History - net.minecraft.client.render.world.WorldRenderer

1.13

Names

buy

ctt

net.minecraft.class_530

net.minecraft.unmapped.C_24384787

Fields

org.apache.logging.log4j.Logger: b, field_7976, LOGGER, field_147599_m, LOGGER

org.apache.logging.log4j.Logger: b, f_78141067, LOGGER, field_147599_m

Identifier: c, field_6460, MOON_PHASES_LOCATION, field_110927_h, MOON_PHASES_TEXTURES

Identifier: c, f_10728853, MOON_PHASES_LOCATION, field_110927_h

Identifier: d, field_6461, SUN_LOCATION, field_110928_i, SUN_TEXTURES

Identifier: d, f_60152952, SUN_LOCATION, field_110928_i

Identifier: e, field_6462, CLOUDS_LOCATION, field_110925_j, CLOUDS_TEXTURES

Identifier: e, f_40944452, CLOUDS_LOCATION, field_110925_j

Identifier: f, field_6463, END_SKY_LOCATION, field_110926_k, END_SKY_TEXTURES

Identifier: f, f_79622582, END_SKY_LOCATION, field_110926_k

Identifier: g, field_10819, WORLD_BORDER_LOCATION, field_175006_g, FORCEFIELD_TEXTURES

Identifier: g, f_90106586, WORLD_BORDER_LOCATION, field_175006_g

Minecraft: h, field_1918, minecraft, field_72777_q, mc

Minecraft: h, f_73590604, minecraft, field_72777_q

TextureManager: i, field_6464, textureManager, field_72770_i, renderEngine

TextureManager: i, f_38343582, textureManager, field_72770_i

EntityRenderDispatcher: j, field_10820, entityRenderDispatcher, field_175010_j, renderManager

EntityRenderDispatcher: j, f_55826321, entityRenderDispatcher, field_175010_j

ClientWorld: k, field_1909, world, field_72769_h, world

ClientWorld: k, f_61719522, world, field_72769_h

Set<RenderChunk>: l, field_10821, dirtyChunks, field_175009_l, chunksToUpdate

Set<RenderChunk>: l, f_84097449, dirtyChunks, field_175009_l

List<WorldRenderer$RenderChunkInfo>: m, field_1900, compiledChunks, field_72755_R, renderInfos

List<WorldRenderer$RenderChunkInfo>: m, f_68578288, compiledChunks, field_72755_R

Set<BlockEntity>: n, field_10822, globalBlockEntities, field_181024_n, setTileEntities

Set<BlockEntity>: n, f_00648327, globalBlockEntities, field_181024_n

RenderChunkStorage: o, field_10823, chunkStorage, field_175008_n, viewFrustum

RenderChunkStorage: o, f_46495713, chunkStorage, field_175008_n

int: p, field_1923, starsGlList, field_72772_v, starGLCallList

int: p, f_33740639, starsGlList, field_72772_v

int: q, field_1924, lightSkyGlList, field_72771_w, glSkyList

int: q, f_77784696, lightSkyGlList, field_72771_w

int: r, field_1925, darkSkyGlList, field_72781_x, glSkyList2

int: r, f_82007530, darkSkyGlList, field_72781_x

VertexFormat: s, field_10824, skyVertexFormat, field_175014_r, vertexBufferFormat

VertexFormat: s, f_25454168, skyVertexFormat, field_175014_r

VertexBuffer: t, field_10825, starsBuffer, field_175013_s, starVBO

VertexBuffer: t, f_84685475, starsBuffer, field_175013_s

VertexBuffer: u, field_10826, lightSkyBuffer, field_175012_t, skyVBO

VertexBuffer: u, f_94506667, lightSkyBuffer, field_175012_t

VertexBuffer: v, field_10827, darkSkyBuffer, field_175011_u, sky2VBO

VertexBuffer: v, f_15293612, darkSkyBuffer, field_175011_u

int: w, field_1922, ticks, field_72773_u, cloudTickCounter

int: A, f_09867787, ticks, field_72773_u

Map<Integer, BlockMiningProgress>: x, field_1887, miningProgress, field_72738_E, damagedBlocks

Map<Integer, BlockMiningProgress>: B, f_79069085, miningProgress, field_72738_E

Map<BlockPos, SoundInstance>: y, field_7967, playingSongs, field_147593_P, mapSoundPositions

Map<BlockPos, SoundInstance>: C, f_22800612, playingSongs, field_147593_P

TextureAtlasSprite[]: z, field_10828, miningProgressSprites, field_94141_F, destroyBlockIcons

