History - net.minecraft.block.TripwireBlock

26.3

Names

Fields

com.mojang.serialization.MapCodec<TripwireBlock>: CODEC, CODEC, field_46480, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<TripwireBlock> (): codec, codec, method_53969, getCodec

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

eiz

net.minecraft.world.level.block.TripWireBlock

net.minecraft.class_2538

net.minecraft.block.TripwireBlock

Fields

BooleanProperty: b, POWERED, field_11680, POWERED, f_fejqsxzk, POWERED, f_57590_

BooleanProperty: POWERED, POWERED, field_11680, POWERED

BooleanProperty: c, ATTACHED, field_11683, ATTACHED, f_brquvkhj, ATTACHED, f_57591_

BooleanProperty: ATTACHED, ATTACHED, field_11683, ATTACHED

BooleanProperty: d, DISARMED, field_11679, DISARMED, f_aaxhzyim, DISARMED, f_57592_

BooleanProperty: DISARMED, DISARMED, field_11679, DISARMED

BooleanProperty: e, NORTH, field_11675, NORTH, f_ygoevwny, NORTH, f_57593_

BooleanProperty: NORTH, NORTH, field_11675, NORTH

BooleanProperty: f, EAST, field_11673, EAST, f_zlnaiupe, EAST, f_57594_

BooleanProperty: EAST, EAST, field_11673, EAST

BooleanProperty: g, SOUTH, field_11678, SOUTH, f_fzlcqibs, SOUTH, f_57595_

BooleanProperty: SOUTH, SOUTH, field_11678, SOUTH

BooleanProperty: h, WEST, field_11674, WEST, f_umgfotgd, WEST, f_57596_

BooleanProperty: WEST, WEST, field_11674, WEST

Map<Direction, BooleanProperty>: i, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, FACING_PROPERTIES, f_57599_

Map<Direction, BooleanProperty>: PROPERTY_BY_DIRECTION, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES

int: S, RECHECK_PERIOD, field_31267, SCHEDULED_TICK_DELAY, f_bvmghuqu, SCHEDULED_TICK_DELAY, f_154836_

int: RECHECK_PERIOD, RECHECK_PERIOD, field_31267, SCHEDULED_TICK_DELAY

com.mojang.serialization.MapCodec<TripwireBlock>: a, CODEC, field_46480, CODEC, f_bdgzbexp, CODEC, f_303472_

com.mojang.serialization.MapCodec<TripwireBlock>: CODEC, CODEC, field_46480, CODEC

Block: T, hook, field_11677, hookBlock, f_vixybtxv, hookBlock, f_57600_

Block: hook, hook, field_11677, hookBlock

VoxelShape: D, SHAPE_ATTACHED, field_55806, ATTACHED_SHAPE, f_firviavh, ATTACHED_SHAPE, f_381769_

VoxelShape: SHAPE_ATTACHED, SHAPE_ATTACHED, field_55806, ATTACHED_SHAPE

VoxelShape: R, SHAPE_NOT_ATTACHED, field_55807, UNATTACHED_SHAPE, f_ogclusit, DETACHED_SHAPE, f_380712_

VoxelShape: SHAPE_NOT_ATTACHED, SHAPE_NOT_ATTACHED, field_55807, UNATTACHED_SHAPE

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

BlockState (ItemPlacementContext): getStateForPlacement, getStateForPlacement, method_9605, getPlacementState

void (BlockState, World, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): onPlace, onPlace, method_9615, onBlockAdded

void (World, BlockPos, BlockState): a, updateSource, method_10779, update, m_ujwatwhc, update, m_57610_

void (World, BlockPos, BlockState): updateSource, updateSource, method_10779, update

void (World, BlockPos): a, checkPressed, method_64024, updatePowered, m_lnqdcleo, updatePowered, m_57607_

void (World, BlockPos): checkPressed, checkPressed, method_64024, updatePowered

boolean (BlockState, Direction): a, shouldConnectTo, method_10778, shouldConnectTo, m_zzwomknz, shouldConnectTo, m_57641_

boolean (BlockState, Direction): shouldConnectTo, shouldConnectTo, method_10778, shouldConnectTo

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_

BlockState (BlockState, BlockRotation): rotate, rotate, method_9598, rotate

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_

BlockState (BlockState, BlockMirror): mirror, mirror, method_9569, mirror

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_

void (BlockState, ServerWorld, BlockPos, Random): tick, tick, method_9588, scheduledTick

com.mojang.serialization.MapCodec<TripwireBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<TripwireBlock> (): codec, codec, method_53969, getCodec

