, damagedBlocks

Map<BlockPos, SoundInstance>: C, field_4119, playingSongs, field_147593_P, field_147593_P

Map<BlockPos, SoundInstance>: C, field_4119, playingSongs, field_147593_P, mapSoundPositions

TextureAtlasSprite[]: D, field_4068, miningProgressSprites, field_94141_F, field_94141_F

TextureAtlasSprite[]: D, field_4068, miningProgressSprites, field_94141_F, destroyBlockIcons

RenderTarget: E, field_4101, entityOutlineRenderTarget, field_175015_z, field_175015_z

RenderTarget: E, field_4101, entityOutlineRenderTarget, field_175015_z, entityOutlineFramebuffer

PostChain: F, field_4059, entityOutline, field_174991_A, field_174991_A

PostChain: F, field_4059, entityOutline, field_174991_A, entityOutlineShader

double: G, field_4104, prevCameraX, field_174992_B, field_174992_B

double: G, field_4104, prevCameraX, field_174992_B, frustumUpdatePosX

double: H, field_4120, prevCameraY, field_174993_C, field_174993_C

double: H, field_4120, prevCameraY, field_174993_C, frustumUpdatePosY

double: I, field_4070, prevCameraZ, field_174987_D, field_174987_D

double: I, field_4070, prevCameraZ, field_174987_D, frustumUpdatePosZ

int: J, field_4084, prevCameraChunkX, field_174988_E, field_174988_E

int: J, field_4084, prevCameraChunkX, field_174988_E, frustumUpdatePosChunkX

int: K, field_4105, prevCameraChunkZ, field_174989_F, field_174989_F

int: K, field_4105, prevCameraChunkZ, field_174989_F, frustumUpdatePosChunkY

int: L, field_4121, prevCameraChunkY, field_174990_G, field_174990_G

int: L, field_4121, prevCameraChunkY, field_174990_G, frustumUpdatePosChunkZ

double: M, field_4069, cameraPitch, field_174997_H, field_174997_H

double: M, field_4069, cameraPitch, field_174997_H, lastViewEntityX

double: N, field_4081, cameraYaw, field_174998_I, field_174998_I

double: N, field_4081, cameraYaw, field_174998_I, lastViewEntityY

double: O, field_4096, cameraX, field_174999_J, field_174999_J

double: O, field_4096, cameraX, field_174999_J, lastViewEntityZ

double: P, field_4115, cameraY, field_175000_K, field_175000_K

double: P, field_4115, cameraY, field_175000_K, lastViewEntityPitch

double: Q, field_4064, cameraZ, field_174994_L, field_174994_L

double: Q, field_4064, cameraZ, field_174994_L, lastViewEntityYaw

int: R, field_4082, f_45415337, field_204602_S, field_204602_S

int: R, field_4082, f_45415337, field_204602_S, cloudsCheckX

int: S, field_4097, f_17236356, field_204603_T, field_204603_T

int: S, field_4097, f_17236356, field_204603_T, cloudsCheckY

int: T, field_4116, f_22044643, field_204604_U, field_204604_U

int: T, field_4116, f_22044643, field_204604_U, cloudsCheckZ

Vec3d: U, field_4072, f_78495917, field_204605_V, field_204605_V

Vec3d: U, field_4072, f_78495917, field_204605_V, cloudsCheckColor

ChunkRenderDispatcher: W, field_4106, chunkRenderDispatcher, field_174995_M, field_174995_M

ChunkRenderDispatcher: W, field_4106, chunkRenderDispatcher, field_174995_M, renderDispatcher

int: Y, field_4062, lastViewDistance, field_72739_F, field_72739_F

int: Y, field_4062, lastViewDistance, field_72739_F, renderDistanceChunks

int: Z, field_4076, entityRenderCooldown, field_72740_G, field_72740_G

int: Z, field_4076, entityRenderCooldown, field_72740_G, renderEntitiesStartupCounter

int: aa, field_4089, renderedEntityCount, field_72749_I, field_72749_I

int: aa, field_4089, renderedEntityCount, field_72749_I, countEntitiesRendered

int: ab, field_4110, culledEntityCount, field_72750_J, field_72750_J

int: ab, field_4110, culledEntityCount, field_72750_J, countEntitiesHidden

boolean: ac, field_4066, captureFrustum, field_175002_T, field_175002_T

boolean: ac, field_4066, captureFrustum, field_175002_T, debugFixTerrainFrustum

FrustumData: ad, field_4056, capturedFrustum, field_175001_U, field_175001_U

FrustumData: ad, field_4056, capturedFrustum, field_175001_U, debugFixedClippingHelper

Vector4f[]: ae, field_4065, frustumPoints, field_175004_V, field_175004_V

Vector4f[]: ae, field_4065, frustumPoints, field_175004_V, debugTerrainMatrix

Vector3d: af, field_4091, frustumPos, field_175003_W, field_175003_W

Vector3d: af, field_4091, frustumPos, field_175003_W, debugTerrainFrustumPosition

boolean: ag, field_4063, useVbo, field_175005_X, field_175005_X

boolean: ag, field_4063, useVbo, field_175005_X, vboEnabled

double: ai, field_4083, lastCameraX, field_147596_f, field_147596_f

double: ai, field_4083, lastCameraX, field_147596_f, prevRenderSortX

double: aj, field_4103, lastCameraY, field_147597_g, field_147597_g

double: aj, field_4103, lastCameraY, field_147597_g, prevRenderSortY

double: ak, field_4118, lastCameraZ, field_147602_h, field_147602_h

double: ak, field_4118, lastCameraZ, field_147602_h, prevRenderSortZ

boolean: al, field_4077, viewChanged, field_147595_R, field_147595_R

boolean: al, field_4077, viewChanged, field_147595_R, displayListEntitiesDirty

boolean: am, field_4090, hasEntityOutlines, field_184386_ad, field_184386_ad

boolean: am, field_4090, hasEntityOutlines, field_184386_ad, entityOutlinesRendered

Direction[]: a, field_4095, DIRECTIONS, field_200006_a, field_200006_a

Direction[]: a, field_4095, DIRECTIONS, field_200006_a, FACINGS

EntityRenderDispatcher: j, field_4109, entityRenderDispatcher, field_175010_j, field_175010_j

EntityRenderDispatcher: j, field_4109, entityRenderDispatcher, field_175010_j, renderManager

ClientWorld: k, field_4085, world, field_72769_h, field_72769_h

ClientWorld: k, field_4085, world, field_72769_h, world

CloudRenderMode: V, field_4080, f_73436308, field_204800_W, field_204800_W

CloudRenderMode: V, field_4080, f_73436308, field_204800_W, cloudOption

RenderChunkList: X, field_4092, chunkList, field_174996_N, field_174996_N

RenderChunkList: X, field_4092, chunkList, field_174996_N, renderContainer

RenderChunkFactory: ah, field_4078, chunkFactory, field_175007_a, field_175007_a

RenderChunkFactory: ah, field_4078, chunkFactory, field_175007_a, renderChunkFactory

Constructors

Methods

int (BlockLayer, Camera): a, method_3251, render, func_215323_a, func_215323_a

int (BlockLayer, Camera): a, method_3251, render, func_215323_a, renderBlockLayer

void (Camera, HitResult, int): a, method_3294, renderBlockOutline, func_215325_a, func_215325_a

void (Camera, HitResult, int): a, method_3294, renderBlockOutline, func_215325_a, drawSelectionBox

void (int, int, int): a, method_18145, m_84457783, func_215321_a, func_215321_a

void (int, int, int): a, method_18145, m_84457783, func_215321_a, markSurroundingsForRerender

void (int, int, int): b, method_8571, m_83721126, func_215328_b, func_215328_b

void (int, int, int): b, method_8571, m_83721126, func_215328_b, markForRerender

void (int, int, int, boolean): a, method_3295, setDirty, func_215319_a, func_215319_a

void (int, int, int, boolean): a, method_3295, setDirty, func_215319_a, markForRerender

1.14.1

Names

dkm

dko

Fields

Constructors

Methods

1.14

Names

cue

dkm

net.minecraft.class_530

net.minecraft.class_761

Fields

org.apache.logging.log4j.Logger: b, field_7976, LOGGER, field_147599_m, LOGGER

org.apache.logging.log4j.Logger: b, field_4060, LOGGER, field_147599_m, field_147599_m

Identifier: c, field_6460, MOON_PHASES_LOCATION, field_110927_h, MOON_PHASES_TEXTURES