TextureAtlasSprite[]: D, f_08263498, miningProgressSprites, field_94141_F

RenderTarget: A, field_10798, entityOutlineRenderTarget, field_175015_z, entityOutlineFramebuffer

RenderTarget: E, f_24475296, entityOutlineRenderTarget, field_175015_z

PostChain: B, field_10799, entityOutline, field_174991_A, entityOutlineShader

PostChain: F, f_47077656, entityOutline, field_174991_A

double: C, field_10800, prevCameraX, field_174992_B, frustumUpdatePosX

double: G, f_27858539, prevCameraX, field_174992_B

double: D, field_10801, prevCameraY, field_174993_C, frustumUpdatePosY

double: H, f_29409055, prevCameraY, field_174993_C

double: E, field_10802, prevCameraZ, field_174987_D, frustumUpdatePosZ

double: I, f_84819106, prevCameraZ, field_174987_D

int: F, field_10803, prevCameraChunkX, field_174988_E, frustumUpdatePosChunkX

int: J, f_98837477, prevCameraChunkX, field_174988_E

int: G, field_10804, prevCameraChunkY, field_174989_F, frustumUpdatePosChunkY

int: K, f_40212922, prevCameraChunkZ, field_174989_F

int: H, field_10805, prevCameraChunkZ, field_174990_G, frustumUpdatePosChunkZ

int: L, f_80630100, prevCameraChunkY, field_174990_G

double: I, field_10806, cameraX, field_174997_H, lastViewEntityX

double: M, f_21666896, cameraPitch, field_174997_H

double: J, field_10807, cameraY, field_174998_I, lastViewEntityY

double: N, f_44576310, cameraYaw, field_174998_I

double: K, field_10808, cameraZ, field_174999_J, lastViewEntityZ

double: O, f_63689711, cameraX, field_174999_J

double: L, field_10809, cameraPitch, field_175000_K, lastViewEntityPitch

double: P, f_77538494, cameraY, field_175000_K

double: M, field_10810, cameraYaw, field_174994_L, lastViewEntityYaw

double: Q, f_75272284, cameraZ, field_174994_L

ChunkRenderDispatcher: N, field_10811, chunkRenderDispatcher, field_174995_M, renderDispatcher

ChunkRenderDispatcher: W, f_43838812, chunkRenderDispatcher, field_174995_M

RenderChunkList: O, field_10812, chunkList, field_174996_N, renderContainer

RenderChunkList: X, f_99464642, chunkList, field_174996_N

int: P, field_1888, lastViewDistance, field_72739_F, renderDistanceChunks

int: Y, f_56565878, lastViewDistance, field_72739_F

int: Q, field_1889, entityRenderCooldown, field_72740_G, renderEntitiesStartupCounter

int: Z, f_83974848, entityRenderCooldown, field_72740_G

int: R, field_1890, entityCount, field_72748_H, countEntitiesTotal

int: aa, f_16991302, entityCount, field_72748_H

int: S, field_1891, renderedEntityCount, field_72749_I, countEntitiesRendered

int: ab, f_61217664, renderedEntityCount, field_72749_I

int: T, field_1892, culledEntityCount, field_72750_J, countEntitiesHidden

int: ac, f_65051029, culledEntityCount, field_72750_J

boolean: U, field_10813, captureFrustum, field_175002_T, debugFixTerrainFrustum

boolean: ad, f_97755941, captureFrustum, field_175002_T

FrustumData: V, field_10814, capturedFrustum, field_175001_U, debugFixedClippingHelper

FrustumData: ae, f_12667316, capturedFrustum, field_175001_U

org.lwjgl.util.vector.Vector4f[]: W, field_10815, frustumPoints, field_175004_V, debugTerrainMatrix

Vector3d: X, field_10816, frustumPos, field_175003_W, debugTerrainFrustumPosition

Vector3d: ag, f_81412201, frustumPos, field_175003_W

boolean: Y, field_10817, useVbo, field_175005_X, vboEnabled

boolean: ah, f_41354641, useVbo, field_175005_X

RenderChunkFactory: a, field_10818, chunkFactory, field_175007_a, renderChunkFactory

