History - net.minecraft.client.render.entity.state.LivingEntityRenderState

26.3

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

ieh

net.minecraft.client.renderer.entity.state.LivingEntityRenderState

net.minecraft.class_10042

net.minecraft.client.render.entity.state.LivingEntityRenderState

Fields

float: at, bodyRot, field_53446, bodyYaw, f_svrskpgy, bodyYaw, f_348412_

float: bodyRot, bodyRot, field_53446, bodyYaw

float: au, yRot, field_53447, relativeHeadYaw, f_hdaqnjbp, headBodyYawDiff, f_349133_

float: yRot, yRot, field_53447, relativeHeadYaw

float: av, xRot, field_53448, pitch, f_ktbmfmcg, pitch, f_347628_

float: xRot, xRot, field_53448, pitch

float: aw, deathTime, field_53449, deathTime, f_zlotrtvt, deathProgress, f_346621_

float: deathTime, deathTime, field_53449, deathTime

float: ax, walkAnimationPos, field_53450, limbSwingAnimationProgress, f_pqtnizlg, limbPos, f_346252_

float: walkAnimationPos, walkAnimationPos, field_53450, limbSwingAnimationProgress

float: ay, walkAnimationSpeed, field_53451, limbSwingAmplitude, f_lukzcrjk, limbSpeed, f_349061_

float: walkAnimationSpeed, walkAnimationSpeed, field_53451, limbSwingAmplitude

float: aM, wornHeadAnimationPos, field_53452, headItemAnimationProgress, f_kcknwmag, wornHeadAnimationProgress, f_348975_

float: wornHeadAnimationPos, wornHeadAnimationPos, field_53452, headItemAnimationProgress

float: az, scale, field_53453, baseScale, f_sncdbhec, scaleFactor, f_349019_

float: scale, scale, field_53453, baseScale

float: aA, ageScale, field_53454, ageScale, f_pufkrmtv, ageScale, f_347476_

float: ageScale, ageScale, field_53454, ageScale

boolean: aC, isUpsideDown, field_53455, flipUpsideDown, f_uqpnbadv, renderFlipped, f_346935_

boolean: isUpsideDown, isUpsideDown, field_53455, flipUpsideDown

boolean: aD, isFullyFrozen, field_53456, shaking, f_ysdmnykn, frozen, f_349078_

boolean: isFullyFrozen, isFullyFrozen, field_53456, shaking

boolean: aE, isBaby, field_53457, baby, f_vetzpkzw, baby, f_348880_

boolean: isBaby, isBaby, field_53457, baby

boolean: aF, isInWater, field_53458, touchingWater, f_oxmmtxba, touchingWater, f_346463_

boolean: isInWater, isInWater, field_53458, touchingWater

boolean: aG, isAutoSpinAttack, field_53459, usingRiptide, f_onfbssej, usingRiptide, f_348017_

boolean: isAutoSpinAttack, isAutoSpinAttack, field_53459, usingRiptide

boolean: aH, hasRedOverlay, field_53460, hurt, f_ihpohsqn, isHurt, f_346693_

boolean: hasRedOverlay, hasRedOverlay, field_53460, hurt

boolean: aI, isInvisibleToPlayer, field_53461, invisibleToPlayer, f_immbtgmx, invisibleToPlayer, f_348214_

boolean: isInvisibleToPlayer, isInvisibleToPlayer, field_53461, invisibleToPlayer

Direction: aJ, bedOrientation, field_53463, sleepingDirection, f_uijnuwsh, sleepingDirection, f_347461_

Direction: bedOrientation, bedOrientation, field_53463, sleepingDirection

EntityPose: aK, pose, field_53465, pose, f_axhqulem, pose, f_348071_

EntityPose: pose, pose, field_53465, pose

ItemRenderState: aL, headItem, field_53467, headItemRenderState, f_hjosjaer, headItemState, f_347614_

