History - net.minecraft.block.StairsBlock

1.13.2

Names

bhw

bhx

net.minecraft.unmapped.C_13231860

net.minecraft.class_188

Fields

Block: C, f_56188284, baseBlock, field_150149_b

Block: C, field_324, baseBlock, field_150149_b, modelBlock

BlockState: D, f_92810735, baseState, field_150151_M

BlockState: D, field_9674, baseState, field_150151_M, modelState

DirectionProperty: a, f_22052834, FACING, field_176309_a

DirectionProperty: a, field_9675, FACING, field_176309_a, FACING

EnumProperty<StairHalf>: b, f_02318049, HALF, field_176308_b

EnumProperty<StairHalf>: b, field_18503, HALF, field_176308_b, HALF

EnumProperty<StairShape>: c, f_28955814, SHAPE, field_176310_M

EnumProperty<StairShape>: c, field_18504, SHAPE, field_176310_M, SHAPE

BooleanProperty: o, f_74875626, WATERLOGGED, field_204513_t

BooleanProperty: o, field_18505, WATERLOGGED, field_204513_t, WATERLOGGED

VoxelShape: p, f_85551085, TOP_BASE_SHAPE, field_185712_d

VoxelShape: p, field_18506, TOP_BASE_SHAPE, field_185712_d, AABB_SLAB_TOP

VoxelShape: q, f_22166067, BOTTOM_BASE_SHAPE, field_185719_G

VoxelShape: q, field_18507, BOTTOM_BASE_SHAPE, field_185719_G, AABB_SLAB_BOTTOM

VoxelShape: r, f_01251029, TOP_NORTH_WEST_SHAPE, field_196512_A

VoxelShape: r, field_18508, TOP_NORTH_WEST_SHAPE, field_196512_A, NWD_CORNER

VoxelShape: s, f_52444934, TOP_SOUTH_WEST_SHAPE, field_196513_B

VoxelShape: s, field_18509, TOP_SOUTH_WEST_SHAPE, field_196513_B, SWD_CORNER

VoxelShape: t, f_67387265, BOTTOM_NORTH_WEST_SHAPE, field_196514_C

VoxelShape: t, field_18510, BOTTOM_NORTH_WEST_SHAPE, field_196514_C, NWU_CORNER

VoxelShape: u, f_82731797, BOTTOM_SOUTH_WEST_SHAPE, field_196515_D

VoxelShape: u, field_18511, BOTTOM_SOUTH_WEST_SHAPE, field_196515_D, SWU_CORNER

VoxelShape: v, f_66089773, TOP_NORTH_EAST_SHAPE, field_196516_E

VoxelShape: v, field_18512, TOP_NORTH_EAST_SHAPE, field_196516_E, NED_CORNER

VoxelShape: w, f_76803524, TOP_SOUTH_EAST_SHAPE, field_196517_F

VoxelShape: w, field_18513, TOP_SOUTH_EAST_SHAPE, field_196517_F, SED_CORNER

VoxelShape: x, f_82181581, BOTTOM_NORTH_EAST_SHAPE, field_196518_G

VoxelShape: x, field_18514, BOTTOM_NORTH_EAST_SHAPE, field_196518_G, NEU_CORNER

VoxelShape: y, f_80152284, BOTTOM_SOUTH_EAST_SHAPE, field_196519_H

VoxelShape: y, field_18515, BOTTOM_SOUTH_EAST_SHAPE, field_196519_H, SEU_CORNER

VoxelShape[]: z, f_10867907, TOP_SHAPES, field_196520_I

VoxelShape[]: z, field_18516, TOP_SHAPES, field_196520_I, SLAB_TOP_SHAPES

VoxelShape[]: A, f_49275994, BOTTOM_SHAPES, field_196521_J

VoxelShape[]: A, field_18501, BOTTOM_SHAPES, field_196521_J, SLAB_BOTTOM_SHAPES

int[]: B, f_92520132, SHAPE_INDICES, field_196522_K

int[]: B, field_18502, SHAPE_INDICES, field_196522_K, field_196522_K

Constructors

Methods

boolean (BlockState): a, m_76696200, isCube, func_149686_d

boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube

boolean (): j, m_31554219, canRayTrace, func_149703_v

boolean (): j, method_469, canRayTrace, func_149703_v, isCollidable

void (World, BlockPos, Entity): a, m_25225777, onSteppedOn, func_176199_a

void (World, BlockPos, Entity): a, method_437, onSteppedOn, func_176199_a, onEntityWalk

