History - net.minecraft.block.TripwireBlock
26.3
Names
Fields
com.mojang.serialization.MapCodec<TripwireBlock>: CODEC, CODEC, field_46480, CODEC
Constructors
Methods
com.mojang.serialization.MapCodec<TripwireBlock> (): codec, codec, method_53969, getCodec
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
eiz
net.minecraft.world.level.block.TripWireBlock
net.minecraft.class_2538
net.minecraft.block.TripwireBlock
Fields
BooleanProperty: b, POWERED, field_11680, POWERED, f_fejqsxzk, POWERED, f_57590_
BooleanProperty: POWERED, POWERED, field_11680, POWERED
BooleanProperty: c, ATTACHED, field_11683, ATTACHED, f_brquvkhj, ATTACHED, f_57591_
BooleanProperty: ATTACHED, ATTACHED, field_11683, ATTACHED
BooleanProperty: d, DISARMED, field_11679, DISARMED, f_aaxhzyim, DISARMED, f_57592_
BooleanProperty: DISARMED, DISARMED, field_11679, DISARMED
BooleanProperty: e, NORTH, field_11675, NORTH, f_ygoevwny, NORTH, f_57593_
BooleanProperty: NORTH, NORTH, field_11675, NORTH
BooleanProperty: f, EAST, field_11673, EAST, f_zlnaiupe, EAST, f_57594_
BooleanProperty: EAST, EAST, field_11673, EAST
BooleanProperty: g, SOUTH, field_11678, SOUTH, f_fzlcqibs, SOUTH, f_57595_
BooleanProperty: SOUTH, SOUTH, field_11678, SOUTH
BooleanProperty: h, WEST, field_11674, WEST, f_umgfotgd, WEST, f_57596_
BooleanProperty: WEST, WEST, field_11674, WEST
Map<Direction, BooleanProperty>: i, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, FACING_PROPERTIES, f_57599_
Map<Direction, BooleanProperty>: PROPERTY_BY_DIRECTION, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES
int: S, RECHECK_PERIOD, field_31267, SCHEDULED_TICK_DELAY, f_bvmghuqu, SCHEDULED_TICK_DELAY, f_154836_
int: RECHECK_PERIOD, RECHECK_PERIOD, field_31267, SCHEDULED_TICK_DELAY
com.mojang.serialization.MapCodec<TripwireBlock>: a, CODEC, field_46480, CODEC, f_bdgzbexp, CODEC, f_303472_
com.mojang.serialization.MapCodec<TripwireBlock>: CODEC, CODEC, field_46480, CODEC
Block: T, hook, field_11677, hookBlock, f_vixybtxv, hookBlock, f_57600_
Block: hook, hook, field_11677, hookBlock
VoxelShape: D, SHAPE_ATTACHED, field_55806, ATTACHED_SHAPE, f_firviavh, ATTACHED_SHAPE, f_381769_
VoxelShape: SHAPE_ATTACHED, SHAPE_ATTACHED, field_55806, ATTACHED_SHAPE
VoxelShape: R, SHAPE_NOT_ATTACHED, field_55807, UNATTACHED_SHAPE, f_ogclusit, DETACHED_SHAPE, f_380712_
VoxelShape: SHAPE_NOT_ATTACHED, SHAPE_NOT_ATTACHED, field_55807, UNATTACHED_SHAPE
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_
BlockState (ItemPlacementContext): getStateForPlacement, getStateForPlacement, method_9605, getPlacementState
void (BlockState, World, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_
void (BlockState, World, BlockPos, BlockState, boolean): onPlace, onPlace, method_9615, onBlockAdded
void (World, BlockPos, BlockState): a, updateSource, method_10779, update, m_ujwatwhc, update, m_57610_
void (World, BlockPos, BlockState): updateSource, updateSource, method_10779, update
void (World, BlockPos): a, checkPressed, method_64024, updatePowered, m_lnqdcleo, updatePowered, m_57607_
void (World, BlockPos): checkPressed, checkPressed, method_64024, updatePowered
boolean (BlockState, Direction): a, shouldConnectTo, method_10778, shouldConnectTo, m_zzwomknz, shouldConnectTo, m_57641_
boolean (BlockState, Direction): shouldConnectTo, shouldConnectTo, method_10778, shouldConnectTo
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_
BlockState (BlockState, BlockRotation): rotate, rotate, method_9598, rotate
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_
BlockState (BlockState, BlockMirror): mirror, mirror, method_9569, mirror
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_
void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_
void (BlockState, ServerWorld, BlockPos, Random): tick, tick, method_9588, scheduledTick
com.mojang.serialization.MapCodec<TripwireBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