Identifier: c, field_4098, MOON_PHASES_LOCATION, field_110927_h, field_110927_h

Identifier: d, field_6461, SUN_LOCATION, field_110928_i, SUN_TEXTURES

Identifier: d, field_4111, SUN_LOCATION, field_110928_i, field_110928_i

Identifier: e, field_6462, CLOUDS_LOCATION, field_110925_j, CLOUDS_TEXTURES

Identifier: e, field_4108, CLOUDS_LOCATION, field_110925_j, field_110925_j

Identifier: f, field_6463, END_SKY_LOCATION, field_110926_k, END_SKY_TEXTURES

Identifier: f, field_4061, END_SKY_LOCATION, field_110926_k, field_110926_k

Identifier: g, field_10819, WORLD_BORDER_LOCATION, field_175006_g, FORCEFIELD_TEXTURES

Identifier: g, field_4071, WORLD_BORDER_LOCATION, field_175006_g, field_175006_g

Direction[]: a, field_20746, DIRECTIONS, field_200006_a, FACINGS

Minecraft: h, field_1918, minecraft, field_72777_q, mc

Minecraft: h, field_4088, minecraft, field_72777_q, field_72777_q

TextureManager: i, field_6464, textureManager, field_72770_i, textureManager

TextureManager: i, field_4057, textureManager, field_72770_i, field_72770_i

EntityRenderDispatcher: j, field_10820, entityRenderDispatcher, field_175010_j, renderManager

ClientWorld: k, field_1909, world, field_72769_h, world

Set<RenderChunk>: l, field_10821, dirtyChunks, field_175009_l, chunksToUpdate

Set<RenderChunk>: l, field_4075, dirtyChunks, field_175009_l, field_175009_l

List<WorldRenderer$RenderChunkInfo>: m, field_1900, compiledChunks, field_72755_R, renderInfos

List<WorldRenderer$RenderChunkInfo>: m, field_4086, compiledChunks, field_72755_R, field_72755_R

Set<BlockEntity>: n, field_10822, globalBlockEntities, field_181024_n, setTileEntities

Set<BlockEntity>: n, field_4055, globalBlockEntities, field_181024_n, field_181024_n

RenderChunkStorage: o, field_10823, chunkStorage, field_175008_n, viewFrustum

RenderChunkStorage: o, field_4112, chunkStorage, field_175008_n, field_175008_n

int: p, field_1923, starsGlList, field_72772_v, starGLCallList

int: p, field_4099, starsGlList, field_72772_v, field_72772_v

int: q, field_1924, lightSkyGlList, field_72771_w, glSkyList

int: q, field_4117, lightSkyGlList, field_72771_w, field_72771_w

int: r, field_1925, darkSkyGlList, field_72781_x, glSkyList2

int: r, field_4067, darkSkyGlList, field_72781_x, field_72781_x

VertexFormat: s, field_10824, skyVertexFormat, field_175014_r, vertexBufferFormat

VertexFormat: s, field_4100, skyVertexFormat, field_175014_r, field_175014_r

VertexBuffer: t, field_10825, starsBuffer, field_175013_s, starVBO

VertexBuffer: t, field_4113, starsBuffer, field_175013_s, field_175013_s

VertexBuffer: u, field_10826, lightSkyBuffer, field_175012_t, skyVBO

VertexBuffer: u, field_4087, lightSkyBuffer, field_175012_t, field_175012_t

VertexBuffer: v, field_10827, darkSkyBuffer, field_175011_u, sky2VBO

VertexBuffer: v, field_4102, darkSkyBuffer, field_175011_u, field_175011_u

int: w, field_20749, f_11669729, field_204606_x, field_204606_x

int: w, field_4079, f_11669729, field_204606_x, field_204606_x

boolean: x, field_20750, f_58898825, field_204607_y, cloudsNeedUpdate

boolean: x, field_4107, f_58898825, field_204607_y, field_204607_y

int: y, field_20751, f_45646533, field_204608_z, glCloudsList

int: y, field_4114, f_45646533, field_204608_z, field_204608_z

VertexBuffer: z, field_20752, f_96971178, field_204601_A, cloudsVBO

VertexBuffer: z, field_4094, f_96971178, field_204601_A, field_204601_A

int: A, field_1922, ticks, field_72773_u, ticks

int: A, field_4073, ticks, field_72773_u, field_72773_u

Map<Integer, BlockMiningProgress>: B, field_1887, miningProgress, field_72738_E, damagedBlocks

Map<Integer, BlockMiningProgress>: B, field_4058, miningProgress, field_72738_E, field_72738_E

Map<BlockPos, SoundInstance>: C, field_7967, playingSongs, field_147593_P, mapSoundPositions

Map<BlockPos, SoundInstance>: C, field_4119, playingSongs, field_147593_P, field_147593_P

TextureAtlasSprite[]: D, field_10828, miningProgressSprites, field_94141_F, destroyBlockIcons

TextureAtlasSprite[]: D, field_4068, miningProgressSprites, field_94141_F, field_94141_F

RenderTarget: E, field_10798, entityOutlineRenderTarget, field_175015_z, entityOutlineFramebuffer

RenderTarget: E, field_4101, entityOutlineRenderTarget, field_175015_z, field_175015_z

PostChain: F, field_10799, entityOutline, field_174991_A, entityOutlineShader

PostChain: F, field_4059, entityOutline, field_174991_A, field_174991_A

double: G, field_10800, prevCameraX, field_174992_B, frustumUpdatePosX

double: G, field_4104, prevCameraX, field_174992_B, field_174992_B

double: H, field_10801, prevCameraY, field_174993_C, frustumUpdatePosY

double: H, field_4120, prevCameraY, field_174993_C, field_174993_C

double: I, field_10802, prevCameraZ, field_174987_D, frustumUpdatePosZ

double: I, field_4070, prevCameraZ, field_174987_D, field_174987_D

int: J, field_10803, prevCameraChunkX, field_174988_E, frustumUpdatePosChunkX

int: J, field_4084, prevCameraChunkX, field_174988_E, field_174988_E

int: K, field_10804, prevCameraChunkZ, field_174989_F, frustumUpdatePosChunkY

int: K, field_4105, prevCameraChunkZ, field_174989_F, field_174989_F

int: L, field_10805, prevCameraChunkY, field_174990_G, frustumUpdatePosChunkZ

int: L, field_4121, prevCameraChunkY, field_174990_G, field_174990_G

double: M, field_10806, cameraPitch, field_174997_H, lastViewEntityX

double: M, field_4069, cameraPitch, field_174997_H, field_174997_H

double: N, field_10807, cameraYaw, field_174998_I, lastViewEntityY

double: N, field_4081, cameraYaw, field_174998_I, field_174998_I

double: O, field_10808, cameraX, field_174999_J, lastViewEntityZ

double: O, field_4096, cameraX, field_174999_J, field_174999_J

double: P, field_10809, cameraY, field_175000_K, lastViewEntityPitch

double: P, field_4115, cameraY, field_175000_K, field_175000_K

double: Q, field_10810, cameraZ, field_174994_L, lastViewEntityYaw

double: Q, field_4064, cameraZ, field_174994_L, field_174994_L

int: R, field_20741, f_45415337, field_204602_S, cloudsCheckX

int: R, field_4082, f_45415337, field_204602_S, field_204602_S

int: S, field_20742, f_17236356, field_204603_T, cloudsCheckY

int: S, field_4097, f_17236356, field_204603_T, field_204603_T

int: T, field_20743, f_22044643, field_204604_U, cloudsCheckZ

int: T, field_4116, f_22044643, field_204604_U, field_204604_U

Vec3d: U, field_20744, f_78495917, field_204605_V, cloudsCheckColor

Vec3d: U, field_4072, f_78495917, field_204605_V, field_204605_V

int: V, field_20745, f_73436308, field_204800_W, cloudRenderMode

ChunkRenderDispatcher: W, field_10811, chunkRenderDispatcher, field_174995_M, renderDispatcher

ChunkRenderDispatcher: W, field_4106, chunkRenderDispatcher, field_174995_M, field_174995_M

RenderChunkList: X, field_10812, chunkList, field_174996_N, renderContainer

int: Y, field_1888, lastViewDistance, field_72739_F, renderDistanceChunks

int: Y, field_4062, lastViewDistance, field_72739_F, field_72739_F

int: Z, field_1889, entityRenderCooldown, field_72740_G, renderEntitiesStartupCounter

int: Z, field_4076, entityRenderCooldown, field_72740_G, field_72740_G

int: aa, field_1890, entityCount, field_72748_H, countEntitiesTotal

int: ab, field_1891, renderedEntityCount, field_72749_I, countEntitiesRendered

int: aa, field_4089, renderedEntityCount, field_72749_I, field_72749_I

int: ac, field_1892, culledEntityCount, field_72750_J, countEntitiesHidden

int: ab, field_4110, culledEntityCount, field_72750_J, field_72750_J

boolean: ad, field_10813, captureFrustum, field_175002_T, debugFixTerrainFrustum

boolean: ac, field_4066, captureFrustum, field_175002_T, field_175002_T

FrustumData: ae, field_20747, capturedFrustum, field_175001_U, debugFixedClippingHelper

