History - com.mojang.blaze3d.pipeline.RenderPassDescription

26.3

Names

com.mojang.blaze3d.systems.RenderPassDescriptor

com.mojang.renderpearl.api.commands.RenderPassDescriptor

com.mojang.blaze3d.systems.RenderPassDescriptor

com.mojang.renderpearl.api.commands.RenderPassDescriptor

Fields

Supplier<String>: label, label, field_1_6326, labelGetter

Supplier<String>: label, label, comp_1_1408, labelGetter

List<RenderPassDescription$Attachment<Optional<org.joml.Vector4fc>>>: colorAttachments, colorAttachments, field_1_6324, colorAttachments

List<RenderPassDescription$Attachment<Optional<org.joml.Vector4fc>>>: colorAttachments, colorAttachments, comp_1_1406, colorAttachments

RenderPassDescription$Attachment<OptionalDouble>: depthAttachment, depthAttachment, field_1_6325, depthAttachment

RenderPassDescription$Attachment<OptionalDouble>: depthAttachment, depthAttachment, comp_1_1407, depthAttachment

RenderPass$RenderArea: renderArea, renderArea, field_1_6327, renderArea

RenderPass$RenderArea: renderArea, renderArea, comp_1_1409, renderArea

Constructors

(Supplier<String>)

(Supplier<String>, List<RenderPassDescription$Attachment<Optional<org.joml.Vector4fc>>>, RenderPassDescription$Attachment<OptionalDouble>, RenderPass$RenderArea)

Methods

RenderPassDescription (Supplier<String>): create, create, method_1_5425, withLabel

RenderPassDescription (GpuTextureView): withColorAttachment, withColorAttachment, method_1_5428, color

RenderPassDescription (GpuTextureView, Optional<org.joml.Vector4fc>): withColorAttachment, withColorAttachment, method_1_5429, color

RenderPassDescription (): withUnusedColorAttachment, withUnusedColorAttachment, method_1_5433, withoutColor

RenderPassDescription (GpuTextureView): withDepthAttachment, withDepthAttachment, method_1_5430, depth

RenderPassDescription (GpuTextureView, OptionalDouble): withDepthAttachment, withDepthAttachment, method_1_5431, depth

RenderPassDescription (RenderPass$RenderArea): withRenderArea, withRenderArea, method_1_5432, renderArea

Supplier<String> (): label, label, method_1_5427, getLabelGetter

Supplier<String> (): label, label, comp_1_1408, labelGetter

List<RenderPassDescription$Attachment<Optional<org.joml.Vector4fc>>> (): colorAttachments, colorAttachments, method_1_5424, getColorAttachments

List<RenderPassDescription$Attachment<Optional<org.joml.Vector4fc>>> (): colorAttachments, colorAttachments, comp_1_1406, colorAttachments

RenderPassDescription$Attachment<OptionalDouble> (): depthAttachment, depthAttachment, method_1_5426, getDepthAttachment

RenderPassDescription$Attachment<OptionalDouble> (): depthAttachment, depthAttachment, comp_1_1407, depthAttachment

RenderPassDescription$Builder (Supplier<String>): builder, builder, method_1_7408, builder

RenderPass$RenderArea (): renderArea, renderArea, comp_1_1409, renderArea

26.2

Names

com.mojang.blaze3d.systems.RenderPassDescriptor

com.mojang.blaze3d.systems.RenderPassDescriptor

net.minecraft.class_1_900

com.mojang.blaze3d.pipeline.RenderPassDescription

Fields

Supplier<String>: label, label, field_1_6326, labelGetter

List<RenderPassDescription$Attachment<Optional<org.joml.Vector4fc>>>: colorAttachments, colorAttachments, field_1_6324, colorAttachments

RenderPassDescription$Attachment<OptionalDouble>: depthAttachment, depthAttachment, field_1_6325, depthAttachment

RenderPass$RenderArea: renderArea, renderArea, field_1_6327, renderArea

Constructors

(Supplier<String>)

Methods

RenderPassDescription (Supplier<String>): create, create, method_1_5425, withLabel

RenderPassDescription (GpuTextureView): withColorAttachment, withColorAttachment, method_1_5428, color

RenderPassDescription (GpuTextureView, Optional<org.joml.Vector4fc>): withColorAttachment, withColorAttachment, method_1_5429, color

RenderPassDescription (): withUnusedColorAttachment, withUnusedColorAttachment, method_1_5433, withoutColor

RenderPassDescription (GpuTextureView): withDepthAttachment, withDepthAttachment, method_1_5430, depth

RenderPassDescription (GpuTextureView, OptionalDouble): withDepthAttachment, withDepthAttachment, method_1_5431, depth

RenderPassDescription (RenderPass$RenderArea): withRenderArea, withRenderArea, method_1_5432, renderArea

Supplier<String> (): label, label, method_1_5427, getLabelGetter

List<RenderPassDescription$Attachment<Optional<org.joml.Vector4fc>>> (): colorAttachments, colorAttachments, method_1_5424, getColorAttachments

RenderPassDescription$Attachment<OptionalDouble> (): depthAttachment, depthAttachment, method_1_5426, getDepthAttachment