History - net.minecraft.world.World
1.7.10
Names
ahb
net.minecraft.class_1150
net.minecraft.world.World
net.minecraft.world.World
Fields
boolean: d, field_4540, doTicksImmediately, scheduledUpdatesAreImmediate
List: e, field_4541, entities, loadedEntityList
List: f, field_4542, entitiesToRemove, unloadedEntityList
List: g, field_4543, blockEntities, loadedTileEntityList
List: a, field_4536, pendingBlockEntities, addedTileEntityList
List: b, field_4537, removedBlockEntities, tileEntitiesToBeRemoved
List: h, field_4544, players, playerEntities
List: i, field_4545, globalEntities, weatherEffects
long: c, field_4538, cloudColor, cloudColour
int: j, field_4546, ambientDarkness, skylightSubtracted
int: k, field_4547, randomTickLCG, updateLCG
int: l, field_4548, randomTickLCGIncrement, DIST_HASH_MAGIC
float: m, field_4549, prevRain, prevRainingStrength
float: n, field_4550, rain, rainingStrength
float: o, field_4551, prevThunder, prevThunderingStrength
float: p, field_4552, thunder, thunderingStrength
int: q, field_4553, lightningCooldown, lastLightningBolt
Difficulty: r, field_7173, difficulty, difficultySetting
Random: s, field_4557, random, rand
Dimension: t, field_4558, dimension, provider
List: u, field_4559, eventListeners, worldAccesses
ChunkSource: v, field_4560, chunkSource, chunkProvider
WorldStorage: w, field_4561, storage, saveHandler
WorldData: x, field_4522, data, worldInfo
boolean: y, field_4523, findingSpawnPoint, findingSpawnPoint
SavedDataStorage: z, field_4524, savedDataStorage, mapStorage
SavedVillageData: A, field_4525, villages, villageCollectionObj
VillageSiege: B, field_4526, villageSiege, villageSiegeObj
Profiler: C, field_4527, profiler, theProfiler
Calendar: J, field_5467, calendar, theCalendar
Scoreboard: D, field_5509, scoreboard, worldScoreboard
boolean: E, field_4532, isMultiplayer, isRemote
Set: F, field_4530, tickingChunks, activeChunkSet
int: K, field_4534, ambientSoundCooldown, ambientTickCountdown
boolean: G, field_4528, spawnMonsters, spawnHostileMobs
boolean: H, field_4529, spawnAnimals, spawnPeacefulMobs
ArrayList: L, field_4539, collisions, collidingBoundingBoxes
boolean: M, field_4533, isTickingBlockEntities, processingLoadedTiles
int[]: I, field_4531, lightPropagation, lightUpdateBlockList
Constructors
(WorldStorage, String, WorldSettings, Dimension, Profiler)
(WorldStorage, String, Dimension, WorldSettings, Profiler)
Methods
Biome (int, int): a, method_3773, getBiome, getBiomeGenForCoords
BiomeSource (): v, method_3726, getBiomeSource, getWorldChunkManager
ChunkSource (): j, method_3712, createChunkCache, createChunkProvider
void (WorldSettings): a, method_3641, init, initialize
Block (int, int): b, method_3650, getSurfaceBlock, getTopBlock
Block (int, int, int): a, method_3774, getBlock, getBlock
boolean (int, int, int): c, method_3775, isAir, isAirBlock
boolean (int, int, int): d, method_3689, isChunkLoaded, blockExists
boolean (int, int, int, int): a, method_3598, isAreaLoaded, doChunksNearChunkExist
boolean (int, int, int, int, int, int): b, method_3674, isAreaLoaded, checkChunksExist
boolean (int, int): c, method_3671, isChunkLoadedAt, chunkExists
WorldChunk (int, int): d, method_3680, getChunk, getChunkFromBlockCoords
WorldChunk (int, int): e, method_3688, getChunkAt, getChunkFromChunkCoords
boolean (int, int, int, Block, int, int): d, method_4721, setBlockWithMetadata, setBlock
int (int, int, int): e, method_3777, getBlockMetadata, getBlockMetadata
boolean (int, int, int, int, int): a, method_4718, setBlockMetadata, setBlockMetadataWithNotify
boolean (int, int, int): f, method_4722, removeBlock, setBlockToAir
boolean (int, int, int, boolean): a, method_4715, breakBlock, breakBlock
boolean (int, int, int, Block): b, method_4719, setBlock, setBlock
void (int, int, int): g, method_3709, notifyBlockChanged, markBlockForUpdate
void (int, int, int, Block): c, method_3697, onBlockChanged, notifyBlockChange
void (int, int, int, int): b, method_3704, onHeightMapChanged, markBlocksDirtyVertical
void (int, int, int, int, int, int): c, method_3684, notifyRegionChanged, markBlockRangeForRenderUpdate
void (int, int, int, Block): d, method_3710, updateNeighbors, notifyBlocksOfNeighborChange