ItemRenderState: headItem, headItem, field_53467, headItemRenderState

SkullBlock$SkullType: aN, wornHeadType, field_55315, wearingSkullType, f_fovngtjq, skullType, f_370958_

SkullBlock$SkullType: wornHeadType, wornHeadType, field_55315, wearingSkullType

ProfileComponent: aO, wornHeadProfile, field_55316, wearingSkullProfile, f_vgjdvpcq, profileComponent, f_370753_

ProfileComponent: wornHeadProfile, wornHeadProfile, field_55316, wearingSkullProfile

float: aB, ticksSinceKineticHitFeedback, field_64688, timeSinceLastKineticAttack, f_xpwawxdz, f_437335_

float: ticksSinceKineticHitFeedback, ticksSinceKineticHitFeedback, field_64688, timeSinceLastKineticAttack

Constructors

Methods

boolean (EntityPose): a, hasPose, method_62613, isInPose, m_rerqqghc, hasPose, m_352923_

boolean (EntityPose): hasPose, hasPose, method_62613, isInPose

1.21.11

Names

hvn

ieh

Fields

float: as, bodyRot, field_53446, bodyYaw, f_svrskpgy, bodyYaw, f_348412_

float: at, bodyRot, field_53446, bodyYaw, f_svrskpgy, bodyYaw, f_348412_

float: at, yRot, field_53447, relativeHeadYaw, f_hdaqnjbp, headBodyYawDiff, f_349133_

float: au, yRot, field_53447, relativeHeadYaw, f_hdaqnjbp, headBodyYawDiff, f_349133_

float: au, xRot, field_53448, pitch, f_ktbmfmcg, pitch, f_347628_

float: av, xRot, field_53448, pitch, f_ktbmfmcg, pitch, f_347628_

float: av, deathTime, field_53449, deathTime, f_zlotrtvt, deathProgress, f_346621_

float: aw, deathTime, field_53449, deathTime, f_zlotrtvt, deathProgress, f_346621_

float: aw, walkAnimationPos, field_53450, limbSwingAnimationProgress, f_pqtnizlg, limbPos, f_346252_

float: ax, walkAnimationPos, field_53450, limbSwingAnimationProgress, f_pqtnizlg, limbPos, f_346252_

float: ax, walkAnimationSpeed, field_53451, limbSwingAmplitude, f_lukzcrjk, limbSpeed, f_349061_

float: ay, walkAnimationSpeed, field_53451, limbSwingAmplitude, f_lukzcrjk, limbSpeed, f_349061_

float: aK, wornHeadAnimationPos, field_53452, headItemAnimationProgress, f_kcknwmag, wornHeadAnimationProgress, f_348975_

float: aM, wornHeadAnimationPos, field_53452, headItemAnimationProgress, f_kcknwmag, wornHeadAnimationProgress, f_348975_

float: ay, scale, field_53453, baseScale, f_sncdbhec, scaleFactor, f_349019_

float: az, scale, field_53453, baseScale, f_sncdbhec, scaleFactor, f_349019_

float: az, ageScale, field_53454, ageScale, f_pufkrmtv, ageScale, f_347476_

float: aA, ageScale, field_53454, ageScale, f_pufkrmtv, ageScale, f_347476_

boolean: aA, isUpsideDown, field_53455, flipUpsideDown, f_uqpnbadv, renderFlipped, f_346935_

boolean: aC, isUpsideDown, field_53455, flipUpsideDown, f_uqpnbadv, renderFlipped, f_346935_

boolean: aB, isFullyFrozen, field_53456, shaking, f_ysdmnykn, frozen, f_349078_

boolean: aD, isFullyFrozen, field_53456, shaking, f_ysdmnykn, frozen, f_349078_

boolean: aC, isBaby, field_53457, baby, f_vetzpkzw, baby, f_348880_

boolean: aE, isBaby, field_53457, baby, f_vetzpkzw, baby, f_348880_

boolean: aD, isInWater, field_53458, touchingWater, f_oxmmtxba, touchingWater, f_346463_