com.mojang.serialization.MapCodec<TripwireBlock> (): codec, codec, method_53969, getCodec
BlockState (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_
BlockState (World, BlockPos, BlockState, PlayerEntity): playerWillDestroy, playerWillDestroy, method_9576, onBreak
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, updateShape, method_9559, getStateForNeighborUpdate
void (World, BlockPos, List<? extends Entity>): a, checkPressed, method_10780, updatePowered, m_usfuznjy, updatePowered, m_354354_
void (World, BlockPos, List<? extends Entity>): checkPressed, checkPressed, method_10780, updatePowered
void (BlockState, ServerWorld, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_twpfvvna, onReplaced, m_7892_
void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, affectNeighborsAfterRemoval, method_66388, onStateReplaced
VoxelShape (BlockState, BlockView, BlockPos, Entity): a, getEntityInsideCollisionShape, method_64022, getInsideCollisionShape, m_fwpxnldx, getInsideCollisionShape, m_352072_
VoxelShape (BlockState, BlockView, BlockPos, Entity): getEntityInsideCollisionShape, getEntityInsideCollisionShape, method_64022, getInsideCollisionShape
void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_
void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): entityInside, entityInside, method_9548, onEntityCollision
1.21.11
Names
eee
eiz
Fields
Constructors
Methods
1.21.10
Names
Fields
Constructors
Methods
void (BlockState, World, BlockPos, Entity, EntityCollisionHandler): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_
void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_
1.21.9
Names
dze
eee
Fields
Constructors
Methods
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
dwt
dze
Fields
Constructors
Methods
1.21.5
Names
dsi
dwt
Fields
Map<Direction, BooleanProperty>: k, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, FACING_PROPERTIES, f_57599_
Map<Direction, BooleanProperty>: i, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, FACING_PROPERTIES, f_57599_
VoxelShape: i, AABB, field_11682, ATTACHED_SHAPE, f_fpjbrzjx, ATTACHED_SHAPE, f_57597_
VoxelShape: j, NOT_ATTACHED_AABB, field_11681, DETACHED_SHAPE, f_kntmypqy, DETACHED_SHAPE, f_57598_
int: l, RECHECK_PERIOD, field_31267, SCHEDULED_TICK_DELAY, f_bvmghuqu, SCHEDULED_TICK_DELAY, f_154836_
int: S, RECHECK_PERIOD, field_31267, SCHEDULED_TICK_DELAY, f_bvmghuqu, SCHEDULED_TICK_DELAY, f_154836_
Block: m, hook, field_11677, hookBlock, f_vixybtxv, hookBlock, f_57600_
Block: T, hook, field_11677, hookBlock, f_vixybtxv, hookBlock, f_57600_
VoxelShape: D, SHAPE_ATTACHED, field_55806, ATTACHED_SHAPE, f_firviavh, ATTACHED_SHAPE, f_381769_
VoxelShape: R, SHAPE_NOT_ATTACHED, field_55807, UNATTACHED_SHAPE, f_ogclusit, DETACHED_SHAPE, f_380712_
Constructors
Methods
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_
void (BlockState, World, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_7892_
void (World, BlockPos): a, checkPressed, method_64024, updatePowered, m_lnqdcleo, m_lnqdcleo, m_57607_
void (World, BlockPos): a, checkPressed, method_64024, updatePowered, m_lnqdcleo, updatePowered, m_57607_
VoxelShape (BlockState, World, BlockPos): a_, getEntityInsideCollisionShape, method_64022, getInsideCollisionShape, m_fwpxnldx, getInsideCollisionShape, m_352072_
void (World, BlockPos, List<? extends Entity>): a, checkPressed, method_10780, updatePowered, m_usfuznjy, m_usfuznjy, m_354354_
void (World, BlockPos, List<? extends Entity>): a, checkPressed, method_10780, updatePowered, m_usfuznjy, updatePowered, m_354354_
void (BlockState, ServerWorld, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_twpfvvna, onReplaced, m_7892_
VoxelShape (BlockState, BlockView, BlockPos, Entity): a, getEntityInsideCollisionShape, method_64022, getInsideCollisionShape, m_fwpxnldx, getInsideCollisionShape, m_352072_