void (World, BlockPos, Explosion): a, m_97808884, onExploded, func_180652_a

void (World, BlockPos, Explosion): a, method_8639, onExploded, func_180652_a, onExplosionDestroy

boolean (BlockState): r, m_74992904, isFullBlock, func_185481_k

boolean (BlockState): r, method_11568, isFullBlock, func_185481_k, isTopSolid

boolean (BlockState): k, m_79877395, isStair, func_185709_i

boolean (BlockState): k, method_11633, isStair, func_185709_i, isBlockStairs

BlockState (BlockState, BlockRotation): a, m_63867362, rotate, func_185499_a

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, m_93743711, mirror, func_185471_a

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, mirror

void (BlockState, World, BlockPos, Random): c, m_41538657, randomDisplayTick, func_180655_c

void (BlockState, World, BlockPos, Random): c, method_8669, randomDisplayTick, func_180655_c, animateTick

BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k

BlockLayer (): c, method_8687, getRenderLayer, func_180664_k, getRenderLayer

VoxelShape[] (VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, m_29135325, makeShapes, func_199779_a

VoxelShape[] (VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, method_16742, makeShapes, func_199779_a, makeShapes

VoxelShape (int, VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, m_26048628, makeShape, func_199781_a

VoxelShape (int, VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, method_16741, makeShape, func_199781_a, combineShapes

int (BlockState, BlockView, BlockPos): j, m_76486297, getOpacity, func_200011_d

int (BlockState, BlockView, BlockPos): j, method_16597, getOpacity, func_200011_d, getOpacity

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape

int (BlockState): w, m_05499179, getShapeIndex, func_196511_x

int (BlockState): w, method_16745, getShapeIndex, func_196511_x, func_196511_x

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

void (BlockState, World, BlockPos, PlayerEntity): a, m_47302500, startMining, func_196270_a

void (BlockState, World, BlockPos, PlayerEntity): a, method_420, startMining, func_196270_a, onBlockClicked

void (WorldAccess, BlockPos, BlockState): b, m_70317915, onBroken, func_176206_d

void (WorldAccess, BlockPos, BlockState): b, method_8674, onBroken, func_176206_d, onPlayerDestroy

float (): k, m_54529911, getBlastResistance, func_149638_a

float (): k, method_16598, getBlastResistance, func_149638_a, getExplosionResistance

int (WorldView): a, m_79518977, getTickRate, func_149738_a

int (WorldView): a, method_16565, getTickRate, func_149738_a, tickRate

boolean (BlockState): d, m_73649196, canRayTrace, func_200293_a

boolean (BlockState): d, method_400, canRayTrace, func_200293_a, isCollidable

void (BlockState, World, BlockPos, BlockState): a, m_69334720, onAdded, func_196259_b

void (BlockState, World, BlockPos, BlockState): a, method_8668, onAdded, func_196259_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a

void (BlockState, World, BlockPos, BlockState, boolean): a, method_8659, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, Random): a, m_56075420, tick, func_196267_b

void (BlockState, World, BlockPos, Random): a, method_8661, tick, func_196267_b, tick

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_196250_a, onBlockActivated

BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, method_16563, getPlacementState, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_16575, updateShape, func_196271_a, updatePostPlacement

StairShape (BlockState, BlockView, BlockPos): m, m_29060640, getStairShape, func_208064_n

StairShape (BlockState, BlockView, BlockPos): m, method_11631, getStairShape, func_208064_n, getShapeProperty

boolean (BlockState, BlockView, BlockPos, Direction): d, m_32023663, isStairSameHalfSameFacing, func_185704_d

boolean (BlockState, BlockView, BlockPos, Direction): d, method_11632, isStairSameHalfSameFacing, func_185704_d, isDifferentStairs