FrustumData: ad, field_4056, capturedFrustum, field_175001_U, field_175001_U

Vector4f[]: af, field_20748, frustumPoints, field_175004_V, debugTerrainMatrix

Vector4f[]: ae, field_4065, frustumPoints, field_175004_V, field_175004_V

Vector3d: ag, field_10816, frustumPos, field_175003_W, debugTerrainFrustumPosition

Vector3d: af, field_4091, frustumPos, field_175003_W, field_175003_W

boolean: ah, field_10817, useVbo, field_175005_X, vboEnabled

boolean: ag, field_4063, useVbo, field_175005_X, field_175005_X

RenderChunkFactory: ai, field_10818, chunkFactory, field_175007_a, renderChunkFactory

double: aj, field_7970, lastCameraX, field_147596_f, prevRenderSortX

double: ai, field_4083, lastCameraX, field_147596_f, field_147596_f

double: ak, field_7971, lastCameraY, field_147597_g, prevRenderSortY

double: aj, field_4103, lastCameraY, field_147597_g, field_147597_g

double: al, field_7972, lastCameraZ, field_147602_h, prevRenderSortZ

double: ak, field_4118, lastCameraZ, field_147602_h, field_147602_h

boolean: am, field_7968, viewChanged, field_147595_R, displayListEntitiesDirty

boolean: al, field_4077, viewChanged, field_147595_R, field_147595_R

boolean: an, field_13537, hasEntityOutlines, field_184386_ad, entityOutlinesRendered

boolean: am, field_4090, hasEntityOutlines, field_184386_ad, field_184386_ad

Set<BlockPos>: ao, field_13538, lightChanges, field_184387_ae, setLightUpdates

Direction[]: a, field_4095, DIRECTIONS, field_200006_a, field_200006_a

EntityRenderDispatcher: j, field_4109, entityRenderDispatcher, field_175010_j, field_175010_j

ClientWorld: k, field_4085, world, field_72769_h, field_72769_h

CloudRenderMode: V, field_4080, f_73436308, field_204800_W, field_204800_W

RenderChunkList: X, field_4092, chunkList, field_174996_N, field_174996_N

RenderChunkFactory: ah, field_4078, chunkFactory, field_175007_a, field_175007_a

Constructors

Methods

void (): close, close, close, close

void (): close, close

void (ResourceManager): a, method_5895, reload, func_195410_a, onResourceManagerReload

void (ResourceManager): a, method_14491, onResourceManagerReload, func_195410_a, onResourceManagerReload

void (): o, method_19165, reloadMiningProgressTextures, func_174971_n, updateDestroyBlockIcons

void (): o, method_3249, reloadMiningProgressTextures, func_174971_n, updateDestroyBlockIcons

void (): b, method_9909, loadEntityOutline, func_174966_b, makeEntityOutlineShader

void (): a, method_3296, loadEntityOutline, func_174966_b, makeEntityOutlineShader

void (): c, method_9912, renderEntityOutlines, func_174975_c, renderEntityOutlineFramebuffer

void (): b, method_3254, renderEntityOutlines, func_174975_c, renderEntityOutlineFramebuffer

boolean (): d, method_9915, shouldRenderEntityOutlines, func_174985_d, isRenderEntityOutlines

boolean (): c, method_3270, shouldRenderEntityOutlines, func_174985_d, isRenderEntityOutlines

void (): p, method_9919, renderDarkSky, func_174964_o, generateSky2

void (): p, method_3265, renderDarkSky, func_174964_o, generateSky2

void (): q, method_9920, renderLightSky, func_174980_p, generateSky

void (): q, method_3277, renderLightSky, func_174980_p, generateSky

void (BufferBuilder, float, boolean): a, method_9898, renderSkyHemisphere, func_174968_a, renderSky

void (BufferBuilder, float, boolean): a, method_3283, renderSkyHemisphere, func_174968_a, renderSky

void (): r, method_9921, renderStars, func_174963_q, generateStars

void (): r, method_3293, renderStars, func_174963_q, generateStars

void (BufferBuilder): a, method_9897, renderStars, func_180444_a, renderStars

void (BufferBuilder): a, method_3255, renderStars, func_180444_a, renderStars

void (ClientWorld): a, method_1371, setWorld, func_72732_a, setWorldAndLoadRenderers

void (): a, method_1363, reload, func_72712_a, loadRenderers

void (): d, method_3279, reload, func_72712_a, loadRenderers

void (): e, method_9916, resetDirtyChunks, func_174986_e, stopChunkUpdates

void (): e, method_3280, resetDirtyChunks, func_174986_e, stopChunkUpdates

void (int, int): a, method_1367, onResolutionChanged, func_72720_a, createBindEntityOutlineFbs

void (int, int): a, method_3242, onResolutionChanged, func_72720_a, createBindEntityOutlineFbs

void (Entity, Culler, float): a, method_9908, renderEntities, func_180446_a, renderEntities

boolean (Entity, Entity, Culler): a, method_12337, shouldRenderEntity, func_184383_a, isOutlineActive

String (): f, method_1381, getChunkDebugInfo, func_72735_c, getDebugInfoRenders

String (): f, method_3289, getChunkDebugInfo, func_72735_c, getDebugInfoRenders

int (): g, method_12338, countRenderedChunks, func_184382_g, getRenderedChunks

int (): g, method_3246, countRenderedChunks, func_184382_g, getRenderedChunks

String (): h, method_1384, getEntityDebugInfo, func_72723_d, getDebugInfoEntities

String (): h, method_3272, getEntityDebugInfo, func_72723_d, getDebugInfoEntities

void (Entity, float, Culler, int, boolean): a, method_9906, setupRender, func_195473_a, setupTerrain

Set<Direction> (BlockPos): b, method_9914, getOpenChunkFaces, func_174978_c, getVisibleFacings

Set<Direction> (BlockPos): a, method_3285, getOpenChunkFaces, func_174978_c, getVisibleFacings

RenderChunk (BlockPos, RenderChunk, Direction): a, method_9901, getNeighborChunk, func_181562_a, getRenderChunkOffset

void (double, double, double): a, method_19157, captureFrustum, func_174984_a, fixTerrainFrustum

void (double, double, double): a, method_3275, captureFrustum, func_174984_a, fixTerrainFrustum

Vector3f (Entity, double): a, method_9905, getLookVector, func_195474_a, getViewVector

int (BlockLayer, double, Entity): a, method_9894, render, func_195464_a, renderBlockLayer

void (BlockLayer): a, method_9893, renderLastChunks, func_174982_a, renderBlockLayer

void (BlockLayer): a, method_3287, renderLastChunks, func_174982_a, renderBlockLayer

void (Iterator<BlockMiningProgress>): a, method_9904, updateMiningProgress, func_174965_a, cleanupDamagedBlocks

void (Iterator<BlockMiningProgress>): a, method_3290, updateMiningProgress, func_174965_a, cleanupDamagedBlocks

void (): k, method_1385, tick, func_72734_e, tick

void (): k, method_3252, tick, func_72734_e, tick

void (): s, method_9922, renderEndSky, func_180448_r, renderSkyEnd

void (): s, method_3250, renderEndSky, func_180448_r, renderSkyEnd

void (float): a, method_9891, renderSky, func_195465_a, renderSky

void (float): a, method_3257, renderSky, func_195465_a, renderSky

void (float, double, double, double): a, method_19158, renderClouds, func_195466_a, renderClouds

void (float, double, double, double): a, method_3259, renderClouds, func_195466_a, renderClouds

void (BufferBuilder, double, double, double, Vec3d): a, method_19161, renderFancyClouds, func_204600_a, drawClouds

void (BufferBuilder, double, double, double, Vec3d): a, method_3239, renderFancyClouds, func_204600_a, drawClouds

void (long): a, method_9892, compileChunksUntil, func_174967_a, updateChunks

void (long): a, method_3269, compileChunksUntil, func_174967_a, updateChunks

void (Entity, float): a, method_9907, renderWorldBorder, func_180449_a, renderWorldBorder

void (): t, method_9923, setupMiningProgressState, func_180443_s, preRenderDamagedBlocks

void (): t, method_3263, setupMiningProgressState, func_180443_s, preRenderDamagedBlocks

void (): u, method_9924, restoreMiningProgressState, func_174969_t, postRenderDamagedBlocks