void (BlockState, World, BlockPos, Entity, EntityCollisionHandler): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_
1.21.4
Names
dtf
dsi
Fields
Constructors
Methods
1.21.3
Names
dop
dtf
Fields
Constructors
Methods
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
void (World, BlockPos): a, checkPressed, method_10780, updatePowered, m_fppzmlly, updatePowered, m_57607_
void (World, BlockPos): a, checkPressed, method_64024, updatePowered, m_lnqdcleo, m_lnqdcleo, m_57607_
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
VoxelShape (BlockState, World, BlockPos): a_, getEntityInsideCollisionShape, method_64022, getInsideCollisionShape, m_fwpxnldx, getInsideCollisionShape, m_352072_
void (World, BlockPos, List<? extends Entity>): a, checkPressed, method_10780, updatePowered, m_usfuznjy, m_usfuznjy, m_354354_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dnr
dop
Fields
Constructors
Methods
1.20.6
Names
dff
dnr
Fields
com.mojang.serialization.MapCodec<TripwireBlock>: a, CODEC, field_46480, CODEC, f_bdgzbexp, f_303472_
com.mojang.serialization.MapCodec<TripwireBlock>: a, CODEC, field_46480, CODEC, f_bdgzbexp, CODEC, f_303472_
Constructors
Methods
1.20.4
Names
dbk
dff
Fields
BooleanProperty: a, POWERED, field_11680, POWERED, f_fejqsxzk, POWERED, f_57590_
BooleanProperty: b, POWERED, field_11680, POWERED, f_fejqsxzk, POWERED, f_57590_
BooleanProperty: b, ATTACHED, field_11683, ATTACHED, f_brquvkhj, ATTACHED, f_57591_
BooleanProperty: c, ATTACHED, field_11683, ATTACHED, f_brquvkhj, ATTACHED, f_57591_
BooleanProperty: c, DISARMED, field_11679, DISARMED, f_aaxhzyim, DISARMED, f_57592_
BooleanProperty: d, DISARMED, field_11679, DISARMED, f_aaxhzyim, DISARMED, f_57592_
BooleanProperty: d, NORTH, field_11675, NORTH, f_ygoevwny, NORTH, f_57593_
BooleanProperty: e, NORTH, field_11675, NORTH, f_ygoevwny, NORTH, f_57593_
BooleanProperty: e, EAST, field_11673, EAST, f_zlnaiupe, EAST, f_57594_
BooleanProperty: f, EAST, field_11673, EAST, f_zlnaiupe, EAST, f_57594_
BooleanProperty: f, SOUTH, field_11678, SOUTH, f_fzlcqibs, SOUTH, f_57595_
BooleanProperty: g, SOUTH, field_11678, SOUTH, f_fzlcqibs, SOUTH, f_57595_
BooleanProperty: g, WEST, field_11674, WEST, f_umgfotgd, WEST, f_57596_
BooleanProperty: h, WEST, field_11674, WEST, f_umgfotgd, WEST, f_57596_
Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, FACING_PROPERTIES, f_57599_
Map<Direction, BooleanProperty>: k, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, FACING_PROPERTIES, f_57599_
VoxelShape: h, AABB, field_11682, ATTACHED_SHAPE, f_fpjbrzjx, ATTACHED_SHAPE, f_57597_
VoxelShape: i, AABB, field_11682, ATTACHED_SHAPE, f_fpjbrzjx, ATTACHED_SHAPE, f_57597_
VoxelShape: i, NOT_ATTACHED_AABB, field_11681, DETACHED_SHAPE, f_kntmypqy, DETACHED_SHAPE, f_57598_
VoxelShape: j, NOT_ATTACHED_AABB, field_11681, DETACHED_SHAPE, f_kntmypqy, DETACHED_SHAPE, f_57598_
TripwireHookBlock: l, hook, field_11677, hookBlock, f_vixybtxv, hookBlock, f_57600_
int: k, RECHECK_PERIOD, field_31267, SCHEDULED_TICK_DELAY, f_bvmghuqu, SCHEDULED_TICK_DELAY, f_154836_
int: l, RECHECK_PERIOD, field_31267, SCHEDULED_TICK_DELAY, f_bvmghuqu, SCHEDULED_TICK_DELAY, f_154836_
com.mojang.serialization.MapCodec<TripwireBlock>: a, CODEC, field_46480, CODEC, f_bdgzbexp, f_303472_
Block: m, hook, field_11677, hookBlock, f_vixybtxv, hookBlock, f_57600_
Constructors
(TripwireHookBlock, AbstractBlock$Settings)
(Block, AbstractBlock$Settings)
Methods
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_
com.mojang.serialization.MapCodec<TripwireBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
BlockState (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_
1.20.2
Names
cyc
dbk
Fields
Constructors
Methods
1.20.1
Names
cxt
cyc
Fields
Constructors
Methods
1.19.4
Names
cva
cxt
Fields
Constructors
Methods
1.19.3
Names
crx
cva
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cra
crx
Fields
