History - net.minecraft.world.World

1.7.10

Names

ahb

net.minecraft.class_1150

net.minecraft.world.World

net.minecraft.world.World

Fields

boolean: d, field_4540, doTicksImmediately, scheduledUpdatesAreImmediate

List: e, field_4541, entities, loadedEntityList

List: f, field_4542, entitiesToRemove, unloadedEntityList

List: g, field_4543, blockEntities, loadedTileEntityList

List: a, field_4536, pendingBlockEntities, addedTileEntityList

List: b, field_4537, removedBlockEntities, tileEntitiesToBeRemoved

List: h, field_4544, players, playerEntities

List: i, field_4545, globalEntities, weatherEffects

long: c, field_4538, cloudColor, cloudColour

int: j, field_4546, ambientDarkness, skylightSubtracted

int: k, field_4547, randomTickLCG, updateLCG

int: l, field_4548, randomTickLCGIncrement, DIST_HASH_MAGIC

float: m, field_4549, prevRain, prevRainingStrength

float: n, field_4550, rain, rainingStrength

float: o, field_4551, prevThunder, prevThunderingStrength

float: p, field_4552, thunder, thunderingStrength

int: q, field_4553, lightningCooldown, lastLightningBolt

Difficulty: r, field_7173, difficulty, difficultySetting

Random: s, field_4557, random, rand

Dimension: t, field_4558, dimension, provider

List: u, field_4559, eventListeners, worldAccesses

ChunkSource: v, field_4560, chunkSource, chunkProvider

WorldStorage: w, field_4561, storage, saveHandler

WorldData: x, field_4522, data, worldInfo

boolean: y, field_4523, findingSpawnPoint, findingSpawnPoint

SavedDataStorage: z, field_4524, savedDataStorage, mapStorage

SavedVillageData: A, field_4525, villages, villageCollectionObj

VillageSiege: B, field_4526, villageSiege, villageSiegeObj

Profiler: C, field_4527, profiler, theProfiler

Calendar: J, field_5467, calendar, theCalendar

Scoreboard: D, field_5509, scoreboard, worldScoreboard

boolean: E, field_4532, isMultiplayer, isRemote

Set: F, field_4530, tickingChunks, activeChunkSet

int: K, field_4534, ambientSoundCooldown, ambientTickCountdown

boolean: G, field_4528, spawnMonsters, spawnHostileMobs

boolean: H, field_4529, spawnAnimals, spawnPeacefulMobs

ArrayList: L, field_4539, collisions, collidingBoundingBoxes

boolean: M, field_4533, isTickingBlockEntities, processingLoadedTiles

int[]: I, field_4531, lightPropagation, lightUpdateBlockList

Constructors

(WorldStorage, String, WorldSettings, Dimension, Profiler)

(WorldStorage, String, Dimension, WorldSettings, Profiler)

Methods

Biome (int, int): a, method_3773, getBiome, getBiomeGenForCoords

BiomeSource (): v, method_3726, getBiomeSource, getWorldChunkManager

ChunkSource (): j, method_3712, createChunkCache, createChunkProvider

void (WorldSettings): a, method_3641, init, initialize

Block (int, int): b, method_3650, getSurfaceBlock, getTopBlock

Block (int, int, int): a, method_3774, getBlock, getBlock

boolean (int, int, int): c, method_3775, isAir, isAirBlock

boolean (int, int, int): d, method_3689, isChunkLoaded, blockExists

boolean (int, int, int, int): a, method_3598, isAreaLoaded, doChunksNearChunkExist

boolean (int, int, int, int, int, int): b, method_3674, isAreaLoaded, checkChunksExist

boolean (int, int): c, method_3671, isChunkLoadedAt, chunkExists

WorldChunk (int, int): d, method_3680, getChunk, getChunkFromBlockCoords

WorldChunk (int, int): e, method_3688, getChunkAt, getChunkFromChunkCoords

boolean (int, int, int, Block, int, int): d, method_4721, setBlockWithMetadata, setBlock

int (int, int, int): e, method_3777, getBlockMetadata, getBlockMetadata

boolean (int, int, int, int, int): a, method_4718, setBlockMetadata, setBlockMetadataWithNotify

boolean (int, int, int): f, method_4722, removeBlock, setBlockToAir

boolean (int, int, int, boolean): a, method_4715, breakBlock, breakBlock

boolean (int, int, int, Block): b, method_4719, setBlock, setBlock

void (int, int, int): g, method_3709, notifyBlockChanged, markBlockForUpdate

void (int, int, int, Block): c, method_3697, onBlockChanged, notifyBlockChange

void (int, int, int, int): b, method_3704, onHeightMapChanged, markBlocksDirtyVertical

void (int, int, int, int, int, int): c, method_3684, notifyRegionChanged, markBlockRangeForRenderUpdate

