History - net.minecraft.client.render.entity.feature.ArmorFeatureRenderer

1.15.2

Names

dxy

dyb

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

A (EquipmentSlot): a, getArmorModel, method_4172, getArmor, m_jowlfodc, func_215337_a, func_215337_a

A (EquipmentSlot): a, getArmorModel, method_4172, getArmor, m_jowlfodc, func_215337_a, getModelFromSlot

void (MatrixStack, VertexConsumerProvider, int, T, float, float, float, float, float, float): a, render, method_17157, render, m_kscgzizk, func_225628_a_, func_225628_a_

void (MatrixStack, VertexConsumerProvider, int, T, float, float, float, float, float, float): a, render, method_17157, render, m_kscgzizk, func_225628_a_, render

void (MatrixStack, VertexConsumerProvider, T, float, float, float, float, float, float, EquipmentSlot, int): a, renderArmorPiece, method_4169, renderArmor, m_gcruhxzz, func_229129_a_, func_229129_a_

void (MatrixStack, VertexConsumerProvider, T, float, float, float, float, float, float, EquipmentSlot, int): a, renderArmorPiece, method_4169, renderArmor, m_gcruhxzz, func_229129_a_, renderArmorPart

void (MatrixStack, VertexConsumerProvider, int, ArmorItem, boolean, A, boolean, float, float, float, String): a, renderModel, method_23192, renderArmorParts, m_hmeenmve, func_229128_a_, func_229128_a_

void (MatrixStack, VertexConsumerProvider, int, ArmorItem, boolean, A, boolean, float, float, float, String): a, renderModel, method_23192, renderArmorParts, m_hmeenmve, func_229128_a_, renderModel

1.15

Names

duz

dxy

Fields

Identifier: a, ENCHANT_GLINT_LOCATION, field_4827, SKIN, f_csspjsvb, ENCHANTMENT_GLINT_TEXTURE, field_177188_b, ENCHANTED_ITEM_GLINT_RES

A: b, innerModel, field_4830, modelLeggings, f_wdorulip, innerModel, field_177189_c, modelLeggings

A: a, innerModel, field_4830, modelLeggings, f_wdorulip, field_177189_c, modelLeggings

A: c, outerModel, field_4831, modelBody, f_zgtntdxc, outerModel, field_177186_d, modelArmor

A: b, outerModel, field_4831, modelBody, f_zgtntdxc, field_177186_d, modelArmor

float: d, alpha, field_4825, alpha, f_avasfwvp, alpha, field_177187_e, alpha

float: e, red, field_4824, red, f_qcsfsggj, red, field_177184_f, colorR

float: f, green, field_4833, green, f_rxbtslio, green, field_177185_g, colorG

float: g, blue, field_4832, blue, f_mqsdjyhj, blue, field_177192_h, colorB

boolean: h, colorized, field_4826, ignoreGlint, f_akqhhotl, hasColor, field_177193_i, skipRenderGlint

Map<String, Identifier>: i, ARMOR_LOCATION_CACHE, field_4829, ARMOR_TEXTURE_CACHE, f_wfmgtgqp, TEXTURE_CACHE, field_177191_j, ARMOR_TEXTURE_RES_MAP

Map<String, Identifier>: c, ARMOR_LOCATION_CACHE, field_4829, ARMOR_TEXTURE_CACHE, f_wfmgtgqp, field_177191_j, ARMOR_TEXTURE_RES_MAP

Constructors

Methods

void (T, float, float, float, float, float, float, float): a, render, method_17157, render, m_srjokdhy, render, func_212842_a_, render

boolean (): a, colorsOnDamage, method_4200, hasHurtOverlay, m_pzuonfqi, colorsWhenDamaged, func_177142_b, shouldCombineTextures

void (T, float, float, float, float, float, float, float, EquipmentSlot): a, renderArmorPiece, method_4169, renderArmor, m_gcruhxzz, renderArmor, func_188361_a, renderArmorLayer