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer

Fluid (WorldAccess, BlockPos, BlockState): a, m_26932205, takeLiquid, func_204508_a

Fluid (WorldAccess, BlockPos, BlockState): a, method_16631, takeLiquid, func_204508_a, pickupFluid

FluidState (BlockState): h, m_41172137, getFluidState, func_204507_t

FluidState (BlockState): h, method_16594, getFluidState, func_204507_t, getFluidState

boolean (BlockView, BlockPos, BlockState, Fluid): a, m_29135858, canPlaceLiquid, func_204510_a

boolean (BlockView, BlockPos, BlockState, Fluid): a, method_16700, canPlaceLiquid, func_204510_a, canContainFluid

boolean (WorldAccess, BlockPos, BlockState, FluidState): a, m_54802086, placeLiquid, func_204509_a

boolean (WorldAccess, BlockPos, BlockState, FluidState): a, method_16701, placeLiquid, func_204509_a, receiveFluid

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_8663, canWalkThrough, func_196266_a, allowsMovement

int (BlockState, BlockLightView, BlockPos): a, m_98145407, getLightColor, func_185484_c

int (BlockState, BlockLightView, BlockPos): a, method_11564, getLightColor, func_185484_c, getPackedLightmapCoords

1.13.1

Names

bho

bhw

Fields

Block: D, f_56188284, baseBlock, field_150149_b

Block: C, f_56188284, baseBlock, field_150149_b

BlockState: E, f_92810735, baseState, field_150151_M

BlockState: D, f_92810735, baseState, field_150151_M

BooleanProperty: p, f_74875626, WATERLOGGED, field_204513_t

BooleanProperty: o, f_74875626, WATERLOGGED, field_204513_t

VoxelShape: q, f_85551085, TOP_BASE_SHAPE, field_185712_d

VoxelShape: p, f_85551085, TOP_BASE_SHAPE, field_185712_d

VoxelShape: r, f_22166067, BOTTOM_BASE_SHAPE, field_185719_G

VoxelShape: q, f_22166067, BOTTOM_BASE_SHAPE, field_185719_G

VoxelShape: s, f_01251029, TOP_NORTH_WEST_SHAPE, field_196512_A

VoxelShape: r, f_01251029, TOP_NORTH_WEST_SHAPE, field_196512_A

VoxelShape: t, f_52444934, TOP_SOUTH_WEST_SHAPE, field_196513_B

VoxelShape: s, f_52444934, TOP_SOUTH_WEST_SHAPE, field_196513_B

VoxelShape: u, f_67387265, BOTTOM_NORTH_WEST_SHAPE, field_196514_C

VoxelShape: t, f_67387265, BOTTOM_NORTH_WEST_SHAPE, field_196514_C

VoxelShape: v, f_82731797, BOTTOM_SOUTH_WEST_SHAPE, field_196515_D

VoxelShape: u, f_82731797, BOTTOM_SOUTH_WEST_SHAPE, field_196515_D

VoxelShape: w, f_66089773, TOP_NORTH_EAST_SHAPE, field_196516_E

VoxelShape: v, f_66089773, TOP_NORTH_EAST_SHAPE, field_196516_E

VoxelShape: x, f_76803524, TOP_SOUTH_EAST_SHAPE, field_196517_F

VoxelShape: w, f_76803524, TOP_SOUTH_EAST_SHAPE, field_196517_F

VoxelShape: y, f_82181581, BOTTOM_NORTH_EAST_SHAPE, field_196518_G

VoxelShape: x, f_82181581, BOTTOM_NORTH_EAST_SHAPE, field_196518_G

VoxelShape: z, f_80152284, BOTTOM_SOUTH_EAST_SHAPE, field_196519_H

VoxelShape: y, f_80152284, BOTTOM_SOUTH_EAST_SHAPE, field_196519_H

VoxelShape[]: A, f_10867907, TOP_SHAPES, field_196520_I

VoxelShape[]: z, f_10867907, TOP_SHAPES, field_196520_I

VoxelShape[]: B, f_49275994, BOTTOM_SHAPES, field_196521_J

VoxelShape[]: A, f_49275994, BOTTOM_SHAPES, field_196521_J

int[]: C, f_92520132, SHAPE_INDICES, field_196522_K

int[]: B, f_92520132, SHAPE_INDICES, field_196522_K

Constructors

(BlockState, Block$Properties)