void (): u, method_3274, restoreMiningProgressState, func_174969_t, postRenderDamagedBlocks

void (Tesselator, BufferBuilder, Entity, float): a, method_9899, renderMiningProgress, func_174981_a, drawBlockDamageTexture

void (PlayerEntity, HitResult, int, float): a, method_1380, renderBlockOutline, func_72731_b, drawSelectionBox

void (VoxelShape, double, double, double, float, float, float, float): a, method_19159, m_50931160, func_195470_a, drawVoxelShapeParts

void (VoxelShape, double, double, double, float, float, float, float): a, method_3240, m_50931160, func_195470_a, drawVoxelShapeParts

void (VoxelShape, double, double, double, float, float, float, float): b, method_19164, m_27126209, func_195463_b, drawShape

void (VoxelShape, double, double, double, float, float, float, float): b, method_3291, m_27126209, func_195463_b, drawShape

void (Box, float, float, float, float): a, method_13430, renderOutlineShape, func_189697_a, drawSelectionBoundingBox

void (Box, float, float, float, float): a, method_3260, renderOutlineShape, func_189697_a, drawSelectionBoundingBox

void (double, double, double, double, double, double, float, float, float, float): a, method_13429, renderOutlineShape, func_189694_a, drawBoundingBox

void (double, double, double, double, double, double, float, float, float, float): a, method_3262, renderOutlineShape, func_189694_a, drawBoundingBox

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, method_13431, addVerticesForOutlineShape, func_189698_a, drawBoundingBox

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, method_3258, addVerticesForOutlineShape, func_189698_a, drawBoundingBox

void (Box, float, float, float, float): b, method_13433, renderShape, func_189696_b, renderFilledBox

void (double, double, double, double, double, double, float, float, float, float): b, method_13432, renderShape, func_189695_b, renderFilledBox

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, method_13434, addVerticesForShape, func_189693_b, addChainedFilledBoxVertices

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, method_3253, addVerticesForShape, func_189693_b, addChainedFilledBoxVertices

void (int, int, int, int, int, int, boolean): a, method_1378, setDirty, func_184385_a, markBlocksForUpdate

void (BlockView, BlockPos, BlockState, BlockState, int): a, method_11493, notifyBlockChanged, func_184376_a, notifyBlockUpdate

void (BlockPos): a, method_8574, notifyLightChanged, func_174959_b, notifyLightSet

void (int, int, int, int, int, int): a, method_3745, notifyRegionChanged, func_147585_a, markBlockRangeForRenderUpdate

void (int, int, int, int, int, int): a, method_18146, m_74927347, func_147585_a, markBlockRangeForRenderUpdate

void (SoundEvent, BlockPos): a, method_8572, playGlobalSound, func_184377_a, playRecord

void (SoundEvent, BlockPos): a, method_8562, m_78544400, func_184377_a, playRecord

void (World, BlockPos, boolean): a, method_14681, notifyEntitiesOfRecord, func_193054_a, setPartying

void (World, BlockPos, boolean): a, method_3247, notifyEntitiesOfRecord, func_193054_a, setPartying

void (PlayerEntity, SoundEvent, SoundCategory, double, double, double, float, float): a, method_3747, playSound, func_184375_a, playSoundToAllNearExcept

void (ParticleOptions, boolean, double, double, double, double, double, double): a, method_3746, addParticle, func_195461_a, addParticle

void (ParticleOptions, boolean, double, double, double, double, double, double): a, method_8568, m_57165972, func_195461_a, addParticle

void (ParticleOptions, boolean, boolean, double, double, double, double, double, double): a, method_13696, addParticle, func_195462_a, addParticle

void (ParticleOptions, boolean, boolean, double, double, double, double, double, double): a, method_8563, m_90456491, func_195462_a, addParticle

<T extends ParticleOptions> void (T, double, double, double, double, double, double): a, method_19162, addParticle, func_195467_a, addParticleUnchecked

<T extends ParticleOptions> void (T, double, double, double, double, double, double): a, method_3276, addParticle, func_195467_a, addParticleUnchecked

Particle (ParticleOptions, boolean, double, double, double, double, double, double): b, method_9911, tryAddParticle, func_195471_b, addParticleUnchecked

Particle (ParticleOptions, boolean, double, double, double, double, double, double): b, method_3282, tryAddParticle, func_195471_b, addParticleUnchecked

Particle (ParticleOptions, boolean, boolean, double, double, double, double, double, double): b, method_13852, tryAddParticle, func_195469_b, addParticleUnchecked

Particle (ParticleOptions, boolean, boolean, double, double, double, double, double, double): b, method_3288, tryAddParticle, func_195469_b, addParticleUnchecked

int (boolean): a, method_13850, getParticleStatus, func_190572_a, calculateParticleLevel

void (Entity): a, method_3749, notifyEntityAdded, func_72703_a, onEntityAdded

void (Entity): b, method_3752, notifyEntityRemoved, func_72709_b, onEntityRemoved

void (): l, method_1386, releaseGlLists, func_72728_f, deleteAllDisplayLists

void (): l, method_3267, releaseGlLists, func_72728_f, deleteAllDisplayLists

void (int, BlockPos, int): a, method_4692, doGlobalEvent, func_180440_a, broadcastSound

void (int, BlockPos, int): a, method_8564, m_86253275, func_180440_a, broadcastSound

void (PlayerEntity, int, BlockPos, int): a, method_3750, doEvent, func_180439_a, playEvent

void (int, BlockPos, int): b, method_8573, updateBlockMiningProgress, func_180441_b, sendBlockBreakProgress

void (int, BlockPos, int): b, method_8569, m_83094077, func_180441_b, sendBlockBreakProgress

boolean (): m, method_12339, hasRenderedAllChunks, func_184384_n, hasNoChunkUpdates

boolean (): m, method_3281, hasRenderedAllChunks, func_184384_n, hasNoChunkUpdates

void (): n, method_9917, onViewChanged, func_174979_m, setDisplayListEntitiesDirty

void (): n, method_3292, onViewChanged, func_174979_m, setDisplayListEntitiesDirty

void (Collection<BlockEntity>, Collection<BlockEntity>): a, method_9903, updateGlobalBlockEntities, func_181023_a, updateTileEntities

void (Collection<BlockEntity>, Collection<BlockEntity>): a, method_3245, updateGlobalBlockEntities, func_181023_a, updateTileEntities

void (ClientWorld): a, method_3244, setWorld, func_72732_a, setWorldAndLoadRenderers

void (Camera, Culler, float): a, method_3271, renderEntities, func_215326_a, func_215326_a

void (Camera, Culler, int, boolean): a, method_3273, setupRender, func_215320_a, func_215320_a

RenderChunk (BlockPos, RenderChunk, Direction): a, method_3241, getNeighborChunk, func_181562_a, getRenderChunkOffset

int (BlockLayer, Camera): a, method_3251, render, func_215323_a, func_215323_a

void (Camera, float): a, method_3243, renderWorldBorder, func_215322_a, func_215322_a

void (Tessellator, BufferBuilder, Camera): a, method_3256, renderMiningProgress, func_215318_a, func_215318_a

void (Camera, HitResult, int): a, method_3294, renderBlockOutline, func_215325_a, func_215325_a

void (BlockView, BlockPos, BlockState, BlockState, int): a, method_8570, m_90986344, func_184376_a, notifyBlockUpdate

void (BlockPos, boolean): a, method_16037, m_22006592, func_215324_a, func_215324_a

void (int, int, int): a, method_18145, m_84457783, func_215321_a, func_215321_a

void (int, int, int): b, method_8571, m_83721126, func_215328_b, func_215328_b

void (int, int, int, boolean): a, method_3295, setDirty, func_215319_a, func_215319_a

ParticleRenderMode (boolean): a, method_3268, getParticleStatus, func_215327_a, func_215327_a

void (PlayerEntity, int, BlockPos, int): a, method_8567, m_13444117, func_180439_a, playEvent

1.13.2

Names

cud

cue

net.minecraft.unmapped.C_24384787

net.minecraft.class_530

net.minecraft.client.renderer.WorldRenderer

Fields

org.apache.logging.log4j.Logger: b, f_78141067, LOGGER, field_147599_m

org.apache.logging.log4j.Logger: b, field_7976, LOGGER, field_147599_m, LOGGER

Identifier: c, f_10728853, MOON_PHASES_LOCATION, field_110927_h

Identifier: c, field_6460, MOON_PHASES_LOCATION, field_110927_h, MOON_PHASES_TEXTURES

