History - net.minecraft.block.ChorusPlantBlock
1.13.2
Names
bdi
bdj
net.minecraft.unmapped.C_48435481
net.minecraft.class_2721
Fields
Constructors
Methods
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube
BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k
BlockLayer (): c, method_8687, getRenderLayer, func_180664_k, getRenderLayer
BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, method_16563, getPlacementState, func_196258_a, getStateForPlacement
BlockState (BlockView, BlockPos): a, m_19213017, getPlacementState, func_196497_a
BlockState (BlockView, BlockPos): a, method_16651, getPlacementState, func_196497_a, makeConnections
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_16575, updateShape, func_196271_a, updatePostPlacement
void (BlockState, World, BlockPos, Random): a, m_56075420, tick, func_196267_b
void (BlockState, World, BlockPos, Random): a, method_8661, tick, func_196267_b, tick
ItemLike (BlockState, World, BlockPos, int): a, m_78174230, getDropItem, func_199769_a
ItemLike (BlockState, World, BlockPos, int): a, method_16568, getDropItem, func_199769_a, getItemDropped
int (BlockState, Random): a, m_23574716, getBaseDropCount, func_196264_a
int (BlockState, Random): a, method_403, getBaseDropCount, func_196264_a, quantityDropped
boolean (BlockState, WorldView, BlockPos): a, m_29306917, canBePlaced, func_196260_a
boolean (BlockState, WorldView, BlockPos): a, method_16570, canBePlaced, func_196260_a, isValidPosition
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_8663, canWalkThrough, func_196266_a, allowsMovement
1.13.1
Names
bda
bdi
Fields
Constructors
Methods
1.13
Names
apk
bda
net.minecraft.class_2721
net.minecraft.unmapped.C_48435481
Fields
BooleanProperty: a, field_12626, NORTH, field_185609_a, NORTH
BooleanProperty: b, field_12627, EAST, field_185610_b, EAST
BooleanProperty: c, field_12628, SOUTH, field_185611_c, SOUTH
BooleanProperty: d, field_12629, WEST, field_185612_d, WEST
BooleanProperty: e, field_12630, UP, field_185613_e, UP
BooleanProperty: f, field_12631, DOWN, field_185614_f, DOWN
Constructors
()
Methods
BlockState (BlockState, WorldView, BlockPos): d, method_8656, resolveVirtualProperties, func_176221_a, getActualState
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
void (BlockState, World, BlockPos, Box, List<Box>, Entity, boolean): a, method_11553, addCollisions, func_185477_a, addCollisionBoxToList
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
void (World, BlockPos, BlockState, Random): b, method_8661, tick, func_180650_b, updateTick
Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped
int (Random): a, method_403, getBaseDropCount, func_149745_a, quantityDropped
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
boolean (World, BlockPos): b, method_11590, canSurviveAt, func_185608_b, canSurviveAt
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
boolean (WorldView, BlockPos): b, method_8663, canWalkThrough, func_176205_b, isPassable
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer
BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k
boolean (BlockState, WorldView, BlockPos, Direction): a, method_8654, shouldRenderFace, func_176225_a, shouldSideBeRendered
BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a
BlockState (BlockView, BlockPos): a, m_19213017, getPlacementState, func_196497_a
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a
void (BlockState, World, BlockPos, Random): a, m_56075420, tick, func_196267_b
ItemLike (BlockState, World, BlockPos, int): a, m_78174230, getDropItem, func_199769_a
int (BlockState, Random): a, m_23574716, getBaseDropCount, func_196264_a
boolean (BlockState, WorldView, BlockPos): a, m_29306917, canBePlaced, func_196260_a
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a
1.12.2
Names
apk
net.minecraft.class_2721
net.minecraft.block.ChorusPlantBlock
net.minecraft.block.BlockChorusPlant
net.minecraft.block.BlockChorusPlant
Fields
BooleanProperty: a, field_12626, NORTH, field_185609_a, NORTH
BooleanProperty: b, field_12627, EAST, field_185610_b, EAST
BooleanProperty: c, field_12628, SOUTH, field_185611_c, SOUTH
BooleanProperty: d, field_12629, WEST, field_185612_d, WEST
BooleanProperty: e, field_12630, UP, field_185613_e, UP
BooleanProperty: f, field_12631, DOWN, field_185614_f, DOWN
Constructors
()
Methods
BlockState (BlockState, WorldView, BlockPos): d, method_8656, resolveVirtualProperties, func_176221_a, getActualState
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
void (BlockState, World, BlockPos, Box, List<Box>, Entity, boolean): a, method_11553, addCollisions, func_185477_a, addCollisionBoxToList
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
void (World, BlockPos, BlockState, Random): b, method_8661, tick, func_180650_b, updateTick
Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped
int (Random): a, method_403, getBaseDropCount, func_149745_a, quantityDropped
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
boolean (World, BlockPos): b, method_11590, canSurviveAt, func_185608_b, canSurviveAt
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
boolean (WorldView, BlockPos): b, method_8663, canWalkThrough, func_176205_b, isPassable
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer
boolean (BlockState, WorldView, BlockPos, Direction): a, method_8654, shouldRenderFace, func_176225_a, shouldSideBeRendered