A (EquipmentSlot): a, getArmorModel, method_4172, getArmor, m_jowlfodc, getModel, func_215337_a, func_215337_a

A (EquipmentSlot): a, getArmorModel, method_4172, getArmor, m_jowlfodc, func_215337_a, func_215337_a

boolean (EquipmentSlot): b, usesInnerModel, method_4173, isLegs, m_zmssgdze, usesInnerModel, func_188363_b, isLegSlot

boolean (EquipmentSlot): b, usesInnerModel, method_4173, isLegs, m_zmssgdze, func_188363_b, isLegSlot

<T extends Entity> void (Consumer<Identifier>, T, EntityModel<T>, float, float, float, float, float, float, float): a, renderFoil, method_4171, renderEnchantedGlint, m_gjiipjeb, renderEnchantmentGlint, func_215338_a, func_215338_a

Identifier (ArmorItem, boolean): a, getArmorLocation, method_4168, getArmorTexture, m_siqvpstz, getArmorTexture, func_177181_a, getArmorResource

Identifier (ArmorItem, boolean, String): a, getArmorLocation, method_4174, m_ieycxcap, getArmorTexture, func_177178_a, getArmorResource

Identifier (ArmorItem, boolean, String): a, getArmorLocation, method_4174, getArmorTexture, m_utdpltmg, func_177178_a, getArmorResource

void (A, EquipmentSlot): a, setPartVisibility, method_4170, m_nclcanoz, setVisible, func_188359_a, setModelSlotVisible

void (A, EquipmentSlot): a, setPartVisibility, method_4170, setVisible, m_nclcanoz, func_188359_a, setModelSlotVisible

void (A): a, hideAllArmor, method_4190, m_rqitsmpg, m_29846657, func_177194_a, setModelVisible

void (A): a, hideAllArmor, method_4190, setInvisible, m_rqitsmpg, func_177194_a, setModelVisible

void (MatrixStack, VertexConsumerProvider, int, T, float, float, float, float, float, float): a, render, method_17157, render, m_kscgzizk, func_225628_a_, func_225628_a_

void (MatrixStack, VertexConsumerProvider, T, float, float, float, float, float, float, EquipmentSlot, int): a, renderArmorPiece, method_4169, renderArmor, m_gcruhxzz, func_229129_a_, func_229129_a_

void (MatrixStack, VertexConsumerProvider, int, ArmorItem, boolean, A, boolean, float, float, float, String): a, renderModel, method_23192, renderArmorParts, m_hmeenmve, func_229128_a_, func_229128_a_

1.14.4

Names

dsl

duz

net.minecraft.client.renderer.entity.layers.AbstractArmorLayer

net.minecraft.unmapped.C_cmfcipvt

Fields

Identifier: a, field_4827, SKIN, ENCHANTMENT_GLINT_TEXTURE, field_177188_b, ENCHANTED_ITEM_GLINT_RES

Identifier: a, ENCHANT_GLINT_LOCATION, field_4827, SKIN, f_csspjsvb, ENCHANTMENT_GLINT_TEXTURE, field_177188_b, ENCHANTED_ITEM_GLINT_RES

A: b, field_4830, modelLeggings, innerModel, field_177189_c, modelLeggings

A: b, innerModel, field_4830, modelLeggings, f_wdorulip, innerModel, field_177189_c, modelLeggings

A: c, field_4831, modelBody, outerModel, field_177186_d, modelArmor

A: c, outerModel, field_4831, modelBody, f_zgtntdxc, outerModel, field_177186_d, modelArmor

float: d, field_4825, alpha, alpha, field_177187_e, alpha

float: d, alpha, field_4825, alpha, f_avasfwvp, alpha, field_177187_e, alpha

float: e, field_4824, red, red, field_177184_f, colorR

float: e, red, field_4824, red, f_qcsfsggj, red, field_177184_f, colorR

float: f, field_4833, green, green, field_177185_g, colorG

float: f, green, field_4833, green, f_rxbtslio, green, field_177185_g, colorG

float: g, field_4832, blue, blue, field_177192_h, colorB

float: g, blue, field_4832, blue, f_mqsdjyhj, blue, field_177192_h, colorB

boolean: h, field_4826, ignoreGlint, hasColor, field_177193_i, skipRenderGlint

boolean: h, colorized, field_4826, ignoreGlint, f_akqhhotl, hasColor, field_177193_i, skipRenderGlint