Identifier: d, f_60152952, SUN_LOCATION, field_110928_i

Identifier: d, field_6461, SUN_LOCATION, field_110928_i, SUN_TEXTURES

Identifier: e, f_40944452, CLOUDS_LOCATION, field_110925_j

Identifier: e, field_6462, CLOUDS_LOCATION, field_110925_j, CLOUDS_TEXTURES

Identifier: f, f_79622582, END_SKY_LOCATION, field_110926_k

Identifier: f, field_6463, END_SKY_LOCATION, field_110926_k, END_SKY_TEXTURES

Identifier: g, f_90106586, WORLD_BORDER_LOCATION, field_175006_g

Identifier: g, field_10819, WORLD_BORDER_LOCATION, field_175006_g, FORCEFIELD_TEXTURES

Direction[]: a, f_78575853, DIRECTIONS, field_200006_a

Direction[]: a, field_20746, DIRECTIONS, field_200006_a, FACINGS

Minecraft: h, f_73590604, minecraft, field_72777_q

Minecraft: h, field_1918, minecraft, field_72777_q, mc

TextureManager: i, f_38343582, textureManager, field_72770_i

TextureManager: i, field_6464, textureManager, field_72770_i, textureManager

EntityRenderDispatcher: j, f_55826321, entityRenderDispatcher, field_175010_j

EntityRenderDispatcher: j, field_10820, entityRenderDispatcher, field_175010_j, renderManager

ClientWorld: k, f_61719522, world, field_72769_h

ClientWorld: k, field_1909, world, field_72769_h, world

Set<RenderChunk>: l, f_84097449, dirtyChunks, field_175009_l

Set<RenderChunk>: l, field_10821, dirtyChunks, field_175009_l, chunksToUpdate

List<WorldRenderer$RenderChunkInfo>: m, f_68578288, compiledChunks, field_72755_R

List<WorldRenderer$RenderChunkInfo>: m, field_1900, compiledChunks, field_72755_R, renderInfos

Set<BlockEntity>: n, f_00648327, globalBlockEntities, field_181024_n

Set<BlockEntity>: n, field_10822, globalBlockEntities, field_181024_n, setTileEntities

RenderChunkStorage: o, f_46495713, chunkStorage, field_175008_n

RenderChunkStorage: o, field_10823, chunkStorage, field_175008_n, viewFrustum

int: p, f_33740639, starsGlList, field_72772_v

int: p, field_1923, starsGlList, field_72772_v, starGLCallList

int: q, f_77784696, lightSkyGlList, field_72771_w

int: q, field_1924, lightSkyGlList, field_72771_w, glSkyList

int: r, f_82007530, darkSkyGlList, field_72781_x

int: r, field_1925, darkSkyGlList, field_72781_x, glSkyList2

VertexFormat: s, f_25454168, skyVertexFormat, field_175014_r

VertexFormat: s, field_10824, skyVertexFormat, field_175014_r, vertexBufferFormat

VertexBuffer: t, f_84685475, starsBuffer, field_175013_s

VertexBuffer: t, field_10825, starsBuffer, field_175013_s, starVBO

VertexBuffer: u, f_94506667, lightSkyBuffer, field_175012_t

VertexBuffer: u, field_10826, lightSkyBuffer, field_175012_t, skyVBO

VertexBuffer: v, f_15293612, darkSkyBuffer, field_175011_u

VertexBuffer: v, field_10827, darkSkyBuffer, field_175011_u, sky2VBO

int: w, f_11669729, f_11669729, field_204606_x

int: w, field_20749, f_11669729, field_204606_x, field_204606_x

boolean: x, f_58898825, f_58898825, field_204607_y

boolean: x, field_20750, f_58898825, field_204607_y, cloudsNeedUpdate

int: y, f_45646533, f_45646533, field_204608_z

int: y, field_20751, f_45646533, field_204608_z, glCloudsList

VertexBuffer: z, f_96971178, f_96971178, field_204601_A

VertexBuffer: z, field_20752, f_96971178, field_204601_A, cloudsVBO

int: A, f_09867787, ticks, field_72773_u

int: A, field_1922, ticks, field_72773_u, ticks

Map<Integer, BlockMiningProgress>: B, f_79069085, miningProgress, field_72738_E

Map<Integer, BlockMiningProgress>: B, field_1887, miningProgress, field_72738_E, damagedBlocks

Map<BlockPos, SoundInstance>: C, f_22800612, playingSongs, field_147593_P

Map<BlockPos, SoundInstance>: C, field_7967, playingSongs, field_147593_P, mapSoundPositions

TextureAtlasSprite[]: D, f_08263498, miningProgressSprites, field_94141_F

TextureAtlasSprite[]: D, field_10828, miningProgressSprites, field_94141_F, destroyBlockIcons

RenderTarget: E, f_24475296, entityOutlineRenderTarget, field_175015_z

RenderTarget: E, field_10798, entityOutlineRenderTarget, field_175015_z, entityOutlineFramebuffer

PostChain: F, f_47077656, entityOutline, field_174991_A

PostChain: F, field_10799, entityOutline, field_174991_A, entityOutlineShader

double: G, f_27858539, prevCameraX, field_174992_B

double: G, field_10800, prevCameraX, field_174992_B, frustumUpdatePosX

double: H, f_29409055, prevCameraY, field_174993_C

double: H, field_10801, prevCameraY, field_174993_C, frustumUpdatePosY

double: I, f_84819106, prevCameraZ, field_174987_D

double: I, field_10802, prevCameraZ, field_174987_D, frustumUpdatePosZ

int: J, f_98837477, prevCameraChunkX, field_174988_E

int: J, field_10803, prevCameraChunkX, field_174988_E, frustumUpdatePosChunkX

int: K, f_40212922, prevCameraChunkZ, field_174989_F

int: K, field_10804, prevCameraChunkZ, field_174989_F, frustumUpdatePosChunkY

int: L, f_80630100, prevCameraChunkY, field_174990_G

int: L, field_10805, prevCameraChunkY, field_174990_G, frustumUpdatePosChunkZ

double: M, f_21666896, cameraPitch, field_174997_H

double: M, field_10806, cameraPitch, field_174997_H, lastViewEntityX

double: N, f_44576310, cameraYaw, field_174998_I

double: N, field_10807, cameraYaw, field_174998_I, lastViewEntityY

double: O, f_63689711, cameraX, field_174999_J

double: O, field_10808, cameraX, field_174999_J, lastViewEntityZ

double: P, f_77538494, cameraY, field_175000_K

double: P, field_10809, cameraY, field_175000_K, lastViewEntityPitch

double: Q, f_75272284, cameraZ, field_174994_L

double: Q, field_10810, cameraZ, field_174994_L, lastViewEntityYaw

int: R, f_45415337, f_45415337, field_204602_S

int: R, field_20741, f_45415337, field_204602_S, cloudsCheckX

int: S, f_17236356, f_17236356, field_204603_T

int: S, field_20742, f_17236356, field_204603_T, cloudsCheckY

int: T, f_22044643, f_22044643, field_204604_U

int: T, field_20743, f_22044643, field_204604_U, cloudsCheckZ

Vec3d: U, f_78495917, f_78495917, field_204605_V

Vec3d: U, field_20744, f_78495917, field_204605_V, cloudsCheckColor

int: V, f_73436308, f_73436308, field_204800_W

int: V, field_20745, f_73436308, field_204800_W, cloudRenderMode

ChunkRenderDispatcher: W, f_43838812, chunkRenderDispatcher, field_174995_M

ChunkRenderDispatcher: W, field_10811, chunkRenderDispatcher, field_174995_M, renderDispatcher

RenderChunkList: X, f_99464642, chunkList, field_174996_N

RenderChunkList: X, field_10812, chunkList, field_174996_N, renderContainer

int: Y, f_56565878, lastViewDistance, field_72739_F

int: Y, field_1888, lastViewDistance, field_72739_F, renderDistanceChunks

int: Z, f_83974848, entityRenderCooldown, field_72740_G

int: Z, field_1889, entityRenderCooldown, field_72740_G, renderEntitiesStartupCounter

int: aa, f_16991302, entityCount, field_72748_H

int: aa, field_1890, entityCount, field_72748_H, countEntitiesTotal

int: ab, f_61217664, renderedEntityCount, field_72749_I

int: ab, field_1891, renderedEntityCount, field_72749_I, countEntitiesRendered

int: ac, f_65051029, culledEntityCount, field_72750_J

int: ac, field_1892, culledEntityCount, field_72750_J, countEntitiesHidden

boolean: ad, f_97755941, captureFrustum, field_175002_T

boolean: ad, field_10813, captureFrustum, field_175002_T, debugFixTerrainFrustum

FrustumData: ae, f_12667316, capturedFrustum, field_175001_U

FrustumData: ae, field_20747, capturedFrustum, field_175001_U, debugFixedClippingHelper

