History - paulscode.sound.libraries.ChannelLWJGL3OpenAL

1.13.2

Names

dgn

dgo

net.minecraft.unmapped.C_12387869

net.minecraft.class_4300

net.minecraft.client.audio.ChannelLWJGL3

Fields

IntBuffer: a, f_46194071, ALSource, field_195851_a

IntBuffer: a, field_21117, ALSource, field_195851_a, buffer

int: b, f_71517923, ALFormat, field_195852_b

int: b, field_21118, ALFormat, field_195852_b, bufferFormat

int: c, f_46759810, sampleRate, field_195853_c

int: c, field_21119, sampleRate, field_195853_c, sampleRate

float: d, f_30323667, millisPreviouslyPlayed, field_195854_d

float: d, field_21120, millisPreviouslyPlayed, field_195854_d, field_195854_d

Constructors

Methods

void (): cleanup, cleanup

void (): cleanup, cleanup, cleanup, cleanup

boolean (IntBuffer): a, m_10121778, attachBuffer, func_195847_a

boolean (IntBuffer): a, method_19618, attachBuffer, func_195847_a, attachSoundBuffer

void (AudioFormat): setAudioFormat, setAudioFormat

void (AudioFormat): setAudioFormat, setAudioFormat, setAudioFormat, setAudioFormat

void (int, int): a, m_18235088, setFormat, func_195848_a

void (int, int): a, method_19617, setFormat, func_195848_a, setFormatAndSampleRate

boolean (LinkedList<byte[]>): preLoadBuffers, preLoadBuffers

boolean (LinkedList<byte[]>): preLoadBuffers, preLoadBuffers, preLoadBuffers, preLoadBuffers

boolean (byte[]): queueBuffer, queueBuffer

boolean (byte[]): queueBuffer, queueBuffer, queueBuffer, queueBuffer

int (byte[]): feedRawAudioData, feedRawAudioData

int (byte[]): feedRawAudioData, feedRawAudioData, feedRawAudioData, feedRawAudioData

float (int): a, m_48034512, millisInBuffer, func_195850_a

float (int): a, method_19616, millisInBuffer, func_195850_a, getPlayTimeMs

float (): millisecondsPlayed, millisecondsPlayed

float (): millisecondsPlayed, millisecondsPlayed, millisecondsPlayed, millisecondsPlayed

int (): buffersProcessed, buffersProcessed

int (): buffersProcessed, buffersProcessed, buffersProcessed, buffersProcessed

void (): flush, flush

void (): flush, flush, flush, flush

void (): close, close

void (): close, close, close, close

void (): play, play

void (): play, play, play, play

void (): pause, pause

void (): pause, pause, pause, pause

void (): stop, stop

void (): stop, stop, stop, stop

void (): rewind, rewind

void (): rewind, rewind, rewind, rewind

boolean (): playing, playing

boolean (): playing, playing, playing, playing

boolean (): a, m_51663059, checkALError, func_195849_a

boolean (): a, method_19615, checkALError, func_195849_a, checkForError

1.13.1

Names

dge

dgn

Fields

Constructors

Methods

1.13

Names

dge

net.minecraft.unmapped.C_12387869

paulscode.sound.libraries.ChannelLWJGL3OpenAL

net.minecraft.client.audio.ChannelLWJGL3

Fields

IntBuffer: a, f_46194071, ALSource, field_195851_a

int: b, f_71517923, ALFormat, field_195852_b

int: c, f_46759810, sampleRate, field_195853_c

float: d, f_30323667, millisPreviouslyPlayed, field_195854_d

Constructors

(int, IntBuffer)

Methods

void (): cleanup, cleanup

boolean (IntBuffer): a, m_10121778, attachBuffer, func_195847_a

void (AudioFormat): setAudioFormat, setAudioFormat

void (int, int): a, m_18235088, setFormat, func_195848_a

boolean (LinkedList<byte[]>): preLoadBuffers, preLoadBuffers

boolean (byte[]): queueBuffer, queueBuffer

int (byte[]): feedRawAudioData, feedRawAudioData

float (int): a, m_48034512, millisInBuffer, func_195850_a

float (): millisecondsPlayed, millisecondsPlayed

int (): buffersProcessed, buffersProcessed

void (): flush, flush

void (): close, close

void (): play, play

void (): pause, pause

void (): stop, stop

void (): rewind, rewind

boolean (): playing, playing

boolean (): a, m_51663059, checkALError, func_195849_a