BlockState (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_

BlockState (World, BlockPos, BlockState, PlayerEntity): playerWillDestroy, playerWillDestroy, method_9576, onBreak

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, updateShape, method_9559, getStateForNeighborUpdate

void (World, BlockPos, List<? extends Entity>): a, checkPressed, method_10780, updatePowered, m_usfuznjy, updatePowered, m_354354_

void (World, BlockPos, List<? extends Entity>): checkPressed, checkPressed, method_10780, updatePowered

void (BlockState, ServerWorld, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_twpfvvna, onReplaced, m_7892_

void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, affectNeighborsAfterRemoval, method_66388, onStateReplaced

VoxelShape (BlockState, BlockView, BlockPos, Entity): a, getEntityInsideCollisionShape, method_64022, getInsideCollisionShape, m_fwpxnldx, getInsideCollisionShape, m_352072_

VoxelShape (BlockState, BlockView, BlockPos, Entity): getEntityInsideCollisionShape, getEntityInsideCollisionShape, method_64022, getInsideCollisionShape

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): entityInside, entityInside, method_9548, onEntityCollision

1.21.11

Names

eee

eiz

Fields

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

1.21.9

Names

dze

eee

Fields

Constructors

Methods

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

dwt

dze

Fields

Constructors

Methods

1.21.5

Names

dsi

dwt

Fields

Map<Direction, BooleanProperty>: k, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, FACING_PROPERTIES, f_57599_

Map<Direction, BooleanProperty>: i, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, FACING_PROPERTIES, f_57599_

VoxelShape: i, AABB, field_11682, ATTACHED_SHAPE, f_fpjbrzjx, ATTACHED_SHAPE, f_57597_

VoxelShape: j, NOT_ATTACHED_AABB, field_11681, DETACHED_SHAPE, f_kntmypqy, DETACHED_SHAPE, f_57598_

int: l, RECHECK_PERIOD, field_31267, SCHEDULED_TICK_DELAY, f_bvmghuqu, SCHEDULED_TICK_DELAY, f_154836_

int: S, RECHECK_PERIOD, field_31267, SCHEDULED_TICK_DELAY, f_bvmghuqu, SCHEDULED_TICK_DELAY, f_154836_

Block: m, hook, field_11677, hookBlock, f_vixybtxv, hookBlock, f_57600_

Block: T, hook, field_11677, hookBlock, f_vixybtxv, hookBlock, f_57600_

VoxelShape: D, SHAPE_ATTACHED, field_55806, ATTACHED_SHAPE, f_firviavh, ATTACHED_SHAPE, f_381769_

VoxelShape: R, SHAPE_NOT_ATTACHED, field_55807, UNATTACHED_SHAPE, f_ogclusit, DETACHED_SHAPE, f_380712_

Constructors

Methods

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_7892_

void (World, BlockPos): a, checkPressed, method_64024, updatePowered, m_lnqdcleo, m_lnqdcleo, m_57607_

void (World, BlockPos): a, checkPressed, method_64024, updatePowered, m_lnqdcleo, updatePowered, m_57607_

VoxelShape (BlockState, World, BlockPos): a_, getEntityInsideCollisionShape, method_64022, getInsideCollisionShape, m_fwpxnldx, getInsideCollisionShape, m_352072_

void (World, BlockPos, List<? extends Entity>): a, checkPressed, method_10780, updatePowered, m_usfuznjy, m_usfuznjy, m_354354_

void (World, BlockPos, List<? extends Entity>): a, checkPressed, method_10780, updatePowered, m_usfuznjy, updatePowered, m_354354_

void (BlockState, ServerWorld, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_twpfvvna, onReplaced, m_7892_

VoxelShape (BlockState, BlockView, BlockPos, Entity): a, getEntityInsideCollisionShape, method_64022, getInsideCollisionShape, m_fwpxnldx, getInsideCollisionShape, m_352072_

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

1.21.4

Names

dtf

dsi

Fields

Constructors

Methods

1.21.3

Names

dop

dtf

Fields

Constructors

Methods

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

void (World, BlockPos): a, checkPressed, method_10780, updatePowered, m_fppzmlly, updatePowered, m_57607_

void (World, BlockPos): a, checkPressed, method_64024, updatePowered, m_lnqdcleo, m_lnqdcleo, m_57607_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