Vector4f[]: af, f_65629066, frustumPoints, field_175004_V

Vector4f[]: af, field_20748, frustumPoints, field_175004_V, debugTerrainMatrix

Vector3d: ag, f_81412201, frustumPos, field_175003_W

Vector3d: ag, field_10816, frustumPos, field_175003_W, debugTerrainFrustumPosition

boolean: ah, f_41354641, useVbo, field_175005_X

boolean: ah, field_10817, useVbo, field_175005_X, vboEnabled

RenderChunkFactory: ai, f_12256015, chunkFactory, field_175007_a

RenderChunkFactory: ai, field_10818, chunkFactory, field_175007_a, renderChunkFactory

double: aj, f_89698788, lastCameraX, field_147596_f

double: aj, field_7970, lastCameraX, field_147596_f, prevRenderSortX

double: ak, f_95277524, lastCameraY, field_147597_g

double: ak, field_7971, lastCameraY, field_147597_g, prevRenderSortY

double: al, f_79275888, lastCameraZ, field_147602_h

double: al, field_7972, lastCameraZ, field_147602_h, prevRenderSortZ

boolean: am, f_25652939, viewChanged, field_147595_R

boolean: am, field_7968, viewChanged, field_147595_R, displayListEntitiesDirty

boolean: an, f_57272609, hasEntityOutlines, field_184386_ad

boolean: an, field_13537, hasEntityOutlines, field_184386_ad, entityOutlinesRendered

Set<BlockPos>: ao, f_22098602, lightChanges, field_184387_ae

Set<BlockPos>: ao, field_13538, lightChanges, field_184387_ae, setLightUpdates

Constructors

Methods

void (): close, close

void (): close, close, close, close

void (ResourceManager): a, m_94505059, reload, func_195410_a

void (ResourceManager): a, method_5895, reload, func_195410_a, onResourceManagerReload

void (): o, m_15813133, reloadMiningProgressTextures, func_174971_n

void (): o, method_19165, reloadMiningProgressTextures, func_174971_n, updateDestroyBlockIcons

void (): b, m_83634388, loadEntityOutline, func_174966_b

void (): b, method_9909, loadEntityOutline, func_174966_b, makeEntityOutlineShader

void (): c, m_54202699, renderEntityOutlines, func_174975_c

void (): c, method_9912, renderEntityOutlines, func_174975_c, renderEntityOutlineFramebuffer

boolean (): d, m_64566411, shouldRenderEntityOutlines, func_174985_d

boolean (): d, method_9915, shouldRenderEntityOutlines, func_174985_d, isRenderEntityOutlines

void (): p, m_30129795, renderDarkSky, func_174964_o

void (): p, method_9919, renderDarkSky, func_174964_o, generateSky2

void (): q, m_95833099, renderLightSky, func_174980_p

void (): q, method_9920, renderLightSky, func_174980_p, generateSky

void (BufferBuilder, float, boolean): a, m_24085585, renderSkyHemisphere, func_174968_a

void (BufferBuilder, float, boolean): a, method_9898, renderSkyHemisphere, func_174968_a, renderSky

void (): r, m_27624761, renderStars, func_174963_q

void (): r, method_9921, renderStars, func_174963_q, generateStars

void (BufferBuilder): a, m_20117456, renderStars, func_180444_a

void (BufferBuilder): a, method_9897, renderStars, func_180444_a, renderStars

void (ClientWorld): a, m_96356728, setWorld, func_72732_a

void (ClientWorld): a, method_1371, setWorld, func_72732_a, setWorldAndLoadRenderers

void (): a, m_12518137, reload, func_72712_a

void (): a, method_1363, reload, func_72712_a, loadRenderers

void (): e, m_89291833, resetDirtyChunks, func_174986_e

void (): e, method_9916, resetDirtyChunks, func_174986_e, stopChunkUpdates

void (int, int): a, m_81431482, onResolutionChanged, func_72720_a

void (int, int): a, method_1367, onResolutionChanged, func_72720_a, createBindEntityOutlineFbs

void (Entity, Culler, float): a, m_75596854, renderEntities, func_180446_a

void (Entity, Culler, float): a, method_9908, renderEntities, func_180446_a, renderEntities

boolean (Entity, Entity, Culler): a, m_20759090, shouldRenderEntity, func_184383_a

boolean (Entity, Entity, Culler): a, method_12337, shouldRenderEntity, func_184383_a, isOutlineActive

String (): f, m_38481617, getChunkDebugInfo, func_72735_c

String (): f, method_1381, getChunkDebugInfo, func_72735_c, getDebugInfoRenders

int (): g, m_97517250, countRenderedChunks, func_184382_g

int (): g, method_12338, countRenderedChunks, func_184382_g, getRenderedChunks

String (): h, m_13458219, getEntityDebugInfo, func_72723_d

String (): h, method_1384, getEntityDebugInfo, func_72723_d, getDebugInfoEntities

void (Entity, float, Culler, int, boolean): a, m_72725110, setupRender, func_195473_a

void (Entity, float, Culler, int, boolean): a, method_9906, setupRender, func_195473_a, setupTerrain

Set<Direction> (BlockPos): b, m_15565831, getOpenChunkFaces, func_174978_c

Set<Direction> (BlockPos): b, method_9914, getOpenChunkFaces, func_174978_c, getVisibleFacings

RenderChunk (BlockPos, RenderChunk, Direction): a, m_05329783, getNeighborChunk, func_181562_a

RenderChunk (BlockPos, RenderChunk, Direction): a, method_9901, getNeighborChunk, func_181562_a, getRenderChunkOffset

void (double, double, double): a, m_46993650, captureFrustum, func_174984_a

void (double, double, double): a, method_19157, captureFrustum, func_174984_a, fixTerrainFrustum

Vector3f (Entity, double): a, m_88366935, getLookVector, func_195474_a

Vector3f (Entity, double): a, method_9905, getLookVector, func_195474_a, getViewVector

int (BlockLayer, double, Entity): a, m_32240019, render, func_195464_a

int (BlockLayer, double, Entity): a, method_9894, render, func_195464_a, renderBlockLayer

void (BlockLayer): a, m_30662325, renderLastChunks, func_174982_a

void (BlockLayer): a, method_9893, renderLastChunks, func_174982_a, renderBlockLayer

void (Iterator<BlockMiningProgress>): a, m_46293356, updateMiningProgress, func_174965_a

void (Iterator<BlockMiningProgress>): a, method_9904, updateMiningProgress, func_174965_a, cleanupDamagedBlocks

void (): k, m_79369852, tick, func_72734_e

void (): k, method_1385, tick, func_72734_e, tick

void (): s, m_11677207, renderEndSky, func_180448_r

void (): s, method_9922, renderEndSky, func_180448_r, renderSkyEnd

void (float): a, m_19779050, renderSky, func_195465_a

void (float): a, method_9891, renderSky, func_195465_a, renderSky

void (float, double, double, double): a, m_46414448, renderClouds, func_195466_a

void (float, double, double, double): a, method_19158, renderClouds, func_195466_a, renderClouds

void (BufferBuilder, double, double, double, Vec3d): a, m_26560538, renderFancyClouds, func_204600_a

void (BufferBuilder, double, double, double, Vec3d): a, method_19161, renderFancyClouds, func_204600_a, drawClouds

void (long): a, m_47246933, compileChunksUntil, func_174967_a

void (long): a, method_9892, compileChunksUntil, func_174967_a, updateChunks

void (Entity, float): a, m_62317638, renderWorldBorder, func_180449_a

void (Entity, float): a, method_9907, renderWorldBorder, func_180449_a, renderWorldBorder

void (): t, m_23339522, setupMiningProgressState, func_180443_s

void (): t, method_9923, setupMiningProgressState, func_180443_s, preRenderDamagedBlocks

void (): u, m_10646624, restoreMiningProgressState, func_174969_t

void (): u, method_9924, restoreMiningProgressState, func_174969_t, postRenderDamagedBlocks

void (Tesselator, BufferBuilder, Entity, float): a, m_08872489, renderMiningProgress, func_174981_a

void (Tesselator, BufferBuilder, Entity, float): a, method_9899, renderMiningProgress, func_174981_a, drawBlockDamageTexture

void (PlayerEntity, HitResult, int, float): a, m_89199588, renderBlockOutline, func_72731_b

void (PlayerEntity, HitResult, int, float): a, method_1380, renderBlockOutline, func_72731_b, drawSelectionBox

void (VoxelShape, double, double, double, float, float, float, float): a, m_50931160, m_50931160, func_195470_a

void (VoxelShape, double, double, double, float, float, float, float): a, method_19159, m_50931160, func_195470_a, drawVoxelShapeParts

void (VoxelShape, double, double, double, float, float, float, float): b, m_27126209, m_27126209, func_195463_b

void (VoxelShape, double, double, double, float, float, float, float): b, method_19164, m_27126209, func_195463_b, drawShape

void (Box, float, float, float, float): a, m_15065293, renderOutlineShape, func_189697_a

void (Box, float, float, float, float): a, method_13430, renderOutlineShape, func_189697_a, drawSelectionBoundingBox

void (double, double, double, double, double, double, float, float, float, float): a, m_23609953, renderOutlineShape, func_189694_a

void (double, double, double, double, double, double, float, float, float, float): a, method_13429, renderOutlineShape, func_189694_a, drawBoundingBox