(BlockState, Block$Properties)

Methods

1.13

Names

aud

bho

net.minecraft.class_188

net.minecraft.unmapped.C_13231860

Fields

DirectionProperty: a, field_9675, FACING, field_176309_a, FACING

EnumProperty<StairsBlock$Half>: b, field_9676, HALF, field_176308_b, HALF

EnumProperty<StairsBlock$Shape>: c, field_9673, SHAPE, field_176310_M, SHAPE

Box: d, field_12791, TOP_BASE_SHAPE, field_185712_d, AABB_SLAB_TOP

Box: e, field_12792, BOTTOM_WEST_SHAPE, field_185714_e, AABB_QTR_TOP_WEST

Box: f, field_12793, BOTTOM_EAST_SHAPE, field_185716_f, AABB_QTR_TOP_EAST

Box: g, field_12794, BOTTOM_NORTH_SHAPE, field_185718_g, AABB_QTR_TOP_NORTH

Box: B, field_12777, BOTTOM_SOUTH_SHAPE, field_185710_B, AABB_QTR_TOP_SOUTH

Box: C, field_12778, BOTTOM_NORTH_WEST_SHAPE, field_185711_C, AABB_OCT_TOP_NW

Box: D, field_12779, BOTTOM_NORTH_EAST_SHAPE, field_185713_D, AABB_OCT_TOP_NE

Box: E, field_12780, BOTTOM_SOUTH_WEST_SHAPE, field_185715_E, AABB_OCT_TOP_SW

Box: F, field_12781, BOTTOM_SOUTH_EAST_SHAPE, field_185717_F, AABB_OCT_TOP_SE

Box: G, field_12782, BOTTOM_BASE_SHAPE, field_185719_G, AABB_SLAB_BOTTOM

Box: H, field_12783, TOP_WEST_SHAPE, field_185720_H, AABB_QTR_BOT_WEST

Box: I, field_12784, TOP_EAST_SHAPE, field_185721_I, AABB_QTR_BOT_EAST

Box: J, field_12785, TOP_NORTH_SHAPE, field_185722_J, AABB_QTR_BOT_NORTH

Box: K, field_12786, TOP_SOUTH_SHAPE, field_185723_K, AABB_QTR_BOT_SOUTH

Box: L, field_12787, TOP_NORTH_WEST_SHAPE, field_185724_L, AABB_OCT_BOT_NW

Box: M, field_12788, TOP_NORTH_EAST_SHAPE, field_185725_M, AABB_OCT_BOT_NE

Box: N, field_12789, TOP_SOUTH_WEST_SHAPE, field_185726_N, AABB_OCT_BOT_SW

Box: O, field_12790, TOP_SOUTH_EAST_SHAPE, field_185727_O, AABB_OCT_BOT_SE

Block: P, field_324, baseBlock, field_150149_b, modelBlock

Block: D, f_56188284, baseBlock, field_150149_b

BlockState: Q, field_9674, baseState, field_150151_M, modelState

BlockState: E, f_92810735, baseState, field_150151_M

DirectionProperty: a, f_22052834, FACING, field_176309_a

EnumProperty<StairHalf>: b, f_02318049, HALF, field_176308_b

EnumProperty<StairShape>: c, f_28955814, SHAPE, field_176310_M

BooleanProperty: p, f_74875626, WATERLOGGED, field_204513_t

VoxelShape: q, f_85551085, TOP_BASE_SHAPE, field_185712_d

VoxelShape: r, f_22166067, BOTTOM_BASE_SHAPE, field_185719_G

VoxelShape: s, f_01251029, TOP_NORTH_WEST_SHAPE, field_196512_A

VoxelShape: t, f_52444934, TOP_SOUTH_WEST_SHAPE, field_196513_B

VoxelShape: u, f_67387265, BOTTOM_NORTH_WEST_SHAPE, field_196514_C

VoxelShape: v, f_82731797, BOTTOM_SOUTH_WEST_SHAPE, field_196515_D

VoxelShape: w, f_66089773, TOP_NORTH_EAST_SHAPE, field_196516_E

VoxelShape: x, f_76803524, TOP_SOUTH_EAST_SHAPE, field_196517_F

VoxelShape: y, f_82181581, BOTTOM_NORTH_EAST_SHAPE, field_196518_G

VoxelShape: z, f_80152284, BOTTOM_SOUTH_EAST_SHAPE, field_196519_H

VoxelShape[]: A, f_10867907, TOP_SHAPES, field_196520_I

VoxelShape[]: B, f_49275994, BOTTOM_SHAPES, field_196521_J

int[]: C, f_92520132, SHAPE_INDICES, field_196522_K

Constructors

(BlockState)

(BlockState, Block$Properties)

Methods

void (BlockState, World, BlockPos, Box, List<Box>, Entity, boolean): a, method_11553, addCollisions, func_185477_a, addCollisionBoxToList

List<Box> (BlockState): y, method_11634, getCollisionShapes, func_185708_x, getCollisionBoxList