VoxelShape (BlockState, World, BlockPos): a_, getEntityInsideCollisionShape, method_64022, getInsideCollisionShape, m_fwpxnldx, getInsideCollisionShape, m_352072_

void (World, BlockPos, List<? extends Entity>): a, checkPressed, method_10780, updatePowered, m_usfuznjy, m_usfuznjy, m_354354_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dnr

dop

Fields

Constructors

Methods

1.20.6

Names

dff

dnr

Fields

com.mojang.serialization.MapCodec<TripwireBlock>: a, CODEC, field_46480, CODEC, f_bdgzbexp, f_303472_

com.mojang.serialization.MapCodec<TripwireBlock>: a, CODEC, field_46480, CODEC, f_bdgzbexp, CODEC, f_303472_

Constructors

Methods

1.20.4

Names

dbk

dff

Fields

BooleanProperty: a, POWERED, field_11680, POWERED, f_fejqsxzk, POWERED, f_57590_

BooleanProperty: b, POWERED, field_11680, POWERED, f_fejqsxzk, POWERED, f_57590_

BooleanProperty: b, ATTACHED, field_11683, ATTACHED, f_brquvkhj, ATTACHED, f_57591_

BooleanProperty: c, ATTACHED, field_11683, ATTACHED, f_brquvkhj, ATTACHED, f_57591_

BooleanProperty: c, DISARMED, field_11679, DISARMED, f_aaxhzyim, DISARMED, f_57592_

BooleanProperty: d, DISARMED, field_11679, DISARMED, f_aaxhzyim, DISARMED, f_57592_

BooleanProperty: d, NORTH, field_11675, NORTH, f_ygoevwny, NORTH, f_57593_

BooleanProperty: e, NORTH, field_11675, NORTH, f_ygoevwny, NORTH, f_57593_

BooleanProperty: e, EAST, field_11673, EAST, f_zlnaiupe, EAST, f_57594_

BooleanProperty: f, EAST, field_11673, EAST, f_zlnaiupe, EAST, f_57594_

BooleanProperty: f, SOUTH, field_11678, SOUTH, f_fzlcqibs, SOUTH, f_57595_

BooleanProperty: g, SOUTH, field_11678, SOUTH, f_fzlcqibs, SOUTH, f_57595_

BooleanProperty: g, WEST, field_11674, WEST, f_umgfotgd, WEST, f_57596_

BooleanProperty: h, WEST, field_11674, WEST, f_umgfotgd, WEST, f_57596_

Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, FACING_PROPERTIES, f_57599_

Map<Direction, BooleanProperty>: k, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, FACING_PROPERTIES, f_57599_

VoxelShape: h, AABB, field_11682, ATTACHED_SHAPE, f_fpjbrzjx, ATTACHED_SHAPE, f_57597_

VoxelShape: i, AABB, field_11682, ATTACHED_SHAPE, f_fpjbrzjx, ATTACHED_SHAPE, f_57597_

VoxelShape: i, NOT_ATTACHED_AABB, field_11681, DETACHED_SHAPE, f_kntmypqy, DETACHED_SHAPE, f_57598_

VoxelShape: j, NOT_ATTACHED_AABB, field_11681, DETACHED_SHAPE, f_kntmypqy, DETACHED_SHAPE, f_57598_

TripwireHookBlock: l, hook, field_11677, hookBlock, f_vixybtxv, hookBlock, f_57600_

int: k, RECHECK_PERIOD, field_31267, SCHEDULED_TICK_DELAY, f_bvmghuqu, SCHEDULED_TICK_DELAY, f_154836_

int: l, RECHECK_PERIOD, field_31267, SCHEDULED_TICK_DELAY, f_bvmghuqu, SCHEDULED_TICK_DELAY, f_154836_

com.mojang.serialization.MapCodec<TripwireBlock>: a, CODEC, field_46480, CODEC, f_bdgzbexp, f_303472_

Block: m, hook, field_11677, hookBlock, f_vixybtxv, hookBlock, f_57600_

Constructors

(TripwireHookBlock, AbstractBlock$Settings)

(Block, AbstractBlock$Settings)

Methods

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_

com.mojang.serialization.MapCodec<TripwireBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

BlockState (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_

1.20.2

Names

cyc

dbk

Fields

Constructors

Methods

1.20.1

Names

cxt

cyc

Fields

Constructors

Methods

1.19.4

Names

cva

cxt

Fields

Constructors

Methods

1.19.3

Names

crx

cva

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cra

crx

Fields

Constructors

Methods

1.19

Names

clh

cra

Fields

Constructors

Methods

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_

1.18.2

Names

ckp

clh

net.minecraft.block.TripwireBlock

Fields

BooleanProperty: a, POWERED, field_11680, POWERED, f_fejqsxzk, f_57590_

BooleanProperty: a, POWERED, field_11680, POWERED, f_fejqsxzk, POWERED, f_57590_

BooleanProperty: b, ATTACHED, field_11683, ATTACHED, f_brquvkhj, f_57591_

BooleanProperty: b, ATTACHED, field_11683, ATTACHED, f_brquvkhj, ATTACHED, f_57591_