Map<String, Identifier>: i, field_4829, ARMOR_TEXTURE_CACHE, TEXTURE_CACHE, field_177191_j, ARMOR_TEXTURE_RES_MAP

Map<String, Identifier>: i, ARMOR_LOCATION_CACHE, field_4829, ARMOR_TEXTURE_CACHE, f_wfmgtgqp, TEXTURE_CACHE, field_177191_j, ARMOR_TEXTURE_RES_MAP

Constructors

Methods

void (T, float, float, float, float, float, float, float): a, method_17157, method_17157, render, func_212842_a_, render

void (T, float, float, float, float, float, float, float): a, render, method_17157, render, m_srjokdhy, render, func_212842_a_, render

boolean (): a, method_4200, hasHurtOverlay, colorsWhenDamaged, func_177142_b, shouldCombineTextures

boolean (): a, colorsOnDamage, method_4200, hasHurtOverlay, m_pzuonfqi, colorsWhenDamaged, func_177142_b, shouldCombineTextures

void (T, float, float, float, float, float, float, float, EquipmentSlot): a, method_4169, renderArmor, renderArmor, func_188361_a, renderArmorLayer

void (T, float, float, float, float, float, float, float, EquipmentSlot): a, renderArmorPiece, method_4169, renderArmor, m_gcruhxzz, renderArmor, func_188361_a, renderArmorLayer

A (EquipmentSlot): a, method_4172, getArmor, getModel, func_215337_a, func_215337_a

A (EquipmentSlot): a, getArmorModel, method_4172, getArmor, m_jowlfodc, getModel, func_215337_a, func_215337_a

boolean (EquipmentSlot): b, method_4173, isLegs, usesInnerModel, func_188363_b, isLegSlot

boolean (EquipmentSlot): b, usesInnerModel, method_4173, isLegs, m_zmssgdze, usesInnerModel, func_188363_b, isLegSlot

<T extends Entity> void (Consumer<Identifier>, T, EntityModel<T>, float, float, float, float, float, float, float): a, method_4171, renderEnchantedGlint, renderEnchantmentGlint, func_215338_a, func_215338_a

<T extends Entity> void (Consumer<Identifier>, T, EntityModel<T>, float, float, float, float, float, float, float): a, renderFoil, method_4171, renderEnchantedGlint, m_gjiipjeb, renderEnchantmentGlint, func_215338_a, func_215338_a

Identifier (ArmorItem, boolean): a, method_4168, getArmorTexture, getArmorTexture, func_177181_a, getArmorResource

Identifier (ArmorItem, boolean): a, getArmorLocation, method_4168, getArmorTexture, m_siqvpstz, getArmorTexture, func_177181_a, getArmorResource

Identifier (ArmorItem, boolean, String): a, method_4174, method_4174, getArmorTexture, func_177178_a, getArmorResource

Identifier (ArmorItem, boolean, String): a, getArmorLocation, method_4174, m_ieycxcap, getArmorTexture, func_177178_a, getArmorResource

void (A, EquipmentSlot): a, method_4170, method_4170, setVisible, func_188359_a, setModelSlotVisible

void (A, EquipmentSlot): a, setPartVisibility, method_4170, m_nclcanoz, setVisible, func_188359_a, setModelSlotVisible

void (A): a, method_4190, method_4190, m_29846657, func_177194_a, setModelVisible

void (A): a, hideAllArmor, method_4190, m_rqitsmpg, m_29846657, func_177194_a, setModelVisible

1.14.3

Names

dsh

dsl

net.minecraft.client.render.entity.feature.ArmorFeatureRenderer

Fields

Identifier: a, field_4827, ENCHANTMENT_GLINT_TEXTURE, field_177188_b, ENCHANTED_ITEM_GLINT_RES

