History - com.mojang.blaze3d.vertex.VertexFormat$Builder

26.2

Names

com.mojang.blaze3d.vertex.VertexFormat$Builder

com.mojang.blaze3d.vertex.VertexFormat$Builder

Fields

com.google.common.collect.ImmutableMap$Builder<String, VertexFormatElement>: elements, elements

it.unimi.dsi.fastutil.ints.IntList: offsets, offsets

List<VertexFormatElement>: elements, elements

int: stepRate, stepRate

Constructors

()

(int)

Methods

VertexFormat$Builder (String, VertexFormatElement): add, add, add, add

VertexFormat$Builder (int): padding, padding, padding, padding

void (String, int, TexelFormat): createAttribute, createAttribute

void (String): validateUniqueName, validateUniqueName

VertexFormat$Builder (String, TexelFormat): addAttribute, addAttribute

VertexFormat$Builder (String, int, TexelFormat): addAttribute, addAttribute

VertexFormat$Builder (String, TexelFormat, int): addAttribute, addAttribute

VertexFormat$Builder (String, int, int, TexelFormat, int): addAttribute, addAttribute

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

com.mojang.blaze3d.vertex.VertexFormat$Builder

com.mojang.blaze3d.vertex.VertexFormat$Builder

Fields

com.google.common.collect.ImmutableMap$Builder<String, VertexFormatElement>: elements, elements, elements

com.google.common.collect.ImmutableMap$Builder<String, VertexFormatElement>: elements, elements

it.unimi.dsi.fastutil.ints.IntList: offsets, offsets, offsets

it.unimi.dsi.fastutil.ints.IntList: offsets, offsets

int: offset, offset, offset

int: offset, offset

Constructors

Methods

VertexFormat$Builder (String, VertexFormatElement): add, add, add, add, add

VertexFormat$Builder (String, VertexFormatElement): add, add, add, add

VertexFormat$Builder (int): padding, padding, padding, padding, padding

VertexFormat$Builder (int): padding, padding, padding, padding

VertexFormat (): build, build, build

VertexFormat (): build, build

1.21.11

Names

Fields

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

Fields

Constructors

Methods

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

Fields

Constructors

Methods

1.21.5

Names

fga$a

com.mojang.blaze3d.vertex.VertexFormat$Builder

net.minecraft.class_293$class_9803

com.mojang.blaze3d.vertex.VertexFormat$Builder

net.minecraft.client.render.VertexFormat$Builder

com.mojang.blaze3d.vertex.VertexFormat$Builder

net.minecraft.unmapped.C_rnldvdpe$C_ykggrxts

com.mojang.blaze3d.vertex.VertexFormat$Builder

net.minecraft.src.C_3188_$C_336503_

com.mojang.blaze3d.vertex.VertexFormat$Builder

Fields

com.google.common.collect.ImmutableMap$Builder<String, VertexFormatElement>: a, elements, field_52103, elements, f_xnjzdyal, elements, f_337231_

com.google.common.collect.ImmutableMap$Builder<String, VertexFormatElement>: elements, elements, elements

it.unimi.dsi.fastutil.ints.IntList: b, offsets, field_52104, offsets, f_qswkwhrt, offsets, f_337307_

it.unimi.dsi.fastutil.ints.IntList: offsets, offsets, offsets

int: c, offset, field_52105, currentOffset, f_dxthypxa, stride, f_336835_

int: offset, offset, offset

Constructors

Methods

VertexFormat$Builder (String, VertexFormatElement): a, add, method_60842, add, m_lbvtnvip, addElement, m_339091_

VertexFormat$Builder (String, VertexFormatElement): add, add, add, add, add

VertexFormat$Builder (int): a, padding, method_60841, skip, m_zofztfkz, skip, m_339010_

VertexFormat$Builder (int): padding, padding, padding, padding, padding

VertexFormat (): a, build, method_60840, build, m_bprhncfv, build, m_339368_

VertexFormat (): build, build, build

1.21.4

Names

fgx$a

fga$a

Fields

Constructors

Methods

1.21.3

Names

fbn$a

fgx$a

Fields

Constructors

Methods

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

fbn$a

com.mojang.blaze3d.vertex.VertexFormat$Builder

net.minecraft.class_293$class_9803

net.minecraft.client.render.VertexFormat$Builder

net.minecraft.unmapped.C_rnldvdpe$C_ykggrxts

com.mojang.blaze3d.vertex.VertexFormat$Builder

net.minecraft.src.C_3188_$C_336503_

Fields

com.google.common.collect.ImmutableMap$Builder<String, VertexFormatElement>: a, elements, field_52103, elements, f_xnjzdyal, elements, f_337231_

it.unimi.dsi.fastutil.ints.IntList: b, offsets, field_52104, offsets, f_qswkwhrt, offsets, f_337307_

int: c, offset, field_52105, currentOffset, f_dxthypxa, stride, f_336835_

Constructors

()

Methods

VertexFormat$Builder (String, VertexFormatElement): a, add, method_60842, add, m_lbvtnvip, addElement, m_339091_

VertexFormat$Builder (int): a, padding, method_60841, skip, m_zofztfkz, skip, m_339010_

VertexFormat (): a, build, method_60840, build, m_bprhncfv, build, m_339368_