History - net.minecraft.block.FenceBlock
1.13.2
Names
beq
ber
net.minecraft.unmapped.C_89914243
net.minecraft.class_136
Fields
VoxelShape[]: t, f_15823271, shapes, field_199609_B
VoxelShape[]: t, field_18319, shapes, field_199609_B, renderShapes
Constructors
Methods
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube
boolean (Block): f, m_03593628, shouldConnectTo, func_194142_e
boolean (Block): f, method_14325, shouldConnectTo, func_194142_e, isExcepBlockForAttachWithPiston
VoxelShape (BlockState, BlockView, BlockPos): g, m_85433611, getOcclusionShape, func_196247_c
VoxelShape (BlockState, BlockView, BlockPos): g, method_16593, getOcclusionShape, func_196247_c, getRenderShape
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_8663, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, FaceShape): a, m_58840991, shouldConnectTo, func_196416_a
boolean (BlockState, FaceShape): a, method_16676, shouldConnectTo, func_196416_a, attachesTo
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_196250_a, onBlockActivated
BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, method_16563, getPlacementState, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_16575, updateShape, func_196271_a, updatePostPlacement
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
1.13.1
Names
bei
beq
Fields
VoxelShape[]: u, f_15823271, shapes, field_199609_B
VoxelShape[]: t, f_15823271, shapes, field_199609_B
Constructors
Methods
1.13
Names
aqo
bei
net.minecraft.class_136
net.minecraft.unmapped.C_89914243
Fields
BooleanProperty: a, field_9404, NORTH, field_176526_a, NORTH
BooleanProperty: b, field_9405, EAST, field_176525_b, EAST
BooleanProperty: c, field_9402, SOUTH, field_176527_M, SOUTH
BooleanProperty: d, field_9403, WEST, field_176528_N, WEST
Box[]: e, field_12667, SHAPES, field_185670_e, BOUNDING_BOXES
Box: f, field_12668, COLLISION_SHAPE, field_185671_f, PILLAR_AABB
Box: g, field_12669, SOUTH_COLLISION_SHAPE, field_185672_g, SOUTH_AABB
Box: B, field_12664, WEST_COLLISION_SHAPE, field_185667_B, WEST_AABB
Box: C, field_12665, NORTH_COLLISION_SHAPE, field_185668_C, NORTH_AABB
Box: D, field_12666, EAST_COLLISION_SHAPE, field_185669_D, EAST_AABB
VoxelShape[]: u, f_15823271, shapes, field_199609_B
Constructors
Methods
void (BlockState, World, BlockPos, Box, List<Box>, Entity, boolean): a, method_11553, addCollisions, func_185477_a, addCollisionBoxToList
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
int (BlockState): x, method_11612, getShapeIndex, func_185666_i, getBoundingBoxIdx
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (WorldView, BlockPos): b, method_8663, canWalkThrough, func_176205_b, isPassable
boolean (WorldView, BlockPos, Direction): a, method_14324, shouldConnectTo, func_176524_e, canConnectTo
boolean (Block): e, method_14325, shouldConnectTo, func_194142_e, isExcepBlockForAttachWithPiston
boolean (Block): f, m_03593628, shouldConnectTo, func_194142_e
boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
BlockState (BlockState, WorldView, BlockPos): d, method_8656, resolveVirtualProperties, func_176221_a, getActualState
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
boolean (BlockState, WorldView, BlockPos, Direction): a, method_8654, shouldRenderFace, func_176225_a, shouldSideBeRendered
VoxelShape (BlockState, BlockView, BlockPos): g, m_85433611, getOcclusionShape, func_196247_c
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a
boolean (BlockState, FaceShape): a, m_58840991, shouldConnectTo, func_196416_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a
BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
1.12.2
Names
aqo
net.minecraft.class_136
net.minecraft.block.FenceBlock
net.minecraft.block.BlockFence
net.minecraft.block.BlockFence
Fields
BooleanProperty: a, field_9404, NORTH, field_176526_a, NORTH
BooleanProperty: b, field_9405, EAST, field_176525_b, EAST
BooleanProperty: c, field_9402, SOUTH, field_176527_M, SOUTH
BooleanProperty: d, field_9403, WEST, field_176528_N, WEST
Box[]: e, field_12667, SHAPES, field_185670_e, BOUNDING_BOXES
Box: f, field_12668, COLLISION_SHAPE, field_185671_f, PILLAR_AABB
Box: g, field_12669, SOUTH_COLLISION_SHAPE, field_185672_g, SOUTH_AABB
Box: B, field_12664, WEST_COLLISION_SHAPE, field_185667_B, WEST_AABB
Box: C, field_12665, NORTH_COLLISION_SHAPE, field_185668_C, NORTH_AABB
Box: D, field_12666, EAST_COLLISION_SHAPE, field_185669_D, EAST_AABB
Constructors
Methods
void (BlockState, World, BlockPos, Box, List<Box>, Entity, boolean): a, method_11553, addCollisions, func_185477_a, addCollisionBoxToList
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
int (BlockState): x, method_11612, getShapeIndex, func_185666_i, getBoundingBoxIdx
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (WorldView, BlockPos): b, method_8663, canWalkThrough, func_176205_b, isPassable
boolean (WorldView, BlockPos, Direction): a, method_14324, shouldConnectTo, func_176524_e, canConnectTo
boolean (Block): e, method_14325, shouldConnectTo, func_194142_e, isExcepBlockForAttachWithPiston
boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
BlockState (BlockState, WorldView, BlockPos): d, method_8656, resolveVirtualProperties, func_176221_a, getActualState
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
boolean (BlockState, WorldView, BlockPos, Direction): a, method_8654, shouldRenderFace, func_176225_a, shouldSideBeRendered