RenderChunkFactory: ai, f_12256015, chunkFactory, field_175007_a

double: Z, field_7970, lastCameraX, field_147596_f, prevRenderSortX

double: aj, f_89698788, lastCameraX, field_147596_f

double: aa, field_7971, lastCameraY, field_147597_g, prevRenderSortY

double: ak, f_95277524, lastCameraY, field_147597_g

double: ab, field_7972, lastCameraZ, field_147602_h, prevRenderSortZ

double: al, f_79275888, lastCameraZ, field_147602_h

boolean: ac, field_7968, viewChanged, field_147595_R, displayListEntitiesDirty

boolean: am, f_25652939, viewChanged, field_147595_R

boolean: ad, field_13537, hasEntityOutlines, field_184386_ad, entityOutlinesRendered

boolean: an, f_57272609, hasEntityOutlines, field_184386_ad

Set<BlockPos>: ae, field_13538, lightChanges, field_184387_ae, setLightUpdates

Set<BlockPos>: ao, f_22098602, lightChanges, field_184387_ae

Direction[]: a, f_78575853, DIRECTIONS, field_200006_a

int: w, f_11669729, f_11669729, field_204606_x

boolean: x, f_58898825, f_58898825, field_204607_y

int: y, f_45646533, f_45646533, field_204608_z

VertexBuffer: z, f_96971178, f_96971178, field_204601_A

int: R, f_45415337, f_45415337, field_204602_S

int: S, f_17236356, f_17236356, field_204603_T

int: T, f_22044643, f_22044643, field_204604_U

Vec3d: U, f_78495917, f_78495917, field_204605_V

int: V, f_73436308, f_73436308, field_204800_W

Vector4f[]: af, f_65629066, frustumPoints, field_175004_V

Constructors

Methods

void (ResourceManager): a, method_5895, reload, func_110549_a, onResourceManagerReload

void (): p, method_9918, reloadMiningProgressTextures, func_174971_n, updateDestroyBlockIcons

void (): o, m_15813133, reloadMiningProgressTextures, func_174971_n

void (): b, method_9909, loadEntityOutline, func_174966_b, makeEntityOutlineShader

void (): b, m_83634388, loadEntityOutline, func_174966_b

void (): c, method_9912, renderEntityOutlines, func_174975_c, renderEntityOutlineFramebuffer

void (): c, m_54202699, renderEntityOutlines, func_174975_c

boolean (): d, method_9915, shouldRenderEntityOutlines, func_174985_d, isRenderEntityOutlines

boolean (): d, m_64566411, shouldRenderEntityOutlines, func_174985_d

void (): q, method_9919, renderDarkSky, func_174964_o, generateSky2

void (): p, m_30129795, renderDarkSky, func_174964_o

void (): r, method_9920, renderLightSky, func_174980_p, generateSky

void (): q, m_95833099, renderLightSky, func_174980_p

void (BufferBuilder, float, boolean): a, method_9898, renderSkyHemisphere, func_174968_a, renderSky

void (BufferBuilder, float, boolean): a, m_24085585, renderSkyHemisphere, func_174968_a

void (): s, method_9921, renderStars, func_174963_q, generateStars

void (): r, m_27624761, renderStars, func_174963_q

void (BufferBuilder): a, method_9897, renderStars, func_180444_a, renderStars

void (BufferBuilder): a, m_20117456, renderStars, func_180444_a

void (ClientWorld): a, method_1371, setWorld, func_72732_a, setWorldAndLoadRenderers

void (ClientWorld): a, m_96356728, setWorld, func_72732_a

void (): a, method_1363, reload, func_72712_a, loadRenderers

void (): a, m_12518137, reload, func_72712_a

void (): e, method_9916, resetDirtyChunks, func_174986_e, stopChunkUpdates

void (): e, m_89291833, resetDirtyChunks, func_174986_e

void (int, int): a, method_1367, onResolutionChanged, func_72720_a, createBindEntityOutlineFbs

void (int, int): a, m_81431482, onResolutionChanged, func_72720_a

void (Entity, Culler, float): a, method_9908, renderEntities, func_180446_a, renderEntities

void (Entity, Culler, float): a, m_75596854, renderEntities, func_180446_a

boolean (Entity, Entity, Culler): a, method_12337, shouldRenderEntity, func_184383_a, isOutlineActive

boolean (Entity, Entity, Culler): a, m_20759090, shouldRenderEntity, func_184383_a

String (): f, method_1381, getChunkDebugInfo, func_72735_c, getDebugInfoRenders

String (): f, m_38481617, getChunkDebugInfo, func_72735_c

int (): g, method_12338, countRenderedChunks, func_184382_g, getRenderedChunks

int (): g, m_97517250, countRenderedChunks, func_184382_g

String (): h, method_1384, getEntityDebugInfo, func_72723_d, getDebugInfoEntities

String (): h, m_13458219, getEntityDebugInfo, func_72723_d

void (Entity, double, Culler, int, boolean): a, method_9906, setupRender, func_174970_a, setupTerrain