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, m_98676561, addVerticesForOutlineShape, func_189698_a

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, method_13431, addVerticesForOutlineShape, func_189698_a, drawBoundingBox

void (Box, float, float, float, float): b, m_58852371, renderShape, func_189696_b

void (Box, float, float, float, float): b, method_13433, renderShape, func_189696_b, renderFilledBox

void (double, double, double, double, double, double, float, float, float, float): b, m_73395089, renderShape, func_189695_b

void (double, double, double, double, double, double, float, float, float, float): b, method_13432, renderShape, func_189695_b, renderFilledBox

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, m_74284371, addVerticesForShape, func_189693_b

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, method_13434, addVerticesForShape, func_189693_b, addChainedFilledBoxVertices

void (int, int, int, int, int, int, boolean): a, m_24883255, setDirty, func_184385_a

void (int, int, int, int, int, int, boolean): a, method_1378, setDirty, func_184385_a, markBlocksForUpdate

void (BlockView, BlockPos, BlockState, BlockState, int): a, m_90986344, notifyBlockChanged, func_184376_a

void (BlockView, BlockPos, BlockState, BlockState, int): a, method_11493, notifyBlockChanged, func_184376_a, notifyBlockUpdate

void (BlockPos): a, m_82879999, notifyLightChanged, func_174959_b

void (BlockPos): a, method_8574, notifyLightChanged, func_174959_b, notifyLightSet

void (int, int, int, int, int, int): a, m_83721126, notifyRegionChanged, func_147585_a

void (int, int, int, int, int, int): a, method_3745, notifyRegionChanged, func_147585_a, markBlockRangeForRenderUpdate

void (SoundEvent, BlockPos): a, m_78544400, playGlobalSound, func_184377_a

void (SoundEvent, BlockPos): a, method_8572, playGlobalSound, func_184377_a, playRecord

void (World, BlockPos, boolean): a, m_67186555, notifyEntitiesOfRecord, func_193054_a

void (World, BlockPos, boolean): a, method_14681, notifyEntitiesOfRecord, func_193054_a, setPartying

void (PlayerEntity, SoundEvent, SoundCategory, double, double, double, float, float): a, m_37313959, playSound, func_184375_a

void (PlayerEntity, SoundEvent, SoundCategory, double, double, double, float, float): a, method_3747, playSound, func_184375_a, playSoundToAllNearExcept

void (ParticleOptions, boolean, double, double, double, double, double, double): a, m_57165972, addParticle, func_195461_a

void (ParticleOptions, boolean, double, double, double, double, double, double): a, method_3746, addParticle, func_195461_a, addParticle

void (ParticleOptions, boolean, boolean, double, double, double, double, double, double): a, m_90456491, addParticle, func_195462_a

void (ParticleOptions, boolean, boolean, double, double, double, double, double, double): a, method_13696, addParticle, func_195462_a, addParticle

<T extends ParticleOptions> void (T, double, double, double, double, double, double): a, m_80872258, addParticle, func_195467_a

<T extends ParticleOptions> void (T, double, double, double, double, double, double): a, method_19162, addParticle, func_195467_a, addParticleUnchecked

Particle (ParticleOptions, boolean, double, double, double, double, double, double): b, m_15799412, tryAddParticle, func_195471_b

Particle (ParticleOptions, boolean, double, double, double, double, double, double): b, method_9911, tryAddParticle, func_195471_b, addParticleUnchecked

Particle (ParticleOptions, boolean, boolean, double, double, double, double, double, double): b, m_76705563, tryAddParticle, func_195469_b

Particle (ParticleOptions, boolean, boolean, double, double, double, double, double, double): b, method_13852, tryAddParticle, func_195469_b, addParticleUnchecked

int (boolean): a, m_73249273, getParticleStatus, func_190572_a

int (boolean): a, method_13850, getParticleStatus, func_190572_a, calculateParticleLevel

void (Entity): a, m_39925999, notifyEntityAdded, func_72703_a

void (Entity): a, method_3749, notifyEntityAdded, func_72703_a, onEntityAdded

void (Entity): b, m_93054695, notifyEntityRemoved, func_72709_b

void (Entity): b, method_3752, notifyEntityRemoved, func_72709_b, onEntityRemoved

void (): l, m_68163336, releaseGlLists, func_72728_f

void (): l, method_1386, releaseGlLists, func_72728_f, deleteAllDisplayLists

void (int, BlockPos, int): a, m_86253275, doGlobalEvent, func_180440_a

void (int, BlockPos, int): a, method_4692, doGlobalEvent, func_180440_a, broadcastSound

void (PlayerEntity, int, BlockPos, int): a, m_13444117, doEvent, func_180439_a

void (PlayerEntity, int, BlockPos, int): a, method_3750, doEvent, func_180439_a, playEvent

void (int, BlockPos, int): b, m_83094077, updateBlockMiningProgress, func_180441_b

void (int, BlockPos, int): b, method_8573, updateBlockMiningProgress, func_180441_b, sendBlockBreakProgress

boolean (): m, m_17073763, hasRenderedAllChunks, func_184384_n

boolean (): m, method_12339, hasRenderedAllChunks, func_184384_n, hasNoChunkUpdates

void (): n, m_75387701, onViewChanged, func_174979_m

void (): n, method_9917, onViewChanged, func_174979_m, setDisplayListEntitiesDirty

void (Collection<BlockEntity>, Collection<BlockEntity>): a, m_62004118, updateGlobalBlockEntities, func_181023_a

void (Collection<BlockEntity>, Collection<BlockEntity>): a, method_9903, updateGlobalBlockEntities, func_181023_a, updateTileEntities

1.13.1

Names

cud

net.minecraft.unmapped.C_24384787

net.minecraft.client.render.world.WorldRenderer

net.minecraft.client.renderer.WorldRenderer

Fields

org.apache.logging.log4j.Logger: b, f_78141067, LOGGER, field_147599_m

Identifier: c, f_10728853, MOON_PHASES_LOCATION, field_110927_h

Identifier: d, f_60152952, SUN_LOCATION, field_110928_i

Identifier: e, f_40944452, CLOUDS_LOCATION, field_110925_j

Identifier: f, f_79622582, END_SKY_LOCATION, field_110926_k

Identifier: g, f_90106586, WORLD_BORDER_LOCATION, field_175006_g

Direction[]: a, f_78575853, DIRECTIONS, field_200006_a

Minecraft: h, f_73590604, minecraft, field_72777_q

TextureManager: i, f_38343582, textureManager, field_72770_i

EntityRenderDispatcher: j, f_55826321, entityRenderDispatcher, field_175010_j

ClientWorld: k, f_61719522, world, field_72769_h

Set<RenderChunk>: l, f_84097449, dirtyChunks, field_175009_l

List<WorldRenderer$RenderChunkInfo>: m, f_68578288, compiledChunks, field_72755_R