void (int, int, int, Block): d, method_3710, updateNeighbors, notifyBlocksOfNeighborChange

void (int, int, int, Block, int): b, method_4720, updateNeighborsExcept, notifyBlocksOfNeighborChange

void (int, int, int, Block): e, method_3723, neighborChanged, notifyBlockOfNeighborChange

boolean (int, int, int, Block): a, method_4713, willTickThisTick, isBlockTickScheduledThisTick

boolean (int, int, int): i, method_3716, hasSkyAccess, canBlockSeeTheSky

int (int, int, int): j, method_3718, getActualLight, getFullBlockLightValue

int (int, int, int): k, method_3720, getRawBrightness, getBlockLightValue

int (int, int, int, boolean): b, method_3604, getRawBrightness, getBlockLightValue_do

int (int, int): f, method_3696, getHeight, getHeightValue

int (int, int): g, method_4690, getLowestHeight, getChunkHeightMapMinimum

int (LightType, int, int, int): b, method_3667, getLight, getSavedLightValue

void (LightType, int, int, int, int): b, method_3668, setLight, setLightValue

void (int, int, int): m, method_3724, notifyLightChanged, markBlockForRenderUpdate

float (int, int, int): n, method_3780, getBrightness, getLightBrightness

boolean (): w, method_3727, isSunny, isDaytime

HitResult (Vec3d, Vec3d): a, method_3613, rayTrace, rayTraceBlocks

HitResult (Vec3d, Vec3d, boolean): a, method_3614, rayTrace, rayTraceBlocks

HitResult (Vec3d, Vec3d, boolean, boolean, boolean): a, method_3615, rayTrace, rayTraceBlocks

void (Entity, String, float, float): a, method_3634, playSound, playSoundAtEntity

void (PlayerEntity, String, float, float): a, method_4687, playSound, playSoundToNearExcept

void (double, double, double, String, float, float): a, method_3596, playSound, playSoundEffect

void (double, double, double, String, float, float, boolean): a, method_3648, playSound, playSound

void (String, int, int, int): a, method_3622, playRecordMusic, playRecord

void (String, double, double, double, double, double, double): a, method_3621, addParticle, spawnParticle

boolean (Entity): c, method_3677, addGlobalEntity, addWeatherEffect

boolean (Entity): d, method_3686, addEntity, spawnEntityInWorld

void (Entity): a, method_3626, notifyEntityAdded, onEntityAdded

void (Entity): b, method_3663, notifyEntityRemoved, onEntityRemoved

void (Entity): e, method_3693, removeEntity, removeEntity

void (Entity): f, method_3700, removeEntityNow, removePlayerEntityDangerously

void (WorldEventListener): a, method_3640, addEventListener, addWorldAccess

List (Entity, Box): a, method_3633, getCollisions, getCollidingBoundingBoxes

List (Box): a, method_3608, getBlockCollisions, func_147461_a

int (float): a, method_3597, calculateAmbientDarkness, calculateSkylightSubtracted

float (float): c, method_3670, getTimeOfDay, getCelestialAngle

float (): y, method_5504, getMoonSize, getCurrentMoonPhaseFactor

float (float): d, method_3687, getSunAngle, getCelestialAngleRadians

int (int, int): h, method_3703, getPrecipitationHeight, getPrecipitationHeight

int (int, int): i, method_3708, getSurfaceHeight, getTopSolidOrLiquidBlock

void (int, int, int, Block, int): a, method_3599, scheduleTick, scheduleBlockUpdate

void (int, int, int, Block, int, int): a, method_4682, scheduleTick, scheduleBlockUpdateWithPriority

void (int, int, int, Block, int, int): b, method_3653, loadScheduledTick, func_147446_b

void (): h, method_3706, tickEntities, updateEntities

void (Collection): a, method_3624, loadBlockEntities, func_147448_a

void (Entity): g, method_3705, tickEntity, updateEntity

void (Entity, boolean): a, method_3636, tickEntity, updateEntityWithOptionalForce

boolean (Box): b, method_3658, isUnobstructed, checkNoEntityCollision

boolean (Box, Entity): a, method_3611, isUnobstructed, checkNoEntityCollision

boolean (Box): c, method_3676, containsNonAir, checkBlockCollision

boolean (Box): d, method_3685, containsLiquid, isAnyLiquid

boolean (Box): e, method_3692, containsFireSource, func_147470_e

boolean (Box, Material, Entity): a, method_3610, applyLiquidDrag, handleMaterialAcceleration

boolean (Box, Material): a, method_3609, containsMaterial, isMaterialInBB

boolean (Box, Material): b, method_3659, containsLiquid, isAABBInMaterial

Explosion (Entity, double, double, double, float, boolean): a, method_3629, explode, createExplosion

Explosion (Entity, double, double, double, float, boolean, boolean): a, method_3630, explode, newExplosion

float (Vec3d, Box): a, method_3612, getBlockDensity, getBlockDensity

boolean (PlayerEntity, int, int, int, int): a, method_3638, extinguishFire, extinguishFire

BlockEntity (int, int, int): o, method_3781, getBlockEntity, getTileEntity

void (int, int, int, BlockEntity): a, method_3603, setBlockEntity, setTileEntity

void (int, int, int): p, method_3725, removeBlockEntity, removeTileEntity

void (BlockEntity): a, method_3607, unloadBlockEntity, markTileEntityForRemoval

boolean (int, int, int): q, method_4691, isFullCube, isBlockFullCube

boolean (WorldView, int, int, int): a, method_6407, hasSolidTop, doesBlockHaveSolidTopSurface

boolean (int, int, int, boolean): c, method_3656, isSolidBlockingCube, isBlockNormalCubeDefault

void (): B, method_3731, initAmbientDarkness, calculateInitialSkylight

void (boolean, boolean): a, method_3645, setAllowedMobSpawns, setAllowedSpawnTypes

void (): b, method_3646, tick, tick

void (): a, method_3594, initWeather, calculateInitialWeather

void (): o, method_3722, tickWeather, updateWeather

void (): C, method_3735, purgeTickingChunks, setActivePlayerChunksAndCheckLight

int (): p, method_6411, getChunkViewDistance, getRenderDistanceChunks

void (int, int, WorldChunk): a, method_3605, tickAmbienceAndLight, func_147467_a

void (): g, method_3701, tickChunks, func_147456_g

boolean (int, int, int): r, method_3730, canFreeze, isBlockFreezable

boolean (int, int, int): s, method_3732, canFreezeNaturally, isBlockFreezableNaturally

boolean (int, int, int, boolean): d, method_3675, canFreeze, canBlockFreeze

boolean (int, int, int, boolean): e, method_6409, canSnowFall, canSnowAt

boolean (int, int, int): t, method_3736, checkLight, updateAllLightTypes

int (int, int, int, LightType): a, method_4714, findLight, computeLightValue

boolean (LightType, int, int, int): c, method_3678, updateLight, updateLightByType

boolean (boolean): a, method_3644, doScheduledTicks, tickUpdates

List (WorldChunk, boolean): a, method_3643, getScheduledTicks, getPendingBlockUpdates

List (Entity, Box): b, method_3665, getEntities, getEntitiesWithinAABBExcludingEntity

List (Entity, Box, EntityFilter): a, method_4717, getEntities, getEntitiesWithinAABBExcludingEntity

List (Class, Box): a, method_3617, getEntitiesOfType, getEntitiesWithinAABB

List (Class, Box, EntityFilter): a, method_4685, getEntitiesOfType, selectEntitiesWithinAABB

Entity (Class, Box, Entity): a, method_3618, getNearestEntity, findNearestEntityWithinAABB

Entity (int): a, method_2133, getEntity, getEntityByID

void (int, int, int, BlockEntity): b, method_3655, notifyBlockEntityChanged, markTileEntityChunkModified

int (Class): a, method_3616, getEntityCount, countEntities

void (List): a, method_3625, loadEntities, addLoadedEntities

void (List): b, method_3662, unloadEntities, unloadEntities

boolean (Block, int, int, int, boolean, int, Entity, ItemStack): a, method_3602, canPlace, canPlaceEntityOnSide

Path (Entity, Entity, float, boolean, boolean, boolean, boolean): a, method_3635, findPath, getPathEntityToEntity

Path (Entity, int, int, int, float, boolean, boolean, boolean, boolean): a, method_3632, findPath, getEntityPathToXYZ

int (int, int, int, int): e, method_3719, getDirectSignal, isBlockProvidingPowerTo

int (int, int, int): u, method_4709, getDirectNeighborSignal, getBlockPowerInput

boolean (int, int, int, int): f, method_4723, hasSignal, getIndirectPowerOutput

int (int, int, int, int): g, method_4724, getSignal, getIndirectPowerLevelTo

boolean (int, int, int): v, method_3739, hasNeighborSignal, isBlockIndirectlyGettingPowered

int (int, int, int): w, method_4710, getNeighborSignal, getStrongestIndirectPower

PlayerEntity (Entity, double): a, method_3628, getNearestPlayer, getClosestPlayerToEntity

PlayerEntity (double, double, double, double): a, method_3595, getNearestPlayer, getClosestPlayer

PlayerEntity (Entity, double): b, method_3664, getNearestPlayerToAttack, getClosestVulnerablePlayerToEntity

PlayerEntity (double, double, double, double): b, method_3647, getNearestPlayerToAttack, getClosestVulnerablePlayer