Constructors
Methods
1.19
Names
clh
cra
Fields
Constructors
Methods
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_
1.18.2
Names
ckp
clh
net.minecraft.block.TripwireBlock
Fields
BooleanProperty: a, POWERED, field_11680, POWERED, f_fejqsxzk, f_57590_
BooleanProperty: a, POWERED, field_11680, POWERED, f_fejqsxzk, POWERED, f_57590_
BooleanProperty: b, ATTACHED, field_11683, ATTACHED, f_brquvkhj, f_57591_
BooleanProperty: b, ATTACHED, field_11683, ATTACHED, f_brquvkhj, ATTACHED, f_57591_
BooleanProperty: c, DISARMED, field_11679, DISARMED, f_aaxhzyim, f_57592_
BooleanProperty: c, DISARMED, field_11679, DISARMED, f_aaxhzyim, DISARMED, f_57592_
BooleanProperty: d, NORTH, field_11675, NORTH, f_ygoevwny, f_57593_
BooleanProperty: d, NORTH, field_11675, NORTH, f_ygoevwny, NORTH, f_57593_
BooleanProperty: e, EAST, field_11673, EAST, f_zlnaiupe, f_57594_
BooleanProperty: e, EAST, field_11673, EAST, f_zlnaiupe, EAST, f_57594_
BooleanProperty: f, SOUTH, field_11678, SOUTH, f_fzlcqibs, f_57595_
BooleanProperty: f, SOUTH, field_11678, SOUTH, f_fzlcqibs, SOUTH, f_57595_
BooleanProperty: g, WEST, field_11674, WEST, f_umgfotgd, f_57596_
BooleanProperty: g, WEST, field_11674, WEST, f_umgfotgd, WEST, f_57596_
Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, f_57599_
Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, FACING_PROPERTIES, f_57599_
VoxelShape: h, AABB, field_11682, ATTACHED_SHAPE, f_fpjbrzjx, f_57597_
VoxelShape: h, AABB, field_11682, ATTACHED_SHAPE, f_fpjbrzjx, ATTACHED_SHAPE, f_57597_
VoxelShape: i, NOT_ATTACHED_AABB, field_11681, DETACHED_SHAPE, f_kntmypqy, f_57598_
VoxelShape: i, NOT_ATTACHED_AABB, field_11681, DETACHED_SHAPE, f_kntmypqy, DETACHED_SHAPE, f_57598_
TripwireHookBlock: l, hook, field_11677, hookBlock, f_vixybtxv, f_57600_
TripwireHookBlock: l, hook, field_11677, hookBlock, f_vixybtxv, hookBlock, f_57600_
int: k, RECHECK_PERIOD, field_31267, SCHEDULED_TICK_DELAY, f_bvmghuqu, f_154836_
int: k, RECHECK_PERIOD, field_31267, SCHEDULED_TICK_DELAY, f_bvmghuqu, SCHEDULED_TICK_DELAY, f_154836_
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, m_6807_
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, m_5707_
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_
void (World, BlockPos, BlockState): a, updateSource, method_10779, update, m_ujwatwhc, m_57610_
void (World, BlockPos, BlockState): a, updateSource, method_10779, update, m_ujwatwhc, update, m_57610_
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, m_7892_
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_7892_
void (World, BlockPos): a, checkPressed, method_10780, updatePowered, m_fppzmlly, m_57607_
void (World, BlockPos): a, checkPressed, method_10780, updatePowered, m_fppzmlly, updatePowered, m_57607_
boolean (BlockState, Direction): a, shouldConnectTo, method_10778, shouldConnectTo, m_zzwomknz, m_57641_
boolean (BlockState, Direction): a, shouldConnectTo, method_10778, shouldConnectTo, m_zzwomknz, shouldConnectTo, m_57641_
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
chg
ckp
Fields
Constructors
Methods
1.17.1
Names
chf
chg
Fields
Constructors
Methods
1.17
Names
cbd
chf
net.minecraft.block.TripWireBlock
net.minecraft.src.C_1946_
Fields
BooleanProperty: a, POWERED, field_11680, POWERED, f_fejqsxzk, field_176293_a, POWERED
BooleanProperty: a, POWERED, field_11680, POWERED, f_fejqsxzk, f_57590_
BooleanProperty: b, ATTACHED, field_11683, ATTACHED, f_brquvkhj, field_176294_M, ATTACHED
BooleanProperty: b, ATTACHED, field_11683, ATTACHED, f_brquvkhj, f_57591_
BooleanProperty: c, DISARMED, field_11679, DISARMED, f_aaxhzyim, field_176295_N, DISARMED
BooleanProperty: c, DISARMED, field_11679, DISARMED, f_aaxhzyim, f_57592_
BooleanProperty: d, NORTH, field_11675, NORTH, f_ygoevwny, field_176296_O, NORTH
BooleanProperty: d, NORTH, field_11675, NORTH, f_ygoevwny, f_57593_