void (int, int, int, Block, int): b, method_4720, updateNeighborsExcept, notifyBlocksOfNeighborChange
void (int, int, int, Block): e, method_3723, neighborChanged, notifyBlockOfNeighborChange
boolean (int, int, int, Block): a, method_4713, willTickThisTick, isBlockTickScheduledThisTick
boolean (int, int, int): i, method_3716, hasSkyAccess, canBlockSeeTheSky
int (int, int, int): j, method_3718, getActualLight, getFullBlockLightValue
int (int, int, int): k, method_3720, getRawBrightness, getBlockLightValue
int (int, int, int, boolean): b, method_3604, getRawBrightness, getBlockLightValue_do
int (int, int): f, method_3696, getHeight, getHeightValue
int (int, int): g, method_4690, getLowestHeight, getChunkHeightMapMinimum
int (LightType, int, int, int): b, method_3667, getLight, getSavedLightValue
void (LightType, int, int, int, int): b, method_3668, setLight, setLightValue
void (int, int, int): m, method_3724, notifyLightChanged, markBlockForRenderUpdate
float (int, int, int): n, method_3780, getBrightness, getLightBrightness
boolean (): w, method_3727, isSunny, isDaytime
HitResult (Vec3d, Vec3d): a, method_3613, rayTrace, rayTraceBlocks
HitResult (Vec3d, Vec3d, boolean): a, method_3614, rayTrace, rayTraceBlocks
HitResult (Vec3d, Vec3d, boolean, boolean, boolean): a, method_3615, rayTrace, rayTraceBlocks
void (Entity, String, float, float): a, method_3634, playSound, playSoundAtEntity
void (PlayerEntity, String, float, float): a, method_4687, playSound, playSoundToNearExcept
void (double, double, double, String, float, float): a, method_3596, playSound, playSoundEffect
void (double, double, double, String, float, float, boolean): a, method_3648, playSound, playSound
void (String, int, int, int): a, method_3622, playRecordMusic, playRecord
void (String, double, double, double, double, double, double): a, method_3621, addParticle, spawnParticle
boolean (Entity): c, method_3677, addGlobalEntity, addWeatherEffect
boolean (Entity): d, method_3686, addEntity, spawnEntityInWorld
void (Entity): a, method_3626, notifyEntityAdded, onEntityAdded
void (Entity): b, method_3663, notifyEntityRemoved, onEntityRemoved
void (Entity): e, method_3693, removeEntity, removeEntity
void (Entity): f, method_3700, removeEntityNow, removePlayerEntityDangerously
void (WorldEventListener): a, method_3640, addEventListener, addWorldAccess
List (Entity, Box): a, method_3633, getCollisions, getCollidingBoundingBoxes
List (Box): a, method_3608, getBlockCollisions, func_147461_a
int (float): a, method_3597, calculateAmbientDarkness, calculateSkylightSubtracted
float (float): c, method_3670, getTimeOfDay, getCelestialAngle
float (): y, method_5504, getMoonSize, getCurrentMoonPhaseFactor
float (float): d, method_3687, getSunAngle, getCelestialAngleRadians
int (int, int): h, method_3703, getPrecipitationHeight, getPrecipitationHeight
int (int, int): i, method_3708, getSurfaceHeight, getTopSolidOrLiquidBlock
void (int, int, int, Block, int): a, method_3599, scheduleTick, scheduleBlockUpdate
void (int, int, int, Block, int, int): a, method_4682, scheduleTick, scheduleBlockUpdateWithPriority
void (int, int, int, Block, int, int): b, method_3653, loadScheduledTick, func_147446_b
void (): h, method_3706, tickEntities, updateEntities
void (Collection): a, method_3624, loadBlockEntities, func_147448_a
void (Entity): g, method_3705, tickEntity, updateEntity
void (Entity, boolean): a, method_3636, tickEntity, updateEntityWithOptionalForce
boolean (Box): b, method_3658, isUnobstructed, checkNoEntityCollision
boolean (Box, Entity): a, method_3611, isUnobstructed, checkNoEntityCollision
boolean (Box): c, method_3676, containsNonAir, checkBlockCollision
boolean (Box): d, method_3685, containsLiquid, isAnyLiquid
boolean (Box): e, method_3692, containsFireSource, func_147470_e
boolean (Box, Material, Entity): a, method_3610, applyLiquidDrag, handleMaterialAcceleration
boolean (Box, Material): a, method_3609, containsMaterial, isMaterialInBB
boolean (Box, Material): b, method_3659, containsLiquid, isAABBInMaterial
Explosion (Entity, double, double, double, float, boolean): a, method_3629, explode, createExplosion
Explosion (Entity, double, double, double, float, boolean, boolean): a, method_3630, explode, newExplosion
float (Vec3d, Box): a, method_3612, getBlockDensity, getBlockDensity
boolean (PlayerEntity, int, int, int, int): a, method_3638, extinguishFire, extinguishFire
BlockEntity (int, int, int): o, method_3781, getBlockEntity, getTileEntity
void (int, int, int, BlockEntity): a, method_3603, setBlockEntity, setTileEntity
void (int, int, int): p, method_3725, removeBlockEntity, removeTileEntity
void (BlockEntity): a, method_3607, unloadBlockEntity, markTileEntityForRemoval
boolean (int, int, int): q, method_4691, isFullCube, isBlockFullCube
boolean (WorldView, int, int, int): a, method_6407, hasSolidTop, doesBlockHaveSolidTopSurface
boolean (int, int, int, boolean): c, method_3656, isSolidBlockingCube, isBlockNormalCubeDefault
void (): B, method_3731, initAmbientDarkness, calculateInitialSkylight
void (boolean, boolean): a, method_3645, setAllowedMobSpawns, setAllowedSpawnTypes
void (): b, method_3646, tick, tick
void (): a, method_3594, initWeather, calculateInitialWeather
void (): o, method_3722, tickWeather, updateWeather
void (): C, method_3735, purgeTickingChunks, setActivePlayerChunksAndCheckLight
int (): p, method_6411, getChunkViewDistance, getRenderDistanceChunks
void (int, int, WorldChunk): a, method_3605, tickAmbienceAndLight, func_147467_a
void (): g, method_3701, tickChunks, func_147456_g
boolean (int, int, int): r, method_3730, canFreeze, isBlockFreezable
boolean (int, int, int): s, method_3732, canFreezeNaturally, isBlockFreezableNaturally
boolean (int, int, int, boolean): d, method_3675, canFreeze, canBlockFreeze
boolean (int, int, int, boolean): e, method_6409, canSnowFall, canSnowAt
boolean (int, int, int): t, method_3736, checkLight, updateAllLightTypes
int (int, int, int, LightType): a, method_4714, findLight, computeLightValue
boolean (LightType, int, int, int): c, method_3678, updateLight, updateLightByType
boolean (boolean): a, method_3644, doScheduledTicks, tickUpdates
List (WorldChunk, boolean): a, method_3643, getScheduledTicks, getPendingBlockUpdates
List (Entity, Box): b, method_3665, getEntities, getEntitiesWithinAABBExcludingEntity
List (Entity, Box, EntityFilter): a, method_4717, getEntities, getEntitiesWithinAABBExcludingEntity
List (Class, Box): a, method_3617, getEntitiesOfType, getEntitiesWithinAABB
List (Class, Box, EntityFilter): a, method_4685, getEntitiesOfType, selectEntitiesWithinAABB
Entity (Class, Box, Entity): a, method_3618, getNearestEntity, findNearestEntityWithinAABB
Entity (int): a, method_2133, getEntity, getEntityByID
void (int, int, int, BlockEntity): b, method_3655, notifyBlockEntityChanged, markTileEntityChunkModified
int (Class): a, method_3616, getEntityCount, countEntities
void (List): a, method_3625, loadEntities, addLoadedEntities
void (List): b, method_3662, unloadEntities, unloadEntities
boolean (Block, int, int, int, boolean, int, Entity, ItemStack): a, method_3602, canPlace, canPlaceEntityOnSide
Path (Entity, Entity, float, boolean, boolean, boolean, boolean): a, method_3635, findPath, getPathEntityToEntity
Path (Entity, int, int, int, float, boolean, boolean, boolean, boolean): a, method_3632, findPath, getEntityPathToXYZ
int (int, int, int, int): e, method_3719, getDirectSignal, isBlockProvidingPowerTo
int (int, int, int): u, method_4709, getDirectNeighborSignal, getBlockPowerInput
boolean (int, int, int, int): f, method_4723, hasSignal, getIndirectPowerOutput
int (int, int, int, int): g, method_4724, getSignal, getIndirectPowerLevelTo
boolean (int, int, int): v, method_3739, hasNeighborSignal, isBlockIndirectlyGettingPowered
int (int, int, int): w, method_4710, getNeighborSignal, getStrongestIndirectPower
PlayerEntity (Entity, double): a, method_3628, getNearestPlayer, getClosestPlayerToEntity
PlayerEntity (double, double, double, double): a, method_3595, getNearestPlayer, getClosestPlayer
PlayerEntity (Entity, double): b, method_3664, getNearestPlayerToAttack, getClosestVulnerablePlayerToEntity
PlayerEntity (double, double, double, double): b, method_3647, getNearestPlayerToAttack, getClosestVulnerablePlayer
PlayerEntity (String): a, method_3620, getPlayer, getPlayerEntityByName