Box (BlockState): z, method_11635, getCollisionShapeForInnerStep, func_185707_y, getCollQuarterBlock

Box (BlockState): A, method_11636, getCollisionShapeForOuterStep, func_185705_z, getCollEighthBlock

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

boolean (BlockState): a, m_76696200, isCube, func_149686_d

void (World, BlockPos, PlayerEntity): a, method_420, startMining, func_180649_a, onBlockClicked

void (World, BlockPos, BlockState): d, method_8674, onBroken, func_176206_d, onPlayerDestroy

float (Entity): a, method_404, getBlastResistance, func_149638_a, getExplosionResistance

int (World): a, method_4789, getTickRate, func_149738_a, tickRate

Vec3d (World, BlockPos, Entity, Vec3d): a, method_8648, applyMaterialDrag, func_176197_a, modifyAcceleration

boolean (): m, method_469, canRayTrace, func_149703_v, isCollidable

boolean (): j, m_31554219, canRayTrace, func_149703_v

boolean (BlockState, boolean): a, method_400, canRayTrace, func_176209_a, canCollideCheck

boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt

void (World, BlockPos, BlockState): c, method_8668, onAdded, func_176213_c, onBlockAdded

void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock

void (World, BlockPos, Entity): a, method_437, onSteppedOn, func_176199_a, onEntityWalk

void (World, BlockPos, Entity): a, m_25225777, onSteppedOn, func_176199_a

void (World, BlockPos, BlockState, Random): b, method_8661, tick, func_180650_b, updateTick

boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated

void (World, BlockPos, Explosion): a, method_8639, onExploded, func_180652_a, onExplosionDestroy

void (World, BlockPos, Explosion): a, m_97808884, onExploded, func_180652_a

boolean (BlockState): k, method_11568, isFullBlock, func_185481_k, isTopSolid

boolean (BlockState): r, m_74992904, isFullBlock, func_185481_k

MapColor (BlockState, WorldView, BlockPos): c, method_8680, getMapColor, func_180659_g, getMapColor

BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement

HitResult (BlockState, World, BlockPos, Vec3d, Vec3d): a, method_414, rayTrace, func_180636_a, collisionRayTrace

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

BlockState (BlockState, WorldView, BlockPos): d, method_8656, resolveVirtualProperties, func_176221_a, getActualState

StairsBlock$Shape (BlockState, WorldView, BlockPos): g, method_11631, getStairShape, func_185706_d, getStairsShape

boolean (BlockState, WorldView, BlockPos, Direction): d, method_11632, isStairSameHalfSameFacing, func_185704_d, isDifferentStairs

boolean (BlockState): x, method_11633, isStair, func_185709_i, isBlockStairs

boolean (BlockState): k, m_79877395, isStair, func_185709_i

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation

BlockState (BlockState, BlockRotation): a, m_63867362, rotate, func_185499_a

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror

BlockState (BlockState, BlockMirror): a, m_93743711, mirror, func_185471_a

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

void (BlockState, World, BlockPos, Random): a, method_8669, randomDisplayTick, func_180655_c, randomDisplayTick

void (BlockState, World, BlockPos, Random): c, m_41538657, randomDisplayTick, func_180655_c

int (BlockState, WorldView, BlockPos): e, method_11564, getLightColor, func_185484_c, getPackedLightmapCoords

BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer

BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k

Box (BlockState, World, BlockPos): b, method_11563, getOutlineShape, func_180640_a, getSelectedBoundingBox

VoxelShape[] (VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, m_29135325, makeShapes, func_199779_a

VoxelShape (int, VoxelShape, VoxelShape, VoxelShape, VoxelShape, VoxelShape): a, m_26048628, makeShape, func_199781_a

int (BlockState, BlockView, BlockPos): j, m_76486297, getOpacity, func_200011_d

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

int (BlockState): w, m_05499179, getShapeIndex, func_196511_x

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

void (BlockState, World, BlockPos, PlayerEntity): a, m_47302500, startMining, func_196270_a

void (WorldAccess, BlockPos, BlockState): b, m_70317915, onBroken, func_176206_d

float (): k, m_54529911, getBlastResistance, func_149638_a

int (WorldView): a, m_79518977, getTickRate, func_149738_a

boolean (BlockState): d, m_73649196, canRayTrace, func_200293_a

void (BlockState, World, BlockPos, BlockState): a, m_69334720, onAdded, func_196259_b

void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a

void (BlockState, World, BlockPos, Random): a, m_56075420, tick, func_196267_b

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a

BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a

StairShape (BlockState, BlockView, BlockPos): m, m_29060640, getStairShape, func_208064_n

boolean (BlockState, BlockView, BlockPos, Direction): d, m_32023663, isStairSameHalfSameFacing, func_185704_d

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

Fluid (WorldAccess, BlockPos, BlockState): a, m_26932205, takeLiquid, func_204508_a

FluidState (BlockState): h, m_41172137, getFluidState, func_204507_t

boolean (BlockView, BlockPos, BlockState, Fluid): a, m_29135858, canPlaceLiquid, func_204510_a

boolean (WorldAccess, BlockPos, BlockState, FluidState): a, m_54802086, placeLiquid, func_204509_a

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a

int (BlockState, BlockLightView, BlockPos): a, m_98145407, getLightColor, func_185484_c

1.12.2

Names

aud

net.minecraft.class_188

net.minecraft.block.StairsBlock

net.minecraft.block.BlockStairs

net.minecraft.block.BlockStairs

Fields

DirectionProperty: a, field_9675, FACING, field_176309_a, FACING

EnumProperty<StairsBlock$Half>: b, field_9676, HALF, field_176308_b, HALF

EnumProperty<StairsBlock$Shape>: c, field_9673, SHAPE, field_176310_M, SHAPE

Box: d, field_12791, TOP_BASE_SHAPE, field_185712_d, AABB_SLAB_TOP

Box: e, field_12792, BOTTOM_WEST_SHAPE, field_185714_e, AABB_QTR_TOP_WEST

Box: f, field_12793, BOTTOM_EAST_SHAPE, field_185716_f, AABB_QTR_TOP_EAST

Box: g, field_12794, BOTTOM_NORTH_SHAPE, field_185718_g, AABB_QTR_TOP_NORTH

Box: B, field_12777, BOTTOM_SOUTH_SHAPE, field_185710_B, AABB_QTR_TOP_SOUTH

Box: C, field_12778, BOTTOM_NORTH_WEST_SHAPE, field_185711_C, AABB_OCT_TOP_NW

Box: D, field_12779, BOTTOM_NORTH_EAST_SHAPE, field_185713_D, AABB_OCT_TOP_NE

Box: E, field_12780, BOTTOM_SOUTH_WEST_SHAPE, field_185715_E, AABB_OCT_TOP_SW

Box: F, field_12781, BOTTOM_SOUTH_EAST_SHAPE, field_185717_F, AABB_OCT_TOP_SE

Box: G, field_12782, BOTTOM_BASE_SHAPE, field_185719_G, AABB_SLAB_BOTTOM

Box: H, field_12783, TOP_WEST_SHAPE, field_185720_H, AABB_QTR_BOT_WEST

Box: I, field_12784, TOP_EAST_SHAPE, field_185721_I, AABB_QTR_BOT_EAST

Box: J, field_12785, TOP_NORTH_SHAPE, field_185722_J, AABB_QTR_BOT_NORTH

Box: K, field_12786, TOP_SOUTH_SHAPE, field_185723_K, AABB_QTR_BOT_SOUTH

Box: L, field_12787, TOP_NORTH_WEST_SHAPE, field_185724_L, AABB_OCT_BOT_NW

Box: M, field_12788, TOP_NORTH_EAST_SHAPE, field_185725_M, AABB_OCT_BOT_NE

Box: N, field_12789, TOP_SOUTH_WEST_SHAPE, field_185726_N, AABB_OCT_BOT_SW

Box: O, field_12790, TOP_SOUTH_EAST_SHAPE, field_185727_O, AABB_OCT_BOT_SE

Block: P, field_324, baseBlock, field_150149_b, modelBlock

BlockState: Q, field_9674, baseState, field_150151_M, modelState

Constructors

(BlockState)

Methods

void (BlockState, World, BlockPos, Box, List<Box>, Entity, boolean): a, method_11553, addCollisions, func_185477_a, addCollisionBoxToList

List<Box> (BlockState): y, method_11634, getCollisionShapes, func_185708_x, getCollisionBoxList

Box (BlockState): z, method_11635, getCollisionShapeForInnerStep, func_185707_y, getCollQuarterBlock

Box (BlockState): A, method_11636, getCollisionShapeForOuterStep, func_185705_z, getCollEighthBlock

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

void (World, BlockPos, PlayerEntity): a, method_420, startMining, func_180649_a, onBlockClicked

void (World, BlockPos, BlockState): d, method_8674, onBroken, func_176206_d, onPlayerDestroy

float (Entity): a, method_404, getBlastResistance, func_149638_a, getExplosionResistance

int (World): a, method_4789, getTickRate, func_149738_a, tickRate

Vec3d (World, BlockPos, Entity, Vec3d): a, method_8648, applyMaterialDrag, func_176197_a, modifyAcceleration

boolean (): m, method_469, canRayTrace, func_149703_v, isCollidable

boolean (BlockState, boolean): a, method_400, canRayTrace, func_176209_a, canCollideCheck

boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt

void (World, BlockPos, BlockState): c, method_8668, onAdded, func_176213_c, onBlockAdded

void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock

void (World, BlockPos, Entity): a, method_437, onSteppedOn, func_176199_a, onEntityWalk

void (World, BlockPos, BlockState, Random): b, method_8661, tick, func_180650_b, updateTick

boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated

void (World, BlockPos, Explosion): a, method_8639, onExploded, func_180652_a, onExplosionDestroy

boolean (BlockState): k, method_11568, isFullBlock, func_185481_k, isTopSolid

MapColor (BlockState, WorldView, BlockPos): c, method_8680, getMapColor, func_180659_g, getMapColor

BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement

HitResult (BlockState, World, BlockPos, Vec3d, Vec3d): a, method_414, rayTrace, func_180636_a, collisionRayTrace

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

BlockState (BlockState, WorldView, BlockPos): d, method_8656, resolveVirtualProperties, func_176221_a, getActualState

StairsBlock$Shape (BlockState, WorldView, BlockPos): g, method_11631, getStairShape, func_185706_d, getStairsShape

boolean (BlockState, WorldView, BlockPos, Direction): d, method_11632, isStairSameHalfSameFacing, func_185704_d, isDifferentStairs

boolean (BlockState): x, method_11633, isStair, func_185709_i, isBlockStairs

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

void (BlockState, World, BlockPos, Random): a, method_8669, randomDisplayTick, func_180655_c, randomDisplayTick

int (BlockState, WorldView, BlockPos): e, method_11564, getLightColor, func_185484_c, getPackedLightmapCoords

BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer

Box (BlockState, World, BlockPos): b, method_11563, getOutlineShape, func_180640_a, getSelectedBoundingBox