History - net.minecraft.block.MovingBlock
1.13.2
Names
bkt
bku
net.minecraft.unmapped.C_34413895
net.minecraft.class_229
Fields
DirectionProperty: a, f_71589372, FACING, field_196344_a
DirectionProperty: a, field_9875, FACING, field_196344_a, FACING
EnumProperty<PistonType>: b, f_29286678, TYPE, field_196345_b
EnumProperty<PistonType>: b, field_9876, TYPE, field_196345_b, TYPE
Constructors
Methods
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube
BlockState (BlockState, BlockRotation): a, m_63867362, rotate, func_185499_a
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, m_93743711, mirror, func_185471_a
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, mirror
BlockEntity (BlockView): a, m_22794655, createBlockEntity, func_196283_a_
BlockEntity (BlockView): a, method_16671, createBlockEntity, func_196283_a_, createNewTileEntity
BlockEntity (BlockState, Direction, boolean, boolean): a, m_29205336, createMovingBlockEntity, func_196343_a
BlockEntity (BlockState, Direction, boolean, boolean): a, method_9013, createMovingBlockEntity, func_196343_a, createTilePiston
void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a
void (BlockState, World, BlockPos, BlockState, boolean): a, method_8659, onRemoved, func_196243_a, onReplaced
void (WorldAccess, BlockPos, BlockState): b, m_70317915, onBroken, func_176206_d
void (WorldAccess, BlockPos, BlockState): b, method_8674, onBroken, func_176206_d, onPlayerDestroy
boolean (BlockState): f, m_95670435, hasAmbientOcclusion, func_200124_e
boolean (BlockState): f, method_11560, hasAmbientOcclusion, func_200124_e, isSolid
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_196250_a, onBlockActivated
ItemLike (BlockState, World, BlockPos, int): a, m_78174230, getDropItem, func_199769_a
ItemLike (BlockState, World, BlockPos, int): a, method_16568, getDropItem, func_199769_a, getItemDropped
void (BlockState, World, BlockPos, float, int): a, m_86108397, dropItems, func_196255_a
void (BlockState, World, BlockPos, float, int): a, method_410, dropItems, func_196255_a, dropBlockAsItemWithChance
VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b
VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape
VoxelShape (BlockState, BlockView, BlockPos): f, m_03092609, getCollisionShape, func_196268_f
VoxelShape (BlockState, BlockView, BlockPos): f, method_8640, getCollisionShape, func_196268_f, getCollisionShape
MovingBlockEntity (BlockView, BlockPos): a, m_67504338, getMovingBlockEntity, func_196342_a
MovingBlockEntity (BlockView, BlockPos): a, method_9014, getMovingBlockEntity, func_196342_a, getTilePistonAt
ItemStack (BlockView, BlockPos, BlockState): a, m_43056668, getPickItem, func_185473_a
ItemStack (BlockView, BlockPos, BlockState): a, method_8640, getPickItem, func_185473_a, getCollisionShape
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_8663, canWalkThrough, func_196266_a, allowsMovement
1.13.1
Names
bkl
bkt
Fields
Constructors
Methods
1.13
Names
awl
bkl
net.minecraft.class_229
net.minecraft.unmapped.C_34413895
Fields
DirectionProperty: a, field_9875, FACING, field_176426_a, FACING
EnumProperty<PistonHeadBlock$Type>: b, field_9876, TYPE, field_176425_b, TYPE
DirectionProperty: a, f_71589372, FACING, field_196344_a
EnumProperty<PistonType>: b, f_29286678, TYPE, field_196345_b
Constructors
()
Methods
BlockEntity (World, int): a, method_309, createBlockEntity, func_149915_a, createNewTileEntity
BlockEntity (BlockState, Direction, boolean, boolean): a, method_9013, createMovingBlockEntity, func_185588_a, createTilePiston
void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock
boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt
boolean (World, BlockPos, Direction): b, method_8662, canBePlaced, func_176198_a, canPlaceBlockOnSide
void (World, BlockPos, BlockState): d, method_8674, onBroken, func_176206_d, onPlayerDestroy
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated
Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped
void (World, BlockPos, BlockState, float, int): a, method_410, dropItems, func_180653_a, dropBlockAsItemWithChance
HitResult (BlockState, World, BlockPos, Vec3d, Vec3d): a, method_414, rayTrace, func_180636_a, collisionRayTrace
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem
void (BlockState, World, BlockPos, Box, List<Box>, Entity, boolean): a, method_11553, addCollisions, func_185477_a, addCollisionBoxToList
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
MovingBlockEntity (WorldView, BlockPos): c, method_9014, getMovingBlockEntity, func_185589_c, getTilePistonAt
ItemStack (World, BlockPos, BlockState): a, method_8640, getPickItem, func_185473_a, getItem
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation
BlockState (BlockState, BlockRotation): a, m_63867362, rotate, func_185499_a
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror
BlockState (BlockState, BlockMirror): a, m_93743711, mirror, func_185471_a
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
BlockEntity (BlockView): a, m_22794655, createBlockEntity, func_196283_a_
BlockEntity (BlockState, Direction, boolean, boolean): a, m_29205336, createMovingBlockEntity, func_196343_a
void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a
void (WorldAccess, BlockPos, BlockState): b, m_70317915, onBroken, func_176206_d
boolean (BlockState): f, m_95670435, hasAmbientOcclusion, func_200124_e
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a
ItemLike (BlockState, World, BlockPos, int): a, m_78174230, getDropItem, func_199769_a
void (BlockState, World, BlockPos, float, int): a, m_86108397, dropItems, func_196255_a
VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b
VoxelShape (BlockState, BlockView, BlockPos): f, m_03092609, getCollisionShape, func_196268_f
MovingBlockEntity (BlockView, BlockPos): a, m_67504338, getMovingBlockEntity, func_196342_a
ItemStack (BlockView, BlockPos, BlockState): a, m_43056668, getPickItem, func_185473_a
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a
1.12.2
Names
awl
net.minecraft.class_229
net.minecraft.block.MovingBlock
net.minecraft.block.BlockPistonMoving
net.minecraft.block.BlockPistonMoving
Fields
DirectionProperty: a, field_9875, FACING, field_176426_a, FACING
EnumProperty<PistonHeadBlock$Type>: b, field_9876, TYPE, field_176425_b, TYPE
Constructors
()
Methods
BlockEntity (World, int): a, method_309, createBlockEntity, func_149915_a, createNewTileEntity
BlockEntity (BlockState, Direction, boolean, boolean): a, method_9013, createMovingBlockEntity, func_185588_a, createTilePiston
void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock
boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt
boolean (World, BlockPos, Direction): b, method_8662, canBePlaced, func_176198_a, canPlaceBlockOnSide
void (World, BlockPos, BlockState): d, method_8674, onBroken, func_176206_d, onPlayerDestroy
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated
Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped
void (World, BlockPos, BlockState, float, int): a, method_410, dropItems, func_180653_a, dropBlockAsItemWithChance
HitResult (BlockState, World, BlockPos, Vec3d, Vec3d): a, method_414, rayTrace, func_180636_a, collisionRayTrace
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem
void (BlockState, World, BlockPos, Box, List<Box>, Entity, boolean): a, method_11553, addCollisions, func_185477_a, addCollisionBoxToList
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
MovingBlockEntity (WorldView, BlockPos): c, method_9014, getMovingBlockEntity, func_185589_c, getTilePistonAt
ItemStack (World, BlockPos, BlockState): a, method_8640, getPickItem, func_185473_a, getItem
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape