History - net.minecraft.client.gui.screen.option.EditGameRulesInOptionsScreen
26.3
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
net.minecraft.client.gui.screens.options.InWorldGameRulesScreen
net.minecraft.client.gui.screens.options.InWorldGameRulesScreen
net.minecraft.class_1_129
net.minecraft.client.gui.screen.option.EditGameRulesInOptionsScreen
Fields
Text: PENDING_TEXT, PENDING_TEXT, field_1_1061, DOWNLOADING_GAME_RULES
ServerGameRules: initialValues, initialValues, field_1_1063, settings
List<GameRule<?>>: serverProvidedRules, serverProvidedRules, field_1_1066, knownRules
ClientPlayNetworkHandler: connection, connection, field_1_1062, clientPlayNetworkHandler
Screen: lastScreen, lastScreen, field_1_1376, parent
LoadingWidget: loadingDotsWidget, loadingDotsWidget, field_1_1064, loadingWidget
boolean: receivedServerValues, receivedServerValues, field_1_1065, downloadedGameRules
Constructors
(ClientPlayNetworkHandler, Consumer<Optional<GameRules>>, Screen)
Methods
void (): initContent, initContent, method_1_1151, initializeRulesWidget
void (): onDone, onDone, method_1_1152, onDone
<T> void (GameRule<T>, List<SetGameRuleC2SPacket$Entry>): collectChangedGameRule, collectChangedGameRule, method_1_1130, addPacketEntry
void (): onClose, onClose, method_25419, close
boolean (): hasPendingChanges, hasPendingChanges, method_1_1133, hasUnsavedChanges
<T> boolean (GameRule<T>): hasGameRuleChanged, hasGameRuleChanged, method_1_1132, isModified
void (Map<RegistryKey<GameRule<?>>, String>): onGameRuleValuesUpdated, onGameRuleValuesUpdated, method_1_1140, setGameRulesFromPacket
<T> void (GameRule<T>, String): initializeGameRuleValue, initializeGameRuleValue, method_1_1134, setRuleValue
void (boolean): onGamemasterPermissionChanged, onGamemasterPermissionChanged, method_1_1639, onOpChange