PlayerEntity (String): a, method_3620, getPlayer, getPlayerEntityByName

PlayerEntity (UUID): a, method_6408, m_25677377, getPlayerEntityByUUID

void (): G, method_3579, checkSessionLock, checkSessionLock

long (): H, method_3581, getSeed, getSeed

long (): I, method_4678, getTime, getTotalWorldTime

long (): J, method_3583, getTimeOfDay, getWorldTime

void (long): b, method_3657, setTimeOfDay, setWorldTime

Vec3i (): K, method_3585, getSpawnPoint, getSpawnPoint

void (int, int, int): x, method_3578, setSpawnPoint, setSpawnLocation

boolean (PlayerEntity, int, int, int): a, method_3637, canModify, canMineBlock

void (Entity, byte): a, method_3627, doEntityEvent, setEntityState

ChunkSource (): L, method_3586, getChunkSource, getChunkProvider

void (int, int, int, Block, int, int): c, method_3654, addBlockEvent, addBlockEvent

WorldStorage (): M, method_3587, getStorage, getSaveHandler

WorldData (): N, method_3588, getData, getWorldInfo

GameRules (): O, method_4679, getGameRules, getGameRules

void (): c, method_3669, updatePlayersSleepingStatus, updateAllPlayersSleepingFlag

float (float): h, method_3713, getThunder, getWeightedThunderStrength

float (float): j, method_3715, getRain, getRainStrength

boolean (): P, method_3589, isThundering, isThundering

boolean (): Q, method_3590, isRaining, isRaining

boolean (int, int, int): y, method_3580, isRaining, isRainingAt

boolean (int, int, int): z, method_3582, isHumid, isBlockHighHumidity

void (String, SavedData): a, method_3623, setSavedData, setItemData

SavedData (Class, String): a, method_3619, loadSavedData, loadItemData

int (String): b, method_3660, getSavedDataCount, getUniqueDataId

void (int, int, int, int, int): b, method_4689, doGlobalEvent, playBroadcastSound

void (int, int, int, int, int): c, method_3691, doEvent, playAuxSFX

void (PlayerEntity, int, int, int, int, int): a, method_3639, doEvent, playAuxSFXAtEntity

int (): R, method_3771, getHeight, getHeight

int (): S, method_3591, getDimensionHeight, getActualHeight

Random (int, int, int): A, method_3584, setRandomSeed, setRandomSeed

BlockPos (String, int, int, int): b, method_3661, findNearestStructure, findClosestStructure

CrashReportCategory (CrashReport): a, method_4684, populateCrashReport, addWorldInfoToCrashReport

void (int, int, int, int, int): d, method_3698, updateBlockMiningProgress, destroyBlockInWorldPartially

Calendar (): V, method_4680, getCalendar, getCurrentDate

Scoreboard (): W, method_4711, getScoreboard, getScoreboard

void (int, int, int, Block): f, method_4725, updateNeighborComparators, updateNeighborsAboutBlockChange

float (double, double, double): b, method_5503, getLocalDifficulty, getTensionFactorForBlock

float (int, int, int): B, method_5502, getLocalDifficulty, func_147473_B

void (): X, method_6406, onEntityChanged, func_147450_X

void (): f, method_3694, resetSpawnPoint, setSpawnLocation

int (LightType, int, int, int): a, method_3642, getBrightness, getSkyBlockTypeBrightness

int (int, int, int, int): c, method_3778, getLightColor, getLightBrightnessForSkyBlocks

void (WorldEventListener): b, method_3666, removeEventListener, removeWorldAccess

float (float): b, method_3649, calculateAmbientLight, getSunBrightness

Vec3d (Entity, float): a, method_3631, getSkyColor, getSkyColor

int (): x, method_4726, getMoonPhase, getMoonPhase

Vec3d (float): e, method_3695, getCloudColor, getCloudColour

Vec3d (float): f, method_3702, getFogColor, getFogColor

float (float): g, method_3707, getStarBrightness, getStarBrightness

String (): z, method_3728, getDebugInfo, getDebugLoadedEntities

String (): A, method_3729, getChunkSourceDebugInfo, getProviderName

List (): D, method_3737, getEntities, getLoadedEntityList

void (): F, method_3577, disconnect, sendQuittingDisconnectingPacket

void (long): a, method_4683, setTime, func_82738_a

void (Entity): h, method_3711, addEntityAlways, joinEntityInSurroundings

void (float): i, method_6410, setThunder, setThunderStrength

void (float): k, method_3717, setRain, setRainStrength

boolean (): T, method_3772, isEmpty, extendedLevelsInChunkCache

double (): U, method_3593, getHorizonHeight, getHorizon

void (double, double, double, double, double, double, NbtCompound): a, method_4681, addFireworksParticle, makeFireworks