History - net.minecraft.client.render.GameRenderer
1.7.10
Names
blt
net.minecraft.class_524
net.minecraft.client.render.GameRenderer
net.minecraft.client.renderer.EntityRenderer
Fields
org.apache.logging.log4j.Logger: q, field_7965, LOGGER, logger
Identifier: r, field_6455, RAIN_TEXTURE_LOCATION, locationRainPng
Identifier: s, field_6456, SNOW_TEXTURE_LOCATION, locationSnowPng
boolean: a, field_1838, anaglyphEnabled, anaglyphEnable
int: b, field_1844, anaglyphFilter, anaglyphField
Minecraft: t, field_1860, minecraft, mc
float: u, field_1861, renderDistance, farPlaneDistance
ItemInHandRenderer: c, field_1845, itemInHandRenderer, itemRenderer
MapRenderer: v, field_7966, mapRenderer, theMapItemRenderer
int: w, field_1862, ticks, rendererUpdateCount
Entity: x, field_1863, targetEntity, pointedEntity
SmoothUtil: y, field_1864, smoothUtilMouseX, mouseFilterXAxis
SmoothUtil: z, field_1865, smoothUtilMouseY, mouseFilterYAxis
SmoothUtil: A, field_1866, f_49954986, mouseFilterDummy1
SmoothUtil: B, field_1867, f_45824848, mouseFilterDummy2
SmoothUtil: C, field_1868, f_09739681, mouseFilterDummy3
SmoothUtil: D, field_1812, f_60257034, mouseFilterDummy4
float: E, field_1813, oldCamPos, thirdPersonDistance
float: F, field_1814, newCamPos, thirdPersonDistanceTemp
float: G, field_1815, oldCamPitch, debugCamYaw
float: H, field_1816, newCamPitch, prevDebugCamYaw
float: I, field_1817, oldCamYaw, debugCamPitch
float: J, field_1818, newCamYaw, prevDebugCamPitch
float: K, field_1819, totalMouseDX, smoothCamYaw
float: L, field_1820, totalMouseDY, smoothCamPitch
float: M, field_1821, smoothMouseDX, smoothCamFilterX
float: N, field_1822, smoothMouseDY, smoothCamFilterY
float: O, field_1823, lastTickDelta, smoothCamPartialTicks
float: P, field_1824, oldFov, debugCamFOV
float: Q, field_1825, newFov, prevDebugCamFOV
float: R, field_1826, oldCamRoll, camRoll
float: S, field_1827, newCamRoll, prevCamRoll
DynamicTexture: T, field_6453, lightmapTexture, lightmapTexture
int[]: U, field_1828, lightMapPixels, lightmapColors
Identifier: V, field_6454, lightMapTextureLocation, locationLightMap
float: W, field_1829, movementFovMultiplier, fovModifierHand
float: X, field_1830, lastFov, fovModifierHandPrev
float: Y, field_1831, fov, fovMultiplierTemp
float: Z, field_5171, skyDarkness, bossColorModifier
float: aa, field_5172, lastSkyDarkness, bossColorModifierPrev
boolean: ab, field_1832, thiccFog, cloudFog
ResourceManager: ac, field_7960, resourceManager, resourceManager
PostChain: d, field_7963, shaderEffect, theShaderGroup
Identifier[]: ad, field_7961, SHADERS, shaderResourceLocations
int: e, field_7964, SHADER_NONE, shaderCount
int: ae, field_7962, shaderIndex, shaderIndex
double: af, field_1833, zoom, cameraZoom
double: ag, field_1834, zoomX, cameraYaw
double: ah, field_1835, zoomY, cameraPitch
long: ai, field_1836, lastActiveTime, prevFrameTime
long: aj, field_1837, lastWorldRenderTime, renderEndNanoTime
boolean: ak, field_1839, lightMapDirty, lightmapUpdateNeeded
float: f, field_1847, lightMapFlicker, torchFlickerX
float: g, field_1848, lightMapFlickerTotal, torchFlickerDX
float: h, field_1849, lightMapFlicker2, torchFlickerY
float: i, field_1850, lightMapFlickerTotal2, torchFlickerDY
Random: al, field_1840, random, random
int: am, field_1841, weatherSoundAttempts, rainSoundCounter
float[]: j, field_1851, rainSizeX, rainXCoords
float[]: k, field_1852, rainSizeZ, rainYCoords
FloatBuffer: l, field_1855, colorBuffer, fogColorBuffer
float: m, field_1856, fogRed, fogColorRed
float: n, field_1857, fogGreen, fogColorGreen
float: o, field_1858, fogBlue, fogColorBlue
float: an, field_1842, lastFogBrightness, fogColor2
float: ao, field_1843, fogBrightness, fogColor1
int: p, field_1859, hasNausea, debugViewDirection
Constructors
Methods
boolean (): a, method_6878, hasShader, isShaderActive
void (): b, method_6880, disableShader, deactivateShader
void (): c, method_6881, nextShader, activateNextShader
void (ResourceManager): a, method_5895, reload, onResourceManagerReload
void (): d, method_1321, tick, updateRenderer
PostChain (): e, method_6883, getShader, getShaderGroup
void (int, int): a, method_6879, onResolutionChanged, updateShaderGroupSize
void (float): a, method_1323, pick, getMouseOver
void (): j, method_1335, tickFov, updateFovModifierHand
float (float, boolean): a, method_1327, getFov, getFOVModifier
void (float): f, method_1336, applyHurtCam, hurtCameraEffect
void (float): g, method_1338, applyViewBobbing, setupViewBobbing
void (float): h, method_1340, transformCamera, orientCamera
void (float, int): a, method_1325, setupCamera, setupCameraTransform
void (float, int): b, method_1332, renderItemInHand, renderHand
void (double): a, method_1322, disableLightMap, disableLightmap
void (double): b, method_1330, enableLightMap, enableLightmap
void (): k, method_1337, tickLightMap, updateTorchFlicker
void (float): i, method_4302, updateLightMap, updateLightmap
float (PlayerEntity, float): a, method_4301, getNightVisionScale, getNightVisionBrightness
void (float): b, method_1331, render, updateCameraAndRender
void (float): c, method_6882, renderStreamOverlay, func_152430_c
void (float, long): a, method_1326, renderWorld, renderWorld
void (WorldRenderer, float): a, method_4300, renderClouds, renderCloudsCheck
void (): l, method_1341, tickRain, addRainParticles
void (float): e, method_1334, renderSnowAndRain, renderRainSnow
void (): g, method_1333, setupGuiState, setupOverlayRendering
void (float): j, method_1342, setupClearColor, updateFogColor
void (int, float): a, method_1329, setupFog, setupFog
FloatBuffer (float, float, float, float): a, method_1324, updateColorBuffer, setFogColorBuffer
MapRenderer (): i, method_6884, getMapRenderer, getMapItemRenderer