BooleanProperty: c, DISARMED, field_11679, DISARMED, f_aaxhzyim, f_57592_

BooleanProperty: c, DISARMED, field_11679, DISARMED, f_aaxhzyim, DISARMED, f_57592_

BooleanProperty: d, NORTH, field_11675, NORTH, f_ygoevwny, f_57593_

BooleanProperty: d, NORTH, field_11675, NORTH, f_ygoevwny, NORTH, f_57593_

BooleanProperty: e, EAST, field_11673, EAST, f_zlnaiupe, f_57594_

BooleanProperty: e, EAST, field_11673, EAST, f_zlnaiupe, EAST, f_57594_

BooleanProperty: f, SOUTH, field_11678, SOUTH, f_fzlcqibs, f_57595_

BooleanProperty: f, SOUTH, field_11678, SOUTH, f_fzlcqibs, SOUTH, f_57595_

BooleanProperty: g, WEST, field_11674, WEST, f_umgfotgd, f_57596_

BooleanProperty: g, WEST, field_11674, WEST, f_umgfotgd, WEST, f_57596_

Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, f_57599_

Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, FACING_PROPERTIES, f_57599_

VoxelShape: h, AABB, field_11682, ATTACHED_SHAPE, f_fpjbrzjx, f_57597_

VoxelShape: h, AABB, field_11682, ATTACHED_SHAPE, f_fpjbrzjx, ATTACHED_SHAPE, f_57597_

VoxelShape: i, NOT_ATTACHED_AABB, field_11681, DETACHED_SHAPE, f_kntmypqy, f_57598_

VoxelShape: i, NOT_ATTACHED_AABB, field_11681, DETACHED_SHAPE, f_kntmypqy, DETACHED_SHAPE, f_57598_

TripwireHookBlock: l, hook, field_11677, hookBlock, f_vixybtxv, f_57600_

TripwireHookBlock: l, hook, field_11677, hookBlock, f_vixybtxv, hookBlock, f_57600_

int: k, RECHECK_PERIOD, field_31267, SCHEDULED_TICK_DELAY, f_bvmghuqu, f_154836_

int: k, RECHECK_PERIOD, field_31267, SCHEDULED_TICK_DELAY, f_bvmghuqu, SCHEDULED_TICK_DELAY, f_154836_

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, m_5707_

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, onBreak, m_5707_

void (World, BlockPos, BlockState): a, updateSource, method_10779, update, m_ujwatwhc, m_57610_

void (World, BlockPos, BlockState): a, updateSource, method_10779, update, m_ujwatwhc, update, m_57610_

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, m_7892_

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_7892_

void (World, BlockPos): a, checkPressed, method_10780, updatePowered, m_fppzmlly, m_57607_

void (World, BlockPos): a, checkPressed, method_10780, updatePowered, m_fppzmlly, updatePowered, m_57607_

boolean (BlockState, Direction): a, shouldConnectTo, method_10778, shouldConnectTo, m_zzwomknz, m_57641_

boolean (BlockState, Direction): a, shouldConnectTo, method_10778, shouldConnectTo, m_zzwomknz, shouldConnectTo, m_57641_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

chg

ckp

Fields

Constructors

Methods

1.17.1

Names

chf

chg

Fields

Constructors

Methods

1.17

Names

cbd

chf

net.minecraft.block.TripWireBlock

net.minecraft.src.C_1946_

Fields

BooleanProperty: a, POWERED, field_11680, POWERED, f_fejqsxzk, field_176293_a, POWERED

BooleanProperty: a, POWERED, field_11680, POWERED, f_fejqsxzk, f_57590_

BooleanProperty: b, ATTACHED, field_11683, ATTACHED, f_brquvkhj, field_176294_M, ATTACHED

BooleanProperty: b, ATTACHED, field_11683, ATTACHED, f_brquvkhj, f_57591_

BooleanProperty: c, DISARMED, field_11679, DISARMED, f_aaxhzyim, field_176295_N, DISARMED

BooleanProperty: c, DISARMED, field_11679, DISARMED, f_aaxhzyim, f_57592_

BooleanProperty: d, NORTH, field_11675, NORTH, f_ygoevwny, field_176296_O, NORTH

BooleanProperty: d, NORTH, field_11675, NORTH, f_ygoevwny, f_57593_

BooleanProperty: e, EAST, field_11673, EAST, f_zlnaiupe, field_176291_P, EAST

BooleanProperty: e, EAST, field_11673, EAST, f_zlnaiupe, f_57594_

BooleanProperty: f, SOUTH, field_11678, SOUTH, f_fzlcqibs, field_176289_Q, SOUTH

BooleanProperty: f, SOUTH, field_11678, SOUTH, f_fzlcqibs, f_57595_

BooleanProperty: g, WEST, field_11674, WEST, f_umgfotgd, field_176292_R, WEST

BooleanProperty: g, WEST, field_11674, WEST, f_umgfotgd, f_57596_

Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, field_196537_E, FACING_TO_PROPERTY_MAP

Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, f_57599_

VoxelShape: h, AABB, field_11682, ATTACHED_SHAPE, f_fpjbrzjx, field_185747_B, AABB

VoxelShape: h, AABB, field_11682, ATTACHED_SHAPE, f_fpjbrzjx, f_57597_

VoxelShape: i, NOT_ATTACHED_AABB, field_11681, DETACHED_SHAPE, f_kntmypqy, field_185748_C, TRIP_WRITE_ATTACHED_AABB

VoxelShape: i, NOT_ATTACHED_AABB, field_11681, DETACHED_SHAPE, f_kntmypqy, f_57598_

TripwireHookBlock: k, hook, field_11677, hookBlock, f_vixybtxv, field_196538_F, hook

TripwireHookBlock: l, hook, field_11677, hookBlock, f_vixybtxv, f_57600_

int: k, RECHECK_PERIOD, field_31267, SCHEDULED_TICK_DELAY, f_bvmghuqu, f_154836_

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, func_176208_a, onBlockHarvested

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, m_5707_

void (World, BlockPos, BlockState): a, updateSource, method_10779, update, m_ujwatwhc, func_176286_e, notifyHook

void (World, BlockPos, BlockState): a, updateSource, method_10779, update, m_ujwatwhc, m_57610_

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, m_7892_

void (World, BlockPos): a, checkPressed, method_10780, updatePowered, m_fppzmlly, func_176288_d, updateState

void (World, BlockPos): a, checkPressed, method_10780, updatePowered, m_fppzmlly, m_57607_

boolean (BlockState, Direction): a, shouldConnectTo, method_10778, shouldConnectTo, m_zzwomknz, func_196536_a, shouldConnectTo

boolean (BlockState, Direction): a, shouldConnectTo, method_10778, shouldConnectTo, m_zzwomknz, m_57641_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

cba

cbd

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

ccf

cba

Fields

Constructors

Methods

1.16.1

Names

bvj

ccf

Fields

Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, field_196537_E, field_196537_E

Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, field_196537_E, FACING_TO_PROPERTY_MAP

Constructors

(TripwireHookBlock, Block$Settings)

(TripwireHookBlock, AbstractBlock$Settings)

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick

1.15.2

Names

bvg

bvj

Fields

Constructors

Methods

1.15.1

Names

Fields

TripwireHookBlock: k, hook, field_11677, hookBlock, f_vixybtxv, field_196538_F, field_196538_F

TripwireHookBlock: k, hook, field_11677, hookBlock, f_vixybtxv, field_196538_F, hook

Constructors

Methods

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick

1.15

Names

bsv

bvg

Fields

BooleanProperty: a, POWERED, field_11680, POWERED, f_fejqsxzk, POWERED, field_176293_a, POWERED

BooleanProperty: a, POWERED, field_11680, POWERED, f_fejqsxzk, field_176293_a, POWERED

BooleanProperty: b, ATTACHED, field_11683, ATTACHED, f_brquvkhj, ATTACHED, field_176294_M, ATTACHED

BooleanProperty: b, ATTACHED, field_11683, ATTACHED, f_brquvkhj, field_176294_M, ATTACHED

BooleanProperty: c, DISARMED, field_11679, DISARMED, f_aaxhzyim, DISARMED, field_176295_N, DISARMED

BooleanProperty: c, DISARMED, field_11679, DISARMED, f_aaxhzyim, field_176295_N, DISARMED

BooleanProperty: d, NORTH, field_11675, NORTH, f_ygoevwny, NORTH, field_176296_O, NORTH

BooleanProperty: d, NORTH, field_11675, NORTH, f_ygoevwny, field_176296_O, NORTH

BooleanProperty: e, EAST, field_11673, EAST, f_zlnaiupe, EAST, field_176291_P, EAST

BooleanProperty: e, EAST, field_11673, EAST, f_zlnaiupe, field_176291_P, EAST

BooleanProperty: f, SOUTH, field_11678, SOUTH, f_fzlcqibs, SOUTH, field_176289_Q, SOUTH

BooleanProperty: f, SOUTH, field_11678, SOUTH, f_fzlcqibs, field_176289_Q, SOUTH

BooleanProperty: g, WEST, field_11674, WEST, f_umgfotgd, WEST, field_176292_R, WEST

BooleanProperty: g, WEST, field_11674, WEST, f_umgfotgd, field_176292_R, WEST

Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, PROPERTIES_BY_DIRECTION, field_196537_E, field_196537_E

Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, field_196537_E, field_196537_E

VoxelShape: h, AABB, field_11682, ATTACHED_SHAPE, f_fpjbrzjx, ATTACHED_SHAPE, field_185747_B, AABB

VoxelShape: h, AABB, field_11682, ATTACHED_SHAPE, f_fpjbrzjx, field_185747_B, AABB

VoxelShape: i, NOT_ATTACHED_AABB, field_11681, DETACHED_SHAPE, f_kntmypqy, FREE_SHAPE, field_185748_C, TRIP_WRITE_ATTACHED_AABB

VoxelShape: i, NOT_ATTACHED_AABB, field_11681, DETACHED_SHAPE, f_kntmypqy, field_185748_C, TRIP_WRITE_ATTACHED_AABB

TripwireHookBlock: k, hook, field_11677, hookBlock, f_vixybtxv, hook, field_196538_F, field_196538_F

TripwireHookBlock: k, hook, field_11677, hookBlock, f_vixybtxv, field_196538_F, field_196538_F

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, beforeMinedByPlayer, func_176208_a, onBlockHarvested

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, func_176208_a, onBlockHarvested

void (World, BlockPos, BlockState): a, updateSource, method_10779, update, m_ujwatwhc, updateTripwireHooks, func_176286_e, notifyHook

void (World, BlockPos, BlockState): a, updateSource, method_10779, update, m_ujwatwhc, func_176286_e, notifyHook

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick

void (World, BlockPos): a, checkPressed, method_10780, updatePowered, m_fppzmlly, updateOutputState, func_176288_d, updateState

void (World, BlockPos): a, checkPressed, method_10780, updatePowered, m_fppzmlly, func_176288_d, updateState

boolean (BlockState, Direction): a, shouldConnectTo, method_10778, shouldConnectTo, m_zzwomknz, shouldConnectTo, func_196536_a, shouldConnectTo

boolean (BlockState, Direction): a, shouldConnectTo, method_10778, shouldConnectTo, m_zzwomknz, func_196536_a, shouldConnectTo

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_

1.14.4

Names

bsq

bsv

net.minecraft.world.level.block.TripWireBlock

net.minecraft.unmapped.C_jioxkxuh

Fields

BooleanProperty: a, field_11680, POWERED, POWERED, field_176293_a, POWERED

BooleanProperty: a, POWERED, field_11680, POWERED, f_fejqsxzk, POWERED, field_176293_a, POWERED

BooleanProperty: b, field_11683, ATTACHED, ATTACHED, field_176294_M, ATTACHED

BooleanProperty: b, ATTACHED, field_11683, ATTACHED, f_brquvkhj, ATTACHED, field_176294_M, ATTACHED

BooleanProperty: c, field_11679, DISARMED, DISARMED, field_176295_N, DISARMED

BooleanProperty: c, DISARMED, field_11679, DISARMED, f_aaxhzyim, DISARMED, field_176295_N, DISARMED

BooleanProperty: d, field_11675, NORTH, NORTH, field_176296_O, NORTH

BooleanProperty: d, NORTH, field_11675, NORTH, f_ygoevwny, NORTH, field_176296_O, NORTH

BooleanProperty: e, field_11673, EAST, EAST, field_176291_P, EAST

BooleanProperty: e, EAST, field_11673, EAST, f_zlnaiupe, EAST, field_176291_P, EAST

BooleanProperty: f, field_11678, SOUTH, SOUTH, field_176289_Q, SOUTH

BooleanProperty: f, SOUTH, field_11678, SOUTH, f_fzlcqibs, SOUTH, field_176289_Q, SOUTH

BooleanProperty: g, field_11674, WEST, WEST, field_176292_R, WEST

BooleanProperty: g, WEST, field_11674, WEST, f_umgfotgd, WEST, field_176292_R, WEST