Set<Direction> (BlockPos): b, method_9914, getOpenChunkFaces, func_174978_c, getVisibleFacings

Set<Direction> (BlockPos): b, m_15565831, getOpenChunkFaces, func_174978_c

RenderChunk (BlockPos, RenderChunk, Direction): a, method_9901, getNeighborChunk, func_181562_a, getRenderChunkOffset

RenderChunk (BlockPos, RenderChunk, Direction): a, m_05329783, getNeighborChunk, func_181562_a

void (double, double, double): a, method_9890, captureFrustum, func_174984_a, fixTerrainFrustum

void (double, double, double): a, m_46993650, captureFrustum, func_174984_a

org.lwjgl.util.vector.Vector3f (Entity, double): a, method_9905, getLookVector, func_174962_a, getViewVector

int (BlockLayer, double, int, Entity): a, method_9894, render, func_174977_a, renderBlockLayer

void (BlockLayer): a, method_9893, renderLastChunks, func_174982_a, renderBlockLayer

void (BlockLayer): a, m_30662325, renderLastChunks, func_174982_a

void (Iterator<BlockMiningProgress>): a, method_9904, updateMiningProgress, func_174965_a, cleanupDamagedBlocks

void (Iterator<BlockMiningProgress>): a, m_46293356, updateMiningProgress, func_174965_a

void (): k, method_1385, tick, func_72734_e, updateClouds

void (): k, m_79369852, tick, func_72734_e

void (): t, method_9922, renderEndSky, func_180448_r, renderSkyEnd

void (): s, m_11677207, renderEndSky, func_180448_r

void (float, int): a, method_9891, renderSky, func_174976_a, renderSky

void (float, int, double, double, double): a, method_13849, renderClouds, func_180447_b, renderClouds

boolean (double, double, double, float): a, method_1364, hasThiccFog, func_72721_a, hasCloudFog

void (float, int, double, double, double): b, method_13851, renderFancyClouds, func_180445_c, renderCloudsFancy

void (long): a, method_9892, compileChunksUntil, func_174967_a, updateChunks

void (long): a, m_47246933, compileChunksUntil, func_174967_a

void (Entity, float): a, method_9907, renderWorldBorder, func_180449_a, renderWorldBorder

void (Entity, float): a, m_62317638, renderWorldBorder, func_180449_a

void (): u, method_9923, setupMiningProgressState, func_180443_s, preRenderDamagedBlocks

void (): t, m_23339522, setupMiningProgressState, func_180443_s

void (): v, method_9924, restoreMiningProgressState, func_174969_t, postRenderDamagedBlocks

void (): u, m_10646624, restoreMiningProgressState, func_174969_t

void (Tesselator, BufferBuilder, Entity, float): a, method_9899, renderMiningProgress, func_174981_a, drawBlockDamageTexture

void (Tesselator, BufferBuilder, Entity, float): a, m_08872489, renderMiningProgress, func_174981_a

void (PlayerEntity, HitResult, int, float): a, method_1380, renderBlockOutline, func_72731_b, drawSelectionBox

void (PlayerEntity, HitResult, int, float): a, m_89199588, renderBlockOutline, func_72731_b

void (Box, float, float, float, float): a, method_13430, renderOutlineShape, func_189697_a, drawSelectionBoundingBox

void (Box, float, float, float, float): a, m_15065293, renderOutlineShape, func_189697_a

void (double, double, double, double, double, double, float, float, float, float): a, method_13429, renderOutlineShape, func_189694_a, drawBoundingBox

void (double, double, double, double, double, double, float, float, float, float): a, m_23609953, renderOutlineShape, func_189694_a

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, method_13431, addVerticesForOutlineShape, func_189698_a, drawBoundingBox

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, m_98676561, addVerticesForOutlineShape, func_189698_a

void (Box, float, float, float, float): b, method_13433, renderShape, func_189696_b, renderFilledBox

void (Box, float, float, float, float): b, m_58852371, renderShape, func_189696_b

void (double, double, double, double, double, double, float, float, float, float): b, method_13432, renderShape, func_189695_b, renderFilledBox

void (double, double, double, double, double, double, float, float, float, float): b, m_73395089, renderShape, func_189695_b

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, method_13434, addVerticesForShape, func_189693_b, addChainedFilledBoxVertices