boolean: aF, isInWater, field_53458, touchingWater, f_oxmmtxba, touchingWater, f_346463_

boolean: aE, isAutoSpinAttack, field_53459, usingRiptide, f_onfbssej, usingRiptide, f_348017_

boolean: aG, isAutoSpinAttack, field_53459, usingRiptide, f_onfbssej, usingRiptide, f_348017_

boolean: aF, hasRedOverlay, field_53460, hurt, f_ihpohsqn, isHurt, f_346693_

boolean: aH, hasRedOverlay, field_53460, hurt, f_ihpohsqn, isHurt, f_346693_

boolean: aG, isInvisibleToPlayer, field_53461, invisibleToPlayer, f_immbtgmx, invisibleToPlayer, f_348214_

boolean: aI, isInvisibleToPlayer, field_53461, invisibleToPlayer, f_immbtgmx, invisibleToPlayer, f_348214_

Direction: aH, bedOrientation, field_53463, sleepingDirection, f_uijnuwsh, sleepingDirection, f_347461_

Direction: aJ, bedOrientation, field_53463, sleepingDirection, f_uijnuwsh, sleepingDirection, f_347461_

EntityPose: aI, pose, field_53465, pose, f_axhqulem, pose, f_348071_

EntityPose: aK, pose, field_53465, pose, f_axhqulem, pose, f_348071_

ItemRenderState: aJ, headItem, field_53467, headItemRenderState, f_hjosjaer, headItemState, f_347614_

ItemRenderState: aL, headItem, field_53467, headItemRenderState, f_hjosjaer, headItemState, f_347614_

SkullBlock$SkullType: aL, wornHeadType, field_55315, wearingSkullType, f_fovngtjq, skullType, f_370958_

SkullBlock$SkullType: aN, wornHeadType, field_55315, wearingSkullType, f_fovngtjq, skullType, f_370958_

ProfileComponent: aM, wornHeadProfile, field_55316, wearingSkullProfile, f_vgjdvpcq, profileComponent, f_370753_

ProfileComponent: aO, wornHeadProfile, field_55316, wearingSkullProfile, f_vgjdvpcq, profileComponent, f_370753_

float: aB, ticksSinceKineticHitFeedback, field_64688, timeSinceLastKineticAttack, f_xpwawxdz, f_437335_

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

hlq

hvn

Fields

float: ac, bodyRot, field_53446, bodyYaw, f_svrskpgy, bodyYaw, f_348412_

float: as, bodyRot, field_53446, bodyYaw, f_svrskpgy, bodyYaw, f_348412_

float: ad, yRot, field_53447, relativeHeadYaw, f_hdaqnjbp, headBodyYawDiff, f_349133_

float: at, yRot, field_53447, relativeHeadYaw, f_hdaqnjbp, headBodyYawDiff, f_349133_

float: ae, xRot, field_53448, pitch, f_ktbmfmcg, pitch, f_347628_

float: au, xRot, field_53448, pitch, f_ktbmfmcg, pitch, f_347628_

float: af, deathTime, field_53449, deathTime, f_zlotrtvt, deathProgress, f_346621_

float: av, deathTime, field_53449, deathTime, f_zlotrtvt, deathProgress, f_346621_

float: ag, walkAnimationPos, field_53450, limbSwingAnimationProgress, f_pqtnizlg, limbPos, f_346252_

float: aw, walkAnimationPos, field_53450, limbSwingAnimationProgress, f_pqtnizlg, limbPos, f_346252_

float: ah, walkAnimationSpeed, field_53451, limbSwingAmplitude, f_lukzcrjk, limbSpeed, f_349061_

float: ax, walkAnimationSpeed, field_53451, limbSwingAmplitude, f_lukzcrjk, limbSpeed, f_349061_

float: aw, wornHeadAnimationPos, field_53452, headItemAnimationProgress, f_kcknwmag, wornHeadAnimationProgress, f_348975_

float: aK, wornHeadAnimationPos, field_53452, headItemAnimationProgress, f_kcknwmag, wornHeadAnimationProgress, f_348975_

float: ai, scale, field_53453, baseScale, f_sncdbhec, scaleFactor, f_349019_

float: ay, scale, field_53453, baseScale, f_sncdbhec, scaleFactor, f_349019_

float: aj, ageScale, field_53454, ageScale, f_pufkrmtv, ageScale, f_347476_

float: az, ageScale, field_53454, ageScale, f_pufkrmtv, ageScale, f_347476_

boolean: ak, isUpsideDown, field_53455, flipUpsideDown, f_uqpnbadv, renderFlipped, f_346935_

boolean: aA, isUpsideDown, field_53455, flipUpsideDown, f_uqpnbadv, renderFlipped, f_346935_

boolean: al, isFullyFrozen, field_53456, shaking, f_ysdmnykn, frozen, f_349078_

boolean: aB, isFullyFrozen, field_53456, shaking, f_ysdmnykn, frozen, f_349078_

boolean: am, isBaby, field_53457, baby, f_vetzpkzw, baby, f_348880_

boolean: aC, isBaby, field_53457, baby, f_vetzpkzw, baby, f_348880_

boolean: an, isInWater, field_53458, touchingWater, f_oxmmtxba, touchingWater, f_346463_

boolean: aD, isInWater, field_53458, touchingWater, f_oxmmtxba, touchingWater, f_346463_

boolean: ao, isAutoSpinAttack, field_53459, usingRiptide, f_onfbssej, usingRiptide, f_348017_

boolean: aE, isAutoSpinAttack, field_53459, usingRiptide, f_onfbssej, usingRiptide, f_348017_

boolean: ap, hasRedOverlay, field_53460, hurt, f_ihpohsqn, isHurt, f_346693_

boolean: aF, hasRedOverlay, field_53460, hurt, f_ihpohsqn, isHurt, f_346693_

boolean: aq, isInvisibleToPlayer, field_53461, invisibleToPlayer, f_immbtgmx, invisibleToPlayer, f_348214_

boolean: aG, isInvisibleToPlayer, field_53461, invisibleToPlayer, f_immbtgmx, invisibleToPlayer, f_348214_

boolean: ar, appearsGlowing, field_53462, hasOutline, f_pntznnfy, hasOutline, f_348590_

Direction: as, bedOrientation, field_53463, sleepingDirection, f_uijnuwsh, sleepingDirection, f_347461_

Direction: aH, bedOrientation, field_53463, sleepingDirection, f_uijnuwsh, sleepingDirection, f_347461_

Text: at, customName, field_53464, customName, f_cyjcipbw, customName, f_349366_

EntityPose: au, pose, field_53465, pose, f_axhqulem, pose, f_348071_

EntityPose: aI, pose, field_53465, pose, f_axhqulem, pose, f_348071_

ItemRenderState: av, headItem, field_53467, headItemRenderState, f_hjosjaer, headItemState, f_347614_

ItemRenderState: aJ, headItem, field_53467, headItemRenderState, f_hjosjaer, headItemState, f_347614_

SkullBlock$SkullType: ax, wornHeadType, field_55315, wearingSkullType, f_fovngtjq, skullType, f_370958_

SkullBlock$SkullType: aL, wornHeadType, field_55315, wearingSkullType, f_fovngtjq, skullType, f_370958_

ProfileComponent: ay, wornHeadProfile, field_55316, wearingSkullProfile, f_vgjdvpcq, profileComponent, f_370753_

ProfileComponent: aM, wornHeadProfile, field_55316, wearingSkullProfile, f_vgjdvpcq, profileComponent, f_370753_