BooleanProperty: e, EAST, field_11673, EAST, f_zlnaiupe, field_176291_P, EAST
BooleanProperty: e, EAST, field_11673, EAST, f_zlnaiupe, f_57594_
BooleanProperty: f, SOUTH, field_11678, SOUTH, f_fzlcqibs, field_176289_Q, SOUTH
BooleanProperty: f, SOUTH, field_11678, SOUTH, f_fzlcqibs, f_57595_
BooleanProperty: g, WEST, field_11674, WEST, f_umgfotgd, field_176292_R, WEST
BooleanProperty: g, WEST, field_11674, WEST, f_umgfotgd, f_57596_
Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, field_196537_E, FACING_TO_PROPERTY_MAP
Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, f_57599_
VoxelShape: h, AABB, field_11682, ATTACHED_SHAPE, f_fpjbrzjx, field_185747_B, AABB
VoxelShape: h, AABB, field_11682, ATTACHED_SHAPE, f_fpjbrzjx, f_57597_
VoxelShape: i, NOT_ATTACHED_AABB, field_11681, DETACHED_SHAPE, f_kntmypqy, field_185748_C, TRIP_WRITE_ATTACHED_AABB
VoxelShape: i, NOT_ATTACHED_AABB, field_11681, DETACHED_SHAPE, f_kntmypqy, f_57598_
TripwireHookBlock: k, hook, field_11677, hookBlock, f_vixybtxv, field_196538_F, hook
TripwireHookBlock: l, hook, field_11677, hookBlock, f_vixybtxv, f_57600_
int: k, RECHECK_PERIOD, field_31267, SCHEDULED_TICK_DELAY, f_bvmghuqu, f_154836_
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, m_6807_
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, func_176208_a, onBlockHarvested
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, m_5707_
void (World, BlockPos, BlockState): a, updateSource, method_10779, update, m_ujwatwhc, func_176286_e, notifyHook
void (World, BlockPos, BlockState): a, updateSource, method_10779, update, m_ujwatwhc, m_57610_
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, m_7892_
void (World, BlockPos): a, checkPressed, method_10780, updatePowered, m_fppzmlly, func_176288_d, updateState
void (World, BlockPos): a, checkPressed, method_10780, updatePowered, m_fppzmlly, m_57607_
boolean (BlockState, Direction): a, shouldConnectTo, method_10778, shouldConnectTo, m_zzwomknz, func_196536_a, shouldConnectTo
boolean (BlockState, Direction): a, shouldConnectTo, method_10778, shouldConnectTo, m_zzwomknz, m_57641_
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cba
cbd
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
ccf
cba
Fields
Constructors
Methods
1.16.1
Names
bvj
ccf
Fields
Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, field_196537_E, field_196537_E
Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, field_196537_E, FACING_TO_PROPERTY_MAP
Constructors
(TripwireHookBlock, Block$Settings)
(TripwireHookBlock, AbstractBlock$Settings)
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick
1.15.2
Names
bvg
bvj
Fields
Constructors
Methods
1.15.1
Names
Fields
TripwireHookBlock: k, hook, field_11677, hookBlock, f_vixybtxv, field_196538_F, field_196538_F
TripwireHookBlock: k, hook, field_11677, hookBlock, f_vixybtxv, field_196538_F, hook
Constructors
Methods
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick
1.15
Names
bsv
bvg
Fields
BooleanProperty: a, POWERED, field_11680, POWERED, f_fejqsxzk, POWERED, field_176293_a, POWERED
BooleanProperty: a, POWERED, field_11680, POWERED, f_fejqsxzk, field_176293_a, POWERED
BooleanProperty: b, ATTACHED, field_11683, ATTACHED, f_brquvkhj, ATTACHED, field_176294_M, ATTACHED
BooleanProperty: b, ATTACHED, field_11683, ATTACHED, f_brquvkhj, field_176294_M, ATTACHED
BooleanProperty: c, DISARMED, field_11679, DISARMED, f_aaxhzyim, DISARMED, field_176295_N, DISARMED
BooleanProperty: c, DISARMED, field_11679, DISARMED, f_aaxhzyim, field_176295_N, DISARMED
BooleanProperty: d, NORTH, field_11675, NORTH, f_ygoevwny, NORTH, field_176296_O, NORTH
BooleanProperty: d, NORTH, field_11675, NORTH, f_ygoevwny, field_176296_O, NORTH
BooleanProperty: e, EAST, field_11673, EAST, f_zlnaiupe, EAST, field_176291_P, EAST
BooleanProperty: e, EAST, field_11673, EAST, f_zlnaiupe, field_176291_P, EAST
BooleanProperty: f, SOUTH, field_11678, SOUTH, f_fzlcqibs, SOUTH, field_176289_Q, SOUTH