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, m_74284371, addVerticesForShape, func_189693_b

void (int, int, int, int, int, int, boolean): a, method_1378, setDirty, func_184385_a, markBlocksForUpdate

void (int, int, int, int, int, int, boolean): a, m_24883255, setDirty, func_184385_a

void (World, BlockPos, BlockState, BlockState, int): a, method_11493, notifyBlockChanged, func_184376_a, notifyBlockUpdate

void (BlockPos): a, method_8574, notifyLightChanged, func_174959_b, notifyLightSet

void (BlockPos): a, m_82879999, notifyLightChanged, func_174959_b

void (int, int, int, int, int, int): a, method_3745, notifyRegionChanged, func_147585_a, markBlockRangeForRenderUpdate

void (int, int, int, int, int, int): a, m_83721126, notifyRegionChanged, func_147585_a

void (SoundEvent, BlockPos): a, method_8572, playGlobalSound, func_184377_a, playRecord

void (SoundEvent, BlockPos): a, m_78544400, playGlobalSound, func_184377_a

void (World, BlockPos, boolean): a, method_14681, notifyEntitiesOfRecord, func_193054_a, setPartying

void (World, BlockPos, boolean): a, m_67186555, notifyEntitiesOfRecord, func_193054_a

void (PlayerEntity, SoundEvent, SoundCategory, double, double, double, float, float): a, method_3747, playSound, func_184375_a, playSoundToAllNearExcept

void (PlayerEntity, SoundEvent, SoundCategory, double, double, double, float, float): a, m_37313959, playSound, func_184375_a

void (int, boolean, double, double, double, double, double, double, int...): a, method_3746, addParticle, func_180442_a, spawnParticle

void (int, boolean, boolean, double, double, double, double, double, double, int...): a, method_13696, addParticle, func_190570_a, spawnParticle

void (ParticleType, double, double, double, double, double, double, int...): a, method_9902, addParticle, func_174972_a, spawnParticle

Particle (int, boolean, double, double, double, double, double, double, int...): b, method_9911, tryAddParticle, func_174974_b, spawnParticle0

Particle (int, boolean, boolean, double, double, double, double, double, double, int...): b, method_13852, tryAddParticle, func_190571_b, spawnParticle0

int (boolean): a, method_13850, getParticleStatus, func_190572_a, calculateParticleLevel

int (boolean): a, m_73249273, getParticleStatus, func_190572_a

void (Entity): a, method_3749, notifyEntityAdded, func_72703_a, onEntityAdded

void (Entity): a, m_39925999, notifyEntityAdded, func_72703_a

void (Entity): b, method_3752, notifyEntityRemoved, func_72709_b, onEntityRemoved

void (Entity): b, m_93054695, notifyEntityRemoved, func_72709_b

void (): l, method_1386, releaseGlLists, func_72728_f, deleteAllDisplayLists

void (): l, m_68163336, releaseGlLists, func_72728_f

void (int, BlockPos, int): a, method_4692, doGlobalEvent, func_180440_a, broadcastSound

void (int, BlockPos, int): a, m_86253275, doGlobalEvent, func_180440_a

void (PlayerEntity, int, BlockPos, int): a, method_3750, doEvent, func_180439_a, playEvent

void (PlayerEntity, int, BlockPos, int): a, m_13444117, doEvent, func_180439_a

void (int, BlockPos, int): b, method_8573, updateBlockMiningProgress, func_180441_b, sendBlockBreakProgress

void (int, BlockPos, int): b, m_83094077, updateBlockMiningProgress, func_180441_b

boolean (): n, method_12339, hasRenderedAllChunks, func_184384_n, hasNoChunkUpdates

boolean (): m, m_17073763, hasRenderedAllChunks, func_184384_n

void (): o, method_9917, onViewChanged, func_174979_m, setDisplayListEntitiesDirty

void (): n, m_75387701, onViewChanged, func_174979_m

void (Collection<BlockEntity>, Collection<BlockEntity>): a, method_9903, updateGlobalBlockEntities, func_181023_a, updateTileEntities

void (Collection<BlockEntity>, Collection<BlockEntity>): a, m_62004118, updateGlobalBlockEntities, func_181023_a

void (): close, close

void (ResourceManager): a, m_94505059, reload, func_195410_a

void (Entity, float, Culler, int, boolean): a, m_72725110, setupRender, func_195473_a

Vector3f (Entity, double): a, m_88366935, getLookVector, func_195474_a

int (BlockLayer, double, Entity): a, m_32240019, render, func_195464_a

void (float): a, m_19779050, renderSky, func_195465_a

void (float, double, double, double): a, m_46414448, renderClouds, func_195466_a

void (BufferBuilder, double, double, double, Vec3d): a, m_26560538, renderFancyClouds, func_204600_a

void (VoxelShape, double, double, double, float, float, float, float): a, m_50931160, m_50931160, func_195470_a

void (VoxelShape, double, double, double, float, float, float, float): b, m_27126209, m_27126209, func_195463_b

void (BlockView, BlockPos, BlockState, BlockState, int): a, m_90986344, notifyBlockChanged, func_184376_a

void (ParticleOptions, boolean, double, double, double, double, double, double): a, m_57165972, addParticle, func_195461_a

void (ParticleOptions, boolean, boolean, double, double, double, double, double, double): a, m_90456491, addParticle, func_195462_a

<T extends ParticleOptions> void (T, double, double, double, double, double, double): a, m_80872258, addParticle, func_195467_a

Particle (ParticleOptions, boolean, double, double, double, double, double, double): b, m_15799412, tryAddParticle, func_195471_b

Particle (ParticleOptions, boolean, boolean, double, double, double, double, double, double): b, m_76705563, tryAddParticle, func_195469_b

1.12.2

Names

buy

net.minecraft.class_530

net.minecraft.client.render.world.WorldRenderer

net.minecraft.client.renderer.RenderGlobal

net.minecraft.client.renderer.RenderGlobal

Fields

org.apache.logging.log4j.Logger: b, field_7976, LOGGER, field_147599_m, LOGGER

Identifier: c, field_6460, MOON_PHASES_LOCATION, field_110927_h, MOON_PHASES_TEXTURES

Identifier: d, field_6461, SUN_LOCATION, field_110928_i, SUN_TEXTURES

Identifier: e, field_6462, CLOUDS_LOCATION, field_110925_j, CLOUDS_TEXTURES

Identifier: f, field_6463, END_SKY_LOCATION, field_110926_k, END_SKY_TEXTURES

Identifier: g, field_10819, WORLD_BORDER_LOCATION, field_175006_g, FORCEFIELD_TEXTURES

Minecraft: h, field_1918, minecraft, field_72777_q, mc

TextureManager: i, field_6464, textureManager, field_72770_i, renderEngine

EntityRenderDispatcher: j, field_10820, entityRenderDispatcher, field_175010_j, renderManager

ClientWorld: k, field_1909, world, field_72769_h, world

Set<RenderChunk>: l, field_10821, dirtyChunks, field_175009_l, chunksToUpdate

List<WorldRenderer$RenderChunkInfo>: m, field_1900, compiledChunks, field_72755_R, renderInfos

Set<BlockEntity>: n, field_10822, globalBlockEntities, field_181024_n, setTileEntities

RenderChunkStorage: o, field_10823, chunkStorage, field_175008_n, viewFrustum

int: p, field_1923, starsGlList, field_72772_v, starGLCallList

int: q, field_1924, lightSkyGlList, field_72771_w, glSkyList

int: r, field_1925, darkSkyGlList, field_72781_x, glSkyList2

VertexFormat: s, field_10824, skyVertexFormat, field_175014_r, vertexBufferFormat

VertexBuffer: t, field_10825, starsBuffer, field_175013_s, starVBO

VertexBuffer: u, field_10826, lightSkyBuffer, field_175012_t, skyVBO

VertexBuffer: v, field_10827, darkSkyBuffer, field_175011_u, sky2VBO

int: w, field_1922, ticks, field_72773_u, cloudTickCounter

Map<Integer, BlockMiningProgress>: x, field_1887, miningProgress, field_72738_E, damagedBlocks

Map<BlockPos, SoundInstance>: y, field_7967, playingSongs, field_147593_P, mapSoundPositions

TextureAtlasSprite[]: z, field_10828, miningProgressSprites, field_94141_F, destroyBlockIcons

RenderTarget: A, field_10798, entityOutlineRenderTarget, field_175015_z, entityOutlineFramebuffer

PostChain: B, field_10799, entityOutline, field_174991_A, entityOutlineShader

double: C, field_10800, prevCameraX, field_174992_B, frustumUpdatePosX

double: D, field_10801, prevCameraY, field_174993_C, frustumUpdatePosY

double: E, field_10802, prevCameraZ, field_174987_D, frustumUpdatePosZ

int: F, field_10803, prevCameraChunkX, field_174988_E, frustumUpdatePosChunkX

int: G, field_10804, prevCameraChunkY, field_174989_F, frustumUpdatePosChunkY

int: H, field_10805, prevCameraChunkZ, field_174990_G, frustumUpdatePosChunkZ

double: I, field_10806, cameraX, field_174997_H, lastViewEntityX

double: J, field_10807, cameraY, field_174998_I, lastViewEntityY

double: K, field_10808, cameraZ, field_174999_J, lastViewEntityZ

double: L, field_10809, cameraPitch, field_175000_K, lastViewEntityPitch

double: M, field_10810, cameraYaw, field_174994_L, lastViewEntityYaw

ChunkRenderDispatcher: N, field_10811, chunkRenderDispatcher, field_174995_M, renderDispatcher

