History - net.minecraft.block.ChorusPlantBlock

1.13.2

Names

bdi

bdj

net.minecraft.unmapped.C_48435481

net.minecraft.class_2721

Fields

Constructors

Methods

boolean (BlockState): a, m_76696200, isCube, func_149686_d

boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube

BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k

BlockLayer (): c, method_8687, getRenderLayer, func_180664_k, getRenderLayer

BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, method_16563, getPlacementState, func_196258_a, getStateForPlacement

BlockState (BlockView, BlockPos): a, m_19213017, getPlacementState, func_196497_a

BlockState (BlockView, BlockPos): a, method_16651, getPlacementState, func_196497_a, makeConnections

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_16575, updateShape, func_196271_a, updatePostPlacement

void (BlockState, World, BlockPos, Random): a, m_56075420, tick, func_196267_b

void (BlockState, World, BlockPos, Random): a, method_8661, tick, func_196267_b, tick

ItemLike (BlockState, World, BlockPos, int): a, m_78174230, getDropItem, func_199769_a

ItemLike (BlockState, World, BlockPos, int): a, method_16568, getDropItem, func_199769_a, getItemDropped

int (BlockState, Random): a, m_23574716, getBaseDropCount, func_196264_a

int (BlockState, Random): a, method_403, getBaseDropCount, func_196264_a, quantityDropped

boolean (BlockState, WorldView, BlockPos): a, m_29306917, canBePlaced, func_196260_a

boolean (BlockState, WorldView, BlockPos): a, method_16570, canBePlaced, func_196260_a, isValidPosition

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_8663, canWalkThrough, func_196266_a, allowsMovement

1.13.1

Names

bda

bdi

Fields

Constructors

(Block$Properties)

(Block$Properties)

Methods

1.13

Names

apk

bda

net.minecraft.class_2721

net.minecraft.unmapped.C_48435481

Fields

BooleanProperty: a, field_12626, NORTH, field_185609_a, NORTH

BooleanProperty: b, field_12627, EAST, field_185610_b, EAST

BooleanProperty: c, field_12628, SOUTH, field_185611_c, SOUTH

BooleanProperty: d, field_12629, WEST, field_185612_d, WEST

BooleanProperty: e, field_12630, UP, field_185613_e, UP

BooleanProperty: f, field_12631, DOWN, field_185614_f, DOWN

Constructors

()

(Block$Properties)

Methods

BlockState (BlockState, WorldView, BlockPos): d, method_8656, resolveVirtualProperties, func_176221_a, getActualState

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

void (BlockState, World, BlockPos, Box, List<Box>, Entity, boolean): a, method_11553, addCollisions, func_185477_a, addCollisionBoxToList

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

void (World, BlockPos, BlockState, Random): b, method_8661, tick, func_180650_b, updateTick

Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped

int (Random): a, method_403, getBaseDropCount, func_149745_a, quantityDropped

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

boolean (BlockState): a, m_76696200, isCube, func_149686_d

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt

void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged

boolean (World, BlockPos): b, method_11590, canSurviveAt, func_185608_b, canSurviveAt

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

boolean (WorldView, BlockPos): b, method_8663, canWalkThrough, func_176205_b, isPassable

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer

BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k

boolean (BlockState, WorldView, BlockPos, Direction): a, method_8654, shouldRenderFace, func_176225_a, shouldSideBeRendered

BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a

BlockState (BlockView, BlockPos): a, m_19213017, getPlacementState, func_196497_a

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a

void (BlockState, World, BlockPos, Random): a, m_56075420, tick, func_196267_b

ItemLike (BlockState, World, BlockPos, int): a, m_78174230, getDropItem, func_199769_a

int (BlockState, Random): a, m_23574716, getBaseDropCount, func_196264_a

boolean (BlockState, WorldView, BlockPos): a, m_29306917, canBePlaced, func_196260_a

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a

1.12.2

Names

apk

net.minecraft.class_2721

net.minecraft.block.ChorusPlantBlock

net.minecraft.block.BlockChorusPlant

net.minecraft.block.BlockChorusPlant

Fields

BooleanProperty: a, field_12626, NORTH, field_185609_a, NORTH

BooleanProperty: b, field_12627, EAST, field_185610_b, EAST

BooleanProperty: c, field_12628, SOUTH, field_185611_c, SOUTH

BooleanProperty: d, field_12629, WEST, field_185612_d, WEST

BooleanProperty: e, field_12630, UP, field_185613_e, UP

BooleanProperty: f, field_12631, DOWN, field_185614_f, DOWN

Constructors

()

Methods

BlockState (BlockState, WorldView, BlockPos): d, method_8656, resolveVirtualProperties, func_176221_a, getActualState

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

void (BlockState, World, BlockPos, Box, List<Box>, Entity, boolean): a, method_11553, addCollisions, func_185477_a, addCollisionBoxToList

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

void (World, BlockPos, BlockState, Random): b, method_8661, tick, func_180650_b, updateTick

Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped

int (Random): a, method_403, getBaseDropCount, func_149745_a, quantityDropped

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt

void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged

boolean (World, BlockPos): b, method_11590, canSurviveAt, func_185608_b, canSurviveAt

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

boolean (WorldView, BlockPos): b, method_8663, canWalkThrough, func_176205_b, isPassable

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer

boolean (BlockState, WorldView, BlockPos, Direction): a, method_8654, shouldRenderFace, func_176225_a, shouldSideBeRendered