BooleanProperty: f, SOUTH, field_11678, SOUTH, f_fzlcqibs, field_176289_Q, SOUTH
BooleanProperty: g, WEST, field_11674, WEST, f_umgfotgd, WEST, field_176292_R, WEST
BooleanProperty: g, WEST, field_11674, WEST, f_umgfotgd, field_176292_R, WEST
Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, PROPERTIES_BY_DIRECTION, field_196537_E, field_196537_E
Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, field_196537_E, field_196537_E
VoxelShape: h, AABB, field_11682, ATTACHED_SHAPE, f_fpjbrzjx, ATTACHED_SHAPE, field_185747_B, AABB
VoxelShape: h, AABB, field_11682, ATTACHED_SHAPE, f_fpjbrzjx, field_185747_B, AABB
VoxelShape: i, NOT_ATTACHED_AABB, field_11681, DETACHED_SHAPE, f_kntmypqy, FREE_SHAPE, field_185748_C, TRIP_WRITE_ATTACHED_AABB
VoxelShape: i, NOT_ATTACHED_AABB, field_11681, DETACHED_SHAPE, f_kntmypqy, field_185748_C, TRIP_WRITE_ATTACHED_AABB
TripwireHookBlock: k, hook, field_11677, hookBlock, f_vixybtxv, hook, field_196538_F, field_196538_F
TripwireHookBlock: k, hook, field_11677, hookBlock, f_vixybtxv, field_196538_F, field_196538_F
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement
RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, beforeMinedByPlayer, func_176208_a, onBlockHarvested
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, func_176208_a, onBlockHarvested
void (World, BlockPos, BlockState): a, updateSource, method_10779, update, m_ujwatwhc, updateTripwireHooks, func_176286_e, notifyHook
void (World, BlockPos, BlockState): a, updateSource, method_10779, update, m_ujwatwhc, func_176286_e, notifyHook
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick
void (World, BlockPos): a, checkPressed, method_10780, updatePowered, m_fppzmlly, updateOutputState, func_176288_d, updateState
void (World, BlockPos): a, checkPressed, method_10780, updatePowered, m_fppzmlly, func_176288_d, updateState
boolean (BlockState, Direction): a, shouldConnectTo, method_10778, shouldConnectTo, m_zzwomknz, shouldConnectTo, func_196536_a, shouldConnectTo
boolean (BlockState, Direction): a, shouldConnectTo, method_10778, shouldConnectTo, m_zzwomknz, func_196536_a, shouldConnectTo
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_
1.14.4
Names
bsq
bsv
net.minecraft.world.level.block.TripWireBlock
net.minecraft.unmapped.C_jioxkxuh
Fields
BooleanProperty: a, field_11680, POWERED, POWERED, field_176293_a, POWERED
BooleanProperty: a, POWERED, field_11680, POWERED, f_fejqsxzk, POWERED, field_176293_a, POWERED
BooleanProperty: b, field_11683, ATTACHED, ATTACHED, field_176294_M, ATTACHED
BooleanProperty: b, ATTACHED, field_11683, ATTACHED, f_brquvkhj, ATTACHED, field_176294_M, ATTACHED
BooleanProperty: c, field_11679, DISARMED, DISARMED, field_176295_N, DISARMED
BooleanProperty: c, DISARMED, field_11679, DISARMED, f_aaxhzyim, DISARMED, field_176295_N, DISARMED
BooleanProperty: d, field_11675, NORTH, NORTH, field_176296_O, NORTH
BooleanProperty: d, NORTH, field_11675, NORTH, f_ygoevwny, NORTH, field_176296_O, NORTH
BooleanProperty: e, field_11673, EAST, EAST, field_176291_P, EAST
BooleanProperty: e, EAST, field_11673, EAST, f_zlnaiupe, EAST, field_176291_P, EAST
BooleanProperty: f, field_11678, SOUTH, SOUTH, field_176289_Q, SOUTH
BooleanProperty: f, SOUTH, field_11678, SOUTH, f_fzlcqibs, SOUTH, field_176289_Q, SOUTH
BooleanProperty: g, field_11674, WEST, WEST, field_176292_R, WEST
BooleanProperty: g, WEST, field_11674, WEST, f_umgfotgd, WEST, field_176292_R, WEST
Map<Direction, BooleanProperty>: j, field_11676, FACING_PROPERTIES, PROPERTIES_BY_DIRECTION, field_196537_E, field_196537_E
Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, PROPERTIES_BY_DIRECTION, field_196537_E, field_196537_E
VoxelShape: h, field_11682, ATTACHED_SHAPE, ATTACHED_SHAPE, field_185747_B, AABB
VoxelShape: h, AABB, field_11682, ATTACHED_SHAPE, f_fpjbrzjx, ATTACHED_SHAPE, field_185747_B, AABB