Map<Direction, BooleanProperty>: j, field_11676, FACING_PROPERTIES, PROPERTIES_BY_DIRECTION, field_196537_E, field_196537_E

Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, FACING_PROPERTIES, f_niwtbdvo, PROPERTIES_BY_DIRECTION, field_196537_E, field_196537_E

VoxelShape: h, field_11682, ATTACHED_SHAPE, ATTACHED_SHAPE, field_185747_B, AABB

VoxelShape: h, AABB, field_11682, ATTACHED_SHAPE, f_fpjbrzjx, ATTACHED_SHAPE, field_185747_B, AABB

VoxelShape: i, field_11681, DETACHED_SHAPE, FREE_SHAPE, field_185748_C, TRIP_WRITE_ATTACHED_AABB

VoxelShape: i, NOT_ATTACHED_AABB, field_11681, DETACHED_SHAPE, f_kntmypqy, FREE_SHAPE, field_185748_C, TRIP_WRITE_ATTACHED_AABB

TripwireHookBlock: k, field_11677, hookBlock, hook, field_196538_F, field_196538_F

TripwireHookBlock: k, hook, field_11677, hookBlock, f_vixybtxv, hook, field_196538_F, field_196538_F

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer

RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced

void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, onBreak, beforeMinedByPlayer, func_176208_a, onBlockHarvested

void (World, BlockPos, BlockState, PlayerEntity): a, playerWillDestroy, method_9576, onBreak, m_tjijvtpb, beforeMinedByPlayer, func_176208_a, onBlockHarvested

void (World, BlockPos, BlockState): a, method_10779, update, updateTripwireHooks, func_176286_e, notifyHook

void (World, BlockPos, BlockState): a, updateSource, method_10779, update, m_ujwatwhc, updateTripwireHooks, func_176286_e, notifyHook

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick

void (World, BlockPos): a, method_10780, updatePowered, updateOutputState, func_176288_d, updateState

void (World, BlockPos): a, checkPressed, method_10780, updatePowered, m_fppzmlly, updateOutputState, func_176288_d, updateState

boolean (BlockState, Direction): a, method_10778, shouldConnectTo, shouldConnectTo, func_196536_a, shouldConnectTo

boolean (BlockState, Direction): a, shouldConnectTo, method_10778, shouldConnectTo, m_zzwomknz, shouldConnectTo, func_196536_a, shouldConnectTo

BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

1.14.3

Names

bsm

bsq

net.minecraft.block.TripwireBlock

Fields

BooleanProperty: a, field_11680, POWERED, field_176293_a, POWERED

BooleanProperty: a, field_11680, POWERED, POWERED, field_176293_a, POWERED

BooleanProperty: b, field_11683, ATTACHED, field_176294_M, ATTACHED

BooleanProperty: b, field_11683, ATTACHED, ATTACHED, field_176294_M, ATTACHED

BooleanProperty: c, field_11679, DISARMED, field_176295_N, DISARMED

BooleanProperty: c, field_11679, DISARMED, DISARMED, field_176295_N, DISARMED

BooleanProperty: d, field_11675, NORTH, field_176296_O, NORTH

BooleanProperty: d, field_11675, NORTH, NORTH, field_176296_O, NORTH

BooleanProperty: e, field_11673, EAST, field_176291_P, EAST

BooleanProperty: e, field_11673, EAST, EAST, field_176291_P, EAST

BooleanProperty: f, field_11678, SOUTH, field_176289_Q, SOUTH

BooleanProperty: f, field_11678, SOUTH, SOUTH, field_176289_Q, SOUTH

BooleanProperty: g, field_11674, WEST, field_176292_R, WEST

BooleanProperty: g, field_11674, WEST, WEST, field_176292_R, WEST

Map<Direction, BooleanProperty>: j, field_11676, PROPERTIES_BY_DIRECTION, field_196537_E, field_196537_E

Map<Direction, BooleanProperty>: j, field_11676, FACING_PROPERTIES, PROPERTIES_BY_DIRECTION, field_196537_E, field_196537_E

VoxelShape: h, field_11682, ATTACHED_SHAPE, field_185747_B, AABB

VoxelShape: h, field_11682, ATTACHED_SHAPE, ATTACHED_SHAPE, field_185747_B, AABB

VoxelShape: i, field_11681, FREE_SHAPE, field_185748_C, TRIP_WRITE_ATTACHED_AABB

VoxelShape: i, field_11681, DETACHED_SHAPE, FREE_SHAPE, field_185748_C, TRIP_WRITE_ATTACHED_AABB

TripwireHookBlock: k, field_11677, hook, field_196538_F, field_196538_F

TripwireHookBlock: k, field_11677, hookBlock, hook, field_196538_F, field_196538_F

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer

BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced

void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, beforeMinedByPlayer, func_176208_a, onBlockHarvested

void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, onBreak, beforeMinedByPlayer, func_176208_a, onBlockHarvested

void (World, BlockPos, BlockState): a, method_10779, updateTripwireHooks, func_176286_e, notifyHook

void (World, BlockPos, BlockState): a, method_10779, update, updateTripwireHooks, func_176286_e, notifyHook

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick

void (World, BlockPos): a, method_10780, updateOutputState, func_176288_d, updateState

void (World, BlockPos): a, method_10780, updatePowered, updateOutputState, func_176288_d, updateState

boolean (BlockState, Direction): a, method_10778, shouldConnectTo, func_196536_a, shouldConnectTo

boolean (BlockState, Direction): a, method_10778, shouldConnectTo, shouldConnectTo, func_196536_a, shouldConnectTo

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

1.14.2

Names

Fields

BooleanProperty: a, field_11680, POWERED, field_176293_a, field_176293_a

BooleanProperty: a, field_11680, POWERED, field_176293_a, POWERED

BooleanProperty: b, field_11683, ATTACHED, field_176294_M, field_176294_M

BooleanProperty: b, field_11683, ATTACHED, field_176294_M, ATTACHED

BooleanProperty: c, field_11679, DISARMED, field_176295_N, field_176295_N

BooleanProperty: c, field_11679, DISARMED, field_176295_N, DISARMED

BooleanProperty: d, field_11675, NORTH, field_176296_O, field_176296_O

BooleanProperty: d, field_11675, NORTH, field_176296_O, NORTH

BooleanProperty: e, field_11673, EAST, field_176291_P, field_176291_P

BooleanProperty: e, field_11673, EAST, field_176291_P, EAST

BooleanProperty: f, field_11678, SOUTH, field_176289_Q, field_176289_Q

BooleanProperty: f, field_11678, SOUTH, field_176289_Q, SOUTH

BooleanProperty: g, field_11674, WEST, field_176292_R, field_176292_R

BooleanProperty: g, field_11674, WEST, field_176292_R, WEST

VoxelShape: h, field_11682, ATTACHED_SHAPE, field_185747_B, field_185747_B

VoxelShape: h, field_11682, ATTACHED_SHAPE, field_185747_B, AABB

VoxelShape: i, field_11681, FREE_SHAPE, field_185748_C, field_185748_C

VoxelShape: i, field_11681, FREE_SHAPE, field_185748_C, TRIP_WRITE_ATTACHED_AABB

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, func_220082_b

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, onBlockAdded

1.14.1

Names

bsl

bsm

Fields

Constructors

Methods

1.14

Names

bsl

net.minecraft.class_2538

net.minecraft.block.TripwireBlock

net.minecraft.block.TripWireBlock

net.minecraft.block.TripWireBlock

Fields

BooleanProperty: a, field_11680, POWERED, field_176293_a, field_176293_a

BooleanProperty: b, field_11683, ATTACHED, field_176294_M, field_176294_M

BooleanProperty: c, field_11679, DISARMED, field_176295_N, field_176295_N

BooleanProperty: d, field_11675, NORTH, field_176296_O, field_176296_O

BooleanProperty: e, field_11673, EAST, field_176291_P, field_176291_P

BooleanProperty: f, field_11678, SOUTH, field_176289_Q, field_176289_Q

BooleanProperty: g, field_11674, WEST, field_176292_R, field_176292_R

Map<Direction, BooleanProperty>: j, field_11676, PROPERTIES_BY_DIRECTION, field_196537_E, field_196537_E

VoxelShape: h, field_11682, ATTACHED_SHAPE, field_185747_B, field_185747_B

VoxelShape: i, field_11681, FREE_SHAPE, field_185748_C, field_185748_C

TripwireHookBlock: k, field_11677, hook, field_196538_F, field_196538_F

Constructors

(TripwireHookBlock, Block$Properties)

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, func_220082_b

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced

void (World, BlockPos, BlockState, PlayerEntity): a, method_9576, beforeMinedByPlayer, func_176208_a, onBlockHarvested

void (World, BlockPos, BlockState): a, method_10779, updateTripwireHooks, func_176286_e, notifyHook

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick

void (World, BlockPos): a, method_10780, updateOutputState, func_176288_d, updateState

boolean (BlockState, Direction): a, method_10778, shouldConnectTo, func_196536_a, shouldConnectTo

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer