History - net.minecraft.client.gui.screen.option.EditGameRulesInOptionsScreen

26.3

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

net.minecraft.client.gui.screens.options.InWorldGameRulesScreen

net.minecraft.client.gui.screens.options.InWorldGameRulesScreen

net.minecraft.class_1_129

net.minecraft.client.gui.screen.option.EditGameRulesInOptionsScreen

Fields

Text: PENDING_TEXT, PENDING_TEXT, field_1_1061, DOWNLOADING_GAME_RULES

ServerGameRules: initialValues, initialValues, field_1_1063, settings

List<GameRule<?>>: serverProvidedRules, serverProvidedRules, field_1_1066, knownRules

ClientPlayNetworkHandler: connection, connection, field_1_1062, clientPlayNetworkHandler

Screen: lastScreen, lastScreen, field_1_1376, parent

LoadingWidget: loadingDotsWidget, loadingDotsWidget, field_1_1064, loadingWidget

boolean: receivedServerValues, receivedServerValues, field_1_1065, downloadedGameRules

Constructors

(ClientPlayNetworkHandler, Consumer<Optional<GameRules>>, Screen)

Methods

void (): initContent, initContent, method_1_1151, initializeRulesWidget

void (): onDone, onDone, method_1_1152, onDone

<T> void (GameRule<T>, List<SetGameRuleC2SPacket$Entry>): collectChangedGameRule, collectChangedGameRule, method_1_1130, addPacketEntry

void (): onClose, onClose, method_25419, close

boolean (): hasPendingChanges, hasPendingChanges, method_1_1133, hasUnsavedChanges

<T> boolean (GameRule<T>): hasGameRuleChanged, hasGameRuleChanged, method_1_1132, isModified

void (Map<RegistryKey<GameRule<?>>, String>): onGameRuleValuesUpdated, onGameRuleValuesUpdated, method_1_1140, setGameRulesFromPacket

<T> void (GameRule<T>, String): initializeGameRuleValue, initializeGameRuleValue, method_1_1134, setRuleValue

void (boolean): onGamemasterPermissionChanged, onGamemasterPermissionChanged, method_1_1639, onOpChange