VoxelShape: i, field_11681, DETACHED_SHAPE, FREE_SHAPE, field_185748_C, TRIP_WRITE_ATTACHED_AABB
VoxelShape: i, NOT_ATTACHED_AABB, field_11681, DETACHED_SHAPE, f_kntmypqy, FREE_SHAPE, field_185748_C, TRIP_WRITE_ATTACHED_AABB
TripwireHookBlock: k, field_11677, hookBlock, hook, field_196538_F, field_196538_F
TripwireHookBlock: k, hook, field_11677, hookBlock, f_vixybtxv, hook, field_196538_F, field_196538_F
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement
BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer
RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced
void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, onBreak, beforeMinedByPlayer, func_176208_a, onBlockHarvested
void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, beforeMinedByPlayer, func_176208_a, onBlockHarvested
void (World, BlockPos, BlockState): a, method_10779, update, updateTripwireHooks, func_176286_e, notifyHook
void (World, BlockPos, BlockState): a, updateSource, method_10779, update, m_ujwatwhc, updateTripwireHooks, func_176286_e, notifyHook
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick
void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick
void (World, BlockPos): a, method_10780, updatePowered, updateOutputState, func_176288_d, updateState
void (World, BlockPos): a, checkPressed, method_10780, updatePowered, m_fppzmlly, updateOutputState, func_176288_d, updateState
boolean (BlockState, Direction): a, method_10778, shouldConnectTo, shouldConnectTo, func_196536_a, shouldConnectTo
boolean (BlockState, Direction): a, shouldConnectTo, method_10778, shouldConnectTo, m_zzwomknz, shouldConnectTo, func_196536_a, shouldConnectTo
BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
1.14.3
Names
bsm
bsq
net.minecraft.block.TripwireBlock
Fields
BooleanProperty: a, field_11680, POWERED, field_176293_a, POWERED
BooleanProperty: a, field_11680, POWERED, POWERED, field_176293_a, POWERED
BooleanProperty: b, field_11683, ATTACHED, field_176294_M, ATTACHED
BooleanProperty: b, field_11683, ATTACHED, ATTACHED, field_176294_M, ATTACHED
BooleanProperty: c, field_11679, DISARMED, field_176295_N, DISARMED
BooleanProperty: c, field_11679, DISARMED, DISARMED, field_176295_N, DISARMED
BooleanProperty: d, field_11675, NORTH, field_176296_O, NORTH
BooleanProperty: d, field_11675, NORTH, NORTH, field_176296_O, NORTH
BooleanProperty: e, field_11673, EAST, field_176291_P, EAST
BooleanProperty: e, field_11673, EAST, EAST, field_176291_P, EAST
BooleanProperty: f, field_11678, SOUTH, field_176289_Q, SOUTH
BooleanProperty: f, field_11678, SOUTH, SOUTH, field_176289_Q, SOUTH
BooleanProperty: g, field_11674, WEST, field_176292_R, WEST
BooleanProperty: g, field_11674, WEST, WEST, field_176292_R, WEST
Map<Direction, BooleanProperty>: j, field_11676, PROPERTIES_BY_DIRECTION, field_196537_E, field_196537_E
Map<Direction, BooleanProperty>: j, field_11676, FACING_PROPERTIES, PROPERTIES_BY_DIRECTION, field_196537_E, field_196537_E
VoxelShape: h, field_11682, ATTACHED_SHAPE, field_185747_B, AABB
VoxelShape: h, field_11682, ATTACHED_SHAPE, ATTACHED_SHAPE, field_185747_B, AABB
VoxelShape: i, field_11681, FREE_SHAPE, field_185748_C, TRIP_WRITE_ATTACHED_AABB
VoxelShape: i, field_11681, DETACHED_SHAPE, FREE_SHAPE, field_185748_C, TRIP_WRITE_ATTACHED_AABB
TripwireHookBlock: k, field_11677, hook, field_196538_F, field_196538_F
TripwireHookBlock: k, field_11677, hookBlock, hook, field_196538_F, field_196538_F
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement
BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer
BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced
void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, beforeMinedByPlayer, func_176208_a, onBlockHarvested
void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, onBreak, beforeMinedByPlayer, func_176208_a, onBlockHarvested