RenderChunkList: O, field_10812, chunkList, field_174996_N, renderContainer

int: P, field_1888, lastViewDistance, field_72739_F, renderDistanceChunks

int: Q, field_1889, entityRenderCooldown, field_72740_G, renderEntitiesStartupCounter

int: R, field_1890, entityCount, field_72748_H, countEntitiesTotal

int: S, field_1891, renderedEntityCount, field_72749_I, countEntitiesRendered

int: T, field_1892, culledEntityCount, field_72750_J, countEntitiesHidden

boolean: U, field_10813, captureFrustum, field_175002_T, debugFixTerrainFrustum

FrustumData: V, field_10814, capturedFrustum, field_175001_U, debugFixedClippingHelper

org.lwjgl.util.vector.Vector4f[]: W, field_10815, frustumPoints, field_175004_V, debugTerrainMatrix

Vector3d: X, field_10816, frustumPos, field_175003_W, debugTerrainFrustumPosition

boolean: Y, field_10817, useVbo, field_175005_X, vboEnabled

RenderChunkFactory: a, field_10818, chunkFactory, field_175007_a, renderChunkFactory

double: Z, field_7970, lastCameraX, field_147596_f, prevRenderSortX

double: aa, field_7971, lastCameraY, field_147597_g, prevRenderSortY

double: ab, field_7972, lastCameraZ, field_147602_h, prevRenderSortZ

boolean: ac, field_7968, viewChanged, field_147595_R, displayListEntitiesDirty

boolean: ad, field_13537, hasEntityOutlines, field_184386_ad, entityOutlinesRendered

Set<BlockPos>: ae, field_13538, lightChanges, field_184387_ae, setLightUpdates

Constructors

(Minecraft)

Methods

void (ResourceManager): a, method_5895, reload, func_110549_a, onResourceManagerReload

void (): p, method_9918, reloadMiningProgressTextures, func_174971_n, updateDestroyBlockIcons

void (): b, method_9909, loadEntityOutline, func_174966_b, makeEntityOutlineShader

void (): c, method_9912, renderEntityOutlines, func_174975_c, renderEntityOutlineFramebuffer

boolean (): d, method_9915, shouldRenderEntityOutlines, func_174985_d, isRenderEntityOutlines

void (): q, method_9919, renderDarkSky, func_174964_o, generateSky2

void (): r, method_9920, renderLightSky, func_174980_p, generateSky

void (BufferBuilder, float, boolean): a, method_9898, renderSkyHemisphere, func_174968_a, renderSky

void (): s, method_9921, renderStars, func_174963_q, generateStars

void (BufferBuilder): a, method_9897, renderStars, func_180444_a, renderStars

void (ClientWorld): a, method_1371, setWorld, func_72732_a, setWorldAndLoadRenderers

void (): a, method_1363, reload, func_72712_a, loadRenderers

void (): e, method_9916, resetDirtyChunks, func_174986_e, stopChunkUpdates

void (int, int): a, method_1367, onResolutionChanged, func_72720_a, createBindEntityOutlineFbs

void (Entity, Culler, float): a, method_9908, renderEntities, func_180446_a, renderEntities

boolean (Entity, Entity, Culler): a, method_12337, shouldRenderEntity, func_184383_a, isOutlineActive

String (): f, method_1381, getChunkDebugInfo, func_72735_c, getDebugInfoRenders

int (): g, method_12338, countRenderedChunks, func_184382_g, getRenderedChunks

String (): h, method_1384, getEntityDebugInfo, func_72723_d, getDebugInfoEntities

void (Entity, double, Culler, int, boolean): a, method_9906, setupRender, func_174970_a, setupTerrain

Set<Direction> (BlockPos): b, method_9914, getOpenChunkFaces, func_174978_c, getVisibleFacings