Set<BlockEntity>: n, f_00648327, globalBlockEntities, field_181024_n

RenderChunkStorage: o, f_46495713, chunkStorage, field_175008_n

int: p, f_33740639, starsGlList, field_72772_v

int: q, f_77784696, lightSkyGlList, field_72771_w

int: r, f_82007530, darkSkyGlList, field_72781_x

VertexFormat: s, f_25454168, skyVertexFormat, field_175014_r

VertexBuffer: t, f_84685475, starsBuffer, field_175013_s

VertexBuffer: u, f_94506667, lightSkyBuffer, field_175012_t

VertexBuffer: v, f_15293612, darkSkyBuffer, field_175011_u

int: w, f_11669729, f_11669729, field_204606_x

boolean: x, f_58898825, f_58898825, field_204607_y

int: y, f_45646533, f_45646533, field_204608_z

VertexBuffer: z, f_96971178, f_96971178, field_204601_A

int: A, f_09867787, ticks, field_72773_u

Map<Integer, BlockMiningProgress>: B, f_79069085, miningProgress, field_72738_E

Map<BlockPos, SoundInstance>: C, f_22800612, playingSongs, field_147593_P

TextureAtlasSprite[]: D, f_08263498, miningProgressSprites, field_94141_F

RenderTarget: E, f_24475296, entityOutlineRenderTarget, field_175015_z

PostChain: F, f_47077656, entityOutline, field_174991_A

double: G, f_27858539, prevCameraX, field_174992_B

double: H, f_29409055, prevCameraY, field_174993_C

double: I, f_84819106, prevCameraZ, field_174987_D

int: J, f_98837477, prevCameraChunkX, field_174988_E

int: K, f_40212922, prevCameraChunkZ, field_174989_F

int: L, f_80630100, prevCameraChunkY, field_174990_G

double: M, f_21666896, cameraPitch, field_174997_H

double: N, f_44576310, cameraYaw, field_174998_I

double: O, f_63689711, cameraX, field_174999_J

double: P, f_77538494, cameraY, field_175000_K

double: Q, f_75272284, cameraZ, field_174994_L

int: R, f_45415337, f_45415337, field_204602_S

int: S, f_17236356, f_17236356, field_204603_T

int: T, f_22044643, f_22044643, field_204604_U

Vec3d: U, f_78495917, f_78495917, field_204605_V

int: V, f_73436308, f_73436308, field_204800_W

ChunkRenderDispatcher: W, f_43838812, chunkRenderDispatcher, field_174995_M

RenderChunkList: X, f_99464642, chunkList, field_174996_N

int: Y, f_56565878, lastViewDistance, field_72739_F

int: Z, f_83974848, entityRenderCooldown, field_72740_G

int: aa, f_16991302, entityCount, field_72748_H

int: ab, f_61217664, renderedEntityCount, field_72749_I

int: ac, f_65051029, culledEntityCount, field_72750_J

boolean: ad, f_97755941, captureFrustum, field_175002_T

FrustumData: ae, f_12667316, capturedFrustum, field_175001_U

Vector4f[]: af, f_65629066, frustumPoints, field_175004_V

Vector3d: ag, f_81412201, frustumPos, field_175003_W

boolean: ah, f_41354641, useVbo, field_175005_X

RenderChunkFactory: ai, f_12256015, chunkFactory, field_175007_a

double: aj, f_89698788, lastCameraX, field_147596_f

double: ak, f_95277524, lastCameraY, field_147597_g

double: al, f_79275888, lastCameraZ, field_147602_h

boolean: am, f_25652939, viewChanged, field_147595_R

boolean: an, f_57272609, hasEntityOutlines, field_184386_ad

Set<BlockPos>: ao, f_22098602, lightChanges, field_184387_ae

Constructors

(Minecraft)

Methods

void (): close, close

void (ResourceManager): a, m_94505059, reload, func_195410_a

void (): o, m_15813133, reloadMiningProgressTextures, func_174971_n

void (): b, m_83634388, loadEntityOutline, func_174966_b

void (): c, m_54202699, renderEntityOutlines, func_174975_c

boolean (): d, m_64566411, shouldRenderEntityOutlines, func_174985_d

void (): p, m_30129795, renderDarkSky, func_174964_o

void (): q, m_95833099, renderLightSky, func_174980_p

void (BufferBuilder, float, boolean): a, m_24085585, renderSkyHemisphere, func_174968_a

void (): r, m_27624761, renderStars, func_174963_q

void (BufferBuilder): a, m_20117456, renderStars, func_180444_a

void (ClientWorld): a, m_96356728, setWorld, func_72732_a

void (): a, m_12518137, reload, func_72712_a

void (): e, m_89291833, resetDirtyChunks, func_174986_e

void (int, int): a, m_81431482, onResolutionChanged, func_72720_a

void (Entity, Culler, float): a, m_75596854, renderEntities, func_180446_a

boolean (Entity, Entity, Culler): a, m_20759090, shouldRenderEntity, func_184383_a

String (): f, m_38481617, getChunkDebugInfo, func_72735_c

int (): g, m_97517250, countRenderedChunks, func_184382_g

String (): h, m_13458219, getEntityDebugInfo, func_72723_d

void (Entity, float, Culler, int, boolean): a, m_72725110, setupRender, func_195473_a

Set<Direction> (BlockPos): b, m_15565831, getOpenChunkFaces, func_174978_c

RenderChunk (BlockPos, RenderChunk, Direction): a, m_05329783, getNeighborChunk, func_181562_a

void (double, double, double): a, m_46993650, captureFrustum, func_174984_a

Vector3f (Entity, double): a, m_88366935, getLookVector, func_195474_a

int (BlockLayer, double, Entity): a, m_32240019, render, func_195464_a

void (BlockLayer): a, m_30662325, renderLastChunks, func_174982_a

void (Iterator<BlockMiningProgress>): a, m_46293356, updateMiningProgress, func_174965_a

void (): k, m_79369852, tick, func_72734_e

void (): s, m_11677207, renderEndSky, func_180448_r

void (float): a, m_19779050, renderSky, func_195465_a

void (float, double, double, double): a, m_46414448, renderClouds, func_195466_a

void (BufferBuilder, double, double, double, Vec3d): a, m_26560538, renderFancyClouds, func_204600_a

void (long): a, m_47246933, compileChunksUntil, func_174967_a

void (Entity, float): a, m_62317638, renderWorldBorder, func_180449_a

void (): t, m_23339522, setupMiningProgressState, func_180443_s

void (): u, m_10646624, restoreMiningProgressState, func_174969_t

void (Tesselator, BufferBuilder, Entity, float): a, m_08872489, renderMiningProgress, func_174981_a

void (PlayerEntity, HitResult, int, float): a, m_89199588, renderBlockOutline, func_72731_b

void (VoxelShape, double, double, double, float, float, float, float): a, m_50931160, m_50931160, func_195470_a

void (VoxelShape, double, double, double, float, float, float, float): b, m_27126209, m_27126209, func_195463_b

void (Box, float, float, float, float): a, m_15065293, renderOutlineShape, func_189697_a

void (double, double, double, double, double, double, float, float, float, float): a, m_23609953, renderOutlineShape, func_189694_a

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, m_98676561, addVerticesForOutlineShape, func_189698_a

void (Box, float, float, float, float): b, m_58852371, renderShape, func_189696_b

void (double, double, double, double, double, double, float, float, float, float): b, m_73395089, renderShape, func_189695_b

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, m_74284371, addVerticesForShape, func_189693_b

void (int, int, int, int, int, int, boolean): a, m_24883255, setDirty, func_184385_a

void (BlockView, BlockPos, BlockState, BlockState, int): a, m_90986344, notifyBlockChanged, func_184376_a

void (BlockPos): a, m_82879999, notifyLightChanged, func_174959_b

void (int, int, int, int, int, int): a, m_83721126, notifyRegionChanged, func_147585_a

void (SoundEvent, BlockPos): a, m_78544400, playGlobalSound, func_184377_a

void (World, BlockPos, boolean): a, m_67186555, notifyEntitiesOfRecord, func_193054_a

void (PlayerEntity, SoundEvent, SoundCategory, double, double, double, float, float): a, m_37313959, playSound, func_184375_a

void (ParticleOptions, boolean, double, double, double, double, double, double): a, m_57165972, addParticle, func_195461_a

void (ParticleOptions, boolean, boolean, double, double, double, double, double, double): a, m_90456491, addParticle, func_195462_a

<T extends ParticleOptions> void (T, double, double, double, double, double, double): a, m_80872258, addParticle, func_195467_a

Particle (ParticleOptions, boolean, double, double, double, double, double, double): b, m_15799412, tryAddParticle, func_195471_b

Particle (ParticleOptions, boolean, boolean, double, double, double, double, double, double): b, m_76705563, tryAddParticle, func_195469_b

int (boolean): a, m_73249273, getParticleStatus, func_190572_a

void (Entity): a, m_39925999, notifyEntityAdded, func_72703_a

void (Entity): b, m_93054695, notifyEntityRemoved, func_72709_b

void (): l, m_68163336, releaseGlLists, func_72728_f

void (int, BlockPos, int): a, m_86253275, doGlobalEvent, func_180440_a

void (PlayerEntity, int, BlockPos, int): a, m_13444117, doEvent, func_180439_a

void (int, BlockPos, int): b, m_83094077, updateBlockMiningProgress, func_180441_b

boolean (): m, m_17073763, hasRenderedAllChunks, func_184384_n

void (): n, m_75387701, onViewChanged, func_174979_m

void (Collection<BlockEntity>, Collection<BlockEntity>): a, m_62004118, updateGlobalBlockEntities, func_181023_a