PlayerEntity (UUID): a, method_6408, m_25677377, getPlayerEntityByUUID
void (): G, method_3579, checkSessionLock, checkSessionLock
long (): H, method_3581, getSeed, getSeed
long (): I, method_4678, getTime, getTotalWorldTime
long (): J, method_3583, getTimeOfDay, getWorldTime
void (long): b, method_3657, setTimeOfDay, setWorldTime
Vec3i (): K, method_3585, getSpawnPoint, getSpawnPoint
void (int, int, int): x, method_3578, setSpawnPoint, setSpawnLocation
boolean (PlayerEntity, int, int, int): a, method_3637, canModify, canMineBlock
void (Entity, byte): a, method_3627, doEntityEvent, setEntityState
ChunkSource (): L, method_3586, getChunkSource, getChunkProvider
void (int, int, int, Block, int, int): c, method_3654, addBlockEvent, addBlockEvent
WorldStorage (): M, method_3587, getStorage, getSaveHandler
WorldData (): N, method_3588, getData, getWorldInfo
GameRules (): O, method_4679, getGameRules, getGameRules
void (): c, method_3669, updatePlayersSleepingStatus, updateAllPlayersSleepingFlag
float (float): h, method_3713, getThunder, getWeightedThunderStrength
float (float): j, method_3715, getRain, getRainStrength
boolean (): P, method_3589, isThundering, isThundering
boolean (): Q, method_3590, isRaining, isRaining
boolean (int, int, int): y, method_3580, isRaining, isRainingAt
boolean (int, int, int): z, method_3582, isHumid, isBlockHighHumidity
void (String, SavedData): a, method_3623, setSavedData, setItemData
SavedData (Class, String): a, method_3619, loadSavedData, loadItemData
int (String): b, method_3660, getSavedDataCount, getUniqueDataId
void (int, int, int, int, int): b, method_4689, doGlobalEvent, playBroadcastSound
void (int, int, int, int, int): c, method_3691, doEvent, playAuxSFX
void (PlayerEntity, int, int, int, int, int): a, method_3639, doEvent, playAuxSFXAtEntity
int (): R, method_3771, getHeight, getHeight
int (): S, method_3591, getDimensionHeight, getActualHeight
Random (int, int, int): A, method_3584, setRandomSeed, setRandomSeed
BlockPos (String, int, int, int): b, method_3661, findNearestStructure, findClosestStructure
CrashReportCategory (CrashReport): a, method_4684, populateCrashReport, addWorldInfoToCrashReport
void (int, int, int, int, int): d, method_3698, updateBlockMiningProgress, destroyBlockInWorldPartially
Calendar (): V, method_4680, getCalendar, getCurrentDate
Scoreboard (): W, method_4711, getScoreboard, getScoreboard
void (int, int, int, Block): f, method_4725, updateNeighborComparators, updateNeighborsAboutBlockChange
float (double, double, double): b, method_5503, getLocalDifficulty, getTensionFactorForBlock
float (int, int, int): B, method_5502, getLocalDifficulty, func_147473_B
void (): X, method_6406, onEntityChanged, func_147450_X
void (): f, method_3694, resetSpawnPoint, setSpawnLocation
int (LightType, int, int, int): a, method_3642, getBrightness, getSkyBlockTypeBrightness
int (int, int, int, int): c, method_3778, getLightColor, getLightBrightnessForSkyBlocks
void (WorldEventListener): b, method_3666, removeEventListener, removeWorldAccess
float (float): b, method_3649, calculateAmbientLight, getSunBrightness
Vec3d (Entity, float): a, method_3631, getSkyColor, getSkyColor
int (): x, method_4726, getMoonPhase, getMoonPhase
Vec3d (float): e, method_3695, getCloudColor, getCloudColour
Vec3d (float): f, method_3702, getFogColor, getFogColor
float (float): g, method_3707, getStarBrightness, getStarBrightness
String (): z, method_3728, getDebugInfo, getDebugLoadedEntities
String (): A, method_3729, getChunkSourceDebugInfo, getProviderName
List (): D, method_3737, getEntities, getLoadedEntityList
void (): F, method_3577, disconnect, sendQuittingDisconnectingPacket
void (long): a, method_4683, setTime, func_82738_a
void (Entity): h, method_3711, addEntityAlways, joinEntityInSurroundings
void (float): i, method_6410, setThunder, setThunderStrength
void (float): k, method_3717, setRain, setRainStrength
boolean (): T, method_3772, isEmpty, extendedLevelsInChunkCache
double (): U, method_3593, getHorizonHeight, getHorizon
void (double, double, double, double, double, double, NbtCompound): a, method_4681, addFireworksParticle, makeFireworks