void (World, BlockPos, BlockState): a, method_10779, updateTripwireHooks, func_176286_e, notifyHook
void (World, BlockPos, BlockState): a, method_10779, update, updateTripwireHooks, func_176286_e, notifyHook
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick
void (World, BlockPos): a, method_10780, updateOutputState, func_176288_d, updateState
void (World, BlockPos): a, method_10780, updatePowered, updateOutputState, func_176288_d, updateState
boolean (BlockState, Direction): a, method_10778, shouldConnectTo, func_196536_a, shouldConnectTo
boolean (BlockState, Direction): a, method_10778, shouldConnectTo, shouldConnectTo, func_196536_a, shouldConnectTo
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
1.14.2
Names
Fields
BooleanProperty: a, field_11680, POWERED, field_176293_a, field_176293_a
BooleanProperty: a, field_11680, POWERED, field_176293_a, POWERED
BooleanProperty: b, field_11683, ATTACHED, field_176294_M, field_176294_M
BooleanProperty: b, field_11683, ATTACHED, field_176294_M, ATTACHED
BooleanProperty: c, field_11679, DISARMED, field_176295_N, field_176295_N
BooleanProperty: c, field_11679, DISARMED, field_176295_N, DISARMED
BooleanProperty: d, field_11675, NORTH, field_176296_O, field_176296_O
BooleanProperty: d, field_11675, NORTH, field_176296_O, NORTH
BooleanProperty: e, field_11673, EAST, field_176291_P, field_176291_P
BooleanProperty: e, field_11673, EAST, field_176291_P, EAST
BooleanProperty: f, field_11678, SOUTH, field_176289_Q, field_176289_Q
BooleanProperty: f, field_11678, SOUTH, field_176289_Q, SOUTH
BooleanProperty: g, field_11674, WEST, field_176292_R, field_176292_R
BooleanProperty: g, field_11674, WEST, field_176292_R, WEST
VoxelShape: h, field_11682, ATTACHED_SHAPE, field_185747_B, field_185747_B
VoxelShape: h, field_11682, ATTACHED_SHAPE, field_185747_B, AABB
VoxelShape: i, field_11681, FREE_SHAPE, field_185748_C, field_185748_C
VoxelShape: i, field_11681, FREE_SHAPE, field_185748_C, TRIP_WRITE_ATTACHED_AABB
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, func_220082_b
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, onBlockAdded
1.14.1
Names
bsl
bsm
Fields
Constructors
Methods
1.14
Names
bsl
net.minecraft.class_2538
net.minecraft.block.TripwireBlock
net.minecraft.block.TripWireBlock
net.minecraft.block.TripWireBlock
Fields
BooleanProperty: a, field_11680, POWERED, field_176293_a, field_176293_a
BooleanProperty: b, field_11683, ATTACHED, field_176294_M, field_176294_M
BooleanProperty: c, field_11679, DISARMED, field_176295_N, field_176295_N
BooleanProperty: d, field_11675, NORTH, field_176296_O, field_176296_O
BooleanProperty: e, field_11673, EAST, field_176291_P, field_176291_P
BooleanProperty: f, field_11678, SOUTH, field_176289_Q, field_176289_Q
BooleanProperty: g, field_11674, WEST, field_176292_R, field_176292_R
Map<Direction, BooleanProperty>: j, field_11676, PROPERTIES_BY_DIRECTION, field_196537_E, field_196537_E
VoxelShape: h, field_11682, ATTACHED_SHAPE, field_185747_B, field_185747_B
VoxelShape: i, field_11681, FREE_SHAPE, field_185748_C, field_185748_C
TripwireHookBlock: k, field_11677, hook, field_196538_F, field_196538_F
Constructors
(TripwireHookBlock, Block$Properties)
Methods
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement
BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, func_220082_b
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced
void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, beforeMinedByPlayer, func_176208_a, onBlockHarvested
void (World, BlockPos, BlockState): a, method_10779, updateTripwireHooks, func_176286_e, notifyHook
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick
void (World, BlockPos): a, method_10780, updateOutputState, func_176288_d, updateState
boolean (BlockState, Direction): a, method_10778, shouldConnectTo, func_196536_a, shouldConnectTo
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer