History - paulscode.sound.libraries.ChannelLWJGL3OpenAL
1.13.2
Names
dgn
dgo
net.minecraft.unmapped.C_12387869
net.minecraft.class_4300
net.minecraft.client.audio.ChannelLWJGL3
Fields
IntBuffer: a, f_46194071, ALSource, field_195851_a
IntBuffer: a, field_21117, ALSource, field_195851_a, buffer
int: b, f_71517923, ALFormat, field_195852_b
int: b, field_21118, ALFormat, field_195852_b, bufferFormat
int: c, f_46759810, sampleRate, field_195853_c
int: c, field_21119, sampleRate, field_195853_c, sampleRate
float: d, f_30323667, millisPreviouslyPlayed, field_195854_d
float: d, field_21120, millisPreviouslyPlayed, field_195854_d, field_195854_d
Constructors
Methods
void (): cleanup, cleanup
void (): cleanup, cleanup, cleanup, cleanup
boolean (IntBuffer): a, m_10121778, attachBuffer, func_195847_a
boolean (IntBuffer): a, method_19618, attachBuffer, func_195847_a, attachSoundBuffer
void (AudioFormat): setAudioFormat, setAudioFormat
void (AudioFormat): setAudioFormat, setAudioFormat, setAudioFormat, setAudioFormat
void (int, int): a, m_18235088, setFormat, func_195848_a
void (int, int): a, method_19617, setFormat, func_195848_a, setFormatAndSampleRate
boolean (LinkedList<byte[]>): preLoadBuffers, preLoadBuffers
boolean (LinkedList<byte[]>): preLoadBuffers, preLoadBuffers, preLoadBuffers, preLoadBuffers
boolean (byte[]): queueBuffer, queueBuffer
boolean (byte[]): queueBuffer, queueBuffer, queueBuffer, queueBuffer
int (byte[]): feedRawAudioData, feedRawAudioData
int (byte[]): feedRawAudioData, feedRawAudioData, feedRawAudioData, feedRawAudioData
float (int): a, m_48034512, millisInBuffer, func_195850_a
float (int): a, method_19616, millisInBuffer, func_195850_a, getPlayTimeMs
float (): millisecondsPlayed, millisecondsPlayed
float (): millisecondsPlayed, millisecondsPlayed, millisecondsPlayed, millisecondsPlayed
int (): buffersProcessed, buffersProcessed
int (): buffersProcessed, buffersProcessed, buffersProcessed, buffersProcessed
void (): flush, flush
void (): flush, flush, flush, flush
void (): close, close
void (): close, close, close, close
void (): play, play
void (): play, play, play, play
void (): pause, pause
void (): pause, pause, pause, pause
void (): stop, stop
void (): stop, stop, stop, stop
void (): rewind, rewind
void (): rewind, rewind, rewind, rewind
boolean (): playing, playing
boolean (): playing, playing, playing, playing
boolean (): a, m_51663059, checkALError, func_195849_a
boolean (): a, method_19615, checkALError, func_195849_a, checkForError
1.13.1
Names
dge
dgn
Fields
Constructors
Methods
1.13
Names
dge
net.minecraft.unmapped.C_12387869
paulscode.sound.libraries.ChannelLWJGL3OpenAL
net.minecraft.client.audio.ChannelLWJGL3
Fields
IntBuffer: a, f_46194071, ALSource, field_195851_a
int: b, f_71517923, ALFormat, field_195852_b
int: c, f_46759810, sampleRate, field_195853_c
float: d, f_30323667, millisPreviouslyPlayed, field_195854_d
Constructors
(int, IntBuffer)
Methods
void (): cleanup, cleanup
boolean (IntBuffer): a, m_10121778, attachBuffer, func_195847_a
void (AudioFormat): setAudioFormat, setAudioFormat
void (int, int): a, m_18235088, setFormat, func_195848_a
boolean (LinkedList<byte[]>): preLoadBuffers, preLoadBuffers
boolean (byte[]): queueBuffer, queueBuffer
int (byte[]): feedRawAudioData, feedRawAudioData
float (int): a, m_48034512, millisInBuffer, func_195850_a
float (): millisecondsPlayed, millisecondsPlayed
int (): buffersProcessed, buffersProcessed
void (): flush, flush
void (): close, close
void (): play, play
void (): pause, pause
void (): stop, stop
void (): rewind, rewind
boolean (): playing, playing
boolean (): a, m_51663059, checkALError, func_195849_a