RenderChunk (BlockPos, RenderChunk, Direction): a, method_9901, getNeighborChunk, func_181562_a, getRenderChunkOffset

void (double, double, double): a, method_9890, captureFrustum, func_174984_a, fixTerrainFrustum

org.lwjgl.util.vector.Vector3f (Entity, double): a, method_9905, getLookVector, func_174962_a, getViewVector

int (BlockLayer, double, int, Entity): a, method_9894, render, func_174977_a, renderBlockLayer

void (BlockLayer): a, method_9893, renderLastChunks, func_174982_a, renderBlockLayer

void (Iterator<BlockMiningProgress>): a, method_9904, updateMiningProgress, func_174965_a, cleanupDamagedBlocks

void (): k, method_1385, tick, func_72734_e, updateClouds

void (): t, method_9922, renderEndSky, func_180448_r, renderSkyEnd

void (float, int): a, method_9891, renderSky, func_174976_a, renderSky

void (float, int, double, double, double): a, method_13849, renderClouds, func_180447_b, renderClouds

boolean (double, double, double, float): a, method_1364, hasThiccFog, func_72721_a, hasCloudFog

void (float, int, double, double, double): b, method_13851, renderFancyClouds, func_180445_c, renderCloudsFancy

void (long): a, method_9892, compileChunksUntil, func_174967_a, updateChunks

void (Entity, float): a, method_9907, renderWorldBorder, func_180449_a, renderWorldBorder

void (): u, method_9923, setupMiningProgressState, func_180443_s, preRenderDamagedBlocks

void (): v, method_9924, restoreMiningProgressState, func_174969_t, postRenderDamagedBlocks

void (Tesselator, BufferBuilder, Entity, float): a, method_9899, renderMiningProgress, func_174981_a, drawBlockDamageTexture

void (PlayerEntity, HitResult, int, float): a, method_1380, renderBlockOutline, func_72731_b, drawSelectionBox

void (Box, float, float, float, float): a, method_13430, renderOutlineShape, func_189697_a, drawSelectionBoundingBox

void (double, double, double, double, double, double, float, float, float, float): a, method_13429, renderOutlineShape, func_189694_a, drawBoundingBox

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, method_13431, addVerticesForOutlineShape, func_189698_a, drawBoundingBox

void (Box, float, float, float, float): b, method_13433, renderShape, func_189696_b, renderFilledBox

void (double, double, double, double, double, double, float, float, float, float): b, method_13432, renderShape, func_189695_b, renderFilledBox

void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, method_13434, addVerticesForShape, func_189693_b, addChainedFilledBoxVertices

void (int, int, int, int, int, int, boolean): a, method_1378, setDirty, func_184385_a, markBlocksForUpdate

void (World, BlockPos, BlockState, BlockState, int): a, method_11493, notifyBlockChanged, func_184376_a, notifyBlockUpdate

void (BlockPos): a, method_8574, notifyLightChanged, func_174959_b, notifyLightSet

void (int, int, int, int, int, int): a, method_3745, notifyRegionChanged, func_147585_a, markBlockRangeForRenderUpdate

void (SoundEvent, BlockPos): a, method_8572, playGlobalSound, func_184377_a, playRecord

void (World, BlockPos, boolean): a, method_14681, notifyEntitiesOfRecord, func_193054_a, setPartying

void (PlayerEntity, SoundEvent, SoundCategory, double, double, double, float, float): a, method_3747, playSound, func_184375_a, playSoundToAllNearExcept

void (int, boolean, double, double, double, double, double, double, int...): a, method_3746, addParticle, func_180442_a, spawnParticle

void (int, boolean, boolean, double, double, double, double, double, double, int...): a, method_13696, addParticle, func_190570_a, spawnParticle

void (ParticleType, double, double, double, double, double, double, int...): a, method_9902, addParticle, func_174972_a, spawnParticle

Particle (int, boolean, double, double, double, double, double, double, int...): b, method_9911, tryAddParticle, func_174974_b, spawnParticle0

Particle (int, boolean, boolean, double, double, double, double, double, double, int...): b, method_13852, tryAddParticle, func_190571_b, spawnParticle0

int (boolean): a, method_13850, getParticleStatus, func_190572_a, calculateParticleLevel

void (Entity): a, method_3749, notifyEntityAdded, func_72703_a, onEntityAdded

void (Entity): b, method_3752, notifyEntityRemoved, func_72709_b, onEntityRemoved

void (): l, method_1386, releaseGlLists, func_72728_f, deleteAllDisplayLists

void (int, BlockPos, int): a, method_4692, doGlobalEvent, func_180440_a, broadcastSound

void (PlayerEntity, int, BlockPos, int): a, method_3750, doEvent, func_180439_a, playEvent

void (int, BlockPos, int): b, method_8573, updateBlockMiningProgress, func_180441_b, sendBlockBreakProgress

boolean (): n, method_12339, hasRenderedAllChunks, func_184384_n, hasNoChunkUpdates

void (): o, method_9917, onViewChanged, func_174979_m, setDisplayListEntitiesDirty

void (Collection<BlockEntity>, Collection<BlockEntity>): a, method_9903, updateGlobalBlockEntities, func_181023_a, updateTileEntities