History - net.minecraft.client.render.GameRenderer

1.7.10

Names

blt

net.minecraft.class_524

net.minecraft.client.render.GameRenderer

net.minecraft.client.renderer.EntityRenderer

Fields

org.apache.logging.log4j.Logger: q, field_7965, LOGGER, logger

Identifier: r, field_6455, RAIN_TEXTURE_LOCATION, locationRainPng

Identifier: s, field_6456, SNOW_TEXTURE_LOCATION, locationSnowPng

boolean: a, field_1838, anaglyphEnabled, anaglyphEnable

int: b, field_1844, anaglyphFilter, anaglyphField

Minecraft: t, field_1860, minecraft, mc

float: u, field_1861, renderDistance, farPlaneDistance

ItemInHandRenderer: c, field_1845, itemInHandRenderer, itemRenderer

MapRenderer: v, field_7966, mapRenderer, theMapItemRenderer

int: w, field_1862, ticks, rendererUpdateCount

Entity: x, field_1863, targetEntity, pointedEntity

SmoothUtil: y, field_1864, smoothUtilMouseX, mouseFilterXAxis

SmoothUtil: z, field_1865, smoothUtilMouseY, mouseFilterYAxis

SmoothUtil: A, field_1866, f_49954986, mouseFilterDummy1

SmoothUtil: B, field_1867, f_45824848, mouseFilterDummy2

SmoothUtil: C, field_1868, f_09739681, mouseFilterDummy3

SmoothUtil: D, field_1812, f_60257034, mouseFilterDummy4

float: E, field_1813, oldCamPos, thirdPersonDistance

float: F, field_1814, newCamPos, thirdPersonDistanceTemp

float: G, field_1815, oldCamPitch, debugCamYaw

float: H, field_1816, newCamPitch, prevDebugCamYaw

float: I, field_1817, oldCamYaw, debugCamPitch

float: J, field_1818, newCamYaw, prevDebugCamPitch

float: K, field_1819, totalMouseDX, smoothCamYaw

float: L, field_1820, totalMouseDY, smoothCamPitch

float: M, field_1821, smoothMouseDX, smoothCamFilterX

float: N, field_1822, smoothMouseDY, smoothCamFilterY

float: O, field_1823, lastTickDelta, smoothCamPartialTicks

float: P, field_1824, oldFov, debugCamFOV

float: Q, field_1825, newFov, prevDebugCamFOV

float: R, field_1826, oldCamRoll, camRoll

float: S, field_1827, newCamRoll, prevCamRoll

DynamicTexture: T, field_6453, lightmapTexture, lightmapTexture

int[]: U, field_1828, lightMapPixels, lightmapColors

Identifier: V, field_6454, lightMapTextureLocation, locationLightMap

float: W, field_1829, movementFovMultiplier, fovModifierHand

float: X, field_1830, lastFov, fovModifierHandPrev

float: Y, field_1831, fov, fovMultiplierTemp

float: Z, field_5171, skyDarkness, bossColorModifier

float: aa, field_5172, lastSkyDarkness, bossColorModifierPrev

boolean: ab, field_1832, thiccFog, cloudFog

ResourceManager: ac, field_7960, resourceManager, resourceManager

PostChain: d, field_7963, shaderEffect, theShaderGroup

Identifier[]: ad, field_7961, SHADERS, shaderResourceLocations

int: e, field_7964, SHADER_NONE, shaderCount

int: ae, field_7962, shaderIndex, shaderIndex

double: af, field_1833, zoom, cameraZoom

double: ag, field_1834, zoomX, cameraYaw

double: ah, field_1835, zoomY, cameraPitch

long: ai, field_1836, lastActiveTime, prevFrameTime

long: aj, field_1837, lastWorldRenderTime, renderEndNanoTime

boolean: ak, field_1839, lightMapDirty, lightmapUpdateNeeded

float: f, field_1847, lightMapFlicker, torchFlickerX

float: g, field_1848, lightMapFlickerTotal, torchFlickerDX

float: h, field_1849, lightMapFlicker2, torchFlickerY

float: i, field_1850, lightMapFlickerTotal2, torchFlickerDY

Random: al, field_1840, random, random

int: am, field_1841, weatherSoundAttempts, rainSoundCounter

float[]: j, field_1851, rainSizeX, rainXCoords

float[]: k, field_1852, rainSizeZ, rainYCoords

FloatBuffer: l, field_1855, colorBuffer, fogColorBuffer

float: m, field_1856, fogRed, fogColorRed

float: n, field_1857, fogGreen, fogColorGreen

float: o, field_1858, fogBlue, fogColorBlue

float: an, field_1842, lastFogBrightness, fogColor2

float: ao, field_1843, fogBrightness, fogColor1

int: p, field_1859, hasNausea, debugViewDirection

Constructors

(Minecraft, ResourceManager)

Methods

boolean (): a, method_6878, hasShader, isShaderActive

void (): b, method_6880, disableShader, deactivateShader

void (): c, method_6881, nextShader, activateNextShader

void (ResourceManager): a, method_5895, reload, onResourceManagerReload

void (): d, method_1321, tick, updateRenderer

PostChain (): e, method_6883, getShader, getShaderGroup

void (int, int): a, method_6879, onResolutionChanged, updateShaderGroupSize

void (float): a, method_1323, pick, getMouseOver

void (): j, method_1335, tickFov, updateFovModifierHand

float (float, boolean): a, method_1327, getFov, getFOVModifier

void (float): f, method_1336, applyHurtCam, hurtCameraEffect

void (float): g, method_1338, applyViewBobbing, setupViewBobbing

void (float): h, method_1340, transformCamera, orientCamera

void (float, int): a, method_1325, setupCamera, setupCameraTransform

void (float, int): b, method_1332, renderItemInHand, renderHand

void (double): a, method_1322, disableLightMap, disableLightmap

void (double): b, method_1330, enableLightMap, enableLightmap

void (): k, method_1337, tickLightMap, updateTorchFlicker

void (float): i, method_4302, updateLightMap, updateLightmap

float (PlayerEntity, float): a, method_4301, getNightVisionScale, getNightVisionBrightness

void (float): b, method_1331, render, updateCameraAndRender

void (float): c, method_6882, renderStreamOverlay, func_152430_c

void (float, long): a, method_1326, renderWorld, renderWorld

void (WorldRenderer, float): a, method_4300, renderClouds, renderCloudsCheck

void (): l, method_1341, tickRain, addRainParticles

void (float): e, method_1334, renderSnowAndRain, renderRainSnow

void (): g, method_1333, setupGuiState, setupOverlayRendering

void (float): j, method_1342, setupClearColor, updateFogColor

void (int, float): a, method_1329, setupFog, setupFog

FloatBuffer (float, float, float, float): a, method_1324, updateColorBuffer, setFogColorBuffer

MapRenderer (): i, method_6884, getMapRenderer, getMapItemRenderer