Constructors

Methods

1.21.8

Names

hlp

hlq

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

hfe

hlp

Fields

Constructors

Methods

1.21.5

Names

gzl

hfe

net.minecraft.client.render.entity.LivingEntityRenderState

net.minecraft.client.render.entity.state.LivingEntityRenderState

Fields

float: Z, bodyRot, field_53446, bodyYaw, f_svrskpgy, bodyYaw, f_348412_

float: ac, bodyRot, field_53446, bodyYaw, f_svrskpgy, bodyYaw, f_348412_

float: aa, yRot, field_53447, yawDegrees, f_hdaqnjbp, headBodyYawDiff, f_349133_

float: ad, yRot, field_53447, relativeHeadYaw, f_hdaqnjbp, headBodyYawDiff, f_349133_

float: ab, xRot, field_53448, pitch, f_ktbmfmcg, pitch, f_347628_

float: ae, xRot, field_53448, pitch, f_ktbmfmcg, pitch, f_347628_

float: ac, deathTime, field_53449, deathTime, f_zlotrtvt, deathProgress, f_346621_

float: af, deathTime, field_53449, deathTime, f_zlotrtvt, deathProgress, f_346621_

float: ad, walkAnimationPos, field_53450, limbFrequency, f_pqtnizlg, limbPos, f_346252_

float: ag, walkAnimationPos, field_53450, limbSwingAnimationProgress, f_pqtnizlg, limbPos, f_346252_

float: ae, walkAnimationSpeed, field_53451, limbAmplitudeMultiplier, f_lukzcrjk, limbSpeed, f_349061_

float: ah, walkAnimationSpeed, field_53451, limbSwingAmplitude, f_lukzcrjk, limbSpeed, f_349061_

float: at, wornHeadAnimationPos, field_53452, headItemAnimationProgress, f_kcknwmag, wornHeadAnimationProgress, f_348975_

float: aw, wornHeadAnimationPos, field_53452, headItemAnimationProgress, f_kcknwmag, wornHeadAnimationProgress, f_348975_

float: af, scale, field_53453, baseScale, f_sncdbhec, scaleFactor, f_349019_

float: ai, scale, field_53453, baseScale, f_sncdbhec, scaleFactor, f_349019_

float: ag, ageScale, field_53454, ageScale, f_pufkrmtv, ageScale, f_347476_

float: aj, ageScale, field_53454, ageScale, f_pufkrmtv, ageScale, f_347476_

boolean: ah, isUpsideDown, field_53455, flipUpsideDown, f_uqpnbadv, renderFlipped, f_346935_

boolean: ak, isUpsideDown, field_53455, flipUpsideDown, f_uqpnbadv, renderFlipped, f_346935_

boolean: ai, isFullyFrozen, field_53456, shaking, f_ysdmnykn, frozen, f_349078_

boolean: al, isFullyFrozen, field_53456, shaking, f_ysdmnykn, frozen, f_349078_

boolean: aj, isBaby, field_53457, baby, f_vetzpkzw, baby, f_348880_

boolean: am, isBaby, field_53457, baby, f_vetzpkzw, baby, f_348880_

boolean: ak, isInWater, field_53458, touchingWater, f_oxmmtxba, touchingWater, f_346463_

boolean: an, isInWater, field_53458, touchingWater, f_oxmmtxba, touchingWater, f_346463_

boolean: al, isAutoSpinAttack, field_53459, usingRiptide, f_onfbssej, usingRiptide, f_348017_

boolean: ao, isAutoSpinAttack, field_53459, usingRiptide, f_onfbssej, usingRiptide, f_348017_

boolean: am, hasRedOverlay, field_53460, hurt, f_ihpohsqn, isHurt, f_346693_

boolean: ap, hasRedOverlay, field_53460, hurt, f_ihpohsqn, isHurt, f_346693_

boolean: an, isInvisibleToPlayer, field_53461, invisibleToPlayer, f_immbtgmx, invisibleToPlayer, f_348214_

boolean: aq, isInvisibleToPlayer, field_53461, invisibleToPlayer, f_immbtgmx, invisibleToPlayer, f_348214_

boolean: ao, appearsGlowing, field_53462, hasOutline, f_pntznnfy, hasOutline, f_348590_

boolean: ar, appearsGlowing, field_53462, hasOutline, f_pntznnfy, hasOutline, f_348590_

Direction: ap, bedOrientation, field_53463, sleepingDirection, f_uijnuwsh, sleepingDirection, f_347461_

Direction: as, bedOrientation, field_53463, sleepingDirection, f_uijnuwsh, sleepingDirection, f_347461_

Text: aq, customName, field_53464, customName, f_cyjcipbw, customName, f_349366_

Text: at, customName, field_53464, customName, f_cyjcipbw, customName, f_349366_

EntityPose: ar, pose, field_53465, pose, f_axhqulem, pose, f_348071_

EntityPose: au, pose, field_53465, pose, f_axhqulem, pose, f_348071_

ItemRenderState: as, headItem, field_53467, headItemRenderState, f_hjosjaer, f_347614_

ItemRenderState: av, headItem, field_53467, headItemRenderState, f_hjosjaer, headItemState, f_347614_

SkullBlock$SkullType: au, wornHeadType, field_55315, wearingSkullType, f_fovngtjq, skullType, f_370958_

SkullBlock$SkullType: ax, wornHeadType, field_55315, wearingSkullType, f_fovngtjq, skullType, f_370958_

ProfileComponent: av, wornHeadProfile, field_55316, wearingSkullProfile, f_vgjdvpcq, profileComponent, f_370753_

ProfileComponent: ay, wornHeadProfile, field_55316, wearingSkullProfile, f_vgjdvpcq, profileComponent, f_370753_

Constructors

Methods

1.21.4

Names

gyt

gzl

net.minecraft.unmapped.C_ozphnurq

net.minecraft.client.render.entity.LivingEntityRenderState

Fields

float: T, bodyRot, field_53446, bodyYaw, f_svrskpgy, f_348412_

float: Z, bodyRot, field_53446, bodyYaw, f_svrskpgy, bodyYaw, f_348412_

float: U, yRot, field_53447, yawDegrees, f_hdaqnjbp, f_349133_

float: aa, yRot, field_53447, yawDegrees, f_hdaqnjbp, headBodyYawDiff, f_349133_

float: V, xRot, field_53448, pitch, f_ktbmfmcg, f_347628_

float: ab, xRot, field_53448, pitch, f_ktbmfmcg, pitch, f_347628_

float: W, deathTime, field_53449, deathTime, f_zlotrtvt, f_346621_

float: ac, deathTime, field_53449, deathTime, f_zlotrtvt, deathProgress, f_346621_

float: X, walkAnimationPos, field_53450, limbFrequency, f_pqtnizlg, f_346252_

float: ad, walkAnimationPos, field_53450, limbFrequency, f_pqtnizlg, limbPos, f_346252_

float: Y, walkAnimationSpeed, field_53451, limbAmplitudeMultiplier, f_lukzcrjk, f_349061_

float: ae, walkAnimationSpeed, field_53451, limbAmplitudeMultiplier, f_lukzcrjk, limbSpeed, f_349061_

float: Z, wornHeadAnimationPos, field_53452, headItemAnimationProgress, f_kcknwmag, f_348975_

float: at, wornHeadAnimationPos, field_53452, headItemAnimationProgress, f_kcknwmag, wornHeadAnimationProgress, f_348975_