Identifier: a, field_4827, SKIN, ENCHANTMENT_GLINT_TEXTURE, field_177188_b, ENCHANTED_ITEM_GLINT_RES

A: b, field_4830, innerModel, field_177189_c, modelLeggings

A: b, field_4830, modelLeggings, innerModel, field_177189_c, modelLeggings

A: c, field_4831, outerModel, field_177186_d, modelArmor

A: c, field_4831, modelBody, outerModel, field_177186_d, modelArmor

float: d, field_4825, alpha, field_177187_e, alpha

float: d, field_4825, alpha, alpha, field_177187_e, alpha

float: e, field_4824, red, field_177184_f, colorR

float: e, field_4824, red, red, field_177184_f, colorR

float: f, field_4833, green, field_177185_g, colorG

float: f, field_4833, green, green, field_177185_g, colorG

float: g, field_4832, blue, field_177192_h, colorB

float: g, field_4832, blue, blue, field_177192_h, colorB

boolean: h, field_4826, hasColor, field_177193_i, skipRenderGlint

boolean: h, field_4826, ignoreGlint, hasColor, field_177193_i, skipRenderGlint

Map<String, Identifier>: i, field_4829, TEXTURE_CACHE, field_177191_j, ARMOR_TEXTURE_RES_MAP

Map<String, Identifier>: i, field_4829, ARMOR_TEXTURE_CACHE, TEXTURE_CACHE, field_177191_j, ARMOR_TEXTURE_RES_MAP

Constructors

Methods

void (T, float, float, float, float, float, float, float): a, method_17157, render, func_212842_a_, render

void (T, float, float, float, float, float, float, float): a, method_17157, method_17157, render, func_212842_a_, render

boolean (): a, method_4200, colorsWhenDamaged, func_177142_b, shouldCombineTextures

boolean (): a, method_4200, hasHurtOverlay, colorsWhenDamaged, func_177142_b, shouldCombineTextures

void (T, float, float, float, float, float, float, float, EquipmentSlot): a, method_4169, renderArmor, func_188361_a, renderArmorLayer

void (T, float, float, float, float, float, float, float, EquipmentSlot): a, method_4169, renderArmor, renderArmor, func_188361_a, renderArmorLayer

A (EquipmentSlot): a, method_4172, getModel, func_215337_a, func_215337_a

A (EquipmentSlot): a, method_4172, getArmor, getModel, func_215337_a, func_215337_a

boolean (EquipmentSlot): b, method_4173, usesInnerModel, func_188363_b, isLegSlot

boolean (EquipmentSlot): b, method_4173, isLegs, usesInnerModel, func_188363_b, isLegSlot

<T extends Entity> void (Consumer<Identifier>, T, Model<T>, float, float, float, float, float, float, float): a, method_4171, renderEnchantmentGlint, func_215338_a, func_215338_a

<T extends Entity> void (Consumer<Identifier>, T, EntityModel<T>, float, float, float, float, float, float, float): a, method_4171, renderEnchantedGlint, renderEnchantmentGlint, func_215338_a, func_215338_a

Identifier (ArmorItem, boolean): a, method_4168, getArmorTexture, func_177181_a, getArmorResource

Identifier (ArmorItem, boolean): a, method_4168, getArmorTexture, getArmorTexture, func_177181_a, getArmorResource

Identifier (ArmorItem, boolean, String): a, method_4174, getArmorTexture, func_177178_a, getArmorResource

Identifier (ArmorItem, boolean, String): a, method_4174, method_4174, getArmorTexture, func_177178_a, getArmorResource

void (A, EquipmentSlot): a, method_4170, setVisible, func_188359_a, setModelSlotVisible

void (A, EquipmentSlot): a, method_4170, method_4170, setVisible, func_188359_a, setModelSlotVisible

void (A): a, method_4190, m_29846657, func_177194_a, setModelVisible

void (A): a, method_4190, method_4190, m_29846657, func_177194_a, setModelVisible