float: aa, scale, field_53453, baseScale, f_sncdbhec, f_349019_

float: af, scale, field_53453, baseScale, f_sncdbhec, scaleFactor, f_349019_

float: ab, ageScale, field_53454, ageScale, f_pufkrmtv, f_347476_

float: ag, ageScale, field_53454, ageScale, f_pufkrmtv, ageScale, f_347476_

boolean: ac, isUpsideDown, field_53455, flipUpsideDown, f_uqpnbadv, f_346935_

boolean: ah, isUpsideDown, field_53455, flipUpsideDown, f_uqpnbadv, renderFlipped, f_346935_

boolean: ad, isFullyFrozen, field_53456, shaking, f_ysdmnykn, f_349078_

boolean: ai, isFullyFrozen, field_53456, shaking, f_ysdmnykn, frozen, f_349078_

boolean: ae, isBaby, field_53457, baby, f_vetzpkzw, f_348880_

boolean: aj, isBaby, field_53457, baby, f_vetzpkzw, baby, f_348880_

boolean: af, isInWater, field_53458, touchingWater, f_oxmmtxba, f_346463_

boolean: ak, isInWater, field_53458, touchingWater, f_oxmmtxba, touchingWater, f_346463_

boolean: ag, isAutoSpinAttack, field_53459, usingRiptide, f_onfbssej, f_348017_

boolean: al, isAutoSpinAttack, field_53459, usingRiptide, f_onfbssej, usingRiptide, f_348017_

boolean: ah, hasRedOverlay, field_53460, hurt, f_ihpohsqn, f_346693_

boolean: am, hasRedOverlay, field_53460, hurt, f_ihpohsqn, isHurt, f_346693_

boolean: ai, isInvisibleToPlayer, field_53461, invisibleToPlayer, f_immbtgmx, f_348214_

boolean: an, isInvisibleToPlayer, field_53461, invisibleToPlayer, f_immbtgmx, invisibleToPlayer, f_348214_

boolean: aj, appearsGlowing, field_53462, hasOutline, f_pntznnfy, f_348590_

boolean: ao, appearsGlowing, field_53462, hasOutline, f_pntznnfy, hasOutline, f_348590_

Direction: ak, bedOrientation, field_53463, sleepingDirection, f_uijnuwsh, direction, f_347461_

Direction: ap, bedOrientation, field_53463, sleepingDirection, f_uijnuwsh, sleepingDirection, f_347461_

Text: al, customName, field_53464, customName, f_cyjcipbw, f_349366_

Text: aq, customName, field_53464, customName, f_cyjcipbw, customName, f_349366_

EntityPose: am, pose, field_53465, pose, f_axhqulem, f_348071_

EntityPose: ar, pose, field_53465, pose, f_axhqulem, pose, f_348071_

BakedModel: an, headItemModel, field_53466, equippedHeadItemModel, f_oyelgcru, f_346929_

ItemStack: ao, headItem, field_53467, equippedHeadStack, f_hjosjaer, f_347614_

Arm: ap, mainArm, field_53468, mainArm, f_jfyrocmo, f_347370_

BakedModel: aq, rightHandItemModel, field_53469, rightHandItemModel, f_djnszfwk, f_346874_

ItemStack: ar, rightHandItem, field_53470, rightHandStack, f_wotcxvoe, f_349595_

BakedModel: as, leftHandItemModel, field_53471, leftHandItemModel, f_oudunyzg, f_347968_

ItemStack: at, leftHandItem, field_53472, leftHandStack, f_xrxhvhfh, f_348619_

ItemRenderState: as, headItem, field_53467, headItemRenderState, f_hjosjaer, f_347614_

SkullBlock$SkullType: au, wornHeadType, field_55315, wearingSkullType, f_fovngtjq, skullType, f_370958_

ProfileComponent: av, wornHeadProfile, field_55316, wearingSkullProfile, f_vgjdvpcq, profileComponent, f_370753_

Constructors

Methods

ItemStack (): aY_, getMainHandItem, method_62614, getMainHandStack, m_wbuuqkwb, m_352781_

BakedModel (): b, getMainHandItemModel, method_62615, getMainHandItemModel, m_zoqvnroy, m_356593_

boolean (EntityPose): a, hasPose, method_62613, isInPose, m_rerqqghc, m_352923_

boolean (EntityPose): a, hasPose, method_62613, isInPose, m_rerqqghc, hasPose, m_352923_

1.21.3

Names

gyt

net.minecraft.client.renderer.entity.state.LivingEntityRenderState

net.minecraft.class_10042

net.minecraft.client.render.entity.state.LivingEntityRenderState

net.minecraft.unmapped.C_ozphnurq

net.minecraft.unmapped.C_ozphnurq

net.minecraft.src.C_346055_

Fields

float: T, bodyRot, field_53446, bodyYaw, f_svrskpgy, f_348412_

float: U, yRot, field_53447, yawDegrees, f_hdaqnjbp, f_349133_

float: V, xRot, field_53448, pitch, f_ktbmfmcg, f_347628_

float: W, deathTime, field_53449, deathTime, f_zlotrtvt, f_346621_

float: X, walkAnimationPos, field_53450, limbFrequency, f_pqtnizlg, f_346252_

float: Y, walkAnimationSpeed, field_53451, limbAmplitudeMultiplier, f_lukzcrjk, f_349061_

float: Z, wornHeadAnimationPos, field_53452, headItemAnimationProgress, f_kcknwmag, f_348975_

float: aa, scale, field_53453, baseScale, f_sncdbhec, f_349019_

float: ab, ageScale, field_53454, ageScale, f_pufkrmtv, f_347476_

boolean: ac, isUpsideDown, field_53455, flipUpsideDown, f_uqpnbadv, f_346935_

boolean: ad, isFullyFrozen, field_53456, shaking, f_ysdmnykn, f_349078_

boolean: ae, isBaby, field_53457, baby, f_vetzpkzw, f_348880_

boolean: af, isInWater, field_53458, touchingWater, f_oxmmtxba, f_346463_

boolean: ag, isAutoSpinAttack, field_53459, usingRiptide, f_onfbssej, f_348017_

boolean: ah, hasRedOverlay, field_53460, hurt, f_ihpohsqn, f_346693_

boolean: ai, isInvisibleToPlayer, field_53461, invisibleToPlayer, f_immbtgmx, f_348214_

boolean: aj, appearsGlowing, field_53462, hasOutline, f_pntznnfy, f_348590_

Direction: ak, bedOrientation, field_53463, sleepingDirection, f_uijnuwsh, direction, f_347461_

Text: al, customName, field_53464, customName, f_cyjcipbw, f_349366_

EntityPose: am, pose, field_53465, pose, f_axhqulem, f_348071_

BakedModel: an, headItemModel, field_53466, equippedHeadItemModel, f_oyelgcru, f_346929_

ItemStack: ao, headItem, field_53467, equippedHeadStack, f_hjosjaer, f_347614_

Arm: ap, mainArm, field_53468, mainArm, f_jfyrocmo, f_347370_

BakedModel: aq, rightHandItemModel, field_53469, rightHandItemModel, f_djnszfwk, f_346874_

ItemStack: ar, rightHandItem, field_53470, rightHandStack, f_wotcxvoe, f_349595_

BakedModel: as, leftHandItemModel, field_53471, leftHandItemModel, f_oudunyzg, f_347968_

ItemStack: at, leftHandItem, field_53472, leftHandStack, f_xrxhvhfh, f_348619_

Constructors

()

Methods

ItemStack (): aY_, getMainHandItem, method_62614, getMainHandStack, m_wbuuqkwb, m_352781_

BakedModel (): b, getMainHandItemModel, method_62615, getMainHandItemModel, m_zoqvnroy, m_356593_

boolean (EntityPose): a, hasPose, method_62613, isInPose, m_rerqqghc, m_352923_