1.14.2

Names

Fields

Identifier: a, field_4827, ENCHANTMENT_GLINT_TEXTURE, field_177188_b, field_177188_b

Identifier: a, field_4827, ENCHANTMENT_GLINT_TEXTURE, field_177188_b, ENCHANTED_ITEM_GLINT_RES

A: b, field_4830, innerModel, field_177189_c, field_177189_c

A: b, field_4830, innerModel, field_177189_c, modelLeggings

A: c, field_4831, outerModel, field_177186_d, field_177186_d

A: c, field_4831, outerModel, field_177186_d, modelArmor

float: d, field_4825, alpha, field_177187_e, field_177187_e

float: d, field_4825, alpha, field_177187_e, alpha

float: e, field_4824, red, field_177184_f, field_177184_f

float: e, field_4824, red, field_177184_f, colorR

float: f, field_4833, green, field_177185_g, field_177185_g

float: f, field_4833, green, field_177185_g, colorG

float: g, field_4832, blue, field_177192_h, field_177192_h

float: g, field_4832, blue, field_177192_h, colorB

boolean: h, field_4826, hasColor, field_177193_i, field_177193_i

boolean: h, field_4826, hasColor, field_177193_i, skipRenderGlint

Map<String, Identifier>: i, field_4829, TEXTURE_CACHE, field_177191_j, field_177191_j

Map<String, Identifier>: i, field_4829, TEXTURE_CACHE, field_177191_j, ARMOR_TEXTURE_RES_MAP

Constructors

Methods

void (T, float, float, float, float, float, float, float): a, method_17157, render, func_212842_a_, func_212842_a_

void (T, float, float, float, float, float, float, float): a, method_17157, render, func_212842_a_, render

1.14.1

Names

dse

dsh

Fields

Constructors

Methods

1.14

Names

dse

net.minecraft.class_970

net.minecraft.client.render.entity.layer.AbstractArmorLayer

net.minecraft.client.renderer.entity.layers.ArmorLayer

net.minecraft.client.renderer.entity.layers.ArmorLayer

Fields

Identifier: a, field_4827, ENCHANTMENT_GLINT_TEXTURE, field_177188_b, field_177188_b

A: b, field_4830, innerModel, field_177189_c, field_177189_c

A: c, field_4831, outerModel, field_177186_d, field_177186_d

float: d, field_4825, alpha, field_177187_e, field_177187_e

float: e, field_4824, red, field_177184_f, field_177184_f

float: f, field_4833, green, field_177185_g, field_177185_g

float: g, field_4832, blue, field_177192_h, field_177192_h

boolean: h, field_4826, hasColor, field_177193_i, field_177193_i

Map<String, Identifier>: i, field_4829, TEXTURE_CACHE, field_177191_j, field_177191_j

Constructors

(EntityRenderLayerParent<T, M>, A, A)

Methods

void (T, float, float, float, float, float, float, float): a, method_17157, render, func_212842_a_, func_212842_a_

boolean (): a, method_4200, colorsWhenDamaged, func_177142_b, shouldCombineTextures

void (T, float, float, float, float, float, float, float, EquipmentSlot): a, method_4169, renderArmor, func_188361_a, renderArmorLayer

A (EquipmentSlot): a, method_4172, getModel, func_215337_a, func_215337_a

boolean (EquipmentSlot): b, method_4173, usesInnerModel, func_188363_b, isLegSlot

<T extends Entity> void (Consumer<Identifier>, T, Model<T>, float, float, float, float, float, float, float): a, method_4171, renderEnchantmentGlint, func_215338_a, func_215338_a

Identifier (ArmorItem, boolean): a, method_4168, getArmorTexture, func_177181_a, getArmorResource

Identifier (ArmorItem, boolean, String): a, method_4174, getArmorTexture, func_177178_a, getArmorResource

void (A, EquipmentSlot): a, method_4170, setVisible, func_188359_a, setModelSlotVisible

void (A): a, method_4190, m_29846657, func_177194_a, setModelVisible